Matt Foltz wrote:
It's true.  We should all get together and create MUD2.0 - make
it a World of Warcraft clone. :) Then this list would be just as
spammy.

Meh, who would want to make a WoW clone? (except those that like the concepts, but hate the monthly fee, and would like to see some certain cool things done...sounds like me...)

Already duplicated their quest system (with some cool extra features of course...), spell system (with some mods...), and the flight-path system... Only other worthwhile things is their random eq system (I have one modeled after Dungeon Siege currently), and their drop system (what mobs drop what types of randeq and such).

What features did any of you like enough to put in your own muds? (doesn't have to be from WoW either)

Ammaross Danan
Realms of the Forgotten
www.rotf.net port 5000
(the code I'm speaking of is an upgrade to this version that's still being testing on our 'builders port')
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