Re: [hlds] CSS Status in console Broke.

2010-09-17 Thread [#OMEGA] - K2
It has been a while like that. To avoid issues with that somewhat broken status list I wrote my own plugin for a status list (although there are some downsides): http://forums.eventscripts.com/viewtopic.php?t=34644 And yeah, status seems to work only per TCP. -Ursprüngliche Nachricht-

RE: [hlds] New CSS Models

2005-12-22 Thread K2
New models being laggy? Hrm... I don't know of any way to disable the extra models server-side, but you can tell your players to use cl_minmodels 1, that way they see just the one model type per team. Maybe that will help out your 'lag' issue some. - K2 -Original Message---

RE: [hlds] Did I miss the server update memo?

2005-12-20 Thread K2
OK... Seems the issues we're having on linux are not affecting windows server operators (I run srcds processes on both). - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Tuesday, December 20, 2005 3:56 PM To: hlds@list.valvesoftwar

RE: [hlds] Did I miss the server update memo?

2005-12-20 Thread K2
There wasn't any notice - a new update is out that is mandatory, both server-side and client-side. However, we're having some problems on the linux side of things after the update... Any issues seen on windows? - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PRO

RE: [hlds] FPS?

2005-12-17 Thread K2
Worth a look - http://www.sourcemod.net/forums/viewtopic.php?t=2787 - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Visitor Rodgers Sent: Saturday, December 17, 2005 5:13 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] FPS? Checkout this

RE: [hlds] cl_cmdrate....

2005-11-22 Thread K2
I hate having to go back on what I stated earlier, but damn guy, you really ARE stuck on yourself yeah? The reason why I said I wasn't going to publicly post on this thread anymore is because of having to deal with those like yourself who already have it made up in their minds that they are right,

RE: [hlds] cl_cmdrate....

2005-11-21 Thread K2
row figures and calculations at me all ya want, that doesn't change what I see happening when a player logs into my server with the express purpose of rate hacking. And it's obviously not an isolated incident - otherwise there wouldn't be such a debate about it, now would there

RE: [hlds] cl_cmdrate....

2005-11-21 Thread K2
cl_interpolate, that's something in my opinion that should be locked in at 1. Sorry for any confusion there. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, November 21, 2005 7:08 AM To: hlds@list.valvesoftware.com Su

RE: [hlds] cl_cmdrate....

2005-11-21 Thread K2
to where if someone puts in a value between 0-19, it defaults to 20. > > Rick Payton, IT Support > Morikawa & Associates > (808) 572-1745 > http://www.mai-hawaii.com/ > > -Original Message- > From: [EMAIL PROTECTED] on behalf of K2 > Sent: Sun 11/20/2005 9:06 PM >

RE: [hlds] cl_cmdrate....

2005-11-21 Thread K2
I'll just get right to the point: 1) Even tho it seems like it sometimes, not all of the admins who contribute to this list are morons. In fact, some of them just might have been doing this longer than you. 2) Some of the server side cvars for source are broken - sv_minrate for example. 3) Last

RE: [hlds] cl_cmdrate....

2005-11-20 Thread K2
ECTED] on behalf of K2 Sent: Sun 11/20/2005 9:06 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] cl_cmdrate I have also recently emailed Alfred about a few things, and did mention certain cvars (cl_cmdrate was one of 'em) that at this point need to be locked down or at the very l

RE: [hlds] cl_cmdrate....

2005-11-20 Thread K2
cvars (cl_cmdrate was one of 'em) that at this point need to be locked down or at the very least under the realm of sv_cheats. If enough admins voice their concerns, maybe something will be done about it. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Beha

RE: [hlds] Various issues with DoD:S

2005-10-04 Thread K2
OK, after a few tests... I am not seeing any difference in CPU usage between sv_turbophysics on or off. I forgot to mention one thing... mp_autoteambalance. This cvar is also missing in DoD:S. Thx for the feedback so far Alfred. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto

[hlds] Various issues with DoD:S

2005-10-04 Thread K2
his behavior at the very least. That's all I have for now, hope to see some feedback on this list (hi Alfred ;-) ). Thx for your time. - K2 http://www.hardfought.org ___ To unsubscribe, edit your list preferences, or view the

RE: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs idle

2005-10-03 Thread K2
Roger that, turning it off is just a quick solution, but creates other problems. I'm about to send off an email of some other issues myself and some of my admins have noticed with DoD:S... - K2 http://www.hardfought.org -Original Message- From: [EMAIL PROTECTED] [mailto:[

RE: [hlds] CS:S Admins, a call to arms!

2005-09-30 Thread K2
ing my own lil community and making sure things run smooth with it. Good luck to ya guy, I really hope things work out the way ya want em to. - K2 http://www.hardfought.org -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zachary Doherty Sent: Thursday,

RE: [hlds] CS:S Admins, a call to arms!

2005-09-29 Thread K2
;d rather hand that out to die-hard regs that I actually get to know first and know that they're in it for the good of the community they play with. Making it sound like doomsday has befallen us, heh... I just don't see it. - K2 http://www.hardfought.org -Original Message

[hlds] Complete dod:s cvarlist

2005-09-27 Thread K2
Here ya go folks... Easy enough to get, but this will help those out that aren't in the know. Enjoy. http://www.hardfought.org/files/dod_cvars.txt - K2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds] Upgrading steam account to silver/gold?

2005-09-06 Thread K2
ey on purchasing a brand new account. Otherwise you're going to see a significant amount of people who wanted to purchase DoD: Source, but wont because they can't upgrade their account. Will this issue be addressed before DoD: Source is released? - K2 http://www

RE: [hlds] Anybody running SRCDS and >2GB of RAM?

2005-09-03 Thread K2
g to do exactly? - K2 http://www.hardfought.org [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Friday, September 02, 2005 7:55 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Anybody running SRCDS and >2GB of RAM?

RE: [hlds] Serious Config Hack - Lag Comp bug

2005-08-12 Thread K2
blems that need addressing first. Cl_interpolate 1 and cl_interp 0.01 is where those values should be locked to. Even the CPL enforced those last month during their summer tourney. Whatcha think Alfred, can these cvars finally be locked down? - K2 http://www.hardfought.org -Original Message---

RE: [hlds] rate toggle

2005-07-21 Thread K2
Hrm, they shouldn't be able to go below the default values (30 for cmdrate and 20 for updaterate). Even a player using a cmdrate of 20 is too choppy/too hard to hit. Whisper - good explanation, saved me the trouble ;) - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[

RE: [hlds] rate toggle

2005-07-21 Thread K2
d, can Valve lock down or set a min/max range on some of these settings we're discussing here? - K2 http://www.hardfought.org -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris K Sent: Thursday, July 21, 2005 8:22 AM To: hlds@list.valvesoftwar

RE: [hlds] Closing & Restarting Crashed Game servers

2005-05-26 Thread K2
Serverdoc is another tool you may wanna take a look at - http://www.serverdoc.com - I use firedaemon to run serverdoc as a service process, which in turn spawns srcds.exe - serverdoc will restart instances that freeze/hang as well as just crash. Worth a look at. - K2 -Original Message

RE: [hlds] server crashes w/ new update

2005-05-20 Thread K2
se in-game and look really nice to boot. What's preventing Valve from letting authors use this method? It's obviously preferred, can something be done about it so all parties concerned are happy? - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

RE: [hlds] server crashes w/ new update

2005-05-20 Thread K2
Thx for the quick reply. I'll let the plugin authors I mentioned know. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, May 19, 2005 9:49 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] server crashes w

RE: [hlds] server crashes w/ new update

2005-05-20 Thread K2
opped any commands from the menus being sent to the server... I have no idea of any way to do it now..' Was this intentional or part of the problem with the new binary? - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursd

RE: [hlds] server crashes w/ new update

2005-05-19 Thread K2
three of my servers crashed on de_inferno. What exactly was updated with that map? - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ruiner Sent: Thursday, May 19, 2005 5:41 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] server crashes w/ new update

[hlds] server crashes w/ new update

2005-05-19 Thread K2
protocol. Is anybody else experiencing frequent crashes since the today's update? - K2 http://www.hardfought.org ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/lis

RE: [hlds] Serverlist ok?

2005-05-14 Thread K2
I think something is wrong... was restarting one of my servers today to implement a change to a plugin, and at the bottom of the console window, it says 'couldn't establish connection to Steam servers' - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTE

RE: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread K2
uired MIB's for win32 and also how-to's on how to get everything setup - http://www.wtcs.org/snmp4tpc/default.htm - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Thursday, May 12, 2005 9:02 AM To: hlds@list.valvesoftware.com Sub

RE: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread K2
Learn how to use MRTG fellas... That's about as accurate as it gets. nuff said ;-) http://bubba.hardfought.org/mrtg/67.19.85.2_cpu.html - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian mu Sent: Thursday, May 12, 2005 8:22 AM To:

RE: [hlds] vaudio_speex.dll for Source ?

2005-05-03 Thread K2
Roger that... having the Speex codec available would be a nice option to have. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Tuesday, May 03, 2005 1:10 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] vaudio_speex.dll for

RE: [hlds] SourceTV Observations and abends

2005-04-21 Thread K2
One other thing I notice... running srctv on a tickrate 100 server causes the cpu usage for that process (srcds.exe) to jump up to about 15% or so, even when the server and srctv both are empty. At default tickrate this doesn't happen. This is on w2k3 - anyone else noticing this?

RE: [hlds] [hlds_announce] Source Dedicated Server update

2005-04-20 Thread K2
Heh look at the date of the update in the news link - dec. 16th, 2004. Looks like some old info was pushed out that shouldn't have been. I thought some of those updates looked familiar other than the obvious (de_prodigy) ;) - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[

RE: [SPAM] Re: [hlds] How About A New Global "Ban" System

2005-04-13 Thread K2
anyone asks - sorry, cant share the script, as I didn't write it. It's not mine to hand out. - K2 http://www.hardfought.org -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Allen 'Uncanny' Schott Sent: Wednesday, April 13, 2005 11:33 AM

RE: [hlds] what to do, or not to do... was Stupid Sounds

2005-04-09 Thread K2
do what they do, and if you don't like the way a server admin has implemented some of their features, play somewhere else or host your own server ;) - K2 http://www.hardfought.org -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stephen Micheals Sent

RE: [hlds] what to do, or not to do... was Stupid Sounds

2005-04-09 Thread K2
t the option exists. Food for thought. - K2 http://www.hardfought.org -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Micha Vermeer Sent: Saturday, April 09, 2005 1:03 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] what to do, or not to do... wa

RE: [hlds] SRCTV feature request

2005-04-08 Thread K2
The cmd is 'srctvport ' - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, April 08, 2005 1:50 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] SRCTV feature request How long will ScrTV be using both por

[hlds] odd behavior w/ higher tickrate setting

2005-03-03 Thread K2
players report that certain weapons like the mp5 and UMP fire at a greater rate of speed, and that player movement overall is faster... not as bad as using a speedhack but still noticeable. Anyone else noticing this? - K2 http://www.hardfought.org

RE: [hlds] FPS Dropping -- Update Inquiry

2005-03-02 Thread K2
t. If someone from Valve could explain why this happens and if they plan on addressing it or not, that'd put a lot of minds at ease I think. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bud Ingram Sent: Wednesday, March 02, 2005 7:32 A

RE: [hlds] Switching from Linux to Windows

2005-03-01 Thread K2
Curious as to what your minrate and maxrate settings are to be able to host that many players on the same machine at once. And I think I speak for a lot of people reading ;) - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of wArgOd Sent: Tuesday, March

RE: [hlds] CVAR changlist for 2004-12-17 update (cstrike)

2004-12-19 Thread K2
Thx m0gely, this will come in handy ;) - K2 http://www.hardfought.org -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Saturday, December 18, 2004 11:56 PM To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds] CVAR changlist for 2004-12

RE: [hlds] Can we get a fix for the mp_autokick 1 ?

2004-12-18 Thread K2
I am seeing the same prob as well. Hope you're making a list Valve ;) IP knocked out, startmoney and autokick to go... - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lord Devil Sent: Saturday, December 18, 2004 1:25 PM To: [EMAIL PROT

[hlds] mp_startmoney bug, CS: Source

2004-12-16 Thread K2
back as mp_startmoney 800. Another bug with this latest patch or is it just an isolated incident? Server is win32 version. - K2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com

RE: [hlds] Counter-Strike Source update

2004-12-16 Thread K2
I can verify this bug - getting same thing here for my servers. win32 version. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of thrillhaus Sent: Friday, December 17, 2004 3:37 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] Counter-Strike Source update

[hlds] HL2DM spawn protection?

2004-12-10 Thread K2
seconds or tenths of seconds). Players having even just one second of spawn invulnerability would go a *long* way in preventing spawn campers from ruining a decent game. - K2 http://www.hardfought.org -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

RE: [hlds] Hyper Threading & HLDS/SRCDS

2004-11-09 Thread K2
y, two separate, physical CPU's would be ideal (or a dual-core CPU, looking forward to those) but a P4 with HT enabled is not something that should be dismissed. - K2 http://www.hardfought.org -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joachim

RE: [hlds] AMD64 CS Source..

2004-11-08 Thread K2
oft is released that is also 64-bit. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Benjamin Brandes Sent: Monday, November 08, 2004 3:57 PM To: [EMAIL PROTECTED] Subject: AW: [hlds] AMD64 CS Source.. Thx Alfred i hope there is a

RE: [hlds] lag introduced with new CS: Source patch?

2004-11-05 Thread K2
h. Difficult to know for sure. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bruce "Bahamut" Andrews Sent: Friday, November 05, 2004 8:35 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] lag introduced with new CS: Source patch? K2 wrote: &

RE: [hlds] lag introduced with new CS: Source patch?

2004-11-05 Thread K2
Hey Bruce... I understand what you're saying. However, other than sv_min and maxrate (0 and 16000) I have left everything at default. Nothings changed from before and after this patch server.cfg-wise. - K2 > mm, I've had this link around for a while from HL1, if you don't under

[hlds] lag introduced with new CS: Source patch?

2004-11-04 Thread K2
is around 20-25, choke at about 10-15 for virtually everyone including myself (and I have a 15 ping to my server). Doesn't matter if the server is full, half-full or justa couple ppl, it's the same thing across the board. Is anyone else experiencing this since the last patch?

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread K2
Never mind got it... had to kill all my .blob files. Also, quick question... the part about this update that quote 'Fixed memory leak after multiple level changes' - is that in relation to seeing the servers FPS value drop lower and lower over time, making the server lag? - K2 ---

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread K2
Hmm... trying, but it's hanging on 'checking/installing shared content' Are the Steam servers ready to push this out or am I jumping the gun here? - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, Nove

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread K2
Yup add one more to the list in case you're tracking this kinda data. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J Marcus Sent: Thursday, November 04, 2004 4:09 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] Counter-Strike: Source update

RE: [hlds] auto-disconnect? What is this?

2004-11-04 Thread K2
For Source, the cvars are: mp_autokick "1" - will kick idlers and also TK'ers (other TK cvars must be set accordingly). sv_timeout "60" - means if you idle for 60 seconds or longer ya get the boot. Default is 65 I believe. - K2 -Original Message- From: [EMAIL

RE: [hlds] When will a better voice codec be available?

2004-11-04 Thread K2
Yes I agree, a separate mailing list for Source would be ideal. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bruce "Bahamut" Andrews Sent: Thursday, November 04, 2004 5:47 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] When will a be

RE: [hlds] Comment please on metamod

2004-11-02 Thread K2
I am gonna go out on a limb here and state the obvious - everyone just needs to be patient. It'll get made, it'll get released, etc etc. In the meantime play the game and have some fun. Maybe tie one on, get a hooker, whatever. Heh ;) - K2 -Original Message- From: [EMAIL

RE: [hlds] Beta Half-Life Engine

2001-10-24 Thread K2
Thx for the link HoundDawg :-P K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of HoundDawg Sent: Wednesday, October 24, 2001 9:19 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Beta Half-Life Engine I am mirroring the beta here: http://hl.wwgaming.com

RE: [hlds] Re: Timeout During Map Changes

2001-10-15 Thread K2
hat's important to me. Besides - it's an easy matter to tell Norton AV 2001 (that's what I use) to exclude hlds.exe and it's sub-directories from auto scans, that way NAV wont be continuously scanning the hlds.exe process as it's running, thereby reducing CPU overhead.

RE: CS Game staticts

2001-10-08 Thread K2
u'll get a good idea of which ones are the most accurate, have the output you like and which is easiest for you to handle/maintain. K2 [EMAIL PROTECTED] http://nexus.hardfought.org -Original Message- From: Paul McMurphy [mailto:[EMAIL PROTECTED]] Sent: Monday, October 08, 2001 8:5

RE: Nondeliverable mail

2001-10-08 Thread K2
; about finding a new home for Hardfought since I'm in the Dallas/Forth Worth area as are some of the BfB servers (had to take HF down last month, co lo place shut down :-/ ). Mind pointing me in the right direction? Thx in advance if you can help... K2 [EMAIL PROTECTED] http://nexus.hardfought.o

RE: Tell me how

2001-10-05 Thread K2
#x27;m in the Dallas/Forth Worth area. K2 -Original Message- From: Stan Hoeppner [mailto:[EMAIL PROTECTED]] Sent: Friday, October 05, 2001 10:10 PM To: [EMAIL PROTECTED] Subject: RE: Tell me how Hey K2, What city are you in? SW Bell here in St. Louis only offers 1.5Mb/s down, 128Kb/s

RE: heapsize

2001-10-05 Thread K2
Cool deal... thx for the info. Now just need someone from Valve to confirm that :-P K2 -Original Message- From: Kevin J. Anderson [mailto:[EMAIL PROTECTED]] Sent: Friday, October 05, 2001 9:25 PM To: [EMAIL PROTECTED] Subject: Re: heapsize pretty much, from what valve has said over

RE: heapsize

2001-10-05 Thread K2
Ok... I'm wrong... but why exactly? Why is setting your heapsize over 32MB gross overkill? I'm not just going to take your word for it :-) I've got hard data that shows contrary to your statement. If you can *prove* me wrong, I'm all for it. K2 -Original Messag

RE: Tell me how

2001-10-05 Thread K2
t 10 players or so before my line started to saturate. I miss the OC3 I used to be hosted on :-/ K2 [EMAIL PROTECTED] http://nexus.hardfought.org -Original Message- From: Stan Hoeppner [mailto:[EMAIL PROTECTED]] Sent: Friday, October 05, 2001 8:16 PM To: [EMAIL PROTECTED] Subject:

RE:

2001-10-05 Thread K2
t's your key to where you should probably tell hlds to reserve for itself. Maybe add about 8 meg for overhead.   K2 [EMAIL PROTECTED] http://nexus.hardfought.org     -Original Message-From: Mark W. [mailto:[EMAIL PROTECTED]]Sent: Friday, October 05, 2001 8:36 PMTo: [EMAIL PROTECTED

RE: Does anyone have stable 4.1.0.8 Server CS 1.3??

2001-10-02 Thread K2
t if you use adminmod). Reason being - if you install CS 1.3 full last for instance, it'll overwrite a newer patched mp.dll file from the hl1.1.0.8a patch, etc. This might help a few of ya out there. K2 -Original Message- From: Hunter [mailto:[EMAIL PROTECTED]] Sent: Tuesday, October 02

RE: any one running firedaemon!!

2001-10-01 Thread K2
point it to hlds.exe - in the application options bar is where you can put commands like -game cstrike +map de_inferno, etc etc -Original Message-From: Lance Pehrson [mailto:[EMAIL PROTECTED]]Sent: Monday, October 01, 2001 6:42 PMTo: [EMAIL PROTECTED]Subject: any one runnin

RE: HLTV request

2001-09-29 Thread K2
If you're speaking of 1.1.0.8a, I have that... I just don't remember any mention of an autoretry feature. I'll give it a try... thank you very much! K2 -Original Message- From: Ken Kirchner [mailto:[EMAIL PROTECTED]] Sent: Saturday, September 29, 2001 2:33 PM To: [

HLTV request

2001-09-29 Thread K2
s out there I'm sure like myself that would like to run a HLTV proxy to a match port or public port 24/7 but cannot because of the current limitations with HLTV - unless they constantly monitor their server manually all the time. Bleh. Anyone have a viable workaround or solution? K2 [EMAIL

RE: [OT] Colored Sprays and hl1108

2001-09-28 Thread K2
Please delete - just testing, sorry for the spam -Original Message-From: Ryan McCullough [mailto:[EMAIL PROTECTED]]Sent: Friday, September 28, 2001 6:57 PMTo: [EMAIL PROTECTED]Subject: RE: [OT] Colored Sprays and hl1108 you're not helping eric :[ -Original Messag