Re: DUB git master hang
On Wednesday, 16 July 2014 at 08:03:40 UTC, Sönke Ludwig wrote: and to extract them in the second iteration. Maybe some kind of Phobos regression? Which DMD version do you use? I'm testing using DMD and Phobos git master.
teething troubles
Hi all, I need a little helping hand with dmd on a 32 bit Debian box. I installed dmd from http://d-apt.sourceforge.net/ i) First trial: $cat test.d import std.stdio; void main() { writeln(hello); } $ time dmd test.d real0m2.355s user0m1.652s sys 0m0.364s $./test hello $ dmd -v test.d | wc -l 84 Seems to be working. My only concern is whether 2.35s for compiling such a trivial file is normal. ii) 2nd trial == I installed gdc. Now I get $ time gdc test.d real0m6.286s user0m3.856s sys 0m0.884s == Given the dmd and gdc timings, it seems I am doing something wrong. iii) 3rd trial I installed tango from http://d-apt.sourceforge.net/ I know this can ruffle feathers. Please assume good faith. I am just trying to learn from the tango book. === $ls /usr/include/dmd/tango core io math net stdc sys text time util $cat test.d import tango.io.Stdout; void main() { Stdout (hello).newline; } $dmd -I/usr/include/dmd/tango -v test.d binarydmd version v2.065 config/etc/dmd.conf parse test importall test importobject (/usr/include/dmd/druntime/import/object.di) importtango.io.Stdout (tango/io/Stdout.d) test.d(1): Error: module Stdout is in file 'tango/io/Stdout.d' which cannot be read import path[0] = /usr/include/dmd/tango import path[1] = /usr/include/dmd/phobos import path[2] = /usr/include/dmd/druntime/import It seems inspite of specifying usr/include/dmd/tango it cannot import tango.io.Stdout. Here is my /etc/dmd.conf [Environment32] DFLAGS=-I/usr/include/dmd/phobos -I/usr/include/dmd/druntime/import -L-L/usr/lib/i386-linux-gnu -L--export-dynamics What am I doing wrong. Thanks for the help. -- Dean
Re: teething troubles
Dean: I need a little helping hand with dmd on a 32 bit Debian box. I installed dmd from http://d-apt.sourceforge.net/ i) First trial: $cat test.d import std.stdio; void main() { writeln(hello); } $ time dmd test.d real0m2.355s user0m1.652s sys 0m0.364s $./test hello $ dmd -v test.d | wc -l 84 Seems to be working. My only concern is whether 2.35s for compiling such a trivial file is normal. On a Windows 32 bit that little program compiles in 0.74 seconds (warmed up time) using and old CPU. Modern CPUs should take about 0.5 seconds. Keep in mind that writeln and std.stdio are lot of stuff. If you use C io functions: void main() { import core.stdc.stdio; puts(hello); } This compiles in 0.18 seconds (warmed up time) on the same computer with dmd. The difference between 0.74 and 0.18 is more or less a constant if you use std.stdio. I have also tried this C++ version: #include iostream int main() { std::cout hello std::endl; return 0; } With gcc 4.8.0 it takes me 0.48 seconds to compile (warmed up time). Writeln manages unicode, and is quite more refined than iostream. Bye, bearophile
Re: teething troubles
On a Windows 32 bit that little program compiles in 0.74 seconds (warmed up time) using and old CPU. Modern CPUs should take about 0.5 seconds. Thanks for checking the timings wait I am not alone in using a 32 bit box ! Mine is an Athlon 1045.456 MHz. The minimum of 3 consecutive compilation runs that I get is 2.3 seconds. Keep in mind that writeln and std.stdio are lot of stuff. Just to be clear I am not complaining dmd is slow. I am just concerned that I am doing something wrong. I have also tried this C++ version: #include iostream int main() { std::cout hello std::endl; return 0; } With gcc 4.8.0 it takes me 0.48 seconds to compile (warmed up time). On my box this compiles in 1.2 seconds. So it seems somewhat consistent (as in 3 times slower for both). I got worried because I expected dmd to compile hello world substantially faster than g++. I have heard that dmd is instantaneous. I am still at a loss about tango for D2 problem. Shouldnt providing the -I option with the path to tango work. Does any other magic need to happen. I dont know the internal mechanics of importing modules.
Re: teething troubles
Dean: Mine is an Athlon 1045.456 MHz. The minimum of 3 consecutive compilation runs that I get is 2.3 seconds. Then I think your timings could be OK, I am using an old 2.3 GHz CPU. On my box this compiles in 1.2 seconds. So it seems somewhat consistent (as in 3 times slower for both). OK. I got worried because I expected dmd to compile hello world substantially faster than g++. I have heard that dmd is instantaneous. dmd compiles very quickly, but to compile writeln D has to digest a good amount of Phobos code. So you will not see a much larger compilation time if you compile small D programs. I am still at a loss about tango for D2 problem. I think I've never used Tango with dmd. Bye, bearophile
Re: teething troubles
On Thursday, 17 July 2014 at 09:32:24 UTC, bearophile wrote: Dean: Mine is an Athlon 1045.456 MHz. Didn't notice that before hitting send. compilation runs that I get is 2.3 seconds. Then I think your timings could be OK, I am using an old 2.3 GHz CPU. Glad to know that I am not doing something stupid, yet. dmd compiles very quickly, but to compile writeln D has to digest a good amount of Phobos code. Are the reasons for this similar to why C++ STL is not an object code library ? I am still at a loss about tango for D2 problem. I think I've never used Tango with dmd. Not even sure if its a tango problem. Dmd doesn't seem to be picking up the path that I specify with -I. Perhaps the mechanics of module loading is not as simple as I imagine. I initially thought its a permission problem, but that is not the case.
Re: teething troubles
Dean: dmd compiles very quickly, but to compile writeln D has to digest a good amount of Phobos code. Are the reasons for this similar to why C++ STL is not an object code library ? The reasons for the large amount of code compiled for a writeln are that: writeln is more powerful, Phobos modules import each other a lot. And several parts of Phobos are not compiled because there are templates everywhere. Take a look at Phobos sources and you will see. Bye, bearophile
Re: Generating Strings with Random Contents
On Wednesday, 16 July 2014 at 23:24:24 UTC, Joseph Rushton Wakeling via Digitalmars-d-learn wrote: Are you interested in having each character in the sequence randomly chosen independently of all the others, or do you want a random subset of all available characters (i.e. no character appears more than once), or something else again? Just a random dchar (ciode point) sample like this: /** Generate Random Contents of $(D x). See also: http://forum.dlang.org/thread/emlgflxpgecxsqwea...@forum.dlang.org */ auto ref randInPlace(ref dchar x) @trusted { auto ui = uniform(0, 0xD800 + (0x11 - 0xE000) - 2 // minus two for U+FFFE and U+ ); if (ui 0xD800) { return x = ui; } else { ui -= 0xD800; ui += 0xE000; // skip undefined if (ui 0xFFFE) return x = ui; else ui += 2; assert(ui 0x11); return x = ui; } } I don't know how well this plays with unittest { import dbg; dln(randomized!dchar); dstring d = alphaalphaalphaalphaalphaalphaalphaalphaalphaalpha; dln(d.randomize); } though. See complete logic at https://github.com/nordlow/justd/blob/master/random_ex.d
Re: teething troubles
On Thursday, 17 July 2014 at 10:13:46 UTC, bearophile wrote: Dean: dmd compiles very quickly, but to compile writeln D has to digest a good amount of Phobos code. Are the reasons for this similar to why C++ STL is not an object code library ? The reasons for the large amount of code compiled for a writeln are that: writeln is more powerful, Phobos modules import each other a lot. And several parts of Phobos are not compiled because there are templates everywhere. Take a look at Phobos sources and you will see. Bye, bearophile Apologies, I wasnt clear. I was talking about the reason behind compiling the code from source as opposed to linking precompiled objects. I was speculating wether the reasons are similar to that of STL, i.e. specializing to the type as late as possible.
Re: md5 hashing acting strangly?
On Wednesday, 16 July 2014 at 18:17:25 UTC, Ali Çehreli wrote: On 07/16/2014 06:31 AM, Kagamin wrote: I have a more pragmatic view. Do you know the issue number? https://issues.dlang.org/show_bug.cgi?id=8838 This is not about temporary. Well, looks like it's not there.
LuaD: How to load modules
I'm using / testing LuaD atm. It works very well, however, I've encountered a problem. When I load the module lualsp (for lua server pages) the app crashes. If I run the lua script on its own $ lua5.1 test.lua it works perfectly fine. The lua server page is executed correctly. If I run the same script from within LuaD, the app crashes, same goes for lua.doString(require \lualsp\); I haven't been able to figure out how to load the module into lua correctly, obviously there is something going wrong. I hope there is a way. The script test.lua: -- test.lua require lualsp -- function from lualsp module written in C++ dofile_lsp(../examples/example1.html) -- end test.lua The lsp file: html body ? name = Chris? ? print(name) ? /body /html
Re: teething troubles
On 7/17/2014 7:01 PM, Dean wrote: Not even sure if its a tango problem. Dmd doesn't seem to be picking up the path that I specify with -I. Perhaps the mechanics of module loading is not as simple as I imagine. I initially thought its a permission problem, but that is not the case. What does your tango source tree look like? Is it a) or b)? a) /usr/include/dmd/tango/io/Stdout.d b) /usr/include/dmd/tango/tango/io/Stdout.d When you pass -I/usr/include/dmd/tango, then it needs to look like b). If it's a), then you should pass -I/usr/include/dmd. The reason is that 'tango' is the top-level package directory. Its *parent* directory needs to be on the import path. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Extended math library
On Thursday, 17 July 2014 at 00:28:19 UTC, ponce wrote: On Wednesday, 16 July 2014 at 21:12:00 UTC, bachmeier wrote: Have you tried them? Do they work? I couldn't get scid to work last year. I've never heard of dstats before, but it hasn't seen any activity in two years. I'd be surprised if it worked with the latest release of DMD. Can't speak for scid, but dstats shouldn't be hard to bring up-to-date. I've just brought dstats up to date and got it passing the unittests. I'm not sure how comprehensive they are.Also, there's a certain amount of printout from the tests that I don't know enough to judge.). I'm getting a segfault on dmd git HEAD* but the latest releases of gdc and ldc are working fine.
Re: LuaD: How to load modules
On Thursday, 17 July 2014 at 10:53:56 UTC, Chris wrote: I'm using / testing LuaD atm. It works very well, however, I've encountered a problem. When I load the module lualsp (for lua server pages) the app crashes. If I run the lua script on its own $ lua5.1 test.lua it works perfectly fine. The lua server page is executed correctly. If I run the same script from within LuaD, the app crashes, same goes for lua.doString(require \lualsp\); I haven't been able to figure out how to load the module into lua correctly, obviously there is something going wrong. I hope there is a way. The script test.lua: -- test.lua require lualsp -- function from lualsp module written in C++ dofile_lsp(../examples/example1.html) -- end test.lua The lsp file: html body ? name = Chris? ? print(name) ? /body /html What works is when I compile lualsp into a static library and then link my program against it. Then I can do: lua_State* L = luaL_newstate(); auto lua = new LuaState(L); lua.openLibs(); int lib = luaopen_lualsp(L); // defined in llsplib.cpp (i.e. the module) if (lib == 0) { auto lsp = lua.get!LuaFunction(dofile_lsp); lua.doString(dofile_lsp('path/to/example1.html')); } But I want to be able to load an external library dynamically.
range foreach lambda
for example i have an array int[] a = [1,2,3,4,5]; and a function auto twice = function (int x) = x * 2; how can i apply the function to each element in a without using a forloop? - is there a function to do this? a.foreach(x = x * 2); a == [2,4,6,8,10]
Re: range foreach lambda
ddos: auto twice = function (int x) = x * 2; function is not necessary. And generally it's better to assign to immutables, unless you need to mutate the variable twice later. how can i apply the function to each element in a without using a forloop? - is there a function to do this? Generally such range based functions are designed for a functional style of coding, so a map is meant to produce a new (lazy) range. If you really want to mutate in-place, you can use a copy: void main() { import std.algorithm; auto a = [1, 2, 3, 4, 5]; immutable twice = (int x) = x * 2; a.map!(x = x * 2).copy(a); assert(a == [2, 4, 6, 8, 10]); } But this could introduce bugs, so better to limit the number of times you use similar code. So this is more idiomatic and safer: void main() { import std.algorithm; immutable data = [1, 2, 3, 4, 5]; auto result = data.map!(x = x * 2); assert(result.equal([2, 4, 6, 8, 10])); } Bye, bearophile
Re: range foreach lambda
thx alot! its not important to me that the function is not evaluated in place since you gave me such a straight answer i'd like to bother you with another question :) for example i have now two ranges: immutable a = [1,2,3,4]; immutable b = [2,3,4,5]; how do i add the elements in a and b elementwise in a functional style? a+b == [3,5,7,9] usually i'd do something like this: int[4] o; for(int i=0;i4;i++) { o[i] = a[i] + b[i]; }
Re: range foreach lambda
ddos: how do i add the elements in a and b elementwise Several ways to do it: void main() { import std.range, std.algorithm, std.array; immutable a = [1, 2, 3, 4]; immutable b = [2, 3, 4, 5]; int[] c1; c1.reserve(a.length); // Optional. foreach (immutable x, immutable y; a.zip(b)) c1 ~= x + y; assert(c1 == [3, 5, 7, 9]); auto c2a = a.zip(b).map!(ab = ab[0] + ab[1]); // Lazy. assert(c2a.equal([3, 5, 7, 9])); const c2b = c2a.array; assert(c2b == [3, 5, 7, 9]); auto c3 = new int[a.length]; c3[] = a[] + b[]; assert(c3 == [3, 5, 7, 9]); int[4] c4 = a[] + b[]; assert(c4 == [3, 5, 7, 9]); } Bye, bearophile
Re: SImple C++ code to D
On Tuesday, 15 July 2014 at 16:04:26 UTC, bearophile wrote: Alexandre: mapstring, Address syms; If you don't need the key ordering then use a built-in associative array: Address[string] syms; Otherwise use a RedBlackTree from std.container. vectorpairDWORD, Address values; vectorpairDWORD, shared_ptrDWORD addrs; Tuple!(DWORD, Address)[] values; Tuple!(DWORD, DWORD*)[] addrs; Tuple and tuple are in std.typecons. Bye, bearophile For `Tuple!(DWORD, DWORD*)[] addrs;`, DWORD* is not same as shared_ptrDWORD. It's important to keep that in mind.
Re: SImple C++ code to D
On Thursday, 17 July 2014 at 13:40:20 UTC, bearophile wrote: Meta: For `Tuple!(DWORD, DWORD*)[] addrs;`, DWORD* is not same as shared_ptrDWORD. It's important to keep that in mind. OK. How do you suggest to translate it in D? Bye, bearophile I don't know. I just wanted to make sure OP knew that raw pointers in D are not analogous to C++ shared_ptr.
Re: Extended math library
On Tuesday, 15 July 2014 at 20:46:32 UTC, Martijn Pot wrote: To make a long story short: Is there any math library with e.g. mean, std, polynomial fitting, ...? http://forum.dlang.org/post/nscscdomihmvqplxf...@forum.dlang.org
Generating Phobos Doc
How do I generate the Phobos docs? My try make -f posix.mak html fails as make: *** No rule to make target `../web/phobos-prerelease/index.html', needed by `html'. Stop.
Re: Generating Phobos Doc
On Thu, Jul 17, 2014 at 05:54:21PM +, Nordlöw via Digitalmars-d-learn wrote: How do I generate the Phobos docs? My try make -f posix.mak html fails as make: *** No rule to make target `../web/phobos-prerelease/index.html', needed by `html'. Stop. You need to checkout the dlang.org repository as well. One way to do it is to have this directory structure: /usr/src/d /usr/src/d/dmd /usr/src/d/druntime /usr/src/d/phobos /usr/src/d/dlang.org First, build dmd, druntime, phobos without 'html' to get a working toolchain, then cd to dlang.org and run `make -f posix.mak html`. This creates: /usr/src/d/dlang.org/web Symlink this to: /usr/src/d/web Then go back to phobos and run `make -f posix.mak html`. Now it should work. (Incidentally, it looks like the expected directory structure is: /usr/src/d /usr/src/d/dlang.org /usr/src/d/dlang.org/dmd /usr/src/d/dlang.org/druntime /usr/src/d/dlang.org/phobos But I don't really like that because it requires embedding copies of git repositories inside each other, which may cause strange git behaviour if you don't know what you're doing.) T -- A one-question geek test. If you get the joke, you're a geek: Seen on a California license plate on a VW Beetle: 'FEATURE'... -- Joshua D. Wachs - Natural Intelligence, Inc.
Re: Extended math library
On Thursday, 17 July 2014 at 15:21:40 UTC, John Colvin wrote: On Tuesday, 15 July 2014 at 20:46:32 UTC, Martijn Pot wrote: To make a long story short: Is there any math library with e.g. mean, std, polynomial fitting, ...? http://forum.dlang.org/post/nscscdomihmvqplxf...@forum.dlang.org Thanks John! You saved me a lot of time. I have actually checked if it runs this time and it works like a charm.
Re: teething troubles
On Thursday, 17 July 2014 at 11:08:16 UTC, Mike Parker wrote: On 7/17/2014 7:01 PM, Dean wrote: Not even sure if its a tango problem. Dmd doesn't seem to be picking up the path that I specify with -I. Perhaps the mechanics of module loading is not as simple as I imagine. I initially thought its a permission problem, but that is not the case. What does your tango source tree look like? Is it a) or b)? a) /usr/include/dmd/tango/io/Stdout.d b) /usr/include/dmd/tango/tango/io/Stdout.d When you pass -I/usr/include/dmd/tango, then it needs to look like b). If it's a), then you should pass -I/usr/include/dmd. The reason is that 'tango' is the top-level package directory. Its *parent* directory needs to be on the import path. Hi Mike, that was it. Thanks a lot.
Binary IO
Hello, What are the methods of unformatted binary IO in d? File.write seems to use formatted ASCII . I would like to write a binary file that I cna read in fortan. Similarly, I would like to write a file in Fortan, unformatted IO, and read it using D.
templates
for example and learning purpose i want to create an arithmetic vector class. for a vector of arbitrary size i defined my opBinary like this: class TVector(T,int n) { T[n] val; . TVector opBinary(string op)(TVector rhs) { auto tmp = zip(val[],rhs.val[]).map!(a[0]~op~a[1])().array; T[n] v = tmp[]; return new TVector!(T,n)(v); } } now assume i do often need TVector!(T,4) in my program, and i want to optimize this implementation, is it possible to write a specialized implementation for methods of TVectors with the specific template parameters? e.g.: (not working) class TVector!(T,4) { TVector4!(T) opBinary(string op)(TVector4!(T) rhs) { static if (op == +) { return new TVector4!T( [val[0]+rhs.val[0], val[1]+rhs.val[1], val[2]+rhs.val[2], val[3]+rhs.val[3]]); } else static assert(0, Operator ~op~ not implemented); } } one possible solution would be a static if, like this: TVector opBinary(string op)(TVector rhs) { static if(n == 4) { // fast impl for n==4 } else { // old impl } } but i'd like to avoid this since it makes the code very ugly to read any suggestions :) ? thx for your help, greetings from vienna, austria :)
Re: Binary IO
On Thu, Jul 17, 2014 at 08:35:24PM +, seany via Digitalmars-d-learn wrote: Hello, What are the methods of unformatted binary IO in d? File.write seems to use formatted ASCII . I would like to write a binary file that I cna read in fortan. Similarly, I would like to write a file in Fortan, unformatted IO, and read it using D. Use File.rawWrite: auto f = File(myfile, w); Data[] data = ... /* put data here */; f.rawWrite(data); Similarly, to read binary data, use File.rawRead: auto f = File(myfile, r); Data[] buf; /* buffer to store the data */ buf.length = /* number of data items to read */; auto data = f.rawRead(buf); /* data will be a slice of buf, with .length containing the * actual number of items read */ You can use ubyte[] if you have byte-based data to read/write, but rawRead / rawWrite are flexible enough to take arrays of any type. T -- You are only young once, but you can stay immature indefinitely. -- azephrahel
Re: Binary IO
On Thu, 17 Jul 2014 20:35:24 +, seany wrote: Hello, What are the methods of unformatted binary IO in d? File.write seems to use formatted ASCII . I would like to write a binary file that I cna read in fortan. Similarly, I would like to write a file in Fortan, unformatted IO, and read it using D. You have a few options: * The old std.stream -- this module is due for replacement, hopefully ASAP. * Use File.rawRead/rawWrite. These are intended for arrays, though they can be used to read single values. * Work with chunks of ubyte data and use std.bitmanip's read and write functions. The last option is probably your best option for producing good future- proof, idiomatic D code.
Re: Binary IO
Data is a built in type? what includefile do I need?
Re: Binary IO
On Thu, 17 Jul 2014 21:01:35 +, seany wrote: Data is a built in type? what includefile do I need? No, just used as an example. What sort of data are reading from the binary file?
Re: Extended math library
On Thursday, 17 July 2014 at 18:21:12 UTC, Martijn Pot wrote: On Thursday, 17 July 2014 at 15:21:40 UTC, John Colvin wrote: On Tuesday, 15 July 2014 at 20:46:32 UTC, Martijn Pot wrote: To make a long story short: Is there any math library with e.g. mean, std, polynomial fitting, ...? http://forum.dlang.org/post/nscscdomihmvqplxf...@forum.dlang.org Thanks John! You saved me a lot of time. I have actually checked if it runs this time and it works like a charm. No problem, It made for a more entertaining few hours than the work I was supposed to be doing :)
Compile-Time Interfaces (Concepts)
AFAIK there is no compile-time variant of interfaces right? Why is that? Wouldn't it be nice to say something like struct SomeRange realize InputRange { /* implement members of InputRange */ } and then the compiler will statically check that that all members are implemented correctly. I guess this requires some new syntax to describe what an InputRange is. Kind of like C++ Concepts.
Re: Compile-Time Interfaces (Concepts)
On Thu, 17 Jul 2014 22:49:30 +, Nordlöw wrote: AFAIK there is no compile-time variant of interfaces right? Why is that? Wouldn't it be nice to say something like struct SomeRange realize InputRange { /* implement members of InputRange */ } and then the compiler will statically check that that all members are implemented correctly. I guess this requires some new syntax to describe what an InputRange is. Kind of like C++ Concepts. What benefits would accrue from adding this? Static verification that a structure implements the specified concepts? If so, you can simply do this instead: static assert(isInputRange!SomeRange);
Re: Binary IO
On Thu, Jul 17, 2014 at 09:01:35PM +, seany via Digitalmars-d-learn wrote: Data is a built in type? what includefile do I need? It can be any type you want, it was just an example. T -- Chance favours the prepared mind. -- Louis Pasteur
Re: Compile-Time Interfaces (Concepts)
On Thu, 17 Jul 2014 23:06:30 +, bearophile wrote: Justin Whear: What benefits would accrue from adding this? Static verification that a structure implements the specified concepts? Not just that, but also the other way around: static verification that a Concept is strictly sufficient for any instantiation of a specific template. This is what Haskell/Rust do. Bye, bearophile By this do mean replacing the template constraint `if (isInputRange!R)` syntax? If so, we need concept definition syntax, but we do not necessarily need a struct realizes concept syntax. And, in fact, I would argue against it as a static assert would continue to be sufficient.
Re: Compile-Time Interfaces (Concepts)
Justin Whear: By this do mean replacing the template constraint `if (isInputRange!R)` syntax? If so, we need concept definition syntax, but we do not necessarily need a struct realizes concept syntax. And, in fact, I would argue against it as a static assert would continue to be sufficient. I was not suggesting to put Concepts (or typeclasses) in D (and Andrei is against this idea), I was just trying to explain the basic difference between template constraints and concepts :-) Bye, bearophile
Re: Compile-Time Interfaces (Concepts)
..and call it mixin interface :P