Re: [Audyssey] beta of mysteries of the ancients
Hi Jason, While it is true mono isn't as feature filled as the Microsoft .NET Framework I wouldn't discount it as a viable development platform either. The current mono build/releases is similar to .NET 2.0 which is good enough for my purposes. I've already built and ran some test builds on Ubuntu Linux 8.10 using SDL and the latest mono releases and everything appears to be working fine. Although, I won't know if everything works properly until the port is complete. As far as converting the Genesis 3D engine to C++ that isn't going to happen in this life time. I have already put a year into writing the engine in C-Sharp, and for the most part it is stable and runs great. I am not going to rewrite the entire engine from scratch. That is way too much work. Besides there are some things I definitely do not like about C++. For example, the way C++ handles object serialization verses C-Sharp. In C-Sharp if you want to serialize a load of game objects and write them out to a file it is rather easy to do. In C++ doing so is rather lengthy and a total pain in the rear to boot. Another reason why I decided not to use C++ is you have to create a native build for every platform you will be using. Since I currently do not own a Mac myself I can't exactly compile a version for Mac OS myself. With a .NET or Mono project you can build it on any operating system and run it on another OS assuming it meets the dependancies and specs. Since I do have a Ubuntu 8.x desktop here, and I know Mac OS 10.5 uses compatible SDL and Mono libraries, chanses are good if it runs on my Linux desktop it will run on Mac OS with little to no changes. Smile. Jason Allen wrote: Careful Tom. Mono is open source and doesn't support everything that .NET does. It's probably fine for small projects, but you're probably better off writing everything in C++ if you're going cross platform. The majority of open source software is great, but I would hate to depend on them to complete a project as large as a game engine. Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Adon
I have a sound pack for Nethack which helps make it very accessible. If you can send me a link I'll put it somewhere. There is also a version of it for the PM, and I've modified the ascii values so that walls and flooring look like they might on a map. This could also be used on a PC with a braille display--just get the PC version, hook up the display, load the braille map file in place of the default.nh file and there you go--accessible net hack. The sounds help a lot too. Just never ever ever use wizard debug mode--it'll ruin the game forever. - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent: Thursday, January 15, 2009 5:47 AM Subject: [Audyssey] Adon Hi. Well I'm trying out Adom. I must admit my ability to see coloured text is helping, but actually imho it's got some of the nicest roguelike features ever, in particular the examine command which gives you a curser you can wander around the screen with and look at objects around your character. The only thing that makes things quite difficult for me, and would make things a regular pest for access without use of the screen is that everything and everyone in the game moves around each time your character does, and there is absolutely no way of tracking them without using your look command to wander the hole screen. I haven't for example found been able to find the village elder at all, and only once have I found the sherrif. It would be really useful if a basic coordinate system could be added which would alert you of the relative coordinates of objects around you, specifically monsters, items, doors and stairways, also a coordinates system for when using the look command. Just my thoughts. I might well contact the dev on this, sinse compared to my nethack experience adom is incredibly accessible. Beware the Grue! DArk. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] For all who have or have played the Nintendo Wii...
I've been off here for a while so knowing this is an older post, I wanted to give you my thoughts on the Wii. Having played my sister's Wii and my dad's, I got hooked, especially on baseball and boxing, so I bought one. Starting the Wii is simple enough, if you have the patience. There are seven buttons, four on top, three on the bottom, and whenever you point at a button, the Wiimote vibrates. The game button is in the upper left corner, so find that button and push a. That loads the game cd--no matter which one's in. Then, since each procedure for getting each game is different, you'll need some sighted assistance on getting it to work. For sports, you basically press A until you hear two tunes--the second in a slightly higher key than the first--almost like a fanfare. Then you press a and b together and then select games. Baseball, if I remember right, (I've only had the thing for three days now so I'm not sure,) is the second game down on the left, and I think that bowling is below that. I think exploring the WII and learning where things are at can be almost as fun as actually playing the game, and it spreads your enjoyment of the games out a bit if you have the patience for that kind of thing. Anyway, baseball is totally accessibleonce you start. I've scored multiples of home runs and struck out the computer player. Sighted folks are a bit harder to play against because they learn to predict how and when you swing. Bowling? I have gotten four strikes in a row in that game, and if you hit A it switches ball curving on and off. Tennis is my favorite. My sighted brother in law plays me often and I whip him often as not. Boxing can wear you out fast, but again it is accessible. I played my brother in law once on that game, and beat him even though he's a blackbelt at taiquando--haha! Party games 1 has some good games too. I especially like Shuffleboard, and though it helps if you can get a sighted player to help line up the shots, it's not necessary to win, especially against the computer. Ski ball and hoop shoot are fun too, but not as accessible as you just have to play by trial and error until you find the right places to throw and shoot. A game I won't recommend is neighborhood games, as I haven't found one yet that was playable. I wish I'd have bought the musical rhythm game instead, but my kids like the neighborhood one so I don't feel too bad about getting it. Ken Downey - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 10, 2008 1:13 AM Subject: [Audyssey] For all who have or have played the Nintendo Wii... Hi all, This is my attempt to start what will hopefully be an informative thread for those who, like me, are considering adding the Nintendo Wii to their collection of Mainstream game consoles. While I do understand that many of the features of the Wii are not likely to be accessible to us, internet, online play, that sort of thing, I am wondering if loading the console and playing the games might not be accessible enough for us. I've heard a few different theories on this. Some say it is and some say not. So I'm curious. There have been a lot of games for the WII, even setting aside the Virtual Console and the fact that Game Cube games are playable on it, that really intrigued me, so I'm wondering if it'd be worth saving money for. I suppose what I really ought to do is go to my local electronics or Best Buy store, someplace like that, and try one of those in-store demos and see for myself. And if I can talk one of my folks or a friend into taking me I may do just that. And then of course there've been the occasional news stories, usually on the Today Show, that seem to suggest that playing the Wii has actually proven benefitial to some people's health due to the fact that it actually gets them up and moving. And I have to say that really sounds like a lot of fun. I'm actually considering playing sports games because of the Wii, where before I could have cared less. So I'm wondering if there are any folks on here who own or have had a chance to play a Wii and what their thoughts are on the matter. As I said I understand that a lot of its features may be inaccessible to many of us but beyond that I'm still curious. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You
Re: [Audyssey] For all who have or have played the Nintendo Wii...
You can get a wii bundle at Toys r us for $349 that comes with two wiimotes and nunchucks as well as two game cds. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 10, 2008 4:24 AM Subject: Re: [Audyssey] For all who have or have played the Nintendo Wii... I've also heard that the Wiimote makes things easier because if there's a game in the console it actually plays a bit of music from said game when the Wii is on the disk channel, so you know where you are. The only thing that holds me back is the price, but it still sounds like it would be well worth it. - Original Message - From: Claudio claudio.z...@bluewin.ch To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, December 10, 2008 1:53 AM Subject: Re: [Audyssey] For all who have or have played the Nintendo Wii... Hello Bryan! I've played on a wii, and I'm really excited! The tennis game seems very accessible - I've beaten the computer. Also boling is funny to. I really recommend to buy a such console. And It's very nice that you don't need a kable for the controler, you just can take it and play. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] For all who have or have played the Nintendo Wii...
I've never found that one quite so easy, but then I haven't played the computer, which seems to have a very limited intelligence. - Original Message - From: Ryan Chou rc4896...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 12, 2008 8:54 PM Subject: Re: [Audyssey] For all who have or have played the Nintendo Wii... boxing is also very easy here is how easy I find it fight! punch, punch, punch, thud, 1 2 3 4 5 6 7 8 9 10, knockout! one other game I didn't think of trying until about a month ago was tennis it's also playable if you time your swings and listen to the ball when it bounces On 12/10/08, Bryan Peterson b-peter...@hotmail.com wrote: But the PS3's price is enough to make me cringe. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 10, 2008 3:36 AM Subject: Re: [Audyssey] For all who have or have played the Nintendo Wii... The PS3 also plays music before you start a game so you know what said game is. On Dec 10, 2008, at 4:24 AM, Bryan Peterson wrote: I've also heard that the Wiimote makes things easier because if there's a game in the console it actually plays a bit of music from said game when the Wii is on the disk channel, so you know where you are. The only thing that holds me back is the price, but it still sounds like it would be well worth it. - Original Message - From: Claudio claudio.z...@bluewin.ch To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, December 10, 2008 1:53 AM Subject: Re: [Audyssey] For all who have or have played the Nintendo Wii... Hello Bryan! I've played on a wii, and I'm really excited! The tennis game seems very accessible - I've beaten the computer. Also boling is funny to. I really recommend to buy a such console. And It's very nice that you don't need a kable for the controler, you just can take it and play. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Adon
Hi Ken. Unfortunately I've not got a braille display at all, but the sound pack sounds very helpful indeed. Could you please upload it to sendspace or similar? Btw, do I need the nhaccess1 file? I remember when I tried nethack before I had to do some random copying and pasting of values from the dos to windows version sinse the nhaccess file wasn't included with the windows package. Any advice would be appreciated. Beware the Grue! Dark. - Original Message - From: Ken kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 8:28 AM Subject: Re: [Audyssey] Adon I have a sound pack for Nethack which helps make it very accessible. If you can send me a link I'll put it somewhere. There is also a version of it for the PM, and I've modified the ascii values so that walls and flooring look like they might on a map. This could also be used on a PC with a braille display--just get the PC version, hook up the display, load the braille map file in place of the default.nh file and there you go--accessible net hack. The sounds help a lot too. Just never ever ever use wizard debug mode--it'll ruin the game forever. - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent: Thursday, January 15, 2009 5:47 AM Subject: [Audyssey] Adon Hi. Well I'm trying out Adom. I must admit my ability to see coloured text is helping, but actually imho it's got some of the nicest roguelike features ever, in particular the examine command which gives you a curser you can wander around the screen with and look at objects around your character. The only thing that makes things quite difficult for me, and would make things a regular pest for access without use of the screen is that everything and everyone in the game moves around each time your character does, and there is absolutely no way of tracking them without using your look command to wander the hole screen. I haven't for example found been able to find the village elder at all, and only once have I found the sherrif. It would be really useful if a basic coordinate system could be added which would alert you of the relative coordinates of objects around you, specifically monsters, items, doors and stairways, also a coordinates system for when using the look command. Just my thoughts. I might well contact the dev on this, sinse compared to my nethack experience adom is incredibly accessible. Beware the Grue! DArk. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sleuth: Shades of Mystery a detective game
my type of game will take a look at this. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 7:25 AM Subject: [Audyssey] Sleuth: Shades of Mystery a detective game Hey all, Just found this interesting detective game which seems to take a lot of skill in solving cases. I just found it. I'm going to bed now but figured I'd send the information along so that everyone can try it out. I'll sign up tomorrow; I was just reading up on it for now. http://www.playsleuth.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Adon
What is this game? and where can i fond it Dark? and what about soundpack... please write something more if you can. Greets. 2009/1/19, dark d...@xgam.org: Hi Ken. Unfortunately I've not got a braille display at all, but the sound pack sounds very helpful indeed. Could you please upload it to sendspace or similar? Btw, do I need the nhaccess1 file? I remember when I tried nethack before I had to do some random copying and pasting of values from the dos to windows version sinse the nhaccess file wasn't included with the windows package. Any advice would be appreciated. Beware the Grue! Dark. - Original Message - From: Ken kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 8:28 AM Subject: Re: [Audyssey] Adon I have a sound pack for Nethack which helps make it very accessible. If you can send me a link I'll put it somewhere. There is also a version of it for the PM, and I've modified the ascii values so that walls and flooring look like they might on a map. This could also be used on a PC with a braille display--just get the PC version, hook up the display, load the braille map file in place of the default.nh file and there you go--accessible net hack. The sounds help a lot too. Just never ever ever use wizard debug mode--it'll ruin the game forever. - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent: Thursday, January 15, 2009 5:47 AM Subject: [Audyssey] Adon Hi. Well I'm trying out Adom. I must admit my ability to see coloured text is helping, but actually imho it's got some of the nicest roguelike features ever, in particular the examine command which gives you a curser you can wander around the screen with and look at objects around your character. The only thing that makes things quite difficult for me, and would make things a regular pest for access without use of the screen is that everything and everyone in the game moves around each time your character does, and there is absolutely no way of tracking them without using your look command to wander the hole screen. I haven't for example found been able to find the village elder at all, and only once have I found the sherrif. It would be really useful if a basic coordinate system could be added which would alert you of the relative coordinates of objects around you, specifically monsters, items, doors and stairways, also a coordinates system for when using the look command. Just my thoughts. I might well contact the dev on this, sinse compared to my nethack experience adom is incredibly accessible. Beware the Grue! DArk. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] For all who have or have played the Nintendo Wii...
I haven't ever even looked at a Wii, but might just check it out after listening to this conversation. It connects to an existing TV, doesn't it? My apartment's pretty crowded, so space is at a premium. Thanks, Terrence -- From: Ken kenwdow...@neo.rr.com Sent: Sunday, January 18, 2009 11:56 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] For all who have or have played the Nintendo Wii... I've never found that one quite so easy, but then I haven't played the computer, which seems to have a very limited intelligence. - Original Message - From: Ryan Chou rc4896...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 12, 2008 8:54 PM Subject: Re: [Audyssey] For all who have or have played the Nintendo Wii... boxing is also very easy here is how easy I find it fight! punch, punch, punch, thud, 1 2 3 4 5 6 7 8 9 10, knockout! one other game I didn't think of trying until about a month ago was tennis it's also playable if you time your swings and listen to the ball when it bounces On 12/10/08, Bryan Peterson b-peter...@hotmail.com wrote: But the PS3's price is enough to make me cringe. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 10, 2008 3:36 AM Subject: Re: [Audyssey] For all who have or have played the Nintendo Wii... The PS3 also plays music before you start a game so you know what said game is. On Dec 10, 2008, at 4:24 AM, Bryan Peterson wrote: I've also heard that the Wiimote makes things easier because if there's a game in the console it actually plays a bit of music from said game when the Wii is on the disk channel, so you know where you are. The only thing that holds me back is the price, but it still sounds like it would be well worth it. - Original Message - From: Claudio claudio.z...@bluewin.ch To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, December 10, 2008 1:53 AM Subject: Re: [Audyssey] For all who have or have played the Nintendo Wii... Hello Bryan! I've played on a wii, and I'm really excited! The tennis game seems very accessible - I've beaten the computer. Also boling is funny to. I really recommend to buy a such console. And It's very nice that you don't need a kable for the controler, you just can take it and play. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] Adon
Wow! I'd be interested in the sound pack links for Adom; I have played Nethack on my Linux box, squinting; it'd be great to have a setup like you're talking about. Thanks, Terrence -- From: Ken kenwdow...@neo.rr.com Sent: Sunday, January 18, 2009 11:28 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Adon I have a sound pack for Nethack which helps make it very accessible. If you can send me a link I'll put it somewhere. There is also a version of it for the PM, and I've modified the ascii values so that walls and flooring look like they might on a map. This could also be used on a PC with a braille display--just get the PC version, hook up the display, load the braille map file in place of the default.nh file and there you go--accessible net hack. The sounds help a lot too. Just never ever ever use wizard debug mode--it'll ruin the game forever. - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent: Thursday, January 15, 2009 5:47 AM Subject: [Audyssey] Adon Hi. Well I'm trying out Adom. I must admit my ability to see coloured text is helping, but actually imho it's got some of the nicest roguelike features ever, in particular the examine command which gives you a curser you can wander around the screen with and look at objects around your character. The only thing that makes things quite difficult for me, and would make things a regular pest for access without use of the screen is that everything and everyone in the game moves around each time your character does, and there is absolutely no way of tracking them without using your look command to wander the hole screen. I haven't for example found been able to find the village elder at all, and only once have I found the sherrif. It would be really useful if a basic coordinate system could be added which would alert you of the relative coordinates of objects around you, specifically monsters, items, doors and stairways, also a coordinates system for when using the look command. Just my thoughts. I might well contact the dev on this, sinse compared to my nethack experience adom is incredibly accessible. Beware the Grue! DArk. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
OhI realize that. All I was saying was that the only reason I even bother with Eloquence for my screen reader is because of its response time. I've already experienced the way it sounds in some of Jim's games. It sort of fits there but it would be horribly out of place in a game like MOTA. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 18, 2009 10:40 PM Subject: Re: [Audyssey] Cross Platform Speech Support Hi Bryan, Yeah. however, the thing to keep in mind since these are wav files, not the TTS voice itself, the voices aren't going to be more responsive, faster, etc no matter what voice is being used. If someone picks Eloquence for the game, because it is more responsive, that is a misnomer. It won't be any more responsive, fluid, etc than any other voice because how well the game loads and plays the voice messages will depend heavily on your CPU. Bryan Peterson wrote: I totally agree. The only reason I use Eloquence in my screen reader at all is because of its admittedly fast response time. But as far as I'm concerned no Eloquence voice belongs in a game like MOTA. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] For all who have or have played the Nintendo Wii...
Actually my folks got themselves a Wii for CHristmas and so I've had lots of chances to lay it. I've only played three of the sports games, Baseball, Boxing and Bowling. Didn't do too hot on Baseball but I managed to beat my dad in Boxing once and I tend to whip my parents in Bowling on a regular basis. Granted my dad did beat me once when we played on Saturday. The only other Wii game I play with any frequency is the Wii Fit package, which is a lot of fun. - Original Message - From: Ken kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 1:53 AM Subject: Re: [Audyssey] For all who have or have played the Nintendo Wii... I've been off here for a while so knowing this is an older post, I wanted to give you my thoughts on the Wii. Having played my sister's Wii and my dad's, I got hooked, especially on baseball and boxing, so I bought one. Starting the Wii is simple enough, if you have the patience. There are seven buttons, four on top, three on the bottom, and whenever you point at a button, the Wiimote vibrates. The game button is in the upper left corner, so find that button and push a. That loads the game cd--no matter which one's in. Then, since each procedure for getting each game is different, you'll need some sighted assistance on getting it to work. For sports, you basically press A until you hear two tunes--the second in a slightly higher key than the first--almost like a fanfare. Then you press a and b together and then select games. Baseball, if I remember right, (I've only had the thing for three days now so I'm not sure,) is the second game down on the left, and I think that bowling is below that. I think exploring the WII and learning where things are at can be almost as fun as actually playing the game, and it spreads your enjoyment of the games out a bit if you have the patience for that kind of thing. Anyway, baseball is totally accessibleonce you start. I've scored multiples of home runs and struck out the computer player. Sighted folks are a bit harder to play against because they learn to predict how and when you swing. Bowling? I have gotten four strikes in a row in that game, and if you hit A it switches ball curving on and off. Tennis is my favorite. My sighted brother in law plays me often and I whip him often as not. Boxing can wear you out fast, but again it is accessible. I played my brother in law once on that game, and beat him even though he's a blackbelt at taiquando--haha! Party games 1 has some good games too. I especially like Shuffleboard, and though it helps if you can get a sighted player to help line up the shots, it's not necessary to win, especially against the computer. Ski ball and hoop shoot are fun too, but not as accessible as you just have to play by trial and error until you find the right places to throw and shoot. A game I won't recommend is neighborhood games, as I haven't found one yet that was playable. I wish I'd have bought the musical rhythm game instead, but my kids like the neighborhood one so I don't feel too bad about getting it. Ken Downey - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 10, 2008 1:13 AM Subject: [Audyssey] For all who have or have played the Nintendo Wii... Hi all, This is my attempt to start what will hopefully be an informative thread for those who, like me, are considering adding the Nintendo Wii to their collection of Mainstream game consoles. While I do understand that many of the features of the Wii are not likely to be accessible to us, internet, online play, that sort of thing, I am wondering if loading the console and playing the games might not be accessible enough for us. I've heard a few different theories on this. Some say it is and some say not. So I'm curious. There have been a lot of games for the WII, even setting aside the Virtual Console and the fact that Game Cube games are playable on it, that really intrigued me, so I'm wondering if it'd be worth saving money for. I suppose what I really ought to do is go to my local electronics or Best Buy store, someplace like that, and try one of those in-store demos and see for myself. And if I can talk one of my folks or a friend into taking me I may do just that. And then of course there've been the occasional news stories, usually on the Today Show, that seem to suggest that playing the Wii has actually proven benefitial to some people's health due to the fact that it actually gets them up and moving. And I have to say that really sounds like a lot of fun. I'm actually considering playing sports games because of the Wii, where before I could have cared less. So I'm wondering if there are any folks on here who own or have had a chance to play a Wii and what their thoughts are on the matter. As I said I understand that a lot of its
Re: [Audyssey] Cross Platform Speech Support
Hi Thomas, Angela's nationality doesn't determine her accent. She could have spent a long time vacationing or in school in another country thus gain a different accent. I think I hear a slight Swedish accent in the Heather voice for example. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 12:00 AM Subject: Re: [Audyssey] Cross Platform Speech Support Hi Ron and all, Over the passed few weeks I have been working on a few short stories containing Angela Carter's adventures so I have a pretty good idea who she is now. Here is her bio based on those stories. Age: 32 Height: 5 FT. 6 IN. Body: Athletic Eyes: Blue Hair: Brown Nationality: American Home: New Haven Ct. Employment: Yale University Job: Professor of Archeology Hobbies: Reading, swimming, treasure hunting, fencing, other out door sports/activities. Ron Schamerhorn wrote: Hey I'd have to throw in my two cents for a female voice. However I guess we'd have to figure what Angela's nationality is? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.176 / Virus Database: 270.10.9/1900 - Release Date: 1/18/2009 12:11 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
That was Karen in the original trailer? Oh Aha. :-D-D I didn't like her very much either then... But well, the voice used doesn't matter that much to me after all. Just keep up the good work and do whatever you feel is best for the game (it's you who's creating it and who is so familiar with the Tomb Raider series and so many other mainstream games, and who knows how to code things best, what accessibility solutions to invent...) and don't hurry anything too much or change things the way you don't want them to be just because someone is complaining. After all, you have been forced to do this stuff, although you would personally prefer to do more complicated and interesting games. I am glad to see that MOTA is turning out much better than you expected it could, as you said, so don't let it suffer. :-D Best of luck and my sincere support! Lukas - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 5:20 AM Subject: Re: [Audyssey] Cross Platform Speech Support Hi, Well, I had Scansoft Karen in the original trailer and some people complained about the voice. So i switched over to Scansoft Daniel for the newer trailer. Though, since I am going to record all the messages from scratch to wav files I'll need to know peopls thoughts on this in advance. Smile. Lukás Hosnedl wrote: Hi Tom, nice job done there, I'm glad to hear that cross-platform support is eventually possible. I actually do not know any of these voices personally (have probably heard most of them but can't tell which is which :-), but I would certainly prefer a female voice when the main game character is also female. Just didn't sound nice enough to me when I heard a male voice (Daniel???) in the MOTA trailer when it's a Tomb Raider like game. :-) Just my not very useful thoughts, Lukas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
I see, I know this fact very well myself, first from other self-voicing games and second from a project I am working on myself (that's still only in czech though). But I still like this method of reading messages to the player more than using SAPI voices. But that's probably because the czech ones aren't very nice yet. Other than that, SAPI has great advantages of the game becoming much smaller in size, you can create more flexible messages or even include player names in the score recordings, etc., and it's not very difficult to code. But you are right that one must forget SAPI when they want to make their games cross-platform portable, as there is not a similar speech engine that would work on all three systems: Windows, Linux and Mac, currently. Am I right? This is how I understand it from your posts, as I've never researched the possibilities of the other two systems in this regard. But it's cool to hear about SDL as a working solution. Lukas - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 6:11 AM Subject: Re: [Audyssey] Cross Platform Speech Support Hi Lukas, One of the disadvantages to using pre-recorded speech is the fact that you can't exactly get fluent more natural speech. Even with a human voice you are at the mercy of how fast the game can load process and play x number of messages in the right order. It can result in some slightly unnatural speech output. Lukás Hosnedl wrote: Yeah, thanksfor the voice introduction. They were pretty okay. Maybe I would welcome Cristal in MOTA then but a more fluent, natural sounding voice would still be cool if there is any among the offered ones :-) Lukas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] furhter to the info on sleuth game
hi to all OK, it seems that on the www.playsleuth.com site there are 2 versions of the same game. The one for the blind is called, it seems, sleuth noir. i.e. black sleuth as in i guess, playable with no sight since when it is black one sees nothing. However i hear that in the mainstream version of sleugh, shades of mystery there are sounds for the environments etc, these are taken away in the sleuth noir version. however as it is flash based sleuth shades of mystery is not accessible on mac come on adobe, lol sorry for this cross post regards will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] furhter to the info on sleuth game
hmm interesting, pitty there is no sfx for that. however for the blind version who knows. At 06:56 a.m. 20/01/2009, you wrote: hi to all OK, it seems that on the www.playsleuth.com site there are 2 versions of the same game. The one for the blind is called, it seems, sleuth noir. i.e. black sleuth as in i guess, playable with no sight since when it is black one sees nothing. However i hear that in the mainstream version of sleugh, shades of mystery there are sounds for the environments etc, these are taken away in the sleuth noir version. however as it is flash based sleuth shades of mystery is not accessible on mac come on adobe, lol sorry for this cross post regards will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] vip mud problem
Hi, Gamers, I've downloaded VIPMUD but I cannot load any of the MUD's. Each time I go to the Connect menu, select QuickConnect, arrow down the list of MUD's and press on any of them, after about 20 seconds I'm told that the MUD cannot connect. What am I doing wrong. Thanks Allen jellydo...@runbox.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] further to the info on sleuth game
The sighted version is annoying with the sounds. I like it without the sounds for the sounds just go in a circle and gets irritating after a while. My opinion only -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Monday, January 19, 2009 12:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] furhter to the info on sleuth game hmm interesting, pitty there is no sfx for that. however for the blind version who knows. At 06:56 a.m. 20/01/2009, you wrote: hi to all OK, it seems that on the www.playsleuth.com site there are 2 versions of the same game. The one for the blind is called, it seems, sleuth noir. i.e. black sleuth as in i guess, playable with no sight since when it is black one sees nothing. However i hear that in the mainstream version of sleugh, shades of mystery there are sounds for the environments etc, these are taken away in the sleuth noir version. however as it is flash based sleuth shades of mystery is not accessible on mac come on adobe, lol sorry for this cross post regards will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] vip mud problem
Check your firewall -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Allen Sent: Monday, January 19, 2009 12:13 PM To: Blind Gamers Subject: [Audyssey] vip mud problem Hi, Gamers, I've downloaded VIPMUD but I cannot load any of the MUD's. Each time I go to the Connect menu, select QuickConnect, arrow down the list of MUD's and press on any of them, after about 20 seconds I'm told that the MUD cannot connect. What am I doing wrong. Thanks Allen jellydo...@runbox.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
My personal preference is Cepstral Callie; of the ones you mensioned, probably ScanSoft Daniel or Karen. When given a variety to choose from, many people I have worked with have had similar preferences, especially when tspoken letters are involved. Terrence -- From: Thomas Ward thomasward1...@gmail.com Sent: Saturday, January 17, 2009 6:26 PM To: gamers@audyssey.org Subject: [Audyssey] Cross Platform Speech Support Hi all, As most of you know I am currently updating MOTA 0.5 to use the new cross platform Genesis engine that uses open source game development APIs such as SDL rather than DirectX. However, I do need your input on something since there obviously is going to be a rather big difference in the way speech is handled with the new engine. In the current 0.4 release of MOTA the game gets DirectX and Sapi 5 support from the Windows specific engine. Since there is no Sapi 5 on Mac OS and Linux the newer Genesis engine uses wav files of pre-recorded speech to announce status messages, menus, etc rather than any OS specific TTS engine. There are several other game developers that do it this way like Draconis, GMA, and BSC so this isn't something new for accessible games. It is also just easier to do it this way when building a cross platform engine rather than trying to support Gnome-Speech, Apple Voices, and Sapi 5 with the same game engine. Which brings me to my question. I was going to have someone do the voice overs for the menus, status messages, for 0.5 but do to other commitments and scheduling our plans fell through. For the time being i am going to have to record all the messages using a TTS engine such as the ATT Voices, Scansoft Voices, Cepstral Voices, etc. If you had a choice which of the following voices do you personally prefer? ATT Crystal ATT Mike Scansoft Daniel Scansoft Emily Scansoft Jill Scansoft Karen Scansoft Lee Scansoft Samantha Scansoft Tom Other Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Sorry I'm a bit late chimming in here, but I most like RealSpeek Jill. Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Saturday, January 17, 2009 10:26 PM Subject: [Audyssey] Cross Platform Speech Support Hi all, As most of you know I am currently updating MOTA 0.5 to use the new cross platform Genesis engine that uses open source game development APIs such as SDL rather than DirectX. However, I do need your input on something since there obviously is going to be a rather big difference in the way speech is handled with the new engine. In the current 0.4 release of MOTA the game gets DirectX and Sapi 5 support from the Windows specific engine. Since there is no Sapi 5 on Mac OS and Linux the newer Genesis engine uses wav files of pre-recorded speech to announce status messages, menus, etc rather than any OS specific TTS engine. There are several other game developers that do it this way like Draconis, GMA, and BSC so this isn't something new for accessible games. It is also just easier to do it this way when building a cross platform engine rather than trying to support Gnome-Speech, Apple Voices, and Sapi 5 with the same game engine. Which brings me to my question. I was going to have someone do the voice overs for the menus, status messages, for 0.5 but do to other commitments and scheduling our plans fell through. For the time being i am going to have to record all the messages using a TTS engine such as the ATT Voices, Scansoft Voices, Cepstral Voices, etc. If you had a choice which of the following voices do you personally prefer? ATT Crystal ATT Mike Scansoft Daniel Scansoft Emily Scansoft Jill Scansoft Karen Scansoft Lee Scansoft Samantha Scansoft Tom Other Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Casey Mathews Web Friendly Help | Demystifying Tech www.webfriendlyhelp.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Hi Phil, I hadn't thought about that, but that does make sense. Especially, in Angela's case. In the bio I am developing for her she became interested in archeology principly because her father, Dr. James Carter, use to take her with him on digs where she got hands on training in the field at an early age. As a result when she grew up she wanted to follow in her father's footsteps and become an archeologist. As someone who grew up in various places in the world her accent might not be that of a New England woman who works and lives near Yale University when she isn't making her way through some dusty old tomb. Grin. Although, as for Heather I am quite happy with the voice. I noticed it does have a bit of an accent, but I can't quite place it. Either way I've began using it for the games voice overs, and I'll see how the private testers like her. The heather voice isn't as good as Cara would have been, but it works for the time being. Phil Vlasak wrote: Hi Thomas, Angela's nationality doesn't determine her accent. She could have spent a long time vacationing or in school in another country thus gain a different accent. I think I hear a slight Swedish accent in the Heather voice for example. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
That would be my first question. Why, when there are so many better voices out there, would anyone want to use such a monotonous voice like Eloquence? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 7:42 PM Subject: Re: [Audyssey] Cross Platform Speech Support Hi Bryan, Smile. I know. I was just curious as to why someone would want Eloquence in a game. It would seam to me to be the last choice anyone would pick for a game like MOTA which happens to be very character driven. While I am not all that fond of using synths for scenes, menus, etc the more realistic sounding the voice the better. Bryan Peterson wrote: OhI realize that. All I was saying was that the only reason I even bother with Eloquence for my screen reader is because of its response time. I've already experienced the way it sounds in some of Jim's games. It sort of fits there but it would be horribly out of place in a game like MOTA. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Hi Lukas, Well, you aren't the only one who didn't like karen. I rather like her voice, but there are those who don't. It is one of those things that not everyone likes/dislikes the same TTS voices. Can't please everyone I guess. Smile. Anyway, getting too much feedback is one of the reasons I am waiting to release a demo. With Montezuma's Revenge and STFC I got a lot of feedback. In many cases I would work on a feature or suggestion I myself wasn't interested in doing, and as a result I became disinterested in the project. With MOTA I am trying to keep end user input to a minimum, and let my own ideas dominate the projects final outcome. Lukás Hosnedl wrote: That was Karen in the original trailer? Oh Aha. :-D-D I didn't like her very much either then... But well, the voice used doesn't matter that much to me after all. Just keep up the good work and do whatever you feel is best for the game (it's you who's creating it and who is so familiar with the Tomb Raider series and so many other mainstream games, and who knows how to code things best, what accessibility solutions to invent...) and don't hurry anything too much or change things the way you don't want them to be just because someone is complaining. After all, you have been forced to do this stuff, although you would personally prefer to do more complicated and interesting games. I am glad to see that MOTA is turning out much better than you expected it could, as you said, so don't let it suffer. :-D Best of luck and my sincere support! Lukas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Hi Lukas, Well, yes and no. There are cross platform text to speech engines for Mac, Linux, and Windows but they aren't necessarily ideal for accessible gaming. The ESpeak TTS Engine is cross platform, free, works well, but it sounds too robotic for mine. The Cepstral Swift engine is cross platform, most voices sound alright, but then we are talking a distribution license or ask everyone to buy one of the Cepstral voices independantly to play my games. The Dectalk Access software is cross platform, but has the same hang up as the Cepstral voices. Diddo for the ATT Voices and Eloquence. Lukás Hosnedl wrote: I see, I know this fact very well myself, first from other self-voicing games and second from a project I am working on myself (that's still only in czech though). But I still like this method of reading messages to the player more than using SAPI voices. But that's probably because the czech ones aren't very nice yet. Other than that, SAPI has great advantages of the game becoming much smaller in size, you can create more flexible messages or even include player names in the score recordings, etc., and it's not very difficult to code. But you are right that one must forget SAPI when they want to make their games cross-platform portable, as there is not a similar speech engine that would work on all three systems: Windows, Linux and Mac, currently. Am I right? This is how I understand it from your posts, as I've never researched the possibilities of the other two systems in this regard. But it's cool to hear about SDL as a working solution. Lukas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Hi Phil, Grin. Since I paid for Heather out of my pocket at a price of $35 USD I'd say that is 35 reasons to use her in the game. let us see $35 plus two votes is 37 reasons to use the voice. i'd say she won. Smile. Phil Vlasak wrote: Hi Thomas, As you now have Heather to play with, How about one vote for her voice. You can then remove my other vote from your list. How about having each voice say a phrase and put them all in one mp3, such as, This is Jill, and I am going to be talking in the next USA game. - Original Message - From: Casey Mathews csm...@cfl.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 5:05 PM Subject: Re: [Audyssey] Cross Platform Speech Support Sorry I'm a bit late chimming in here, but I most like RealSpeek Jill. Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Saturday, January 17, 2009 10:26 PM Subject: [Audyssey] Cross Platform Speech Support Hi all, As most of you know I am currently updating MOTA 0.5 to use the new cross platform Genesis engine that uses open source game development APIs such as SDL rather than DirectX. However, I do need your input on something since there obviously is going to be a rather big difference in the way speech is handled with the new engine. In the current 0.4 release of MOTA the game gets DirectX and Sapi 5 support from the Windows specific engine. Since there is no Sapi 5 on Mac OS and Linux the newer Genesis engine uses wav files of pre-recorded speech to announce status messages, menus, etc rather than any OS specific TTS engine. There are several other game developers that do it this way like Draconis, GMA, and BSC so this isn't something new for accessible games. It is also just easier to do it this way when building a cross platform engine rather than trying to support Gnome-Speech, Apple Voices, and Sapi 5 with the same game engine. Which brings me to my question. I was going to have someone do the voice overs for the menus, status messages, for 0.5 but do to other commitments and scheduling our plans fell through. For the time being i am going to have to record all the messages using a TTS engine such as the ATT Voices, Scansoft Voices, Cepstral Voices, etc. If you had a choice which of the following voices do you personally prefer? ATT Crystal ATT Mike Scansoft Daniel Scansoft Emily Scansoft Jill Scansoft Karen Scansoft Lee Scansoft Samantha Scansoft Tom Other Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Casey Mathews Web Friendly Help | Demystifying Tech www.webfriendlyhelp.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.176 / Virus Database: 270.10.9/1902 - Release Date: 1/19/2009 9:37 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
so do I actually. At 04:08 p.m. 20/01/2009, you wrote: Hi Lukas, Well, you aren't the only one who didn't like karen. I rather like her voice, but there are those who don't. It is one of those things that not everyone likes/dislikes the same TTS voices. Can't please everyone I guess. Smile. Anyway, getting too much feedback is one of the reasons I am waiting to release a demo. With Montezuma's Revenge and STFC I got a lot of feedback. In many cases I would work on a feature or suggestion I myself wasn't interested in doing, and as a result I became disinterested in the project. With MOTA I am trying to keep end user input to a minimum, and let my own ideas dominate the projects final outcome. Lukás Hosnedl wrote: That was Karen in the original trailer? Oh Aha. :-D-D I didn't like her very much either then... But well, the voice used doesn't matter that much to me after all. Just keep up the good work and do whatever you feel is best for the game (it's you who's creating it and who is so familiar with the Tomb Raider series and so many other mainstream games, and who knows how to code things best, what accessibility solutions to invent...) and don't hurry anything too much or change things the way you don't want them to be just because someone is complaining. After all, you have been forced to do this stuff, although you would personally prefer to do more complicated and interesting games. I am glad to see that MOTA is turning out much better than you expected it could, as you said, so don't let it suffer. :-D Best of luck and my sincere support! Lukas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Actually, eloquence sounds quite human to me. that can't be good huh? lol. The voice wouldn't work for a game such as what Thomas is developing, but for a screen reader there's no better voice than eloquence. the response time is instantaneous, and this is definitely not the case with the more natural sounding voices. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 9:58 PM Subject: Re: [Audyssey] Cross Platform Speech Support That would be my first question. Why, when there are so many better voices out there, would anyone want to use such a monotonous voice like Eloquence? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 7:42 PM Subject: Re: [Audyssey] Cross Platform Speech Support Hi Bryan, Smile. I know. I was just curious as to why someone would want Eloquence in a game. It would seam to me to be the last choice anyone would pick for a game like MOTA which happens to be very character driven. While I am not all that fond of using synths for scenes, menus, etc the more realistic sounding the voice the better. Bryan Peterson wrote: OhI realize that. All I was saying was that the only reason I even bother with Eloquence for my screen reader is because of its response time. I've already experienced the way it sounds in some of Jim's games. It sort of fits there but it would be horribly out of place in a game like MOTA. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
As I've said before, the response time is the only reason, and i repeat the ONLY reason, why I use Eloquence as my screen reader voice. As for whether it sounds human, I've rarely heard a less human sounding voice. But I guess it's a matter of opinion. But you're right in that it would be horribly out of place, to say the least, in a game like MOTA, even if it were just used in the menus. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 9:30 PM Subject: Re: [Audyssey] Cross Platform Speech Support Actually, eloquence sounds quite human to me. that can't be good huh? lol. The voice wouldn't work for a game such as what Thomas is developing, but for a screen reader there's no better voice than eloquence. the response time is instantaneous, and this is definitely not the case with the more natural sounding voices. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 9:58 PM Subject: Re: [Audyssey] Cross Platform Speech Support That would be my first question. Why, when there are so many better voices out there, would anyone want to use such a monotonous voice like Eloquence? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 7:42 PM Subject: Re: [Audyssey] Cross Platform Speech Support Hi Bryan, Smile. I know. I was just curious as to why someone would want Eloquence in a game. It would seam to me to be the last choice anyone would pick for a game like MOTA which happens to be very character driven. While I am not all that fond of using synths for scenes, menus, etc the more realistic sounding the voice the better. Bryan Peterson wrote: OhI realize that. All I was saying was that the only reason I even bother with Eloquence for my screen reader is because of its response time. I've already experienced the way it sounds in some of Jim's games. It sort of fits there but it would be horribly out of place in a game like MOTA. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Hi, Hmmm... I don't know about the more human part but Eliquence is responsive. I'll give it that much credit. Though, as a Window Eyes user I am more use to the Dectalk Access software that comes with Win Eyes than Eloquence. I've always been a bit of a Dectalk fan anyway. Even back when they sold the Dec PC and Dec Express units. Anyway, one reason I use Eloquence myself is it tends to speak very clearly. As a programmer being able to have your synth speak words correctly and do a good job with variable names, functions, etc is important. The more human sounding voices, especially the ATT voices, go nuts when they see words that aren't in the english dictionary. If you give it a variable name like sndFireWeapon and instead of saying s n d fire weapon you get some kind of crap like s n d f i r e w e a p o n. That is enough to drive anyone nuts. Smile. Yohandy wrote: Actually, eloquence sounds quite human to me. that can't be good huh? lol. The voice wouldn't work for a game such as what Thomas is developing, but for a screen reader there's no better voice than eloquence. the response time is instantaneous, and this is definitely not the case with the more natural sounding voices. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
well thats why I like eloquence and orpheus as synths for general stuff. they are robotic pieces of junk but at least they will almost never crash and at least they will get the job done. at any rate I prefur serious stuff to be in the audio book/ drama format.At 07:53 p.m. 20/01/2009, you wrote: Hi, Hmmm... I don't know about the more human part but Eliquence is responsive. I'll give it that much credit. Though, as a Window Eyes user I am more use to the Dectalk Access software that comes with Win Eyes than Eloquence. I've always been a bit of a Dectalk fan anyway. Even back when they sold the Dec PC and Dec Express units. Anyway, one reason I use Eloquence myself is it tends to speak very clearly. As a programmer being able to have your synth speak words correctly and do a good job with variable names, functions, etc is important. The more human sounding voices, especially the ATT voices, go nuts when they see words that aren't in the english dictionary. If you give it a variable name like sndFireWeapon and instead of saying s n d fire weapon you get some kind of crap like s n d f i r e w e a p o n. That is enough to drive anyone nuts. Smile. Yohandy wrote: Actually, eloquence sounds quite human to me. that can't be good huh? lol. The voice wouldn't work for a game such as what Thomas is developing, but for a screen reader there's no better voice than eloquence. the response time is instantaneous, and this is definitely not the case with the more natural sounding voices. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
That's one area where the Neospeech voices really suffer. I stopped playing Sryth with them because of that. It would say some names like Hawklor, Trithik or Talinus just fine but then it would see the name Merzekk and it would actually spell it out M E R Z E K K rather than try to pronounce it. Well Kate would actually pronounce it but Paul would always spell it. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 19, 2009 11:53 PM Subject: Re: [Audyssey] Cross Platform Speech Support Hi, Hmmm... I don't know about the more human part but Eliquence is responsive. I'll give it that much credit. Though, as a Window Eyes user I am more use to the Dectalk Access software that comes with Win Eyes than Eloquence. I've always been a bit of a Dectalk fan anyway. Even back when they sold the Dec PC and Dec Express units. Anyway, one reason I use Eloquence myself is it tends to speak very clearly. As a programmer being able to have your synth speak words correctly and do a good job with variable names, functions, etc is important. The more human sounding voices, especially the ATT voices, go nuts when they see words that aren't in the english dictionary. If you give it a variable name like sndFireWeapon and instead of saying s n d fire weapon you get some kind of crap like s n d f i r e w e a p o n. That is enough to drive anyone nuts. Smile. Yohandy wrote: Actually, eloquence sounds quite human to me. that can't be good huh? lol. The voice wouldn't work for a game such as what Thomas is developing, but for a screen reader there's no better voice than eloquence. the response time is instantaneous, and this is definitely not the case with the more natural sounding voices. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.