Hi Andrew,

I never seen any manual, except Czech translation of original in some
old Czech disk magazine, I spent lot of time by finding out the things
by myself. The effects are as this:

0 and 7 do nothing
8 and 9 no idea
1 is frequency modulation
2 is hardware envelope
3 is speed
4 is volume
5 is noise modulation
6 is mute

Greets,

ellvis

On Sat, 12 Mar 2011 00:07:13 -0000
"Andrew Gillen" <a...@joua.net> wrote:

> 
> Hi Ellvis,
> 
> Thanks for that explanation.  Interesting thing is that speed command
> wasn't being used at all. But it did have a bunch of 2Fs, and as
> ridiculous as it undoubtedly is I changed them all to 30 and this
> largely fixed it (although we think the tempo is still off in
> places), so I went ahead and changed all those effects to 30, and it
> improved the tempo still further. God knows what the other effect
> numbers are supposed to do then. Are there any pdf'd etracker manuals
> around?
> 
> Cheers
> 
> Andrew
> --------------------------------------------------
> From: "ellvis" <ell...@zeroteam.sk>
> Sent: Friday, March 11, 2011 8:38 PM
> To: <sam-users@nvg.ntnu.no>
> Subject: Re: Introduction and E-Tracker Query
> 
> > Hi Andrew,
> >
> > I ment incorrect use of speed command in pattern. Let's say we have
> > this line in pattern editor:
> >
> > 000 C-5 5035
> >
> > 000 mean position in pattern, C-5 is tone and octave, 5035 is
> > sample, ornament, effect and value. Effect number 3 is speed.
> >
> > Sometimes if you change speed of part of the song by a command and
> > then change it back, the compiler mess it up in final compiled
> > song. So, if you have a song source, just go through it and check
> > for use of command 3.
> >
> > Of course, this is my shot, the problem can be completely different!
> >
> > Hope this help!
> >
> > ellvis
> >
> > On Fri, 11 Mar 2011 20:14:53 -0000
> > "Andrew Gillen" <a...@joua.net> wrote:
> >
> >> Hi Ellvis,
> >>
> >> You may be on to something with the speed command, but I'm not sure
> >> what you're precisely referring to! Changing the ornament values (I
> >> think) seems to speed up the song in the editor, but in the
> >> compiled result doesn't seem to do much. I think we're suffering
> >> from a misunderstanding of how to use the software, but without a
> >> manual it might be hard to overcome. (I say we, I'm not
> >> programming the music, a friend of mine is, I'm musically inept!)
> >>
> >> Cheers anyway!
> >> Andrew.
> >>
> >>
> >>
> >> --------------------------------------------------
> >> From: "ellvis" <ell...@zeroteam.sk>
> >> Sent: Friday, March 04, 2011 9:07 PM
> >> To: <sam-users@nvg.ntnu.no>
> >> Subject: Re: Introduction and E-Tracker Query
> >>
> >> > Hi Andrew,
> >> >
> >> > a very fast thinking from me: check the song source in the
> >> > tracker for speed command. Sometimes it go compiled wrong or
> >> > differently then it should and song play strange after
> >> > compilation. This is happening not only on E-Tracker but also on
> >> > SQ-Tracker on the Spectrum.
> >> >
> >> > Hope this is of any help.
> >> >
> >> > ellvis
> >> >
> >> > On Fri, 4 Mar 2011 19:04:47 -0000
> >> > "Andrew Gillen" <a...@joua.net> wrote:
> >> >
> >> >> Hi all,
> >> >>
> >> >> I just subbed today but have been periodically delving into the
> >> >> archives of this mailing list for the past six months or so when
> >> >> looking for tips and ticks for programming my SAM. I've had the
> >> >> machine for about ten years or so having snapped a mint unit off
> >> >> ebay, but it's taken this long to have a real play with it
> >> >> beyond firing up Manic Miner! right now I'm in the process of
> >> >> programming a platform game for the SAM which has been coming
> >> >> along quite nicely since September of last year when on the
> >> >> flight home from my honeymoon in the States I decided to have a
> >> >> crack at it - some of you may have seen a couple of posts from
> >> >> me to the WOS forum which got me off to a good start but I
> >> >> thought this might be a better place to come for advice?
> >> >>
> >> >> Anyway, I have one question right now regarding the E-Tracker
> >> >> compiler - took me some time to track down a copy from the web -
> >> >> but it seems to seriously reduce the speed at which a module is
> >> >> playing. Is this by design, or could there be some piece of
> >> >> magic I am missing? I snagged it off the Velesoft web page
> >> >> (http://velesoft.speccy.cz/saa1099-cz.htm). I assumed it was my
> >> >> code that might be at fault, but the module when played in the
> >> >> windows SAA application sounds just as slow as it does when
> >> >> played from interrupt in my program. The pre-compiled module
> >> >> plays at the correct speed inside the main e-tracker.
> >> >>
> >> >> I intend to take a look at pro-tracker because I believe this
> >> >> offers efficiency advantages, but in the meantime I was hoping
> >> >> to use e-tracker so any advice would be gratefully appreciated.
> >> >>
> >> >>
> >> >> Cheers!
> >> >>
> >> >> Andrew
> >> >
> >> >
> >> >
> >> > -- 
> >> > ellvis/ZeroTeam
> >> >
> >> > ell...@zeroteam.sk
> >> > http://zeroteam.sk
> >> >
> >> > ZX Spectrum support since 1996
> >>
> >>
> >>
> >
> >
> >
> > -- 
> > ellvis/ZeroTeam
> >
> > ell...@zeroteam.sk
> > http://zeroteam.sk
> >
> > ZX Spectrum support since 1996 
> 
> 
> 



-- 
ellvis/ZeroTeam

ell...@zeroteam.sk
http://zeroteam.sk

ZX Spectrum support since 1996

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