Re: Manamon question
Re: Manamon question Try it out URL: http://forum.audiogames.net/viewtopic.php?pid=312631#p312631 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta49)
Re: Crazy Party: mini-games and card battle! (beta49) Hi.Am I the only one who are missing a guide or documentation for the game?Where do I find the gifts? I'm not sure on what the gems are used for. I currently have one gem, and the only choice I have is to spend it playing a minigame. I don't see the reason to do that. URL: http://forum.audiogames.net/viewtopic.php?pid=312630#p312630 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Humans vs robots, public beta released!
Re: Humans vs robots, public beta released! Just, lol, guys. Please have some patience. Hahaha. I'm excited to see this game is still being worked on... URL: http://forum.audiogames.net/viewtopic.php?pid=312629#p312629 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: death match project alpha update public beta
Re: death match project alpha update public beta @Danny: I'm sorry to hear that it didn't went well regarding to live on your own. Don't give up. if so many people can learn to live on their own, you can do it as well. the worst thing you can do is to give up and spend all your time coding. I'll highly recommend you to keep trying. Start by making some tasks at your parents place and learn from doing that. You'll regret it later on if you give up now. Just a friendly suggestionIt's nice that you have the time to work on the game again, but it is very important to learn to live on your own and take care of all this... URL: http://forum.audiogames.net/viewtopic.php?pid=312627#p312627 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind
Re: Colors - A New RPG aiming to be both mainstream and for the blind So far I'm finding the navigation system really unclear. When I walk towards a wall, all I hear is a sound panned left regardless of the direction of the wall I'm walking into. There are footstep echoes that play in the direction of walls, but since you move like 30 in a given direction if you hold the arrow for a second you can miss openings very easily.I think it would be much more usable if the game notified you when your surroundings change. For example if you are walking along a wall to your north and there is an opening, the game could play some kind of notification sound from that direction. URL: http://forum.audiogames.net/viewtopic.php?pid=312628#p312628 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party Deck Manager?
Re: Crazy Party Deck Manager? What does the software actually do? URL: http://forum.audiogames.net/viewtopic.php?pid=312626#p312626 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hi.Keep up the fantastic job guys.Is there any news regarding the full graphics in the game, and will all the characters have voiceovers when the game is released? It's fantastic if you've managed to both make full graphics and full voiceovers that fast. I'm extremely excited... URL: http://forum.audiogames.net/viewtopic.php?pid=312625#p312625 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
bk3 all secrets that we know
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
bk3 all secrets that we know Hello, i created this topic, to know all secrets of bk3. I'm really in to bk3 now and have completed the normal mode, now completed the half of exciting. Here, you need to post secrets that you know. But just please, when posting a secret, Try explaining what to do more complicated. For example, this is secret that shouldn't be here: Hello, on stage 18-3 land and set the tile to 9 i promis you something will happen! Tell what will be happening, and etc... I don't require a damn too much of effert, just for people to better understand. I hope i will know something new from this topic as it goes! URL: http://forum.audiogames.net/viewtopic.php?pid=312624#p312624 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey everyone! Daigonite, I'll check it out. Thanks for the update.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=312623#p312623 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Survive the Wild!
2017-05-25
Thread
AudioGames . net Forum — New releases room : Green Gables Fan via Audiogames-reflector
Re: Survive the Wild! Hello, I just discovered this thread and am impressed at such a creation. Thanks for releasing it! :-) URL: http://forum.audiogames.net/viewtopic.php?pid=312621#p312621 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Three-D Velocity With Server Update
Re: Three-D Velocity With Server Update Okay, I managed to get the version of the game with multiplayer enabled from post 37, but why isn't that the link in post 1?Maybe I just read it wrong. URL: http://forum.audiogames.net/viewtopic.php?pid=312622#p312622 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Three-D Velocity With Server Update
2017-05-25
Thread
AudioGames . net Forum — New releases room : Green Gables Fan via Audiogames-reflector
Re: Three-D Velocity With Server Update Hello, how do I obtain the latest updates after one has downloaded the repository? URL: http://forum.audiogames.net/viewtopic.php?pid=312620#p312620 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Android addblocker and security apps
Android addblocker and security apps Ahoy there,I sold my j7 prime and decided to get a moto g5 plus as it was the device recommended by quite a few people.Sinse its a stock version of android, its missing a few features I'd like to have and hence the topic.Firstly I'd like recommendations if any on addblocker you guys use. It seems there are no extentions support for crome which I thought would exist considering apples safari on ios allows extentions or at least addblocker a and the like. And when a restrictive company like apple does, I would have thought android crome defenatly ought to have. But eh, it is how it is.If there isn't a app that would block adds on crome or other apps as well, I suppose I could go with a browser made by the developers of addblocker plus, but in that case is there anyway to remove chrome from the device?Next app that I'm looking suggestions for is an app that allows you to lock folders/apps with your fingerprint. One which is known to be secure and has no adds.P.s. Don't have access to my pc so writing this on ios,and always VO doesn't read stuff when I am in a edit fiel so this post may come out as a little wierd,so bare with me. Grryf URL: http://forum.audiogames.net/viewtopic.php?pid=312619#p312619 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how to stop this robot overlord?
Re: how to stop this robot overlord? Actually Avg seems to be getting less accessible with each version, these days even managing reports is a little difficult and requires very pprecise hotspot clicking, I've also more and more false positives as well (it objected to MushZ the other day on my lady's machine). My lady has it installed on her windows 7 machine, and I still have it on my xp laptop, but I think when I get a new win 10 laptop and my lady upgrades we're going to move away from avg and use windows defender instead. URL: http://forum.audiogames.net/viewtopic.php?pid=312618#p312618 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Spotify: any accessible clients out there?
Spotify: any accessible clients out there? Hello all, its been a long time since I posted here.I am currently paying a spotify premium subscription for personal use, and I'm very happy with what I'm getting right now since I really lovwe streaming music. So far I'm very happy with what i can do in my cellphone for example, having some music to listen in my way to work is not bad.However, although the oficial client for PC is almost usable with NVDA, there are a few things I'd like to have control of, such us for example having the possibility to disable/unable playing related artists after I finish an album. Does anybody knows of an accesible spotify client that let me have some control over what I play? I kind of found one, but since the last version was releazed in 2014 it looks like the API is a bit outdated and, even though it lets me log in I cannot play anything from it. If somebody knows of a good and accessible third party client for spotify, please let me know URL: http://forum.audiogames.net/viewtopic.php?pid=312617#p312617 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Trouble downloading games
Re: Trouble downloading games What games, and where were you trying to get them from?Also, if the games were zip files, what program are you using to unzip them? URL: http://forum.audiogames.net/viewtopic.php?pid=312616#p312616 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: KODP, aka, King of dragon pass.
Re: KODP, aka, King of dragon pass. The encounter should show up if you've performed making of the storm tribe successfully. For the chaos people, as a hint Orlanthe's brother, the bull god orox really! doesn't like chaos . It's actually something you need to consider, since encounters with chaos people can be very destructive indeed. URL: http://forum.audiogames.net/viewtopic.php?pid=312615#p312615 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games oh, you can follow kickstarters? did not know this... thanks! will do both URL: http://forum.audiogames.net/viewtopic.php?pid=312614#p312614 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: the Flexible survival games, *very adult*
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : dms . silver via Audiogames-reflector
Re: the Flexible survival games, *very adult* You can run web missions from in the game, because we love you. See web #help. URL: http://forum.audiogames.net/viewtopic.php?pid=312613#p312613 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! Hello,If you aren't working on the game anymore, may I have the right to develop this in my choice of game engine or programming language?Well, I'm no where near you in programming, but I was fascinated by this Braillemon idea. I was personally thinking to release this as my first project, but I have no clue where to get the music and what will happen if I use it because it is copyrighted. also, if anyone else is also thinking to work on this or already working on this we should join forces. As it will allow faster creation of the game and reduce workload.Tell me what you people think about this. URL: http://forum.audiogames.net/viewtopic.php?pid=312612#p312612 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games DD: Yeah you can follow us on Twitter @OutOfSightGames and can also follow our Kickstarter campaign page, linked at the beginning of this thread. URL: http://forum.audiogames.net/viewtopic.php?pid=312611#p312611 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games @joseph, I'm just curious, if that actually happens would it be announced anywhere apart from here? like, does the game have a twitter page or something?Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=312610#p312610 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I think you missed your calling as a satirist, Kai. URL: http://forum.audiogames.net/viewtopic.php?pid=312609#p312609 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Excuse me, waiter? Could you please tell the chef that the New York steak should be just slightly burnt on both sides (just enough to seal in the juices), and that exactly two dashes of salt and should be rubbed lightly on the meat in concentric patterns? Also, the soup should have a 3 to 1 ratio of meats and vegetables, respectively, and that under no circumstances should he use yellow onions as that would discolor the dish? Make sure he uses strictly red onions picked just the night before. The salad should be very light on croutons, and those that are there should be made from well seasoned Italian bread from only the finest bakery. Remember that the mushroomed should be brazed with oil made from baby whale blubber to give it that refined, smooth texture, and that every prawn should be arranged just so that each tail forms the spoke of a great wheel. Please inform the chef that he should be delivering an in-depth description of each and every ingredient, how these flavours are expected to contribute to the meal, as well as a detailed history of each and every establishment from which he procured his ingredients, all while he's busy cooking my meal.Oh, and waiter? I'd like that dish to be ready an hour ago, please.Kai URL: http://forum.audiogames.net/viewtopic.php?pid=312608#p312608 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Excuse me, waiter? Could you please tell the chef that the New York steak should be just slightly burnt on both sides (just enough to seal in the juices), and that exactly two dashes of salt and should be rubbed lightly on the meat in concentric patterns? Also, the soup should have a 3 to 1 ratio of meats and vegetables, respectively, and that under no circumstances should he use yellow onions as that would discolor the dish? Make sure he uses strictly red onions picked just the night before. The salad should be very light on croutons, and those that are there should be made from well seasoned Italian bread from only the finest bakery. Remember that the mushroomed should be brazed with oil made from baby whale blubber to give it that refined, smooth texture, and that every prawn should be arranged just so that each tail forms the spoke of a great wheel.Oh, and waiter? I'd like that dish to be ready an hour ago, please.Kai URL: http://forum.audiogames.net/viewtopic.php?pid=312608#p312608 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: guide me
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: guide me well. finally. I get it log in. now can you guys guide me how to makenvda navigation on steam? because it reads out all the links in once. so how to click those links.. I hope you all guys respond. because in my other threats no respond when I ask a question. I new to this and I recently jjust bought games. so we've brothers and sisters. so we do our job as family. hope you all understand. sorry off topicanyway. thanks eron for the guide and help URL: http://forum.audiogames.net/viewtopic.php?pid=312607#p312607 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: guide me
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: guide me so, I just delete all those your username and password in the after the word login. do I need to delete those apostrofy symbols? URL: http://forum.audiogames.net/viewtopic.php?pid=312606#p312606 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Gaming Through New Eyes short documentary
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Gaming Through New Eyes short documentary Oooh, so excited to see that this is up! The filmmaker actually reached out to me during or shortly after our Kickstarter project - it was really cool to get to know him a little and to hear his passion for this project The fact that he made this documentary on his own buck just to bring attention to something he thinks is important is definitely commendable.. I had no idea he was planning to give A Hero's Call a shout-out in the description text...that was very kind. URL: http://forum.audiogames.net/viewtopic.php?pid=312605#p312605 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Phil, you're correct about volume control, and we're planning to expose some of the volume control to players. The decision mostly comes down to which sounds are controlled by the volume adjustments and which aren't, or if we simply have a master audio volume slider that controls everything except music and TTS. URL: http://forum.audiogames.net/viewtopic.php?pid=312604#p312604 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Three-D Velocity With Server Update
Re: Three-D Velocity With Server Update I grabbed the version available from Github just a few days ago, but there is no option for online play.I thought I might have to finish mission mode first, but that didn't add any options, and mmultiplayer mode isn't mentioned in the documentation, even though the sounds for it are present.I tried running TDV.vshost.exe but I think that's a component and not a standalone application since it gave me errors and closed.No windows firewall alerts or anything either, again, the options for it aren't even there.Now I'm just confused, maybe I only get to use it if I payed for the game previously? but I thought it was fully open source now...Either way, the mission was surprisingly fun, I especially enjoyed landing on the aircraft carrier, diving at a steep angle in order to avoid weapons locks, only to pull up just in time, and dodging both antiaircraft fire and air to air missiles while waiting for my cruise missile to hit the target, it's heart poundingly exciting. The boss fight was also really fun, very high speed and packed with action, even though the weapons cooling port thing didn't seem to matter much. Though I do wonder why air to air missiles suck so very bad when it comes to damage, I can never even destroy 1 entire fighter with all 8 hits. I find it a bit absurd that the best weapon for destroying fighters quickly are the guns, considering that historically, jet powered aircraft use them so seldom that several designers over the years have tried to remove them to save weight and reduce drag; only to be told to leave them on just encase.At least it takes several hits with them to take a craft down, that does make sense, but having to use them as the primary air to air weapon is just, odd.Also, why can you destroy fighters with cruise missiles, and why can you destroy ground targets with air to air missiles. I understand the hole game mechanics VS realism for a fu n playing experience balancing act thing, but some of this stuff is kind of unnecessary, and detrimental to both facets of the game's design, especially the weak air to air missiles, considering that in real life it usually takes 1 or 2 to take a fighter down, and they don't have guidance anyway, so that just makes them doubly useless.Not that I'm saying they should have guidance, mind you, but when you combine the two downsides, it makes a third of your offensive payload totally useless.I'm also not sure how to use interceptors, I get a solid lock tone when locking on both a cruise missile, and the fighter that fired it, and I'm not sure if it makes a difference which one I fire at. Either way it never seems to do anything, do I need to be facing the missile at the time? I don't mind trying that I just don't know if that's what I should do, it's very hard to atempt that in the moment. LOL. URL: http://forum.audiogames.net/viewtopic.php?pid=312602#p312602 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games which classes can battle ghosts? i don't think the thief or warrior can since they both use physical attacks. i think the mage can. URL: http://forum.audiogames.net/viewtopic.php?pid=312603#p312603 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Three-D Velocity With Server Update
Re: Three-D Velocity With Server Update I grabbed the version available from Github just a few days ago, but there is no option for online play.I thought I might have to finish mission mode first, but that didn't add any options, and mmultiplayer mode isn't mentioned in the documentation, even though the sounds for it are present.I tried running TDV.vshost.exe but I think that's a component and not a standalone application since it gave me errors and closed.No windows firewall alerts or anything either, again, the options for it aren't even there.Now I'm just confused, maybe I only get to use it if I payed for the game previously? but I thought it was fully open source now...Either way, the mission was surprisingly fun, I especially enjoyed landing on the aircraft carrier, diving at a steep angle in order to avoid weapons locks, only to pull up just in time, and dodging both antiaircraft fire and air to air missiles while waiting for my cruise missile to hit the target, it's heart poundingly exciting. Though I do wonder why air to air missiles suck so very bad when it comes to damage, I can never even destroy 1 entire fighter with all 8 hits. I find it a bit absurd that the best weapon for destroying fighters quickly are the guns, considering that historically, jet powered aircraft use them so seldom that several designers over the years have tried to remove them to save weight and reduce drag; only to be told to leave them on just encase.At least it takes several hits with them to take a craft down, that does make sense, but having to use them as the primary air to air weapon is just, odd.Also, why can you destroy fighters with cruise missiles, and why can you destroy ground targets with air to air missiles. I understand the hole game mechanics VS realism for a fun playing experience balancing act thing, but some of this stuff is kind of unnecessary, and detrimental to both facets of the game's design, especially the weak air to air missiles, considering that in real life it usually takes 1 or 2 to take a fighter down, and they don't have guidance anyway, so that just makes them doubly useless.Not that I'm saying they should have guidance, mind you, but when you combine the two downsides, it makes a third of your offensive payload totally useless.I'm also not sure how to use interceptors, I get a solid lock tone when locking on both a cruise missile, and the fighter that fired it, and I'm not sure if it makes a difference which one I fire at. Either way it never seems to do anything, do I need to be facing the missile at the time? I don't mind trying that I just don't know if that's what I should do, it's very hard to atempt that in the moment. LOL. URL: http://forum.audiogames.net/viewtopic.php?pid=312602#p312602 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Menu voice would be possible to adjust for sapi, but not for individual screen readers... so it would make most sense only to have a hotkey that turns enemy chatter up or down, or shuts it up altogether. URL: http://forum.audiogames.net/viewtopic.php?pid=312601#p312601 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: the Flexible survival games, *very adult*
Re: the Flexible survival games, *very adult* What's particularly funny is that when I first started the MUD, my first encounter was not combat, it was sex. I was exploring the starting faction area and found this girl, well, hirm, named Alex. I'm not sure if the encounter with her, or should I say hir, gives any benefits mechanically, however I did get a nice badge for getting a nice wall of text describing what I'd amount to a "normal" sex scene compared to some of the stuff I see in singleplayer.Is there a wiki page containing how I might get some other badges?Also, why are there "web only" missions? The web interface is pretty inaccessible with screen readers, and someone advised that I set up a bot rutine on the website. I couldn't figure it out. URL: http://forum.audiogames.net/viewtopic.php?pid=312600#p312600 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Joseph,Having the enemy voices too loud while choosing your action could be handled by a hot key that reduces all sounds except for the menu voice with a hot key.Many games use the page up and page down keys to raise and lower the background music.You could assign shift page up and down for enemy voices and control page up and down for the menu voice. URL: http://forum.audiogames.net/viewtopic.php?pid=312599#p312599 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Phil: Sadly I'm not going to have the available vacation time to make it to any of the conventions you mentioned. Ian might be at one of them—not positive—though he wouldn't be there specifically as a representative of Out of Sight Games.DD: No promises, but there's a chance a limited number of the collector's editions may be available for purchase at some point.Muhammad: Most, if not all, enemies will have ambient sounds during battle, yes. If there are any who don't, it will just be because it doesn't make thematic sense for them to make any sort of noise.Phil again: This is a good idea, but because of the way things are structured it'd be difficult to pull off. I think for most players, any enemy dialogue won't present a problem because the screen reader speech will be centered and full volume whereas the enemy dialogue will be at the enemy's location and attenuated for distance. Still, someone pointed out to us that this might present an issue for people with hearing loss or any sensory processing issues that cause them to have difficulty focusing on a specific sound—so we're looking into hopefully including an option to disable enemy chatter in combat menus as an accessibility option. URL: http://forum.audiogames.net/viewtopic.php?pid=312598#p312598 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: osara tutorials
Re: osara tutorials Hi.I receive a 404 forbidden error URL: http://forum.audiogames.net/viewtopic.php?pid=312597#p312597 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: add blocker for crome
Re: add blocker for crome uBlublock origin URL: http://forum.audiogames.net/viewtopic.php?pid=312596#p312596 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
add blocker for crome
add blocker for crome hey all. so i've recently started using crome. anyone know a good ad blocker i can use for it? and any other addons that might help getting the best experience and get it to be as accessible as possible? URL: http://forum.audiogames.net/viewtopic.php?pid=312595#p312595 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Hey Wastelander,Would it be possible to make an option that, instead of telling you of every single death in a battle, would just carry the battle out then tell you of the death counts? Because with a screen reader, when you're fighting 45000 against 45000... yeah it's kinda not pretty.Also, the demon cap doesn't seem to be in effect, cause I made this spammer thing that would keep spamming 0 and then enter so I could see what shit would happen.Group Name : The Demon HordeLeader : Unknown DemonTotal Men : 95581Total Gold : N/ATotal Lands: InfiniteFaction Relation : -100I also managed to get my public opinion down to about -12000 this way with pillaging, walking tax, breathing tax, all the shit.Edit: it's been about 2000 years since I started this game, so I have to conclude this king is immortal. URL: http://forum.audiogames.net/viewtopic.php?pid=312594#p312594 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Hey Wastelander,Would it be possible to make an option that, instead of telling you of every single death in a battle, would just carry the battle out then tell you of the death counts? Because with a screen reader, when you're fighting 45000 against 45000... yeah it's kinda not pretty.Also, the demon cap doesn't seem to be in effect, cause I made this spammer thing that would keep spamming 0 and then enter so I could see what shit would happen.Group Name : The Demon HordeLeader : Unknown DemonTotal Men : 95581Total Gold : N/ATotal Lands: InfiniteFaction Relation : -100I also managed to get my public opinion down to about -12000 this way with pillaging, walking tax, breathing tax, all the shit. URL: http://forum.audiogames.net/viewtopic.php?pid=312594#p312594 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: death match project alpha update public beta
Re: death match project alpha update public beta Unfortunitly no, I wasn't able to handle where I was living very well, didn't even make it to the getting my own place part so I moved back in with my parents, at the moment i'm unsure on what i'm going to take for my next course of action, but it does mean i'll have plenty of time to devote to game development, specially because i'm getting back into the idea of computer programming full time again. URL: http://forum.audiogames.net/viewtopic.php?pid=312593#p312593 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I found l&h tts 3000 sapi4 with american english voices
Re: I found l&h tts 3000 sapi4 with american english voices if i remember right that sapi5 eloquence crashes a lot. URL: http://forum.audiogames.net/viewtopic.php?pid=312592#p312592 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party Deck Manager?
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : sanslash332 via Audiogames-reflector
Re: Crazy Party Deck Manager? Is here:http://tiflojuegos.com/page.php?id=63Only click where says "Descargar aquí"The software is only in Spanish, but if you put a "reference cards" in English, the software loads the cards names in English.You while ago created this topic http://forum.audiogames.net/viewtopic.php?id=21506I'm say something about plans for the new version, but currently I'm had coded anithing new. The CPD isn't updated from about am one year aprox? URL: http://forum.audiogames.net/viewtopic.php?pid=312591#p312591 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
getting jaws to work properly with bgt games
getting jaws to work properly with bgt games yo all. so as some of you know. the games which are coded in bgt doesn't properly work with jaws. they work, but the problem for most games are taht it doesn't interupt when you press another key. if you for example, let's say in stw press s, then p it'll anouns both events with no way of interupting it. so, it would be nice if we can find a way to solve this, by writing a script for example or something else that'll make jaws work as NVDA when it comes to play games coded in bgt URL: http://forum.audiogames.net/viewtopic.php?pid=312589#p312589 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
getting jaws to work properly with bgt games
getting jaws to work properly with bgt games yo all. so as some of you know. the games which are coded in bgt doesn't properly work with jaws. they work, but the problem for most games are taht it doesn't interupt when you press another key. if you for example, let's say in stw press s, then p it'll anouns both events with no way of interupting it. so, it would be nice if we can find a way to solve this, by writing a script for example or something else that'll make jaws work as NVDA when it comes to play games coded in bgt URL: http://forum.audiogames.net/viewtopic.php?pid=312590#p312590 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I found l&h tts 3000 sapi4 with american english voices
Re: I found l&h tts 3000 sapi4 with american english voices Ugh, it seems Dropbox suspended my links. I will work on a solution. Edit: here is an alternative link. to download the file, select the checkbox and click 'download". http://ovh.to/TpLnXPk URL: http://forum.audiogames.net/viewtopic.php?pid=312584#p312584 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! While I'm not working on Braillemon anymore, I do find it amusing how poorly coded this mess of a game is. I wrote the game's inventory as an array. It's pretty dumb. And it rolls the array up whenever you delete an item, and a few other reasons. So I'm pretty sure it's probably happening somewhere like that.Thankfully my current game is much better programmed. I might go back to rebuilding this sometime if I'm not as busy but as it stands I'm basically dedicating 60 hours to work or this, so I'm not so sure about now maybe someone should take the reins? I could help out with some certain things. URL: http://forum.audiogames.net/viewtopic.php?pid=312587#p312587 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey everyone, new release!gamejolt.com/games/ColorsChromatics/248621Cleaned up a lot of stuff in regards to features unrelated to accessibility. It would be really helpful if I could get some feedback on the current navigation system, thanks URL: http://forum.audiogames.net/viewtopic.php?pid=312588#p312588 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Muhammad,When you wrote, all foes have their sounds and business while you decide your action during a combat.I think you mean their weapon sounds, voice, and footsteps.Voices might be a problem if they are talking while you go through a list of voiced choices.The game producers could be smart and have all human foes stop talking but breathe, cough, yawn and grumble while you make your choice. URL: http://forum.audiogames.net/viewtopic.php?pid=312586#p312586 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Redspot, blood and paril. First public beta released!
Re: Redspot, blood and paril. First public beta released! @299 no, server's up and working just fine. If you were banned you'd probably have gotten a notification from the admins and you'd have known it, so you don't have to worry about that either.I have a suggestion of my own here. Right now, it is possible to get threw barricade bombs by, ahem, I won't tell people who won't know but there's a definite way. . Let's just say, I think it would be kind of cool if we could stack barricade bombs on top of each other. Not placing them in mid air, but on top of another barricade bomb or on top of the base itself.Also, temporary base cloaking would be nice. And just as another thought when making a base, it would be cool if you could bitcoin pay the black market to, um, per say, not tell everyone it was just created, aka keep it on the down low. URL: http://forum.audiogames.net/viewtopic.php?pid=312585#p312585 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I found l&h tts 3000 sapi4 with american english voices
Re: I found l&h tts 3000 sapi4 with american english voices Ouch, it seems Dropbox suspended my links. I will work on a solution. URL: http://forum.audiogames.net/viewtopic.php?pid=312584#p312584 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Gaming Through New Eyes short documentary
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Gaming Through New Eyes short documentary That sounds like an interesting documentary. I just don't like Kotaku very much. URL: http://forum.audiogames.net/viewtopic.php?pid=312582#p312582 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game any new updates? URL: http://forum.audiogames.net/viewtopic.php?pid=312581#p312581 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Humans vs robots, public beta released!
2017-05-25
Thread
AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector
Re: Humans vs robots, public beta released! if I don't see an update for this, I'm going crazy! URL: http://forum.audiogames.net/viewtopic.php?pid=312580#p312580 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: death match project alpha update public beta
Re: death match project alpha update public beta Awe!! That's awesome!!! I can't wait to play the updated version!!! Are you moved out and settled into your new home? Hope things are going well! URL: http://forum.audiogames.net/viewtopic.php?pid=312579#p312579 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Can I ask what you mean by business? URL: http://forum.audiogames.net/viewtopic.php?pid=312578#p312578 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return Of The King multilanguage version released
Re: Return Of The King multilanguage version released Hmm, Really, I can't update too. URL: http://forum.audiogames.net/viewtopic.php?pid=312577#p312577 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games HiI have a question:One of the things that makes the game really awesome is that you can hear monsters and enemies sounds and their business around you, making you feel the real combat and adventure. But my question is: do all foes have sounds, or they'll be some foes or bosses we'll incounter don't do any business while battling. It'll be great if that all foes have their sounds and business while you decide your action during a combat. URL: http://forum.audiogames.net/viewtopic.php?pid=312576#p312576 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return Of The King multilanguage version released
Re: Return Of The King multilanguage version released Hello all where i can find the latset pack of the game. I can0t update the game and have the other small problems. URL: http://forum.audiogames.net/viewtopic.php?pid=312575#p312575 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game So I'm unsure whatever happened to this project, but I did find this if this helps you with networking in BGT.http://forum.audiogames.net/viewtopic.php?id=19685 URL: http://forum.audiogames.net/viewtopic.php?pid=312573#p312573 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how to stop this robot overlord?
Re: how to stop this robot overlord? this is the newest version from the official site. URL: http://forum.audiogames.net/viewtopic.php?pid=312574#p312574 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Gaming Through New Eyes short documentary
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Gaming Through New Eyes short documentary I am subscribed to Dansg08, the let's player who directed the documentary. Really nice guy. URL: http://forum.audiogames.net/viewtopic.php?pid=312572#p312572 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games damn! I would've loved the collector's edition with the item pack and from the sounds of the game would've happily paid more than 60 for itguess I'll just make due with the game though whenever it comes out, definitely sounds like it'll be a blast to playjust wish I'd seen this sooner, rofl URL: http://forum.audiogames.net/viewtopic.php?pid=312570#p312570 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
2017-05-25
Thread
AudioGames . net Forum — New releases room : Dr . Bilbo J . Skywalker via Audiogames-reflector
Re: Braillemon status update! Thanks Pulseman. Here's another question relating to the end game. I know that part probably never got coded, but how far can you progress? I've made it into what seems to be the victory path and passed through... 5 or 6 of the badge checkpoints, but that's it. Can you go any further than that? And after reading some walkthroughs for red and blue, there are definitely some things missing there. URL: http://forum.audiogames.net/viewtopic.php?pid=312571#p312571 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Trouble downloading games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : mariaespino26 via Audiogames-reflector
Trouble downloading games I tried to get some audio games that I wanted but it says that the files are corrupted if there something wrong with my computer or is it just the games URL: http://forum.audiogames.net/viewtopic.php?pid=312568#p312568 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: death match project alpha update public beta
Re: death match project alpha update public beta can't wait to do all that fun stuff in the update URL: http://forum.audiogames.net/viewtopic.php?pid=312569#p312569 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return Of The King multilanguage version released
Re: Return Of The King multilanguage version released I can't update the game it says update failure URL: http://forum.audiogames.net/viewtopic.php?pid=312567#p312567 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how to stop this robot overlord?
Re: how to stop this robot overlord? @Conner142, what version of AVG are you using? AVG is quite accessible, so your probably using an out-of-date version of it. URL: http://forum.audiogames.net/viewtopic.php?pid=312566#p312566 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Joseph,People can support the game by spreading the news about it, sharing the game's web site and links to audio demos.Are you going to be at one of the blind Conventions?2017 American Council of the Blind (ACB) Conference and ConventionJune 30 to July 7, Nugget Casino Resorts, Sparks, NVNational Federation of the Blind (NFB) National Convention 2017July 10 to July 15, Rosen Shingle Creek Resort, Orlando, FL URL: http://forum.audiogames.net/viewtopic.php?pid=312565#p312565 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Humans vs robots, public beta released!
2017-05-25
Thread
AudioGames . net Forum — New releases room : oussamabengatrane via Audiogames-reflector
Re: Humans vs robots, public beta released! o o nicei waiting the new update URL: http://forum.audiogames.net/viewtopic.php?pid=312564#p312564 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I found l&h tts 3000 sapi4 with american english voices
Re: I found l&h tts 3000 sapi4 with american english voices There was already a topic about this here 7 months ago. You can get the package from Jake's website. It installs both a SAPI4 and SAPI5 version of Eloquence. version 6.1. Here is the original topic, with link and all.http://forum.audiogames.net/viewtopic.php?id=20244 URL: http://forum.audiogames.net/viewtopic.php?pid=312563#p312563 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta49)
Re: Crazy Party: mini-games and card battle! (beta49) Hi!The gems can also be obtained in boards, if you get 100 coins at least when you finish the board, or even in the gifts that are in some squares. Also in the boxes that are in the worlds, when you managed to finish some games with 20 points.Greetings! URL: http://forum.audiogames.net/viewtopic.php?pid=312562#p312562 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG!
Re: VGStorm Presents Manamon, a new fully featured RPG! I'm in URL: http://forum.audiogames.net/viewtopic.php?pid=312561#p312561 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Kickstarter campaigns only run for a limited time—our campaign ended back in February. Sometime in the future we will be adding a donations widget to our website and people will be welcome to offer more support if they wish by donating that way. We can't add it yet because we're in the middle of some paperwork involving tax ID, PayPal, business bank accounts, and fun stuff like that—one of the variables that is causing us to be unable to give a firm release date as we can't finish certain things that need to happen before release until that's all taken care of. It's not a problem—just the joys f doing business.But in short: you can't donate through the Kickstarter, and the donation incentives are no longer offered. However, if anyone does want to support us out of the goodness of their hearts, that will be an option once we have the PayPal donation option set up. We'll definitely let you al know here and on Twitter when that's the case. Thanks for asking, and for your interest in the project! URL: http://forum.audiogames.net/viewtopic.php?pid=312560#p312560 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how to stop this robot overlord?
Re: how to stop this robot overlord? I wish my recovery and bios talked, actually. Then I could probably do this without too much astle but as it stands now looks like I'll have to sit down with a sighted person to do this some time. Also no, nothing about avg is accessible so I won't be able to uninstall it the way it was suggested in 2. URL: http://forum.audiogames.net/viewtopic.php?pid=312558#p312558 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta49)
Re: Crazy Party: mini-games and card battle! (beta49) Okay. Thanks a lot. URL: http://forum.audiogames.net/viewtopic.php?pid=312559#p312559 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta49)
Re: Crazy Party: mini-games and card battle! (beta49) Hi.You can get gems in the online party mode or if you manage to get over 100 coins in a world or arena. URL: http://forum.audiogames.net/viewtopic.php?pid=312557#p312557 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
2017-05-25
Thread
AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic The tutorial shows the camera feature. lol URL: http://forum.audiogames.net/viewtopic.php?pid=312556#p312556 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I'm just wondering, is it still possible to fund the game? This looks really, really cool, but every time I tried to click the link it gave me something about the page being stale and to try again URL: http://forum.audiogames.net/viewtopic.php?pid=312555#p312555 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic near the end of level 2 and I only just sussed out how to find platforms using the scanner. Up til now I'd been using the top of my head. URL: http://forum.audiogames.net/viewtopic.php?pid=312554#p312554 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Super Egg Hunt Trophies
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : Hayri Tulumcu via Audiogames-reflector
Re: Super Egg Hunt Trophies how can i come number 27 on the scoreboard URL: http://forum.audiogames.net/viewtopic.php?pid=312553#p312553 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: KODP, aka, King of dragon pass.
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : shrike via Audiogames-reflector
Re: KODP, aka, King of dragon pass. thanks Dark, I am playing the long game and my reputation is at 100%, although I seem to be having massive issues with the chaos people and my clan mood is grim at the moment. hopefully I will get a tribe soon. URL: http://forum.audiogames.net/viewtopic.php?pid=312552#p312552 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Humans vs robots, public beta released!
2017-05-25
Thread
AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector
Re: Humans vs robots, public beta released! I don't see a link for this URL: http://forum.audiogames.net/viewtopic.php?pid=312551#p312551 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : Keskorian via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games hi,I realy apreciate the good work you guys do on the game, and i can understand that you can not anounce a real release date now.Keep on the good work!Keskorian URL: http://forum.audiogames.net/viewtopic.php?pid=312550#p312550 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how to stop this robot overlord?
Re: how to stop this robot overlord? Probably another option, if you have a talking recovery environment, would be to boot that, then just delete the program directories where the antivirus programs are installed. Then reboot. Processes cannot start if the programs no longer exist! URL: http://forum.audiogames.net/viewtopic.php?pid=312549#p312549 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta49)
Re: Crazy Party: mini-games and card battle! (beta49) Ah, thank you. It works. Last question for now: How do I get gems? The game doesn't give any instructions regarding this. URL: http://forum.audiogames.net/viewtopic.php?pid=312548#p312548 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: shadow rine full voice version released
Re: shadow rine full voice version released Hello everyone,I am stuck somewhere in the game soSPOILERALERTI am against the shadow line boss in the after EP. I manage to survive with Lilia but can't beat it with Elena. Here are my statistics:Last hope at level 17,360 HP28 Powerful Rubies18 FieldiamondsDo you think that's good enough, or should I level up the sword a bit more or buy other objects?Thanks,Pulseman URL: http://forum.audiogames.net/viewtopic.php?pid=312547#p312547 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! @The Imaginatrix: Actually, I never heard of that older test version, that may explain why we didn't encounter the exact same problems when it comes to disappearing items. Anyway, thanks a lot!@dr. Bilbo J. Skywalker: Try leveling Haunter up to level 42. It should evolve. If it doesn't, that means it probably evolves via happiness. The happiness of a pokemon is a hidden value, but it diminishes when the pokemon looses a fight and go up when it levels up, for example. So keep leveling it up and it will evolve eventually. I almost forgot. Make sure you play the test version, otherwise it won't evolve what so ever. URL: http://forum.audiogames.net/viewtopic.php?pid=312543#p312543 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta49)
Re: Crazy Party: mini-games and card battle! (beta49) Hi.you have to change the language file's extension to .lng for the game to recognise it. URL: http://forum.audiogames.net/viewtopic.php?pid=312546#p312546 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Humans vs robots, public beta released!
Re: Humans vs robots, public beta released! hvr is a up date? URL: http://forum.audiogames.net/viewtopic.php?pid=312545#p312545 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta49)
Re: Crazy Party: mini-games and card battle! (beta49) I start to feel a bit stupid. I put the en.txt language file in the main directly, but it don't show up in the language selection. I've tried to rename it to da.txt, but it doesn't help. the game doesn't seem to come with any instructions on what to do, so I'm sorry to ask the question yet again, which have been answered a ton of times. What am I doing wrong? URL: http://forum.audiogames.net/viewtopic.php?pid=312544#p312544 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! @The Imaginatrix: Actually, I never heard of that older test version, that may explain why we didn't encounter the exact same problems when it comes to disappearing items.@dr. Bilbo J. Skywalker: Try leveling Haunter up to level 42. It should evolve. If it doesn't, that means it probably evolves via happiness. The happiness of a pokemon is a hidden value, but it diminishes when the pokemon looses a fight and go up when it levels up, for example. So keep leveling it up and it will evolve eventually. URL: http://forum.audiogames.net/viewtopic.php?pid=312543#p312543 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! @The Imaginatrix: Actually, I never heard of that older test version, that may explain why we didn't encounter the exact same problems when it comes to disappearing items. URL: http://forum.audiogames.net/viewtopic.php?pid=312543#p312543 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
2017-05-25
Thread
AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Flame_elchemist: Actually priests can use weapons just like anyone else—just the number of offensive skills available to them are significantly limited compared to other classes. But I wouldn't say that they are harder to play as—it all depends on your play style, and how you build the character. Our intent is for no class to be more or less powerful than the others, just suited to different play styles. So a warrior is going to be better than a thief if you build both for hitting hard and tanking damage, but a thief is going to be better than a warrior if you build him for dodging attacks and messing with enemies, and so on. Priests aren't going to be built for dealing massive damage to a variety of foes (though there are certain foes who a priest's holy magic will be your best weapon against) but they're unparalleled as support units to beef up the rest of your party. URL: http://forum.audiogames.net/viewtopic.php?pid=312542#p312542 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom
Re: Accessible Android and iOS game: Crafting Kingdom That's of course true. But I don't want accidental empty slots. 16 slots are enough for me right now. URL: http://forum.audiogames.net/viewtopic.php?pid=312540#p312540 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom
Re: Accessible Android and iOS game: Crafting Kingdom actually, 16 slots is not a lot of slots. I am now doing the sale of 1 million wool, and I have 53 slots in the farm. my next slot costs 77.7 million without any real estate boost. also doing 600 k stone, my quary is not at 51 slots with next slot costing 60 million or so. the more slots u have, the faster the production and faster the money comes. URL: http://forum.audiogames.net/viewtopic.php?pid=312539#p312539 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic Oh yeah, I get it now. It's in the menu for stage 1. Didn't think to look in there after I unlocked stage 2. thanks for the help. URL: http://forum.audiogames.net/viewtopic.php?pid=312541#p312541 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: the Flexible survival games, *very adult*
Re: the Flexible survival games, *very adult* @dms.silver: can I just download the story file from the website again, or will I have to go to the github repo to get this version? Also, I recently discovered the flexible survival blog which is really cool, will there be a post abotut his new version on blog? URL: http://forum.audiogames.net/viewtopic.php?pid=312538#p312538 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how to stop this robot overlord?
Re: how to stop this robot overlord? Hi,WHy ould mcaffee install itself with avg! Tha does not make sense because they are effectivel installing a competitor's product!I do not know how to do this but I think in AVG's settings you ahve to disable something called self protection, which will then let you go to the uninstaller in add or remove programs.Or, there might be an alternate method but I don't know how accessible this is, but people ahve spoken about erve uninstaller before, and apparently this can remove avg with the force uninstall feature. URL: http://forum.audiogames.net/viewtopic.php?pid=312537#p312537 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector