Hi Andrew, I never seen any manual, except Czech translation of original in some old Czech disk magazine, I spent lot of time by finding out the things by myself. The effects are as this:
0 and 7 do nothing 8 and 9 no idea 1 is frequency modulation 2 is hardware envelope 3 is speed 4 is volume 5 is noise modulation 6 is mute Greets, ellvis On Sat, 12 Mar 2011 00:07:13 -0000 "Andrew Gillen" <a...@joua.net> wrote: > > Hi Ellvis, > > Thanks for that explanation. Interesting thing is that speed command > wasn't being used at all. But it did have a bunch of 2Fs, and as > ridiculous as it undoubtedly is I changed them all to 30 and this > largely fixed it (although we think the tempo is still off in > places), so I went ahead and changed all those effects to 30, and it > improved the tempo still further. God knows what the other effect > numbers are supposed to do then. Are there any pdf'd etracker manuals > around? > > Cheers > > Andrew > -------------------------------------------------- > From: "ellvis" <ell...@zeroteam.sk> > Sent: Friday, March 11, 2011 8:38 PM > To: <sam-users@nvg.ntnu.no> > Subject: Re: Introduction and E-Tracker Query > > > Hi Andrew, > > > > I ment incorrect use of speed command in pattern. Let's say we have > > this line in pattern editor: > > > > 000 C-5 5035 > > > > 000 mean position in pattern, C-5 is tone and octave, 5035 is > > sample, ornament, effect and value. Effect number 3 is speed. > > > > Sometimes if you change speed of part of the song by a command and > > then change it back, the compiler mess it up in final compiled > > song. So, if you have a song source, just go through it and check > > for use of command 3. > > > > Of course, this is my shot, the problem can be completely different! > > > > Hope this help! > > > > ellvis > > > > On Fri, 11 Mar 2011 20:14:53 -0000 > > "Andrew Gillen" <a...@joua.net> wrote: > > > >> Hi Ellvis, > >> > >> You may be on to something with the speed command, but I'm not sure > >> what you're precisely referring to! Changing the ornament values (I > >> think) seems to speed up the song in the editor, but in the > >> compiled result doesn't seem to do much. I think we're suffering > >> from a misunderstanding of how to use the software, but without a > >> manual it might be hard to overcome. (I say we, I'm not > >> programming the music, a friend of mine is, I'm musically inept!) > >> > >> Cheers anyway! > >> Andrew. > >> > >> > >> > >> -------------------------------------------------- > >> From: "ellvis" <ell...@zeroteam.sk> > >> Sent: Friday, March 04, 2011 9:07 PM > >> To: <sam-users@nvg.ntnu.no> > >> Subject: Re: Introduction and E-Tracker Query > >> > >> > Hi Andrew, > >> > > >> > a very fast thinking from me: check the song source in the > >> > tracker for speed command. Sometimes it go compiled wrong or > >> > differently then it should and song play strange after > >> > compilation. This is happening not only on E-Tracker but also on > >> > SQ-Tracker on the Spectrum. > >> > > >> > Hope this is of any help. > >> > > >> > ellvis > >> > > >> > On Fri, 4 Mar 2011 19:04:47 -0000 > >> > "Andrew Gillen" <a...@joua.net> wrote: > >> > > >> >> Hi all, > >> >> > >> >> I just subbed today but have been periodically delving into the > >> >> archives of this mailing list for the past six months or so when > >> >> looking for tips and ticks for programming my SAM. I've had the > >> >> machine for about ten years or so having snapped a mint unit off > >> >> ebay, but it's taken this long to have a real play with it > >> >> beyond firing up Manic Miner! right now I'm in the process of > >> >> programming a platform game for the SAM which has been coming > >> >> along quite nicely since September of last year when on the > >> >> flight home from my honeymoon in the States I decided to have a > >> >> crack at it - some of you may have seen a couple of posts from > >> >> me to the WOS forum which got me off to a good start but I > >> >> thought this might be a better place to come for advice? > >> >> > >> >> Anyway, I have one question right now regarding the E-Tracker > >> >> compiler - took me some time to track down a copy from the web - > >> >> but it seems to seriously reduce the speed at which a module is > >> >> playing. Is this by design, or could there be some piece of > >> >> magic I am missing? I snagged it off the Velesoft web page > >> >> (http://velesoft.speccy.cz/saa1099-cz.htm). I assumed it was my > >> >> code that might be at fault, but the module when played in the > >> >> windows SAA application sounds just as slow as it does when > >> >> played from interrupt in my program. The pre-compiled module > >> >> plays at the correct speed inside the main e-tracker. > >> >> > >> >> I intend to take a look at pro-tracker because I believe this > >> >> offers efficiency advantages, but in the meantime I was hoping > >> >> to use e-tracker so any advice would be gratefully appreciated. > >> >> > >> >> > >> >> Cheers! > >> >> > >> >> Andrew > >> > > >> > > >> > > >> > -- > >> > ellvis/ZeroTeam > >> > > >> > ell...@zeroteam.sk > >> > http://zeroteam.sk > >> > > >> > ZX Spectrum support since 1996 > >> > >> > >> > > > > > > > > -- > > ellvis/ZeroTeam > > > > ell...@zeroteam.sk > > http://zeroteam.sk > > > > ZX Spectrum support since 1996 > > > -- ellvis/ZeroTeam ell...@zeroteam.sk http://zeroteam.sk ZX Spectrum support since 1996