>----- Original Message -----
>From: [EMAIL PROTECTED]
>To: [EMAIL PROTECTED]
>Sent: Saturday, August 10, 2002 10:10 AM
>Subject: Re: Idea about new exp system
>
>you could make mobs have EXP and then based on the damage they did in %,
they get
>that % of the exp when it dies.

yes, that would be posible, but what what about how to store the
information? like
player A:
 mob A 10%
 mob B 1%
 mob C 97%
player B:
 mob A 17%
 mob B 7%
 mob D 12%

you see, it aint that easy seen from my side, you could of cours make it
give exp per hit, but then you would not need to kill a mob to actualy get
exp from it.


Reply via email to