Re: new synthesizer for nvda
Re: new synthesizer for nvda April fools!I put this together with audacity.That was s Hilarious hahahahahahahahahaha! URL: http://forum.audiogames.net/viewtopic.php?pid=305057#p305057 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Has anyone installed mac on a vm?
Re: Has anyone installed mac on a vm? Socheat wrote:You always, always need sighted assistance to get you setup the bios. Nothing could be done without sighted help.Yet an other reason for trying a real Mac computer, and maybe get one. It's simply not worth the trouble to set up a virtual mac. Getting a Mac opens up a lot of possibilities for you, simply because there is no bios, you can reinstall it all on your own using speech and you never need sighted assistance at all. URL: http://forum.audiogames.net/viewtopic.php?pid=305056#p305056 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A piano guitar?
Re: A piano guitar? Don't know man, sometimes I think most school and college curricula need a major update when it comes to music. URL: http://forum.audiogames.net/viewtopic.php?pid=305055#p305055 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: toney version 2.0 released, still open source!
Re: toney version 2.0 released, still open source! Can anyone upload this to another file manager?I think dropbox no longer supports shared links or something. I would like to try this although I think that with PMD98 and XPMCK are enough (if one day I learn to use the XPMCK well) URL: http://forum.audiogames.net/viewtopic.php?pid=305053#p305053 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Maps in BGT
2017-04-01
Thread
AudioGames . net Forum — Developers room : gonzalez2016s . alovver via Audiogames-reflector
Re: Maps in BGT hello. Why not? making a map with a dictionary is a way you can do. URL: http://forum.audiogames.net/viewtopic.php?pid=305054#p305054 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MidiText released, music creation by entering text commands
Re: MidiText released, music creation by entering text commands I work very well with Him, it's really effective for doing MIDIs.I have made several remakes of my favorite game with my PC-98 Soundfont and I have nothing to say; thank you very much!I'm not good at MIDIs with the QWS, and this is my best alternative. If I want to apply VSTis I use SynthFont. URL: http://forum.audiogames.net/viewtopic.php?pid=305052#p305052 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Avalon RPG
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : SilverMoon via Audiogames-reflector
Re: Avalon RPG Okay so my questions.1. How rp intensive is this? I mean is this a mud where everyone is just going to use say and socials, or is this the game where people use real emotes?2. is this a hack and slash, level up sort of game, or is it more a role playing sort of game with no levels?I'm not big on the hack and slash, just grind your skills type of game.I'm interested in real role playing games.Ever since I left the inquisition, they are in short order. URL: http://forum.audiogames.net/viewtopic.php?pid=305051#p305051 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: games and emulators that work with cloud OCR.
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : SilverMoon via Audiogames-reflector
Re: games and emulators that work with cloud OCR. Oooh thank you so very much.I look forward to the link whenever you get the time to do that walk through.Mk2, is like my game, I grew up with it, so learning how to set it up would be a huge help.Thank you so very much. URL: http://forum.audiogames.net/viewtopic.php?pid=305050#p305050 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: To all interested in audio game development - My Proposal, My Question
Re: To all interested in audio game development - My Proposal, My Question http://forum.audiogames.net/viewtopic.php?id=18953 URL: http://forum.audiogames.net/viewtopic.php?pid=305049#p305049 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Raspberry Pi Set-up
Re: Raspberry Pi Set-up You may find some of the answers your looking for in [this] thread, jack offers some rather informative posts. You could also check out the [Raspberry VI] site which is specifically about Raspi accessibility. URL: http://forum.audiogames.net/viewtopic.php?pid=305025#p305025 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Hello from EA - Madden NFL feedback
Re: Hello from EA - Madden NFL feedback Thanks for your reply. It makes a bit more sense. For me it's just difficult to tell when you have to control a character or not. URL: http://forum.audiogames.net/viewtopic.php?pid=305048#p305048 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal Silly question, but did you alt tab out and back to the emulator? URL: http://forum.audiogames.net/viewtopic.php?pid=305047#p305047 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? Here's the same example in Pygame:import pygame from pygame import mixer import sys def Example(): #initialize pygame pygame.init() #initialize sound mixer mixer.init() #set window caption pygame.display.set_caption('Example') #create display window = pygame.display.set_mode([640,480]) #load sound sound = mixer.Sound('example.wav') #load image picture = pygame.image.load('example.png') #main update loop while True: for event in pygame.event.get(): if event.type == pygame.KEYDOWN: #if space is pressed, play sound if event.key == pygame.K_SPACE: sound.play() #if escape is pressed, quit if event.key == pygame.K_ESCAPE: pygame.quit() sys.exit(0) #clear window window.fill([0,0,0]) #draw picture to window window.blit(picture,(0,0)) #update window pygame.display.update() Example() URL: http://forum.audiogames.net/viewtopic.php?pid=305046#p305046 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Return Of The King, making the game accessible for everyone!
Re: The Return Of The King, making the game accessible for everyone! Latest newsI'm going to announce a good newsTranslation has been completedCurrently testing serverShould be able to play games soon URL: http://forum.audiogames.net/viewtopic.php?pid=305045#p305045 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: pro talker Japonese for NVDA?
Re: pro talker Japonese for NVDA? I think the link is down.The version of Protalker that I have, all it says is "Could not load tenglish synthesizer".Now that I have a new PC, this version that is published in this topic is the only one that works for me. URL: http://forum.audiogames.net/viewtopic.php?pid=305044#p305044 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? Whenever a key is pressed, the functions on_key_press() and on_key_release() add a text string in to the key_input list. That particular line checks to see if the string "SPACE press" is inside that list, indicating that the space bar has been pressed. There are other ways to doing it, that just happened to be the method I went with. For example you could also write it directly in the on_key_press function like this:def on_key_press(symbol,modifiers): if symbol == key.SPACE: sound.play() URL: http://forum.audiogames.net/viewtopic.php?pid=305043#p305043 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: games and emulators that work with cloud OCR.
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: games and emulators that work with cloud OCR. also if you guys need any help with these games or others just add my skype. facebook:Jwoodill21 URL: http://forum.audiogames.net/viewtopic.php?pid=305041#p305041 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: yu-gi-oh legacy of the duelest
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: yu-gi-oh legacy of the duelest great recording there. seems you got better results than I did when I first started playing. it is a lot better now that it is in windowed mode though. URL: http://forum.audiogames.net/viewtopic.php?pid=305042#p305042 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: games and emulators that work with cloud OCR.
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: games and emulators that work with cloud OCR. yeah I can URL: http://forum.audiogames.net/viewtopic.php?pid=305040#p305040 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Progress blastbay games?
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : gabriel-schuck via Audiogames-reflector
Re: Progress blastbay games? Hello everyone, especially Philip.I discovered this topic today and could not stop participating by expressing My sincere thanks to him for his brilliant work.Philip, I had emailed you about this for some time, but I understand that it is Very busy and so have not responded yet.Anyway, I want you to know that I'm from Brazil and, even from afar, II admire so much.There are few people in our community with such dedication and Talent just like you.I've always been curious to learn how to program, although it is not Definitely my area.I have tried in a frustrated way a faculty of computer science and I'm currently studying music production.But for some time now I've been searching for easy ways to program And create interesting things, because I believe that in computing there are alwaysA way to facilitate what is complicated.I started with php and a bit of _javascript_ and when I was almostGivi ng up language that would allow me to compile my Codes in an independent exe file, the BGT appeared to me. Lol.Although it is specially made for creating audiogames, you can also Be regarded as an incentive to continue learning to program, Which is exactly my case.For this very reason, I am gradually becoming familiar with BGT and my First tools are helping me to progress, even if I have not yet Are necessarily games.Finally, for me, BGT is more than just a game engine.It can be seen as a language that also helps in the process of Education, enabling ideas to be made possible through a Really simple programming.I hope this can motivate you to continue development within the Possible time, and even if it does not happen, I will still be Accompanying your work.Congratulations!You deserve.Greetings.Gabriel URL: http://forum.audiogames.net/viewtopic.php?pid=305039#p305039 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: introduction to our problems
2017-04-01
Thread
AudioGames . net Forum — Off-topic room : Test Mode Insiders via Audiogames-reflector
Re: introduction to our problems for now, we are only interested in playing the applications for ourselves, so if someone wants to be payed for coding it in bgt, that's fine. We would like to eventually release them to the public, but have them be rewritten in a good sound encrypting reliable software. Please talk with us if you are interested in designg basic games like bop it and simon, and if up to it, some games involving maps. But for now, basic bop it and simon related stuff in bgt. Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=305038#p305038 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Audio game in C++?
Audio game in C++? Hey yallHas anyone ever tried written a game in C++? I'm asking this, because I'm learning C++ and planning to write a test game in the future.Any comments on this?Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=305036#p305036 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : DEKYO-Nec2608 via Audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal Can you send an audio or something to know at least what happens? URL: http://forum.audiogames.net/viewtopic.php?pid=305037#p305037 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? Thanks for the example!There are a few questions in this code:If 'SPACE press' in key_input:As I understand it, key_input is a list. In such case, what is being checked? URL: http://forum.audiogames.net/viewtopic.php?pid=305027#p305027 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal
Re: Twitch Plays Pokemon: Anniversary Crystal Now it goes to the first battle says waiting, and does nothing. URL: http://forum.audiogames.net/viewtopic.php?pid=305034#p305034 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? Who has a similar example with Pygame, please share it! URL: http://forum.audiogames.net/viewtopic.php?pid=305035#p305035 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : DEKYO-Nec2608 via Audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal I really do not know what could be causing that.Try to download PCA again, but this time do not touch or modify anything that is related to the Lua folder and its files.If it does not work you will have to ask someone else if you can solve this. URL: http://forum.audiogames.net/viewtopic.php?pid=305033#p305033 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? Also I do not know:Def update (dt):I know this is a function, but why is it needed?Global key_inputIf 'SPACE press' in key_input:With this syntax is also not familiar. URL: http://forum.audiogames.net/viewtopic.php?pid=305032#p305032 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help with Mysteries of the Ancients
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : SilverMoon via Audiogames-reflector
Re: help with Mysteries of the Ancients Right, that's what I found out when I tried the suggestion.But the thing is I'm not sure how far up I have to climb.I tried it at variable heights and still fail. URL: http://forum.audiogames.net/viewtopic.php?pid=305030#p305030 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal
Re: Twitch Plays Pokemon: Anniversary Crystal I just patched the rom, copied and pasted the files in the lua folder from the PCA folder, and ran pokemon.lua and it didn't read. Did I do something wrong? URL: http://forum.audiogames.net/viewtopic.php?pid=305028#p305028 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: games and emulators that work with cloud OCR.
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : SilverMoon via Audiogames-reflector
Re: games and emulators that work with cloud OCR. Beyond that, Jimmy could you possibly do a guide on how to set up the emulator to make mk2 work? URL: http://forum.audiogames.net/viewtopic.php?pid=305029#p305029 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? What means:[ a-t ] Window.eventI've never seen such syntax. URL: http://forum.audiogames.net/viewtopic.php?pid=305031#p305031 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? Thanks for the example!I used BGT before, but I realized that I do not have enough cross-platform capabilities. I'm a long time to think which language to choose, and eventually chose Python. Because it is simple and cross-platform.My goal is 3D shooters, 3D online games. But Python has a lot of libraries, so I'm confused. URL: http://forum.audiogames.net/viewtopic.php?pid=305027#p305027 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : DEKYO-Nec2608 via Audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal @deathWhat do you mean with that?Is there a problem?Does something happen with the script? URL: http://forum.audiogames.net/viewtopic.php?pid=305026#p305026 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Raspberry Pi Set-up
Re: Raspberry Pi Set-up You may find some of the answers your looking for in [this] thread, jack offers some rather informative posts. You could also check out the [Rasberry VI] site which is specifically about Raspi accessibility. URL: http://forum.audiogames.net/viewtopic.php?pid=305025#p305025 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
WWE 2k7
WWE 2k7 This weekend the game is free to play on xbox one. I have it and was wondering if anybody had a arena layout or any menu guides? URL: http://forum.audiogames.net/viewtopic.php?pid=305024#p305024 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling Battles, You're World, online platforming exploration game
2017-04-01
Thread
AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Scrolling Battles, You're World, online platforming exploration game Been loving it so far. I've created a map called highway to hell, give it a shot, though as the name says, it's anything but easy URL: http://forum.audiogames.net/viewtopic.php?pid=305023#p305023 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: eurofly a flight audio simulator from slovakia
Re: eurofly a flight audio simulator from slovakia someone posted a data file for urofly that had a bunch more planes unlocked, and I can't seem to find it. can someone pm me the link or something? URL: http://forum.audiogames.net/viewtopic.php?pid=305022#p305022 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: new synthesizer for nvda
2017-04-01
Thread
AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: new synthesizer for nvda Seams it's already ready for release judging by how it sounds. finally, when it's released, I'll be able to use gnuspeech as a default tts engine! next should be a SAPI5 version for use with other screen readers. URL: http://forum.audiogames.net/viewtopic.php?pid=305021#p305021 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal
Re: Twitch Plays Pokemon: Anniversary Crystal I can't get it to read anything. What do I do? URL: http://forum.audiogames.net/viewtopic.php?pid=305020#p305020 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: something wrong with my GTA V, can someone help?
Re: something wrong with my GTA V, can someone help? Sure thing.Processor: Intel core I7 6700 HQ, 2.6 to 3.5 GHZ.nVidia gForce GTX 1070 with 8 gb DDR5 vram16 GB DDR4 Ram at 2133 MHZ, the game is installed on a 256 GB SSD.It ran fine before the reset of the system, I am having problems with it since then, even though I installed all the drivers.Greetings Moritz. URL: http://forum.audiogames.net/viewtopic.php?pid=305019#p305019 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: new synthesizer for nvda
Re: new synthesizer for nvda Sounds really nice. Looking forward to try this out. URL: http://forum.audiogames.net/viewtopic.php?pid=305018#p305018 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Has anyone installed mac on a vm?
Re: Has anyone installed mac on a vm? You always, always need sighted assistance to get you setup the bios. Nothing could be done without sighted help. URL: http://forum.audiogames.net/viewtopic.php?pid=305017#p305017 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Raspberry Pi Set-up
Raspberry Pi Set-up Hello. I think this has been brought up before, but I can't find newer information to work with. I am trying to set up a Raspberry Pi. I've got a couple of people who want it to run a combat bot, but I need to access the Pi to program the darned thing. Does anyone have any ideas? I've tried hooking it up to my modem, but it was having trouble with recognizing the thing. I'll give it another go now that some repairs were done to the internet service, but if anyone has any better ideas, that would be great. I heard about SpeakUp, but I'm not sure what I need to get that working. URL: http://forum.audiogames.net/viewtopic.php?pid=305016#p305016 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Steam NVDA compatible games
Re: Steam NVDA compatible games You have to remember that if you restarted NVDA after steam has been launched, the steam window will not read any more. So, if you want steam to start reading again, you must restart steam. URL: http://forum.audiogames.net/viewtopic.php?pid=305015#p305015 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Introducing the audiogames subreddit
Introducing the audiogames subreddit Hello everyone. Over on Reddit, there is a subreddit for the blind that has over 2000 subscribers. Now, we've decided to create the audiogames subreddit. It will generally work the same as it does over here in audiogames.net. However, some of you may like how Reddit organizes topics and comments. You can also make yourself at home at the blind subreddit.Note: the audiogames subreddit is also looking for moderators. If you feel you can contribute, contact the current mods and apply.Here is the link to audiogames on Reddit:https://www.reddit.com/r/audiogames URL: http://forum.audiogames.net/viewtopic.php?pid=305014#p305014 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: something wrong with my GTA V, can someone help?
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: something wrong with my GTA V, can someone help? Can you share your pc specs? URL: http://forum.audiogames.net/viewtopic.php?pid=305013#p305013 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : DEKYO-Nec2608 via Audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal I fixed the link.Rarely happens that, when entering the page gave me an error that said that the server was not in Http (first H with a capital letter) URL: http://forum.audiogames.net/viewtopic.php?pid=305012#p305012 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Second Castaways 2 public beta
2017-04-01
Thread
AudioGames . net Forum — New releases room : imaginingstuff via Audiogames-reflector
Re: Second Castaways 2 public beta You startout with two people and you have them pick long grass, collect sticks and stones, make tools and eventually build factories. It is s fun! You can raise like stock like chickens and sheep and cows, grow things like corn and hemp for ropes and lots of different things. I don't have water so if I want to make glass someone else will have to either sell me sand or I have to do it when I get to a new plot. Space bar tells you all the jobs in the game including quests and pressing enter on the square will give you al the jobs for that spot. It is addictive!A URL: http://forum.audiogames.net/viewtopic.php?pid=305011#p305011 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy @Draco: Interesting you mentioned mods, I've spent the day savefile tweaking to set myself up the perfect game... I'm guessing I'm not the first one. I'm trying to make my life easier for later tweaks.That being said, none of this is because the vanilla game has anything wrong with it, it's just to set things up to be a particular fantasy world to add some flavour to it all. URL: http://forum.audiogames.net/viewtopic.php?pid=305010#p305010 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal link is down URL: http://forum.audiogames.net/viewtopic.php?pid=305009#p305009 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Monthly chat April 2017
Re: Monthly chat April 2017 Dark,If you want another one just like you there's always cloning.I was happy to notice Fantastic Beasts and where to find them was in the Blind Mice movie list.After reading the screenplay by J. K. Rowling that was in Bookshare I was set to enjoy it.I do wish she had done a novilization of thescript as there was too much action towards the end of the movie which the nariater didn't have time to describe.I liked the plot but by introducing so many creatures it became mentally tedious.I figure they will all show up in the plush animal section in toy stores before Christmas.One thing they didn't describe was a necklace that had three small silver Deathly Hallows hanging on it. URL: http://forum.audiogames.net/viewtopic.php?pid=305008#p305008 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: To all interested in audio game development - My Proposal, My Question
Re: To all interested in audio game development - My Proposal, My Question ZK wrote:The audio game console is called sonus, interactive, and the last time I spoke with the developer he is still working on itSo it is still getting developed. Could not find any info on that thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=305007#p305007 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Must read for all twitter users
Re: Must read for all twitter users @crashmasterSource URL: http://forum.audiogames.net/viewtopic.php?pid=305006#p305006 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The eagle's heir and the lost heir 3 are online.
Re: The eagle's heir and the lost heir 3 are online. Hi all, thanks for letting me know the progression of the heros rise trilogy. I've now played all three game books and I really enjoyed them also!I've yet to play redemssion, and its too bad my main hero won't be apart of the hero project season 2. But I had a great time making what I hoped were the right choices through out the trilogy. I thought it was sneaky but clever of the author to sell an in-game upgrade to our meChips, or however that's spelled. lolI enjoyed the last heir series also, but somehow, heros rise was more fun. I really like the way Mike Walters gives you the options to see the numbers as he puts it, when you make choices. That way maybe next time you see that you needed X amount of charm, will power, or magic to achieve that goal.I would recommend Mike Walter's choice of games books to anyone. Great stuff! URL: http://forum.audiogames.net/viewtopic.php?pid=305005#p305005 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: yu-gi-oh legacy of the duelest
Re: yu-gi-oh legacy of the duelest I... honestly have no idea. I'm sorry. URL: http://forum.audiogames.net/viewtopic.php?pid=305004#p305004 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: games and emulators that work with cloud OCR.
Re: games and emulators that work with cloud OCR. For ppsspp, most of the games works with the cloud OCR add-on, however sometimes the results are not very acurate enough URL: http://forum.audiogames.net/viewtopic.php?pid=305003#p305003 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: yu-gi-oh legacy of the duelest
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : the player via Audiogames-reflector
Re: yu-gi-oh legacy of the duelest @death: Thanks for the file. Your results with CloudOCR are way better than mine. For some reason though, I can read my resolution... And I think, that is the reason, why I don't get good results. It is probably just too low... May I ask, what kind of graphic card you have? URL: http://forum.audiogames.net/viewtopic.php?pid=305002#p305002 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: something wrong with my GTA V, can someone help?
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: something wrong with my GTA V, can someone help? OOM crashes maybe? URL: http://forum.audiogames.net/viewtopic.php?pid=305000#p305000 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Second Castaways 2 public beta
Re: Second Castaways 2 public beta I'll try it again and see what I can come up with. URL: http://forum.audiogames.net/viewtopic.php?pid=305001#p305001 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? I've not used libaudioverse so I can't say whether there's an issue with it or not. I have encountered something similar with Pyglets build in OpenAL functions at times, I think it may have had to do with the audio samples themselves, though i'm not sure.Here's that example:import pyglet from pyglet.window import key #create window window = pyglet.window.Window(640,480,caption='Example') #clear window window.clear() #key input container key_input = [] #load sound sound = pyglet.media.load('example.wav',streaming=False) #load image picture = pyglet.image.load('example.png') #main update loop @window.event def update(dt): global key_input #play sound if 'SPACE press' in key_input: sound.play() #quit program if 'ESCAPE press' in key_input: window.close() #purge key presses for next update if len(key_input) > 0: key_input = [] #capture key presses @window.event def on_key_press(symbol,modifiers): key_input.append(key.symbol_string(symbol) + " press") print key.symbol_string(symbol) + " press" #capture key releases @window.event def on_key_release(symbol,modifiers): key_input.append(key.symbol_string(symbol) + " release") print key.symbol_string(symbol) + " release" #draw window @window.event() def on_draw(): window.clear() picture.blit(0,0) #schedule and run update function pyglet.clock.schedule_interval(update, .01) pyglet.app.run() URL: http://forum.audiogames.net/viewtopic.php?pid=304999#p304999 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Identifying possible console audible indicators
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : Hektor via Audiogames-reflector
Re: Identifying possible console audible indicators When I listened to the recording, I had problems with the part where 5 , 4, and 3 notes were played simultaneously. However, if the pitches of the notes were further apart or they were different sounds, I might be able to tell them apart more easily. Also, in the recording, all the notes had the same origin point/came from the same direction. If they each came from a different origin point/direction, it might be easier to seperate the sounds. For example, I might have trouble identifying the notes C, G, and A if all played in front of me. However, if the C was played in the left speaker, A in the right speaker, and G in the center, I might be able to identify the tones better. I also talked with some friends who are involved in music. They said they think the rule of fourths may actually be called the circle of fifths. One comment they made that might be helpful is that differentiating musical notes can take some training depending on the notes. For example, most people can easily differentiate between a low C, C, and high C note. But they may have more difficulty telling the difference between a B, C, and C#. Differentiating at that level may require some training. Most people probably find it easier to differentiate between types of sounds than pitches of musical notes. Also, there are different types of note identification. Does someone need to identify a specific note or that notes relationship to other notes? Play a E note and most people can't identify that it is an E. But if you play 2 notes, most people can recognizewhether one note is higher or lower than the other--though the closer in pitch the sounds are, the more difficulty they might have with that task.So, if you want to use 5 notes, you might need to use notes that are a bit further apart. However, if the sounds of the notes are coming from different directions, the differences in the pitch of notes may not need to be as much. Another potential idea is to use a combinat ion of sound types and pitches. For example, the A button is a low quick chime, the B button is a high quick chime, the X button is a low quick beep, and the Y is a high quick beep. The fifth button could be a different sound type or perhaps one of the 2 previous sound types played in a mid range. URL: http://forum.audiogames.net/viewtopic.php?pid=304998#p304998 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? I've not used libaudioverse so I can't say whether there's an issue with it or not. I have encountered something similar with Pyglets build in OpenAL functions at times, I think it may have had to do with the audio samples themselves, though i'm not sure.Here's that example:import pyglet from pyglet.window import key #create window window = pyglet.window.Window(640,480,caption='Example') #clear window window.clear() #key input container key_input = [] #load sound sound = pyglet.media.load('example.wav',streaming=False) #load image picture = pyglet.image.load('example.png') #main update loop @window.event def update(dt): global key_input #play sound if 'SPACE press' in key_input: sound.play() if 'ESCAPE press' in key_input: window.close() #purge key presses for next update if len(key_input) > 0: key_input = [] #capture key presses @window.event def on_key_press(symbol,modifiers): key_input.append(key.symbol_string(symbol) + " press") print key.symbol_string(symbol) + " press" #capture key releases @window.event def on_key_release(symbol,modifiers): key_input.append(key.symbol_string(symbol) + " release") print key.symbol_string(symbol) + " release" #draw window @window.event() def on_draw(): window.clear() picture.blit(0,0) #schedule and run update function pyglet.clock.schedule_interval(update, .01) pyglet.app.run() URL: http://forum.audiogames.net/viewtopic.php?pid=304999#p304999 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
something wrong with my GTA V, can someone help?
something wrong with my GTA V, can someone help? Hello everyone.I've got a problem with my GTA V and need some help.The game starts fine and plays well for some minutes, but when it comes to longer shooting or driving parts, at leased that's what I figured out, the game crashes with that standard windows dialogue tthat the program has stopped working, it's the same with my FSX copy too.Does someone have an idea on what can be wrong with the game?Greetings Moritz URL: http://forum.audiogames.net/viewtopic.php?pid=304997#p304997 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: games and emulators that work with cloud OCR.
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: games and emulators that work with cloud OCR. I can write up a guide on how to setup GTA, but you need to pay for it. the cracked versions won't work for the pollice mod. URL: http://forum.audiogames.net/viewtopic.php?pid=304996#p304996 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: games and emulators that work with cloud OCR.
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: games and emulators that work with cloud OCR. snes9x can run mortal kombat no problem. just download that and mortal kombat2 and play. URL: http://forum.audiogames.net/viewtopic.php?pid=304994#p304994 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: games and emulators that work with cloud OCR.
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: games and emulators that work with cloud OCR. http://fantasyanime.com/emuhelp/snes9x URL: http://forum.audiogames.net/viewtopic.php?pid=304995#p304995 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Second Castaways 2 public beta
2017-04-01
Thread
AudioGames . net Forum — New releases room : imaginingstuff via Audiogames-reflector
Re: Second Castaways 2 public beta I can't even seem to log in right now though the brading twine and stuff is very fast right now, or was when I could log in.A URL: http://forum.audiogames.net/viewtopic.php?pid=304993#p304993 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
2017-04-01
Thread
AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector
Re: Wich library to using in Python? Well, it's me or libaudioverse takes a lot of memory? When i played deathmatch i noticed some clicks on the audio even having a good machine, is the way that the game was programmed or is the propper libaudioverse? URL: http://forum.audiogames.net/viewtopic.php?pid=304992#p304992 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Aprone's games.
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : lori . duncan21 via Audiogames-reflector
Re: Aprone's games. Hi, I actually did try the Limmit game, but couldn't get my head around it at all. How cool though would it be if you could try it with that "Pencil full of lead" song, forget the artist, but it's mega fast already, so would be fun seeing who could keep up with it or get even faster. I really mis kai days, especially as recent swamp events have required you having fuel, which is like gold dust to find. URL: http://forum.audiogames.net/viewtopic.php?pid=304990#p304990 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help with Mysteries of the Ancients
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: help with Mysteries of the Ancients I don't think you can climb down. only up. from that floor with the lever down to the room with the fire pit. URL: http://forum.audiogames.net/viewtopic.php?pid=304991#p304991 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Must read for all twitter users
Re: Must read for all twitter users @Aaron thanks. I've heard of chicken nugget, good to know it's still going, though I might have to talk to sander how to get the audiogames.net account working so that I can use it for site updates etc (I assume you can handle multiple twitter accounts in case I want to have a personal twittter as well as an official site one). @Ian, if indeed the upload process is just a case of a bog standard open file box, probably the main problem will be for vi users to find an avatar picture in a format that works (I don't know if I still have that picture of reever). URL: http://forum.audiogames.net/viewtopic.php?pid=304989#p304989 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: games and emulators that work with cloud OCR.
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : SilverMoon via Audiogames-reflector
Re: games and emulators that work with cloud OCR. Oh?I didn't think gta was accessible at all, considering its high voltage graphics and stuff.Anyone feel like walking me through that?I don't even know how to set any of that up.Also, anyone know how to make mortal kombat 2 work with an emulator?Yes, I know it's ancient, but well... I have some serious nostalgia going on. URL: http://forum.audiogames.net/viewtopic.php?pid=304987#p304987 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Second Castaways 2 public beta
2017-04-01
Thread
AudioGames . net Forum — New releases room : lori . duncan21 via Audiogames-reflector
Re: Second Castaways 2 public beta Hi, in castaways 2 it's more interactive in that you can move around your map and decide where to plant things like crops and so on. The main problems at the moment are offline mode is very slow and clunky, and crops take ages to grow. Also the lack of players means if you get something you really don't like or need, you can't sell it unless you have a store built, so like Swamp it'd be nice if there'd be a donate feature. I have a mushroom I don't need, when all I want is some corn to plant and get my piggy fed. I also had an idea for mines under Swamp tiles. I thought while digging a perk could be a chance of finding an underground stream or water tile, then getting workers to somehow channel it to the surface, so there's now a water tile there instead of swamp or waste land. I'd also love to see trees grow again, ie if you have chopped down a tree and the tile is still empty, another could grow up in it 's place. Also the lack of gold you get at the beginning in online mode is not good, perhaps we could start with 1000 coins, unless things in the market are cheaper, like corn, apples or potatos. It might also be handy to sometimes find an apple seed or corn seed lying around in the tall grass. From Lori. From Lori. URL: http://forum.audiogames.net/viewtopic.php?pid=304988#p304988 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help with Mysteries of the Ancients
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : SilverMoon via Audiogames-reflector
Re: help with Mysteries of the Ancients Oh? So I climb down rather than up?What to get to the fire thing that I jump over to get to the statue?Oh [[wow]], new trick. URL: http://forum.audiogames.net/viewtopic.php?pid=304986#p304986 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Microsoft Narrator coming to Minecraft PC Edition
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : SilverMoon via Audiogames-reflector
Re: Microsoft Narrator coming to Minecraft PC Edition ironcross32 wrote:@11 right... sure.I see all this excitement over the littlist things and it is disappointing to me. Sure, be optimistic, fine, but don't be getting your hopes up, something may come of this, but then again it may not be. Think about how it would be a complex project to make a full 3D game accessible for a second, think of all the things that would need done. Ironcross you might be right, and I do agree with you. Having tts for chat messages only isn't really a huge leap forward towards accessibility. However, on the flipside of the coin, it is something, and we got to celebrate over the little things. URL: http://forum.audiogames.net/viewtopic.php?pid=304985#p304985 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? I will not oppose the examples. URL: http://forum.audiogames.net/viewtopic.php?pid=304984#p304984 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Must read for all twitter users
Re: Must read for all twitter users Oh my gosh ian yeah guys april1, he got us good, just searched and can't find anything about this, I got a message on another list about a fake windows update with a in it, vary cool.Forgot, yesterday was april1 here in nz and nothing happened, man ian you got me good. URL: http://forum.audiogames.net/viewtopic.php?pid=304983#p304983 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? Both Pygame and Pyglet are equally good, but if you were to pick from only those two then Pyglet can give you a bit more flexibility and power as it has hardware acceleration with 3D support if you need it. Pyglet can also handle 3D audio via OpenAL with a bit of adjustment, but enabling that may not be as simple as you'd like, so going with libaudioverse or PyAL could be a more straight forward choice if you need more advanced audio. I primarily program with Pyglet, so if you like I can supply a template script demonstrating how to create a window, use the keyboard, audio, etc.I'm also becoming quite fond of Tolk, the setup was relatively painless, it's fairly reliable, compact, and seems to pack nicely with pyinstaller. Pyttsx is also really reliable, but only supports native TTS options. URL: http://forum.audiogames.net/viewtopic.php?pid=304982#p304982 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: yu-gi-oh legacy of the duelest
Re: yu-gi-oh legacy of the duelest Not sure why. I opened it in media player classic with no trouble. URL: http://forum.audiogames.net/viewtopic.php?pid=304981#p304981 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wich library to using in Python?
Re: Wich library to using in Python? Both Pygame and Pyglet are equally good, but if you were to pick from only those two then Pyglet can give you a bit more flexibility and power as it has hardware acceleration with 3D support if you need it. Pyglet can also handle 3D audio via OpenAL with a bit of adjustment, but enabling that may not be as simple as you'd like, so going with libaudioverse or PyAL could be a more straight forward choice if you need more advanced audio.I'm becoming quite fond of Tolk, the setup was relatively painless, it's fairly reliable, compact, and seems to pack nicely with pyinstaller. Pyttsx is also really reliable, but only supports native TTS options. I primarily program with Pyglet, so if you like I can supply a template script demonstrating how to create a window, use the keyboard, audio, etc. URL: http://forum.audiogames.net/viewtopic.php?pid=304982#p304982 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: games and emulators that work with cloud OCR.
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: games and emulators that work with cloud OCR. oh nice. I'll have to try that. URL: http://forum.audiogames.net/viewtopic.php?pid=304980#p304980 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: yu-gi-oh legacy of the duelest
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: yu-gi-oh legacy of the duelest don't know about anyone else, but death I was not able to play your file URL: http://forum.audiogames.net/viewtopic.php?pid=304979#p304979 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Has anyone installed mac on a vm?
Re: Has anyone installed mac on a vm? no URL: http://forum.audiogames.net/viewtopic.php?pid=304978#p304978 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: new synthesizer for nvda
Re: new synthesizer for nvda that's... interesting... heh URL: http://forum.audiogames.net/viewtopic.php?pid=304977#p304977 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: a litle surprise!
Re: a litle surprise! There is also this aspect. What do you do if this wonderful offer of a server keeps going down on you, what do you do if its the machine behind it and you can't directly plug it in. You get a lot for $5 a month from digital ocean, yes I use it, no I'm not affiliated with them and don't mean for this to sound like an ad. What you get is this, and note that all these things can scale up if you pick a higher plan: 20GB storage space. It's a VPS, but all their storage is on SSD's. 512 RAM, yes this is not a lot, but enough to get you started. 1TB bandwidth per month. All the packages are mirrored on their network so upgrading and installing is fast. Backups of your server. graphs to analyze data and performance. Root access, the droplet (their term for the VPS) is yours and you have full access. Choose from a bunch of distros, even versions of distros which you will install. Docker support. I'm probably missing out on some of this stuff, but in short, wha t you really get is customer support and liability from a legit business.No, you can't install windows on there, ut you could try running BGT stuff under wine, I don't know whether or not that would work, but hey, its worth a shot. So, the only down side to hosting windows games is its not a windows platform. But if you want to use it to install wordpress or ghost or B2E, or whatever like that, you could. Also for an FTP server, it works well for that. URL: http://forum.audiogames.net/viewtopic.php?pid=304976#p304976 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Need help Need Help with Lost Souls
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Need help Need Help with Lost Souls Lost Souls is a medieval fantasy MUD that is very deep and complex, with many things to do, places to explore, etc. I am new and wonder if anyone here has played it and can offer some assistance. I just don't get it in general. For one thing, I don't like the prompts in combat, I can't stand that stuff as it always makes me miss what's actually doing on, second, I don't know how to learn new skills, 3rd, I really don't know what to actually do outside of combat, which can end up fatal for me. So, are there any seasoned players out there who can lend a hand? URL: http://forum.audiogames.net/viewtopic.php?pid=304975#p304975 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Second Castaways 2 public beta
Re: Second Castaways 2 public beta I'm not quite sure what you're meant to be doing in castaways 2, the first one sure, but this one is confusing to me. URL: http://forum.audiogames.net/viewtopic.php?pid=304974#p304974 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Microsoft Narrator coming to Minecraft PC Edition
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Microsoft Narrator coming to Minecraft PC Edition @11 right... sure.I see all this excitement over the littlist things and it is disappointing to me. Sure, be optimistic, fine, but don't be getting your hopes up, something may come of this, but then again it may not be. Think about how it would be a complex project to make a full 3D game accessible for a second, think of all the things that would need done. URL: http://forum.audiogames.net/viewtopic.php?pid=304972#p304972 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Must read for all twitter users
Re: Must read for all twitter users Hmmm.I can see why you would do this, however, for security reasons I really don't want to post my picture all over the entire net.I hardly use twitter for posting, but since I may have to, I will just have to search a photo I made for something else or get some image from the net, or something.This solves nothing, in fact I could almost say fuck off twitter as I only use it as a monitering thing, wordpress doesn't need this, I'd far better get a logic capcha or something, yes capchas are annoying but I'd prefur that rather than well um,attempting to well I don't know anymore. URL: http://forum.audiogames.net/viewtopic.php?pid=304971#p304971 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling Battles, You're World, online platforming exploration game
Re: Scrolling Battles, You're World, online platforming exploration game um, if you read the documentation that came with the game, you'd realize you can do /changemap main 0 0 to leave any map. URL: http://forum.audiogames.net/viewtopic.php?pid=304973#p304973 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling Battles, You're World, online platforming exploration game
Re: Scrolling Battles, You're World, online platforming exploration game Well I am through the main maps and others for the time being and its quite good.There is no dropoff sfx like in 2dp where you got a 2 step warning before a drop off.Sometimes when starting a map you are in the air and have to jump.I have also created a map called generic2 but its a rubbish one.Basically if you are in a broken map there needs to be a way to force die or force quit, ofcause you probably die but if you have noticed I started creating multiple accounts just to get myself out of broken maps.Even if you had something like /quit to force jump back to main that would be fine, also I do think maps will need to be able to be reported as broken, if it happens the map can be suspended till its fixed. someone's house is totally broken and one of the city maps eventually goes to an nonexistant map.And you are stuck there.I had to change maps to my generic map with an exit and go back but if I could just get out if stuck well that would be better.This is a nice time waster.However over that I also can't see much direction for this, its a nice map game but it will eventually like 2dp reach its end, bar jumping round its just a little mucking with really.I'd like more story based games to be honest. URL: http://forum.audiogames.net/viewtopic.php?pid=304970#p304970 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Microsoft Narrator coming to Minecraft PC Edition
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : NicklasMCHD via Audiogames-reflector
Re: Microsoft Narrator coming to Minecraft PC Edition #15 I know it is only for chat messages atm. If they aren't testing accessibility stuff with minecraft why would they then take the time to implement the tts feature for chat messages. URL: http://forum.audiogames.net/viewtopic.php?pid=304969#p304969 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Talking dosbox release 2
2017-04-01
Thread
AudioGames . net Forum — New releases room : joshknnd1982 via Audiogames-reflector
Re: Talking dosbox release 2 maybe if you find an old copy of gwbasic you can put it in a gwbasic folder and then maybe typegwbasic /run programNameand maybe it will run. that is the only thing i can think of. URL: http://forum.audiogames.net/viewtopic.php?pid=304968#p304968 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling Battles, You're World, online platforming exploration game
Re: Scrolling Battles, You're World, online platforming exploration game Sweet! URL: http://forum.audiogames.net/viewtopic.php?pid=304967#p304967 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help with Mysteries of the Ancients
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector
Re: help with Mysteries of the Ancients Jump on the rope and clime down till your y coordinate is at 0, then go left. URL: http://forum.audiogames.net/viewtopic.php?pid=304964#p304964 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : DEKYO-Nec2608 via Audiogames-reflector
Re: Twitch Plays Pokemon: Anniversary Crystal @tspiveyIt's great, thank you very much, now we can play it more comfortably.I'm thinking of starting the game again, because it was months ago that I completed it and some things I forgot u.u@omer, the link to the hack page is in the first post. You will need to have the IPS file, a ROM of Pokemon Crystal English to patch the IPS with a Software called LunarIPS.If you want the patched hack, I do not know if I really should leave a download link with the ROM. Many people do this, so I will not be the exception if I leave the game here already patched. URL: http://forum.audiogames.net/viewtopic.php?pid=304963#p304963 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: yu-gi-oh legacy of the duelest
Re: yu-gi-oh legacy of the duelest hi deathI have a problem when runs the gamethen i m press NVDA + shift + rbut do not read anythingyou can help?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=304966#p304966 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lost Speech in entombed
2017-04-01
Thread
AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector
Re: Lost Speech in entombed Actually, I think I had the same problem with other games on my old computer.I'm playing a game, and next thing you know it stops responding.Try installing a free SAPI voice and using that, I don't have any other help. URL: http://forum.audiogames.net/viewtopic.php?pid=304965#p304965 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Second Castaways 2 public beta
2017-04-01
Thread
AudioGames . net Forum — New releases room : imaginingstuff via Audiogames-reflector
Re: Second Castaways 2 public beta I loged in last night to check out my reset plot to see if it had water, sadly not, however, I did discover that making twine and hammers and hoes and shovels and even processing logs went super fast. Like ultra fast! Now, alas, I can't seem to log in again. Is anyone else playing and are you having trouble logging in?A URL: http://forum.audiogames.net/viewtopic.php?pid=304961#p304961 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector