Re: [Audyssey] Online games

2014-08-10 Thread dark

Hi Devin.

Solara is a good online game, for mobile devices, but won't take your time 
as long as alteraeon.


I'd personally recommend King of Dragon pass. It's offline rather than 
online, but takes literally hours! to finish and even longer to get the 
stratogy, it also has many completion awards. The only down side is that it 
does cost around 6 dollars, but for the hours you'll play it it's well worth 
it.


All the best,

Dark.
- Original Message - 
From: Devin Prater r.d.t.pra...@gmail.com

To: Gamers@audyssey.org
Sent: Sunday, August 10, 2014 1:05 AM
Subject: [Audyssey] Online games


Hi all. I have used mush z for alter aeon for years now. I write this not 
to bash it, but I really don't think, for blind users, it is good for 
mobile platforms. I'll be going back to school soon, and will need a good 
game to play after classes. I go to a school for the blind, and will be 
staying there for months, going home once a month for one whole day. I'll 
only have my ipod as my personal devise, so I need a good game that isn't 
a dull one like lords and knights. One that is online, and is less than or 
equal to one dollar, which is what I have in itunes.


Sent from my iPod 5

keychat/google talk:
r.d.t.pra...@gmail.com
primary email:
d.pra...@me.com
facebook/iMessage:
devinpra...@live.com


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Re: [Audyssey] help needed with castaways.

2014-08-10 Thread dark

pProbably not enough peasants.

Your peasants will always transport food first, then do other tasks like 
transporting flour or firs later, so if those jobs aren't being done, get 
more peasants.


Also, take care what people's secondary jobs are. If you have a tailer or 
doctor standing around doing nothing because you've got no cloth, that's a 
pare of idle hands and won't help.


All the best,

Dark.
- Original Message - 
From: loriduncan lori_dunca...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 10, 2014 2:28 AM
Subject: Re: [Audyssey] help needed with castaways.


Hm, this is so wierd...  I have 5 pesents, they transported the things to 
my mill, and although I set one of them to the whieght farm, there isn't 
any being dropped off at the mill.  I also built a textile, and assigned a 
taylor and a weever, but they arn't making cloth for my hospital, despite 
my butcher producing animal furs.


-Original Message- 
From: john

Sent: Sunday, August 10, 2014 1:06 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] help needed with castaways.

I'd like to debate you on the starter, Dark. I've actually come
very close to losing people while building the storehouse, so
imho there's a lot of value in using strong start. This is
especially true in mission 5, because you really don't have time
to play with dragging resources all the way across the map.



- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 9 Aug 2014 23:13:26 +0100
Subject: Re: [Audyssey] help needed with castaways.

Hi Lori.

Your peasants will transport stuff automatically, starting with
food then
moving on to less essential supplies, this is why you always need
many
peasants.

As for starving, you need a cook. Without a cook to serve meals
your people
will starve even with a warehouse full of food.

Btw, I'd not personally recommend the strong start perk sinse
Castaways is a
longer game and once your start is gone it's gone, your best
choosing perks
that will help you for a longer period such as green fingered or
sweatshop
(yes, this is a game where forcing your children to work at as
young age as
possible is an advantage! ! :d).

hth.

All the best,

Dark.


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[Audyssey] Paladin of the Sky help needed.

2014-08-10 Thread Bryan Peterson
Don’t read if you haven’t gotten this far in the game.
S
P
O
I
L
E
R
I’m in the tower of Judgment in Heave. I’ve managed to make it to the third 
floor and past te crusing floorboards but I can’t for te life of me figure out 
where to go next. I’ve been wandering aroud here for two days and can’t seem to 
locate either a stairway or a teleporter. So any help would be appreciated.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
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Re: [Audyssey] Paladin of the Sky help needed.

2014-08-10 Thread dark

hi Bryan.

Ouch, your nearly up to where I am, though I've not played for a few days so 
that isn't surprising.


at the end of that long area with the falling floorboards there are several 
passages in the wall going right. One of them (I believe it's towards the 
bottom), leads to a flight of stairs that goes up to the next floor and the 
boss.


hth.

All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: gamers@audyssey.org
Sent: Sunday, August 10, 2014 9:17 AM
Subject: [Audyssey] Paladin of the Sky help needed.



Don’t read if you haven’t gotten this far in the game.
S
P
O
I
L
E
R
I’m in the tower of Judgment in Heave. I’ve managed to make it to the 
third floor and past te crusing floorboards but I can’t for te life of me 
figure out where to go next. I’ve been wandering aroud here for two days 
and can’t seem to locate either a stairway or a teleporter. So any help 
would be appreciated.

Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
---
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Re: [Audyssey] Paladin of the Sky help needed.

2014-08-10 Thread Bryan Peterson

Thanks. I'll see if I can figure that out.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: dark

Sent: Sunday, August 10, 2014 2:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Paladin of the Sky help needed.

hi Bryan.

Ouch, your nearly up to where I am, though I've not played for a few days so
that isn't surprising.

at the end of that long area with the falling floorboards there are several
passages in the wall going right. One of them (I believe it's towards the
bottom), leads to a flight of stairs that goes up to the next floor and the
boss.

hth.

All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: gamers@audyssey.org
Sent: Sunday, August 10, 2014 9:17 AM
Subject: [Audyssey] Paladin of the Sky help needed.



Don’t read if you haven’t gotten this far in the game.
S
P
O
I
L
E
R
I’m in the tower of Judgment in Heave. I’ve managed to make it to the 
third floor and past te crusing floorboards but I can’t for te life of me 
figure out where to go next. I’ve been wandering aroud here for two days 
and can’t seem to locate either a stairway or a teleporter. So any help 
would be appreciated.

Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
---
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Re: [Audyssey] Audiogames.net down

2014-08-10 Thread Thomas Ward
Hi Dark,

Right. As I said I'll see what I can do. I need to rethink the over
all design of Audyssey, figure out what our main goal will be here,
and go with it.

Cheers!


On 8/9/14, dark d...@xgam.org wrote:
 Hi Tom.

 I certainly wouldn't object to audeasy replicating news, sinse not only
 would this mean more sources of game news and more people looking out for
 new games and updates (the other news posters and I try my best but we're
 only human), but also there's always some advantage to seeing news told in a

 different way or style.

 I certainly think some newbie introductions would be helpful. I had
 considdered putting together some articles for the articles room on
 audiogames.net with lists of correct links to db entries, but this would be

 again something else to maintain and if say the download url for Shades of
 doom changed it'd be something else to update as well and frankly working on

 the db and news is already more than enough to keep me busy.

 Therefore, some diversity in what audeasy did, particularly in the area of
 being a launching point for new gamers as well as an alternative source of
 news owuld be great.

 All the best,

 Dark.


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Re: [Audyssey] Castaways contest, with cash prizes

2014-08-10 Thread Christina
How fun!
Thanks!

I love Mission6!


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy
Kaldobsky
Sent: Saturday, August 09, 2014 11:30 AM
To: Gamers Discussion list
Subject: [Audyssey] Castaways contest, with cash prizes

I think it's time to toss a little money back at the community.  *Smiling
face*  I had posted this on audiogames.net, but since it is now offline I'll
post this here too.
Quick reminder, Castaways can be downloaded from the following link: 
http://www.kaldobsky.com/audiogames/castaways.zip


Castaways 2.7b has been posted, and it contains a game mode called 
Recorded Challenge.  This is how players will participate in the 
contest.  The game always starts you with an identical set of resources, but
after that it is up to you to survive and thrive.  You have the 
daunting task of surviving through 1 game ticks as you earn a score 
based on the things you save up.  At any point you can press Shift + 
space to hear your current score, and also list how many game ticks you 
have used.  1 ticks seems like a lot at first, but eventually you'll
start wishing you had more so you could save up more stuff.  Here are 
how points are calculated.
Knights, Rangers, Pikemen, and Cavalry 
all start out worth 1000 points for the first unit, but each additional 
unit is worth 100 points less.  Having more than 10 of any of these 
troop types will give no additional points.
All units upgraded 
with Tomes (Serfs, Woodsmen, Physician, ect) start out worth 1000 points for
the first unit.  Each additional unit is worth 250 less.  Having 
more than 4 of any of these skilled job types will give no additional 
points.
All food stored in your Store houses or Taverns will be counted.
Meat,
 Bread, Vegetables, and Wine all start out worth 500 points for the 
first item, and each additional item is worth 5 points less.  Having 
more than 100 of any of these food types will give no additional points.
Tomes stored in your Store houses start out worth 1000 points for the first 
Tome, and each additional tome is worth 250 less.  Having more than 4 
tomes will give no additional points.
Lumber and bricks stored in 
your Store houses are all worth 10 points each.  There is no limit on 
the amount of points you can earn on lumber and bricks.
When you 
first start up the game you'll already have quite a few points.  This is
normal, because you begin the mission with a lot of food and stuff.  As you
start to burn through your reserves, that score will drop lower and lower as
you work to build your town and get on your feet.  Defend 
yourself against the goblins (walls are your friend) and soon your score
will begin to rise as you produce more than you use.  The game stops 
once you reach 1 ticks, but it will still allow you to save your 
game instead of immediately kicking you out to the main menu.
Saving is important, obviously, but your save game files are what you'll 
submit to be part of the contest.  Save your game at any time, and email me
the save game file.  The score you have at the time of the save, is 
the score I will credit you with.  I will list everyone's scores here in
this thread, so you can see what you need to reach in order to beat 
them.
The Prizes:  (using the traditional, highest score is better, system)  haha
First place, $40 (USD)
Second place, $35
Third place, $30
Fourth place, $25
Fifth place, $20
Sixth place, $10
Seventh place, $10
Eighth place, $10
Ninth place, $10
Tenth place, $10
Rules:
You do not need to have a Kaldobsky Gamer account to participate.  This
contest is open for anyone to join.
Don't cheat, obviously.  Contained within the save game file is information 
about every action you took as you played.  I take these save game files and
run them through a special program that recreates the same starting
conditions and quickly plays through the entire game doing everything 
you had done.  I will use the score my program tells me, which means any
type of cheating or save game editing isn't going to work.
Don't 
give other people your save game files so they can turn them in as their
own.  The program I feed these files into can tell if the original game data
matches any of the other files people have submitted.  So if you 
play 100 ticks of the challenge, save it, give it to a friend, he plays 
the remaining 9900 ticks, and submits it for the contest... I will not 
count that.  Hopefully that makes sense.
Do feel free to discus 
strategy and stuff here to help others.  Telling others exactly what you did
is totally fine, because their random events will end up being a 
bit different.  I'd actually like to see the more skilled players 
sharing tips with those who need a hand.
Do have a paypal 
account.  I will be sending the prizes out through paypal, so having it 
is a requirement if you wish to participate.
You are able to win 
more than 1 prize!  (I'm allowing this because I have no realistic way 
to prevent it.)  As long as you 

Re: [Audyssey] help needed with castaways.

2014-08-10 Thread Christina
Hi, Lori.
I build a storehouse and tavern first.  Then, I build a sawmill, quarry, and
a hospital.
Then, farms and other buildings such as a butcher's shop.  Fishermen only
get one meat at a time.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Saturday, August 09, 2014 1:37 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] help needed with castaways.

Hi Thomas, I managed to get castaways working, but my people seem to always 
end up starving.  Here's what I start with.  I use the strong start, and 
once my storehouse is complete, i then have them build a sawmill so lumber 
can be produced.  I then build a hospital, a few farms and a tavern.  I also

assign jobs as I go along, such as people to farm, hunt and fish, but still 
they seem to starve.  I have a bartender and cook too, and I notice my 
pesents seem to drop off all their food supplies at the tavern, and when I 
try closing it to stop them from doing it, they still starve.  I can't seem 
to assign my pesents to transport certain types of items.  I've checked out 
the buildings guide, and know what each building does, i just need to figure

out the starting combo.  From Lori.

-Original Message- 
From: Thomas Ward
Sent: Saturday, August 09, 2014 2:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] help needed with castaways.

Hi Lori,

In Castaways it all depends on if there is any work to be done. If
your peasants are just standing around not doing anything there is
probably something else that needs done first and they are waiting on
some task to be completed. I'd need to know more about the situation
here.

cheers!


On 8/7/14, loriduncan lori_dunca...@hotmail.com wrote:
 Hi guys, I've just started playing castaways, but although I can select my
 units and asign them jobs, they still seem to be just standing around 
 idel.
 I thought once I'd given a pesent it's job, I'd hear the unit move, but 
 when
 I cycle through the list, it just says their names, and that they are just
 standing around.  I checked their energy, and it's high, so not sure what
 I'm missing?  I also tried to get into the online game, but when I press
 shift slash to see who else is online, I'm told I'm not linked to any
 players, even though miltiplayer mode is set.

 I'd be glad of any help.  Thanks from lori.
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Re: [Audyssey] Quick Quinton question

2014-08-10 Thread Joshua Tubbs
Unfortunately the Playroom is not cross platform. RSGames is, however.
 On Aug 9, 2014, at 1:23 PM, Ron Schamerhorn blindwon...@cogeco.ca wrote:
 
 Hi all
 
  Being a windows user I'm wondering...
  the playroom is cross platform right?  Cause one of my friends is a mac user 
 and wasn't sure.
 
 Thankds ahead of time
 Ron
 
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Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread shaun everiss

True time and in principal I agree with you.
But till we can get equal access with hardware and software and that 
sadly means right now that it needs to work with jaws or something 
like nvda or with scripts or something we will always be at a disadvantage.

There may not be any advantage going foreward depending on what we are doing.
Right now, I have no job in fact if the security factor, was not so 
much I'd still be using win xp.

Heck I may have been using dos 3.2 for all it matters.
Simularly with my phone the crappy nokia with crappy outdated talks 
has been all I have needed since I have got it.

While i am sertainly back in the  dark ages I have no reason to move foreward.
And to do so relitively still costa a lot to do so.

Until nvda at any rate.
Until everything just works disabled in general can never be on the 
front line at least not as often as we like.

The same is with games.
We will never have the resources to make anything good bar keyboard 
games we don't have the man power to make that much.

We as blind can't create really good games because we have never seen really.
Don't get me wrong we can make good blind games but they will never 
match what is round.

The only way we can move is if enough sighted come foreward.
Sadly for all concerned that needs to be accepted on a physical and 
comercial level,  and that means the big game corperations need to 
stop saying we feel sorry for the poor blind but the market is to 
small and we don't care and we are not bothered so go to heell blind person.

Or that is what I feel sometimes.
I don't think we can be ahead on that sence the same as normals.
I think the way I look at it is that the disabled have their own class.
You upgrade to your needs its never going to be the top heck you may 
be behind by decades but it will be what ever the last working system is.
And where you started since I have used the keyboard for the last 30 
years thats windows xp 7 and whatever has a non touchscreen environment.

My gaming device of choice is the keyboard maybe some mouse support.
My office of choicde is office xp or 97 my email client is eudora and 
internet explorerr and winamp are what I use for other stuff.
Its been ages since I have really needed or had the cash to upgrade 
anything though I have upgraded only  when I have needed so.
So while I agree with you in principal tim we are not all equal, 
accessability is not all equal.
In fact if it were this conversation would never take place, it 
wouldn't need to.

As for us bitching we have a lot to bitch about in a sence and a lot not.
Most of it is beyond our control sadly but if it were I am sure we 
would make more noise than we are.
And while the user base of whatever community or communities may be 
aware a lot of people outside the percentage that play games in fact 
use computers for more than work at least think I know several that 
think the blind can't play games bar card or the childrens games 
their organisation says like as a bat stuff.
I was going to start a gaming to student project in schools with 
laptops but it fell through.
And sadly outside the general base there is no interest, a lot of 
organisations want education rather than shoot this and that a lot of 
our games are stratogy based to but still.

Getting things across will be a challenge.

At 01:25 a.m. 9/08/2014, you wrote:
Going for support for game controllers is nice and would be new turf 
for a few game makers, and it just might add to the replay value. I 
would put the support in no matter how much they gripe. After all 
the programmer is writing the game. When you let others tell you how 
to right your game than its not your game anymore and you have lost 
the right of control. So what the blind bitch, they have to leave xp 
behind bitching but yet they still do it. When they find the new op 
is not much more they quit. that is just life its always changing 
and you go with it or get left behind. Just like I am finding a lot 
of old 32 bit programs don't work with the new ops and you have to 
cripple your op to get them to work. The programmers of those 
programs state its to hard to learn new. its just like running. You 
had to learn to walk to run. So no matter how much you bitch about 
moving forward. Your the one that is left behind with useless 
software, and hardware.



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Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread shaun everiss
Well I do envy you I have always used keyboard, its the best thing, 
though to be honest and open anything which is not a button scares me a bit.
Its why touchscreens some gamepads, sticks and mice I have found hard 
to embrace and control properly.

I am sure I'll get it right some day.
Thing is I am also trying to get off the system and failing.
I have been offered a job offline that requires me to get off the 
computer for a bit.
Though I have tried my best I have always found all the stuff I do is 
getting me on the pc most times of the day.
When I play a game I'd ideally want a quick keyboard bash or if i 
have time to waste a story.

At the same time I want to play games to.
Sometimes I fhind it hard to juggle the 2 in fact right now I am 
spending to much time on the net and playing games.


At 01:10 a.m. 9/08/2014, you wrote:
I like using the mouse and touch screens to play games. its more fun 
than keyboard.


The hungry robot ate my signature so that is why I no longer have one!

Thomas Ward wrote:

Shaun,

That's where we differ in opinion. I came from the mainstream video
game world, and grew up on joysticks, gamepads, and so on and I can
tell you straight up front that using a keyboard is a drastically less
intuitive and less flexible mode of input. I'm sure your opinion that
keyboards is all a blind user needs has been shaped by the game's
currently on the market that do not truly harness the power of the
joystick or gamepad. While understandable it is wrongheaded and it is
exactly opinions like yours why some blind game developers don't
develop more games that exclusively harness the power and advantages
of a joystick or a mouse for that matter.

For example, I can say what the general reaction of the blind
community would be if I, as a developer, did so. Let's say I right
this really cool game, but design it where a joystick or gamepad is
required. I'd never hear the end of moaning, and groaning over the
fact I did not adequately support the keyboard, that they don't have a
joystick, that they don't have money to buy one, etc. What seems to be
missing in all this complaining and moaning and groaning is the point
I was trying to introduce a more mainstream mode of input that is
often times much better than the one they want. I know this because I
remember the wining and complaining people made when Che Martin
introduced the mouse support in Rail Racer and Aprone did so in Swamp.
Given that kind of negative attitude to change why bother trying to
raise the standard of audio gaming if people are just going to wine
about it?

Don't mean to go on a rant here, but your attitude that a keyboard is
all a blind person needs for gaming lacks any kind of experience with
the many ways it could improve audio gaming. That it would be easier,
more intuitive, and over all offer newer and better ways to do things.
You need to consider the advantages of the alternatives rather than
just assume audio gaming can not and will not be any better than it is
right now. In short, if mediocre games is all you want from developers
that's all you will ever get.


Cheers!


On 8/5/14, shaun everiss sm.ever...@gmail.com wrote:

I had an old force feedback stick before these were fashonable
however I got rid of it because I wasn't using it.
Apart from 3d verlosity which I havn't really mastered that well I
have not managed to really get into the habbit of using a stick for
anything else.
I have a mouse and since swamp one of the only games that used it is
payed and I don't spend the time to really do it justice, I have
decided to leave that to.
I still think for us blind people that a good basic keyboard is all
we will ever need.

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Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread shaun everiss

I wish I came from your background tom.
Yes there were consoles, but no one had the cash to own one yet alone 
set one up.
This is not really a sob though it may sound like it but before 1993 
I never used any computters at all.
No one did, the family got their first system in 1995 before that we 
had an old box we used for games and dad had a couple of older 
laptops I used to turn off and on.

I got my first real computer in 1995 and everyone got online in 1997.
between that and 2003 we used dialup.
And since I had a dos system my games came from dad's and friend's 
floppys and cds.
When it all went down the tubes I had old dos and some windows games 
using the keyboard.
I have never been man enough to try to really use a joystick for 
games myself or a mouse or even a touchscreen.
Most of my childhood was on nothing at all and later on it was the 
keyboard all the way.
In fact so much so that unless I have a keyboard in front of me I 
find things so forign  that I end up reguarding everything that is 
not a keyboard or not using windows totally crap probably because I 
never worked up the strength to try to use one of had the chance so I 
guess if I had started with a mouse or stick earlier in life that it 
makes a difference.
And while I may go on boasting on all my projects probably part of 
that is so I look good i guess.
Che did say once when he got mad once with me going off the top was 
that I was still fresh still new.

At the time I thought  he was a stupid idiot but he is right in a way.
For the 30 years or so of my life I have only got into computers for 
the last 20 and really realistically have only got into my own with a 
keyboard interface for the last 10 years and got to where I can say I 
can use a system reasonably in the last 5.
I don't pretend to be smarter than some of the guys on here because I 
am not in some ways.
I say the keyboard is better because all other experiences I have had 
with other devicfes didn't work out.
Maybe some day I will have to try again or maybe I will learn I have 
always wanted to do so.
But as long as there are ways to play with a keyboard then I will 
probably always do so.
The same goes with my phone a touch screen makes me so uncomfortable 
that I'd rather have a keyboard phone.
I envy those that have had the experience and have managed I right 
now don't feel i could may never do so.
Pluss my friends and family have no idea how I would manage touch 
either having not experienced how blind people would interact with it 
themselves.

I have barely touched console games.
The only games I have played are interactive fiction and the old 
blind games of the early 90s and 2000s to draw on which is not that much.
Even with the stuff I do now its all for the keyboard and while swamp 
was with the mouse I really never mastered the game fully.

One of these days that may change who knows.

At 07:57 p.m. 8/08/2014, you wrote:

Shaun,

That's where we differ in opinion. I came from the mainstream video
game world, and grew up on joysticks, gamepads, and so on and I can
tell you straight up front that using a keyboard is a drastically less
intuitive and less flexible mode of input. I'm sure your opinion that
keyboards is all a blind user needs has been shaped by the game's
currently on the market that do not truly harness the power of the
joystick or gamepad. While understandable it is wrongheaded and it is
exactly opinions like yours why some blind game developers don't
develop more games that exclusively harness the power and advantages
of a joystick or a mouse for that matter.

For example, I can say what the general reaction of the blind
community would be if I, as a developer, did so. Let's say I right
this really cool game, but design it where a joystick or gamepad is
required. I'd never hear the end of moaning, and groaning over the
fact I did not adequately support the keyboard, that they don't have a
joystick, that they don't have money to buy one, etc. What seems to be
missing in all this complaining and moaning and groaning is the point
I was trying to introduce a more mainstream mode of input that is
often times much better than the one they want. I know this because I
remember the wining and complaining people made when Che Martin
introduced the mouse support in Rail Racer and Aprone did so in Swamp.
Given that kind of negative attitude to change why bother trying to
raise the standard of audio gaming if people are just going to wine
about it?

Don't mean to go on a rant here, but your attitude that a keyboard is
all a blind person needs for gaming lacks any kind of experience with
the many ways it could improve audio gaming. That it would be easier,
more intuitive, and over all offer newer and better ways to do things.
You need to consider the advantages of the alternatives rather than
just assume audio gaming can not and will not be any better than it is
right now. In short, if mediocre games is all you want from developers
that's all you will ever 

Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread shaun everiss
As another point to your message I did get a stick once to play some 
games and it did not work so well.

I eventually soled it.
I am now find it quite hard to the point I have stopped looking for 
it at least in the shops a propper joystick.
I have an now crappy old ms gamepad but I could never position it 
properly to play it.
If I could get a good pad maybe I'd try again but with the only real 
games being tdv of which I haven't played much and topspeed I really 
have not muched much.
Swamp did get me to get a gaming mouse and maybe I'll try use that 
again in shades of doom2.

Trouble is I have used the keyboard for so long that I am to used to it.
space is another issue I can not host a perminant stick on my desk a 
pad maybe buut even so.
Its a bit of a catch 22 situation there are not enough  blind games 
that would get me to invest in a stick even if I could find one.
And even if they were it looks like pads are all they have now and 
most for x box systems now.
A lot of the shops here in new zealand have either stopped or are not 
selling many pc titles anymoe.


At 07:57 p.m. 8/08/2014, you wrote:

Shaun,

That's where we differ in opinion. I came from the mainstream video
game world, and grew up on joysticks, gamepads, and so on and I can
tell you straight up front that using a keyboard is a drastically less
intuitive and less flexible mode of input. I'm sure your opinion that
keyboards is all a blind user needs has been shaped by the game's
currently on the market that do not truly harness the power of the
joystick or gamepad. While understandable it is wrongheaded and it is
exactly opinions like yours why some blind game developers don't
develop more games that exclusively harness the power and advantages
of a joystick or a mouse for that matter.

For example, I can say what the general reaction of the blind
community would be if I, as a developer, did so. Let's say I right
this really cool game, but design it where a joystick or gamepad is
required. I'd never hear the end of moaning, and groaning over the
fact I did not adequately support the keyboard, that they don't have a
joystick, that they don't have money to buy one, etc. What seems to be
missing in all this complaining and moaning and groaning is the point
I was trying to introduce a more mainstream mode of input that is
often times much better than the one they want. I know this because I
remember the wining and complaining people made when Che Martin
introduced the mouse support in Rail Racer and Aprone did so in Swamp.
Given that kind of negative attitude to change why bother trying to
raise the standard of audio gaming if people are just going to wine
about it?

Don't mean to go on a rant here, but your attitude that a keyboard is
all a blind person needs for gaming lacks any kind of experience with
the many ways it could improve audio gaming. That it would be easier,
more intuitive, and over all offer newer and better ways to do things.
You need to consider the advantages of the alternatives rather than
just assume audio gaming can not and will not be any better than it is
right now. In short, if mediocre games is all you want from developers
that's all you will ever get.


Cheers!


On 8/5/14, shaun everiss sm.ever...@gmail.com wrote:
 I had an old force feedback stick before these were fashonable
 however I got rid of it because I wasn't using it.
 Apart from 3d verlosity which I havn't really mastered that well I
 have not managed to really get into the habbit of using a stick for
 anything else.
 I have a mouse and since swamp one of the only games that used it is
 payed and I don't spend the time to really do it justice, I have
 decided to leave that to.
 I still think for us blind people that a good basic keyboard is all
 we will ever need.

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Re: [Audyssey] some annoying news about audiogames.net

2014-08-10 Thread shaun everiss
Charles while i agree on this I do think that it should be reported 
at least once maybe as a check to see if it is down or if its something else.

I agree saying this site is down  more than once should be avoided.
Sometimes the owners do put a post on the issue but even so.

At 02:51 a.m. 9/08/2014, you wrote:
This is a personal opinion only.  Messages that say that a site is 
down are, in a way, pointless, aren't they?  If you try to access a 
site and get results that show that it is down, you'll know that it 
is down.  On other lists that I subscribe to, messages of this 
nature only serve to clutter the list.


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finished, you! really! are! finished!

- Original Message - From: mattias m...@mjw.se
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 08, 2014 1:58 AM
Subject: Re: [Audyssey] some annoying news about audiogames.net



yes
again..
Stephen skrev 2014-08-08 kl 7:48:

Hi.
Looks like the forum at audiogames.net is down


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Re: [Audyssey] Audiogames.net down

2014-08-10 Thread shaun everiss
I am affraid I am not into html code that much but if you needed some 
help I could  be round.


At 09:29 p.m. 9/08/2014, you wrote:

Hi Dark,

Yeah, I know. In fact, it is because of this latest situation that has
made me consider rearranging my schedule to put more time into
building the Audyssey website so we can mirror links to new and old
games in case Audiogames.net goes down again like it just has.
Especially, now that there seems to be a new surge of releases just
when our perspective gaming websites go on the fritz. :P

Cheers!


On 8/9/14, dark d...@xgam.org wrote:
 I Hope so Tom, though if the problem is related to the server hosting the
 site and forum it might not be in Richard and Sander's control to fix.

 Having both audeasy and audiogames.net down at the same time was distinctly

 bad luck, especially sinse at the moment there are so many good games being

 released or updated,.

 All the best,

 Dark.

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Re: [Audyssey] Some annoying news about audiogames.net

2014-08-10 Thread shaun everiss
I agree more sites need a notification list to anonce when they are 
offline indipendant of the site but ofcause you can get to much.


At 05:29 a.m. 9/08/2014, you wrote:
This is why you should be notified directly rather than through an 
Email list for gamers.


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finished, you! really! are! finished!

- Original Message - From: Eleanor elea...@7128.com
To: gamers@audyssey.org
Sent: Friday, August 08, 2014 12:18 PM
Subject: [Audyssey] Some annoying news about audiogames.net



Charles said:

This is a personal opinion only.  Messages that say that a site is down are,
in a way, pointless, aren't they?  If you try to access a site and get
results that show that it is down, you'll know that it is down.  On other
lists that I subscribe to, messages of this nature only serve to clutter the
list.

I just want to say that we at 7-128 Software would appreciate 
having someone report when our website is down since we might not 
know about it and would want to get right at getting it up and 
running as soon as possible.  So that is a reason for people to 
inform the community.


I agree that once reported and confirmed, not much more needs to be 
added that would clutter the list, but it is important to know that 
a website is down.


Eleanor Robinson
7-128 Software




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Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread shaun everiss

I agree but whenever I check there is nothing in stock.
So I assume he has not made this for ages.

At 06:52 p.m. 9/08/2014, you wrote:

Hi.

If your looking at a unique control system for games, I'd recommend 
looking at Aprone's Sea monkey head tracker device which already 
works with swamp and will in the future work with more games.


http://www.kaldobsky.com/audiogames/

Personally for me, I'm not against audiogames using new control 
methods, indeed I've enjoyed both the use of the mouse and the use 
of things like gyro and analogue control on Ios, however if! people 
are to shell out money for a control system it must do something 
that the keyboard can't.


I was never a fan of joy pads, I always preferd a propper arcade 
style stick, however sinse I don't have one for pc, I've come to get 
used to the keybaord for standard press button application in 
control, therefore buying say a xbox 360 pad for games wouldn't  be 
worth it for me, indeed I remember an old arcade style game called 
in the pit that used the Xbox controller uniquely but hardly anyone 
played sinse not only was the controller requirement very specific, 
but the game wasn't really all that unique, thus not really 
providing much impetus for people to go out and change their controllers.


Something like the Sea Monkey however uses a form of analogue 
control not available otherwise, indeed it's part of Aprone's 
intention that it's design as a head tracker will let it be a 
perfect device for full 3D movement and scanning in audio sinse the 
player can move his/her head and have the sound scape change, and 
thus does things that the keyboard, or a bog standard gamepad, can't.




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Re: [Audyssey] some annoying news about audiogames.net

2014-08-10 Thread shaun everiss
Well from what I hard from a mail somewhere the site is offline, 
because of a genuine server and database crash not a hack.
The site is down with a 404 and the mirror that I remember using has 
a 500 error so things are actually down for the count.


At 01:11 a.m. 9/08/2014, you wrote:
That is just one of the reasons why I always wanted the option of a 
email list. True more options of finding games is good, but if you 
only have one option. Then your stuck until fixed if at all.


At 01:48 AM 8/8/2014, you wrote:

Hi.
Looks like the forum at audiogames.net is down


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Re: [Audyssey] controller versus keyboard - Re: saitek pro flight system?

2014-08-10 Thread shaun everiss

Well I am happy to have a supporter at least with the keyboard thing.
I agree, all controler support mouse touch, boards and sticks should 
be included when and if at all possible cost permitting ofcause.

Maneuvering  with a stick is better than a board obviously.
I have never managed to control a stick or mouse that well though.

At 02:59 a.m. 9/08/2014, you wrote:
Personally, I think that both keyboard and controller support should 
be included in games.  Having said that, using a keyboard, can you 
dive while also turning when maneuvering a submarine?  How about 
with a joystick? Maybe, to spark interest, what are the advantages 
of using a game controller compared to what can be done with a 
keyboard?  And how much does a good controller cost compared to a 
keyboard?  Thanks.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!

- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 08, 2014 2:57 AM
Subject: Re: [Audyssey] saitek pro flight system?



Shaun,

That's where we differ in opinion. I came from the mainstream video
game world, and grew up on joysticks, gamepads, and so on and I can
tell you straight up front that using a keyboard is a drastically less
intuitive and less flexible mode of input. I'm sure your opinion that
keyboards is all a blind user needs has been shaped by the game's
currently on the market that do not truly harness the power of the
joystick or gamepad. While understandable it is wrongheaded and it is
exactly opinions like yours why some blind game developers don't
develop more games that exclusively harness the power and advantages
of a joystick or a mouse for that matter.

For example, I can say what the general reaction of the blind
community would be if I, as a developer, did so. Let's say I right
this really cool game, but design it where a joystick or gamepad is
required. I'd never hear the end of moaning, and groaning over the
fact I did not adequately support the keyboard, that they don't have a
joystick, that they don't have money to buy one, etc. What seems to be
missing in all this complaining and moaning and groaning is the point
I was trying to introduce a more mainstream mode of input that is
often times much better than the one they want. I know this because I
remember the wining and complaining people made when Che Martin
introduced the mouse support in Rail Racer and Aprone did so in Swamp.
Given that kind of negative attitude to change why bother trying to
raise the standard of audio gaming if people are just going to wine
about it?

Don't mean to go on a rant here, but your attitude that a keyboard is
all a blind person needs for gaming lacks any kind of experience with
the many ways it could improve audio gaming. That it would be easier,
more intuitive, and over all offer newer and better ways to do things.
You need to consider the advantages of the alternatives rather than
just assume audio gaming can not and will not be any better than it is
right now. In short, if mediocre games is all you want from developers
that's all you will ever get.


Cheers!


On 8/5/14, shaun everiss sm.ever...@gmail.com wrote:

I had an old force feedback stick before these were fashonable
however I got rid of it because I wasn't using it.
Apart from 3d verlosity which I havn't really mastered that well I
have not managed to really get into the habbit of using a stick for
anything else.
I have a mouse and since swamp one of the only games that used it is
payed and I don't spend the time to really do it justice, I have
decided to leave that to.
I still think for us blind people that a good basic keyboard is all
we will ever need.


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Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread Thomas Ward
Hi Simon,

That makes sense. The thing that strikes me about this system is that
it seems to be geared towards flight based games. IE something like 3D
Velocity which we don't have too many of. I'm not sure what other uses
it could be used for outside of generic control since not everything
is needed for a beat-m-up or side-scroller. Some of those controllers
are overkill for a lot of accessible games because they don't need
anything quite that extensive. About the only other type of game I can
see those controllers being handy for off the top of my head is racing
simulations. That is IMO one of the problems with the expensive
systems like the Saitech. They are so advanced that not many games
need all the functionality they provide.

Cheers!




On 8/9/14, goshawk on horseback goshawk_on_horseb...@fastmail.co.uk wrote:
 well I haven't intirely ruled it out yet, but certainly at the moment, I am

 not exactly confident that the outlay will be worth it, given the current
 rather limited joystick/controller usage in accessible games.
 the one good thing about this system, is that as it comes in a number of
 parts, it is not like I have to get the whole thing in one go, so I can
 spread the cost a bit.
 if I know that there are possibilities of more and better support for
 controllers like this, if testers are available, this is something I would
 be happy to do.

 Simon


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Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread Thomas Ward
Hi Shaun,

Don't be ridiculous. I can sympathize with the reasons you may be
feeling discouraged and have a negative outlook on our chances of
keeping up with the mainstream markets, but even so a number of your
comments are a bit extreme. They are ridiculous when one thinks about
them rationally.

You say that the blind will never have the resources to develop
anything bar keyboard games. That's total non-sense. The fact of the
matter is that here in the US one can get a decent joystick or gamepad
for under $50, and will work with directX. Its not terribly
complicated or difficult to support alot of joysticks and other
controllers generically through DirectX or SDL if game developers
choose to do so. If more direct support is required a game developer
can spend a little more time writing a custom profiler. Its not a
question of resources but effort.

Further more your assumption that we as blind developers can never
make good games is similarly off base. While I agree we might not be
able to compete with major mainstream game companies I do see us
reaching a quality with indie game developers. Most mainstream indie
game developers have higher quality games, but aren't supported by
much more developers and resources than we have right now. The
difference is they have skilled developers who have a good idea on
what they want to develop and have higher standards than audio game
developers. So the place to begin with improving audio games is having
higher standards.

Cheers!



On 8/10/14, shaun everiss sm.ever...@gmail.com wrote:
 True time and in principal I agree with you.
 But till we can get equal access with hardware and software and that
 sadly means right now that it needs to work with jaws or something
 like nvda or with scripts or something we will always be at a disadvantage.
 There may not be any advantage going foreward depending on what we are
 doing.
 Right now, I have no job in fact if the security factor, was not so
 much I'd still be using win xp.
 Heck I may have been using dos 3.2 for all it matters.
 Simularly with my phone the crappy nokia with crappy outdated talks
 has been all I have needed since I have got it.
 While i am sertainly back in the  dark ages I have no reason to move
 foreward.
 And to do so relitively still costa a lot to do so.

 Until nvda at any rate.
 Until everything just works disabled in general can never be on the
 front line at least not as often as we like.
 The same is with games.
 We will never have the resources to make anything good bar keyboard
 games we don't have the man power to make that much.
 We as blind can't create really good games because we have never seen
 really.
 Don't get me wrong we can make good blind games but they will never
 match what is round.
 The only way we can move is if enough sighted come foreward.
 Sadly for all concerned that needs to be accepted on a physical and
 comercial level,  and that means the big game corperations need to
 stop saying we feel sorry for the poor blind but the market is to
 small and we don't care and we are not bothered so go to heell blind
 person.
 Or that is what I feel sometimes.
 I don't think we can be ahead on that sence the same as normals.
 I think the way I look at it is that the disabled have their own class.
 You upgrade to your needs its never going to be the top heck you may
 be behind by decades but it will be what ever the last working system is.
 And where you started since I have used the keyboard for the last 30
 years thats windows xp 7 and whatever has a non touchscreen environment.
 My gaming device of choice is the keyboard maybe some mouse support.
 My office of choicde is office xp or 97 my email client is eudora and
 internet explorerr and winamp are what I use for other stuff.
 Its been ages since I have really needed or had the cash to upgrade
 anything though I have upgraded only  when I have needed so.
 So while I agree with you in principal tim we are not all equal,
 accessability is not all equal.
 In fact if it were this conversation would never take place, it
 wouldn't need to.
 As for us bitching we have a lot to bitch about in a sence and a lot not.
 Most of it is beyond our control sadly but if it were I am sure we
 would make more noise than we are.
 And while the user base of whatever community or communities may be
 aware a lot of people outside the percentage that play games in fact
 use computers for more than work at least think I know several that
 think the blind can't play games bar card or the childrens games
 their organisation says like as a bat stuff.
 I was going to start a gaming to student project in schools with
 laptops but it fell through.
 And sadly outside the general base there is no interest, a lot of
 organisations want education rather than shoot this and that a lot of
 our games are stratogy based to but still.
 Getting things across will be a challenge.


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Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread Thomas Ward
Well, Sean, its like anything else. The more you practice the better
you will get at it. There is no reason to be afraid of using a mouse,
joystick, or touchscreen. Its just a different form of input, and once
you use it more the more you'll grow comfortable with the technology.
Just saying, I don't like this, and quitting is a definite path to
failure. You'll never grow past your current skill level at that rate.
As Master Yoda says, do or do not. There is no try.

Cheers!


On 8/10/14, shaun everiss sm.ever...@gmail.com wrote:
 Well I do envy you I have always used keyboard, its the best thing,
 though to be honest and open anything which is not a button scares me a
 bit.
 Its why touchscreens some gamepads, sticks and mice I have found hard
 to embrace and control properly.
 I am sure I'll get it right some day.
 Thing is I am also trying to get off the system and failing.
 I have been offered a job offline that requires me to get off the
 computer for a bit.
 Though I have tried my best I have always found all the stuff I do is
 getting me on the pc most times of the day.
 When I play a game I'd ideally want a quick keyboard bash or if i
 have time to waste a story.
 At the same time I want to play games to.
 Sometimes I fhind it hard to juggle the 2 in fact right now I am
 spending to much time on the net and playing games.


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Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread Thomas Ward
Hi Shaun,

Well, it is entirely possible your controller wasn't properly
calibrated. By default they should already be calibrated, but if not
you may need help getting it calibrated. That is one of those things
that comes with owning and using a game controller. If you want it to
work smoothly with your games it has to be calibrated else your
results may very.

As far as having or not having the space on your desk that's a bit of
a personal problem. I am sure there are workarounds for it if you
truly wanted to use a game controller. these days there are a number
of wireless devices that you can use that hardly take up any physical
space. If you properly hold it in your lap, not on a desk, it doesn't
matter how much space you have on your desktop because one assumes you
are holding it while using it rather than sitting it on a desk. When
you are not using it all you need do is power off the unit and slide
it in a drawer. I often keep mine in my laptop case when not in use.
Either way, I think your argument of not having space is more an
excuse rather than a justification for not having one.

Cheers!



On 8/10/14, shaun everiss sm.ever...@gmail.com wrote:
 As another point to your message I did get a stick once to play some
 games and it did not work so well.
 I eventually soled it.
 I am now find it quite hard to the point I have stopped looking for
 it at least in the shops a propper joystick.
 I have an now crappy old ms gamepad but I could never position it
 properly to play it.
 If I could get a good pad maybe I'd try again but with the only real
 games being tdv of which I haven't played much and topspeed I really
 have not muched much.
 Swamp did get me to get a gaming mouse and maybe I'll try use that
 again in shades of doom2.
 Trouble is I have used the keyboard for so long that I am to used to it.
 space is another issue I can not host a perminant stick on my desk a
 pad maybe buut even so.
 Its a bit of a catch 22 situation there are not enough  blind games
 that would get me to invest in a stick even if I could find one.
 And even if they were it looks like pads are all they have now and
 most for x box systems now.
 A lot of the shops here in new zealand have either stopped or are not
 selling many pc titles anymoe.

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Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread Thomas Ward
Hi Shaun,

That explains alot of why you feel the way you do about joysticks,
keyboard, mice, etc. However, Che is very much correct. From a
mainstream gamer's perspective you are still something of a newbie,
have very little practical experience with mainstream gaming, and for
that reason regardless of the how and why of it you are far behind
mainstream gamers. Your experiences, or lack there of, have give en
you a very limited perspective on gaming and how much better a
joystick or mouse can be when playing games.

For instance, in the mid 90's when you got your first computer a lot
of mainstream gamers, myself included, had already had plenty of
experience with other consoles. I myself am a child of the 80's so
played the Atari 26000, Ataari 7800, the Collecovision, the original
NES, and the Super NES all by the time you got your first computer.
Not only that, but I also played my fair share of Dos games like Duke
Nukem, Overkill, and other games of that era. So by 95 or 96, when you
were just starting out, I was already into a number of the big PC
titles of the day such as Jedi Knight, Dark Forces, Doom, Tomb Raider,
Mech Warrior, and so on. I had a Logitech Wingman joystick I used
faithfully with those games. So obviously I cut my teeth on the best
games that were available for the time when you were only playing
around with text games or whatever.

Although, we come from two totally different experiences I don't see
why any of this means you have to not try to expand your experiences.
All this talk about not having enough strength or not being man enough
sounds like excuses to me. Anyone can do anything they want to do if
they want to. Let's face it your real reason is you don't want to and
are too apathetic to really sit down with the new technologies and
learn to use them. Until you deal with your apathy and do it you will
never go beyond your current skill level. In short, it doesn't matter
of how early or late you begin learning to use the new technology the
important thing is if you seriously want to do it or not. As long as
you come up with excuses not to do it you won't.

cheers!


On 8/10/14, shaun everiss sm.ever...@gmail.com wrote:
 I wish I came from your background tom.
 Yes there were consoles, but no one had the cash to own one yet alone
 set one up.
 This is not really a sob though it may sound like it but before 1993
 I never used any computters at all.
 No one did, the family got their first system in 1995 before that we
 had an old box we used for games and dad had a couple of older
 laptops I used to turn off and on.
 I got my first real computer in 1995 and everyone got online in 1997.
 between that and 2003 we used dialup.
 And since I had a dos system my games came from dad's and friend's
 floppys and cds.
 When it all went down the tubes I had old dos and some windows games
 using the keyboard.
 I have never been man enough to try to really use a joystick for
 games myself or a mouse or even a touchscreen.
 Most of my childhood was on nothing at all and later on it was the
 keyboard all the way.
 In fact so much so that unless I have a keyboard in front of me I
 find things so forign  that I end up reguarding everything that is
 not a keyboard or not using windows totally crap probably because I
 never worked up the strength to try to use one of had the chance so I
 guess if I had started with a mouse or stick earlier in life that it
 makes a difference.
 And while I may go on boasting on all my projects probably part of
 that is so I look good i guess.
 Che did say once when he got mad once with me going off the top was
 that I was still fresh still new.
 At the time I thought  he was a stupid idiot but he is right in a way.
 For the 30 years or so of my life I have only got into computers for
 the last 20 and really realistically have only got into my own with a
 keyboard interface for the last 10 years and got to where I can say I
 can use a system reasonably in the last 5.
 I don't pretend to be smarter than some of the guys on here because I
 am not in some ways.
 I say the keyboard is better because all other experiences I have had
 with other devicfes didn't work out.
 Maybe some day I will have to try again or maybe I will learn I have
 always wanted to do so.
 But as long as there are ways to play with a keyboard then I will
 probably always do so.
 The same goes with my phone a touch screen makes me so uncomfortable
 that I'd rather have a keyboard phone.
 I envy those that have had the experience and have managed I right
 now don't feel i could may never do so.
 Pluss my friends and family have no idea how I would manage touch
 either having not experienced how blind people would interact with it
 themselves.
 I have barely touched console games.
 The only games I have played are interactive fiction and the old
 blind games of the early 90s and 2000s to draw on which is not that much.
 Even with the stuff I do now its all for the keyboard and while swamp
 was with 

Re: [Audyssey] controller versus keyboard - Re: saitek pro flight system?

2014-08-10 Thread Thomas Ward
Hi shaun,

that may be, but as I said its a case of practice. If you aren't use
to it of course you aren't going to be very good at using a joystick,
gamepad, or similar device. Plus it also depends on if your controller
is properly calibrated. If not maneuvering can be problematic and
irregular. It seems to me what we need is a FAQ on this, because as a
long time joystick/gamepad user its easy to assume everyone else knows
the same things I do.

Cheers!


On 8/10/14, shaun everiss sm.ever...@gmail.com wrote:
 Well I am happy to have a supporter at least with the keyboard thing.
 I agree, all controler support mouse touch, boards and sticks should
 be included when and if at all possible cost permitting ofcause.
 Maneuvering  with a stick is better than a board obviously.
 I have never managed to control a stick or mouse that well though.

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Re: [Audyssey] Paladin of the Sky help needed.

2014-08-10 Thread Bryan Peterson

S
P
O
I
L
E
R
WellI completed the Tower of Judgment but now I'm not sure where to go. THe 
game didn't really tell me. I did visit Pergatory and fight a boss there but 
now I'm not sure




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: dark

Sent: Sunday, August 10, 2014 2:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Paladin of the Sky help needed.

hi Bryan.

Ouch, your nearly up to where I am, though I've not played for a few days so
that isn't surprising.

at the end of that long area with the falling floorboards there are several
passages in the wall going right. One of them (I believe it's towards the
bottom), leads to a flight of stairs that goes up to the next floor and the
boss.

hth.

All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: gamers@audyssey.org
Sent: Sunday, August 10, 2014 9:17 AM
Subject: [Audyssey] Paladin of the Sky help needed.



Don’t read if you haven’t gotten this far in the game.
S
P
O
I
L
E
R
I’m in the tower of Judgment in Heave. I’ve managed to make it to the 
third floor and past te crusing floorboards but I can’t for te life of me 
figure out where to go next. I’ve been wandering aroud here for two days 
and can’t seem to locate either a stairway or a teleporter. So any help 
would be appreciated.

Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
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Re: [Audyssey] controller versus keyboard - Re: saitek pro flightsystem?

2014-08-10 Thread Thomas Ward
Hi Charles,

Not necessarily. Each has advantages and disadvantages. A lot depends
on the game in question and what features you are looking for in your
controller.

One major advantage of joypads or gamepads is having multiple
thumbsticks. This allows you to control the game's character with one
stick while gaining weapons or controlling the point of view with the
other stick. Although, I can't think of any accessible games that
makes use of this feature I can easily see it being put to good use in
a game like GMA's Tank Commander. You might be able to drive the tank
with the left stick while use the right stick to turn the turret
independent of the tank to fire. This has huge advantages over a mouse
that can only control the direction of the character but not the
weapons at the same time.

Another advantage of gamepads is they generally come with quite a lot
of programmable buttons. Typically 10 to 14 buttons. As many audio
games have a lot of status commands and such that aren't available in
mainstream video games the more buttons your controller has the better
it is for assigning as much functionality to the gamepad as possible.
A gaming mouse typically comes with only about 8 buttons which is
serviceable for the average audio game, but you will still have to
rely on your keyboard for the majority of status commands because
those 8 buttons will undoubtedly get assigned to basic commands like
walk, run, jump, crouch, etc leaving few left over for status
commands.

On the flip side gaming mice are more universal as far as game
controllers goes. They can operate on a standard mouse driver meaning
they are easy to install and setup on Windows or Linux, and don't
really require any special software unless you get one with force
feedback support etc. In most respects they will operate as a standard
PC mouse meaning when not being used for games sighted family members
can use it to point and click as usual in basic applications. So it
has a duel purpose besides games where as your average joystick,
gamepad, etc has no purpose beyond games.

Cheers!


On 8/9/14, Charles Rivard wee1s...@fidnet.com wrote:
 OK, now that you bring up the gaming mouse, which I haven't even heard of,
 here's the question:  Mouse? or game pad.  Sounds like they would be almost

 the same from this brief post.  Thanks.

 ---
 Be positive!  When it comes to being defeated, if you think you're finished,

 you! really! are! finished!

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Re: [Audyssey] Paladin of the Sky help needed.

2014-08-10 Thread dark

spoilers ahoy for heaven!

As cruelclaw said, you need to do all four towards, judgement, truth, fear 
and the fourth which I forget (I'm on truth at the moment myself).


Btw I didn't know  there was a bos in purgitory, I always thought it was 
just a general area for grinding sinse I've been round there but couldn't 
dinf anything  apart from lots of enemies, do you have an idea where the bos 
was on the stage?


All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 10, 2014 1:28 PM
Subject: Re: [Audyssey] Paladin of the Sky help needed.



S
P
O
I
L
E
R
WellI completed the Tower of Judgment but now I'm not sure where to go. 
THe game didn't really tell me. I did visit Pergatory and fight a boss 
there but now I'm not sure




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: dark

Sent: Sunday, August 10, 2014 2:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Paladin of the Sky help needed.

hi Bryan.

Ouch, your nearly up to where I am, though I've not played for a few days 
so

that isn't surprising.

at the end of that long area with the falling floorboards there are 
several

passages in the wall going right. One of them (I believe it's towards the
bottom), leads to a flight of stairs that goes up to the next floor and 
the

boss.

hth.

All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: gamers@audyssey.org
Sent: Sunday, August 10, 2014 9:17 AM
Subject: [Audyssey] Paladin of the Sky help needed.



Don’t read if you haven’t gotten this far in the game.
S
P
O
I
L
E
R
I’m in the tower of Judgment in Heave. I’ve managed to make it to the 
third floor and past te crusing floorboards but I can’t for te life of me 
figure out where to go next. I’ve been wandering aroud here for two days 
and can’t seem to locate either a stairway or a teleporter. So any help 
would be appreciated.

Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
---
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Re: [Audyssey] Paladin of the Sky help needed.

2014-08-10 Thread Bryan Peterson
I found him by accident. It's St. Peter again. As for the towers I can't 
find anymore. I did find one door but it said I wasn't ready to enter.




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: dark

Sent: Sunday, August 10, 2014 6:48 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Paladin of the Sky help needed.

spoilers ahoy for heaven!

As cruelclaw said, you need to do all four towards, judgement, truth, fear
and the fourth which I forget (I'm on truth at the moment myself).

Btw I didn't know  there was a bos in purgitory, I always thought it was
just a general area for grinding sinse I've been round there but couldn't
dinf anything  apart from lots of enemies, do you have an idea where the bos
was on the stage?

All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 10, 2014 1:28 PM
Subject: Re: [Audyssey] Paladin of the Sky help needed.



S
P
O
I
L
E
R
WellI completed the Tower of Judgment but now I'm not sure where to go. 
THe game didn't really tell me. I did visit Pergatory and fight a boss 
there but now I'm not sure




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: dark

Sent: Sunday, August 10, 2014 2:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Paladin of the Sky help needed.

hi Bryan.

Ouch, your nearly up to where I am, though I've not played for a few days 
so

that isn't surprising.

at the end of that long area with the falling floorboards there are 
several

passages in the wall going right. One of them (I believe it's towards the
bottom), leads to a flight of stairs that goes up to the next floor and 
the

boss.

hth.

All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: gamers@audyssey.org
Sent: Sunday, August 10, 2014 9:17 AM
Subject: [Audyssey] Paladin of the Sky help needed.



Don’t read if you haven’t gotten this far in the game.
S
P
O
I
L
E
R
I’m in the tower of Judgment in Heave. I’ve managed to make it to the 
third floor and past te crusing floorboards but I can’t for te life of me 
figure out where to go next. I’ve been wandering aroud here for two days 
and can’t seem to locate either a stairway or a teleporter. So any help 
would be appreciated.

Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
---
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please send E-mail to gamers-ow...@audyssey.org.




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Re: [Audyssey] Paladin of the Sky help needed.

2014-08-10 Thread dark
ah, I'll have to head back to purgetory again to see if I can give ol' pete 
another pounding :D.


If I remember correctly the door to the tower of truth is somewhere on the 
right hand side of God's palace.


This is again why I hope coordinates get added to the game in the next 
version sinse it'd make explaning where things are (as well as finding them 
in game), much easier.


All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 10, 2014 1:52 PM
Subject: Re: [Audyssey] Paladin of the Sky help needed.


I found him by accident. It's St. Peter again. As for the towers I can't 
find anymore. I did find one door but it said I wasn't ready to enter.




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: dark

Sent: Sunday, August 10, 2014 6:48 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Paladin of the Sky help needed.

spoilers ahoy for heaven!

As cruelclaw said, you need to do all four towards, judgement, truth, fear
and the fourth which I forget (I'm on truth at the moment myself).

Btw I didn't know  there was a bos in purgitory, I always thought it was
just a general area for grinding sinse I've been round there but couldn't
dinf anything  apart from lots of enemies, do you have an idea where the 
bos

was on the stage?

All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 10, 2014 1:28 PM
Subject: Re: [Audyssey] Paladin of the Sky help needed.



S
P
O
I
L
E
R
WellI completed the Tower of Judgment but now I'm not sure where to go. 
THe game didn't really tell me. I did visit Pergatory and fight a boss 
there but now I'm not sure




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: dark

Sent: Sunday, August 10, 2014 2:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Paladin of the Sky help needed.

hi Bryan.

Ouch, your nearly up to where I am, though I've not played for a few days 
so

that isn't surprising.

at the end of that long area with the falling floorboards there are 
several

passages in the wall going right. One of them (I believe it's towards the
bottom), leads to a flight of stairs that goes up to the next floor and 
the

boss.

hth.

All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: gamers@audyssey.org
Sent: Sunday, August 10, 2014 9:17 AM
Subject: [Audyssey] Paladin of the Sky help needed.



Don’t read if you haven’t gotten this far in the game.
S
P
O
I
L
E
R
I’m in the tower of Judgment in Heave. I’ve managed to make it to the 
third floor and past te crusing floorboards but I can’t for te life of 
me figure out where to go next. I’ve been wandering aroud here for two 
days and can’t seem to locate either a stairway or a teleporter. So any 
help would be appreciated.

Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
---
Gamers mailing list __ Gamers@audyssey.org
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If you have any questions or concerns regarding the management of the 
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please send E-mail to gamers-ow...@audyssey.org.




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If 

Re: [Audyssey] Paladin of the Sky help needed.

2014-08-10 Thread Bryan Peterson

Well I found the Tower of Fear and so I'm wandering through that.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: dark

Sent: Sunday, August 10, 2014 7:12 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Paladin of the Sky help needed.

ah, I'll have to head back to purgetory again to see if I can give ol' pete
another pounding :D.

If I remember correctly the door to the tower of truth is somewhere on the
right hand side of God's palace.

This is again why I hope coordinates get added to the game in the next
version sinse it'd make explaning where things are (as well as finding them
in game), much easier.

All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 10, 2014 1:52 PM
Subject: Re: [Audyssey] Paladin of the Sky help needed.


I found him by accident. It's St. Peter again. As for the towers I can't 
find anymore. I did find one door but it said I wasn't ready to enter.




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: dark

Sent: Sunday, August 10, 2014 6:48 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Paladin of the Sky help needed.

spoilers ahoy for heaven!

As cruelclaw said, you need to do all four towards, judgement, truth, fear
and the fourth which I forget (I'm on truth at the moment myself).

Btw I didn't know  there was a bos in purgitory, I always thought it was
just a general area for grinding sinse I've been round there but couldn't
dinf anything  apart from lots of enemies, do you have an idea where the 
bos

was on the stage?

All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 10, 2014 1:28 PM
Subject: Re: [Audyssey] Paladin of the Sky help needed.



S
P
O
I
L
E
R
WellI completed the Tower of Judgment but now I'm not sure where to go. 
THe game didn't really tell me. I did visit Pergatory and fight a boss 
there but now I'm not sure




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: dark

Sent: Sunday, August 10, 2014 2:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Paladin of the Sky help needed.

hi Bryan.

Ouch, your nearly up to where I am, though I've not played for a few days 
so

that isn't surprising.

at the end of that long area with the falling floorboards there are 
several

passages in the wall going right. One of them (I believe it's towards the
bottom), leads to a flight of stairs that goes up to the next floor and 
the

boss.

hth.

All the best,

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: gamers@audyssey.org
Sent: Sunday, August 10, 2014 9:17 AM
Subject: [Audyssey] Paladin of the Sky help needed.



Don’t read if you haven’t gotten this far in the game.
S
P
O
I
L
E
R
I’m in the tower of Judgment in Heave. I’ve managed to make it to the 
third floor and past te crusing floorboards but I can’t for te life of 
me figure out where to go next. I’ve been wandering aroud here for two 
days and can’t seem to locate either a stairway or a teleporter. So any 
help would be appreciated.

Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
---
Gamers mailing list __ Gamers@audyssey.org
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You can make changes or update your subscription via the web, at
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If you have any questions or concerns regarding the management of the 
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please send E-mail to gamers-ow...@audyssey.org.




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Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread Charles Rivard

My tag line is appropriate in this instance.

---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 10, 2014 5:50 AM
Subject: Re: [Audyssey] saitek pro flight system?



Well, Sean, its like anything else. The more you practice the better
you will get at it. There is no reason to be afraid of using a mouse,
joystick, or touchscreen. Its just a different form of input, and once
you use it more the more you'll grow comfortable with the technology.
Just saying, I don't like this, and quitting is a definite path to
failure. You'll never grow past your current skill level at that rate.
As Master Yoda says, do or do not. There is no try.

Cheers!


On 8/10/14, shaun everiss sm.ever...@gmail.com wrote:

Well I do envy you I have always used keyboard, its the best thing,
though to be honest and open anything which is not a button scares me a
bit.
Its why touchscreens some gamepads, sticks and mice I have found hard
to embrace and control properly.
I am sure I'll get it right some day.
Thing is I am also trying to get off the system and failing.
I have been offered a job offline that requires me to get off the
computer for a bit.
Though I have tried my best I have always found all the stuff I do is
getting me on the pc most times of the day.
When I play a game I'd ideally want a quick keyboard bash or if i
have time to waste a story.
At the same time I want to play games to.
Sometimes I fhind it hard to juggle the 2 in fact right now I am
spending to much time on the net and playing games.



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Re: [Audyssey] saitek pro flight system?

2014-08-10 Thread Charles Rivard
How about moving the keyboard elsewhere and using that emptied space for the 
game controller?


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 10, 2014 5:58 AM
Subject: Re: [Audyssey] saitek pro flight system?



Hi Shaun,

Well, it is entirely possible your controller wasn't properly
calibrated. By default they should already be calibrated, but if not
you may need help getting it calibrated. That is one of those things
that comes with owning and using a game controller. If you want it to
work smoothly with your games it has to be calibrated else your
results may very.

As far as having or not having the space on your desk that's a bit of
a personal problem. I am sure there are workarounds for it if you
truly wanted to use a game controller. these days there are a number
of wireless devices that you can use that hardly take up any physical
space. If you properly hold it in your lap, not on a desk, it doesn't
matter how much space you have on your desktop because one assumes you
are holding it while using it rather than sitting it on a desk. When
you are not using it all you need do is power off the unit and slide
it in a drawer. I often keep mine in my laptop case when not in use.
Either way, I think your argument of not having space is more an
excuse rather than a justification for not having one.

Cheers!



On 8/10/14, shaun everiss sm.ever...@gmail.com wrote:

As another point to your message I did get a stick once to play some
games and it did not work so well.
I eventually soled it.
I am now find it quite hard to the point I have stopped looking for
it at least in the shops a propper joystick.
I have an now crappy old ms gamepad but I could never position it
properly to play it.
If I could get a good pad maybe I'd try again but with the only real
games being tdv of which I haven't played much and topspeed I really
have not muched much.
Swamp did get me to get a gaming mouse and maybe I'll try use that
again in shades of doom2.
Trouble is I have used the keyboard for so long that I am to used to it.
space is another issue I can not host a perminant stick on my desk a
pad maybe buut even so.
Its a bit of a catch 22 situation there are not enough  blind games
that would get me to invest in a stick even if I could find one.
And even if they were it looks like pads are all they have now and
most for x box systems now.
A lot of the shops here in new zealand have either stopped or are not
selling many pc titles anymoe.


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[Audyssey] Alter Aeon August 2014 Updates

2014-08-10 Thread Dennis Towne
Alter Aeon is a well established MUD with a long history.  Set in a
world of swords and magic, we regularly update with new game content,
features, and system-wide events.  The game is blind friendly for the
visually impaired.

New and updated articles:

- Updated article - Introduction to Healing in Groups.   This article
describes what being a healer in a group means, how to improve your
skills as a healer, and things to look for to help you keep your group
alive.

- New article - Cleric Class Overview.  This is an overview of the
skills and spells available to clerics and some of their roles within
the game.

- New article - How to Use Channels on Alter Aeon.  This article
presents an overview of basic channel commands, including how to
create and manage your own channels.

Articles can be found on our articles pages, at: http://alteraeon.com/articles

New and updated areas:

- A new total level 120 group area containing obsidian trolls can be
found north of Haun's Mill, in the southeastern section of the
mainland.

- A new level 17 area, the ruins of a destroyed drow city, has been
discovered on the Island of Archais by the centaurs of Fort Magnesia.

- Castle Dragnok, east of Ralnoth on the mainland, has been reworked
and updated.  It is now a level 31 area.

- A new level 30 area, the abandoned stronghold of Clan Unforgiven,
has been opened in the forest west of Ralnoth.

- The burned out forest, a total level 114 area, has been opened west
of Natchsburg.

- The Drow mines around and under Old Thalos have been upgraded and
extended. This area is now level 30.

- The Clearwater Beach, and the nearby Ancestral Island, have been
added to the Island of Kordan north of the city of Naphtali.  These
level 19 areas contain a number of quests and should help bridge the
transition to the Island of Archais.

There have also been a number of quest improvements, additions and
links added on Archais.  If you haven't done the quests there
recently, you may want to check back at Gad's Landing and the
surrounding areas. As always, use the 'area new' command in-game for a
list of recent zones.

We hope to see you there!

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

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[Audyssey] a bit of difficulty with Paladin of the sky

2014-08-10 Thread Stephen

Hi there.
Spoiler alert!
I'm trying to find st Peter in Pergatory.
I heard on here that someone had managed to find him, but I've looked 
everywhere, and I can't find him.

Can anyone help?
Thanks.


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[Audyssey] Some annoying news about audiogames.net

2014-08-10 Thread Eleanor

Charles said:

This is why you should be notified directly rather than through an Email
list for gamers.

Charles, I agree IF the person knows your email address.  As it happens, I use 
the email address that goes through our website for sending and receiving mail 
about the company.  Only a few people know the other email I use for 
non-company stuff.  That is why I would hope that someone would post 
information about our website being down, since we wouldn't get the email you 
sent directly.

Eleanor Robinson
7-128 Software


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Re: [Audyssey] a bit of difficulty with Paladin of the sky

2014-08-10 Thread Bryan Peterson

I would but I found him more or less by accident.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Stephen

Sent: Sunday, August 10, 2014 3:51 PM
To: Gamers Discussion list
Subject: [Audyssey] a bit of difficulty with Paladin of the sky

Hi there.
Spoiler alert!
I'm trying to find st Peter in Pergatory.
I heard on here that someone had managed to find him, but I've looked
everywhere, and I can't find him.
Can anyone help?
Thanks.


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