On 04/07/10 06:53, Mark Malewski wrote: > Pablo, > > This is great news, a blender exporter would be great, but this won't > require installing Cable Beach/Taiga at all will it? Will this work > with just the plain OpenSim and OpenSim + ModRex?
Well. at the moment it requires an extra module on modrex, and only recent ones. Other than this afaik taiga is just opensim with modrex (and optionally cablebeach too). > > Is there any way to make this Blender2Rex exporter 100% compatible > with just plain vanilla OpenSim and/or OpenSim + ModRex? With opensim+modrex, that's the goal. About vanilla opensim... it doesn't have mesh support so I don't see the point, anyways on the taiga server, you can connect with hippo viewer and see the objects (bounding cubes but what do you expect). > > Also will this "Blender Exporter" work with the latest OpenSim 0.7RC2? Af it has the b2rex module on modrex, yes, but I think modrex doesn't work yet on 0.7rc2. greetings Pablo
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