Re: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-07 Thread Joshua Sera
The only case in which depth would be identical for
two movieclips is if they both were contained in
different parent movieclips.

In that case, check the parent's depth, and use that
to resolve the conflict. If both of those are the
same, continue going up until the conflict is
resolved.

--- Vishal Kapur <[EMAIL PROTECTED]> wrote:

> It looks like you spent some time on this response,
> I really
> appreciate that.  As I mentioned in my first mail,
> depth, _visible and
> _alpha are the properties I'm checking right now to
> resolve conflicts.
>  So my code looks very similar to your code below. 
> This works
> sometimes, but I've run into cases where there are 2
> movieclips for
> which hitTest() is true, _visible is true, _alpha is
> 100, and the
> depths are identical.  One of the movieclips is
> obscured behind the
> other; there must be some way to distinguish them. 
> Are there any
> other properties on movieclips (maybe hidden ones)
> that might be of
> use?  The Flash runtime must be doing this
> internally for onRollOver
> event firing; anyone know how this works?
> 
> Thanks,
> Vishal
> 
> 
> 
> On 2/7/07, Karina Steffens <[EMAIL PROTECTED]>
> wrote:
> > Ok, I see your problem, so lets think what else
> you can do with the hitTest
> > approach...
> > First of all, you can set the shape flag to true,
> so that the hit test will
> > only return true if there's something there (as
> opposed to the entire
> > bounding rect).
> > Then you can test for _alpha (you might want to
> test for _visible also),
> > thus eliminating invisible buttons, such as your
> big rectangle that obscures
> > the rest.
> >
> > Finally, checking for different depths - I
> recently discovered that if you
> > loop through a clip, it starts at the highest
> depth, even on the same layer:
> > for (var i in _root) {
> > trace(i + " " +_root[i].getDepth());
> > }
> >
> > $version
> > clip3 -16379
> > clip2 -16381
> > clip1 -16383
> >
> > So now you know which one has the highest depth:
> clip3, which also comes
> > first in the loop.
> > At this point, you can break the loop. If you need
> to go deeper, you can
> > then recurse within that clip, and see if it has
> any child mcs, which one of
> > those scores the highest hitTest and if that one
> has any children - etc.
> >
> > Here's some quick&dirty code:
> >
> > for (var i in _root) {
> > trace(i + " " +_root[i].getDepth());
> > }
> >
> > _root.onEnterFrame = function() {
> > for (var i in this) {
> > var clip = this[i];
> > if (!(clip instanceof MovieClip))
> {
> > continue;
> > }
> > if (clip._alpha == 0 ||
> clip._visible == 0) {
> > continue;
> > }
> > if (clip.hitTest(_root._xmouse,
> _root._ymouse, true)) {
> > trace(clip);
> > break;
> > }
> > }
> > };
> >
> > On the timeline, I placed three circular clips
> overlapping eachother, so
> > that clip1 is at the lowest depth and clip3 at the
> highest. I made clip3
> > invisible by setting it's alpha to 0.
> >
> > After moving my mouse over the clips, starting
> from the third, the trace
> > result was:
> >
> > $version
> > clip3 -16379
> > clip2 -16381
> > clip1 -16383
> > _level0.clip2
> > _level0.clip2
> > _level0.clip2
> > _level0.clip2
> > _level0.clip2
> > _level0.clip2
> > _level0.clip2
> > _level0.clip1
> > _level0.clip1
> > _level0.clip1
> >
> > Each time the trace picked out the highest visible
> part of a clip, thus
> > resolving any conflicts.
> >
> > Hope this helps to point you in the right
> direction.
> > Karina
> >
> >
> > > -Original Message-
> > > From: Vishal Kapur [mailto:[EMAIL PROTECTED]
> > > Sent: 07 February 2007 20:29
> > > To: Flashcoders mailing list
> > > Subject: Re: [Flashcoders] determining which
> object is
> > > displayed at agivenpoint
> > >
> > > To respond to the recent activity on this
> thread:
> > > Erik, the core functionality that I need really
> does need to
> > > be comprehensive and fairly generic: so, given
> any 3rd party
> > > swf which I don't have a priori knowledge of,
> determine which
> > > object is currently underneath the mouse.  It
> needs to work
> > > for any movieclip or TextField object.  It's
> proprietary so I
> > > can't really disclose why I need it.
> > > You mention that implementing this would be
> process
> > > intensive: this is ok to start.  The way I would
> like to
> > > tackle this problem is to get it working
> functionally, and
> > > worry about performance later.
> > >
> > > Karina, Jason, the approaches you are suggesting
> of looping
> > > through all the movieclips and calling hitTest()
> on each one
> > > is exactly what my first approach was (see my
> first email in
> > > this thread).  The problem is that very often
> multiple
> > > movieclips will return hitTest()==true for a
> given mouse
> > >

Re: [Flashcoders] Detecting mouse events over non-white parts of amovieClip

2007-02-07 Thread Dave Wood

Thanks John, Bob, Jason and Keith for your thoughts and advice.

I think we'll be making vector graphics to match all the bitmaps .

For now, sleep beckons...

Cheers

David
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Re: 答复: [Flashcoders] [A NN] AS3 Effects Framework

2007-02-07 Thread William Smith

Those will both be separate projects, but I do plan on implementing them.
Right now I am just doing a basics animation framework. If you're looking
for physics, check out APE.

On 2/7/07, 赵洪日 <[EMAIL PROTECTED]> wrote:


3D and Physics

-邮件原件-
发件人: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] 代表 William Smith
发送时间: 2007年2月7日 11:19
收件人: Flashcoders mailing list
主题: [Flashcoders] [ANN] AS3 Effects Framework

Guys I am creating an effects framework, something similar to
scriptaculous.
It is gonna be simple easy to use. What I am looking for is suggestions of
what effects you guys would like included in it. Here's what I got so far:
Blind In
Blind Out
Slide Left In
Slide Left Out
Slide Right In
Slide Right Out
Scale Grow
Scale Shrink

Let me know what else you guys want. Its going to be a real basic
framework,
tiny and easy to use.
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Re: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-07 Thread Vishal Kapur

It looks like you spent some time on this response, I really
appreciate that.  As I mentioned in my first mail, depth, _visible and
_alpha are the properties I'm checking right now to resolve conflicts.
So my code looks very similar to your code below.  This works
sometimes, but I've run into cases where there are 2 movieclips for
which hitTest() is true, _visible is true, _alpha is 100, and the
depths are identical.  One of the movieclips is obscured behind the
other; there must be some way to distinguish them.  Are there any
other properties on movieclips (maybe hidden ones) that might be of
use?  The Flash runtime must be doing this internally for onRollOver
event firing; anyone know how this works?

Thanks,
Vishal



On 2/7/07, Karina Steffens <[EMAIL PROTECTED]> wrote:

Ok, I see your problem, so lets think what else you can do with the hitTest
approach...
First of all, you can set the shape flag to true, so that the hit test will
only return true if there's something there (as opposed to the entire
bounding rect).
Then you can test for _alpha (you might want to test for _visible also),
thus eliminating invisible buttons, such as your big rectangle that obscures
the rest.

Finally, checking for different depths - I recently discovered that if you
loop through a clip, it starts at the highest depth, even on the same layer:
for (var i in _root) {
trace(i + " " +_root[i].getDepth());
}

$version
clip3 -16379
clip2 -16381
clip1 -16383

So now you know which one has the highest depth: clip3, which also comes
first in the loop.
At this point, you can break the loop. If you need to go deeper, you can
then recurse within that clip, and see if it has any child mcs, which one of
those scores the highest hitTest and if that one has any children - etc.

Here's some quick&dirty code:

for (var i in _root) {
trace(i + " " +_root[i].getDepth());
}

_root.onEnterFrame = function() {
for (var i in this) {
var clip = this[i];
if (!(clip instanceof MovieClip)) {
continue;
}
if (clip._alpha == 0 || clip._visible == 0) {
continue;
}
if (clip.hitTest(_root._xmouse, _root._ymouse, true)) {
trace(clip);
break;
}
}
};

On the timeline, I placed three circular clips overlapping eachother, so
that clip1 is at the lowest depth and clip3 at the highest. I made clip3
invisible by setting it's alpha to 0.

After moving my mouse over the clips, starting from the third, the trace
result was:

$version
clip3 -16379
clip2 -16381
clip1 -16383
_level0.clip2
_level0.clip2
_level0.clip2
_level0.clip2
_level0.clip2
_level0.clip2
_level0.clip2
_level0.clip1
_level0.clip1
_level0.clip1

Each time the trace picked out the highest visible part of a clip, thus
resolving any conflicts.

Hope this helps to point you in the right direction.
Karina


> -Original Message-
> From: Vishal Kapur [mailto:[EMAIL PROTECTED]
> Sent: 07 February 2007 20:29
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] determining which object is
> displayed at agivenpoint
>
> To respond to the recent activity on this thread:
> Erik, the core functionality that I need really does need to
> be comprehensive and fairly generic: so, given any 3rd party
> swf which I don't have a priori knowledge of, determine which
> object is currently underneath the mouse.  It needs to work
> for any movieclip or TextField object.  It's proprietary so I
> can't really disclose why I need it.
> You mention that implementing this would be process
> intensive: this is ok to start.  The way I would like to
> tackle this problem is to get it working functionally, and
> worry about performance later.
>
> Karina, Jason, the approaches you are suggesting of looping
> through all the movieclips and calling hitTest() on each one
> is exactly what my first approach was (see my first email in
> this thread).  The problem is that very often multiple
> movieclips will return hitTest()==true for a given mouse
> position (clips at different depths, clips obscuring others,
> etc).  That's what I meant by "2 conflicting objects" in my
> first mail.  I'm trying to find an algorithm to resolve conflicts.
>
> There is another approach which Erik mentioned, which is to
> define/override the onRollOver callback for every object that
> I care about, and set some variable that keeps track of the
> last object that invoked onRollOver.  I have tried this
> before, and I ditched it because I couldn't find a way to get
> TextField objects to invoke an onRollOver callback (or to
> otherwise respond to a 'roll over' event).
> Any ideas on this?
>
> Thanks,
> Vishal
>
>
>
> On 2/7/07, Jason Boyd <[EMAIL PROTECTED]> wrote:
> > I've been following this thread and am just curious --
> everyone seems
> > to be assuming that looping through all clips and doing
> hitTest()

Re: [Flashcoders] Detecting mouse events over non-white parts

2007-02-07 Thread Bob Leisle





My understanding is that it's the default behaviour of a clip with
any mouse events handled at all, that the cursor changes when it
enters the clip.
 


Using useHandCursor, you could turn that feature off as the default, and then 
back on when you test positive for your viewable clip area.
Something like this:

clip.useHandCursor = false;
clip.onPress = function(){
}
clip.onEnterFrame = function(){
this.useHandCursor = (this.hitTest(_xmouse, _ymouse, true));
}

hth,
~
Bob Leisle 
Headsprout Software & Engineering

http://www.headsprout.com
Where kids learn to read! 


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[Flashcoders] RE:[ Flashcoders] Tab Problem

2007-02-07 Thread Vivek Gaikwad
Even if I set the tabIndex through scripting, it doesn't solve the issue.
Tab doesn't come on the buttons.


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Re: [Flashcoders] Detecting mouse events over non-white parts of amovieClip

2007-02-07 Thread Jason Boyd

Good point. Yeah I'm tired.

On 2/8/07, Keith Reinfeld <[EMAIL PROTECTED]> wrote:


> The code to
>convert a bitmap into vectors would be the tricky part, but is
technically
>doable.

Modify>Bitmap>Trace Bitmap...


-Keith
http://keithreinfeld.home.comcast.net



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RE: [Flashcoders] Detecting mouse events over non-white parts of amovieClip

2007-02-07 Thread Keith Reinfeld
> The code to
>convert a bitmap into vectors would be the tricky part, but is technically
>doable.

Modify>Bitmap>Trace Bitmap...


-Keith 
http://keithreinfeld.home.comcast.net
 


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Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Jason Boyd

If I were looking for the super-ideal "correct" algorithm and hade infinite
coding monkeys, I would at init time create bitmaps of every library item,
and use flood-fill combined with trig math to generate vector "trace" shapes
of the non-white areas, which I would draw as zero alpha shapes into a movie
clip attached to each raster movie clip. And then iterate throgh the display
list calling hitTest on these invisible shapes. You'd avoid any code to copy
bitmap data, would still be able to otherwise treat your clips as normal
clips, and would get pre-built hitTest() behavior for the vector shaps,
without having extra design-time work when images are added. The code to
convert a bitmap into vectors would be the tricky part, but is technically
doable.

I may be tired as well. Just thinking outside the box.


On 2/7/07, Dave Wood <[EMAIL PROTECTED]> wrote:


> cant you just use hitArea and make a transparent vector shape "hit
> state"
> for each visual element?


As I think I indicated, that is indeed an option, but one we're
looking for a way to avoid.

Cheers

David
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RE: [Flashcoders] Detecting mouse events over non-white parts of amovieClip

2007-02-07 Thread Keith Reinfeld

If you don't want the cursor to change just use 
 
yourMovieClip.useHandCursor = false; 
 
for each clip with button behaviors. 
 
HTH

-Keith 
http://keithreinfeld.home.comcast.net
 


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Boyd
Sent: Wednesday, February 07, 2007 10:29 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Detecting mouse events over non-white parts of
amovieClip

>
> My understanding is that it's the default behaviour of a clip with
> any mouse events handled at all, that the cursor changes when it
> enters the clip.


Oh right, sorry. So I wonder if it is possible to override this by
definining an onMouseOver and changing the cursor to the default one?
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Re: [Flashcoders] Little Problem with AMFPHP browser

2007-02-07 Thread Dave Mennenoh

In the error message, it's got "amfphp" repeated in the path


Argh... I never even noticed that, I was looking at the bold text only which 
didn't show it repeated twice. Removing it from the path line did the trick. 
Thanks for catching that.



Dave -
Head Developer
www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/ 


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Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Dave Wood
cant you just use hitArea and make a transparent vector shape "hit  
state"

for each visual element?



As I think I indicated, that is indeed an option, but one we're  
looking for a way to avoid.


Cheers

David
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Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread John VanHorn

oki just realized you said that would be a pain in your original
message. sorry...i am tired.

how many elements do you have? a hitArea for each one does seem like a
simpler way to goor maybe i'm just tired.

On 2/7/07, John VanHorn <[EMAIL PROTECTED]> wrote:


cant you just use hitArea and make a transparent vector shape "hit state"
for each visual element?

On 2/7/07, Dave Wood < [EMAIL PROTECTED]> wrote:
>
> Hi
>
> I need to detect mouse events on a movieclip's non-white content
> rather than it's bounding rectangle even where the contents are
> bitmap based.
>
> I'm putting together an activity for kids where they create a piece
> of art by dragging and dropping visual elements onto their canvas,
> then they can subsequently select these elements to move them, resize
> them, rotate, delete them etc.
>
> The user must be able to accurately select these elements even when
> they are overlapping – so long as a movieClip is partially visible,
> it needs to be selectable. The problem of course is that the
> movieClips are responding to mouse events as soon as the mouse enters
> their bounding rectangle.
>
> The items they drag are sourced from photographic material and need
> to remain as bitmap–based movieClips. They are a collection of
> everyday items: fruit, plants, vehicles, people etc and currently
> they are imported as PNGs with an alpha channel.
>
> One option would be to make a vector graphic version of every single
> graphic, have that layered behind in each clip and have that detect
> the mouse events – but what a pain! There has to be a simpler way?
>
> I guess I need seomething like a background transparent blending mode
> – but there isn't one:(
>
> I'm sure others have tackled this problem. Anyone?
>
> David
>
>
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--
John Van Horn
[EMAIL PROTECTED]





--
John Van Horn
[EMAIL PROTECTED]
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Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Jason Boyd


My understanding is that it's the default behaviour of a clip with
any mouse events handled at all, that the cursor changes when it
enters the clip.



Oh right, sorry. So I wonder if it is possible to override this by
definining an onMouseOver and changing the cursor to the default one?
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Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread John VanHorn

cant you just use hitArea and make a transparent vector shape "hit state"
for each visual element?

On 2/7/07, Dave Wood <[EMAIL PROTECTED]> wrote:


Hi

I need to detect mouse events on a movieclip's non-white content
rather than it's bounding rectangle even where the contents are
bitmap based.

I'm putting together an activity for kids where they create a piece
of art by dragging and dropping visual elements onto their canvas,
then they can subsequently select these elements to move them, resize
them, rotate, delete them etc.

The user must be able to accurately select these elements even when
they are overlapping – so long as a movieClip is partially visible,
it needs to be selectable. The problem of course is that the
movieClips are responding to mouse events as soon as the mouse enters
their bounding rectangle.

The items they drag are sourced from photographic material and need
to remain as bitmap–based movieClips. They are a collection of
everyday items: fruit, plants, vehicles, people etc and currently
they are imported as PNGs with an alpha channel.

One option would be to make a vector graphic version of every single
graphic, have that layered behind in each clip and have that detect
the mouse events – but what a pain! There has to be a simpler way?

I guess I need seomething like a background transparent blending mode
– but there isn't one:(

I'm sure others have tackled this problem. Anyone?

David


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--
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[EMAIL PROTECTED]
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Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Dave Wood

Can't you override the onMouseOver of the clips to prevent the cursor
change?

Or wait, why would the cursor be changing?


There's no onRollover event being specifically handled, but each of  
the clips has onPress, onRelease and onReleaseOutside events handled.


My understanding is that it's the default behaviour of a clip with  
any mouse events handled at all, that the cursor changes when it  
enters the clip. In the case of a clip comprising a vector graphic  
the change occurs when it enters a non-white area. In the case of a  
clip containing a bitmap, it changes when the cursor enters the  
bounding rectangle of the clip.

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Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Jason Boyd

Can't you override the onMouseOver of the clips to prevent the cursor
change?

Or wait, why would the cursor be changing?

On 2/7/07, Dave Wood <[EMAIL PROTECTED]> wrote:


Thanks for those suggestions.

I didn't think about Birmapdata.hitTest(), but I had thought about
using getPixel()

Sure, I can use that to decide whether or not the user has clicked on
a non-white area, but that doesn't resolve user confusion. It doesn't
help the user to know which item they are about to select because the
cursor will already have changed when the mouse enters the bounding
rect.

Cheers

David


On 8/02/2007, at 4:05 PM, Jason Boyd wrote:

> Also, just looking this up made me notice that as of Flash 8, you
> can do
> pixel-level hit detection between not only a bitmap and a point, but 2
> bitmaps, with alpha threshold support!
>
> BitmapData.hitTest()
>
> On 2/7/07, Jason Boyd <[EMAIL PROTECTED]> wrote:
>>
>> Check out the BitmapData class, specifically the static loadBitmap
>> (id)
>> method for creating an instance from a library symbol, and getPixel
>> () which
>> allows checking individual pixel values.
>>
>> I would think an algorithm that would work would be to iterate
>> through the
>> display list, do hitTest() on every clip, and for those that hit,
>> starting
>> with the first (which is the highest depth), copy the image data
>> into a
>> BitmapData object and do a getPixel() at that spot to test for the
>> transparent color (which sounds like its white). This would be slow,
>> presumably. But might redo the objects on stage so that they are
>> already
>> Bitmaps or BitmapData.
>>
>> My 2 cents.
>>
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Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Dave Wood

Thanks for those suggestions.

I didn't think about Birmapdata.hitTest(), but I had thought about  
using getPixel()


Sure, I can use that to decide whether or not the user has clicked on  
a non-white area, but that doesn't resolve user confusion. It doesn't  
help the user to know which item they are about to select because the  
cursor will already have changed when the mouse enters the bounding  
rect.


Cheers

David


On 8/02/2007, at 4:05 PM, Jason Boyd wrote:

Also, just looking this up made me notice that as of Flash 8, you  
can do

pixel-level hit detection between not only a bitmap and a point, but 2
bitmaps, with alpha threshold support!

BitmapData.hitTest()

On 2/7/07, Jason Boyd <[EMAIL PROTECTED]> wrote:


Check out the BitmapData class, specifically the static loadBitmap 
(id)
method for creating an instance from a library symbol, and getPixel 
() which

allows checking individual pixel values.

I would think an algorithm that would work would be to iterate  
through the
display list, do hitTest() on every clip, and for those that hit,  
starting
with the first (which is the highest depth), copy the image data  
into a

BitmapData object and do a getPixel() at that spot to test for the
transparent color (which sounds like its white). This would be slow,
presumably. But might redo the objects on stage so that they are  
already

Bitmaps or BitmapData.

My 2 cents.


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答复: [Flashcoders] [ANN] AS3 Effects Fr amework

2007-02-07 Thread 赵洪日
3D and Physics

-邮件原件-
发件人: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] 代表 William Smith
发送时间: 2007年2月7日 11:19
收件人: Flashcoders mailing list
主题: [Flashcoders] [ANN] AS3 Effects Framework

Guys I am creating an effects framework, something similar to scriptaculous.
It is gonna be simple easy to use. What I am looking for is suggestions of
what effects you guys would like included in it. Here's what I got so far:
Blind In
Blind Out
Slide Left In
Slide Left Out
Slide Right In
Slide Right Out
Scale Grow
Scale Shrink

Let me know what else you guys want. Its going to be a real basic framework,
tiny and easy to use.
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Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Jason Boyd

Also, just looking this up made me notice that as of Flash 8, you can do
pixel-level hit detection between not only a bitmap and a point, but 2
bitmaps, with alpha threshold support!

BitmapData.hitTest()

On 2/7/07, Jason Boyd <[EMAIL PROTECTED]> wrote:


Check out the BitmapData class, specifically the static loadBitmap(id)
method for creating an instance from a library symbol, and getPixel() which
allows checking individual pixel values.

I would think an algorithm that would work would be to iterate through the
display list, do hitTest() on every clip, and for those that hit, starting
with the first (which is the highest depth), copy the image data into a
BitmapData object and do a getPixel() at that spot to test for the
transparent color (which sounds like its white). This would be slow,
presumably. But might redo the objects on stage so that they are already
Bitmaps or BitmapData.

My 2 cents.


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Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Jason Boyd

Check out the BitmapData class, specifically the static loadBitmap(id)
method for creating an instance from a library symbol, and getPixel() which
allows checking individual pixel values.

I would think an algorithm that would work would be to iterate through the
display list, do hitTest() on every clip, and for those that hit, starting
with the first (which is the highest depth), copy the image data into a
BitmapData object and do a getPixel() at that spot to test for the
transparent color (which sounds like its white). This would be slow,
presumably. But might redo the objects on stage so that they are already
Bitmaps or BitmapData.

My 2 cents.
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[Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Dave Wood

Hi

I need to detect mouse events on a movieclip's non-white content  
rather than it's bounding rectangle even where the contents are  
bitmap based.


I'm putting together an activity for kids where they create a piece  
of art by dragging and dropping visual elements onto their canvas,  
then they can subsequently select these elements to move them, resize  
them, rotate, delete them etc.


The user must be able to accurately select these elements even when  
they are overlapping – so long as a movieClip is partially visible,  
it needs to be selectable. The problem of course is that the  
movieClips are responding to mouse events as soon as the mouse enters  
their bounding rectangle.


The items they drag are sourced from photographic material and need  
to remain as bitmap–based movieClips. They are a collection of  
everyday items: fruit, plants, vehicles, people etc and currently  
they are imported as PNGs with an alpha channel.


One option would be to make a vector graphic version of every single  
graphic, have that layered behind in each clip and have that detect  
the mouse events – but what a pain! There has to be a simpler way?


I guess I need seomething like a background transparent blending mode  
– but there isn't one:(


I'm sure others have tackled this problem. Anyone?

David


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RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-07 Thread Karina Steffens
Jason -

This is a valid point, but even if flash is doing it with every mouse move,
it's probably not a good idea to make it do it all over again each time...
But I'm not sure what's more efficient - mouseMove, enterFrame or mouseOver?


> -Original Message-
> From: Jason Boyd [mailto:[EMAIL PROTECTED] 
> Sent: 07 February 2007 19:43
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] determining which object is 
> displayed at agivenpoint
> 
> I've been following this thread and am just curious -- 
> everyone seems to be assuming that looping through all clips 
> and doing hitTest() is inefficient, but presumably this is 
> exactly what the Flash player is doing with every mouse move. 
> Is there some good reason to assume the Flash player is doing 
> this internally much more efficiently than the function 
> exposed through AS as hitTest()? Without a priori knowledge, 
> I'd recommend trying this, and if it doesnt turn out to 
> noticeably slow anything, you're done.
> 
> 
> 
> On 2/7/07, Karina Steffens <[EMAIL PROTECTED]> wrote:
> >
> > Hi Vishal,
> >
> > I apologise ahead if I'm being dense here, but nobody seems to have 
> > mentioned the obvious solution:
> > Looping through the mcs in your third party flash movie and 
> checking 
> > for hit-test with the mouse position.
> >
> > var hit_array:Array = [];
> > for (var i:String in target_mc){
> >   var mc:MovieClip = target_mc[i];
> >   if (!mc instanceof MovieClip){
> >   //not a movie clip - ignore
> > continue;
> >   }
> >   //Check for hit test
> >   if (target_mc[i].hitTest(_root._xmouse, _root._ymouse, true)
> > hit_array.push(target_mc);
> >   }
> > }
> >
> > At the end of it you have an array of all the movie clips that 
> > "scored" a hit test.
> >
> > This code is just off the top of my head, an thoroughly 
> untested. Also 
> > Depending on the structure of your flash movie, you will 
> probably want 
> > to delve deeper and test for a hit within each movie clip 
> that you encounter.
> > It's also not very efficient, especially if you have to do 
> recursion, 
> > so I wouldn't recommend doing it too often. (don't use 
> onMouseMove but 
> > rather an enterFrame event, an interval or some kind of 
> once-off event 
> > - depending on your application).
> >
> > Alternatively, if you already know which objects should be 
> tested, you 
> > can do this more efficiently by hard-coding them manually into an 
> > array and looping within the array to check for a hit test. Not 
> > pretty, but should work.
> >
> > And finally, something that occurred to me while writing this post, 
> > you could try temporarily switching off the _visible 
> property of the 
> > overlapping clip just before checking for _droptarget - and then 
> > switching it on again.
> > This might be the least processor-intensive way of doing this.
> >
> > Cheers,
> > Karina
> >
> >
> >
> >
> >
> > > -Original Message-
> > > From: Vishal Kapur [mailto:[EMAIL PROTECTED]
> > > Sent: 07 February 2007 01:26
> > > To: Flashcoders mailing list
> > > Subject: Re: [Flashcoders] determining which object is 
> displayed at 
> > > agivenpoint
> > >
> > > Ok, got it.  Thanks for the suggestion.  I tried this but 
> it doesn't 
> > > work with the third-party flash movie I am looking at.  
> They have an 
> > > movie clip with _alpha set to 0 that covers the stage at a depth 
> > > higher than all other visible elements.
> > > As a result _droptarget is always set to that object.  
> What I need 
> > > is something that takes into account visibility.
> > >
> > > Any other thoughts on this?
> > >
> > > -- Vishal
> > >
> > >
> > > On 2/6/07, Mike Mountain <[EMAIL PROTECTED]> wrote:
> > > >  What he's saying is that _droptarget will tell you exactly
> > > what is at
> > > > the top under the users mouse - but in order to use it you
> > > have to use
> > > > startDrag to fool it in to working. Maybe you could drag an
> > > invisible
> > > > clip around or something.
> > > >
> > > > M
> > > >
> > > > > -Original Message-
> > > > > From: [EMAIL PROTECTED]
> > > > > [mailto:[EMAIL PROTECTED] On 
> Behalf Of 
> > > > > Vishal Kapur
> > > > > Sent: 06 February 2007 16:03
> > > > > To: Flashcoders mailing list
> > > > > Subject: Re: [Flashcoders] determining which object is
> > > displayed at
> > > > > a givenpoint
> > > > >
> > > > > I don't understand what you're suggesting.  The user is
> > > not dragging
> > > > > the movieclip.
> > > > >
> > > > > The idea is to write a function with a signature like:
> > > > > function getObjectAtPoint(xmouse:Number, ymouse:Number):Object
> > > >
> > > >
> > > > ECM Systems Ltd, Ellifoot Park, Burstwick, East 
> Yorkshire HU12 9DZ
> > > > Tel: 01964 672000
> > > > Fax: 01964 671102
> > > > Registered in England no. 01646471 The information contained 
> > > > within this email expresses the
> > > views of the sender and not necessarily those of the company.
> > > It is private and confidential and may be legally privile

RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-07 Thread Karina Steffens
Ok, I see your problem, so lets think what else you can do with the hitTest
approach...
First of all, you can set the shape flag to true, so that the hit test will
only return true if there's something there (as opposed to the entire
bounding rect). 
Then you can test for _alpha (you might want to test for _visible also),
thus eliminating invisible buttons, such as your big rectangle that obscures
the rest.  

Finally, checking for different depths - I recently discovered that if you
loop through a clip, it starts at the highest depth, even on the same layer:
for (var i in _root) {
trace(i + " " +_root[i].getDepth());
}

$version
clip3 -16379
clip2 -16381
clip1 -16383

So now you know which one has the highest depth: clip3, which also comes
first in the loop.
At this point, you can break the loop. If you need to go deeper, you can
then recurse within that clip, and see if it has any child mcs, which one of
those scores the highest hitTest and if that one has any children - etc.

Here's some quick&dirty code:

for (var i in _root) {
trace(i + " " +_root[i].getDepth());
}

_root.onEnterFrame = function() {   
for (var i in this) {
var clip = this[i];
if (!(clip instanceof MovieClip)) {
continue;
}
if (clip._alpha == 0 || clip._visible == 0) {
continue;
}
if (clip.hitTest(_root._xmouse, _root._ymouse, true)) {
trace(clip);
break;
}
}
};

On the timeline, I placed three circular clips overlapping eachother, so
that clip1 is at the lowest depth and clip3 at the highest. I made clip3
invisible by setting it's alpha to 0. 

After moving my mouse over the clips, starting from the third, the trace
result was:

$version
clip3 -16379
clip2 -16381
clip1 -16383
_level0.clip2
_level0.clip2
_level0.clip2
_level0.clip2
_level0.clip2
_level0.clip2
_level0.clip2
_level0.clip1
_level0.clip1
_level0.clip1

Each time the trace picked out the highest visible part of a clip, thus
resolving any conflicts.  

Hope this helps to point you in the right direction. 
Karina


> -Original Message-
> From: Vishal Kapur [mailto:[EMAIL PROTECTED] 
> Sent: 07 February 2007 20:29
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] determining which object is 
> displayed at agivenpoint
> 
> To respond to the recent activity on this thread:
> Erik, the core functionality that I need really does need to 
> be comprehensive and fairly generic: so, given any 3rd party 
> swf which I don't have a priori knowledge of, determine which 
> object is currently underneath the mouse.  It needs to work 
> for any movieclip or TextField object.  It's proprietary so I 
> can't really disclose why I need it.
> You mention that implementing this would be process 
> intensive: this is ok to start.  The way I would like to 
> tackle this problem is to get it working functionally, and 
> worry about performance later.
> 
> Karina, Jason, the approaches you are suggesting of looping 
> through all the movieclips and calling hitTest() on each one 
> is exactly what my first approach was (see my first email in 
> this thread).  The problem is that very often multiple 
> movieclips will return hitTest()==true for a given mouse 
> position (clips at different depths, clips obscuring others, 
> etc).  That's what I meant by "2 conflicting objects" in my 
> first mail.  I'm trying to find an algorithm to resolve conflicts.
> 
> There is another approach which Erik mentioned, which is to 
> define/override the onRollOver callback for every object that 
> I care about, and set some variable that keeps track of the 
> last object that invoked onRollOver.  I have tried this 
> before, and I ditched it because I couldn't find a way to get 
> TextField objects to invoke an onRollOver callback (or to 
> otherwise respond to a 'roll over' event).
> Any ideas on this?
> 
> Thanks,
> Vishal
> 
> 
> 
> On 2/7/07, Jason Boyd <[EMAIL PROTECTED]> wrote:
> > I've been following this thread and am just curious -- 
> everyone seems 
> > to be assuming that looping through all clips and doing 
> hitTest() is 
> > inefficient, but presumably this is exactly what the Flash 
> player is 
> > doing with every mouse move. Is there some good reason to 
> assume the 
> > Flash player is doing this internally much more efficiently 
> than the 
> > function exposed through AS as hitTest()? Without a priori 
> knowledge, 
> > I'd recommend trying this, and if it doesnt turn out to 
> noticeably slow anything, you're done.
> >
> >
> >
> > On 2/7/07, Karina Steffens <[EMAIL PROTECTED]> wrote:
> > >
> > > Hi Vishal,
> > >
> > > I apologise ahead if I'm being dense here, but nobody 
> seems to have 
> > > mentioned the obvious solution:
> > > Looping through the mcs in your third party flash movie 
> and checking 
> > > for hit-test with the mo

Re: [Flashcoders] Little Problem with AMFPHP browser

2007-02-07 Thread Glen Pike
In the error message, it's got "amfphp" repeated in the path - maybe you 
need to copy the real path from here rather than using __FILE__ because 
that may be called from sub-directories, etc.


Try this:

/hsphere/local/home/blurred/blurredistinction.com/amfphp/

if that does not work, try removing "amfphp/"

Dave Mennenoh wrote:
I've started playing with AMFPHP today, and it's pretty darned cool! I 
have a little service written, that sends back an SQL query to a 
datagrid - all is good. But I can't get the online service browser to 
work - it's a path problem I think.


Within the config.inc.php file it has this:

/**
 * This is the path to your services folder.  It should be fully 
qualified

 * and must include a trailing /  If you leave the value blank an attempt
 * will be made to search the INCLUDE_PATH for it.
 */

$cfg['AmfphpPath'] = realpath(dirname(dirname(__FILE__))) . '/amfphp/';
$cfg['ServicesPath'] = $cfg['AmfphpPath'] . 'services/';
$cfg['CodePath'] = str_replace('\\', '/', $cfg['AmfphpPath'] . 'src/');

I've tried a few things and the browser just complains. It's in the 
default amfphp install folder - webroot/amfphp/browser: 
http://www.blurredistinction.com/amfphp/browser/


But it complains it can't find the ServiceBrowser.php file.




Dave -
Head Developer
www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/
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[Flashcoders] Little Problem with AMFPHP browser

2007-02-07 Thread Dave Mennenoh
I've started playing with AMFPHP today, and it's pretty darned cool! I have 
a little service written, that sends back an SQL query to a datagrid - all 
is good. But I can't get the online service browser to work - it's a path 
problem I think.


Within the config.inc.php file it has this:

/**
 * This is the path to your services folder.  It should be fully qualified
 * and must include a trailing /  If you leave the value blank an attempt
 * will be made to search the INCLUDE_PATH for it.
 */

$cfg['AmfphpPath'] = realpath(dirname(dirname(__FILE__))) . '/amfphp/';
$cfg['ServicesPath'] = $cfg['AmfphpPath'] . 'services/';
$cfg['CodePath'] = str_replace('\\', '/', $cfg['AmfphpPath'] . 'src/');

I've tried a few things and the browser just complains. It's in the default 
amfphp install folder - webroot/amfphp/browser: 
http://www.blurredistinction.com/amfphp/browser/


But it complains it can't find the ServiceBrowser.php file.




Dave -
Head Developer
www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/ 


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Re: [Flashcoders] Seeking in a Progressively Downloaded FLV - Return of

2007-02-07 Thread Kelly Smith

Metadata injection with php has become a proven way to faux-stream flv's. It
works great for me, and under substantial loads.

Here is the lowdown:

http://www.flashcomguru.com/index.cfm/2005/11/2/Streaming-flv-video-via-PHP-take-two

Be sure to read through the comments below as there are a bevy of great
coding suggestions and enhancements.  Good luck.

- k

On 2/7/07, Francis Chary <[EMAIL PROTECTED]> wrote:


Yeah, for sure. Does it basically work the same way as Flash Comm Server?

On 2/7/07, Johannes Nel <[EMAIL PROTECTED]> wrote:
>
> well. let me put it to you like this. flv is a continues format. red5
> contains the libraries you need to analyze it. calling a servlet which
> then
> returns the data from that point.
>
> On 2/7/07, Francis Chary <[EMAIL PROTECTED]> wrote:
> >
> > I have heard of a solution that someone implemented, using server-side
> > code
> > to serve the .flv file with different injected metadata, that did the
> same
> > basic job of allowing seek to any point... but I can't remember how it
> was
> > done or where I saw it. Does anyone else remember that?
> >
> > Francis
> >
> > On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:
> > >
> > > Thanks Johannes and Francis...  Yeah Johannes I'm tracking Red5 but
> > > we're already deploying through Influxis a FMS solution.
> > >
> > > I was just shocked to find in some readings I was doing yesterday
> about
> > > cue points that seek worked - glad that my understanding that
seeking
> to
> > > downloaded material worked but nothing new.  (Our app requires the
> user
> > > to be able to seek to authored cue points within a stream).
> > >
> > > Interesting that  MP3's can seek to arbitrary points without being
> > > downloaded.
> > >
> > > Jeff
> > >
> > > Johannes Nel wrote:
> > > > not in the way you are thinking. you can seek only to a point in a
> > movie
> > > > that has already been downloaded.
> > > >
> > > > have you looked at red5?
> > > >
> > > > On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:
> > > >>
> > > >> With Flash 8 am I correct in believing that if I add cue points
to
> a
> > > FLV
> > > >> that I'll be able to seek within it even though it's being
> delivered
> > > via
> > > >> a regular web server?  How does that work?  Does the web server
> > > actually
> > > >> get a new request?
> > > >>
> > > >> Thanks,
> > > >>
> > > >> Jeff Harrington
> > > >> [EMAIL PROTECTED]
> > > >> http://jeffharrington.org
> > > >>
> > > >> ___
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> > > >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > > >>
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> > > >
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Re: [Flashcoders] to get last browsed web page before current

2007-02-07 Thread Glen Pike
If you just want to know the URL the person came from rather than 
visiting it.


JavaScript:

document.referrer

PHP:

$_SERVER['HTTP_REFERER'];
//Note the misspelling of referrer - the misspelling is correct.

Not sure about the former, but don't rely on the latter as many clients 
/ AV progs seem to block this.


I won't pretend to know about ASP.


Steven Sacks | BLITZ wrote:

http://jeremiahgrossman.blogspot.com/2006/08/i-know-where-youve-been.htm
l#whereyoubeen

Use at your own moral peril.
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Re: [Flashcoders] to get last browsed web page before current

2007-02-07 Thread Mick G

If you have access to PHP you can use http referrer (which isn't 100%
effective, but one of the better solutions)
$ENV{'HTTP_REFERER'}

I'm not sure how well that will work with a Flash application but
potentially you could send that to flash via a flashvar in PHP from your
page.



On 2/7/07, Jason Boyd <[EMAIL PROTECTED]> wrote:


This has disadvantage that if the user has javascript disabled, might fail
silently. Though I know of no other way to do this.


On 2/7/07, Jim Berkey <[EMAIL PROTECTED]> wrote:
>
> I've used this on a flash button embedded in an html page with success:
>
> on (release) {
> getURL("javascript:window.history.go(-1)");
> }
>
> jimbo
>
> *** REPLY SEPARATOR  ***
>
> On 2/7/2007 at 9:11 PM mac wrote:
>
> >Hello,
> >Do you know how to get last browsed web page before current ? Is it
> >possible to request it from web browser or it should be used any trick.
> Do
> >you have any idea ?
> >
> >best regards
> >Maciek
> >
> >___
> >Flashcoders@chattyfig.figleaf.com
> >To change your subscription options or search the archive:
> >http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
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> 7
>
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Re: [Flashcoders] adding   in html enabled text field

2007-02-07 Thread Matthew Ganz
not working either. but i'm trying to work thru a solution i just found on 
the archives where the UnicodeTable.xml file that feeds the Flash IDE is 
updated to include the range for unicode for a non-breaking space.


http://chattyfig.figleaf.com/pipermail/flashcoders/2006-March/162967.html

i haven't gotten it working yet but i believe it's because i'm not writing 
the unicode correctly into my flash string. i'm writing it like this:


myText = "here is where i want an extra space \u00A0 between words."

- Original Message - 
From: "John VanHorn" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Wednesday, February 07, 2007 4:04 PM
Subject: Re: [Flashcoders] adding   in html enabled text field



try without the var reference. set the htmlText property of the text field
instead.

On 2/7/07, Matthew Ganz <[EMAIL PROTECTED]> wrote:


unfortunately, that isn't working either.  i've tried not embedding the
fonts (as i read from the archives), adding a space plus a period, i.e. "
."
in the "include these characters" field (also from the archives) and 
still

not getting the result i want.


- Original Message -
From: "Keith Reinfeld" <[EMAIL PROTECTED]>
To: "'Flashcoders mailing list'" 
Sent: Wednesday, February 07, 2007 2:46 PM
Subject: RE: [Flashcoders] adding   in html enabled text field


> Doesn't it work to just:
>
> htmlString += " ";
>
> ???
>
> -Keith
> http://keithreinfeld.home.comcast.net
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Matthew
> Ganz
> Sent: Wednesday, February 07, 2007 1:41 PM
> To: Flashcoders mailing list
> Subject: [Flashcoders] adding   in html enabled text field
>
> hi.
>
> i didn't find a concrete solution in the archives so am asking here. i
> have
> an html-enabled text field with a var reference. the var is a string
that
> i
> want to add  's to. has anyone figured out a solution to this?
>
> any helpful tips are greatly appreciated.
>
> thank you. -- matt.
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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RE: [Flashcoders] to get last browsed web page before current

2007-02-07 Thread Steven Sacks | BLITZ
http://jeremiahgrossman.blogspot.com/2006/08/i-know-where-youve-been.htm
l#whereyoubeen

Use at your own moral peril.
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Re: [Flashcoders] to get last browsed web page before current

2007-02-07 Thread Jason Boyd

This has disadvantage that if the user has javascript disabled, might fail
silently. Though I know of no other way to do this.


On 2/7/07, Jim Berkey <[EMAIL PROTECTED]> wrote:


I've used this on a flash button embedded in an html page with success:

on (release) {
getURL("javascript:window.history.go(-1)");
}

jimbo

*** REPLY SEPARATOR  ***

On 2/7/2007 at 9:11 PM mac wrote:

>Hello,
>Do you know how to get last browsed web page before current ? Is it
>possible to request it from web browser or it should be used any trick.
Do
>you have any idea ?
>
>best regards
>Maciek
>
>___
>Flashcoders@chattyfig.figleaf.com
>To change your subscription options or search the archive:
>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
>Brought to you by Fig Leaf Software
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7

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RE: [Flashcoders] to get last browsed web page before current

2007-02-07 Thread Rost, Andrew
I'm not a huge JavaScript person, but we use:

getURL("javascript:history.back();");

Andrew

-Original Message-
From: Jim Berkey [mailto:[EMAIL PROTECTED] 
Sent: Wednesday, February 07, 2007 2:43 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] to get last browsed web page before current

I've used this on a flash button embedded in an html page with success:

on (release) {
getURL("javascript:window.history.go(-1)");
}

jimbo

*** REPLY SEPARATOR  ***

On 2/7/2007 at 9:11 PM mac wrote:

>Hello,
>Do you know how to get last browsed web page before current ? Is it 
>possible to request it from web browser or it should be used any trick. Do 
>you have any idea ?
>
>best regards
>Maciek
>
>___
>Flashcoders@chattyfig.figleaf.com
>To change your subscription options or search the archive:
>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
>Brought to you by Fig Leaf Software
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7

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Re: [Flashcoders] [Flex2] "Out of the border" UIComponent requested

2007-02-07 Thread Sebastian Mohr

This is Flex:
http://weblogs.macromedia.com/sho/archives/2006/04/flex_sliding_dr.cfm

I just found it :)

Apollo will be able to run and display Flex, Flash, HTML and Ajax stuff.

masu


On 2/7/07, Thomas Fowler <[EMAIL PROTECTED]> wrote:


That's Apollo and not Flex.

- Original Message -
From: "Sebastian Mohr" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, February 07, 2007 2:36 PM
Subject: [Flashcoders] [Flex2] "Out of the border" UIComponent requested

> Hallo everyone,
>
> I would like to know how Christian Cantrell has done a great
> looking "out of the border" UIComponent, see:
>
> http://video.google.com/videoplay?docid=2840522561992638726&hl=en
>
> (at timecode 2m7s ... and 6m12s)
>
> I know that the movement has to be done via the MoveEffect
> in Flex ... but can I place this component on top of the flex
> application, and how can I prevent this component from being
> seen if the application resides centred in the browser?
>
> The UIComponent should look something like THIS:
>
> ---
> |___   |
> ||||   |
> ||   T   ||   |
> ||   H   ||   |
> ||   I||   |
> ||   S   ||   |
> || |_|   |
> | |
> ---
>
> Hope you could help me out,
> masu
> ___
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Re: [Flashcoders] [Flex2] "Out of the border" UIComponent requested

2007-02-07 Thread Thomas Fowler

That's Apollo and not Flex.

- Original Message -
From: "Sebastian Mohr" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, February 07, 2007 2:36 PM
Subject: [Flashcoders] [Flex2] "Out of the border" UIComponent requested


Hallo everyone,

I would like to know how Christian Cantrell has done a great
looking "out of the border" UIComponent, see:

http://video.google.com/videoplay?docid=2840522561992638726&hl=en

(at timecode 2m7s ... and 6m12s)

I know that the movement has to be done via the MoveEffect
in Flex ... but can I place this component on top of the flex
application, and how can I prevent this component from being
seen if the application resides centred in the browser?

The UIComponent should look something like THIS:

---
|___   |
||||   |
||   T   ||   |
||   H   ||   |
||   I||   |
||   S   ||   |
|| |_|   |
| |
---

Hope you could help me out,
masu
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Re: [Flashcoders] adding   in html enabled text field

2007-02-07 Thread John VanHorn

try without the var reference. set the htmlText property of the text field
instead.

On 2/7/07, Matthew Ganz <[EMAIL PROTECTED]> wrote:


unfortunately, that isn't working either.  i've tried not embedding the
fonts (as i read from the archives), adding a space plus a period, i.e. "
."
in the "include these characters" field (also from the archives) and still
not getting the result i want.


- Original Message -
From: "Keith Reinfeld" <[EMAIL PROTECTED]>
To: "'Flashcoders mailing list'" 
Sent: Wednesday, February 07, 2007 2:46 PM
Subject: RE: [Flashcoders] adding   in html enabled text field


> Doesn't it work to just:
>
> htmlString += " ";
>
> ???
>
> -Keith
> http://keithreinfeld.home.comcast.net
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Matthew
> Ganz
> Sent: Wednesday, February 07, 2007 1:41 PM
> To: Flashcoders mailing list
> Subject: [Flashcoders] adding   in html enabled text field
>
> hi.
>
> i didn't find a concrete solution in the archives so am asking here. i
> have
> an html-enabled text field with a var reference. the var is a string
that
> i
> want to add  's to. has anyone figured out a solution to this?
>
> any helpful tips are greatly appreciated.
>
> thank you. -- matt.
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
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--
John Van Horn
[EMAIL PROTECTED]
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Re: [Flashcoders] adding   in html enabled text field

2007-02-07 Thread Matthew Ganz

yes it is the unicode value. tried that a little while ago, but didn't work.

but thank you.
- Original Message - 
From: "John VanHorn" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Wednesday, February 07, 2007 3:41 PM
Subject: Re: [Flashcoders] adding   in html enabled text field



try   which is the unicode value i believe(?)

On 2/7/07, Matthew Ganz <[EMAIL PROTECTED]> wrote:


hi.

i didn't find a concrete solution in the archives so am asking here. i
have an html-enabled text field with a var reference. the var is a string
that i want to add  's to. has anyone figured out a solution to 
this?


any helpful tips are greatly appreciated.

thank you. -- matt.
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Re[4]: [Flashcoders] syntax highlighting

2007-02-07 Thread Iv
Hello Jon,

JB> Problem 1 is that the tool is re-writing the HTML content of the
JB> page, which I don't particularly like.
- one CSS only. I don't see any problem here.

JB> It's a great thought, but Flash projects that take text input and
JB> parse and display it with a user-customizable color space are
JB> already out there.
- yes. I know.
  But flash solution have much bigest minuses:
  1) forget about search engines
  2) my idea about cross-domain user settings not implemented yet :)

JB> Problem 2) there are no standards. I don't like the Adobe
JB> highlighting standard. Friends of mine that are colorblind have
JB> their own issues to deal with when it comes to syntax
JB> highlighting.
- I talk not about colors standard. I talk about list of types and
  corresponding css class names.
  something like:

CSS class name:
void

Description:
Base types 'Void'

Members:
Void

CSS class example:
.void {
  color:#FF;
  font-weight:normal;
  font-style:normal;
}

Usage:
function MyFunction ():Void {}




-- 
Ivan Dembicki
__
[EMAIL PROTECTED] | http://www.artlebedev.ru | http://www.sharedfonts.com


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Re[4]: [Flashcoders] syntax highlighting

2007-02-07 Thread Iv
Hello Jon,

In any case presence of field standard is much better than lack.
Developers can use and support it in his projects if standard defined.



-- 
Ivan Dembicki

[EMAIL PROTECTED] || 
http://www.design.ru

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Re: [Flashcoders] to get last browsed web page before current

2007-02-07 Thread Jim Berkey
I've used this on a flash button embedded in an html page with success:

on (release) {
getURL("javascript:window.history.go(-1)");
}

jimbo

*** REPLY SEPARATOR  ***

On 2/7/2007 at 9:11 PM mac wrote:

>Hello,
>Do you know how to get last browsed web page before current ? Is it
>possible to request it from web browser or it should be used any trick. Do
>you have any idea ?
>
>best regards
>Maciek
>
>___
>Flashcoders@chattyfig.figleaf.com
>To change your subscription options or search the archive:
>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
>Brought to you by Fig Leaf Software
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7

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Re[4]: [Flashcoders] syntax highlighting

2007-02-07 Thread Iv
Hello Jon,

Hello Jon,

JB> Problem 1 is that the tool is re-writing the HTML content of the
JB> page, which I don't particularly like.
- one CSS only. I don't see any problem here.

JB> It's a great thought, but Flash projects that take text input and
JB> parse and display it with a user-customizable color space are
JB> already out there.
- yes. I know.
  But flash solution have much bigest minuses:
  1) forget about search engines
  2) my idea about cross-domain user settings not implemented yet :)

JB> Problem 2) there are no standards. I don't like the Adobe
JB> highlighting standard. Friends of mine that are colorblind have
JB> their own issues to deal with when it comes to syntax
JB> highlighting.
- I talk not about colors standard. I talk about list of types and
  corresponding css class names.
  something like:

CSS class name:
void

Description:
Base types 'Void'

Members:
Void

CSS class example:
.void {
  color:#FF;
  font-weight:normal;
  font-style:normal;
}

Usage:
function MyFunction ():Void {}




-- 
Ivan Dembicki
__
[EMAIL PROTECTED] | http://www.artlebedev.ru | http://www.sharedfonts.com


-- 
Ivan Dembicki
__
[EMAIL PROTECTED] | http://www.artlebedev.ru | http://www.sharedfonts.com

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Re: [Flashcoders] adding   in html enabled text field

2007-02-07 Thread John VanHorn

try   which is the unicode value i believe(?)

On 2/7/07, Matthew Ganz <[EMAIL PROTECTED]> wrote:


hi.

i didn't find a concrete solution in the archives so am asking here. i
have an html-enabled text field with a var reference. the var is a string
that i want to add  's to. has anyone figured out a solution to this?

any helpful tips are greatly appreciated.

thank you. -- matt.
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--
John Van Horn
[EMAIL PROTECTED]
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Re: [Flashcoders] adding   in html enabled text field

2007-02-07 Thread Matthew Ganz
unfortunately, that isn't working either.  i've tried not embedding the 
fonts (as i read from the archives), adding a space plus a period, i.e. " ." 
in the "include these characters" field (also from the archives) and still 
not getting the result i want.



- Original Message - 
From: "Keith Reinfeld" <[EMAIL PROTECTED]>

To: "'Flashcoders mailing list'" 
Sent: Wednesday, February 07, 2007 2:46 PM
Subject: RE: [Flashcoders] adding   in html enabled text field



Doesn't it work to just:

htmlString += " ";

???

-Keith
http://keithreinfeld.home.comcast.net



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matthew 
Ganz

Sent: Wednesday, February 07, 2007 1:41 PM
To: Flashcoders mailing list
Subject: [Flashcoders] adding   in html enabled text field

hi.

i didn't find a concrete solution in the archives so am asking here. i 
have
an html-enabled text field with a var reference. the var is a string that 
i

want to add  's to. has anyone figured out a solution to this?

any helpful tips are greatly appreciated.

thank you. -- matt.
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[Flashcoders] [Flex2] "Out of the border" UIComponent requested

2007-02-07 Thread Sebastian Mohr

Hallo everyone,

I would like to know how Christian Cantrell has done a great
looking "out of the border" UIComponent, see:

http://video.google.com/videoplay?docid=2840522561992638726&hl=en

(at timecode 2m7s ... and 6m12s)

I know that the movement has to be done via the MoveEffect
in Flex ... but can I place this component on top of the flex
application, and how can I prevent this component from being
seen if the application resides centred in the browser?

The UIComponent should look something like THIS:

---
|___   |
||||   |
||   T   ||   |
||   H   ||   |
||   I||   |
||   S   ||   |
|| |_|   |
| |
---

Hope you could help me out,
masu
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Re: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-07 Thread Vishal Kapur

To respond to the recent activity on this thread:
Erik, the core functionality that I need really does need to be
comprehensive and fairly generic: so, given any 3rd party swf which I
don't have a priori knowledge of, determine which object is currently
underneath the mouse.  It needs to work for any movieclip or TextField
object.  It's proprietary so I can't really disclose why I need it.
You mention that implementing this would be process intensive: this is
ok to start.  The way I would like to tackle this problem is to get it
working functionally, and worry about performance later.

Karina, Jason, the approaches you are suggesting of looping through
all the movieclips and calling hitTest() on each one is exactly what
my first approach was (see my first email in this thread).  The
problem is that very often multiple movieclips will return
hitTest()==true for a given mouse position (clips at different depths,
clips obscuring others, etc).  That's what I meant by "2 conflicting
objects" in my first mail.  I'm trying to find an algorithm to resolve
conflicts.

There is another approach which Erik mentioned, which is to
define/override the onRollOver callback for every object that I care
about, and set some variable that keeps track of the last object that
invoked onRollOver.  I have tried this before, and I ditched it
because I couldn't find a way to get TextField objects to invoke an
onRollOver callback (or to otherwise respond to a 'roll over' event).
Any ideas on this?

Thanks,
Vishal



On 2/7/07, Jason Boyd <[EMAIL PROTECTED]> wrote:

I've been following this thread and am just curious -- everyone seems to be
assuming that looping through all clips and doing hitTest() is inefficient,
but presumably this is exactly what the Flash player is doing with every
mouse move. Is there some good reason to assume the Flash player is doing
this internally much more efficiently than the function exposed through AS
as hitTest()? Without a priori knowledge, I'd recommend trying this, and if
it doesnt turn out to noticeably slow anything, you're done.



On 2/7/07, Karina Steffens <[EMAIL PROTECTED]> wrote:
>
> Hi Vishal,
>
> I apologise ahead if I'm being dense here, but nobody seems to have
> mentioned the obvious solution:
> Looping through the mcs in your third party flash movie and checking for
> hit-test with the mouse position.
>
> var hit_array:Array = [];
> for (var i:String in target_mc){
>   var mc:MovieClip = target_mc[i];
>   if (!mc instanceof MovieClip){
>   //not a movie clip - ignore
> continue;
>   }
>   //Check for hit test
>   if (target_mc[i].hitTest(_root._xmouse, _root._ymouse, true)
> hit_array.push(target_mc);
>   }
> }
>
> At the end of it you have an array of all the movie clips that "scored" a
> hit test.
>
> This code is just off the top of my head, an thoroughly untested. Also
> Depending on the structure of your flash movie, you will probably want to
> delve deeper and test for a hit within each movie clip that you encounter.
> It's also not very efficient, especially if you have to do recursion, so I
> wouldn't recommend doing it too often. (don't use onMouseMove but rather
> an
> enterFrame event, an interval or some kind of once-off event - depending
> on
> your application).
>
> Alternatively, if you already know which objects should be tested, you can
> do this more efficiently by hard-coding them manually into an array and
> looping within the array to check for a hit test. Not pretty, but should
> work.
>
> And finally, something that occurred to me while writing this post, you
> could try temporarily switching off the _visible property of the
> overlapping
> clip just before checking for _droptarget - and then switching it on
> again.
> This might be the least processor-intensive way of doing this.
>
> Cheers,
> Karina
>
>
>
>
>
> > -Original Message-
> > From: Vishal Kapur [mailto:[EMAIL PROTECTED]
> > Sent: 07 February 2007 01:26
> > To: Flashcoders mailing list
> > Subject: Re: [Flashcoders] determining which object is
> > displayed at agivenpoint
> >
> > Ok, got it.  Thanks for the suggestion.  I tried this but it
> > doesn't work with the third-party flash movie I am looking
> > at.  They have an movie clip with _alpha set to 0 that covers
> > the stage at a depth higher than all other visible elements.
> > As a result _droptarget is always set to that object.  What I
> > need is something that takes into account visibility.
> >
> > Any other thoughts on this?
> >
> > -- Vishal
> >
> >
> > On 2/6/07, Mike Mountain <[EMAIL PROTECTED]> wrote:
> > >  What he's saying is that _droptarget will tell you exactly
> > what is at
> > > the top under the users mouse - but in order to use it you
> > have to use
> > > startDrag to fool it in to working. Maybe you could drag an
> > invisible
> > > clip around or something.
> > >
> > > M
> > >
> > > > -Original Message-
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of
> > > > Vishal Ka

Re: [Flashcoders] syntax highlighting

2007-02-07 Thread Daniel Grace
Jon Bradley wrote:
>
> On Feb 7, 2007, at 2:50 PM, Iv wrote:
>
>> For example in our field Adobe declaration of AS code html-formatting
>> standard is enougth for start support this standard by big number
>> of developers.
>
> Problem 1 is that the tool is re-writing the HTML content of the page,
> which I don't particularly like. It's a great thought, but Flash
> projects that take text input and parse and display it with a
> user-customizable color space are already out there.
>
> Problem 2) there are no standards. I don't like the Adobe highlighting
> standard. Friends of mine that are colorblind have their own issues to
> deal with when it comes to syntax highlighting.
Count me among the list, I am color-blind. My preferred method would be
something actually not Flash (sorry). I would like there to be standard
class names for various parts of code and let the end-user override the
stylesheet with user stylesheets. Then even if the default isn't
color-blind friendly all of us can change it ourselves. The problem with
that is that it needs to be an effective standard and people need to use it.

Daniel
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[Flashcoders] to get last browsed web page before current

2007-02-07 Thread mac
Hello,
Do you know how to get last browsed web page before current ? Is it 
possible to request it from web browser or it should be used any trick. Do 
you have any idea ?

best regards
Maciek

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Re: Re[2]: [Flashcoders] syntax highlighting

2007-02-07 Thread Jon Bradley


On Feb 7, 2007, at 2:50 PM, Iv wrote:


For example in our field Adobe declaration of AS code html-formatting
standard is enougth for start support this standard by big number
of developers.


Problem 1 is that the tool is re-writing the HTML content of the  
page, which I don't particularly like. It's a great thought, but  
Flash projects that take text input and parse and display it with a  
user-customizable color space are already out there.


Problem 2) there are no standards. I don't like the Adobe  
highlighting standard. Friends of mine that are colorblind have their  
own issues to deal with when it comes to syntax highlighting.


- jon



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Re: [Flashcoders] syntax highlighting

2007-02-07 Thread Jon Bradley


On Feb 7, 2007, at 2:17 PM, Jason Boyd wrote:

I think what I'm getting at is that to really be useful, it ought  
to scan

the document for  elements, then parse the text of these nodes,
applying styles (or adding classed  tags or whatever) to the  
words
based on a look-up of keywords, and syntax checking etc. This way,  
it truly
could be used on any page that uses  to show code, and could  
be easily
extended to allow users to specify which language to use (AS, Java,  
etc).
Would make a nifty extension for Mozilla-based browsers, for  
instance. If
you don't have all the skills to put together these pieces, would  
be a good

project for SourceForge or something.


Well, if you want to send the whole HTML page to Flash to have it  
syntax highlighted then sent back to html ... then maybe you could do  
that.


IV's tool works by re-write of a DIV layer that is properly named. It  
just snags the HTML source, parses it and outputs it back.  Simple  
string parsing actually.


It's a neat idea, as an experiment, but not for broad acceptance imho.

At that point, might as well just use Flash to display the syntax  
highlighting itself without using any overflow CSS tags for scrolling  
and stuff. But that already exists...


cheers,

jon


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Re[2]: [Flashcoders] syntax highlighting

2007-02-07 Thread Iv
Hello Jason,

I think a fiels standard of code html-formatting is needed.
In this case is it possible to do many tools used one standard.
In another case no one parser can't work properly.

For create standard and make it popular big members must use and
support it. I think it's possible and very simple.

For example in our field Adobe declaration of AS code html-formatting
standard is enougth for start support this standard by big number
of developers.


JB> I think what I'm getting at is that to really be useful, it ought to scan
JB> the document for  elements, then parse the text of these nodes,
JB> applying styles (or adding classed  tags or whatever) to the words
JB> based on a look-up of keywords, and syntax checking etc. This way, it truly
JB> could be used on any page that uses  to show code, and could be easily
JB> extended to allow users to specify which language to use (AS, Java, etc).
JB> Would make a nifty extension for Mozilla-based browsers, for instance. If
JB> you don't have all the skills to put together these pieces, would be a good
JB> project for SourceForge or something.

JB> I think if you are relying on programmers to pretty-up their code listings
JB> in HTML, you arent gonna see much use, and also if programmers wanted to go
JB> to the trouble of doing this, would not be any real extra effort to write
JB> the CSS.


-- 
Ivan Dembicki
__
[EMAIL PROTECTED] | http://www.artlebedev.ru | http://www.sharedfonts.com


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RE: [Flashcoders] adding   in html enabled text field

2007-02-07 Thread Keith Reinfeld
Doesn't it work to just: 
 
htmlString += " "; 

???

-Keith 
http://keithreinfeld.home.comcast.net
 


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matthew Ganz
Sent: Wednesday, February 07, 2007 1:41 PM
To: Flashcoders mailing list
Subject: [Flashcoders] adding   in html enabled text field

hi.

i didn't find a concrete solution in the archives so am asking here. i have
an html-enabled text field with a var reference. the var is a string that i
want to add  's to. has anyone figured out a solution to this?

any helpful tips are greatly appreciated. 

thank you. -- matt. 
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Re: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-07 Thread Jason Boyd

I've been following this thread and am just curious -- everyone seems to be
assuming that looping through all clips and doing hitTest() is inefficient,
but presumably this is exactly what the Flash player is doing with every
mouse move. Is there some good reason to assume the Flash player is doing
this internally much more efficiently than the function exposed through AS
as hitTest()? Without a priori knowledge, I'd recommend trying this, and if
it doesnt turn out to noticeably slow anything, you're done.



On 2/7/07, Karina Steffens <[EMAIL PROTECTED]> wrote:


Hi Vishal,

I apologise ahead if I'm being dense here, but nobody seems to have
mentioned the obvious solution:
Looping through the mcs in your third party flash movie and checking for
hit-test with the mouse position.

var hit_array:Array = [];
for (var i:String in target_mc){
  var mc:MovieClip = target_mc[i];
  if (!mc instanceof MovieClip){
  //not a movie clip - ignore
continue;
  }
  //Check for hit test
  if (target_mc[i].hitTest(_root._xmouse, _root._ymouse, true)
hit_array.push(target_mc);
  }
}

At the end of it you have an array of all the movie clips that "scored" a
hit test.

This code is just off the top of my head, an thoroughly untested. Also
Depending on the structure of your flash movie, you will probably want to
delve deeper and test for a hit within each movie clip that you encounter.
It's also not very efficient, especially if you have to do recursion, so I
wouldn't recommend doing it too often. (don't use onMouseMove but rather
an
enterFrame event, an interval or some kind of once-off event - depending
on
your application).

Alternatively, if you already know which objects should be tested, you can
do this more efficiently by hard-coding them manually into an array and
looping within the array to check for a hit test. Not pretty, but should
work.

And finally, something that occurred to me while writing this post, you
could try temporarily switching off the _visible property of the
overlapping
clip just before checking for _droptarget - and then switching it on
again.
This might be the least processor-intensive way of doing this.

Cheers,
Karina





> -Original Message-
> From: Vishal Kapur [mailto:[EMAIL PROTECTED]
> Sent: 07 February 2007 01:26
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] determining which object is
> displayed at agivenpoint
>
> Ok, got it.  Thanks for the suggestion.  I tried this but it
> doesn't work with the third-party flash movie I am looking
> at.  They have an movie clip with _alpha set to 0 that covers
> the stage at a depth higher than all other visible elements.
> As a result _droptarget is always set to that object.  What I
> need is something that takes into account visibility.
>
> Any other thoughts on this?
>
> -- Vishal
>
>
> On 2/6/07, Mike Mountain <[EMAIL PROTECTED]> wrote:
> >  What he's saying is that _droptarget will tell you exactly
> what is at
> > the top under the users mouse - but in order to use it you
> have to use
> > startDrag to fool it in to working. Maybe you could drag an
> invisible
> > clip around or something.
> >
> > M
> >
> > > -Original Message-
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of
> > > Vishal Kapur
> > > Sent: 06 February 2007 16:03
> > > To: Flashcoders mailing list
> > > Subject: Re: [Flashcoders] determining which object is
> displayed at
> > > a givenpoint
> > >
> > > I don't understand what you're suggesting.  The user is
> not dragging
> > > the movieclip.
> > >
> > > The idea is to write a function with a signature like:
> > > function getObjectAtPoint(xmouse:Number, ymouse:Number):Object
> >
> >
> > ECM Systems Ltd, Ellifoot Park, Burstwick, East Yorkshire HU12 9DZ
> > Tel: 01964 672000
> > Fax: 01964 671102
> > Registered in England no. 01646471
> > The information contained within this email expresses the
> views of the sender and not necessarily those of the company.
> It is private and confidential and may be legally privileged.
> It is intended solely for those authorised to receive it. If
> you are not the intended recipient you are hereby notified
> that any disclosure, copying, distribution or action taken in
> reliance on its contents is strictly prohibited and may be
> unlawful. If you have received this email in error, please
> telephone us immediately on 01964 672000 or email a reply to
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> responsibility for. Any attachments have been virus-checked
> before transmission; however, recipients are strongly advised
> to carry out their own virus checking as ECM Systems Ltd do
> not warrant that such attachments are virus-free. Please note
> that this email has been created in the knowledge that
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> advise that you understand and observe

[Flashcoders] adding   in html enabled text field

2007-02-07 Thread Matthew Ganz
hi.

i didn't find a concrete solution in the archives so am asking here. i have an 
html-enabled text field with a var reference. the var is a string that i want 
to add  's to. has anyone figured out a solution to this?

any helpful tips are greatly appreciated. 

thank you. -- matt.
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RE: [Flashcoders] Tab Problem

2007-02-07 Thread Hairy Dog Digital
Nice Steve! I'll keep this one in mind. My clients often rip up forms
(either that, or my designer does)!

 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks
| BLITZ
Sent: Wednesday, February 07, 2007 1:33 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Tab Problem

Increments are your friend.  :)

a = 0;
tf1.tabIndex = ++a;
tf2.tabIndex = ++a;
tf3.tabIndex = ++a;
btn4.tabIndex = ++a;
btn5.tabIndex = ++a;

If you had to reorder any of those tab orders all you have to do is cut and
paste them into their new position.  If you number your tabIndexes
specifically and you needed to move one, you would have to renumber any that
came after the one you moved.  Not fun, especially if you have a lot of
tabbable elements.

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Re: [Flashcoders] syntax highlighting

2007-02-07 Thread Jason Boyd

Hmm ok.

I think what I'm getting at is that to really be useful, it ought to scan
the document for  elements, then parse the text of these nodes,
applying styles (or adding classed  tags or whatever) to the words
based on a look-up of keywords, and syntax checking etc. This way, it truly
could be used on any page that uses  to show code, and could be easily
extended to allow users to specify which language to use (AS, Java, etc).
Would make a nifty extension for Mozilla-based browsers, for instance. If
you don't have all the skills to put together these pieces, would be a good
project for SourceForge or something.

I think if you are relying on programmers to pretty-up their code listings
in HTML, you arent gonna see much use, and also if programmers wanted to go
to the trouble of doing this, would not be any real extra effort to write
the CSS.
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Re: [Flashcoders] syntax highlighting

2007-02-07 Thread Michael Stuhr

Jason Boyd schrieb:

I get a blank page. I have scripting turned off by default (using NoScript
extension with Firefox).

When turning scripting on, my first question is: how are the classes
generated for actual code text on any old webpage? Does this apply to any
 block, or what? I guess in general, how is it implemented?
Programmers would generally want to know this; the page should explain.
___
no code block. look at the source. it's not really html if you ask me. at least it's not 
semantic :-)


@ iv:
would be nice - since we can use REAL css - if we could do such things as line-space and 
different fonts for the parts.


oh and put a font-size anywhere in there, would be good enough on the target 
page.
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RE: [Flashcoders] Tab Problem

2007-02-07 Thread Andrew Kirkpatrick
Vivek,
This is a limitation of the component focus Manager.   If you used
button components or non-component textfields the behavior you describe
wouldn't exist.
AWK

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Vivek Gaikwad
> Sent: Wednesday, February 07, 2007 7:48 AM
> To: flashcoders@chattyfig.figleaf.com
> Subject: [Flashcoders] Tab Problem
> 
> Hi all,
> 
>  
> 
> I was trying to figure out this:
> 
>  
> 
> I have 3 input boxes(component) and 2 buttons created by me on stage.
> 
> I have set the tabIndex for all the 5 controls using the 
> accessibility panel.
> 
>  
> 
> When I publish this, tab seems to stuck between the input 
> boxes, it doesn't come on the buttons.
> 
>  
> 
> Any solution?
> 
>  
> 
>  
> 
>  
> 
> Thanks & Regards
> 
> Vivek Gaikwad - Flash Accessibility Developer
> 
>  
> 
>  
> 
>  
> 
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Re: [Flashcoders] syntax highlighting

2007-02-07 Thread Michael Stuhr

Iv schrieb:

Hello Michael,

MS> i wonder how much code can be highlighted without getting slow.
MS> that is not meant to criticize your work, don't get me wrong.
- tons.
  only css changed on the fly. no more.


uhh, you got me wrong i think.


everybudy can get full project from his browser cache if needed.
no any server side scripts.


don't understand that part. can you explain a little bit ?

micha
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Re[2]: [Flashcoders] syntax highlighting

2007-02-07 Thread Iv
Hello Jason,

JB> how are the classes generated for actual code text on any old webpage?
JB> Does this apply to any  block, or what? I guess in general,
JB> how is it implemented?

- look at sourcecode of http://www.sharedfont.com/ei/ page.
1) empty named STYLE block needed
2) 2 links to JS files
3) swf file from bezier.ru domain
4) standard html formatting of AS code.
   it is simple to do some tool for this.

JB>  Programmers would generally want to know this; the page should
JB> explain.
- of course. I can explain it in russian, but my english is too bad
  for it. And this is not finished project. It's just demonstration of
  possibility. In result this project can be very different.

  

-- 
Ivan Dembicki
__
[EMAIL PROTECTED] | http://www.artlebedev.ru | http://www.sharedfonts.com


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Re: [Flashcoders] AS 3 and Sound

2007-02-07 Thread Jason Boyd

By which I mean of course, hehe.

Gmail sent an empty message for some reason.

On 2/7/07, Jason Boyd <[EMAIL PROTECTED]> wrote:




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Re[2]: [Flashcoders] syntax highlighting

2007-02-07 Thread Iv
Hello Michael,

MS> i wonder how much code can be highlighted without getting slow.
MS> that is not meant to criticize your work, don't get me wrong.
- tons.
  only css changed on the fly. no more.

everybudy can get full project from his browser cache if needed.
no any server side scripts.


-- 
Ivan Dembicki
__
[EMAIL PROTECTED] | http://www.artlebedev.ru | http://www.sharedfonts.com

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RE: [Flashcoders] finding out which fonts are embedded inaswfatruntime?

2007-02-07 Thread Steven Sacks | BLITZ
Mike, your signature needs an editor.  :)



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Re: [Flashcoders] syntax highlighting

2007-02-07 Thread Jason Boyd

I get a blank page. I have scripting turned off by default (using NoScript
extension with Firefox).

When turning scripting on, my first question is: how are the classes
generated for actual code text on any old webpage? Does this apply to any
 block, or what? I guess in general, how is it implemented?
Programmers would generally want to know this; the page should explain.
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RE: [Flashcoders] Tab Problem

2007-02-07 Thread Steven Sacks | BLITZ
Increments are your friend.  :)

a = 0;
tf1.tabIndex = ++a;
tf2.tabIndex = ++a;
tf3.tabIndex = ++a;
btn4.tabIndex = ++a;
btn5.tabIndex = ++a;

If you had to reorder any of those tab orders all you have to do is cut
and paste them into their new position.  If you number your tabIndexes
specifically and you needed to move one, you would have to renumber any
that came after the one you moved.  Not fun, especially if you have a
lot of tabbable elements.

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Re: [Flashcoders] syntax highlighting

2007-02-07 Thread Michael Stuhr

Iv schrieb:

Hello,

Almost every programmer sets his own code highlighting style and gets
used to it to the point, that any other highlighting style makes it
more difficult for him to read the code.

Users of programming-related sites would be pleased to have a
possibility to set their own personal code styles.

Evidently, setting the right style for every site you read through is
annoying. What if you could set the style once and make it somehow
propagated to the code listings on every site you visit?



wow, that's brialliant.

i wonder how much code can be highlighted without getting slow. that is not meant to 
criticize your work, don't get me wrong.



micha
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Re: [Flashcoders] AS 3 and Sound

2007-02-07 Thread Jason Boyd


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Re: [Flashcoders] AS 3 and Sound

2007-02-07 Thread James Marsden

Yeah, cool.

btw if you want one of these let me know... :p

http://www.futurlab.co.uk/tshirt.jpg

J



Jason Boyd wrote:

Well it appears this is the shortest way:

var chromaticNames = 
['a','aS','b','c','cS','d','dS','e','f','fS','g','gS'];

var loadedSounds:Array = new Array();
for (var oct=1; oct<6; oct++) {
 for (var n=0; nIt works, but is a bit clunky. And have to rename all sharp notes from 
a# to

aS and such. Ah well. Thanks for the solution!
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Re: [Flashcoders] AS 3 and Sound

2007-02-07 Thread James Marsden

You need to use:

import flash.utils.*;


var myClass:* = getDefinitionByName("com.blah.blash." + noteName + "_" + 
octave"); // or something very similar if that's not right...




Jason Boyd wrote:

WHew! Thanks, this relieves some worry. Now I have to figure out how
to dynamically name classes...

I could do:

var a1 = new a1();
var aSharp1 = new aSharp1();
var b1 = new b1();

...

But would be nice to keep same looping logic I've been using with an
array of note names and looking up the sound in the library as
noteName + octave. Any idea how to specify the name of a class
dynamically like this? Reading up on the new introspection API...

On 2/7/07, James Marsden <[EMAIL PROTECTED]> wrote:

Hey,

Try giving your library sound a Class linkage name such as 'MySound',
and instantiating with:

var mySound:Sound = new MySound();


// the Sound object will bind to the audio clip in the library, so you
should be able to do:

mySound.play();


We had the same issue today...

J


P.S. this is the same situation as with attachMovie - MovieClips are now
bound to the resulting Object returned by the Class...



Jason Boyd wrote:
> I didn't get any repsonses with my earlier post. Here's a shorter
> version.
>
> Is anyone using embedded event sounds in ActionScript 3?
>
> The published docs do not make clear how one is supposed to replace
> attachSound(), as they only give a Flex example, which in itself is
> screwy in that it requires a Sound subclass for each loaded sound.
> This does not bode well for my app that loads 4 chromatic octaves of
> notes with distinct Sound instances, calling attachSound() on each.
> It's preventing me from even attempting to migrate to AS 3...
>
> Any help or comments appreciated.
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Re: [Flashcoders] AS 3 and Sound

2007-02-07 Thread Jason Boyd

Well it appears this is the shortest way:

var chromaticNames = ['a','aS','b','c','cS','d','dS','e','f','fS','g','gS'];
var loadedSounds:Array = new Array();
for (var oct=1; oct<6; oct++) {
 for (var n=0; nhttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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[Flashcoders] Flash 9, XMLSocket.onClose

2007-02-07 Thread Daniel Grace
I am currently building a large-scale Flash application. I had been
testing with the v8.something plugin. During beta customers were
complaining about crashes and I've finally tracked it down.

I'm connecting to a custom message bus using an XMLSocket. When the
remote end closes the connection (when we have to restart the message
bus, as it's also beta quality) the Flash 8 plugin calls my onClose
handler. The flash 9 plugin however brings down the entire browser.
Backtraces have a call to EnforceLocalSecurity in common.

Has anyone seen this? Does anyone have a workaround or further question
to help me track this down? I haven't seen anything in the results of a
google query and I have confirmed this behavior in the latest Flash
plugin (at least for the Mac).

Thanks in advance, I'm a new subscriber but these archives have come in
handy several times when they came up in google queries. You guys seem
to be the  most intelligent group of flash developers in a single spot.

Daniel
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[Flashcoders] syntax highlighting

2007-02-07 Thread Iv
Hello,

Almost every programmer sets his own code highlighting style and gets
used to it to the point, that any other highlighting style makes it
more difficult for him to read the code.

Users of programming-related sites would be pleased to have a
possibility to set their own personal code styles.

Evidently, setting the right style for every site you read through is
annoying. What if you could set the style once and make it somehow
propagated to the code listings on every site you visit?

Here comes the solution:
(for now PC only)
- First visit http://www.bezier.ru/ei/.
  Make and save your highlighting settings there.
- Go to http://www.sharedfont.com/ei/
  and press the apply button.
  You should see your setting in effect.

The service use no server scripting and can be easily adjusted for any
programming language.

For this service to launch and spread, it must be appropriately hosted
by some well-known project or company domain.

I think, this should be interesting for Eclipse, DoxyGen etc.

Should you have anything to suggest concerning this project, please
drop me a private message.

Any thoughts and ideas are highly appreciated.

Thank you.

-- 
Ivan Dembicki
__
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Re: [Flashcoders] AS 3 and Sound

2007-02-07 Thread Jason Boyd

WHew! Thanks, this relieves some worry. Now I have to figure out how
to dynamically name classes...

I could do:

var a1 = new a1();
var aSharp1 = new aSharp1();
var b1 = new b1();

...

But would be nice to keep same looping logic I've been using with an
array of note names and looking up the sound in the library as
noteName + octave. Any idea how to specify the name of a class
dynamically like this? Reading up on the new introspection API...

On 2/7/07, James Marsden <[EMAIL PROTECTED]> wrote:

Hey,

Try giving your library sound a Class linkage name such as 'MySound',
and instantiating with:

var mySound:Sound = new MySound();


// the Sound object will bind to the audio clip in the library, so you
should be able to do:

mySound.play();


We had the same issue today...

J


P.S. this is the same situation as with attachMovie - MovieClips are now
bound to the resulting Object returned by the Class...



Jason Boyd wrote:
> I didn't get any repsonses with my earlier post. Here's a shorter
> version.
>
> Is anyone using embedded event sounds in ActionScript 3?
>
> The published docs do not make clear how one is supposed to replace
> attachSound(), as they only give a Flex example, which in itself is
> screwy in that it requires a Sound subclass for each loaded sound.
> This does not bode well for my app that loads 4 chromatic octaves of
> notes with distinct Sound instances, calling attachSound() on each.
> It's preventing me from even attempting to migrate to AS 3...
>
> Any help or comments appreciated.
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Re: [Flashcoders] AS 3 and Sound

2007-02-07 Thread James Marsden

Hey,

Try giving your library sound a Class linkage name such as 'MySound', 
and instantiating with:


var mySound:Sound = new MySound();


// the Sound object will bind to the audio clip in the library, so you 
should be able to do:


mySound.play();


We had the same issue today...

J


P.S. this is the same situation as with attachMovie - MovieClips are now 
bound to the resulting Object returned by the Class...




Jason Boyd wrote:
I didn't get any repsonses with my earlier post. Here's a shorter 
version.


Is anyone using embedded event sounds in ActionScript 3?

The published docs do not make clear how one is supposed to replace
attachSound(), as they only give a Flex example, which in itself is
screwy in that it requires a Sound subclass for each loaded sound.
This does not bode well for my app that loads 4 chromatic octaves of
notes with distinct Sound instances, calling attachSound() on each.
It's preventing me from even attempting to migrate to AS 3...

Any help or comments appreciated.
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[Flashcoders] RE: Seeking in a Progressively Downloaded FLV

2007-02-07 Thread Brian Weil
Jeff,

This can be done with some clever server-side code, a properly coded media
player and flv's with metadata injected. All the sources you need are here:
http://www.jeroenwijering.com/?item=Flash_Video_Player 
including a php implementation of the server-side script. Read his code for
that player and you will learn a lot.

If you don't use php you could do something similar in java, coldfusion(saw
a script smewhere) or .NET. Or use lightHTTPD as descibed here: 
http://blog.lighttpd.net/articles/2006/03/09/flv-streaming-with-lighttpd

For metadata injection there are a couple tools you can use:
http://www.buraks.com/flvmdi/
Or:
http://inlet-media.de/flvtool2

Also, read up on this for more background info:
http://www.flashcomguru.com/index.cfm/2005/11/2/Streaming-flv-video-via-PHP-
take-two

This should give you a good start.

Brian

> Message: 5
> Date: Wed, 07 Feb 2007 10:20:07 -0500
> From: Jeff Harrington <[EMAIL PROTECTED]>
> Subject: [Flashcoders] Seeking in a Progressively Downloaded FLV -
>   Return of
> To: Flashcoders mailing list 
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1
> 
> With Flash 8 am I correct in believing that if I add cue points to a FLV
> that I'll be able to seek within it even though it's being delivered via
> a regular web server?  How does that work?  Does the web server actually
> get a new request? 
> 
> Thanks,
> 
> Jeff Harrington
> [EMAIL PROTECTED]
> http://jeffharrington.org

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[Flashcoders] AS 3 and Sound

2007-02-07 Thread Jason Boyd

I didn't get any repsonses with my earlier post. Here's a shorter version.

Is anyone using embedded event sounds in ActionScript 3?

The published docs do not make clear how one is supposed to replace
attachSound(), as they only give a Flex example, which in itself is
screwy in that it requires a Sound subclass for each loaded sound.
This does not bode well for my app that loads 4 chromatic octaves of
notes with distinct Sound instances, calling attachSound() on each.
It's preventing me from even attempting to migrate to AS 3...

Any help or comments appreciated.
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Re: [Flashcoders] Seeking in a Progressively Downloaded FLV - Return of

2007-02-07 Thread Francis Chary

Yeah, for sure. Does it basically work the same way as Flash Comm Server?

On 2/7/07, Johannes Nel <[EMAIL PROTECTED]> wrote:


well. let me put it to you like this. flv is a continues format. red5
contains the libraries you need to analyze it. calling a servlet which
then
returns the data from that point.

On 2/7/07, Francis Chary <[EMAIL PROTECTED]> wrote:
>
> I have heard of a solution that someone implemented, using server-side
> code
> to serve the .flv file with different injected metadata, that did the
same
> basic job of allowing seek to any point... but I can't remember how it
was
> done or where I saw it. Does anyone else remember that?
>
> Francis
>
> On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:
> >
> > Thanks Johannes and Francis...  Yeah Johannes I'm tracking Red5 but
> > we're already deploying through Influxis a FMS solution.
> >
> > I was just shocked to find in some readings I was doing yesterday
about
> > cue points that seek worked - glad that my understanding that seeking
to
> > downloaded material worked but nothing new.  (Our app requires the
user
> > to be able to seek to authored cue points within a stream).
> >
> > Interesting that  MP3's can seek to arbitrary points without being
> > downloaded.
> >
> > Jeff
> >
> > Johannes Nel wrote:
> > > not in the way you are thinking. you can seek only to a point in a
> movie
> > > that has already been downloaded.
> > >
> > > have you looked at red5?
> > >
> > > On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:
> > >>
> > >> With Flash 8 am I correct in believing that if I add cue points to
a
> > FLV
> > >> that I'll be able to seek within it even though it's being
delivered
> > via
> > >> a regular web server?  How does that work?  Does the web server
> > actually
> > >> get a new request?
> > >>
> > >> Thanks,
> > >>
> > >> Jeff Harrington
> > >> [EMAIL PROTECTED]
> > >> http://jeffharrington.org
> > >>
> > >> ___
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> >
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Re: [Flashcoders] Seeking in a Progressively Downloaded FLV - Return of

2007-02-07 Thread Jeff Harrington
Yeah that was done with PHP rewriting flv's dynamically based on a user
request.  Was a bit unstable if I remember right.  At least I couldn't
get it to work.

Jeff

Francis Chary wrote:
> I have heard of a solution that someone implemented, using server-side
> code
> to serve the .flv file with different injected metadata, that did the
> same
> basic job of allowing seek to any point... but I can't remember how it
> was
> done or where I saw it. Does anyone else remember that?
>
> Francis
>
> On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:
>>
>> Thanks Johannes and Francis...  Yeah Johannes I'm tracking Red5 but
>> we're already deploying through Influxis a FMS solution.
>>
>> I was just shocked to find in some readings I was doing yesterday about
>> cue points that seek worked - glad that my understanding that seeking to
>> downloaded material worked but nothing new.  (Our app requires the user
>> to be able to seek to authored cue points within a stream).
>>
>> Interesting that  MP3's can seek to arbitrary points without being
>> downloaded.
>>
>> Jeff
>>
>> Johannes Nel wrote:
>> > not in the way you are thinking. you can seek only to a point in a
>> movie
>> > that has already been downloaded.
>> >
>> > have you looked at red5?
>> >
>> > On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:
>> >>
>> >> With Flash 8 am I correct in believing that if I add cue points to a
>> FLV
>> >> that I'll be able to seek within it even though it's being delivered
>> via
>> >> a regular web server?  How does that work?  Does the web server
>> actually
>> >> get a new request?
>> >>
>> >> Thanks,
>> >>
>> >> Jeff Harrington
>> >> [EMAIL PROTECTED]
>> >> http://jeffharrington.org
>> >>
>> >> ___
>> >> Flashcoders@chattyfig.figleaf.com
>> >> To change your subscription options or search the archive:
>> >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>> >>
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>> >
>> >
>> >
>>
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[Flashcoders] Need contractor - AS2 Developer

2007-02-07 Thread Chris Hill
We're looking for a contractor to handle some work on an existing site. 
We are looking for someone to do the AS2 programming, and has a good eye 
for design. You would be working with our internal team 
prototyping/implementing new functionality, and making revisions to the 
existing site.


The timeline is a bit rushed, but it is quality work for a quality client.
Telecommute is ok.
Please send your resume and rate to [EMAIL PROTECTED]

Thanks a lot
Chris Hill
Terralever.com
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Re: [Flashcoders] Seeking in a Progressively Downloaded FLV - Return of

2007-02-07 Thread Francis Chary

hey, so they do!

On 2/7/07, Michael Stuhr <[EMAIL PROTECTED]> wrote:


Francis Chary schrieb:
> I have heard of a solution that someone implemented, using server-side
code
> to serve the .flv file with different injected metadata, that did the
same
> basic job of allowing seek to any point... but I can't remember how it
was
> done or where I saw it. Does anyone else remember that?
>
doesn't google do this ?

micha
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Re: [Flashcoders] Seeking in a Progressively Downloaded FLV - Return of

2007-02-07 Thread Johannes Nel

well. let me put it to you like this. flv is a continues format. red5
contains the libraries you need to analyze it. calling a servlet which then
returns the data from that point.

On 2/7/07, Francis Chary <[EMAIL PROTECTED]> wrote:


I have heard of a solution that someone implemented, using server-side
code
to serve the .flv file with different injected metadata, that did the same
basic job of allowing seek to any point... but I can't remember how it was
done or where I saw it. Does anyone else remember that?

Francis

On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:
>
> Thanks Johannes and Francis...  Yeah Johannes I'm tracking Red5 but
> we're already deploying through Influxis a FMS solution.
>
> I was just shocked to find in some readings I was doing yesterday about
> cue points that seek worked - glad that my understanding that seeking to
> downloaded material worked but nothing new.  (Our app requires the user
> to be able to seek to authored cue points within a stream).
>
> Interesting that  MP3's can seek to arbitrary points without being
> downloaded.
>
> Jeff
>
> Johannes Nel wrote:
> > not in the way you are thinking. you can seek only to a point in a
movie
> > that has already been downloaded.
> >
> > have you looked at red5?
> >
> > On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:
> >>
> >> With Flash 8 am I correct in believing that if I add cue points to a
> FLV
> >> that I'll be able to seek within it even though it's being delivered
> via
> >> a regular web server?  How does that work?  Does the web server
> actually
> >> get a new request?
> >>
> >> Thanks,
> >>
> >> Jeff Harrington
> >> [EMAIL PROTECTED]
> >> http://jeffharrington.org
> >>
> >> ___
> >> Flashcoders@chattyfig.figleaf.com
> >> To change your subscription options or search the archive:
> >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>
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> >> Premier Authorized Adobe Consulting and Training
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> >> http://training.figleaf.com
> >>
> >
> >
> >
>
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Re: [Flashcoders] Asteroids sluggishness, optimization?

2007-02-07 Thread Paul V.
Hey Martin-Scott.
  Here is what I found.  (I played the game, and it seems like sometimes it
doesn't allow user control after the space ship comes on screen).  I am
programming a game aswell.  Safe EArth - more like a supped up version of
SpaceInvaders.  http://www.nextstepwebpages.com/games/saveEarth.swf
So I have been dealing with this stuff fresh.  It looks like maybe, and this
would my guess, it looks like there is either a problem with the reloading
on the either of the ships (player or saucer).  But more likely, and I
didn't spend too much time checking it out, but it seemed like maybe the hit
test on the saucer, triggered the lockup.  That might explain why it happens
sometimes and not other times.  Maybe you have some code being called after
that hit test and it wipes or somehow superseeds the controls code.  Like I
said on my machine it was fine until the suacer appeared, than everything
else worked fine, just the ship controls were dead.  So check those hit
tests, that's what I would do.  Hope this helps, check out my SpaceInvaders
if you have the time, it is still being worked on.

Best of luck,

Paul V.


- Original Message - 
From: "Martin Scott Goldberg" <[EMAIL PROTECTED]>
To: 
Sent: Monday, February 05, 2007 8:13 PM
Subject: [Flashcoders] Asteroids sluggishness, optimization?


> Heya guys, writing a repro of Asteroids and was getting an issue with
> frame rates.  The frustrating thing is that on my pc it works flawlessly,
> as well as a few other people I had play test it.  On others though
> they're saying its chugging or starts chugging when the saucer appears.
> Its been about 50/50 and is frustrating the hell out of me.  Especially
> when it doesn't seem to matter if its faster cpu systems or not.
>
> I've optimized as much as I can, cutting down on loops, having graphics
> done as runtime bitmap caching when possible, etc.  I'm hoping the people
> here have more suggestions.
>
> Here is the version so far:
> http://www.classicgaming.com/gamingmuseum/atariflash/asteroids-saucer.html
>
> 1 to start, up arrow to thrust, cntrl to fire, space for hyperspace.
>
>
> Marty
>
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Re: [Flashcoders] Seeking in a Progressively Downloaded FLV - Return of

2007-02-07 Thread Michael Stuhr

Francis Chary schrieb:

I have heard of a solution that someone implemented, using server-side code
to serve the .flv file with different injected metadata, that did the same
basic job of allowing seek to any point... but I can't remember how it was
done or where I saw it. Does anyone else remember that?


doesn't google do this ?

micha
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Re: [Flashcoders] Seeking in a Progressively Downloaded FLV - Return of

2007-02-07 Thread Francis Chary

I have heard of a solution that someone implemented, using server-side code
to serve the .flv file with different injected metadata, that did the same
basic job of allowing seek to any point... but I can't remember how it was
done or where I saw it. Does anyone else remember that?

Francis

On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:


Thanks Johannes and Francis...  Yeah Johannes I'm tracking Red5 but
we're already deploying through Influxis a FMS solution.

I was just shocked to find in some readings I was doing yesterday about
cue points that seek worked - glad that my understanding that seeking to
downloaded material worked but nothing new.  (Our app requires the user
to be able to seek to authored cue points within a stream).

Interesting that  MP3's can seek to arbitrary points without being
downloaded.

Jeff

Johannes Nel wrote:
> not in the way you are thinking. you can seek only to a point in a movie
> that has already been downloaded.
>
> have you looked at red5?
>
> On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:
>>
>> With Flash 8 am I correct in believing that if I add cue points to a
FLV
>> that I'll be able to seek within it even though it's being delivered
via
>> a regular web server?  How does that work?  Does the web server
actually
>> get a new request?
>>
>> Thanks,
>>
>> Jeff Harrington
>> [EMAIL PROTECTED]
>> http://jeffharrington.org
>>
>> ___
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>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
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>
>
>

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Re: [Flashcoders] Seeking in a Progressively Downloaded FLV - Return of

2007-02-07 Thread Jeff Harrington
Thanks Johannes and Francis...  Yeah Johannes I'm tracking Red5 but
we're already deploying through Influxis a FMS solution. 

I was just shocked to find in some readings I was doing yesterday about
cue points that seek worked - glad that my understanding that seeking to
downloaded material worked but nothing new.  (Our app requires the user
to be able to seek to authored cue points within a stream). 

Interesting that  MP3's can seek to arbitrary points without being
downloaded. 

Jeff

Johannes Nel wrote:
> not in the way you are thinking. you can seek only to a point in a movie
> that has already been downloaded.
>
> have you looked at red5?
>
> On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:
>>
>> With Flash 8 am I correct in believing that if I add cue points to a FLV
>> that I'll be able to seek within it even though it's being delivered via
>> a regular web server?  How does that work?  Does the web server actually
>> get a new request?
>>
>> Thanks,
>>
>> Jeff Harrington
>> [EMAIL PROTECTED]
>> http://jeffharrington.org
>>
>> ___
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>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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>
>
>

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Re: [Flashcoders] Tab Problem

2007-02-07 Thread Omar Fouad

u mean:
tf1.tabIndex=1;
tf2.tabIndex=2;
tf3.tabIndex=3;
btn4.tabIndex=4;
btn5.tabIndex=5;



On 2/7/07, Cay Garrido H. <[EMAIL PROTECTED]> wrote:


I haven't used the accesibility panel, I've always done it by code, and
it works just fine:

tf1.indexTab=1;
tf2.indexTab=2;
tf3.indexTab=3;
btn4.indexTab=4;
btn5.indexTab=5;

Vivek Gaikwad escribió:
> Hi all,
>
>
>
> I was trying to figure out this:
>
>
>
> I have 3 input boxes(component) and 2 buttons created by me on stage.
>
> I have set the tabIndex for all the 5 controls using the accessibility
> panel.
>
>
>
> When I publish this, tab seems to stuck between the input boxes, it
doesn't
> come on the buttons.
>
>
>
> Any solution?
>
>
>
>
>
>
>
> Thanks & Regards
>
> Vivek Gaikwad - Flash Accessibility Developer
>
>
>
>
>
>
>
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Re: [Flashcoders] Seeking in a Progressively Downloaded FLV - Return of

2007-02-07 Thread Johannes Nel

not in the way you are thinking. you can seek only to a point in a movie
that has already been downloaded.

have you looked at red5?

On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:


With Flash 8 am I correct in believing that if I add cue points to a FLV
that I'll be able to seek within it even though it's being delivered via
a regular web server?  How does that work?  Does the web server actually
get a new request?

Thanks,

Jeff Harrington
[EMAIL PROTECTED]
http://jeffharrington.org

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Re: [Flashcoders] Asteroids sluggishness, optimization?

2007-02-07 Thread Martin Jonasson

That really should give perfomance issues on anything.
I've found is that lines are alot slower to draw than fills, so much so 
that it's often a good idea to make fills of your lines when you need 
that extra boost.


But I suspect there's something more fundamentally wrong going on here. 
Exactly what is a bit hard to say without any code to look at.


I do most of my development with the fps set to max (120) and with a 
framerate counter in the scene, that way I can easily see when I do 
something that takes a big chunk of performance.


Martin Scott Goldberg skrev:

Heya guys, writing a repro of Asteroids and was getting an issue with
frame rates.  The frustrating thing is that on my pc it works flawlessly,
as well as a few other people I had play test it.  On others though
they're saying its chugging or starts chugging when the saucer appears.
Its been about 50/50 and is frustrating the hell out of me.  Especially
when it doesn't seem to matter if its faster cpu systems or not.

I've optimized as much as I can, cutting down on loops, having graphics
done as runtime bitmap caching when possible, etc.  I'm hoping the people
here have more suggestions.

Here is the version so far:
http://www.classicgaming.com/gamingmuseum/atariflash/asteroids-saucer.html

1 to start, up arrow to thrust, cntrl to fire, space for hyperspace.


Marty

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Re: [Flashcoders] Seeking in a Progressively Downloaded FLV - Return of

2007-02-07 Thread Francis Chary

You'll be able to seek to the cue points, yes, but the client will have to
actually download that point of the file first. They won't be able to start
watching from one of the cue points immediately.

The way progressive download works, it starts downloading at the start of
the file, and continues linearly until the whole file is downloaded. You can
only seek to cue points that have been downloaded.

Francis

On 2/7/07, Jeff Harrington <[EMAIL PROTECTED]> wrote:


With Flash 8 am I correct in believing that if I add cue points to a FLV
that I'll be able to seek within it even though it's being delivered via
a regular web server?  How does that work?  Does the web server actually
get a new request?

Thanks,

Jeff Harrington
[EMAIL PROTECTED]
http://jeffharrington.org

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Re: [Flashcoders] any How-To instructions to make a "Datechooser"-like calendar in FlashMX?

2007-02-07 Thread Michael Stuhr

BOYD SPEER schrieb:
I would like to create a drop-down calendar in Flash MX that would let a user choose a date range. 


Any suggestions as to how to start? General sort of date-finder algorythms?



MX ? those were the days :-)

don't you have a DRK (3 or 4) with this kind of cal ?


micha
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[Flashcoders] any How-To instructions to make a "Datechooser"-like calendar in FlashMX?

2007-02-07 Thread BOYD SPEER
I would like to create a drop-down calendar in Flash MX that would let a user 
choose a date range. 

Any suggestions as to how to start? General sort of date-finder algorythms?

Thanks,
-Boyd
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[Flashcoders] Seeking in a Progressively Downloaded FLV - Return of

2007-02-07 Thread Jeff Harrington
With Flash 8 am I correct in believing that if I add cue points to a FLV
that I'll be able to seek within it even though it's being delivered via
a regular web server?  How does that work?  Does the web server actually
get a new request? 

Thanks,

Jeff Harrington
[EMAIL PROTECTED]
http://jeffharrington.org

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[Flashcoders] dropdown box implementation

2007-02-07 Thread Hans Wichman

Hi list,

could anyone give me some pointers on how you would normally implement the
dropdown part in a dropdown box?
Would you reshuffle all components to make sure it's on top, or use a custom
depth manager to attach the dropdown on the fly to the highest level, or?
In addition how would this work in nested loaded movieclips?

Thanks in advance,
JC

ps note that I'm not actually going to, but I'm reviewing a very
unsuccesfull implementation which got me thinking...
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Re[2]: [Flashcoders] finding out which fonts are embedded in aswfatruntime?

2007-02-07 Thread Iv
Hello Zarate,

2005 Apr 22
http://chattyfig.figleaf.com/pipermail/flashcoders/2005-April/137682.html


-- 
Ivan Dembicki
__
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Re: [Flashcoders] finding out which fonts are embedded inaswfatruntime?

2007-02-07 Thread Ian Thomas

Has anything changed in AS3? Does anyone know?

Cheers,
 Ian

On 2/7/07, Danny Kodicek <[EMAIL PROTECTED]> wrote:


Very much agreed. We've reached the situation where we tried every single
variation on the shared font, and none of them did what we needed, so we've
had to embed the font information in every one of our movies. The key
feature that we lacked was the ability to create a new textfield using the
shared font in a clean and easy way. (The closest we got to it was to embed
a shared movieclip that included a textfield with the font embedded;
unfortunately even this didn't work because of the lag in loading these
movies). Also, the ability to use a font from a movie loaded with
attachMovie in the parent movie.

Danny

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RE: [Flashcoders] finding out which fonts are embeddedinaswfatruntime?

2007-02-07 Thread Mike Mountain
I'll add my name to that list - but does AS3 improve things any? Not
really played with embedding fonts in AS3 - surely we may be able to do
some bytecode trickery like those talented chaps are doing with sound?

M

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Danny Kodicek
> Sent: 07 February 2007 14:41
> To: 'Flashcoders mailing list'
> Subject: RE: [Flashcoders] finding out which fonts are 
> embeddedinaswfatruntime?
> 
>  > Hi,
> > 
> > I actually don't know how to do it, but i just wanted to say that i 
> > think is time for Adobe to improve A LOT everything related 
> to shared 
> > fonts.
> 
> Very much agreed. We've reached the situation where we tried 
> every single variation on the shared font, and none of them 
> did what we needed, so we've had to embed the font 
> information in every one of our movies. The key feature that 
> we lacked was the ability to create a new textfield using the 
> shared font in a clean and easy way. (The closest we got to 
> it was to embed a shared movieclip that included a textfield 
> with the font embedded; unfortunately even this didn't work 
> because of the lag in loading these movies). Also, the 
> ability to use a font from a movie loaded with attachMovie in 
> the parent movie.
> 
> Danny


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The information contained within this email expresses the views of the sender 
and not necessarily those of the company. 
It is private and confidential and may be legally privileged. It is intended 
solely for those authorised to receive it. If you are 
not the intended recipient you are hereby notified that any disclosure, 
copying, distribution or action taken in reliance on its 
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your system. This email may contain links to 
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accept no responsibility for. Any 
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are strongly advised to carry out their own 
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RE: [Flashcoders] finding out which fonts are embedded inaswfatruntime?

2007-02-07 Thread Danny Kodicek
 > Hi,
> 
> I actually don't know how to do it, but i just wanted to say 
> that i think is time for Adobe to improve A LOT everything 
> related to shared fonts.

Very much agreed. We've reached the situation where we tried every single
variation on the shared font, and none of them did what we needed, so we've
had to embed the font information in every one of our movies. The key
feature that we lacked was the ability to create a new textfield using the
shared font in a clean and easy way. (The closest we got to it was to embed
a shared movieclip that included a textfield with the font embedded;
unfortunately even this didn't work because of the lag in loading these
movies). Also, the ability to use a font from a movie loaded with
attachMovie in the parent movie.

Danny



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Re: [Flashcoders] Re: Pretty impressive Flash website

2007-02-07 Thread Ron Wheeler

Neat stuff.
They are also in Europe so you do not have to move to New York

Michael Ypes wrote:

Absolutely...

This site was built by FI (http://www.fantasy-interactive.com) and they are
a very cool company who do absolutely great work. If I lived in America I
would definitely want to work for them :)

The case study (http://www.fantasy-interactive.com/#roadrunner_2) says it
was developed in 2006 but that is for version 2. The first one came out a
few years ago in 2003 and won fwa site of the day/month and year. Now thats
impressive.

Lovely bit of work

Cheers

Michael Ypes

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Re[2]: [Flashcoders] finding out which fonts are embedded in aswfatruntime?

2007-02-07 Thread Iv
Hello Zarate,

AS1-AS2 http://www.sharedfonts.com
in AS3 it's built in future.

Z> My feature list would be:

Z> - Clean, easy, official way to create a swf with one/various fonts.
Z> - Being able to load at run-time that swf and easily apply those fonts
Z> to any TextField.
Z> - Being able to query the swf to get information about the font,
Z> embedded glyphs, etc.

-- 
Ivan Dembicki
__
[EMAIL PROTECTED] | http://www.artlebedev.ru | http://www.sharedfonts.com

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Re: [Flashcoders] finding out which fonts are embedded in aswfatruntime?

2007-02-07 Thread Zárate

Hi,

I actually don't know how to do it, but i just wanted to say that i
think is time for Adobe to improve A LOT everything related to shared
fonts.

My feature list would be:

- Clean, easy, official way to create a swf with one/various fonts.
- Being able to load at run-time that swf and easily apply those fonts
to any TextField.
- Being able to query the swf to get information about the font,
embedded glyphs, etc.

I actually asked for it in the player 10 whislist, but maybe we could
expend some time defining what we need (as Colin Moock did when he was
asking for MovieClipLoader) and spreading through blogs and forums so
Adobe folks can actually hear it.

I'll try to do it myself and post it here. I guess a lot of people
might be interested.

Cheers,

Juan

On 2/7/07, Ian Thomas <[EMAIL PROTECTED]> wrote:

Mike,
   You might be able to do it using a server-side script. Swftools
(http://www.swftools.org/) might have something, or swfmill might give
you back something useful.

   Can't think of anything runtime/clientside, tho', other than
Danny's hack for the characters.

Ian

On 2/7/07, Mike Mountain <[EMAIL PROTECTED]> wrote:
>
> > why can't you use the size report that you can generate on
> > publish??? it shows all the fonts in-use in your movie.
>
> The key words are "at runtime" - imagine some of these are third party
> swfs.
>
>
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--
Juan Delgado - Zárate
http://zarate.tv
http://dandolachapa.com
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Re: [Flashcoders] Tab Problem

2007-02-07 Thread Cay Garrido H.
I haven't used the accesibility panel, I've always done it by code, and 
it works just fine:


tf1.indexTab=1;
tf2.indexTab=2;
tf3.indexTab=3;
btn4.indexTab=4;
btn5.indexTab=5;

Vivek Gaikwad escribió:

Hi all,

 


I was trying to figure out this:

 


I have 3 input boxes(component) and 2 buttons created by me on stage.

I have set the tabIndex for all the 5 controls using the accessibility
panel.

 


When I publish this, tab seems to stuck between the input boxes, it doesn't
come on the buttons.

 


Any solution?

 

 

 


Thanks & Regards

Vivek Gaikwad - Flash Accessibility Developer

 

 

 


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