Re: [Audyssey] can't run Entombed 1.05 B
Hi Keith, SPQ? There is no such program. You mean Microsoft SQL? If you removed Microsoft SQL that would be a big reason for Entombed to crash. You need the Microsoft SQL database engine in order to handle the Entombed database. If you removed it you need to reinstall it to play Entombed. On 5/22/2012 1:49 AM, Keith Stormcloud Steinbach wrote: Yeah, I'm running the 32 bit version of windows xp, and I removed that spq or whatever it was called, because it was causing problems with the game Grizzly Gulch. Keith Proud user of Window Eyes 7.5.4.1 Reach me at: hea...@mchsi.com and on skype at: keith.steinbach1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Information on the offer and game.
Hi Michael, One problem though. E.T is a copyrighted work so the developer who does this could technically be in violation of U.S. copyright law. I have no idea if Universal Pictures would be willing to take it that far, but I propose some flexibility in terms of storyline and/or game play. Although, the Atari game itself was rather generic. As I recall basically all the levels were pretty much all the same. E.T. flew left, right, and up and down picking up chocolate candies and retrieved pieces of his interstellar phone. there was an F.B.I agent who attempted to steel his phone, and a scientist who would capture E.T. and take him to a laboratory. Over all a pretty generic game concept that wouldn't necessarily require the E.T. trademark and original music. However, as a child of the 80's myself I do confess having the original music and sound effects would be rather cool. So I suppose if a developer wrote it as fan fiction, a retro remake of sorts, he might be able to sidestep any copyright issues. After all, that movie is now 30 years old, and the original game turned out to be something of a financial flop for Atari. Its not likely people are going to scream too loudly about a retro remake at this late date. :D On 5/21/2012 11:23 PM, michael barnes wrote: Hello All game developers. As you all know I am offering to pay someone if they are willing to create a game for me! Well I have been getting emails about the game and so I am going to share what kind of game I want and the story and object to the game. I am also willing to work some kind of payment to the one who decides to do this for me. I am asking for at least three months to six months and I am willing to pay one hundred to two hundred dollars aswell. Now here is the game inquirie. The name of the game is E.T. The Extra-Terrestrial, and the story of the game is base on the movie. In the movie E.T. gets left behind on Earth and he befriends a boy name Elliot, Elliot must help E.T. to phone home the spaceship. To do this task E.T. must avoid government agents and scientists, if he gets caught then that is the end of the line for him. At the same time Elliot must help him and avoid the same people aswell or it is the end of the line for him. I been also doing some thinking aswell on the type of game play, the gameplay can be a mixture of different forms. Once someone has agree to create the game then I can talk with them on the levels and controls sound effects and music. So if someone wants to just do the Atari version or an actual level game well that can be up to me and the developer. I hope someone will be willing to do this project, and another thing is that the developer can sale the game to make money for themselves or just give the game out for free and ask for donations. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Got an offer for any game developer.
Hi Michael, right. That's perfectly understandable. As a child of the 80's E.T. wouldn't be E.T. without the sounds and music. However, to do it right I'd also have to look around for a copy of the movie as I have not actually watched it in like 20 years. I believe my son has a copy in his bedroom, and I'll have to ask my wife if she can find it. Cheers! On 5/22/2012 1:17 AM, michael barnes wrote: Hey, Thomas. I like your idea on the game! Sure that would be fine as long as it had the same plot as the movie and have sounds and music. That is why I said in my post that the game could have a mixture of levels to make the game more funner and entertaining. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] can't run Entombed 1.05 B
Is that just an issue with version 1.05B, because I can play the 1.02 I version just fine, except with the problems I am having with the bizarre. Keith Proud user of Window Eyes 7.5.4.1 Reach me at: hea...@mchsi.com and on skype at: keith.steinbach1 - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 22, 2012 1:00 AM Subject: Re: [Audyssey] can't run Entombed 1.05 B Hi Keith, SPQ? There is no such program. You mean Microsoft SQL? If you removed Microsoft SQL that would be a big reason for Entombed to crash. You need the Microsoft SQL database engine in order to handle the Entombed database. If you removed it you need to reinstall it to play Entombed. On 5/22/2012 1:49 AM, Keith Stormcloud Steinbach wrote: Yeah, I'm running the 32 bit version of windows xp, and I removed that spq or whatever it was called, because it was causing problems with the game Grizzly Gulch. Keith Proud user of Window Eyes 7.5.4.1 Reach me at: hea...@mchsi.com and on skype at: keith.steinbach1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] anyone buy extention to zero sight
hi did anyone try the extension to zero sight? no one has talked about it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Information on the offer and game.
Hey, Thomas. well like I said who ever decide to take on the project doesn't have to do a retro remake, they can make a whole new game. I just want to see an E.T. game for the blind. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Information on the offer and game.
Actually there are graphical retro remakes of a large number of games with film licenses, including starwars, batman and indiana jones. of course, these are all free. Probably if you wanted to make a commercial game things could get quite sticky financially. Btw, I've never played the eT! game myself, but there is an amusing urban myth about it. The company who produced the game expected it to sell through the roof, so made 10 copies. However, because (as Tom said), it was such a generic and easy game and generally not too well put together, less than 1 copies were sold. So, what to do with the other 8 or so coppies? Apparently, they were taken out to a disused cquarry somewhere in the desert in nevada and berried! I love the thought of some future archaeologist finding 8 copies of the eT game. h, was this a votive offering to the frog god of the 20th century? :D. Of course, this is an urban myth and so likely might not be true, but it's an amusing thought even so. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] anyone buy extention to zero sight
Hi William. I bought the extention myself. I've not had a long time to play with it as yet sinse my parents were visiting over the past few days and I haven't had a long period to sit down with the game as yet, though it looks great, and I'd certainly recommend both the extention and the original zero site to anyone who likes well put together games. Beware the grue! dark. - Original Message - From: william lomas will.d.lo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 22, 2012 8:38 AM Subject: [Audyssey] anyone buy extention to zero sight hi did anyone try the extension to zero sight? no one has talked about it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio Archery news.
Hi Dennis, On the History channel they said that Atari not having standards and letting just about anyone develop just about anything for their system lead to the downfall of Atari. BTW My Windows games have their title on the screen, but that is it. And sighted people play the games at my place and say that they think that they are pretty cool. But I doubt very seriously that they go home and install them. Not with all of the great video games that they have. BFN Jim Now if I could only find the Video switch! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] OT kind of entombed .et update problem in Windows xp
I have taken the advice of the list members and installed the SQL server on my windows xp sp 3 machine. Now, Windows Update tells me that there are 3 security updates to the .net framework. I have had automatic update turned on and set to download and notify me of updates. I have gone to the sys tray and clicked install for these 3 updates. It runs, and says that the system is updated successfully. If I wait a few minutes after restarting my machine, the same 3 updates are listed as having been downloaded and are ready for installation. I have checked the Windows Update update history for my computer, and all 3 times I have installed these 3 updates it says successful installation (for a total of 3 successful installations of 3 seperate updates). I was told that Entombed requires SQL to be installed, and now I still can't play the 1.05B version and the 1.02 still is giving me problems with the bizarre. Any tips or tricks would be greatly appreciated. Sorry for the redundancy of this entombed issue. I just don't know what to do and I spent the 40 bucks for the full version of the game and want the full functionality of the 1.02 version, if not the 1.05 B version to play. Thanks, and once again, sorry. \ Keith Proud user of Window Eyes 7.5.4.1 Reach me at: hea...@mchsi.com and on skype at: keith.steinbach1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio Archery news.
Okay now I understand. When Tom was saying blind people, he was saying blind people who aren't me. I gather that's what you're doing in the message below, because I know for a fact you're blind, too, and you don't mind a graphic in the game. Thanks for clearing that up. Best, Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Monday, May 21, 2012 10:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] Audio Archery news. I can't figure out why blind people don't think there should be at least a little feedback, even if it doesn't aid in the playing of the game, for the sighted gamer. Using that logic, there should be no sound for any game designed for a deaf gamer. Of course, if there were sound, maybe a blind player could play the game, too? But without any sound, the speaker must be broken, right? Same idea. --- Be positive! When it comes to being defeated, if you think you're finished, you! are! finished! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 21, 2012 7:33 PM Subject: Re: [Audyssey] Audio Archery news. Hi Ryan, Yes, I am certainly blind. However, I wasn't blind my entire life so perhaps that makes the difference. I know how sighted people think, and I know how blind people think. So I am in a position to understand both sides of the argument. However, the problem is that a sighted person knows no more about what it is like to be blind than a blind person knows what its like to see so often those people argue from a position of ignorance of the other party's perspective. In a situation like this one I get frustrated with the blind who say adding icons, graphics, etc to a game is unnecessary. Of course its unnecessary for a blind player, but since they don't understand how much a sighted person depends on sight they blithely make statements like they can learn to play without graphics. While that may be technically true the fact of the matter is most sighted people will be disinterested in the game if there aren't any graphics, and even if they do go as far to play a game by sound they would still want something to look at besides a black screen. The sooner blind people recognize this the sooner we'll be able to at least open up dialog between blind game developers and sighted game developers on how we can bridge the needs of blind and sighted users at the same time. However, instead of attempting to meet the needs of both blind and sighted gamers some blind people want to argue the point and force a sighted person to play our games as we do, and I'm afraid to say that will never happen unless we are willing to meet them half way. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT kind of entombed .et update problem in Windows xp
as far as those 3 updates go, that is not a problem with that SQL file, as I haven't got round to trying that out yet, and am having exactly the same problem. so it looks like the problem is with these 3 particular updates, and am just ignoring them now. Simon - Original Message - From: Keith Stormcloud Steinbach hea...@mchsi.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 22, 2012 10:33 AM Subject: [Audyssey] OT kind of entombed .et update problem in Windows xp I have taken the advice of the list members and installed the SQL server on my windows xp sp 3 machine. Now, Windows Update tells me that there are 3 security updates to the .net framework. I have had automatic update turned on and set to download and notify me of updates. I have gone to the sys tray and clicked install for these 3 updates. It runs, and says that the system is updated successfully. If I wait a few minutes after restarting my machine, the same 3 updates are listed as having been downloaded and are ready for installation. I have checked the Windows Update update history for my computer, and all 3 times I have installed these 3 updates it says successful installation (for a total of 3 successful installations of 3 seperate updates). I was told that Entombed requires SQL to be installed, and now I still can't play the 1.05B version and the 1.02 still is giving me problems with the bizarre. Any tips or tricks would be greatly appreciated. Sorry for the redundancy of this entombed issue. I just don't know what to do and I spent the 40 bucks for the full version of the game and want the full functionality of the 1.02 version, if not the 1.05 B version to play. Thanks, and once again, sorry. \ Keith Proud user of Window Eyes 7.5.4.1 Reach me at: hea...@mchsi.com and on skype at: keith.steinbach1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio Archery news.
Its that attitude that turns sighted people off listening to anything the blind community has to say. Apple took a step forward in making there products accessible with no added cost to the consumer. True, there products are not cheap, but your getting the best in parts. If you got the same type of parts for your PC. You would find out that the cost is not much more than what Apple is selling for. That is the one reason why PC's did better in the market, because the usage of lesser grade parts. Its almost like cars. You can buy the same car with all the bells and whistles or get that car without for a whole lot cheaper. Apple don't give you that choice. They say its all or nothing and you get quality. At 12:24 AM 5/22/2012, you wrote: Hi Charles, Yes, precisely. that's one of the things I'm still trying to figure out myself. It seems like the argument being made by some blind list members is the opinion they don't need graphics so nobody else does either. That's just being self-centered and is absolutely irrational thinking. If that were the case then we could say Richard De Steno's games don't need sounds either. A deaf-blind gamer only needs to read the text, he can't hear sounds, so we don't need sounds either. So let's get rid of all of the sounds and just use text. That would be totally ridiculous from a blind gamers point of view, because he or she can hear the sounds even if a deaf-blind gamer can't. Same principle applies to having some graphics in audio games for sighted players. Weather we can use them or not isn't the point. The entire point here is to make said games as playable to as many people as possible by adding audio for blind gamers, graphics for sighted players, text for a deaf-blind gamer, etc if possible. In that way everyone has access to the same app but through a different method. Cheers! On 5/21/2012 11:44 PM, Charles Rivard wrote: I can't figure out why blind people don't think there should be at least a little feedback, even if it doesn't aid in the playing of the game, for the sighted gamer. Using that logic, there should be no sound for any game designed for a deaf gamer. Of course, if there were sound, maybe a blind player could play the game, too? But without any sound, the speaker must be broken, right? Same idea. --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio Archery news.
If he wants to develop games for Apple and get them noticed by sighted and they will be noticed. The Apple mags see to that. Then no problem. Don't see audio games getting noticed by sighted on PC's that much. If ever heard of. Now as far as shutting the screen off on the iPhone or iPod or ipad is not sure. You can turn some of the graphics and back light down, but not off. There is always something on the screen showing status of what ever is running or just home screens. The only usage of the screen curtain is on Mac's, and even then its not total. You still have indicators showing status of usage or at least running. You should buy one before you state how they operate or are used. At 11:09 PM 5/21/2012, you wrote: Ah, I see. That makes sense now. I wonder, though, why Liam would choose to develop a game for such a restrictive market, when he could have held his captive audience of Windows gamers? I understand that times are changing, and Apple is at the forefront of most people's minds, both blind and sighted, but it doesn't make sense to me that he would abandon one group of gamers for another. I know most people do have IPhones these days anyway, so I suppose it's not a complete abandonment. As far as putting graphics in the interface goes, I don't think that would be too much to ask of him. However, this argument about whether or not sighted people freak out at a blank screen seems silly to me. If a blind person chooses to turn the screen off, and a sighted friend picks it up, won't they be looking at a black screen? You don't see them freaking out about that. Of course, one would hope that if it was a friend or family member who picked up the device, they would know and understand why. But if that option exists anyway, the issue of a black screen being possible, even if it is application specific, doesn't seem like such a big deal. On 5/21/12, Thomas Ward thomasward1...@gmail.com wrote: Hi Desiree, To begin with I doubt many sighted people do take the time or energy to look at perspective audio games. As someone who was sighted for many years I know I wouldn't have been interested in a game that didn't even have some basic graphics for game play. That's because for a sighted person their entire way of life is centered around visual feedback, and telling them they have to do this or that by sound alone is going to be a major turn off. They neither have the practice or skill to do that, because its outside their experience. Therefore some minimal graphics and animation would be required to interest them in an audio game. As far as why Apple is so restrictive its a bit of a long story. It has to do with the fact that Apple was the first to add a graphical user interface to Mac OS, and Apple became a recognized leader when it came to graphics and visual effects. Microsoft tried to catch up in the mid 90's with Windows 95, which was an obvious attempt to capture some of Apple's glory, but to this day Apple has a reputation for being the better OS for graphics designers, the film industry, and a leader in graphical user interfaces in general. Its for that reason we see both Windows and Linux heading towards a more Apple look and feel. Ubuntu has the new Unity desktop and Windows 8 has the Metro screen which are obvious attempts to copy Apple's own graphical user interface and support more touch screen devices. Its for this reason Apple guards its position as a leader in the graphical user interface field, and require that anyone who develops for their OS meet certain standards for seamless integration between apps and OS. For instance, if you have a program launcher with just text and no flashy graphical icon forget it pal Apple will reject your app because they expect program launchers to have a certain look and feel regardless if you can see it or not. If they let Liam or anyone else do what they want the over all visual experience, the user interface, will suffer because they chose not to follow Apple's design specifications. Windows on the other hand has standards, but it always has been understood that a developer was free to do what he or she wanted with the tools. Microsoft felt that being more open with the user interface, by not restricting users, that more developers would be willing to develop apps for their OS. Which has obviously paid off for Microsoft in the long run, but most third-party developers do attempt to stick to Microsoft's standards anyway unless there is a compelling reason to do otherwise. As for Android vs iPhone we are comparing apples and oranges. Google has adopted a more open interface, and anyone who knows a bit of Java is free to write an app for Android. All the same there are standards one can choose to follow, but aren't forced to use them. With iPhone everything is proprietary right down to the language, SDK, and tools used to write the app so a developer has less say so. In short, its just company
Re: [Audyssey] Information on the offer and game.
I was going to bring up this same story! Nice one Dark! :D Atari's ET game was labeled as the worst game ever made by a handful of big name video game magazines. When I heard the story about the excess games it was that the company had ordered 5 million copies and only sold 1.5 million. The extras were dumped in a landfill in New Mexico. The incredible flop of this game is famous because it marked the beginning of the end for the giant Atari company and is directly blamed for the 1983 crash of video game sales. For every game there is a fan though. :) Actually there are graphical retro remakes of a large number of games with film licenses, including starwars, batman and indiana jones. of course, these are all free. Probably if you wanted to make a commercial game things could get quite sticky financially. Btw, I've never played the eT! game myself, but there is an amusing urban myth about it. The company who produced the game expected it to sell through the roof, so made 10 copies. However, because (as Tom said), it was such a generic and easy game and generally not too well put together, less than 1 copies were sold. So, what to do with the other 8 or so coppies? Apparently, they were taken out to a disused cquarry somewhere in the desert in nevada and berried! I love the thought of some future archaeologist finding 8 copies of the eT game. h, was this a votive offering to the frog god of the 20th century? :D. Of course, this is an urban myth and so likely might not be true, but it's an amusing thought even so. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] tuesday's out of sight events
Here are the events scheduled for Tuesday, May 22nd: Zilch 1:00 PM eastern Hosted by Diane Location: Come Roll Them Dice Roll the dice and take your chances! Try to snag as many points as possible but you better know when to quit otherwise, you'll lose it all and Zilch out! Join us for this exciting dice game that's real simple to play and its loads of fun. Be sure to arrive early to grab a seat, otherwise, you can join the studio audience and root on the players. Tech Talk and Tips 8:00 PM eastern Hosted by OOS Tech Team Location: Technically Speaking Join us every Tuesday for some helpful hints from our tech team. Afterwards, they will be happy to answer your computer questions. TV Trivia 9:15 PM eastern Hosted by Julie and Sherry Location: Game Zone Join our host Julie and Sherry for this fun game! Test your knowledge of television programs from the past to the present! --- Be positive! When it comes to being defeated, if you think you're finished, you! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Information on the offer and game.
Well that is why I said that if someone wants to do a whole new game that would be fine! I just miss playing the different E.T. video games that was out there. As a matter of fact I remember having one on the gameboy advance that had the same title as the film and the story and plot was the same. It had ten levels that you went through, and you had a health meter and when it got empty you died. It also had lives so when you ran out of lives the game was over. It also had different difficulty like easy normal hard. However there was extra lives that you can get aswell as extra health. It also had music from the movie and had some pretty good puzzles aswell. So that is kinda what I would like to see, and plus it could be a celebration of the 30th year. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT kind of entombed .et update problem in Windows xp
HI, Somewhere is a glitch we cannot put our fingers on. So how about this. remove all traces of entombed. Uninstall everything. Be sure to remove the saved games folder. Once that is done, then try to reinstall 1.05b and see what happens. The reason is that is if 1.02 was installed, the new version will overwrite those files. Maybe something didn't get overwritten correctly. In my case, I upgraded from 1.02 to 1.05, but it was on a win 7 32 bit system. Your xp system should install with less problems. If for some reason it doesn't work still, try downloading the installation file again and install again. If still no go, then uninstall and go back to version 1.02K. Also, those 3 updates from microsoft. Try installing them after removing all components of entombed and see if that makes a difference. Good luck. Shermanator - Original Message - From: Keith Stormcloud Steinbach hea...@mchsi.com Sent: Tuesday, May 22, 2012 3:33 AM I have taken the advice of the list members and installed the SQL server on my windows xp sp 3 machine. Now, Windows Update tells me that there are 3 security updates to the .net framework. I have had automatic update turned on and set to download and notify me of updates. I have gone to the sys tray and clicked install for these 3 updates. It runs, and says that the system is updated successfully. If I wait a few minutes after restarting my machine, the same 3 updates are listed as having been downloaded and are ready for installation. I have checked the Windows Update update history for my computer, and all 3 times I have installed these 3 updates it says successful installation (for a total of 3 successful installations of 3 seperate updates). I was told that Entombed requires SQL to be installed, and now I still can't play the 1.05B version and the 1.02 still is giving me problems with the bizarre. Any tips or tricks would be greatly appreciated. Sorry for the redundancy of this entombed issue. I just don't know what to do and I spent the 40 bucks for the full version of the game and want the full functionality of the 1.02 version, if not the 1.05 B version to play. Thanks, and once again, sorry. \Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Information on the offer and game.
I was thinking if someone did create the game they could give it out as freeware. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Information on the offer and game.
I wasn't exactly sure on the numbers, sinse it's a long time sinse I heard that story. One amusing fact about the huge slump in games though is that most crytics hold that it ended in 1985 when nintendo released a rather obscure game a few people may have heard of called Super Mario brothers :d. Of course, from then on things just got better, and the late 80's and early nineties is still regarded by many as the most revolutionary period in game developement, as most of the classic series metroid, mega man, castlevania, F0, Zelda, Dragon warrior etc all started around that time. Rather sad that things from about 1995 got huge, multinational and corporate, indeed there are many in the retroremakes community that see this as the point when games went wrong, though of course sinse this also marked the point when for me new releases like donkey kong country that I could play were replaced with 3D games that I couldn't, I probably am not the best person to evaluate that period of developement from an objective viewpoint. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Got an offer for any game developer.
lol! Did you guys know that ET is known as the worst game in gaming history? most unopened copies of ET went into an active volcano. hahaha - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 22, 2012 12:07 AM Subject: Re: [Audyssey] Got an offer for any game developer. Hi Michael, HI'll have to think about that. Although, I do vaguely remember the E.T. game it wasn't one of my favorites for a number of reasons. First, I have always thought Atari just wrote that game to attempt to cash in the box office success of the movie, and the game itself was something of a major disappointment. It was basically the same level being played over and over again with E.T. picking up pieces of candy and locating pieces of his intersteller phone to call his rescue ship. In short, the game play in the original Atari version was a bit boring, and I'd feel strongly tempted to design a more entertaining game if possible. So I guess my willingness here would largely depend on how flexable you were with the original game play. If you want an exact copy of the original I doubt I would be interested because I just never personally liked that game much. However, if you are thinking of a new arcade game using the E.T. storyline I might be interested. Let me know what you think about this. Cheers! On 5/21/2012 10:08 AM, michael barnes wrote: Well, the game that I would like to see is the E.T. game. I am willing to pay up to one hundred dollars, and the time limit is about three to six months. I would like the game to have music from the Atari and have the sounds effects. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] can't run Entombed 1.05 B
Hi Keith, Yes. Microsoft SQL is only required for newer versions of Entombed. The latest stable release, 1.02K, doesn't require SQL support. On 5/22/2012 2:55 AM, Keith Stormcloud Steinbach wrote: Is that just an issue with version 1.05B, because I can play the 1.02 I version just fine, except with the problems I am having with the bizarre. Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Information on the offer and game.
Hi Michael, Yes, that makes sense. You aren't actually asking for an exact remake of the 1982 Atari game, but simply a modern game based on E.T. That makes things much easier for the developer who ends up doing the project. However, I still see one major complication here. I've managed to find our copy of E.T. and watched the movie today, and the storyline isn't really game material. What I mean by that is the movie isn't an action film by any sense of the word, and the majority of the film is spent with Elliot playing with E.T., Elliot's sister teaching E.T. to talk, and other pretty boring stuff for a game. In other words up until the end of the movie where Elliot helps sneak E.T. out of the hospital, and helps him return to the forest to meet the rescue ship there is nothing that I would consider suitable for a game. So I'd be interested to here your thoughts on how I or anyone else as a developer could create a game that would be interesting, have replay value, without compromising the basic story. Looking back on it I believe Atari had the same problem when they created their game. There just wasn't much of a storyline that a game could be based on so ended up creating a game that really had no relationship to the movie. In the Atari game E.T. flew left, right, up, and down collecting pieces of candy, and would find pieces of his telephone in the bottom of various wells around the level. Meanwhile he was being chased by a scientist and a federal agent. The game ended up being pretty stupid, and made no sense. Now, I know why. If we wanted a game more like the movie there really isn't anything a developer could do but to essentially rewrite the E.T. story from scratch. Maybe start out in the forest with federal agents chasing E.T. Perhaps a level in Elliot's house where he has to avoid Elliot's mother while grabbing candy, pieces of his phone, etc. Perhaps another level where E.T.must escape the hospital, and finally another forest level where E.T. must get to the landing sight in time to make it home. That's about the best someone could do under the circumstances. Since E.T. is a passive character he would have to run or fly away from danger rather than be able to attack enemy characters or traps. Kind of boring from my point of view. On 5/22/2012 4:04 AM, michael barnes wrote: Hey, Thomas. well like I said who ever decide to take on the project doesn't have to do a retro remake, they can make a whole new game. I just want to see an E.T. game for the blind. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Information on the offer and game.
Hi Dark, Well, that er bin legend is only partly true. At the time E.T. was released the movie was a huge success at the box office, and a lot of E.T. merchandise t-shirts, toys, serial, you name it was a major financial success. So the the developer who wrote the E.T. video game assumed that the video game would do equally well, and made the mistake of spending a lot of money on mass marketing the game, created something like 2,000,000 copies for release world wide, and it didn't sell. I did some research today on this topic and apparently most gaming magazines etc gave the game an abysmally low rating, and some more vocal reviewers went as far to say it was the worst game ever written for the Atari 2600. We may never know if people actually buried 80,000 copies in the desert, but given the very low rating, the actual sales figures, I'm pretty sure most of the copies did find their way into landfills eventually. :D However, one thing I can say is my parents bought me the game thinking I would like it, since I loved the movie, and I actually hated the video game. There were several reasons why. First, even though the game included the E.T. trademark on it and had E.T. in it the game was nothing like the movie.It was basically all one level that included the forest, Elliot's house, the hospital, and an area outside with some sort of holes or wells that E.T. had to fly into in order to find pieces of his telephone. Meanwhile a federal agent and a scientist chased E.T. around the screen. When E.T. made it to the ship, took off, the same exact level would repeat until E.T. ran out of energy. I was only like five when I got the game and I found it very stupid, boring, and too easy. If a five year old who loved E.T. thought the game was junk I can only imagine what the die-hard gamers thought. :D As far as games that are based on a copyright and trademark you are right. A lot of retro remakes use the fair use stipulations in the U.S. copyright laws which states you can legally use a copyright or trademark for educational purposes, for public review, or for personal use provided it is given away for free. Copyright holders try to challenge this in courts, but usually lose. Fan fiction, retro remakes, etc seem to be doing well by sticking to this area of the copyright law. My point being if I wanted to write a game based on Star Trek, Star Wars, E.T. whatever I could probably do so provided it was freeware and listed as a type of fan fiction. Cheers! On 5/22/2012 4:22 AM, dark wrote: Actually there are graphical retro remakes of a large number of games with film licenses, including starwars, batman and indiana jones. of course, these are all free. Probably if you wanted to make a commercial game things could get quite sticky financially. Btw, I've never played the eT! game myself, but there is an amusing urban myth about it. The company who produced the game expected it to sell through the roof, so made 10 copies. However, because (as Tom said), it was such a generic and easy game and generally not too well put together, less than 1 copies were sold. So, what to do with the other 8 or so coppies? Apparently, they were taken out to a disused cquarry somewhere in the desert in nevada and berried! I love the thought of some future archaeologist finding 8 copies of the eT game. h, was this a votive offering to the frog god of the 20th century? :D. Of course, this is an urban myth and so likely might not be true, but it's an amusing thought even so. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio Archery news.
Hi, Don't patronize me. It's really not necessary. I don't think I said anything that would cause anyone to panic, or misinform anyone. Being totally blind, my first thought when I hear the words screen curtain, I think just that, a curtain falling over the screen, obscuring everything. No one ever told me in the short time I had an IPhone that that was not the case, nor did I find it necessary to ask, since I didn't think it was that important. A simple, no, that's not correct, and then your explanation, would have done just fine. On 5/22/12, Trouble troub...@columbus.rr.com wrote: If he wants to develop games for Apple and get them noticed by sighted and they will be noticed. The Apple mags see to that. Then no problem. Don't see audio games getting noticed by sighted on PC's that much. If ever heard of. Now as far as shutting the screen off on the iPhone or iPod or ipad is not sure. You can turn some of the graphics and back light down, but not off. There is always something on the screen showing status of what ever is running or just home screens. The only usage of the screen curtain is on Mac's, and even then its not total. You still have indicators showing status of usage or at least running. You should buy one before you state how they operate or are used. At 11:09 PM 5/21/2012, you wrote: Ah, I see. That makes sense now. I wonder, though, why Liam would choose to develop a game for such a restrictive market, when he could have held his captive audience of Windows gamers? I understand that times are changing, and Apple is at the forefront of most people's minds, both blind and sighted, but it doesn't make sense to me that he would abandon one group of gamers for another. I know most people do have IPhones these days anyway, so I suppose it's not a complete abandonment. As far as putting graphics in the interface goes, I don't think that would be too much to ask of him. However, this argument about whether or not sighted people freak out at a blank screen seems silly to me. If a blind person chooses to turn the screen off, and a sighted friend picks it up, won't they be looking at a black screen? You don't see them freaking out about that. Of course, one would hope that if it was a friend or family member who picked up the device, they would know and understand why. But if that option exists anyway, the issue of a black screen being possible, even if it is application specific, doesn't seem like such a big deal. On 5/21/12, Thomas Ward thomasward1...@gmail.com wrote: Hi Desiree, To begin with I doubt many sighted people do take the time or energy to look at perspective audio games. As someone who was sighted for many years I know I wouldn't have been interested in a game that didn't even have some basic graphics for game play. That's because for a sighted person their entire way of life is centered around visual feedback, and telling them they have to do this or that by sound alone is going to be a major turn off. They neither have the practice or skill to do that, because its outside their experience. Therefore some minimal graphics and animation would be required to interest them in an audio game. As far as why Apple is so restrictive its a bit of a long story. It has to do with the fact that Apple was the first to add a graphical user interface to Mac OS, and Apple became a recognized leader when it came to graphics and visual effects. Microsoft tried to catch up in the mid 90's with Windows 95, which was an obvious attempt to capture some of Apple's glory, but to this day Apple has a reputation for being the better OS for graphics designers, the film industry, and a leader in graphical user interfaces in general. Its for that reason we see both Windows and Linux heading towards a more Apple look and feel. Ubuntu has the new Unity desktop and Windows 8 has the Metro screen which are obvious attempts to copy Apple's own graphical user interface and support more touch screen devices. Its for this reason Apple guards its position as a leader in the graphical user interface field, and require that anyone who develops for their OS meet certain standards for seamless integration between apps and OS. For instance, if you have a program launcher with just text and no flashy graphical icon forget it pal Apple will reject your app because they expect program launchers to have a certain look and feel regardless if you can see it or not. If they let Liam or anyone else do what they want the over all visual experience, the user interface, will suffer because they chose not to follow Apple's design specifications. Windows on the other hand has standards, but it always has been understood that a developer was free to do what he or she wanted with the tools. Microsoft felt that being more open with the user interface, by not restricting users, that more developers would be willing to develop apps for their OS.
Re: [Audyssey] Audio Archery news.
Hi Jim, That's very true. A lot of people believe because Atari opened the console to third-party developers and there were a number of unsuccessful games released it lead to Atari's downfall. Atari got a reputation for having very low quality games just when Nentendo was beginning to come out with their own console and sales for the NES were going through the roof while Atari went belly up. As far as I know Nintendo was one of the first to require developers to pay them to support their game console, and to use a review board to approve and reject perspective games for the console. Sega followed Nintendo's lead and began to do the same thing. Not surprisingly by the late 80's and early 90's video games had dramatically improved, and those standards set by Nintendo and Sega forced out all the lower quality games. Its for that reason Sony, Apple, Microsoft, etc continue this practice. Its a good way to make sure everything produced for the platform lives up to the quality and standards the brand expects. On 5/22/2012 5:04 AM, Jim Kitchen wrote: Hi Dennis, On the History channel they said that Atari not having standards and letting just about anyone develop just about anything for their system lead to the downfall of Atari. BTW My Windows games have their title on the screen, but that is it. And sighted people play the games at my place and say that they think that they are pretty cool. But I doubt very seriously that they go home and install them. Not with all of the great video games that they have. BFN Jim Now if I could only find the Video switch! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio Archery news.
Hi, Actually that's not quite true Re: The post 2 below. The screen curtain does, in fact, turn off the screen on the iPhone and it goes completely black. Cheers, -Michael. -Original Message- From: Desiree Oudinot Sent: Tuesday, May 22, 2012 7:23 PM To: Gamers Discussion list Subject: Re: [Audyssey] Audio Archery news. Hi, Don't patronize me. It's really not necessary. I don't think I said anything that would cause anyone to panic, or misinform anyone. Being totally blind, my first thought when I hear the words screen curtain, I think just that, a curtain falling over the screen, obscuring everything. No one ever told me in the short time I had an IPhone that that was not the case, nor did I find it necessary to ask, since I didn't think it was that important. A simple, no, that's not correct, and then your explanation, would have done just fine. On 5/22/12, Trouble troub...@columbus.rr.com wrote: If he wants to develop games for Apple and get them noticed by sighted and they will be noticed. The Apple mags see to that. Then no problem. Don't see audio games getting noticed by sighted on PC's that much. If ever heard of. Now as far as shutting the screen off on the iPhone or iPod or ipad is not sure. You can turn some of the graphics and back light down, but not off. There is always something on the screen showing status of what ever is running or just home screens. The only usage of the screen curtain is on Mac's, and even then its not total. You still have indicators showing status of usage or at least running. You should buy one before you state how they operate or are used. At 11:09 PM 5/21/2012, you wrote: Ah, I see. That makes sense now. I wonder, though, why Liam would choose to develop a game for such a restrictive market, when he could have held his captive audience of Windows gamers? I understand that times are changing, and Apple is at the forefront of most people's minds, both blind and sighted, but it doesn't make sense to me that he would abandon one group of gamers for another. I know most people do have IPhones these days anyway, so I suppose it's not a complete abandonment. As far as putting graphics in the interface goes, I don't think that would be too much to ask of him. However, this argument about whether or not sighted people freak out at a blank screen seems silly to me. If a blind person chooses to turn the screen off, and a sighted friend picks it up, won't they be looking at a black screen? You don't see them freaking out about that. Of course, one would hope that if it was a friend or family member who picked up the device, they would know and understand why. But if that option exists anyway, the issue of a black screen being possible, even if it is application specific, doesn't seem like such a big deal. On 5/21/12, Thomas Ward thomasward1...@gmail.com wrote: Hi Desiree, To begin with I doubt many sighted people do take the time or energy to look at perspective audio games. As someone who was sighted for many years I know I wouldn't have been interested in a game that didn't even have some basic graphics for game play. That's because for a sighted person their entire way of life is centered around visual feedback, and telling them they have to do this or that by sound alone is going to be a major turn off. They neither have the practice or skill to do that, because its outside their experience. Therefore some minimal graphics and animation would be required to interest them in an audio game. As far as why Apple is so restrictive its a bit of a long story. It has to do with the fact that Apple was the first to add a graphical user interface to Mac OS, and Apple became a recognized leader when it came to graphics and visual effects. Microsoft tried to catch up in the mid 90's with Windows 95, which was an obvious attempt to capture some of Apple's glory, but to this day Apple has a reputation for being the better OS for graphics designers, the film industry, and a leader in graphical user interfaces in general. Its for that reason we see both Windows and Linux heading towards a more Apple look and feel. Ubuntu has the new Unity desktop and Windows 8 has the Metro screen which are obvious attempts to copy Apple's own graphical user interface and support more touch screen devices. Its for this reason Apple guards its position as a leader in the graphical user interface field, and require that anyone who develops for their OS meet certain standards for seamless integration between apps and OS. For instance, if you have a program launcher with just text and no flashy graphical icon forget it pal Apple will reject your app because they expect program launchers to have a certain look and feel regardless if you can see it or not. If they let Liam or anyone else do what they want the over all visual experience, the user interface, will suffer because they chose not to follow Apple's design specifications. Windows on the other
Re: [Audyssey] Audio Archery news.
Hi Ryan, Correct. By blind people I was actually referring to those people who disagree with the fact that images of any kind should be used to make our products more marketable to sighted users. I'm a totally blind person myself, but don't have any objections to using some graphics if that would interest sighted players in my products. Assuming, of course, it is within my financial means. For example, in Mysteries of the Ancients, now Ark of Hope, I purchased some icons of Greek temples, shields, swords, spears, tablets, and so on. While it strictly wasn't necessary I think it adds a little more professionalism to the game by using professional looking icons, and just looks better than a blank program launcher with some text on it. I'm working on a splash screen that comes up with an ancient Greek temple and the logo Tomb Hunter: The Ark of Hope on it. That's easy enough to do. Just purchase a picture of a Greek temple and have someone sighted add the title to the picture using Photo Shop or some other creditable image editing software. Cheers! On 5/22/2012 6:55 AM, Ryan Strunk wrote: Okay now I understand. When Tom was saying blind people, he was saying blind people who aren't me. I gather that's what you're doing in the message below, because I know for a fact you're blind, too, and you don't mind a graphic in the game. Thanks for clearing that up. Best, Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio Archery news.
Hi Trouble, That's an apt comparison. A lot of people gripe and complain about the price of an Apple but they don't seem to realize the cost comes from the fact Apple strives to use high grade hardware and software. That is why they have a reputation of having better computers than say some cheap e-machine. PCs on the other hand tend to be very cheap, because they are largely composed of mass produced cheap parts. Apple's software standards are just as high as their hardware ones. Yes, unfortunatelyit sets restrictions on developers, but in perspective it makes sense. Apple is just attempting to get the best possible user experience for everyone. Therefore developing an app that is exclusively for the blind that has no use to a sighted person isn't necessarily providing an equal user experience for everyone. On 5/22/2012 7:28 AM, Trouble wrote: Its that attitude that turns sighted people off listening to anything the blind community has to say. Apple took a step forward in making there products accessible with no added cost to the consumer. True, there products are not cheap, but your getting the best in parts. If you got the same type of parts for your PC. You would find out that the cost is not much more than what Apple is selling for. That is the one reason why PC's did better in the market, because the usage of lesser grade parts. Its almost like cars. You can buy the same car with all the bells and whistles or get that car without for a whole lot cheaper. Apple don't give you that choice. They say its all or nothing and you get quality. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Information on the offer and game.
Hi Jeremy, Lol! The numbers keep getting worse. I did some research and the website I consulted said 2,000,000 games produced and 100,000 buried. Now you are saying 5,000,000 produced and 1,500,000 dumped in a landfill. I'd say it has to be the largest flop in history. :D However, it can not be denied it probably was the beginning of the end for Atari. there was the video game sales crash of 83, and I recall Atari went bankrupt in 84. Its no wonder they bit the dust when you see the figures of how bad E.T. and some of the other games flopped. On 5/22/2012 10:45 AM, Jeremy Kaldobsky wrote: I was going to bring up this same story! Nice one Dark! :D Atari's ET game was labeled as the worst game ever made by a handful of big name video game magazines. When I heard the story about the excess games it was that the company had ordered 5 million copies and only sold 1.5 million. The extras were dumped in a landfill in New Mexico. The incredible flop of this game is famous because it marked the beginning of the end for the giant Atari company and is directly blamed for the 1983 crash of video game sales. For every game there is a fan though. :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Information on the offer and game.
Hey, Thomas. I had two other E.T. games, one was call E.T. The Interplanetary Mission which was for the Playstation one. In the game you play as E.T. going through different types of planets collecting plants, at the same time you had to solve puzzles and each level was a maze and at the end of every fifth level you had to defeat a boss. However you didn't attack you had to lavitate objects through the air and hit the boss. Each levels did have different kinds of enemies that you had to stun with your stun power to get away from them. The second game that I had was for the Gameboy Advance and it was called E.T. The Extra-Terrestrial. It had ten levels and was base on the movie except you actually did stuff. The first level had you playing as E.T. and you had to avoid different kind of things such as the scientists and government agents and at the same time getting to the end of the forest. In level two you had to get from the forest to Elliot's house avoiding the same kind of people. In level three You play as both Elliot and E.T. and like you said you got to avoid the mom and dog while switching between the two characters and looking for pieces of the phone. In level four you play as Elliot as he rides his bike to the forest at the same time avoiding such things as the people from the first level and different obstacles kinda like a paperboy level. In level five you play as Elliot and you are flying over the trees and you have to avoid runing into the top of the different trees. In level six you have to put the phone together except you have a time limit and you have to put it together in one specific order. In level seven you play as Elliot trying to rescue E.T. from the house and escape before the scientists catch you. In level eight you are doing the same thing as level four, trying to get to the forest except this time you don't just have two types of people chasing you also have the police chasing you while you are trying to get to the forest. In level nine you do the same thing that you did in level five. In level ten you play as E.T.'s ship, and you have a time limit and you have to land your ship in one specific place or you will crash. In the game you had a health meter and lives, if you ran out of health you lose a life and if you ran out of life the game was over. It also had different levels you could play the game on which was easy normal hard. To help with the health you had to find pieces of recess pieces, and to get extra life you had to collect a number of flowers. You also had different abilities such as healing the flowers so you can take them a ability to lavitate things and yourselve ant a stun ability that will allow you to stun a enemy for a few seconds. Depending on which level you play the game on would depend on how long an enemy was stun for. The game also had music from the movie and when E.T. would lose some health it sounded like him from the movie, and when you heal a plant to collect it he made the sound like he did in the movie. I hope this help out! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Information on the offer and game.
Hi Dark, I'd agree with that assessment. The games written in the late 80's and early 90's were some of the best games ever written and are among my favorites. Mario Brothers, Castlevania, Double Dragon, Dragon Warrior, Prince of Persia, Megaman, just to name a few really all got their start in that time period. Plus there are some other factors as well. First, the NES quickly cornered the market when it came to video game graphics. The Atari 2600, 5200, and 7800 didn't come close to the range of colors and detailed graphics of the original NES. As a result better graphics and animations was a huge plus in Nintendo's favor. Other consoles like the Colleco and Sega had decent graphics, but NES was clearly the better console all around. Second, where Atari became famous for arcade games like Centipede, Space Invaders, Packman, and Asteroids Nintendo was the first to heavily market adventure games like Mario Brothers, Castlevania, Megaman, etc which was at the time a new concept. Side-scrollers for the Atari were pretty rare, and Pitfall and even Montezuma's Revenge were pretty simplistic compared to the games Nintendo would become famous for. Legend of Zelda was definitely the first stab at a roll playing video game, and I can give Nintendo a lot of credit for stepping out of the arcade genre to explore roll playing games on the console. Finally, Nintendo had a number of optional controllers that were revolutionary for their time. The boxing glove for boxing games, the gun for hunting games, racing wheel for racing games, as well as the traditional gamepads. Even to this day Nintendo tends to create very specific controllers for specific games which is definitely an interesting marketing strategy. Anyway, I think where mainstream gaming went wrong is by the mid 90's Microsoft had entered the game console arena with Windows 95. Oh, Dos games had been around since the 80's, but nobody took those as seriously as the big name consoles. All that changed with Windows 95 and the introduction of DirectX. ?Suddenly, game companies were experimenting with a lot of new technologies like 3d graphics, realistic sounds and music, as well as better CPU power, etc. Games now could be shipped on cds rather than cartridges which allowed them to become larger and more detailed. At the same time I think what happened is game companies forgot about trying to create a good game with good game play, a good storyline, etc and were trying to outdo each other through technical details like who had the best 3d graphics, who had the best cinimatics, who had the best music soundtrack, whatever. In other words games improved on a technical front,but suffered because they lacked the entertainment value something like Super Mario had 10 years earlier without all the flashy graphics and high tech audio effects. Cheers! On 5/22/2012 2:43 PM, dark wrote: I wasn't exactly sure on the numbers, sinse it's a long time sinse I heard that story. One amusing fact about the huge slump in games though is that most crytics hold that it ended in 1985 when nintendo released a rather obscure game a few people may have heard of called Super Mario brothers :d. Of course, from then on things just got better, and the late 80's and early nineties is still regarded by many as the most revolutionary period in game developement, as most of the classic series metroid, mega man, castlevania, F0, Zelda, Dragon warrior etc all started around that time. Rather sad that things from about 1995 got huge, multinational and corporate, indeed there are many in the retroremakes community that see this as the point when games went wrong, though of course sinse this also marked the point when for me new releases like donkey kong country that I could play were replaced with 3D games that I couldn't, I probably am not the best person to evaluate that period of developement from an objective viewpoint. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Got an offer for any game developer.
Hi Yohandy, Yeah, I sure do. E.T. has a rather well known reputation of being a huge flop. As someone who owned that game in the 80's I can see why. Lol! On 5/22/2012 3:41 PM, Yohandy wrote: lol! Did you guys know that ET is known as the worst game in gaming history? most unopened copies of ET went into an active volcano. hahaha --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Facebook Group for Everything BrailleSoft
Hello all. There's a Facebook group to discuss everything regarding BrailleSoft and the site BrailleSoft.net. You can talk about current BrailleSoft software, and the platforms we support as long as it's about specific products on those platforms. Any suggestions for future products or future platforms, please don't post them to the group. If you do, your posts will be removed from the Group. If you do this a second time you will be removed from the group. Instead, email them to lo...@braillesoft.net. Thanks, and hope to see you there! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.