On 04/07/10 06:53, Mark Malewski wrote:
> Pablo,
>
> This is great news, a blender exporter would be great, but this won't
> require installing Cable Beach/Taiga at all will it?  Will this work
> with just the plain OpenSim and OpenSim + ModRex?

Well. at the moment it requires an extra module on modrex, and only
recent ones. Other than this afaik taiga is just opensim with modrex
(and optionally cablebeach too).


>
> Is there any way to make this Blender2Rex exporter 100% compatible
> with just plain vanilla OpenSim  and/or OpenSim + ModRex?

With opensim+modrex, that's the goal. About vanilla opensim... it
doesn't have mesh support so I don't see the point, anyways on the taiga
server, you can connect with hippo viewer and see the objects (bounding
cubes but what do you expect).

>
> Also will this "Blender Exporter" work with the latest OpenSim 0.7RC2?


Af it has the b2rex module on modrex, yes, but I think modrex doesn't
work yet on 0.7rc2.

greetings

 Pablo

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