>----- Original Message ----- >From: [EMAIL PROTECTED] >To: [EMAIL PROTECTED] >Sent: Saturday, August 10, 2002 10:10 AM >Subject: Re: Idea about new exp system > >you could make mobs have EXP and then based on the damage they did in %, they get >that % of the exp when it dies.
yes, that would be posible, but what what about how to store the information? like player A: mob A 10% mob B 1% mob C 97% player B: mob A 17% mob B 7% mob D 12% you see, it aint that easy seen from my side, you could of cours make it give exp per hit, but then you would not need to kill a mob to actualy get exp from it.

