Re: [Audyssey] game taste was: Re: regarding temporal disturbance
The music was interesting, sinse those atmospheric choso city background thremes weren't much on their own, but could get dam creepy if you were crawling up a wall to one unexplored corner of a huge cave, or not knowing when a metroid was about to jump out at you. I also love the bit in the queen's laire where you suddenly get a musical sting then the theme starts with extra echo, just before the metroid hatchlings come after you. According to some faqs I've read this is where the metroid counter which counts how many metroids you need to kill suddenly goes up with the hatchlings, though I can't see the counter myself. even though the game only had four different types of bosses accepting the queen, the different places you encountered them could be quite surprising. One of my favourite fights for example is when your dropping down and a gama metroid literally pops up in mid air, you then have to fly up with the spacejump and try to land on one of the few ledges in the room where you can nail it. That one can be tough, though what I did this time was fly up a bit, get the metroid to chase me down to the floor then fire upwards and murder it from the ground :D. Beware the grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, May 23, 2014 3:00 PM Subject: Re: [Audyssey] game taste was: Re: regarding temporal disturbance No kidding. It's interesting how there wasn't much actual music, just groups of sound effects in te caves. Then the Chozo ruins did have a theme as did the planet's surface and metroid battles. My favorite was when you finally got down to the queen's lair and you had that deep, slow, menacing tune as you explored. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -Original Message- From: dark Sent: Friday, May 23, 2014 7:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] game taste was: Re: regarding temporal disturbance Hi Bryan. It's a hugely under rated game. Lots of the items and mechanics that made Super metroid what it is came from metroid Ii, and I absolutely love the spider ball. People pan the game because it was separated into recognizable zones each holding several metroids, but honestly in a game where you can litterally climb across the entire cieling! things take lots of finding. The atmosphere is also awsome, getting into the omega zone you just can't stop until the end, despite the fact that the omegas are pretty tough customers even with all the energy tanks and missiles in the game to throw at them. I haven't got that! involved with an action game for quite some time, indeed I actualy am quite pleased I finished the game because on several previous occasions I'd try out a game I used to always be good at, end up getting creamed and just leave feeling frustrated. Maybe I've not lost it after all :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game taste was: Re: regarding temporal disturbance
Hi Tom. I'm not sure on the model number myself. I've occasionally assumed it was some varient of the 2600, sinse when i've sinse seen 2600 versions of games I remember like Berzerk and joust they are the same as I thought, but as you said sinse 2600 games could play on the later consoles that might not be a good guide. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game taste was: Re: regarding temporal disturbance
Hi KAra. I don't unfortunately remember that tactic, sinse I was rather young at the time, indeed if I wanted to play warlord I usually had to get someone to plug the paddle controlers in for me. Makes me want to play it again :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game taste was: Re: regarding temporal disturbance
Hi Tom. that is a good point, sinse obviously iff a person is only working from a partial idea of a mainstream game, at best they will only come up with an audio convertion, and I do admit some of the more famous game mechanics are a little illogical. For example, I could imagine someone who has never seen the dimentions of super mario brothers believing the play was more 1D, after all on the face of it the idea of someone who regularly jumps about threee times their own hight and comes down on monsters heads is a little whacky unless you've seen it working. This is one reason i raise such discussions anyway. One other interesting fact I've noticed in audio games however, is analogue movement and mechanics are much less common, unless the game is! something like a racing game or Gma luna lander, the mechanics of player and enemy movement always seem fairly streight forward. For example in super liam, liam has one walking speed and one running speed which he reaches fairly instantly. Same goes for most of the enemies. Even in a 1D game, varying the movement speed of enemies can be a major factor in difficulty, for example look at the bears in Q9. If someone is making up their own mechanics for games, or indeed looking at what makes a good game, maybe it'd be worth starting with "how can I challenge the player's judgement by giving them several things to assess and considder" than "how fast can I make the player react to oncoming threats" Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] hockey dinisty.
Hello all, does anyone play the game hockey dynasty, if so do you know how to update the training sliders. I’m clicking on the link with the number but it does not seem to want to change. It would be ashame if this can’t be done because from what I’ve seen so far most of it is accessible. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Super liam
Well its a lava monster. you can't kill it. s p o i l e r run like the wind to the portal. At 06:48 p.m. 22/05/2014, you wrote: Hi friends can you help me in super liam? I don't know how to escape this enemy which I encounter in lawa lake act two near the portal there is an enemy I shoot him but he is not dead then I ducked and jumped but all stratagies aren't working. O dood open the door! Maxwell gale hitting sixes and four! Smilee! Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed Recordings
Hmm lamort did have a lot now I never kept those, because there was a lot of exporing and mucking round as it is the nature of the game but he did talk among other things and the game was quite good. At 01:11 p.m. 23/05/2014, you wrote: Hi, Just asking if anyone has any good recordings of Entombed. If so, could you please provide me with a link to these recordings? Thanks, Leo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tom's black jack game
Hi Tom Thanks, I clicked on the link you gave and I successfully downloaded and extracted all the files. I successfully installed everything. There is 4 files: Python_2.0.0 run time PythonScriptShell_2.0.0_3_0 PythonScriptShell_2.0.0_3_2 PythonScriptShell_2.0.0_high_capas But unfortunately I am not able to run your black jack game. Here is all the steps I have taken. I installed those 4 files to my phone's internal memory. The installation was successful. Now I am in the file manager program on my phone. I copied all the black jack files to my phone's internal memory. My phone has a little square shaped thing. Pressing up and down on this square will move me one item down or up. Pressing in the middle of the square selects/activates the current thing. So to open a file in file manager I press in the middle of the square. So the blackjack.pyc file is highlighted. Now I press in the middle to open it. I am getting an error message that says: unable to open, file type not supported. Now I go out of file manager and I go to the list of applications on my phone. On the main menu, I press the select button for applications. Now there is 3 added applications. All 3 applications is called python script shell. Now inside this python script shell applications, I press the options key on the left and I choose the run script option. Now from the list I press the select button on blackjack.pyc. Now as I move the cursor up, down, left and right all I hear is: Press return to continue. My phone does not have a return key. The closest thing to the return key is the select button in the middle of the little square. Pressing the select button nothing happens. I press the options key on the left but I only get the usual options: Run script, interactive console, editing options, input options, blue tooth console and about. I press the select button on interactive console but all I get is greater than signs and the only option I get is previous command. It doesn't run the black jack game. Under editing options I only have copy and cut. Under input options I only get: activate prediction, settings, writing language and help. And under settings I only get: word auto completion on. I again selected the run script option and this time I choose blackjack.py. Same thing, I am not able to play the game. Your help is much appreciated as I would very much like to have a game to play while I am not at home. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 24 May 2014 07:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] tom's black jack game Hi Nicol, Well, sorry to say once again you grabbed the wrong thing. Try downloading this file https://garage.maemo.org/frs/download.php/7611/PyS60_binaries_certificate_er ror_fixed.zip and unzip it. I am pretty sure this is what you want which has all the files required for Python programs on s60 devices, and the certificate errors are corrected in that version. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game taste was: Re: regarding temporal disturbance
That's what I figured. I've seen one of the later models but never owned one. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -Original Message- From: Thomas Ward Sent: Friday, May 23, 2014 8:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] game taste was: Re: regarding temporal disturbance Hi Bryan, Yours was the original Atari 2600. The wood-grain panel was the earlier version of the console. The later 2600 was smaller and all black, and instead of switches had buttons as I recall. Cheers! On 5/23/14, Bryan Peterson wrote: I'm guessing then that it wasn't a 2600 or, if it was it was the later model. The one I have is the big one with the wood-grained panel on the front wich is also the model my brother had when we were kids. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space Invaders on Atari Flashback 4 -was- Re: game tastewas: Re: regarding temporal disturbance
I do the same thing sometimes. LOL. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -Original Message- From: Thomas Ward Sent: Friday, May 23, 2014 9:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] Space Invaders on Atari Flashback 4 -was- Re: game tastewas: Re: regarding temporal disturbance Hi Bryan, Lol! I have to admit that was my very favorite part of Space Invaders. I would often times kill my ship just to hear that farting noise. Cheers! On 5/23/14, Bryan Peterson wrote: So it doesn't make the farting noise when you die? LOL. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space Invaders on Atari Flashback 4 -was- Re: gametastewas: Re: regarding temporal disturbance
That was probably my favorite part about the Atari version. Sometimes I'll boot it up just to hear that. LOL. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -Original Message- From: Cara Quinn Sent: Friday, May 23, 2014 11:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] Space Invaders on Atari Flashback 4 -was- Re: gametastewas: Re: regarding temporal disturbance Lol! You know I had forgotten all about that! lol lol lol! :) No, this one has all the arcade sounds so no farties! Smiles, Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On May 23, 2014, at 6:37 AM, Bryan Peterson wrote: So it doesn't make the farting noise when you die? LOL. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -Original Message- From: Cara Quinn Sent: Friday, May 23, 2014 12:46 AM To: Gamers Discussion list Subject: [Audyssey] Space Invaders on Atari Flashback 4 -was- Re: game tastewas: Re: regarding temporal disturbance Just as a note, the version of Space Invaders on the Atari Flashback 4 is actually the arcade version rather than the 2600 version in case anyone is interested. Smiles, Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On May 22, 2014, at 12:09 PM, Thomas Ward wrote: Hi Dark, Yeah, I am pretty sure there were color variations of the game out there, and I believe that was the main difference between the Atari 2600 and Atari 7800 versions. Plus keep in mind there were two different Atari 2600's released. There was the original 2600 consoles from the early 80's and there was a much newer Atari 2600 that came out in the late 80's along side the 7800models. So it is entirely possible yours was a later edition of Space Invaders as they did release updated versions of their 2600 catalog before going under. Cheers! On 5/22/14, dark wrote: Hi Tom. Wow! I bet original space invaders on a 78 inch projector was cool. I currently have my snes, Pc and gamecube plugged into a 42 inch flatscreen, which is pretty awsome after years of playing on standard sized tv screens, but I'm still jealous! :D. Back when we had the atari 2600 we were on a 15 inch tv, so no, I don't imagine the invaders were very clear. I also however do wonder if there was a different version of space invaders. The one we had on the Atari 2600 had the invaders in rows and columns, but if I remember rightly the invaders were yellow, and the shields between you and them were orange while your gun was green. it also had a two player option with one green gun and one purple gun. I have played a version with red invaders and blue shields on one of those multi game consoles that have hundreds of games on one machine and you just plug into the tv. I suppose though just like Packman and several other games at the time, there were various different versions of space invaders around and it's entirely possible that the first one I played wasn't the original. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audy
Re: [Audyssey] game taste was: Re: regarding temporal disturbance
Ah yes, the Metroid hatchlings. You're mooning along thinking you've got just the one Metroid left to deal with and suddenly the counter jumps to nine. That actually scared my brother the first time it happened to him what with that little musical sting and suddenly there were eight baby Metroids chasing you. I imagine Metroid hatchlings have been the source of many a nightmare over the years LOL. The first time my dad got to that point he'd forgotten to grab the ice beam and so he ended up dying a few times. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -Original Message- From: dark Sent: Saturday, May 24, 2014 2:43 AM To: Gamers Discussion list Subject: Re: [Audyssey] game taste was: Re: regarding temporal disturbance The music was interesting, sinse those atmospheric choso city background thremes weren't much on their own, but could get dam creepy if you were crawling up a wall to one unexplored corner of a huge cave, or not knowing when a metroid was about to jump out at you. I also love the bit in the queen's laire where you suddenly get a musical sting then the theme starts with extra echo, just before the metroid hatchlings come after you. According to some faqs I've read this is where the metroid counter which counts how many metroids you need to kill suddenly goes up with the hatchlings, though I can't see the counter myself. even though the game only had four different types of bosses accepting the queen, the different places you encountered them could be quite surprising. One of my favourite fights for example is when your dropping down and a gama metroid literally pops up in mid air, you then have to fly up with the spacejump and try to land on one of the few ledges in the room where you can nail it. That one can be tough, though what I did this time was fly up a bit, get the metroid to chase me down to the floor then fire upwards and murder it from the ground :D. Beware the grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, May 23, 2014 3:00 PM Subject: Re: [Audyssey] game taste was: Re: regarding temporal disturbance No kidding. It's interesting how there wasn't much actual music, just groups of sound effects in te caves. Then the Chozo ruins did have a theme as did the planet's surface and metroid battles. My favorite was when you finally got down to the queen's lair and you had that deep, slow, menacing tune as you explored. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -Original Message- From: dark Sent: Friday, May 23, 2014 7:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] game taste was: Re: regarding temporal disturbance Hi Bryan. It's a hugely under rated game. Lots of the items and mechanics that made Super metroid what it is came from metroid Ii, and I absolutely love the spider ball. People pan the game because it was separated into recognizable zones each holding several metroids, but honestly in a game where you can litterally climb across the entire cieling! things take lots of finding. The atmosphere is also awsome, getting into the omega zone you just can't stop until the end, despite the fact that the omegas are pretty tough customers even with all the energy tanks and missiles in the game to throw at them. I haven't got that! involved with an action game for quite some time, indeed I actualy am quite pleased I finished the game because on several previous occasions I'd try out a game I used to always be good at, end up getting creamed and just leave feeling frustrated. Maybe I've not lost it after all :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or conc
[Audyssey] tenpin alley and Mississippi - Re: social event versus mechanics
I think of tenpin alley as a fairly good bowling game for blind players, whether against others or alone. With the proper sound card and settings, I suppose that it could be played in a voice chat room, which would be a way to play it online. Mississippi can be played this way also, with one of the players acting as the host, performing the wishes of the other players as they dictate through the use of their mike. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, May 22, 2014 3:16 AM Subject: Re: [Audyssey] social event versus mechanics Hi charlse. I agree Ten pin alley is a social game, however interestingly enough that was the very reason I didn't buy it, sinse I don't really get chance to play audio games with people at the same computer very often (when my friends turn up we do tabeltop rp), and thus for me the main fun of games is as a single player and I just felt the single player experience of Ten Pin Alley wasn't really enough to warrent me buying the game. Another example is Mississippi. again, it looked a nice game to play with other people at the same machine, but with no computer opponents the single player game just didn't seem much fun. I hadn't actually thought of this before, but it is entirely possible that for some people, maybe even quite a few people, games that are purely! social and have less to offer a solo player (including games with computer opponentns), might actually be something of a turn off. Beware the grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] spoiler alert reminder - Re: The door on level 5 of SOD.
Thanks for alerting us that you are going to give away one of the game's puzzles. Many of the puzzles are given away without such an alert, thus ruining some of the fun of playing the games. I really hate it when people give the solutions without letting others know that they are about to do so. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Thomas Ward" To: "Lindsay Cowell" ; "Gamers Discussion list" Sent: Tuesday, May 20, 2014 2:09 AM Subject: Re: [Audyssey] The door on level 5 of SOD. Hi Lindsay, Yes, you do. Behind that door is the elevator to level 6. s p o i l e r To open the electrified door you need a security chip to unlock and open it. Cheers! On 5/20/14, Lindsay Cowell wrote: Hi, do I need to go through that door on level 5 that gives you an electric shock, and if so, how do you open it? Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Super liam
Run away. Sent from my iPhone > On May 22, 2014, at 12:48 AM, ishan dhami wrote: > > Hi friends can you help me in super liam? > I don't know how to escape this enemy which I encounter in lawa lake act two > near the portal there is an enemy I shoot him but he is not dead then > I ducked and jumped but all stratagies aren't working. > O dood open the door! > Maxwell gale hitting sixes and four! > Smilee! > Ishan > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] spoiler alert reminder - Re: The door on level 5 of SOD.
He did give a spoiler alert. Sent from my iPhone > On May 24, 2014, at 10:58 AM, "Charles Rivard" wrote: > > Thanks for alerting us that you are going to give away one of the game's > puzzles. Many of the puzzles are given away without such an alert, thus > ruining some of the fun of playing the games. I really hate it when people > give the solutions without letting others know that they are about to do so. > > --- > Be positive! When it comes to being defeated, if you think you're finished, > you! really! are! finished! > - Original Message - From: "Thomas Ward" > To: "Lindsay Cowell" ; "Gamers Discussion > list" > Sent: Tuesday, May 20, 2014 2:09 AM > Subject: Re: [Audyssey] The door on level 5 of SOD. > > >> Hi Lindsay, >> >> Yes, you do. Behind that door is the elevator to level 6. >> >> s >> p >> o >> i >> l >> e >> r >> >> >> To open the electrified door you need a security chip to unlock and open it. >> >> Cheers! >> >> >>> On 5/20/14, Lindsay Cowell wrote: >>> Hi, do I need to go through that door on level 5 that gives you an electric >>> shock, and if so, how do you open it? >>> >>> Lindsay Cowell. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] spoiler alert reminder - Re: The door on level 5 ofSOD.
I know he did, and that's why I thanked him for doing so. Others do not give such alerts, and I was reminding them to do so. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, May 24, 2014 12:00 PM Subject: Re: [Audyssey] spoiler alert reminder - Re: The door on level 5 ofSOD. He did give a spoiler alert. Sent from my iPhone On May 24, 2014, at 10:58 AM, "Charles Rivard" wrote: Thanks for alerting us that you are going to give away one of the game's puzzles. Many of the puzzles are given away without such an alert, thus ruining some of the fun of playing the games. I really hate it when people give the solutions without letting others know that they are about to do so. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Thomas Ward" To: "Lindsay Cowell" ; "Gamers Discussion list" Sent: Tuesday, May 20, 2014 2:09 AM Subject: Re: [Audyssey] The door on level 5 of SOD. Hi Lindsay, Yes, you do. Behind that door is the elevator to level 6. s p o i l e r To open the electrified door you need a security chip to unlock and open it. Cheers! On 5/20/14, Lindsay Cowell wrote: Hi, do I need to go through that door on level 5 that gives you an electric shock, and if so, how do you open it? Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] spoiler alert reminder - Re: The door on level 5ofSOD.
Oopsie. Guess that's a problem with text. Can't tell if someone's being sarcastic or not. LOL. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -Original Message- From: Charles Rivard Sent: Saturday, May 24, 2014 11:44 AM To: Gamers Discussion list Subject: Re: [Audyssey] spoiler alert reminder - Re: The door on level 5ofSOD. I know he did, and that's why I thanked him for doing so. Others do not give such alerts, and I was reminding them to do so. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, May 24, 2014 12:00 PM Subject: Re: [Audyssey] spoiler alert reminder - Re: The door on level 5 ofSOD. He did give a spoiler alert. Sent from my iPhone On May 24, 2014, at 10:58 AM, "Charles Rivard" wrote: Thanks for alerting us that you are going to give away one of the game's puzzles. Many of the puzzles are given away without such an alert, thus ruining some of the fun of playing the games. I really hate it when people give the solutions without letting others know that they are about to do so. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Thomas Ward" To: "Lindsay Cowell" ; "Gamers Discussion list" Sent: Tuesday, May 20, 2014 2:09 AM Subject: Re: [Audyssey] The door on level 5 of SOD. Hi Lindsay, Yes, you do. Behind that door is the elevator to level 6. s p o i l e r To open the electrified door you need a security chip to unlock and open it. Cheers! On 5/20/14, Lindsay Cowell wrote: Hi, do I need to go through that door on level 5 that gives you an electric shock, and if so, how do you open it? Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.o
Re: [Audyssey] game taste was: Re: regarding temporal disturbance
Hi Bryan. Lol, that's quite funny about the ice beam. Amusingly enough, when I first finished the game when i was 16I had the same thing happen, I got a hatchling munching my brains. I ended up wandering all the way back through the omega zone and through all the shafts to that room in the previous choso city which has a choice of all the beams in the game and picking up the ice beam then trecking all the way back. needless to say I was very narked when I discovered there was another icebeam over the other side, indeed I only realized it was! the icebeam because when I kept getting the item pickup jingle and nothing happening I asked my dad to read the screen and when he read "ice beam" I really kicked myself :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tenpin alley and Mississippi - Re: social event versusmechanics
Hi Charlse. I can see those methods working, but to be honest I have never been a big one for chat rooms and wouldn't buy a game primarily intended for play in one if I didn't have anyone at the same machine to play with. When I tried the demos of both mississippi and ten pin alley my overwhelming thought was that both games would be good fun with other opponents, either humans online or computer ones, but just didn't work for me as solo games, indeed I don't know why the developers of Mississippi didn't! put computer opponents in sinse so much of the game like those events that affect all players just won't work solo and it'd be no different from the computer player in Jim's monopoly. Ten pin alley, despite having great sounds and interesting features just seemed to boil down to the same gameplay as something like crazy darts, ie, wait for the right second within a sound and press space. As I said probably a lot of fun with other people, but just not enough gameplay solo, or at least that was my thought unless I missed something when I tried the demo out. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tenpin alley and Mississippi - Re: social eventversusmechanics
In tenpin alley, you choose the skill level, which increases or decreases the number of sound cues you are given to determine when to throw the ball. As an added challenge, there is the hook feature, so it's not as simple as you might think. As for using it in voice chat rooms, why not use that an option of online play? Jim Kitchen's golf game, and probably other games that can be used as a solo player that give speech output will work in this way, so, if you can do this, you can play against other human opponents rather than against computerized ones. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Saturday, May 24, 2014 2:03 PM Subject: Re: [Audyssey] tenpin alley and Mississippi - Re: social eventversusmechanics Hi Charlse. I can see those methods working, but to be honest I have never been a big one for chat rooms and wouldn't buy a game primarily intended for play in one if I didn't have anyone at the same machine to play with. When I tried the demos of both mississippi and ten pin alley my overwhelming thought was that both games would be good fun with other opponents, either humans online or computer ones, but just didn't work for me as solo games, indeed I don't know why the developers of Mississippi didn't! put computer opponents in sinse so much of the game like those events that affect all players just won't work solo and it'd be no different from the computer player in Jim's monopoly. Ten pin alley, despite having great sounds and interesting features just seemed to boil down to the same gameplay as something like crazy darts, ie, wait for the right second within a sound and press space. As I said probably a lot of fun with other people, but just not enough gameplay solo, or at least that was my thought unless I missed something when I tried the demo out. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] spoiler alert reminder - Re: The door on level5ofSOD.
This is one of the causes of misinterpretation in a lot of cases. Someone sends an ornery comment in fun, others take it seriously, and the inboxes get flooded with a verbal war. So, when I'm just razzing people, I usually put something in parenthesis like (ornery grin), so that they know my meaning. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, May 24, 2014 12:49 PM Subject: Re: [Audyssey] spoiler alert reminder - Re: The door on level5ofSOD. Oopsie. Guess that's a problem with text. Can't tell if someone's being sarcastic or not. LOL. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -Original Message- From: Charles Rivard Sent: Saturday, May 24, 2014 11:44 AM To: Gamers Discussion list Subject: Re: [Audyssey] spoiler alert reminder - Re: The door on level 5ofSOD. I know he did, and that's why I thanked him for doing so. Others do not give such alerts, and I was reminding them to do so. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, May 24, 2014 12:00 PM Subject: Re: [Audyssey] spoiler alert reminder - Re: The door on level 5 ofSOD. He did give a spoiler alert. Sent from my iPhone On May 24, 2014, at 10:58 AM, "Charles Rivard" wrote: Thanks for alerting us that you are going to give away one of the game's puzzles. Many of the puzzles are given away without such an alert, thus ruining some of the fun of playing the games. I really hate it when people give the solutions without letting others know that they are about to do so. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Thomas Ward" To: "Lindsay Cowell" ; "Gamers Discussion list" Sent: Tuesday, May 20, 2014 2:09 AM Subject: Re: [Audyssey] The door on level 5 of SOD. Hi Lindsay, Yes, you do. Behind that door is the elevator to level 6. s p o i l e r To open the electrified door you need a security chip to unlock and open it. Cheers! On 5/20/14, Lindsay Cowell wrote: Hi, do I need to go through that door on level 5 that gives you an electric shock, and if so, how do you open it? Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/
Re: [Audyssey] hockey dinisty.
haven't even heard of it On 5/24/14, Ian McNamara wrote: > Hello all, does anyone play the game hockey dynasty, if so do you know how > to update the training sliders. I’m clicking on the link with the number but > it does not seem to want to change. It would be ashame if this can’t be done > because from what I’ve seen so far most of it is accessible. > > Ian McNamara > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] hockey dynasty.
It's a website game, as I found out. I'm not sure if I'm going to play or not yet. Here's the link: http://hockey-dynasty.com HtH, Teresa “Everything is interesting if you go into it deeply enough.”—Richard P. Feynman On May 24, 2014, at 1:16 PM, James Howard wrote: > haven't even heard of it > > On 5/24/14, Ian McNamara wrote: >> Hello all, does anyone play the game hockey dynasty, if so do you know how >> to update the training sliders. I’m clicking on the link with the number but >> it does not seem to want to change. It would be ashame if this can’t be done >> because from what I’ve seen so far most of it is accessible. >> >> Ian McNamara >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] what is inquisitor 2 like then?
hi all to those who may have played the italian version of the inquisitor chapter 2 the village, how different is it please to that of chapter 1? are the puzzles harder? is their more area to explore? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] hockey dinisty.
I'm a hockey fan. Which platform is this game on? I'm interested in playing it. Teresa “Outside of a dog, a book is a man’s best friend. Inside of a dog, it’s too dark to read.”—Groucho Marx On May 24, 2014, at 3:11 AM, Ian McNamara wrote: > Hello all, does anyone play the game hockey dynasty, if so do you know how to > update the training sliders. I’m clicking on the link with the number but it > does not seem to want to change. It would be ashame if this can’t be done > because from what I’ve seen so far most of it is accessible. > > Ian McNamara > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] accessible online version of Skip-Bo
Hi, Is there an online accessible version of the card game Skip-Bo? I know it's in braille and I have that, but was wanting to play it online. thanks, Dacia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] hockey dinisty.
It is a web browser game, looks good from what i’ve played so far. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tenpin alley and Mississippi - Re: socialeventversusmechanics
Hi Charlse. I don't remember the hook feature (certainly not in the demo), but on skill levels if I remember rightly you can still just count the eeps, indeed when I was playing on harder skill levels I didn't find the demo that much harder than the easier ones sinse the speed was the same and all I had to do was imagine where the beeps would be in my mind, just as I'd work out where I'd come in in a song by thinking what the introduction sounded like even if I was singing acapella. Of course, this might just be me. Regarding voice chatmy issue isn't so much that that isn't an option, only that for people who don't use voice chat anyway, don't have the equipment and aren't that interested in using it, it's not really viable to say "well the game is multiplayer if you have all of these things" not when compared to say pontes backgammon, or the various playrooms that need nothing but the software itself for an online game, indeed if Mississippi had an online play option I likely would have bought the game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] spoiler alert reminder - Re: The door on level5ofSOD.
How Dare! you be sarcastic on list! that is a terrible and hainus crime which should be punished by immediate discombobulation! Really! befowling our fine list by putting sarcasm on it, that is nearly as bad as completely self contradictory and over the top moralizing, an even hainuser crime! :D. Oh, and if anyone was wondering this post might not be serious either :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Games like Chrono cross
Hi all. I've been entranced by the chrono series from the moment I heard the music and read the storyline. I really hope that programmers of audiogames will become good enough to write a game with a storyline and battle system as in depth as the chrono series. Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] accessible online version of Skip-Bo
Hi. What exactly is skip boe? I've not heard of it before. It is entirely possible it could be added to the roster of games on the rs games or Quentin C playroom, or that Spoonbill games could do a self voicing version (it's about time they released something that wasn't a solitare game), but I'm afraid I've not heard of the game at all. Beware the grue! Dark. - Original Message - From: "Dacia Luck" To: "Gamers Discussion list" Sent: Sunday, May 25, 2014 3:11 AM Subject: [Audyssey] accessible online version of Skip-Bo Hi, Is there an online accessible version of the card game Skip-Bo? I know it's in braille and I have that, but was wanting to play it online. thanks, Dacia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] social event versus mechanics
Ah yes, audio quake. A friend and I would get on Skyp as we played. That was many years ago. Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com > On May 23, 2014, at 1:41, Cara Quinn wrote: > > HI Thomas, > > when I and a group of people would play Audio quake, we would also get on > TeamTalk so we could talk with each other in real time as we were playing > each other in the game. So we could be talking all kinds of smack and be > hunting each other down / hiding from each other at the same time. :) > > Was loads o' fun! :) > > Smiles, > > Cara :) > --- > iOS design and development - LookTel.com > --- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara > > On May 22, 2014, at 6:39 PM, Thomas Ward wrote: > > Hi Dark, > > Interesting point. I don't have anything against social games per se, > but my issue is I just don't often have anyone else to play with thus > turn to single player games to amuse myself to keep from getting > bored. That's why certain games that would be fun with more than one > player I just don't get into, even when they have an online mode, as I > have grown use to my own company verses the company of others. > > That said, if I have someone to play with such as my son I enjoy > playing card and board games because we can talk, joke, and compete > against one another. The difference here is the face to face aspect > verses playing online in the Blind Adrenaline card rooms which is > okay, but not the same experience. So I think a lot has to do with, > for me at least,if that social interaction is face to face rather than > over a network connection. > > Cheers! > > >> On 5/22/14, dark wrote: >> Hi charlse. >> >> I agree Ten pin alley is a social game, however interestingly enough that >> was the very reason I didn't buy it, sinse I don't really get chance to play >> >> audio games with people at the same computer very often (when my friends >> turn up we do tabeltop rp), and thus for me the main fun of games is as a >> single player and I just felt the single player experience of Ten Pin Alley >> >> wasn't really enough to warrent me buying the game. >> >> Another example is Mississippi. again, it looked a nice game to play with >> other people at the same machine, but with no computer opponents the single >> >> player game just didn't seem much fun. >> >> I hadn't actually thought of this before, but it is entirely possible that >> for some people, maybe even quite a few people, games that are purely! >> social and have less to offer a solo player (including games with computer >> opponentns), might actually be something of a turn off. >> >> Beware the grue! >> >> Dark. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] accessible online version of Skip-Bo
I have never heard of this game ether, what is it. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.