Re: [Audyssey] Games from APH?

2011-01-23 Thread Hayden Presley
Um...Phil did not develop super edging

Sent from my iPhone

On Jan 23, 2011, at 6:30 AM, Lori Duncan  wrote:

> Hi Phil what about young adults who love game fun too, maube someday he'll 
> work on more games for older people too, although I'd think Super Egg Hunt a 
> good one for kids, oh and Packman and Sarah also.
> - Original Message - From: "Phil Vlasak" 
> To: "Gamers Discussion list" 
> Sent: Sunday, January 23, 2011 11:40 AM
> Subject: Re: [Audyssey] Games from APH?
> 
> 
>> Hi Thomas,
>> The games from APH are designed to be purchased by sighted teachers for 
>> blind and visually impaired children.
>> They all have large print graphics.
>> Larry Skutchan is the head of development and being totally blind he is 
>> aware of the range of games for the blind as he purchased all of PCS earlier 
>> DOS games.
>> Unfortunately he has to have the game concepts accepted by a board of 
>> advisers who probably reduced the challenge in the game concepts to make 
>> them easier to play for young children.
>> 
>> I had fun playing Toodle Tiles, Based on the ancient game of Mahjong
>> And Talking Word Puzzles is very challenging.
>> It is an accessible crossword puzzle game.
>> The others, Armadillo Army, Termite torpedo, and Hurry Scurry
>> I wouldn't buy as they are too easy.
>> 
>> Phil
>> 
>> - Original Message - From: "Thomas Ward" 
>> To: "Gamers Discussion list" 
>> Sent: Saturday, January 22, 2011 11:17 PM
>> Subject: Re: [Audyssey] Games from APH?
>> 
>> 
>>> Hi Ryan,
>>> 
>>> In my personal opinion the games aren't worth the price. It has always
>>> seamed to me the developer who created the APH games wasn't aware
>>> there are plenty of competing accessible games out there on the
>>> market. Besides the high price they are not that great to begin with.
>>> To me Shades of Doom or something else is far better games and are
>>> worth the price to license.
>>> 
>>> HTH
>>> 
>>> On 1/22/11, Ryan Conroy  wrote:
>>>> Hey everyone,
>>>> 
>>>> I just ran across these games from American Printing House for the Blind,
>>>> but they seem a little highly priced to me. Does anyone have these games,
>>>> and are they worth it? The games are:
>>>> Armidillo Army, Termite Torpedo, and Tudle Tiles or something like that..
>>>> Sorry, I know I destroyed the spelling on those, lol.
>>>> If anyone has any information, please let me know.
>>>> Take care,
>>>> Ryan
>>>> 
>>>> 
>>>> Globe Life Insurance
>>>> $1* Buys $50,000 Life Insurance. Adults or Children. No Medical Exam.
>>>> http://thirdpartyoffers.juno.com/TGL3131/4d3b990149a1981410ast05vuc
>>>> 
>>>> ---
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>>>> http://www.mail-archive.com/gamers@audyssey.org.
>>>> If you have any questions or concerns regarding the management of the list,
>>>> please send E-mail to gamers-ow...@audyssey.org.
>>>> 
>>> 
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Re: [Audyssey] Games from APH?

2011-01-23 Thread Lori Duncan
Hi Phil what about young adults who love game fun too, maube someday he'll 
work on more games for older people too, although I'd think Super Egg Hunt a 
good one for kids, oh and Packman and Sarah also.
- Original Message - 
From: "Phil Vlasak" 

To: "Gamers Discussion list" 
Sent: Sunday, January 23, 2011 11:40 AM
Subject: Re: [Audyssey] Games from APH?



Hi Thomas,
The games from APH are designed to be purchased by sighted teachers for 
blind and visually impaired children.

They all have large print graphics.
Larry Skutchan is the head of development and being totally blind he is 
aware of the range of games for the blind as he purchased all of PCS 
earlier DOS games.
Unfortunately he has to have the game concepts accepted by a board of 
advisers who probably reduced the challenge in the game concepts to make 
them easier to play for young children.


I had fun playing Toodle Tiles, Based on the ancient game of Mahjong
And Talking Word Puzzles is very challenging.
It is an accessible crossword puzzle game.
The others, Armadillo Army, Termite torpedo, and Hurry Scurry
I wouldn't buy as they are too easy.

Phil

- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Saturday, January 22, 2011 11:17 PM
Subject: Re: [Audyssey] Games from APH?



Hi Ryan,

In my personal opinion the games aren't worth the price. It has always
seamed to me the developer who created the APH games wasn't aware
there are plenty of competing accessible games out there on the
market. Besides the high price they are not that great to begin with.
To me Shades of Doom or something else is far better games and are
worth the price to license.

HTH

On 1/22/11, Ryan Conroy  wrote:

Hey everyone,

I just ran across these games from American Printing House for the 
Blind,
but they seem a little highly priced to me. Does anyone have these 
games,

and are they worth it? The games are:
Armidillo Army, Termite Torpedo, and Tudle Tiles or something like 
that..

Sorry, I know I destroyed the spelling on those, lol.
If anyone has any information, please let me know.
Take care,
Ryan


Globe Life Insurance
$1* Buys $50,000 Life Insurance. Adults or Children. No Medical Exam.
http://thirdpartyoffers.juno.com/TGL3131/4d3b990149a1981410ast05vuc

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Re: [Audyssey] Games from APH?

2011-01-23 Thread Phil Vlasak

Hi Thomas,
The games from APH are designed to be purchased by sighted teachers for 
blind and visually impaired children.

They all have large print graphics.
Larry Skutchan is the head of development and being totally blind he is 
aware of the range of games for the blind as he purchased all of PCS earlier 
DOS games.
Unfortunately he has to have the game concepts accepted by a board of 
advisers who probably reduced the challenge in the game concepts to make 
them easier to play for young children.


I had fun playing Toodle Tiles, Based on the ancient game of Mahjong
And Talking Word Puzzles is very challenging.
It is an accessible crossword puzzle game.
The others, Armadillo Army, Termite torpedo, and Hurry Scurry
I wouldn't buy as they are too easy.

Phil

- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Saturday, January 22, 2011 11:17 PM
Subject: Re: [Audyssey] Games from APH?



Hi Ryan,

In my personal opinion the games aren't worth the price. It has always
seamed to me the developer who created the APH games wasn't aware
there are plenty of competing accessible games out there on the
market. Besides the high price they are not that great to begin with.
To me Shades of Doom or something else is far better games and are
worth the price to license.

HTH

On 1/22/11, Ryan Conroy  wrote:

Hey everyone,

I just ran across these games from American Printing House for the Blind,
but they seem a little highly priced to me. Does anyone have these games,
and are they worth it? The games are:
Armidillo Army, Termite Torpedo, and Tudle Tiles or something like that..
Sorry, I know I destroyed the spelling on those, lol.
If anyone has any information, please let me know.
Take care,
Ryan


Globe Life Insurance
$1* Buys $50,000 Life Insurance. Adults or Children. No Medical Exam.
http://thirdpartyoffers.juno.com/TGL3131/4d3b990149a1981410ast05vuc

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Re: [Audyssey] Games from APH?

2011-01-22 Thread Valiant8086

Hi.
Actually, I like termite torpedo. It actually takes some intelligence 
and strategy to play that game. And the voiceovers for it are fantastic. 
I'd venture to say that it has the best recorded voiceover of any game I 
have ever played, audio or not.




On 1/23/2011 12:48 AM, shaun everiss wrote:

I wouldn't touch them.
I played termite torpedo once.
Its probably good if you are the average poor handicapt blind retard 
maybe even a child that has even less inteligence than a deranged 
retard and is generally bad and likes to format his drive or run 
things like lets see what  this command does kind of thing.
But for any real computer user, ie one that can actually know what the 
internet is, well.
Long and short is These are worse than bavisoft and they well are not 
for us.
Maybe some narrow minded sole made these because thats what the 
retarded blind are worth.
I don't want to be associated with the blind retards association and I 
don't play these though I did find and try these ages ago.

To say, bd, is an understatement.
If you want something like this, then you should play the kitchensinc 
games.
Yeah, basic, and quite old school but at least they emulate the 
physical boards and actually are enjoyable.

At 03:56 p.m. 23/01/2011, you wrote:

Hey everyone,

I just ran across these games from American Printing House for the 
Blind, but they seem a little highly priced to me. Does anyone have 
these games, and are they worth it? The games are:
Armidillo Army, Termite Torpedo, and Tudle Tiles or something like 
that.. Sorry, I know I destroyed the spelling on those, lol.

If anyone has any information, please let me know.
Take care,
Ryan


Globe Life Insurance
$1* Buys $50,000 Life Insurance. Adults or Children. No Medical Exam.
http://thirdpartyoffers.juno.com/TGL3131/4d3b990149a1981410ast05vuc

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Re: [Audyssey] Games from APH?

2011-01-22 Thread dark
Also, after trying on three different machines, I've never! got the damn 
things to work, that's one reason why armadillo army has no written 
description in the database, though I'm tempted to just put something 
together from the instructions,  bad as that sounds (usually I always 
try to play a game before describing it).


Eitherway, apparently they wrote ridiculously symple audio games, slapped a 
price on them, and called them a revolutionary new product considdering they 
were the first audio games ever created,  despite the fact that a bit of 
googling would've shown them different.


Oh, and the method they apparently use for showing audio directions is just 
insane!


According to someone who described the games on audiogames.net, instead of 
hereing something in sterrio pan, you here a voice pout of center speakers 
saying "right right right" or "left left left" depending upon where the 
enemy or object is,  which is just ridiculous!




Beware the grue!

Dark. 



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Re: [Audyssey] Games from APH?

2011-01-22 Thread shaun everiss

I wouldn't touch them.
I played termite torpedo once.
Its probably good if you are the average poor handicapt blind retard 
maybe even a child that has even less inteligence than a deranged 
retard and is generally bad and likes to format his drive or run 
things like lets see what  this command does kind of thing.
But for any real computer user, ie one that can actually know what 
the internet is, well.

Long and short is These are worse than bavisoft and they well are not for us.
Maybe some narrow minded sole made these because thats what the 
retarded blind are worth.
I don't want to be associated with the blind retards association and 
I don't play these though I did find and try these ages ago.

To say, bd, is an understatement.
If you want something like this, then you should play the kitchensinc games.
Yeah, basic, and quite old school but at least they emulate the 
physical boards and actually are enjoyable.

At 03:56 p.m. 23/01/2011, you wrote:

Hey everyone,

I just ran across these games from American Printing House for the 
Blind, but they seem a little highly priced to me. Does anyone have 
these games, and are they worth it? The games are:
Armidillo Army, Termite Torpedo, and Tudle Tiles or something like 
that.. Sorry, I know I destroyed the spelling on those, lol.

If anyone has any information, please let me know.
Take care,
Ryan


Globe Life Insurance
$1* Buys $50,000 Life Insurance. Adults or Children. No Medical Exam.
http://thirdpartyoffers.juno.com/TGL3131/4d3b990149a1981410ast05vuc

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Re: [Audyssey] Games from APH?

2011-01-22 Thread Thomas Ward
Hi Ryan,

In my personal opinion the games aren't worth the price. It has always
seamed to me the developer who created the APH games wasn't aware
there are plenty of competing accessible games out there on the
market. Besides the high price they are not that great to begin with.
To me Shades of Doom or something else is far better games and are
worth the price to license.

HTH

On 1/22/11, Ryan Conroy  wrote:
> Hey everyone,
>
> I just ran across these games from American Printing House for the Blind,
> but they seem a little highly priced to me. Does anyone have these games,
> and are they worth it? The games are:
> Armidillo Army, Termite Torpedo, and Tudle Tiles or something like that..
> Sorry, I know I destroyed the spelling on those, lol.
> If anyone has any information, please let me know.
> Take care,
> Ryan
>
> 
> Globe Life Insurance
> $1* Buys $50,000 Life Insurance. Adults or Children. No Medical Exam.
> http://thirdpartyoffers.juno.com/TGL3131/4d3b990149a1981410ast05vuc
>
> ---
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> gamers-unsubscr...@audyssey.org.
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> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
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[Audyssey] Games from APH?

2011-01-22 Thread Ryan Conroy
Hey everyone,

I just ran across these games from American Printing House for the Blind, but 
they seem a little highly priced to me. Does anyone have these games, and are 
they worth it? The games are:
Armidillo Army, Termite Torpedo, and Tudle Tiles or something like that.. 
Sorry, I know I destroyed the spelling on those, lol.
If anyone has any information, please let me know.
Take care,
Ryan


Globe Life Insurance
$1* Buys $50,000 Life Insurance. Adults or Children. No Medical Exam.
http://thirdpartyoffers.juno.com/TGL3131/4d3b990149a1981410ast05vuc

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Re: [Audyssey] games with unlabelled buttons

2011-01-15 Thread dark
Sinse I can't read in game text but can sometimes see enough graphics to 
play something like Mega man, I've used this tactic in mainstream games for 
years. In fact when I bought the Mega man aniversary collection, it almost 
became a bit of a family joke, me asking my mum to read the level select so 
that I could remember it ;D.


The one thing I will say is that obviously the rest of the game needs to be 
playable anyway, and also the button structure needs to remain the same and 
not randomized.


there is no good finding one of 100 items at random with unlabled selection 
choices and no way of identifying them. This is why though I've been able to 
play Mega man zero games which have about 70 items each (mostly by using 
heavily anotated faqs), I've never managed any of the later castlevania 
series, sinse there are just too many items, all of which are obtainable at 
random, and none of which I could identify once I picked it up.


Oh, and obviously the game itself would have to be pretty playable anyway of 
course.


Beware the grue!

Dark.
- Original Message - 
From: "Darren Duff" 

To: "'Gamers Discussion list'" 
Sent: Saturday, January 15, 2011 8:19 PM
Subject: Re: [Audyssey] games with unlabelled buttons



Well said my friend

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Saturday, January 15, 2011 3:17 PM
To: audyssey gamers list
Subject: [Audyssey] games with unlabelled buttons

Think about this:  You have a digital TV at home.  A remote control box
operates it.  Are the buttons labeled in braille?  Does the remote speak
when you press a button?  Now, you are totally blind and nobody else is at
home.  You want to watch channel 32 and don't know what channel the TV is
tuned to.  What do you do?  You cannot see the TV screen to see what 
channel

is tuned to.

Now, you have an I-Phone and want to play a game that isn't very complex.
Can you do it, even though the buttons aren't labeled?  Probably not the
first time you try, so what's your next step?  Maybe you could get a 
sighted
person to tell you which buttons do what when pressed, and memorize them 
for
future use.  Maybe you could just press them and see what they do.  I 
would
prefer the first approach, but it isn't always available.  If you know 
other

totally blind people who do play the game successfully, you could ask them
how they do it.  This, too, is a good approach.

By the way, were you able to change your TV to the channel you wanted to
watch?  Remember, those buttons probably are not labeled.

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[Audyssey] Games for android?

2011-01-15 Thread Tom Randall
Ok since we seem to be on a kick about games for phones and other devices,
have any of you had any luck with games for Android phones or devices?  I
have really not looked into this much but I know that the Eyes Free group
has some games listed on their market page.  So any experiences good or bad
will be welcome.

Regards,

Tom


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Check out my gaming blog at http://vi-mainstream-games.blogspot.com/ 


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Re: [Audyssey] games with unlabelled buttons

2011-01-15 Thread Darren Duff
Well said my friend 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Saturday, January 15, 2011 3:17 PM
To: audyssey gamers list
Subject: [Audyssey] games with unlabelled buttons

Think about this:  You have a digital TV at home.  A remote control box
operates it.  Are the buttons labeled in braille?  Does the remote speak
when you press a button?  Now, you are totally blind and nobody else is at
home.  You want to watch channel 32 and don't know what channel the TV is
tuned to.  What do you do?  You cannot see the TV screen to see what channel
is tuned to.

Now, you have an I-Phone and want to play a game that isn't very complex.
Can you do it, even though the buttons aren't labeled?  Probably not the
first time you try, so what's your next step?  Maybe you could get a sighted
person to tell you which buttons do what when pressed, and memorize them for
future use.  Maybe you could just press them and see what they do.  I would
prefer the first approach, but it isn't always available.  If you know other
totally blind people who do play the game successfully, you could ask them
how they do it.  This, too, is a good approach.

By the way, were you able to change your TV to the channel you wanted to
watch?  Remember, those buttons probably are not labeled.

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[Audyssey] games with unlabelled buttons

2011-01-15 Thread Charles Rivard
Think about this:  You have a digital TV at home.  A remote control box 
operates it.  Are the buttons labeled in braille?  Does the remote speak when 
you press a button?  Now, you are totally blind and nobody else is at home.  
You want to watch channel 32 and don't know what channel the TV is tuned to.  
What do you do?  You cannot see the TV screen to see what channel is tuned to.

Now, you have an I-Phone and want to play a game that isn't very complex.  Can 
you do it, even though the buttons aren't labeled?  Probably not the first time 
you try, so what's your next step?  Maybe you could get a sighted person to 
tell you which buttons do what when pressed, and memorize them for future use.  
Maybe you could just press them and see what they do.  I would prefer the first 
approach, but it isn't always available.  If you know other totally blind 
people who do play the game successfully, you could ask them how they do it.  
This, too, is a good approach.

By the way, were you able to change your TV to the channel you wanted to watch? 
 Remember, those buttons probably are not labeled.

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Re: [Audyssey] games I'd like to play

2010-12-30 Thread Harmony Neil
I also find that automated tools and web editors etc put in an awful lot of
unnecessary coding, that just gets in the way.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 29 December 2010 23:19
To: Gamers Discussion list
Subject: Re: [Audyssey] games I'd like to play

Hi Mauricio,

Agreed. Back when I was in college when I took html the instructer had
us use Windows Notepad to code our html pages by hand. The main reason
for using a simple text editor like Notepad instead of something like
Dream Weaver was so that we could get a firm understanding of html.
Plus without having to depend on an automated tool like Dream Weaver
we actually had to think about how we wanted to design our pages,
think about the types of html tags we wanted to use, and that allowed
us to be more creative and customize our pages. Automated wizards like
Dream Weaver are nice and handy, but in the long run all you are
really doing is borrowing someone elses automated code without any
origionality or personalization.

When it comes to BGT the same principle applys. A script wizard is
nothing more than a bunch of automated code that might help speed up
development, but you aren't actually learning how to do it yourself.
You are depending on that wizard to do the majority of the work for
you. If a person really wants automated code the best thing might be
to write up some commonly used code and store it in a text file for
later use. If they want to use it simply copy it into their new game,
modify it, and are on their way. I do this myself a lot of the time,
but I wrote all of my own templates so they are customized for my own
personal use from the start rather than having some automatic wizard
just generate some totally generic piece of code that may or may not
do what I want it to do.


Smile.


On 12/29/10, Mauricio Almeida  wrote:
> i am personally against the scripting manager idea, simply because this
> way you will never learn to program.
> it is like people that say, oh yes, i can web design really really
> really well, i only need dreamweaver...
> they are always dependent on an automatic interface.
> why? because they never went through learning the hard, and really
> artistic part of things.
>
> Mauricio

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Re: [Audyssey] games I'd like to play

2010-12-29 Thread Thomas Ward
Hi Lori,

Oh, I copy and paste code all the time. As I explained I have written
my own templates for the G3D engine containing common code like menus,
common status messages, etc and copy and paste it into a new project
all the time. There is nothing wrong with that. The difference in what
I'm doing is I actually wrote those templates and know exactly how the
code works so it is easy to modify and update as needed where an
automated template wizard like some people are asking for may not be
well suited for your project. It might have things you don't want or
need, or lack something you whish it added. Writing your own templates
that can be copy and pasted into the project is customized to provide
you some automated functionality while being tailored specifically for
you personally.

On 12/29/10, Lori Duncan  wrote:
> Ho Tom, instead of writing out the same codes over and over, why can't you
> just copy and paste them?  Can you do that or does it mess up the engen?

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Re: [Audyssey] games I'd like to play

2010-12-29 Thread Thomas Ward
Hi,

Of course it is. It is just that most books never tell you that up
front. Fortunately, I have read some good books on Visual Basic .NET
that actually discusses the mechanics of creating a window by hand
rather than pointing and clicking your way into glory. I'm actually
glad I did as even though it is more time consuming it is more
accessible than trying to get Jaws, Window-Eyes, NVDA, whatever to
drag and drop buttons, labels, etc around on the form. I'll just
manually code them into my project and forget it.

Smile.


On 12/29/10, Hayden Presley  wrote:
> Hi,
> Is it actually possible to create the entire window via VB code? If so, I
> was not aware of that.
>
> Best Regards,
> Hayden

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Re: [Audyssey] games I'd like to play

2010-12-29 Thread Thomas Ward
Hi,

That also gives me another thought. Yeah, even assuming such an
automated feature did exist how on earth would someone automate
everything anyway. Part of writing games is to get creative, creat new
worlds, new civilizations, and to boldly go where no man has gone
before. Grin.

If you are creating a Jedi Knight game and your template for a player
class doesn't have force powers like heal, blind, lightning, whatever
you are going to have to add it. If you don't know what the code does
there is no way you are going to add it. Philip can't realistically
think of a template wizard for everything.

As for the "Dreamweaver users" I know exactly what you mean. I can't
tell you how many times I've read web pages written in Front Page,
Dreamweaver, etc and the html is so messy and sloppily written I feel
like telling the owner just to delete it and start over from
scratch.Especially, when the editor like Front Page uses a lot of
non-standard tags for I.E. and don't work with Safari or Firefox. Like
"hello, stupid! Not everyone uses Internet Explorer." That's exactly
the kind of crap a person has to put up with when dealing with
automated wizards.

On 12/29/10, Mauricio Almeida  wrote:
> Hi tom,
>
> Indeed, that's sort of what i was thinking before you said it.
> you might, as an experienced developer, not want to write up for
> instance, the code for a basic corridor again and again.
> well, all you do then is use your own template.
> this way, both ours and josh§s points are met: you learn programming,
> but in the long run, speeds up development.
> As a certified web designer, I have seen dreamweaver only designers
> stuck with messy code so many times that seriously, i dont even install
> dreamweaver anymore, ehh.
> the same applies to games.
> if you only used a wizard,  how would you, for instance, bug fix?
> how would you understand your code to argue why  or why not such feature
> would be added, etc?
>
> mauricio

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Re: [Audyssey] games I'd like to play

2010-12-29 Thread Hayden Presley
Hi,
Is it actually possible to create the entire window via VB code? If so, I
was not aware of that.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Wednesday, December 29, 2010 6:41 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] games I'd like to play

Josh,

I'm not quite sure how to say this without offending you, but the fact
of the matter is you really have to learn a lot of this by studying it
firsthand. You can't always depend on some sort of wizard, script
helper, or a list of formulas because programming software just does
not work that way. There is a lot more to a program than code. There
is the issue of programming theory, experience, and logic involved in
putting any kind of program together.

For example, let's say you want a very basic artificial intelligence
system for your game using fuzzy logic. So you click on some wizard
that creates a very basic template using some sample fuzzy logic code.
Now, if you don't know both the theory and techniques for fuzzy logic
how are you going to modify that code to suit your particular game?

Well, the truth of the matter is you can't. You'll have to go out and
spend some time and money on reading a book or two on both the theory
and techniques for fuzzy logic before you will understand the sample
code. Just handing the code to you isn't going to explain to you how
it works and how it should be properly modified to meet your needs.
That is imho the problem with automated systems. They still assume you
know and understand what you are doing in the first place and that you
have enough skill to actually modify the templates to fulfill your
needs.

The same goes for math formulas. A formula is just a method for
figuring out some unknown value or values. You still have to know how
the formula works. Otherwise if you don't you might unintentionally
use it incorrectly causing runtime errors in your code. So just
handing you a list of formulas isn't necessarily the answer you want.
Knowing how to actually work the formulas firsthand will go along way
to programming error free code.

To quote an old favorite "there is no such thing as a free lunch."
Programming is like that too. Nothing worth while is free or
automated. Having a firm understanding of how the code works is your
best chance at writing stable code. Not knowing how the code works
will lead you into errors, problems, and misery. So staying away from
automated systems until you know the language well is a good idea.

To give you an example of what I mean Microsoft Visual Basic .NET has
a number of automated wizards, templates, that allows a developer to
create a project rapidly. So let's assume i open VB .NET click on a
Form wizard and create a simple dialog box. I use the form editor to
set the size of the window, to set the window title, etc. Then, I open
up the toolbox and drag a label to the center of the screen and add
"Hello World!" to the caption. Finally, I drag and drop a button from
the toolbox, name it Close, and then press f7 to open the editor. In
the close button clicked event I add Close() to the event. I save my
code and compile the project. Voila, At this point I have created a
very basic Windows application, but what have I learned about the
Visual Basic language itself?

Truthfully, I haven't learned a thing. I let Visual Basic .NET do all
the work of creating the dialog box, creating the lable, and even the
Close button. The only code I added was the Close() method to close
the app. Otherwise the IDE did everything for me. If I just want to
save time automated wizards like that can be a great time saver, but
if I am a student trying to actually learn how a VB .NET form works or
how to create my own Windows forms manually I haven't learned a thing.
I still wouldn't know anything more than when I started. That's
precisely why I would be against any kind of script helper, script
wizard, etc because you have to know how this stuff works to really
use it effectively anyway.

Cheers!

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Re: [Audyssey] games I'd like to play

2010-12-29 Thread Thomas Ward
Josh,

I'm not quite sure how to say this without offending you, but the fact
of the matter is you really have to learn a lot of this by studying it
firsthand. You can't always depend on some sort of wizard, script
helper, or a list of formulas because programming software just does
not work that way. There is a lot more to a program than code. There
is the issue of programming theory, experience, and logic involved in
putting any kind of program together.

For example, let's say you want a very basic artificial intelligence
system for your game using fuzzy logic. So you click on some wizard
that creates a very basic template using some sample fuzzy logic code.
Now, if you don't know both the theory and techniques for fuzzy logic
how are you going to modify that code to suit your particular game?

Well, the truth of the matter is you can't. You'll have to go out and
spend some time and money on reading a book or two on both the theory
and techniques for fuzzy logic before you will understand the sample
code. Just handing the code to you isn't going to explain to you how
it works and how it should be properly modified to meet your needs.
That is imho the problem with automated systems. They still assume you
know and understand what you are doing in the first place and that you
have enough skill to actually modify the templates to fulfill your
needs.

The same goes for math formulas. A formula is just a method for
figuring out some unknown value or values. You still have to know how
the formula works. Otherwise if you don't you might unintentionally
use it incorrectly causing runtime errors in your code. So just
handing you a list of formulas isn't necessarily the answer you want.
Knowing how to actually work the formulas firsthand will go along way
to programming error free code.

To quote an old favorite "there is no such thing as a free lunch."
Programming is like that too. Nothing worth while is free or
automated. Having a firm understanding of how the code works is your
best chance at writing stable code. Not knowing how the code works
will lead you into errors, problems, and misery. So staying away from
automated systems until you know the language well is a good idea.

To give you an example of what I mean Microsoft Visual Basic .NET has
a number of automated wizards, templates, that allows a developer to
create a project rapidly. So let's assume i open VB .NET click on a
Form wizard and create a simple dialog box. I use the form editor to
set the size of the window, to set the window title, etc. Then, I open
up the toolbox and drag a label to the center of the screen and add
"Hello World!" to the caption. Finally, I drag and drop a button from
the toolbox, name it Close, and then press f7 to open the editor. In
the close button clicked event I add Close() to the event. I save my
code and compile the project. Voila, At this point I have created a
very basic Windows application, but what have I learned about the
Visual Basic language itself?

Truthfully, I haven't learned a thing. I let Visual Basic .NET do all
the work of creating the dialog box, creating the lable, and even the
Close button. The only code I added was the Close() method to close
the app. Otherwise the IDE did everything for me. If I just want to
save time automated wizards like that can be a great time saver, but
if I am a student trying to actually learn how a VB .NET form works or
how to create my own Windows forms manually I haven't learned a thing.
I still wouldn't know anything more than when I started. That's
precisely why I would be against any kind of script helper, script
wizard, etc because you have to know how this stuff works to really
use it effectively anyway.

Cheers!

---
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Re: [Audyssey] games I'd like to play

2010-12-29 Thread Lori Duncan
Ho Tom, instead of writing out the same codes over and over, why can't you 
just copy and paste them?  Can you do that or does it mess up the engen?
- Original Message - 
From: "Mauricio Almeida" 

To: 
Sent: Thursday, December 30, 2010 12:49 AM
Subject: Re: [Audyssey] games I'd like to play


Hi tom,

Indeed, that's sort of what i was thinking before you said it.
you might, as an experienced developer, not want to write up for
instance, the code for a basic corridor again and again.
well, all you do then is use your own template.
this way, both ours and josh§s points are met: you learn programming,
but in the long run, speeds up development.
As a certified web designer, I have seen dreamweaver only designers
stuck with messy code so many times that seriously, i dont even install
dreamweaver anymore, ehh.
the same applies to games.
if you only used a wizard,  how would you, for instance, bug fix?
how would you understand your code to argue why  or why not such feature
would be added, etc?

mauricio

-Mensagem original-
De: Thomas Ward 
Para: Gamers Discussion list 
Data: Quarta, 29 de Dezembro de 2010 18:19
Assunto: Re: [Audyssey] games I'd like to play

Hi Mauricio,

Agreed. Back when I was in college when I took html the instructer had
us use Windows Notepad to code our html pages by hand. The main reason
for using a simple text editor like Notepad instead of something like
Dream Weaver was so that we could get a firm understanding of html.
Plus without having to depend on an automated tool like Dream Weaver
we actually had to think about how we wanted to design our pages,
think about the types of html tags we wanted to use, and that allowed
us to be more creative and customize our pages. Automated wizards like
Dream Weaver are nice and handy, but in the long run all you are
really doing is borrowing someone elses automated code without any
origionality or personalization.

When it comes to BGT the same principle applys. A script wizard is
nothing more than a bunch of automated code that might help speed up
development, but you aren't actually learning how to do it yourself.
You are depending on that wizard to do the majority of the work for
you. If a person really wants automated code the best thing might be
to write up some commonly used code and store it in a text file for
later use. If they want to use it simply copy it into their new game,
modify it, and are on their way. I do this myself a lot of the time,
but I wrote all of my own templates so they are customized for my own
personal use from the start rather than having some automatic wizard
just generate some totally generic piece of code that may or may not
do what I want it to do.


Smile.


On 12/29/10, Mauricio Almeida  wrote:

i am personally against the scripting manager idea, simply because this
way you will never learn to program.
it is like people that say, oh yes, i can web design really really
really well, i only need dreamweaver...
they are always dependent on an automatic interface.
why? because they never went through learning the hard, and really
artistic part of things.

Mauricio


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Re: [Audyssey] games I'd like to play

2010-12-29 Thread Mauricio Almeida
Hi tom,

Indeed, that's sort of what i was thinking before you said it.
you might, as an experienced developer, not want to write up for
instance, the code for a basic corridor again and again.
well, all you do then is use your own template.
this way, both ours and josh§s points are met: you learn programming,
but in the long run, speeds up development.
As a certified web designer, I have seen dreamweaver only designers
stuck with messy code so many times that seriously, i dont even install
dreamweaver anymore, ehh.
the same applies to games.
if you only used a wizard,  how would you, for instance, bug fix?
how would you understand your code to argue why  or why not such feature
would be added, etc?

mauricio

-Mensagem original-
De: Thomas Ward 
Para: Gamers Discussion list 
Data: Quarta, 29 de Dezembro de 2010 18:19
Assunto: Re: [Audyssey] games I'd like to play

Hi Mauricio,

Agreed. Back when I was in college when I took html the instructer had
us use Windows Notepad to code our html pages by hand. The main reason
for using a simple text editor like Notepad instead of something like
Dream Weaver was so that we could get a firm understanding of html.
Plus without having to depend on an automated tool like Dream Weaver
we actually had to think about how we wanted to design our pages,
think about the types of html tags we wanted to use, and that allowed
us to be more creative and customize our pages. Automated wizards like
Dream Weaver are nice and handy, but in the long run all you are
really doing is borrowing someone elses automated code without any
origionality or personalization.

When it comes to BGT the same principle applys. A script wizard is
nothing more than a bunch of automated code that might help speed up
development, but you aren't actually learning how to do it yourself.
You are depending on that wizard to do the majority of the work for
you. If a person really wants automated code the best thing might be
to write up some commonly used code and store it in a text file for
later use. If they want to use it simply copy it into their new game,
modify it, and are on their way. I do this myself a lot of the time,
but I wrote all of my own templates so they are customized for my own
personal use from the start rather than having some automatic wizard
just generate some totally generic piece of code that may or may not
do what I want it to do.


Smile.


On 12/29/10, Mauricio Almeida  wrote:
> i am personally against the scripting manager idea, simply because this
> way you will never learn to program.
> it is like people that say, oh yes, i can web design really really
> really well, i only need dreamweaver...
> they are always dependent on an automatic interface.
> why? because they never went through learning the hard, and really
> artistic part of things.
>
> Mauricio

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Re: [Audyssey] games I'd like to play

2010-12-29 Thread Lori Duncan

Dreamweever, hmmm sounds like a great game title.


Maybe have an audio game based on certain dream types, sometimes if I'm 
dreaming of a game from GMA like Tank Commander, I'll suddenly find myself, 
still in my tank, hurtteling along a rocky wall grabbing jems, tortchs and 
moing down harpies.  Oh yeah and eating dots to keep my energy levels up. 

- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Wednesday, December 29, 2010 11:19 PM
Subject: Re: [Audyssey] games I'd like to play



Hi Mauricio,

Agreed. Back when I was in college when I took html the instructer had
us use Windows Notepad to code our html pages by hand. The main reason
for using a simple text editor like Notepad instead of something like
Dream Weaver was so that we could get a firm understanding of html.
Plus without having to depend on an automated tool like Dream Weaver
we actually had to think about how we wanted to design our pages,
think about the types of html tags we wanted to use, and that allowed
us to be more creative and customize our pages. Automated wizards like
Dream Weaver are nice and handy, but in the long run all you are
really doing is borrowing someone elses automated code without any
origionality or personalization.

When it comes to BGT the same principle applys. A script wizard is
nothing more than a bunch of automated code that might help speed up
development, but you aren't actually learning how to do it yourself.
You are depending on that wizard to do the majority of the work for
you. If a person really wants automated code the best thing might be
to write up some commonly used code and store it in a text file for
later use. If they want to use it simply copy it into their new game,
modify it, and are on their way. I do this myself a lot of the time,
but I wrote all of my own templates so they are customized for my own
personal use from the start rather than having some automatic wizard
just generate some totally generic piece of code that may or may not
do what I want it to do.


Smile.


On 12/29/10, Mauricio Almeida  wrote:

i am personally against the scripting manager idea, simply because this
way you will never learn to program.
it is like people that say, oh yes, i can web design really really
really well, i only need dreamweaver...
they are always dependent on an automatic interface.
why? because they never went through learning the hard, and really
artistic part of things.

Mauricio


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Re: [Audyssey] games I'd like to play

2010-12-29 Thread Thomas Ward
Hi Mauricio,

Agreed. Back when I was in college when I took html the instructer had
us use Windows Notepad to code our html pages by hand. The main reason
for using a simple text editor like Notepad instead of something like
Dream Weaver was so that we could get a firm understanding of html.
Plus without having to depend on an automated tool like Dream Weaver
we actually had to think about how we wanted to design our pages,
think about the types of html tags we wanted to use, and that allowed
us to be more creative and customize our pages. Automated wizards like
Dream Weaver are nice and handy, but in the long run all you are
really doing is borrowing someone elses automated code without any
origionality or personalization.

When it comes to BGT the same principle applys. A script wizard is
nothing more than a bunch of automated code that might help speed up
development, but you aren't actually learning how to do it yourself.
You are depending on that wizard to do the majority of the work for
you. If a person really wants automated code the best thing might be
to write up some commonly used code and store it in a text file for
later use. If they want to use it simply copy it into their new game,
modify it, and are on their way. I do this myself a lot of the time,
but I wrote all of my own templates so they are customized for my own
personal use from the start rather than having some automatic wizard
just generate some totally generic piece of code that may or may not
do what I want it to do.


Smile.


On 12/29/10, Mauricio Almeida  wrote:
> i am personally against the scripting manager idea, simply because this
> way you will never learn to program.
> it is like people that say, oh yes, i can web design really really
> really well, i only need dreamweaver...
> they are always dependent on an automatic interface.
> why? because they never went through learning the hard, and really
> artistic part of things.
>
> Mauricio

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Re: [Audyssey] games I'd like to play

2010-12-29 Thread Mauricio Almeida
i am personally against the scripting manager idea, simply because this
way you will never learn to program.
it is like people that say, oh yes, i can web design really really
really well, i only need dreamweaver...
they are always dependent on an automatic interface.
why? because they never went through learning the hard, and really
artistic part of things.

Mauricio
-Mensagem original-
De: Josh Kennedy 
Para: gamers@audyssey.org
Data: Quarta, 29 de Dezembro de 2010 16:54
Assunto: [Audyssey] games I'd like to play

Hi

Personally over the years, with playing games here's what I'd like to
see come out of bgt.
1. an excellent star trek voyager/ds9/tng first person shooter game.
2. an enhanced american nfl football game, one with commentary and more
plays kind of like that football game that ran in DOS. any night
football I think it was.
3. a really good baseball game with commentary.
4. star wars games.
5. more fantasy games kind of like entombed. a real harry potter game
with sounds and music from the playstation games. also other fantasy
games like lord of the rings or final fantacy remakes or something like
sound-rts but with cool music, sounds, and stuff. I bought the bgt lite
a while ago. Haven't had the chance to play with it really yet due to
going back to college for an information technology degree. What really
gets me is the math. I hope eventually bgt has some pre-defined math
formulas with good commentary that explains what they do so I could open
a script and play with and modify it until I get the hang of it and can
make what I want.
I kind of imagine a room with things in it like this but I could be
wrong. Say I have a 25 by 25 grid. x can go from -25 to +25 and y from
-25 to +25. so this means I could have an object say something laying on
the ground at position x4 and y -3. another at x-5 and y +6. and so on.
maybe this makes no sense. But when I took high school algebra in order
to make graphs I had a board with a bunch of pegs on it. So to put
something at x+3 and y-5 I'd go over 3 spaces to the right of x0 y0 and
down 5 spaces from the 0 y axis. So is that kind of how positioning
objects in games works? except there is no physical graph paper or board
you just have to imagine the board in your head and define the grid
using the bgt code? Maybe the math isn't the problem here. maybe what is
needed in bgt to make it more useable is a file containing formulas.
Also I don't think that people are meaning to make bgt simple like audio
game maker that would be counter-productive.
But why not make bgt kind of like the jaws scripting manager. In the
jaws script manager if you forget a command you can bring up a list view
of all possible commands and hit enter to insert that one into your
script. So why not a bgt script manager. but it would be a notepad-like
editor and you could easily pull up lists of commands and even type to
filter down to just what you are looking for. Also the bgt script
manager could let you open save and debug your bgt code. need math
formulas? pull up a quick list of common formulas and hit enter to
insert the basic code into the bgt script or game. Ok lets say you want
to create thomas's room. in the bgt script editor you could open the
basic template for a room paste it into your existing game then just
change its parameters to your heart's content. Also the jaws script
manager has lists of functions. how about if bgt script editor can
quickly let you make timers and stuff, at least the basics then you can
use the editor to modify them to your own parameters. think of it as a
scripting assistant.

Josh

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[Audyssey] games I'd like to play

2010-12-29 Thread Josh Kennedy

Hi

Personally over the years, with playing games here's what I'd like to 
see come out of bgt.

1. an excellent star trek voyager/ds9/tng first person shooter game.
2. an enhanced american nfl football game, one with commentary and more 
plays kind of like that football game that ran in DOS. any night 
football I think it was.

3. a really good baseball game with commentary.
4. star wars games.
5. more fantasy games kind of like entombed. a real harry potter game 
with sounds and music from the playstation games. also other fantasy 
games like lord of the rings or final fantacy remakes or something like 
sound-rts but with cool music, sounds, and stuff. I bought the bgt lite 
a while ago. Haven't had the chance to play with it really yet due to 
going back to college for an information technology degree. What really 
gets me is the math. I hope eventually bgt has some pre-defined math 
formulas with good commentary that explains what they do so I could open 
a script and play with and modify it until I get the hang of it and can 
make what I want.
I kind of imagine a room with things in it like this but I could be 
wrong. Say I have a 25 by 25 grid. x can go from -25 to +25 and y from 
-25 to +25. so this means I could have an object say something laying on 
the ground at position x4 and y -3. another at x-5 and y +6. and so on. 
maybe this makes no sense. But when I took high school algebra in order 
to make graphs I had a board with a bunch of pegs on it. So to put 
something at x+3 and y-5 I'd go over 3 spaces to the right of x0 y0 and 
down 5 spaces from the 0 y axis. So is that kind of how positioning 
objects in games works? except there is no physical graph paper or board 
you just have to imagine the board in your head and define the grid 
using the bgt code? Maybe the math isn't the problem here. maybe what is 
needed in bgt to make it more useable is a file containing formulas. 
Also I don't think that people are meaning to make bgt simple like audio 
game maker that would be counter-productive.
But why not make bgt kind of like the jaws scripting manager. In the 
jaws script manager if you forget a command you can bring up a list view 
of all possible commands and hit enter to insert that one into your 
script. So why not a bgt script manager. but it would be a notepad-like 
editor and you could easily pull up lists of commands and even type to 
filter down to just what you are looking for. Also the bgt script 
manager could let you open save and debug your bgt code. need math 
formulas? pull up a quick list of common formulas and hit enter to 
insert the basic code into the bgt script or game. Ok lets say you want 
to create thomas's room. in the bgt script editor you could open the 
basic template for a room paste it into your existing game then just 
change its parameters to your heart's content. Also the jaws script 
manager has lists of functions. how about if bgt script editor can 
quickly let you make timers and stuff, at least the basics then you can 
use the editor to modify them to your own parameters. think of it as a 
scripting assistant.


Josh

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Re: [Audyssey] games we'd like to play: House of Darkness: nightmares in New York

2010-10-31 Thread shaun everiss

At 08:25 p.m. 31/10/2010, you wrote:

This game is in the style of a side-scrolling shooter and beat em up.

Everyone knows of the mansion built in 1884 of what is now New York 
city. The crew who built the house built it over a cemetary which 
was demolished to accomidate the space needed by the residence of 
that area. The house hasn't been lived in for nearly 50 years... and 
rumors are abundant of hauntings being the main reason. Every 
halloween since its last mysterious occupants moved out, people have 
gone to that house to investigate... and have not returned. Finally, 
a group of detectives from the NYPD decided to venture into the 
mansion, and solve the mystery of who is behind these mysterious 
murders. Their head investigator, detective Jason sanada, is a 
japanese-american who has been in the field for almost 25 years. At 
the age of 50, he has followed in his culture's tradition of 
studying martial arts, and is profession in Kendo, karate and 
aikido. He is also proficient in the use of firearms... and it is 
his hot-blooded personality and sense of determination as well as a 
love for others and concern for their safety that has lead him to 
decide to go ahead with this investigation, as well as scouting out 
others to accompany him into the house of darkness...


You play as Akechi, and are placed in a mansion full of ancient 
horrors such as undead zombies, vampires, martial artists of old, 
and other unspeakable horrors and mutated creatures. Also, you must 
navigate your way past empty graves with spiked bottoms, be wary of 
rotten floors, and many other unknown dangers. You will go through 
eight action-packed levls of action with fists, feet, guns, knives 
and other such utilities. There will also be puzzle-solving 
elements... keys to drag, levers to pull, switches to push in order 
to open doors, discover secret rooms and reveal hidden staircases 
leading to alternate areas. You start off with a 9 mm pistol, a 
katana, and your bare-handed skills as a martial artists. Weapons 
will be available, as well as ammo for said weapons. There will also 
be multiplayer components... an online co-op mood for up to 4 people 
over the internet to go in as the team of detectives, or a 
deathmatch mode up to 10 players. The deathmatch mode will utilize 
special maps that are larger than the typical story maps with 
platforms and strategic locations used for shooting. This game will 
retail for 60 US dollars, if it ever becomes reality...


Happy halloween. Sorry for that, guys, but I thought it'd be fun and 
that was the best thing I could drag up at midnight and almost 
half-asleep. lol.



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[Audyssey] games we'd like to play: House of Darkness: nightmares in New York

2010-10-31 Thread Clement Chou

This game is in the style of a side-scrolling shooter and beat em up.

Everyone knows of the mansion built in 1884 of what is now New York 
city. The crew who built the house built it over a cemetary which was 
demolished to accomidate the space needed by the residence of that 
area. The house hasn't been lived in for nearly 50 years... and 
rumors are abundant of hauntings being the main reason. Every 
halloween since its last mysterious occupants moved out, people have 
gone to that house to investigate... and have not returned. Finally, 
a group of detectives from the NYPD decided to venture into the 
mansion, and solve the mystery of who is behind these mysterious 
murders. Their head investigator, detective Jason sanada, is a 
japanese-american who has been in the field for almost 25 years. At 
the age of 50, he has followed in his culture's tradition of studying 
martial arts, and is profession in Kendo, karate and aikido. He is 
also proficient in the use of firearms... and it is his hot-blooded 
personality and sense of determination as well as a love for others 
and concern for their safety that has lead him to decide to go ahead 
with this investigation, as well as scouting out others to accompany 
him into the house of darkness...


You play as Akechi, and are placed in a mansion full of ancient 
horrors such as undead zombies, vampires, martial artists of old, and 
other unspeakable horrors and mutated creatures. Also, you must 
navigate your way past empty graves with spiked bottoms, be wary of 
rotten floors, and many other unknown dangers. You will go through 
eight action-packed levls of action with fists, feet, guns, knives 
and other such utilities. There will also be puzzle-solving 
elements... keys to drag, levers to pull, switches to push in order 
to open doors, discover secret rooms and reveal hidden staircases 
leading to alternate areas. You start off with a 9 mm pistol, a 
katana, and your bare-handed skills as a martial artists. Weapons 
will be available, as well as ammo for said weapons. There will also 
be multiplayer components... an online co-op mood for up to 4 people 
over the internet to go in as the team of detectives, or a deathmatch 
mode up to 10 players. The deathmatch mode will utilize special maps 
that are larger than the typical story maps with platforms and 
strategic locations used for shooting. This game will retail for 60 
US dollars, if it ever becomes reality...


Happy halloween. Sorry for that, guys, but I thought it'd be fun and 
that was the best thing I could drag up at midnight and almost half-asleep. lol.



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Re: [Audyssey] games we'd like to play: bomber man

2010-10-11 Thread Shane Lowe

sounds awesome!

- Original Message - 
From: "NIcol" 

To: "'Gamers Discussion list'" 
Sent: Friday, October 08, 2010 4:12 PM
Subject: [Audyssey] games we'd like to play: bomber man



Hi all
Those of you who had sight and played mainstream games  in the past, can 
you

remember a game  called bomber man?
I cannot exactly remember all  the contents of this game but I have good
memories of me and my sighted friends playing bomber man when I was 
younger.
I had the joystick in  my hand and my friends told me which direction to 
go.

I can remember that in  bomber man, the player runs in 4 directions,
planting boms and picking up amulets.
If memory serves, these amulets were called pies.
If memory serves, my sighted friends told me these look like little pies.
Grab them for extra health.
And then in bomber man you had to avoid bombs from enemies and plant bombs
along the way .
And we had to be careful not to step into bombs we planted ourselves.
I can remember the adrenelin rush when an enemie is close on my tail and 
my

friends yell in excitement:
"right! Right! No left! The other way!
We had loads of fun with bomber man.
Do you guys think an accessible remake of bomber man is possible?
Is there any copyright issues involved?\



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Re: [Audyssey] games we'd like to play: bomber man

2010-10-09 Thread Thomas Ward
Hi Hayden,
Just that. Some Linux developer has created a version of Bomber Man
for Linux. It is listed in the Ubuntu Software Center, under the free
games section, simply as Bomber Man. If I'm not mistaken it was
written in c and uses SDL for sound, video, and input. It is not quite
like the original, but is close enough.



On 10/8/10, Hayden Presley  wrote:
> Hi Thomas,
> If I may ask...what is the Linux cloan of Bomber Man?
>
> Best Regards,
> Hayden
>

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Re: [Audyssey] games we'd like to play: bomber man

2010-10-09 Thread Hayden Presley
Hi Thoas,
If I may ask...what is the Linux cloan of Bomber Man?

Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Friday, October 08, 2010 7:41 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] games we'd like to play: bomber man

Hi Nicol,
Yes, I remember the game well. In fact, my wife and I have it right
here on our gaming computer we have in the living room.
A while back when my wife and I decided to go Linux we took the family
computer that was an old Windows XP system from 2003 or 2004 and
installed Ubuntu Linux 10 on it. We then installed several Linux game
emulaters on it like Dosbox, Stella, SNes 9x,  Frotz, and scare which
allows us to play all kinds of older games on that one computer. We
can play all the Atari classics like Asteroids, Centipede, Packman as
well as various Super NES roms like Super Castlevania. Not to mention
a number of Linux specific retro remakes like Super Tux, Circus Linux,
Pengwuine Command, that are basically remakes of Super Mario, Circus
Atari, Missile Command, with a Linux theme. So as a result we have a
Bomber Man rom we can play through emulation, plus there is a free
clone of Bomber Man for Linux as well.
Anyway, while I would certainly think it would be cool to have an
accessible Bomber Man clone for the blind it wouldn't be that easy to
translate into audio. The way the screen is laid out you have a ggrid
in what could be called a top down view. A sighted person can see the
entire screen at once and get an idea of what is happening everywhere
at once. With an audio only game the audio is related to you, the
listener, therefore presenting a first-person perspective rather than
an outside observer. If that makes any sense to you.
To give you a better idea of what I am talking about let's take
Packman. In the video arcade game version you can see it from a top
down perspective where you see  the entire maze and everything in it
as though you were looking down at the entire thing from up above.
With Phil's Packman Talks you can only hear sounds in relation to you
depending on where you are at in the maze. you can't see all the dots,
ghosts, and Packman himself all at once. You only hear the ghosts
nearest to you as well as the power pills tunnels etc. Bomber Man
would have this same problem.
With Bomber Man sometimes you need to be aware of things happening on
screen in a different part of the grid than where you are. It would be
difficult if not frustrating to convey all this information to someone
who can't  see it. Especially, if you are only listening to sounds in
the immediate area where you, the player character, are located in the
grid at any certain place or time.
As far as power ups and such I certainly don't remember any pies. I
remember collecting bombs, flames, and that sort of thing, but no
pies. Are you certain it was pies?

HTH

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Re: [Audyssey] games we'd like to play: bomber man

2010-10-08 Thread Thomas Ward
Hi Nicol,
Yes, I remember the game well. In fact, my wife and I have it right
here on our gaming computer we have in the living room.
A while back when my wife and I decided to go Linux we took the family
computer that was an old Windows XP system from 2003 or 2004 and
installed Ubuntu Linux 10 on it. We then installed several Linux game
emulaters on it like Dosbox, Stella, SNes 9x,  Frotz, and scare which
allows us to play all kinds of older games on that one computer. We
can play all the Atari classics like Asteroids, Centipede, Packman as
well as various Super NES roms like Super Castlevania. Not to mention
a number of Linux specific retro remakes like Super Tux, Circus Linux,
Pengwuine Command, that are basically remakes of Super Mario, Circus
Atari, Missile Command, with a Linux theme. So as a result we have a
Bomber Man rom we can play through emulation, plus there is a free
clone of Bomber Man for Linux as well.
Anyway, while I would certainly think it would be cool to have an
accessible Bomber Man clone for the blind it wouldn't be that easy to
translate into audio. The way the screen is laid out you have a ggrid
in what could be called a top down view. A sighted person can see the
entire screen at once and get an idea of what is happening everywhere
at once. With an audio only game the audio is related to you, the
listener, therefore presenting a first-person perspective rather than
an outside observer. If that makes any sense to you.
To give you a better idea of what I am talking about let's take
Packman. In the video arcade game version you can see it from a top
down perspective where you see  the entire maze and everything in it
as though you were looking down at the entire thing from up above.
With Phil's Packman Talks you can only hear sounds in relation to you
depending on where you are at in the maze. you can't see all the dots,
ghosts, and Packman himself all at once. You only hear the ghosts
nearest to you as well as the power pills tunnels etc. Bomber Man
would have this same problem.
With Bomber Man sometimes you need to be aware of things happening on
screen in a different part of the grid than where you are. It would be
difficult if not frustrating to convey all this information to someone
who can't  see it. Especially, if you are only listening to sounds in
the immediate area where you, the player character, are located in the
grid at any certain place or time.
As far as power ups and such I certainly don't remember any pies. I
remember collecting bombs, flames, and that sort of thing, but no
pies. Are you certain it was pies?

HTH

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Re: [Audyssey] games we'd like to play: bomber man

2010-10-08 Thread dark
Bomberman is actually one of those games it'd be pretty difficult to 
replicate in an audio form,  or at least I can't think of a way to do 
it.


The playing area is a grid, ie, you can only move in four directions up 
down, left and right. each bomb you place on the grid explodes in a cross, 
and can kill you as well as monsters or other players, and blow up bricks.


Sinse however you really need the top down view to get these relations, 
until tactile desplays are invented I'm unsure how this could work in audio.


Btw, I'm afraid I have no idea what you mean by pies or amulets.

Poers ups included bombs, which could give you extra bombs, flame to 
increase your bomb's radius, skates which made your character walk faster, a 
kicking boot and punching glove to chuck your bombs around with and some 
special one offs,  no pies, though there was an icecream come which gave 
you an extra life.


Beware the Grue!

Dark.
- Original Message - 
From: "NIcol" 

To: "'Gamers Discussion list'" 
Sent: Friday, October 08, 2010 9:12 PM
Subject: [Audyssey] games we'd like to play: bomber man



Hi all
Those of you who had sight and played mainstream games  in the past, can 
you

remember a game  called bomber man?
I cannot exactly remember all  the contents of this game but I have good
memories of me and my sighted friends playing bomber man when I was 
younger.
I had the joystick in  my hand and my friends told me which direction to 
go.

I can remember that in  bomber man, the player runs in 4 directions,
planting boms and picking up amulets.
If memory serves, these amulets were called pies.
If memory serves, my sighted friends told me these look like little pies.
Grab them for extra health.
And then in bomber man you had to avoid bombs from enemies and plant bombs
along the way .
And we had to be careful not to step into bombs we planted ourselves.
I can remember the adrenelin rush when an enemie is close on my tail and 
my

friends yell in excitement:
"right! Right! No left! The other way!
We had loads of fun with bomber man.
Do you guys think an accessible remake of bomber man is possible?
Is there any copyright issues involved?\



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list,
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[Audyssey] games we'd like to play: bomber man

2010-10-08 Thread NIcol
Hi all
Those of you who had sight and played mainstream games  in the past, can you
remember a game  called bomber man?
I cannot exactly remember all  the contents of this game but I have good
memories of me and my sighted friends playing bomber man when I was younger.
I had the joystick in  my hand and my friends told me which direction to go.
I can remember that in  bomber man, the player runs in 4 directions,
planting boms and picking up amulets.
If memory serves, these amulets were called pies.
If memory serves, my sighted friends told me these look like little pies.
Grab them for extra health.
And then in bomber man you had to avoid bombs from enemies and plant bombs
along the way .
And we had to be careful not to step into bombs we planted ourselves.
I can remember the adrenelin rush when an enemie is close on my tail and my
friends yell in excitement:
"right! Right! No left! The other way!
We had loads of fun with bomber man.
 Do you guys think an accessible remake of bomber man is possible?
Is there any copyright issues involved?\



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Re: [Audyssey] games playable under the linux

2010-08-28 Thread Thomas Ward
Hi Petr,
No problem. Glad I could be of some help. As it happens the topic of
Linux gaming is a subject I am very personally interested in myself
since I primarily use Linux for day to day computer work/play. I don't
venture into Windows except when I really have to to write some
Windows specific piece of software or to play an accessible game that
I like. As a result I've made it my personal quest to find and create
accessible games for Linux.
As it so happens there are definitely games out there we can play.
Unfortunately, many VI gamers would see it as taking a big step
backwards because text adventures and muds make up the large majority
of accessible games on Linux right now. There are also the odd console
game like Hangman that are accessible to if you have the BSD games
package installed. However, with APIs like SFML 1.6, which has
bindings to OpenGL and OpenAL, it is certainly possible to create
games equal to Tank Commander, Shades of Doom, Sarah, and all the
other great accessible games for Windows. That's why when I get an
opertunity to I have plans to use SFML for my Open G3D engine for
Linux. I think Linux has gotten to the point where the game APIs are
certainly equal to Windows and a developer could quite easily begin
producing high-quality accessible games for Linux using C, C++, or
Python.

Cheers!

On 8/28/10, Petr Bláha  wrote:
> Hi Thomas,
> i was hoping that specially you will answer my question, so thanks very
> much for your answers and all the information you gave to me.
> And i  i am very looking forward to stfc under the linux, cause this
> game i play the most often nowadays - smiles.
> Tomb hunter will be also very nice if it would be under this OS.
> By the way - can you give me any instant messaging contact to you - i
> mean skype or ICQ or facebook - maybee we can discull some other topics
> about the linux and you can give me some more information important for
> me as the linux beginner. Off course only if you are not too busy.
> My address is hammet...@seznam.cz, there you can send me some contact
> information if you decide to do that.
> Bye for now and once again, thanks very much for your help.
>
> On 28.8.2010 06:26, Thomas Ward wrote:
>> Hi Petr,
>> Yes, there are some accessible games for Linux. If you are in to text
>> adventures there is a free frotz interpretor called, frotz, that will
>> allow you to play a number of ZCode games like the old Infocom games
>> under Linux. There is also an accessible Adrift Runner called Scare
>> that will allow you to play a number of Adrift text adventures as
>> well. If you are into muds there is an accessible mud client,
>> gnome-mud, that will allow you to play all the usual muds everyone
>> talks about on the list.
>> If you are looking for something more serious try FreeCiv. I've found
>> it mostly accessible and works fairly well with Orca so far. FreeCiv
>> is basically an accessible free clone of the old game Civilization.
>> SoundRTS can be played on Linux too, but configuring it is a pain
>> because it requires a number of older Python and PyGame packages that
>> conflicts with the native Python packages that ship with Ubuntu,
>> Vinux, and Debian, etc these days. So SoundRTS is problematic.
>> In addition I am also working on Linux ports of STFC, MOTA, etc but
>> those are far behind the Windows releases as these ports are primarily
>> created for myself, but sooner or later once the Linux ports catch up
>> with the
>> Windows releases I'll be adding them to my products page as well. I've
>> also got a number of text games I wrote a few years ago such as
>> Blackjack, Yatzi, Uno, etc that were created for Linux and I
>> eventually want to upgrade them and put them up for download as well.
>> So Linux gaming is not only possible I have plans to add to what is
>> out there fore Linux personally.
>> As for using Wine to play Windows games forget it. It doesn't have all
>> the dependencies you need and you pretty much have to install and
>> register several dlls to get something like one of GMA's games to
>> play. Even then the games are not stable, will crash, or run
>> sluggishly. I did it one time with Shades of Doom, and setting Wine up
>> to do it was a frickin' nightmare, and the end result sucked. So I
>> don't consider Wine an option for a Linux gamer.
>>
>> Cheers!
>>
>> On 8/27/10, Petr Bláha  wrote:
>>
>>> Hi all,
>>> i would like to ask you, if there are any accessible games, which are
>>> playable under the linux operation system.
>>> I use linux more and more, so entertainment is one part of my computer
>>> using, which i would like to try in linux as well.
>>> I have got an idea that games which are equipped by self voicing could be
>>> played under the wine  - windows emulation programm, but i don
>>> t know if this is possible. And what about the other ones which are not
>>> self
>>> voiced?
>>> Thanks for your answers.
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the lis

Re: [Audyssey] games playable under the linux

2010-08-27 Thread Petr Bláha

Hi Thomas,
i was hoping that specially you will answer my question, so thanks very 
much for your answers and all the information you gave to me.
And i  i am very looking forward to stfc under the linux, cause this 
game i play the most often nowadays - smiles.

Tomb hunter will be also very nice if it would be under this OS.
By the way - can you give me any instant messaging contact to you - i 
mean skype or ICQ or facebook - maybee we can discull some other topics 
about the linux and you can give me some more information important for 
me as the linux beginner. Off course only if you are not too busy.
My address is hammet...@seznam.cz, there you can send me some contact 
information if you decide to do that.

Bye for now and once again, thanks very much for your help.

On 28.8.2010 06:26, Thomas Ward wrote:

Hi Petr,
Yes, there are some accessible games for Linux. If you are in to text
adventures there is a free frotz interpretor called, frotz, that will
allow you to play a number of ZCode games like the old Infocom games
under Linux. There is also an accessible Adrift Runner called Scare
that will allow you to play a number of Adrift text adventures as
well. If you are into muds there is an accessible mud client,
gnome-mud, that will allow you to play all the usual muds everyone
talks about on the list.
If you are looking for something more serious try FreeCiv. I've found
it mostly accessible and works fairly well with Orca so far. FreeCiv
is basically an accessible free clone of the old game Civilization.
SoundRTS can be played on Linux too, but configuring it is a pain
because it requires a number of older Python and PyGame packages that
conflicts with the native Python packages that ship with Ubuntu,
Vinux, and Debian, etc these days. So SoundRTS is problematic.
In addition I am also working on Linux ports of STFC, MOTA, etc but
those are far behind the Windows releases as these ports are primarily
created for myself, but sooner or later once the Linux ports catch up
with the
Windows releases I'll be adding them to my products page as well. I've
also got a number of text games I wrote a few years ago such as
Blackjack, Yatzi, Uno, etc that were created for Linux and I
eventually want to upgrade them and put them up for download as well.
So Linux gaming is not only possible I have plans to add to what is
out there fore Linux personally.
As for using Wine to play Windows games forget it. It doesn't have all
the dependencies you need and you pretty much have to install and
register several dlls to get something like one of GMA's games to
play. Even then the games are not stable, will crash, or run
sluggishly. I did it one time with Shades of Doom, and setting Wine up
to do it was a frickin' nightmare, and the end result sucked. So I
don't consider Wine an option for a Linux gamer.

Cheers!

On 8/27/10, Petr Bláha  wrote:
   

Hi all,
i would like to ask you, if there are any accessible games, which are
playable under the linux operation system.
I use linux more and more, so entertainment is one part of my computer
using, which i would like to try in linux as well.
I have got an idea that games which are equipped by self voicing could be
played under the wine  - windows emulation programm, but i don
t know if this is possible. And what about the other ones which are not self
voiced?
Thanks for your answers.
---
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Re: [Audyssey] games playable under the linux

2010-08-27 Thread Thomas Ward
Hi Petr,
Yes, there are some accessible games for Linux. If you are in to text
adventures there is a free frotz interpretor called, frotz, that will
allow you to play a number of ZCode games like the old Infocom games
under Linux. There is also an accessible Adrift Runner called Scare
that will allow you to play a number of Adrift text adventures as
well. If you are into muds there is an accessible mud client,
gnome-mud, that will allow you to play all the usual muds everyone
talks about on the list.
If you are looking for something more serious try FreeCiv. I've found
it mostly accessible and works fairly well with Orca so far. FreeCiv
is basically an accessible free clone of the old game Civilization.
SoundRTS can be played on Linux too, but configuring it is a pain
because it requires a number of older Python and PyGame packages that
conflicts with the native Python packages that ship with Ubuntu,
Vinux, and Debian, etc these days. So SoundRTS is problematic.
In addition I am also working on Linux ports of STFC, MOTA, etc but
those are far behind the Windows releases as these ports are primarily
created for myself, but sooner or later once the Linux ports catch up
with the
Windows releases I'll be adding them to my products page as well. I've
also got a number of text games I wrote a few years ago such as
Blackjack, Yatzi, Uno, etc that were created for Linux and I
eventually want to upgrade them and put them up for download as well.
So Linux gaming is not only possible I have plans to add to what is
out there fore Linux personally.
As for using Wine to play Windows games forget it. It doesn't have all
the dependencies you need and you pretty much have to install and
register several dlls to get something like one of GMA's games to
play. Even then the games are not stable, will crash, or run
sluggishly. I did it one time with Shades of Doom, and setting Wine up
to do it was a frickin' nightmare, and the end result sucked. So I
don't consider Wine an option for a Linux gamer.

Cheers!

On 8/27/10, Petr Bláha  wrote:
> Hi all,
> i would like to ask you, if there are any accessible games, which are
> playable under the linux operation system.
> I use linux more and more, so entertainment is one part of my computer
> using, which i would like to try in linux as well.
> I have got an idea that games which are equipped by self voicing could be
> played under the wine  - windows emulation programm, but i don
> t know if this is possible. And what about the other ones which are not self
> voiced?
> Thanks for your answers.
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
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> please send E-mail to gamers-ow...@audyssey.org.
>

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[Audyssey] games playable under the linux

2010-08-27 Thread Petr Bláha
Hi all,
i would like to ask you, if there are any accessible games, which are playable 
under the linux operation system.
I use linux more and more, so entertainment is one part of my computer using, 
which i would like to try in linux as well.
I have got an idea that games which are equipped by self voicing could be 
played under the wine  - windows emulation programm, but i don
t know if this is possible. And what about the other ones which are not self 
voiced?
Thanks for your answers.
---
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Re: [Audyssey] games we'd like to play: Law suit

2010-08-11 Thread peter Mahach

I suppose that could be arranged... :P

- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Wednesday, August 11, 2010 2:45 AM
Subject: Re: [Audyssey] games we'd like to play: Law suit



And if you don't receive it, will there be a, uh! oh!, law suit?  (grin)

---
Shepherds are the best beasts!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Tuesday, August 10, 2010 6:28 PM
Subject: Re: [Audyssey] games we'd like to play: Law suit



Hi Peter,
Lol! I've already filed that suit...I expect the game tonight.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of clement chou
Sent: Monday, August 09, 2010 4:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] games we'd like to play: Law suit

Hey I'm in! Can I beta test for free? Or is there a half-price fee for 
beta

testing too?
- Original Message - 
From: "peter Mahach" 

To: "Gamers Discussion list" 
Sent: Monday, August 09, 2010 10:00 AM
Subject: [Audyssey] games we'd like to play: Law suit



..On the edge of creminalizm,
..on the edge of high priced screen readers,
..on the edge of fat people who never want to eat stuff other than fast
food.
..on the edge of nothing, you! the random person who picked up the most
incredible thing from the cops.
The law suit!
Your job, drive your modified mustang shellby around the streets, pursue
bad guys and so on. When you got them out of their car, use your law
suit's built-in features to catch them!
the lawsuit is capable from eyes-free operation via audio crosshair, a b
built-in handcuff dispenser as well as a mp3 player, a built-in m16 
rifle,



a phone, a free copy of  the echo from the apple 2 adding about 500kg to
the weight and much, much more!
Advance through progressively more difficult levels until you find your
self above earth, on-board the freedom science fiction space station for
the ultimate ending...
The game will be offered via download exclusively to users of premium
account file sharing services and will require 10 times the cost of the
highest plan available.
The game will communicate with window-eyes, system access, nvda, and
S.A.P.I, the scientific application programming introduction, complete
with W.T.L.S, with the least success!
If you'd like to obtain the game,  please file a lawsuit against
downlo...@pkbgames.com




-
Peter Mahach
|piterm...@gmail.com
msn: pitermac...@hotmail.com
skype (not very often): pitermach
twitter: http://www.twitter.com/pitermach
webpage: http://pmsworld.weisi4u.de/



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Re: [Audyssey] games we'd like to play: Law suit

2010-08-10 Thread Charles Rivard

And if you don't receive it, will there be a, uh! oh!, law suit?  (grin)

---
Shepherds are the best beasts!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Tuesday, August 10, 2010 6:28 PM
Subject: Re: [Audyssey] games we'd like to play: Law suit



Hi Peter,
Lol! I've already filed that suit...I expect the game tonight.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of clement chou
Sent: Monday, August 09, 2010 4:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] games we'd like to play: Law suit

Hey I'm in! Can I beta test for free? Or is there a half-price fee for 
beta

testing too?
- Original Message - 
From: "peter Mahach" 

To: "Gamers Discussion list" 
Sent: Monday, August 09, 2010 10:00 AM
Subject: [Audyssey] games we'd like to play: Law suit



..On the edge of creminalizm,
..on the edge of high priced screen readers,
..on the edge of fat people who never want to eat stuff other than fast
food.
..on the edge of nothing, you! the random person who picked up the most
incredible thing from the cops.
The law suit!
Your job, drive your modified mustang shellby around the streets, pursue
bad guys and so on. When you got them out of their car, use your law
suit's built-in features to catch them!
the lawsuit is capable from eyes-free operation via audio crosshair, a b
built-in handcuff dispenser as well as a mp3 player, a built-in m16 
rifle,



a phone, a free copy of  the echo from the apple 2 adding about 500kg to
the weight and much, much more!
Advance through progressively more difficult levels until you find your
self above earth, on-board the freedom science fiction space station for
the ultimate ending...
The game will be offered via download exclusively to users of premium
account file sharing services and will require 10 times the cost of the
highest plan available.
The game will communicate with window-eyes, system access, nvda, and
S.A.P.I, the scientific application programming introduction, complete
with W.T.L.S, with the least success!
If you'd like to obtain the game,  please file a lawsuit against
downlo...@pkbgames.com




-
Peter Mahach
|piterm...@gmail.com
msn: pitermac...@hotmail.com
skype (not very often): pitermach
twitter: http://www.twitter.com/pitermach
webpage: http://pmsworld.weisi4u.de/



__ Information from ESET Smart Security, version of virus
signature database 5266 (20100709) __

The message was checked by ESET Smart Security.

http://www.eset.com

---
Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] games we'd like to play: Law suit

2010-08-10 Thread Hayden Presley
Hi Peter,
Lol! I've already filed that suit...I expect the game tonight.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of clement chou
Sent: Monday, August 09, 2010 4:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] games we'd like to play: Law suit

Hey I'm in! Can I beta test for free? Or is there a half-price fee for beta 
testing too?
- Original Message - 
From: "peter Mahach" 
To: "Gamers Discussion list" 
Sent: Monday, August 09, 2010 10:00 AM
Subject: [Audyssey] games we'd like to play: Law suit


> ..On the edge of creminalizm,
> ..on the edge of high priced screen readers,
> ..on the edge of fat people who never want to eat stuff other than fast 
> food.
> ..on the edge of nothing, you! the random person who picked up the most 
> incredible thing from the cops.
> The law suit!
> Your job, drive your modified mustang shellby around the streets, pursue 
> bad guys and so on. When you got them out of their car, use your law 
> suit's built-in features to catch them!
> the lawsuit is capable from eyes-free operation via audio crosshair, a b 
> built-in handcuff dispenser as well as a mp3 player, a built-in m16 rifle,

> a phone, a free copy of  the echo from the apple 2 adding about 500kg to 
> the weight and much, much more!
> Advance through progressively more difficult levels until you find your 
> self above earth, on-board the freedom science fiction space station for 
> the ultimate ending...
> The game will be offered via download exclusively to users of premium 
> account file sharing services and will require 10 times the cost of the 
> highest plan available.
> The game will communicate with window-eyes, system access, nvda, and 
> S.A.P.I, the scientific application programming introduction, complete 
> with W.T.L.S, with the least success!
> If you'd like to obtain the game,  please file a lawsuit against 
> downlo...@pkbgames.com
>
>
>
>
> -
> Peter Mahach
> |piterm...@gmail.com
> msn: pitermac...@hotmail.com
> skype (not very often): pitermach
> twitter: http://www.twitter.com/pitermach
> webpage: http://pmsworld.weisi4u.de/
>
>
>
> __ Information from ESET Smart Security, version of virus 
> signature database 5266 (20100709) __
>
> The message was checked by ESET Smart Security.
>
> http://www.eset.com
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to gamers-ow...@audyssey.org. 


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Re: [Audyssey] games we'd like to play: Law suit

2010-08-10 Thread Ben
Good call clement rocking out is as good as anything.  Could you give me
info to some good pc games (apart from ag's)


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Re: [Audyssey] games we'd like to play: Law suit

2010-08-09 Thread Charles Rivard
Aren't politicians any of the targets??  If not, I won't be filing my law 
suit.  By the way, do lawyers wear law suits?


---
Shepherds are the best beasts!
- Original Message - 
From: "peter Mahach" 

To: "Gamers Discussion list" 
Sent: Monday, August 09, 2010 1:00 PM
Subject: [Audyssey] games we'd like to play: Law suit



..On the edge of creminalizm,
..on the edge of high priced screen readers,
..on the edge of fat people who never want to eat stuff other than fast 
food.
..on the edge of nothing, you! the random person who picked up the most 
incredible thing from the cops.

The law suit!
Your job, drive your modified mustang shellby around the streets, pursue 
bad guys and so on. When you got them out of their car, use your law 
suit's built-in features to catch them!
the lawsuit is capable from eyes-free operation via audio crosshair, a b 
built-in handcuff dispenser as well as a mp3 player, a built-in m16 rifle, 
a phone, a free copy of  the echo from the apple 2 adding about 500kg to 
the weight and much, much more!
Advance through progressively more difficult levels until you find your 
self above earth, on-board the freedom science fiction space station for 
the ultimate ending...
The game will be offered via download exclusively to users of premium 
account file sharing services and will require 10 times the cost of the 
highest plan available.
The game will communicate with window-eyes, system access, nvda, and 
S.A.P.I, the scientific application programming introduction, complete 
with W.T.L.S, with the least success!
If you'd like to obtain the game,  please file a lawsuit against 
downlo...@pkbgames.com





-
Peter Mahach
|piterm...@gmail.com
msn: pitermac...@hotmail.com
skype (not very often): pitermach
twitter: http://www.twitter.com/pitermach
webpage: http://pmsworld.weisi4u.de/



__ Information from ESET Smart Security, version of virus 
signature database 5266 (20100709) __


The message was checked by ESET Smart Security.

http://www.eset.com

---
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Re: [Audyssey] games we'd like to play: Law suit

2010-08-09 Thread shaun everiss
well I must say I tried to beta test hal once but they were full 
still hope to do that, not keen on fs though.

not to test.
At 09:13 a.m. 10/08/2010, you wrote:

Hi,
If you want to beta test ls, you need to pay a small entry fee of 
just $1100.99, as well as not be playing any other auditory or otherwise, game.
Lol, seriusly though, if you want to betatest for fs you can't tell 
anyone anything, as well as not be using any other sr or magnifier 
than jaws or magic, but that's off-topic.


- Original Message - From: "clement chou" 
To: "Gamers Discussion list" 
Sent: Monday, August 09, 2010 11:56 PM
Subject: Re: [Audyssey] games we'd like to play: Law suit


Hey I'm in! Can I beta test for free? Or is there a half-price fee 
for beta testing too?



__ Information from ESET Smart Security, version of virus 
signature database 5266 (20100709) __


The message was checked by ESET Smart Security.

http://www.eset.com




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Re: [Audyssey] games we'd like to play: Law suit

2010-08-09 Thread Lori Duncan

What!?  I'd never pay out that much even supposing I had it!  
- Original Message - 
From: "peter Mahach" 

To: "Gamers Discussion list" 
Sent: Monday, August 09, 2010 10:13 PM
Subject: Re: [Audyssey] games we'd like to play: Law suit



Hi,
If you want to beta test ls, you need to pay a small entry fee of just 
$1100.99, as well as not be playing any other auditory or otherwise, game.
Lol, seriusly though, if you want to betatest for fs you can't tell anyone 
anything, as well as not be using any other sr or magnifier than jaws or 
magic, but that's off-topic.


- Original Message - 
From: "clement chou" 

To: "Gamers Discussion list" 
Sent: Monday, August 09, 2010 11:56 PM
Subject: Re: [Audyssey] games we'd like to play: Law suit


Hey I'm in! Can I beta test for free? Or is there a half-price fee for 
beta testing too?



__ Information from ESET Smart Security, version of virus 
signature database 5266 (20100709) __


The message was checked by ESET Smart Security.

http://www.eset.com




---
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Re: [Audyssey] games we'd like to play: Law suit

2010-08-09 Thread clement chou
Lol! I think I'l pass.. I'l spend half the money on Window-eyes and buy 
myself a new guitar, thanks. 



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Re: [Audyssey] games we'd like to play: Law suit

2010-08-09 Thread peter Mahach

Hi,
If you want to beta test ls, you need to pay a small entry fee of just 
$1100.99, as well as not be playing any other auditory or otherwise, game.
Lol, seriusly though, if you want to betatest for fs you can't tell anyone 
anything, as well as not be using any other sr or magnifier than jaws or 
magic, but that's off-topic.


- Original Message - 
From: "clement chou" 

To: "Gamers Discussion list" 
Sent: Monday, August 09, 2010 11:56 PM
Subject: Re: [Audyssey] games we'd like to play: Law suit


Hey I'm in! Can I beta test for free? Or is there a half-price fee for 
beta testing too?



__ Information from ESET Smart Security, version of virus signature 
database 5266 (20100709) __

The message was checked by ESET Smart Security.

http://www.eset.com




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] games we'd like to play: Law suit

2010-08-09 Thread clement chou
Hey I'm in! Can I beta test for free? Or is there a half-price fee for beta 
testing too?
- Original Message - 
From: "peter Mahach" 

To: "Gamers Discussion list" 
Sent: Monday, August 09, 2010 10:00 AM
Subject: [Audyssey] games we'd like to play: Law suit



..On the edge of creminalizm,
..on the edge of high priced screen readers,
..on the edge of fat people who never want to eat stuff other than fast 
food.
..on the edge of nothing, you! the random person who picked up the most 
incredible thing from the cops.

The law suit!
Your job, drive your modified mustang shellby around the streets, pursue 
bad guys and so on. When you got them out of their car, use your law 
suit's built-in features to catch them!
the lawsuit is capable from eyes-free operation via audio crosshair, a b 
built-in handcuff dispenser as well as a mp3 player, a built-in m16 rifle, 
a phone, a free copy of  the echo from the apple 2 adding about 500kg to 
the weight and much, much more!
Advance through progressively more difficult levels until you find your 
self above earth, on-board the freedom science fiction space station for 
the ultimate ending...
The game will be offered via download exclusively to users of premium 
account file sharing services and will require 10 times the cost of the 
highest plan available.
The game will communicate with window-eyes, system access, nvda, and 
S.A.P.I, the scientific application programming introduction, complete 
with W.T.L.S, with the least success!
If you'd like to obtain the game,  please file a lawsuit against 
downlo...@pkbgames.com





-
Peter Mahach
|piterm...@gmail.com
msn: pitermac...@hotmail.com
skype (not very often): pitermach
twitter: http://www.twitter.com/pitermach
webpage: http://pmsworld.weisi4u.de/



__ Information from ESET Smart Security, version of virus 
signature database 5266 (20100709) __


The message was checked by ESET Smart Security.

http://www.eset.com

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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[Audyssey] games we'd like to play: Law suit

2010-08-09 Thread peter Mahach
..On the edge of creminalizm,
..on the edge of high priced screen readers,
..on the edge of fat people who never want to eat stuff other than fast food.
..on the edge of nothing, you! the random person who picked up the most 
incredible thing from the cops.
The law suit! 
Your job, drive your modified mustang shellby around the streets, pursue bad 
guys and so on. When you got them out of their car, use your law suit's 
built-in features to catch them!
the lawsuit is capable from eyes-free operation via audio crosshair, a b 
built-in handcuff dispenser as well as a mp3 player, a built-in m16 rifle, a 
phone, a free copy of  the echo from the apple 2 adding about 500kg to the 
weight and much, much more!
Advance through progressively more difficult levels until you find your self 
above earth, on-board the freedom science fiction space station for the 
ultimate ending...
The game will be offered via download exclusively to users of premium account 
file sharing services and will require 10 times the cost of the highest plan 
available.
The game will communicate with window-eyes, system access, nvda, and S.A.P.I, 
the scientific application programming introduction, complete with W.T.L.S, 
with the least success!
If you'd like to obtain the game,  please file a lawsuit against 
downlo...@pkbgames.com




-
Peter Mahach
|piterm...@gmail.com
msn: pitermac...@hotmail.com
skype (not very often): pitermach
twitter: http://www.twitter.com/pitermach
webpage: http://pmsworld.weisi4u.de/



__ Information from ESET Smart Security, version of virus signature 
database 5266 (20100709) __

The message was checked by ESET Smart Security.

http://www.eset.com

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] games and 64bit

2010-07-18 Thread Hayden Presley
Hi Ben,
Lol. I must say his Hitchhikers Guide to the Galaxy series was a laugh if
you're into that sort of thing. If not it would make absolutely no sense to
you. None whatsoever.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ben
Sent: Sunday, July 18, 2010 3:02 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] games and 64bit

Its good that one of (I say one of) the greatest authors of all time is
making an appearance

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: 18 July 2010 05:17
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] games and 64bit

Hi Scott,
Lol...for the love of Bob? Hale ye, Douglas Adams!

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Scott Chesworth
Sent: Wednesday, July 14, 2010 9:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] games and 64bit

Though I'm not a moderator, I do feel it's necessary to point out that
so far this conversation has spanned about 15 more threads than it
needs too. For the love of Bob, please can we only change subject
lines when the subject really has changed.

Cheers all
Scott

On 7/14/10, Josh Kennedy  wrote:
> Hi
> well then unless Jim updates his games, I guess the only way to play them
in
> future versions of windows will be to use vmware and virtualise windows
xp.
>
> Josh Kennedy
> jkenn...@gmail.com
>
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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> gamers-unsubscr...@audyssey.org.
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[Audyssey] Games for mobile

2010-07-18 Thread Ramy Moustafa
hi all:

if you please, I need games for my nokia device, am using talks not window eyes.

Thanks in advance.

Cheers:
Ramy Moustafa
If music be the food of love, play on...
Tel: 0020102221750
Personal email, msn and yahoo messengers:
flutelo...@link.net
skype:
roma30
facebook:
www.facebook.com/moustafa.ramy
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Re: [Audyssey] games not working

2010-07-18 Thread Jim Kitchen

Hi Thomas,

Thank you very much for letting me know that many of the sapi5 voices do work 
with my games in Windows 7 and that it only seems to be a problem with the 
ScanSoft voices and that might even just be on your computer.  It is good to 
hear that the sapi5 voices do still work ok.

BTW A gentleman told me that he does not like Microsoft Anna and that it was 
ruining his gaming experience.  He thus went out and bought a couple of the 
Cepstal voices and said that they only cost 30 dollars each.  Guess that's not 
too bad for getting better voices than Anna.

BFN

Jim

It's not hard to meet expenses;  they're everywhere.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] games and 64bit

2010-07-18 Thread Ben
Its good that one of (I say one of) the greatest authors of all time is
making an appearance

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: 18 July 2010 05:17
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] games and 64bit

Hi Scott,
Lol...for the love of Bob? Hale ye, Douglas Adams!

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Scott Chesworth
Sent: Wednesday, July 14, 2010 9:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] games and 64bit

Though I'm not a moderator, I do feel it's necessary to point out that
so far this conversation has spanned about 15 more threads than it
needs too. For the love of Bob, please can we only change subject
lines when the subject really has changed.

Cheers all
Scott

On 7/14/10, Josh Kennedy  wrote:
> Hi
> well then unless Jim updates his games, I guess the only way to play them
in
> future versions of windows will be to use vmware and virtualise windows
xp.
>
> Josh Kennedy
> jkenn...@gmail.com
>
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the
list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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Re: [Audyssey] games and 64bit

2010-07-17 Thread Hayden Presley
Hi Scott,
Lol...for the love of Bob? Hale ye, Douglas Adams!

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Scott Chesworth
Sent: Wednesday, July 14, 2010 9:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] games and 64bit

Though I'm not a moderator, I do feel it's necessary to point out that
so far this conversation has spanned about 15 more threads than it
needs too. For the love of Bob, please can we only change subject
lines when the subject really has changed.

Cheers all
Scott

On 7/14/10, Josh Kennedy  wrote:
> Hi
> well then unless Jim updates his games, I guess the only way to play them
in
> future versions of windows will be to use vmware and virtualise windows
xp.
>
> Josh Kennedy
> jkenn...@gmail.com
>
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the
list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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Re: [Audyssey] Games released the past week and a question

2010-07-17 Thread Hayden Presley
Hi Thomas,
Considewring what you've had to go through in the last couple of years, I'd
say Thomas's revenge would be a good one. Think of it:
"Breaking news! Thomas ward, infuriated at the infinite requests for
Mysteries of the Ancients that came in yesterday, has now gone berserk, and
is out to obliterate the entire blind community. It is your job to see that
this monster is put to rest once and for all, by first tracking him to his
new super secret lare, defeating him in a sword duel (the one reserved for
Athena) then completing the sourceCode for MOTA." The hardest part would be
completing your sourcecode, considering I barely know an ounce of C ++, I
can about imagein what that would turn out to be. smile

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, July 17, 2010 9:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Games released the past week and a question

Hi Hayden,
I don't know either. I thought Thomas's Revenge was pretty good.
Sounds kind of like the mood I've been in lately. Lol!

Cheers!



On 7/17/10, Hayden Presley  wrote:
> Hi,
> I'm still trying to figure out which one was my favorite. Jerassic
Egghunt?
> Sarah's slippery slide? Q 10? Thomas's revenge? (I think that may be the
> one). lol
>
> Best Regards,
> Hayden

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Re: [Audyssey] Games released the past week and a question

2010-07-17 Thread Hayden Presley
Hi Phil,
Hmmm...reminds me of the great toy robbery. Is there anything you do with
these dinosaur eggs?

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, July 17, 2010 9:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Games released the past week and a question

Hi Phil,.,
Darn. I was hoping to get eaten by a momma Tyrannosaurus
Rex. I don't want to get stomped.  Grin.



On 7/17/10, Phil Vlasak  wrote:
> Hi Hayden,
> Come on, Jurassic Egg hunt is the best!
> Just think, you go around picking up dinosaur eggs, while the Momma
> Tyrannosaurus rex hunts you down.
> In this game you don't just get hen pecked, you get royally stomped!
>
> smiles,
> just joking,
> Phil

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Re: [Audyssey] Games released the past week and a question

2010-07-17 Thread Thomas Ward
Hi Phil,.,
Darn. I was hoping to get eaten by a momma Tyrannosaurus
Rex. I don’t want to get stomped.  Grin.



On 7/17/10, Phil Vlasak  wrote:
> Hi Hayden,
> Come on, Jurassic Egg hunt is the best!
> Just think, you go around picking up dinosaur eggs, while the Momma
> Tyrannosaurus rex hunts you down.
> In this game you don't just get hen pecked, you get royally stomped!
>
> smiles,
> just joking,
> Phil

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Re: [Audyssey] Games released the past week and a question

2010-07-17 Thread Thomas Ward
Hi Hayden,
I don’t know either. I thought Thomas’s Revenge was pretty good.
Sounds kind of like the mood I’ve been in lately. Lol!

Cheers!



On 7/17/10, Hayden Presley  wrote:
> Hi,
> I'm still trying to figure out which one was my favorite. Jerassic Egghunt?
> Sarah's slippery slide? Q 10? Thomas's revenge? (I think that may be the
> one). lol
>
> Best Regards,
> Hayden

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Re: [Audyssey] Games released the past week and a question

2010-07-17 Thread Phil Vlasak

Hi Hayden,
Come on, Jurassic Egg hunt is the best!
Just think, you go around picking up dinosaur eggs, while the Momma 
Tyrannosaurus rex hunts you down.

In this game you don't just get hen pecked, you get royally stomped!

smiles,
just joking,
Phil


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Re: [Audyssey] Games released the past week and a question

2010-07-17 Thread Hayden Presley
Hi,
I'm still trying to figure out which one was my favorite. Jerassic Egghunt?
Sarah's slippery slide? Q 10? Thomas's revenge? (I think that may be the
one). lol

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ben
Sent: Saturday, July 17, 2010 12:19 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Games released the past week and a question

Good jokes! That's actually feasible as well!  Just a quick question, how
did you do the radio effects in gtc?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: 17 July 2010 02:48
To: Gamers Discussion list
Subject: [Audyssey] Games released the past week

Hi Michael,
Before palace punch up was,
Q, 10, the sequel
and,
Jurassic Park egg hunt.
Then
Sarah's slippery slide.
Before that was,
Thomas's Revenge.
Then there was,
Shades of Doom, the Multy Player on-line version.

But due to legal restrictions, all those games were pulled, and now cannot 
be downloaded, pending law suits.
This teaches you not to go anywhere!
smiles,
Phil
 


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Re: [Audyssey] Games released the past week and a question

2010-07-17 Thread Ben
Good jokes! That's actually feasible as well!  Just a quick question, how
did you do the radio effects in gtc?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: 17 July 2010 02:48
To: Gamers Discussion list
Subject: [Audyssey] Games released the past week

Hi Michael,
Before palace punch up was,
Q, 10, the sequel
and,
Jurassic Park egg hunt.
Then
Sarah's slippery slide.
Before that was,
Thomas's Revenge.
Then there was,
Shades of Doom, the Multy Player on-line version.

But due to legal restrictions, all those games were pulled, and now cannot 
be downloaded, pending law suits.
This teaches you not to go anywhere!
smiles,
Phil
 


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Re: [Audyssey] games not working

2010-07-16 Thread Thomas Ward
Hi Jim,
No, I just used the standard yes/no prompt until Crystal came up and
asked me if I wanted to use that voice. It crashes only when it tries
to use Scansoft Tom, Daniel, Karen, or some of the other Real Speak
Solo voices that comes with Openbook 8 or Jaws 9. As I said those
voices were true Sapi voices and should work, but aren't working for
some reason. However, back when I was still using Vista I didn't have
this issue. I'm suspecting the trouble isn't with your games but the
Real Speak Solo voices themselves. They work alright with Window-Eyes
and Text Aloud but not some of the games. I just tried them with Time
of Conflict and got the same problem. I'm not sure if it is my install
or some weird compatibility issue with those voices and Sapi 5.4.
However, I thought you might like to know what voices I have tried and
know work for certain with Windows 7 and your games.

AT&T Crystal
AT&T Mike
AT&T Lorn
Cepstral Callie
Microsoft Anna

These are currently the voices I have installed and I have tested with
your games. I would assume since Cepstral Callie for Windows works
that any of the Cepstral voices that also use the Swift 5.0 engine
from Cepstral would equally work well with your games. Same goes for
the AT&T voices that all use the same engine as Crystal and Mike. If
Crystal and Mike work it goes without saying all the other voices
should work too as they all use the same engine. I recently have
purchased a couple of the Cereproc voices, but haven't tested them
with your games yet. However, according to Cereproc they are suppose
to be Windows 7 compatible so I would assume they are. If you need me
to I have Cereproc Sarah and William to try with your games.

HTH


On 7/16/10, Jim Kitchen  wrote:
> Hi Thomas,
>
> Oh, it is sapi 5.4 with Windows 7.  Didn't know that.  Thanks.
>
> That is cool that you have gotten my games set to use AT&T Crystal.  May I
> ask, did you do that by setting Crystal as your computer's default voice?
>
> And thanks for letting me know that the AT&T voices do work in Windows 7.
>
> TGIF and BFN

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Re: [Audyssey] Games released the past week

2010-07-16 Thread Hayden Presley
Hi Phil,
Lol, now how did I miss those games... grin

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Friday, July 16, 2010 8:48 PM
To: Gamers Discussion list
Subject: [Audyssey] Games released the past week

Hi Michael,
Before palace punch up was,
Q, 10, the sequel
and,
Jurassic Park egg hunt.
Then
Sarah's slippery slide.
Before that was,
Thomas's Revenge.
Then there was,
Shades of Doom, the Multy Player on-line version.

But due to legal restrictions, all those games were pulled, and now cannot 
be downloaded, pending law suits.
This teaches you not to go anywhere!
smiles,
Phil
 


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[Audyssey] Games released the past week

2010-07-16 Thread Phil Vlasak

Hi Michael,
Before palace punch up was,
Q, 10, the sequel
and,
Jurassic Park egg hunt.
Then
Sarah's slippery slide.
Before that was,
Thomas's Revenge.
Then there was,
Shades of Doom, the Multy Player on-line version.

But due to legal restrictions, all those games were pulled, and now cannot 
be downloaded, pending law suits.

This teaches you not to go anywhere!
smiles,
Phil



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Re: [Audyssey] games not working

2010-07-16 Thread Jim Kitchen

Hi Thomas,

Oh, it is sapi 5.4 with Windows 7.  Didn't know that.  Thanks.

That is cool that you have gotten my games set to use AT&T Crystal.  May I ask, 
did you do that by setting Crystal as your computer's default voice?

And thanks for letting me know that the AT&T voices do work in Windows 7.

TGIF and BFN

- Original Message -
Hi Jim,
Actually, Windows 7 comes with Sapi 5.4. Sapi 5.4 is technically
backward compatible with Sapi 5.1 as it is basically just a newer
version of the Sapi 5 library. Anna, though, was specifically compiled
using Sapi 5.3 or later so won't run on XP.
As for the AT&T voices those work fine on Windows 7. In fact, I just
got your games setup using AT&T Crystal. So I can say for certain
those work. the only problem is the Scansoft voices.
As for the Scansoft voices those are not locked to Window-eyes. these
are the Real Speak Solo voices that ship with Openbook 8, and are
standard Sapi 5 voices not the Real Speak Direct voices with Jaws 10
and later.I don't have the Real Speak Direct voices, because they
don't work with Window-eyes at all.
However, setting something like tom as the default voice and seeing if
your games work  with it should be worth a try. I know the voices work
with Win-Eyes and some other apps but crashes your games. So I'll do
more testing and let you know.

HTH

Jim

When in doubt, take all the defaults.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] games not working

2010-07-15 Thread Thomas Ward
Hi Jim,
Actually, Windows 7 comes with Sapi 5.4. Sapi 5.4 is technically
backward compatible with Sapi 5.1 as it is basically just a newer
version of the Sapi 5 library. Anna, though, was specifically compiled
using Sapi 5.3 or later so won't run on XP.
As for the AT&T voices those work fine on Windows 7. In fact, I just
got your games setup using AT&T Crystal. So I can say for certain
those work. the only problem is the Scansoft voices.
As for the Scansoft voices those are not locked to Window-eyes. these
are the Real Speak Solo voices that ship with Openbook 8, and are
standard Sapi 5 voices not the Real Speak Direct voices with Jaws 10
and later.I don't have the Real Speak Direct voices, because they
don't work with Window-eyes at all.
However, setting something like tom as the default voice and seeing if
your games work  with it should be worth a try. I know the voices work
with Win-Eyes and some other apps but crashes your games. So I'll do
more testing and let you know.

HTH

On 7/14/10, Jim Kitchen  wrote:
> Hi Thomas,
>
> Yeah, I don't know.  I hear that Windows 7 comes with sapi 5.3 Anna and my
> games were developed for sapi 5.1.  It is good that my games can use at
> least sapi 5.3 Anna.  There might be a conflict when trying to switch from
> sapi 5.3 Anna to a sapi 5.1 voice.  I don't know if sapi voices such as the
> AT&T voices might or might not work.  It could be that sapi scansoft Tom is
> locked to Window Eyes like all of the sapi scansoft voices are now locked to
> Jaws and or other applications that they come with.  Of course this is all
> just guess work on my part as I can use all twenty two sapi 5.1 voices on my
> Windows XP computers.
>
> I wonder what would happen if you go into the control panel and change your
> computer's default sapi voice.
>
> BFN
>
>  Jim
>
> You're just jealous because the voices only talk to me.
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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Re: [Audyssey] games not working

2010-07-14 Thread Jim Kitchen

Hi Thomas,

Yeah, I don't know.  I hear that Windows 7 comes with sapi 5.3 Anna and my games 
were developed for sapi 5.1.  It is good that my games can use at least sapi 5.3 
Anna.  There might be a conflict when trying to switch from sapi 5.3 Anna to a sapi 
5.1 voice.  I don't know if sapi voices such as the AT&T voices might or might 
not work.  It could be that sapi scansoft Tom is locked to Window Eyes like all of 
the sapi scansoft voices are now locked to Jaws and or other applications that they 
come with.  Of course this is all just guess work on my part as I can use all 
twenty two sapi 5.1 voices on my Windows XP computers.

I wonder what would happen if you go into the control panel and change your 
computer's default sapi voice.

BFN

Jim

You're just jealous because the voices only talk to me.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] games and 64bit

2010-07-14 Thread shaun everiss
well I just got a report on a tech site I got to that ms is extending 
the life cycle to 2020 or the end of win7.

So those of us that still want xp can stay with xp for a bit longer.
It appears that there are still  a load that can't be bothered 
upgrading just yet.

At 01:30 a.m. 15/07/2010, you wrote:

Hi
well then unless Jim updates his games, I guess the only way to play 
them in future versions of windows will be to use vmware and 
virtualise windows xp.


Josh Kennedy
jkenn...@gmail.com



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Re: [Audyssey] games not working

2010-07-14 Thread Thomas Ward
Hi Josh,
I really don't know. Although, i should revise my statement somewhat.
Jim's games work more less fine on Windows 7, the 32bit versions, but
I have had a few issues such as crashing when selecting a different
Sapi voice. If I use something like Microsoft Anna no problem. If I
try and switch to Scansoft Tom, for example, the games will crash.
However, I can use Scansoft Tom with Window-Eyes 7.2 without issue. So
there is something slightly  buggy with Jim's games andSapi voices
under Win 7 in general. Otherwise if I use a voice like Scansoft Anna
they don't really give me troubles. Still running XP in something like
Vmware is really the only way to really and truly resolve the problem,
because Jim designed his games for 95, 98, ME, and XP, and that's it.
Anything else is on an "if you can make it work" basis.

On 7/14/10, Josh Kennedy  wrote:
> hi thomas,
> since the games work fine on the 32bit version of windows7 I wonder why
> they're not working on the 64bit version? I also read on several forums that
> microsoft virtual pc is really a very slow bad sluggish virtual machine
> software anyway and also on the forums they recommend using vmware to
> virtualise if you want to play older games.
>
> Josh Kennedy
> jkenn...@gmail.com
>
>
>
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Re: [Audyssey] games and 64bit

2010-07-14 Thread Thomas Ward
Hi Josh,
It is starting to look that way. At least in your case. I still don't
know why it is failing to run under Windows 7 64bit as apparently some
users have it working according to Jim's message he sent to the list
earlier, and I have various games like NFL, Spanker, Baseball, setup
and running under Windows 7. Although, I am having a problem with them
locking up now and then. However, I don't have similar issues with say
the GMA or PCS games though.



On 7/14/10, Josh Kennedy  wrote:
> Hi
> well then unless Jim updates his games, I guess the only way to play them in
> future versions of windows will be to use vmware and virtualise windows xp.
>
> Josh Kennedy
> jkenn...@gmail.com
>
>
>
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Re: [Audyssey] games and 64bit

2010-07-14 Thread Scott Chesworth
Though I'm not a moderator, I do feel it's necessary to point out that
so far this conversation has spanned about 15 more threads than it
needs too. For the love of Bob, please can we only change subject
lines when the subject really has changed.

Cheers all
Scott

On 7/14/10, Josh Kennedy  wrote:
> Hi
> well then unless Jim updates his games, I guess the only way to play them in
> future versions of windows will be to use vmware and virtualise windows xp.
>
> Josh Kennedy
> jkenn...@gmail.com
>
>
>
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[Audyssey] games and 64bit

2010-07-14 Thread Josh Kennedy
Hi
well then unless Jim updates his games, I guess the only way to play them in 
future versions of windows will be to use vmware and virtualise windows xp. 

Josh Kennedy
jkenn...@gmail.com



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[Audyssey] games not working

2010-07-14 Thread Josh Kennedy
hi thomas,
since the games work fine on the 32bit version of windows7 I wonder why they're 
not working on the 64bit version? I also read on several forums that microsoft 
virtual pc is really a very slow bad sluggish virtual machine software anyway 
and also on the forums they recommend using vmware to virtualise if you want to 
play older games.

Josh Kennedy
jkenn...@gmail.com



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Re: [Audyssey] games from travis

2010-07-07 Thread shaun everiss

hi travis.
well looked at the docs for your games some look good the battle star 
one looks quite good.

I was never able to finnish that in dos.
unfortunately there is a 0 byte file in the zip called com1.c which is corrupt.
By mistake i was able to get that to extract to a directory on my 
system now I can't delete it.

it can't find the file, there is nothing in it but hmph.
At 10:24 p.m. 7/07/2010, you wrote:
The one I'm working on at the moment will have sound in it, though 
the games I have ported from other operating systems

do not have sound, they are located at:
http://www.softcon.com/mac/
and you will find some games there, as well as other things that you 
may or may not find useful.
Thanks for those willing to test, it's a bit rough at the moment, 
and incomplete,

but I'm hoping it can be turned into something folks will really want to play.
Thanks, and I'll be contacting everyone who offered to test.
(at least those with osx machines)
I have fixed the ppc problems, so it's not limited to
intel based machines anymore.
I've also managed to compile it for bsd as well (netbsd anyhow)
so if anyone has a netbsd machine, you folks can test it too.
:)
Hope this helps.

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[Audyssey] games from travis

2010-07-07 Thread Travis Siegel
The one I'm working on at the moment will have sound in it, though the games I 
have ported from other operating systems
do not have sound, they are located at:
http://www.softcon.com/mac/
and you will find some games there, as well as other things that you may or may 
not find useful.
Thanks for those willing to test, it's a bit rough at the moment, and 
incomplete,
but I'm hoping it can be turned into something folks will really want to play.
Thanks, and I'll be contacting everyone who offered to test.
(at least those with osx machines)
I have fixed the ppc problems, so it's not limited to
intel based machines anymore.
I've also managed to compile it for bsd as well (netbsd anyhow)
so if anyone has a netbsd machine, you folks can test it too.
:)
Hope this helps.

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[Audyssey] games from travis

2010-07-04 Thread william lomas
hi travis, Just curious for all of us here who are perhaps mac users.
Are the games you have created ext or audio-based?
Looking forward to help testing on mac if that ok
:)
WIll


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Re: [Audyssey] Games for iPhone?

2010-05-10 Thread william lomas
oh did they update the release info last time i heard was just june?

On May 8, 2010, at 2:58 PM, Orin wrote:

> Hi,
> 
> Papa Sangre will be coming out in about a month apparently.
> 
> http://www.papasangre.com
> 
> 
> On May 6, 2010, at 2:51 PM, Richard Emling wrote:
> 
>> Hello List.
>> 
>> Is there another game around like Soul Trapper on the iPhone? I just 
>> finished this nice stuff of interactive audio play and now i am waiting for 
>> something comparable. Every idea is welcome.
>> 
>> Regards
>> 
>> Richard 
>> 
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Re: [Audyssey] Games for iPhone?

2010-05-08 Thread Orin
Hi,

Papa Sangre will be coming out in about a month apparently.

http://www.papasangre.com


On May 6, 2010, at 2:51 PM, Richard Emling wrote:

> Hello List.
> 
> Is there another game around like Soul Trapper on the iPhone? I just finished 
> this nice stuff of interactive audio play and now i am waiting for something 
> comparable. Every idea is welcome.
> 
> Regards
> 
> Richard 
> 
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[Audyssey] Games for iPhone?

2010-05-08 Thread Richard Emling

Hello List.

Is there another game around like Soul Trapper on the iPhone? I just 
finished this nice stuff of interactive audio play and now i am waiting for 
something comparable. Every idea is welcome.


Regards

Richard 



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Re: [Audyssey] games on netbook

2010-05-04 Thread dark
Funnily enough, I never use the numbpad switch at all, I find it quite a 
pest, I just swap Hal to the function key command set, then turn the keys 
off whenever I want to play a game.


In fact the only game which really needs a numberpad and has no alternative 
whatsoever is monkey business.


Beware the grue!

Dark.
- Original Message - 
From: "shaun everiss" 

To: "Gamers Discussion list" 
Sent: Wednesday, May 05, 2010 7:18 AM
Subject: Re: [Audyssey] games on netbook



thats another reason I like toshiba.
it seems ot be the only laptop with a numeric pad on a function key.
this means almost every key is in reach.
this is good  for everything ofcause bar gaming, in fact the board is easy 
to wreck as I found out.

so gaming with an external board deffinately.
At least with this latest system its got a realtech hd.
Said hd seems to have input and output which means I can run mic or stereo 
mix only which is sucky if I want to review a game or talk over a game 
with my voice.

In fact I have no idea why they went to budjet cards.
Ok I semi take that back.
before realtech they had soundmax which although crappy did work nicely.
before that it was yamaha and all those rocked.
they were decent xg and fm cards.
Sadly that doesn't happen.
The speakers like to crackle I suspected card drivers but at the max 
driver  recomended for the system by toshiba I found it was at least 3 
years old.
worse still, the new driver made the crackling more pronounced and made 
the system loopy.

I downgraded and then it worked again as it should have.
apart from that its quite a nice thing to have this model.
At 05:11 p.m. 5/05/2010, you wrote:

Hi,
Oh, no big loss. I've been tempted to drop my Compaq on concrete just
to smash it on purpose. Lol!
Seriously though, I had the thing for only six months wen the dvd
drive bit the dust. Then I started having weird problems with the
right shift key not working.  So lets say Compaq got an ear full when
I sent it back to be serviced. I basically told them their notebooks
were crap as I've owned two other laptops made by different companies
that lasted far longer and without any serious problems, and I have
the Comcrap six months and it starts going to heck in a handbag. I'll
never recommend their computers to anyone ever again.

Smile.

On 5/4/10, shaun everiss  wrote:


well the dropping was a misjudging it dropped on the carpet.
its not the worst story I have heard, a friend dropped his on a concrete
floor, ok I admit my toshiba got mangled but it was ok.
this guy's compaq disintergrated it went into little bits.
smsh.
I never saw it but I'm glad that was not mine.


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Re: [Audyssey] games on netbook

2010-05-04 Thread shaun everiss
thats another reason I like toshiba.
it seems ot be the only laptop with a numeric pad on a function key.
this means almost every key is in reach.
this is good  for everything ofcause bar gaming, in fact the board is easy to 
wreck as I found out.
so gaming with an external board deffinately.
At least with this latest system its got a realtech hd.
Said hd seems to have input and output which means I can run mic or stereo mix 
only which is sucky if I want to review a game or talk over a game with my 
voice.
In fact I have no idea why they went to budjet cards.
Ok I semi take that back.
before realtech they had soundmax which although crappy did work nicely.
before that it was yamaha and all those rocked.
they were decent xg and fm cards.
Sadly that doesn't happen.
The speakers like to crackle I suspected card drivers but at the max driver  
recomended for the system by toshiba I found it was at least 3 years old.
worse still, the new driver made the crackling more pronounced and made the 
system loopy.
I downgraded and then it worked again as it should have.
apart from that its quite a nice thing to have this model.
At 05:11 p.m. 5/05/2010, you wrote:
>Hi,
>Oh, no big loss. I've been tempted to drop my Compaq on concrete just
>to smash it on purpose. Lol!
>Seriously though, I had the thing for only six months wen the dvd
>drive bit the dust. Then I started having weird problems with the
>right shift key not working.  So lets say Compaq got an ear full when
>I sent it back to be serviced. I basically told them their notebooks
>were crap as I've owned two other laptops made by different companies
>that lasted far longer and without any serious problems, and I have
>the Comcrap six months and it starts going to heck in a handbag. I'll
>never recommend their computers to anyone ever again.
>
>Smile.
>
>On 5/4/10, shaun everiss  wrote:
>> 
>> well the dropping was a misjudging it dropped on the carpet.
>> its not the worst story I have heard, a friend dropped his on a concrete
>> floor, ok I admit my toshiba got mangled but it was ok.
>> this guy's compaq disintergrated it went into little bits.
>> smsh.
>> I never saw it but I'm glad that was not mine.
>
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Re: [Audyssey] games on netbook

2010-05-04 Thread Thomas Ward
Hi,
Oh, no big loss. I've been tempted to drop my Compaq on concrete just
to smash it on purpose. Lol!
Seriously though, I had the thing for only six months wen the dvd
drive bit the dust. Then I started having weird problems with the
right shift key not working.  So lets say Compaq got an ear full when
I sent it back to be serviced. I basically told them their notebooks
were crap as I've owned two other laptops made by different companies
that lasted far longer and without any serious problems, and I have
the Comcrap six months and it starts going to heck in a handbag. I'll
never recommend their computers to anyone ever again.

Smile.

On 5/4/10, shaun everiss  wrote:
> 
> well the dropping was a misjudging it dropped on the carpet.
> its not the worst story I have heard, a friend dropped his on a concrete
> floor, ok I admit my toshiba got mangled but it was ok.
> this guy's compaq disintergrated it went into little bits.
> smsh.
> I never saw it but I'm glad that was not mine.

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Re: [Audyssey] games on netbook

2010-05-04 Thread shaun everiss
oh man.
yeah those cups can easilly get knocked I never care for the plastic ones.
I have an external board for playing games.
never bothered with wireless because of batteries, etc I like wired usb when I 
use those which when I play games on the box web games are another matter but I 
suppose I should probably do that to.
At 03:36 p.m. 5/05/2010, you wrote:
>As far as the coffee goes,  well it wasn't one cup, it was more like half 
>a cup,  and a small cup from the thermos I used to take around school at 
>that.
>
>I didn't actually drop it, more sort of knocked it while stationary. Sinse 
>then I've always made certain to have laptops and coffee in separate places. 
>Even when i'm on a train, i use the table in the next seat for coffee,   
>or else hold the coffee in my hand while drinking it and not over my laptop.
>
>I will say though, that's the one great thing about wireless keyboards. I 
>frequently now sit around with drinks or food while I'm using my computer, but 
>only with the keyboard on my lap a long way away from anything else,  
>besides in my experience pc keyboards are far less senstative than laptop ones.
>My wireless keyboard has actually been sat on a couple of times and is none 
>the worse for ware,  something I'd never even risk doing with a laptop ;D.
>
>Beware the grue!
>
>Dark.
>- Original Message - From: "shaun everiss" 
>To: "Gamers Discussion list" 
>Sent: Wednesday, May 05, 2010 4:22 AM
>Subject: Re: [Audyssey] games on netbook
>
>
>>
>>the nec was a joke I think the fan was broken loads or something.
>>the 1850, well it dropped then died after a good life.
>>the rest, inexperience mostly, the satelite, got hard labour for its entire 
>>life and although it had its failiers it was not to bad.
>>the other 2 the 310 and 4400 had their uses and forfilled them.
>>this current one seems to like mostly unless I do something stupid which I 
>>have done only about 4 times and in all cases I have managed to salvage it.
>>Desktop wise I seem to be having a good run with the latest 2 units we have 
>>though one is quite old.
>>
>>what did you do just out a intrest with the cofee how did it happen, i 
>>imagine you dropping an entire cup and all whilst distracted at least thats 
>>probably what I'd have happen.
>>I don't carry drinks round the unit or eat.
>>I am always amased  how sighted people can use the mouse with one hand, eat, 
>>put down the bowl drink, put down the cup, then type without either spilling 
>>or forgetting where the heck they were.
>>I don't know if I'd spill probably would at some point but I know I'd forget 
>>what I was doing.
>
>
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Re: [Audyssey] games on netbook

2010-05-04 Thread shaun everiss

well the dropping was a misjudging it dropped on the carpet.
its not the worst story I have heard, a friend dropped his on a concrete floor, 
ok I admit my toshiba got mangled but it was ok.
this guy's compaq disintergrated it went into little bits.
smsh.
I never saw it but I'm glad that was not mine.

Desktop wise the latest 2 are ok, the one I had before that had a good life and 
is now dead though it was a bad boy requiring reformats.
strangely though it was slow xp fixed it, so it didn't care about win98.
maybe it wanted another os?
This record is broken with the first windows box which came from a bankrupt 
company.
we can see why.
things kept failing.
Reformats and more reformats. etc.
OFcause we had time then even my dad had time.
It was rebuilt with bits and bobs.
however thats all gone now.
I struggled to replace the main dvd drive on the main pc last year because of 
time to rebuild it.
the system needed a  major hard drive and dust clearout and I decided to use a 
dvd module I was not using at the time.
it all worked but that was a struggle.
we also couldn't leave it down for to long as it was one of the main systems at 
the time.
At 01:01 p.m. 5/05/2010, you wrote:
>Hi Shaun,
>Sheesh, man! You are pretty rough on your laptops. Lol!
>I've never had that much problem with any computer laptop or desktop
>that I can recall.  If it is a desktop that has a hardware failior I
>tend to replace the parts manually if it is something I can fix.
>Laptops I just tend to take care of as best I can so they don't get
>destroyed. Only Once haveI actually dropped a laptop and wonder of
>wonders it lived to run another day without serious damage. Although,
>I don't feel too bad for your NEC. I hate that brand with a passion.
>
>Cheers!
>
>
>On 5/4/10, shaun everiss  wrote:
>> well since we are talking about laptops I have had several.
>> my t1850 with the keynot gold synth which lasted from 1993 till 2001
>> It got dropped, once had hard drives floppy drives keyboards 2 power modules
>> and a mains plug.
>> I used it as a main system for some time but it became a games box which
>> unfortunately ended when it decided its drives would all die at once.
>>
>> my next was in 1996 it was a satelite 310cds.
>> this lasted to about 2001 as a main box.
>> running win95 and later 98se with its bios upgraded to version 8.0.
>> this was the only system that ever had a bios upgrade at all or that needed
>> upgrading.
>>
>> 2002-2004.
>> I decide to go with a funding agency and on their recomendation got a raw
>> deal with a nec versa.
>> yes the 310 was still going strong but it was rather useless and slow.
>> the worst system I ever had, had a mangled fan though unproven and required
>> reformatting every week or so to keep it working.
>> I used to spend half the time using it, a quarter of the time fixing it and
>> the rest bashint it literally in frustration.
>> it would break down in the most opertune circumstances like just before an
>> exam.
>> G.
>> I finally did a bios update to fix it and the update didn't go so well.
>> the main board died and I was happily able to replace the box.
>> after that I got a toshiba again, a satelite a9.
>> It was thankfully good and has lasted me till 2007 when its dvd drive burned
>> out.
>>  as a resolt I can't recover the box.
>> the screen is loose and floppy too.
>> after that I got an old toshiba 4400 which was for linux on tech, which I
>> used for what it was worth it was usefull.
>> I had it for a year then got rid of it.
>> The current system my tecra a9 has to its credit although trying to get me
>> to reformat has not had me needing to although I have almost given up on it
>> at times.
>> its format process requires sight though and I am happy its gone ok for this
>> long even with the abuse its got which is not to much though its keyboard
>> was just replaced last month.
>> Its probably gona last me till it burns its cpu.
>>
>> Ofcause not all the laptops are dead.
>>
>> my 4400 is now an email system for my mums friend or one of them.
>> it does what it needs to do.
>> my 310 was traded for a couple disks of mp3s and is happily making someone
>> happy.
>> my a10 satelite if I ever manage to replace the fan, cd drive and screen
>> hinges will ride again though with its single core cpu there is probably not
>> much point.
>>
>> my 1850 will work if I ever got the components, though I dropped it again
>> while trying to fix it resulting in smoking batteries and broken casings so
>> I think thats unlikely.
>> My nec is in hell and I hope it stays there.
>> disturbingly though it was the cheapest system on one of the us sites I
>> think cnet or something.
>
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>ht

Re: [Audyssey] games on netbook

2010-05-04 Thread dark
As far as the coffee goes,  well it wasn't one cup, it was more like 
half a cup,  and a small cup from the thermos I used to take around 
school at that.


I didn't actually drop it, more sort of knocked it while stationary. Sinse 
then I've always made certain to have laptops and coffee in separate places. 
Even when i'm on a train, i use the table in the next seat for coffee,   
or else hold the coffee in my hand while drinking it and not over my laptop.


I will say though, that's the one great thing about wireless keyboards. I 
frequently now sit around with drinks or food while I'm using my computer, 
but only with the keyboard on my lap a long way away from anything 
else,  besides in my experience pc keyboards are far less senstative 
than laptop ones.
My wireless keyboard has actually been sat on a couple of times and is none 
the worse for ware,  something I'd never even risk doing with a laptop 
;D.


Beware the grue!

Dark.
- Original Message - 
From: "shaun everiss" 

To: "Gamers Discussion list" 
Sent: Wednesday, May 05, 2010 4:22 AM
Subject: Re: [Audyssey] games on netbook




the nec was a joke I think the fan was broken loads or something.
the 1850, well it dropped then died after a good life.
the rest, inexperience mostly, the satelite, got hard labour for its 
entire life and although it had its failiers it was not to bad.

the other 2 the 310 and 4400 had their uses and forfilled them.
this current one seems to like mostly unless I do something stupid which I 
have done only about 4 times and in all cases I have managed to salvage 
it.
Desktop wise I seem to be having a good run with the latest 2 units we 
have though one is quite old.


what did you do just out a intrest with the cofee how did it happen, i 
imagine you dropping an entire cup and all whilst distracted at least 
thats probably what I'd have happen.

I don't carry drinks round the unit or eat.
I am always amased  how sighted people can use the mouse with one hand, 
eat, put down the bowl drink, put down the cup, then type without either 
spilling or forgetting where the heck they were.
I don't know if I'd spill probably would at some point but I know I'd 
forget what I was doing.



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Re: [Audyssey] games on netbook

2010-05-04 Thread shaun everiss
well my main reason for the toshiba obsession if you will is 2 fold
1.  the fact they don't break, unless they are mangled in some way.
ok I admit the first one was dropped.
the 3rd one had dead fans a dead headphone jack, a dead lid a dead modem at one 
stage and a dead dvd drive but thats about it.
and it did not happen all at once.
most of the issues came at its end life the other came at the beginning.
This tecra has had its close calls but bar the keyboard  and some stupid things 
to do with some recording software for a piece of semi broken hardware which I 
will not use anymore anyway its been ok.
Every time it really breaks I  almos go as far as calling someone to reformat 
but I usually fix it and then although bits don't work its like well its ok and 
I can do without most of this anyway.
I like the fact the bios is accessable from the os though.
even in the 1850 I could access it in dos as long as I had no 386 managers 
active.
there was a brief period where in win9x time the manuals were not that 
accessible and before where I had no manual at all.
But lately its all pdf which can be converted to text and its all ok.
Support is mostly helpfull to and I havn't had any complaints.
Now I wish toshiba made a desktop.
I'd switch everyone over to that.
Another thing I like about toshiba is its bios update, it will load the update 
disk say, then compair it with the bios currently loaded.
In older units say the 1850 you had to boot to dos and run a program.
with the newer units say the 310 and up you pushed a couple keys and it updated 
from a disk.
lately you can only get the windows download but that does the same as the old 
versions.
Also they do try to emulate the bios setup as closely to what appears in the os.
firstly it was a program in dos then in win95-98 it was all a windows program 
now its a control panel.
so I definately will stay with toshiba.
They are also extremely quiet.
At 01:07 p.m. 5/05/2010, you wrote:
>Hi,
>Yeah, I'm a fan of Toshiba myself.  Although, I haven't actually owned
>one I know plenty of people who do, have worked on them in the field,
>and they are ranked amung my favorite laptops. I think whenever my
>Compaq goes my next will likely be a Toshiba.
>
>
>On 5/4/10, dark  wrote:
>> Actually tom, I can beat that.
>>
>> My old uni laptop, a toshiba was bought in 2000, and I used it up until
>> 2006, and until i got my desktop in 2005, it was pretty much used for
>> several hours every day. In fact the only thing that went on it was the fan
>> (my dad actually started using it recently just to do basic word processing,
>> though he's sinse bought a newer model and my old machine has been consigned
>> to the dustbin of history).
>>
>> the most extreme though is my brother's Toshiba. He had his original machine
>> stolen during a burglary in 1997, containing all the work for his A-levels.
>> Dolphin physically built him one within 10 days (this was in the days when
>> you couldn't install a program like supernova without assistance, so it was
>> better done in the shop), and sent it out.
>>
>> he stopped using it as a main work machine in 2005, and sinse bought a
>> smaller netbook as a basic note taker. however, my mum is stil! using that
>> machine, complete with it's install of windows 95 as a word processer
>> now,  and it stil! works! Admittedly, sinse my brother used consoles for
>> his gaming, i don't believe it saw quite as much use as mine as it was
>> basically used for word processing and net brousing, --- but stil it must be
>> a record.
>>
>> As you might gather, we all like toshiba as a make.
>>
>> I did once use an acer, but found it ridiculously buggy and prone to
>> overheat, even though it was scarcely six months old.
>>
>> The only issue with toshibas I've noticed is to be careful with the
>> batteries, and remember to keep running them down, even when unnecessary.
>>
>> i bought two new batteries for my toshiba last year, and I try to run them
>> down to nothing even when I've got a power point handy. Their stil taking
>> full chaarge, which is good. Admittedly that's only about 200 minutes per
>> battery, not like the battery life on some more modern machines, but having
>> two of them helps a lot.
>>
>> Beware the grue!
>>
>> Dark.
>>
>>
>> ---
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>>
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Re: [Audyssey] games on netbook

2010-05-04 Thread shaun everiss

the nec was a joke I think the fan was broken loads or something.
the 1850, well it dropped then died after a good life.
 the rest, inexperience mostly, the satelite, got hard labour for its entire 
life and although it had its failiers it was not to bad.
the other 2 the 310 and 4400 had their uses and forfilled them.
this current one seems to like mostly unless I do something stupid which I have 
done only about 4 times and in all cases I have managed to salvage it.
Desktop wise I seem to be having a good run with the latest 2 units we have 
though one is quite old.

what did you do just out a intrest with the cofee how did it happen, i imagine 
you dropping an entire cup and all whilst distracted at least thats probably 
what I'd have happen.
I don't carry drinks round the unit or eat.
I am always amased  how sighted people can use the mouse with one hand, eat, 
put down the bowl drink, put down the cup, then type without either spilling or 
forgetting where the heck they were.
I don't know if I'd spill probably would at some point but I know I'd forget 
what I was doing.
At 01:56 p.m. 5/05/2010, you wrote:
>I managed to drop a laptop at the age of 15, but all that went was the 
>keyboard which was pretty easily replaced, then At the age of 16, I had my 
>first and only coffee related laptop incident, which I've been careful never 
>to repeat.
>
>Ironically, according to the repair shot I took it to, only 8 k was deleted 
>and once the innards had been dried it worked fine (I never actually 
>discovered what had! in fact been deleted).
>
>Apart from worn out fans, i don't think I've ever had another laptop 
>destruction,  or at least not so far.
>
>Possibly Sean, your laptops are rebelling at being reformated so much ;D.
>
>Beware the Grue!
>
>Dark.
>- Original Message - From: "Thomas Ward" 
>To: "Gamers Discussion list" 
>Sent: Wednesday, May 05, 2010 2:01 AM
>Subject: Re: [Audyssey] games on netbook
>
>
>>Hi Shaun,
>>Sheesh, man! You are pretty rough on your laptops. Lol!
>>I've never had that much problem with any computer laptop or desktop
>>that I can recall.  If it is a desktop that has a hardware failior I
>>tend to replace the parts manually if it is something I can fix.
>>Laptops I just tend to take care of as best I can so they don't get
>>destroyed. Only Once haveI actually dropped a laptop and wonder of
>>wonders it lived to run another day without serious damage. Although,
>>I don't feel too bad for your NEC. I hate that brand with a passion.
>>
>>Cheers!
>>
>>
>>On 5/4/10, shaun everiss  wrote:
>>>well since we are talking about laptops I have had several.
>>>my t1850 with the keynot gold synth which lasted from 1993 till 2001
>>>It got dropped, once had hard drives floppy drives keyboards 2 power modules
>>>and a mains plug.
>>>I used it as a main system for some time but it became a games box which
>>>unfortunately ended when it decided its drives would all die at once.
>>>
>>>my next was in 1996 it was a satelite 310cds.
>>>this lasted to about 2001 as a main box.
>>>running win95 and later 98se with its bios upgraded to version 8.0.
>>>this was the only system that ever had a bios upgrade at all or that needed
>>>upgrading.
>>>
>>>2002-2004.
>>>I decide to go with a funding agency and on their recomendation got a raw
>>>deal with a nec versa.
>>>yes the 310 was still going strong but it was rather useless and slow.
>>>the worst system I ever had, had a mangled fan though unproven and required
>>>reformatting every week or so to keep it working.
>>>I used to spend half the time using it, a quarter of the time fixing it and
>>>the rest bashint it literally in frustration.
>>>it would break down in the most opertune circumstances like just before an
>>>exam.
>>>G.
>>>I finally did a bios update to fix it and the update didn't go so well.
>>>the main board died and I was happily able to replace the box.
>>>after that I got a toshiba again, a satelite a9.
>>>It was thankfully good and has lasted me till 2007 when its dvd drive burned
>>>out.
>>> as a resolt I can't recover the box.
>>>the screen is loose and floppy too.
>>>after that I got an old toshiba 4400 which was for linux on tech, which I
>>>used for what it was worth it was usefull.
>>>I had it for a year then got rid of it.
>>>The current system my tecra a9 has to its credit although trying to get me
>>>to reformat has not had me needing to although I have almost 

Re: [Audyssey] games on netbook

2010-05-04 Thread Thomas Ward
Hi Michael,
Is it a notebook or a netbook computer. There is a big difference
between the two here.

Smile.


On 5/4/10, michael barnes  wrote:
> man i love having a notebook or laptop what ever people call it.  i
> have been using one for over a year and i like that i can take my stuff
> with me when i go on trips.  like this coming july i'll be going out of
> town and i'll be able to play all my games.  the other thing is that i
> havn't had any problem with my computer.  some of the trouble i had
> with my notebook is stupid stuff i have done on it.
>
> --
> Email services provided by the System Access Mobile Network.  Visit
> www.serotek.com to learn more about accessibility anywhere.
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Re: [Audyssey] games on netbook

2010-05-04 Thread Thomas Ward
Hi,
Lol! That's for sure. I have never known anyone who likes to format as
much as Shaun does. It is his personal obsession I think.  Sometimes
I'll do one once a year or so to make sure everything is in maximum
working condition but that is backing up from images so generally that
is a quick and easy process. Once I install the image I'll run any and
all upgrades, make a new image, and go on. However,  I think Shaun
does it whenever and if ever he can just to do it.  Poor computer. If
I were it I'd die too from all the abuse.

On 5/4/10, dark  wrote:
> I managed to drop a laptop at the age of 15, but all that went was the
> keyboard which was pretty easily replaced, then At the age of 16, I had my
> first and only coffee related laptop incident, which I've been careful never
> to repeat.
>
> Ironically, according to the repair shot I took it to, only 8 k was deleted
> and once the innards had been dried it worked fine (I never actually
> discovered what had! in fact been deleted).
>
> Apart from worn out fans, i don't think I've ever had another laptop
> destruction,  or at least not so far.
>
> Possibly Sean, your laptops are rebelling at being reformated so much ;D.
>
> Beware the Grue!
>
> Dark.

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Re: [Audyssey] games on netbook

2010-05-04 Thread michael barnes
man i love having a notebook or laptop what ever people call it.  i 
have been using one for over a year and i like that i can take my stuff 
with me when i go on trips.  like this coming july i'll be going out of 
town and i'll be able to play all my games.  the other thing is that i 
havn't had any problem with my computer.  some of the trouble i had 
with my notebook is stupid stuff i have done on it.


--
Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] games on netbook

2010-05-04 Thread dark
I managed to drop a laptop at the age of 15, but all that went was the 
keyboard which was pretty easily replaced, then At the age of 16, I had my 
first and only coffee related laptop incident, which I've been careful never 
to repeat.


Ironically, according to the repair shot I took it to, only 8 k was deleted 
and once the innards had been dried it worked fine (I never actually 
discovered what had! in fact been deleted).


Apart from worn out fans, i don't think I've ever had another laptop 
destruction,  or at least not so far.


Possibly Sean, your laptops are rebelling at being reformated so much ;D.

Beware the Grue!

Dark.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Wednesday, May 05, 2010 2:01 AM
Subject: Re: [Audyssey] games on netbook



Hi Shaun,
Sheesh, man! You are pretty rough on your laptops. Lol!
I've never had that much problem with any computer laptop or desktop
that I can recall.  If it is a desktop that has a hardware failior I
tend to replace the parts manually if it is something I can fix.
Laptops I just tend to take care of as best I can so they don't get
destroyed. Only Once haveI actually dropped a laptop and wonder of
wonders it lived to run another day without serious damage. Although,
I don't feel too bad for your NEC. I hate that brand with a passion.

Cheers!


On 5/4/10, shaun everiss  wrote:

well since we are talking about laptops I have had several.
my t1850 with the keynot gold synth which lasted from 1993 till 2001
It got dropped, once had hard drives floppy drives keyboards 2 power 
modules

and a mains plug.
I used it as a main system for some time but it became a games box which
unfortunately ended when it decided its drives would all die at once.

my next was in 1996 it was a satelite 310cds.
this lasted to about 2001 as a main box.
running win95 and later 98se with its bios upgraded to version 8.0.
this was the only system that ever had a bios upgrade at all or that 
needed

upgrading.

2002-2004.
I decide to go with a funding agency and on their recomendation got a raw
deal with a nec versa.
yes the 310 was still going strong but it was rather useless and slow.
the worst system I ever had, had a mangled fan though unproven and 
required

reformatting every week or so to keep it working.
I used to spend half the time using it, a quarter of the time fixing it 
and

the rest bashint it literally in frustration.
it would break down in the most opertune circumstances like just before 
an

exam.
G.
I finally did a bios update to fix it and the update didn't go so well.
the main board died and I was happily able to replace the box.
after that I got a toshiba again, a satelite a9.
It was thankfully good and has lasted me till 2007 when its dvd drive 
burned

out.
 as a resolt I can't recover the box.
the screen is loose and floppy too.
after that I got an old toshiba 4400 which was for linux on tech, which I
used for what it was worth it was usefull.
I had it for a year then got rid of it.
The current system my tecra a9 has to its credit although trying to get 
me
to reformat has not had me needing to although I have almost given up on 
it

at times.
its format process requires sight though and I am happy its gone ok for 
this

long even with the abuse its got which is not to much though its keyboard
was just replaced last month.
Its probably gona last me till it burns its cpu.

Ofcause not all the laptops are dead.

my 4400 is now an email system for my mums friend or one of them.
it does what it needs to do.
my 310 was traded for a couple disks of mp3s and is happily making 
someone

happy.
my a10 satelite if I ever manage to replace the fan, cd drive and screen
hinges will ride again though with its single core cpu there is probably 
not

much point.

my 1850 will work if I ever got the components, though I dropped it again
while trying to fix it resulting in smoking batteries and broken casings 
so

I think thats unlikely.
My nec is in hell and I hope it stays there.
disturbingly though it was the cheapest system on one of the us sites I
think cnet or something.


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Re: [Audyssey] games on netbook

2010-05-04 Thread Thomas Ward
Hi,
Yeah, I'm a fan of Toshiba myself.  Although, I haven't actually owned
one I know plenty of people who do, have worked on them in the field,
and they are ranked amung my favorite laptops. I think whenever my
Compaq goes my next will likely be a Toshiba.


On 5/4/10, dark  wrote:
> Actually tom, I can beat that.
>
> My old uni laptop, a toshiba was bought in 2000, and I used it up until
> 2006, and until i got my desktop in 2005, it was pretty much used for
> several hours every day. In fact the only thing that went on it was the fan
> (my dad actually started using it recently just to do basic word processing,
> though he's sinse bought a newer model and my old machine has been consigned
> to the dustbin of history).
>
> the most extreme though is my brother's Toshiba. He had his original machine
> stolen during a burglary in 1997, containing all the work for his A-levels.
> Dolphin physically built him one within 10 days (this was in the days when
> you couldn't install a program like supernova without assistance, so it was
> better done in the shop), and sent it out.
>
> he stopped using it as a main work machine in 2005, and sinse bought a
> smaller netbook as a basic note taker. however, my mum is stil! using that
> machine, complete with it's install of windows 95 as a word processer
> now,  and it stil! works! Admittedly, sinse my brother used consoles for
> his gaming, i don't believe it saw quite as much use as mine as it was
> basically used for word processing and net brousing, --- but stil it must be
> a record.
>
> As you might gather, we all like toshiba as a make.
>
> I did once use an acer, but found it ridiculously buggy and prone to
> overheat, even though it was scarcely six months old.
>
> The only issue with toshibas I've noticed is to be careful with the
> batteries, and remember to keep running them down, even when unnecessary.
>
> i bought two new batteries for my toshiba last year, and I try to run them
> down to nothing even when I've got a power point handy. Their stil taking
> full chaarge, which is good. Admittedly that's only about 200 minutes per
> battery, not like the battery life on some more modern machines, but having
> two of them helps a lot.
>
> Beware the grue!
>
> Dark.
>
>
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Re: [Audyssey] games on netbook

2010-05-04 Thread Thomas Ward
Hi Shaun,
Sheesh, man! You are pretty rough on your laptops. Lol!
I've never had that much problem with any computer laptop or desktop
that I can recall.  If it is a desktop that has a hardware failior I
tend to replace the parts manually if it is something I can fix.
Laptops I just tend to take care of as best I can so they don't get
destroyed. Only Once haveI actually dropped a laptop and wonder of
wonders it lived to run another day without serious damage. Although,
I don't feel too bad for your NEC. I hate that brand with a passion.

Cheers!


On 5/4/10, shaun everiss  wrote:
> well since we are talking about laptops I have had several.
> my t1850 with the keynot gold synth which lasted from 1993 till 2001
> It got dropped, once had hard drives floppy drives keyboards 2 power modules
> and a mains plug.
> I used it as a main system for some time but it became a games box which
> unfortunately ended when it decided its drives would all die at once.
>
> my next was in 1996 it was a satelite 310cds.
> this lasted to about 2001 as a main box.
> running win95 and later 98se with its bios upgraded to version 8.0.
> this was the only system that ever had a bios upgrade at all or that needed
> upgrading.
>
> 2002-2004.
> I decide to go with a funding agency and on their recomendation got a raw
> deal with a nec versa.
> yes the 310 was still going strong but it was rather useless and slow.
> the worst system I ever had, had a mangled fan though unproven and required
> reformatting every week or so to keep it working.
> I used to spend half the time using it, a quarter of the time fixing it and
> the rest bashint it literally in frustration.
> it would break down in the most opertune circumstances like just before an
> exam.
> G.
> I finally did a bios update to fix it and the update didn't go so well.
> the main board died and I was happily able to replace the box.
> after that I got a toshiba again, a satelite a9.
> It was thankfully good and has lasted me till 2007 when its dvd drive burned
> out.
>  as a resolt I can't recover the box.
> the screen is loose and floppy too.
> after that I got an old toshiba 4400 which was for linux on tech, which I
> used for what it was worth it was usefull.
> I had it for a year then got rid of it.
> The current system my tecra a9 has to its credit although trying to get me
> to reformat has not had me needing to although I have almost given up on it
> at times.
> its format process requires sight though and I am happy its gone ok for this
> long even with the abuse its got which is not to much though its keyboard
> was just replaced last month.
> Its probably gona last me till it burns its cpu.
>
> Ofcause not all the laptops are dead.
>
> my 4400 is now an email system for my mums friend or one of them.
> it does what it needs to do.
> my 310 was traded for a couple disks of mp3s and is happily making someone
> happy.
> my a10 satelite if I ever manage to replace the fan, cd drive and screen
> hinges will ride again though with its single core cpu there is probably not
> much point.
>
> my 1850 will work if I ever got the components, though I dropped it again
> while trying to fix it resulting in smoking batteries and broken casings so
> I think thats unlikely.
> My nec is in hell and I hope it stays there.
> disturbingly though it was the cheapest system on one of the us sites I
> think cnet or something.

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Re: [Audyssey] games on netbook

2010-05-04 Thread dark

Actually tom, I can beat that.

My old uni laptop, a toshiba was bought in 2000, and I used it up until 
2006, and until i got my desktop in 2005, it was pretty much used for 
several hours every day. In fact the only thing that went on it was the fan 
(my dad actually started using it recently just to do basic word processing, 
though he's sinse bought a newer model and my old machine has been consigned 
to the dustbin of history).


the most extreme though is my brother's Toshiba. He had his original machine 
stolen during a burglary in 1997, containing all the work for his A-levels. 
Dolphin physically built him one within 10 days (this was in the days when 
you couldn't install a program like supernova without assistance, so it was 
better done in the shop), and sent it out.


he stopped using it as a main work machine in 2005, and sinse bought a 
smaller netbook as a basic note taker. however, my mum is stil! using that 
machine, complete with it's install of windows 95 as a word processer 
now,  and it stil! works! Admittedly, sinse my brother used consoles for 
his gaming, i don't believe it saw quite as much use as mine as it was 
basically used for word processing and net brousing, --- but stil it must be 
a record.


As you might gather, we all like toshiba as a make.

I did once use an acer, but found it ridiculously buggy and prone to 
overheat, even though it was scarcely six months old.


The only issue with toshibas I've noticed is to be careful with the 
batteries, and remember to keep running them down, even when unnecessary.


i bought two new batteries for my toshiba last year, and I try to run them 
down to nothing even when I've got a power point handy. Their stil taking 
full chaarge, which is good. Admittedly that's only about 200 minutes per 
battery, not like the battery life on some more modern machines, but having 
two of them helps a lot.


Beware the grue!

Dark. 



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Re: [Audyssey] games on netbook

2010-05-04 Thread shaun everiss
well since we are talking about laptops I have had several.
my t1850 with the keynot gold synth which lasted from 1993 till 2001 
It got dropped, once had hard drives floppy drives keyboards 2 power modules 
and a mains plug.
I used it as a main system for some time but it became a games box which 
unfortunately ended when it decided its drives would all die at once.

my next was in 1996 it was a satelite 310cds.
this lasted to about 2001 as a main box.
running win95 and later 98se with its bios upgraded to version 8.0.
this was the only system that ever had a bios upgrade at all or that needed 
upgrading.

2002-2004.
I decide to go with a funding agency and on their recomendation got a raw deal 
with a nec versa.
yes the 310 was still going strong but it was rather useless and slow.
the worst system I ever had, had a mangled fan though unproven and required 
reformatting every week or so to keep it working.
I used to spend half the time using it, a quarter of the time fixing it and the 
rest bashint it literally in frustration.
it would break down in the most opertune circumstances like just before an exam.
G.
I finally did a bios update to fix it and the update didn't go so well.
the main board died and I was happily able to replace the box.
after that I got a toshiba again, a satelite a9.
It was thankfully good and has lasted me till 2007 when its dvd drive burned 
out.
 as a resolt I can't recover the box.
the screen is loose and floppy too.
after that I got an old toshiba 4400 which was for linux on tech, which I used 
for what it was worth it was usefull.
I had it for a year then got rid of it.
The current system my tecra a9 has to its credit although trying to get me to 
reformat has not had me needing to although I have almost given up on it at 
times.
its format process requires sight though and I am happy its gone ok for this 
long even with the abuse its got which is not to much though its keyboard was 
just replaced last month.
Its probably gona last me till it burns its cpu.

Ofcause not all the laptops are dead.

my 4400 is now an email system for my mums friend or one of them.
it does what it needs to do.
my 310 was traded for a couple disks of mp3s and is happily making someone 
happy.
my a10 satelite if I ever manage to replace the fan, cd drive and screen hinges 
will ride again though with its single core cpu there is probably not much 
point.

my 1850 will work if I ever got the components, though I dropped it again while 
trying to fix it resulting in smoking batteries and broken casings so I think 
thats unlikely.
My nec is in hell and I hope it stays there.
disturbingly though it was the cheapest system on one of the us sites I think 
cnet or something.
At 04:38 a.m. 5/05/2010, you wrote:
>Hi dark,
>Yeah, I've found laptops to be pretty rugged in design. My first
>laptop I purchased in 1998 and I used it clear up until 2004 or so
>when it was just too out of date to be practical any more.  My next
>laptop was an Averitech 6200 which I recently sold to my dad, and it
>still works decently, but he upgraded it and now it works as good as
>new. A bit old as far as laptops go, but is still mostly good enough
>for day to day use. My current laptop is a Compaq 800 series notebook
>which I purchased in 2008 and I figure it will last me for a few more
>years yet. It runs Windows 7 just fine, and does everything I want it
>to do. The dvd burner died a while back, but I sent it in, got it
>serviced, and now it is as good as new.
>
>Smile.
>
>On 5/3/10, dark  wrote:
>> Hi Tom.
>>
>> Well bare in mind that I grew up carting laptops around in the days when it
>> wasn't uncommon for a machine to have a floppy drive and cd drive as well, a
>> full sized keyboard and a 15 inch screen, so my deffinitions of "slim line"
>> are rather different to other peoples ;D.
>>
>> I'm currently using a toshiba I got in 2005. I'km not quite sure on ram etc,
>> but I've yet to find an application it won't run, and though it doesn't have
>> a dvd burner, it does have a very passable rewrite cd drive.
>>
>> In fact the only thing about it I find a pain is that it only has 32 gb of
>> storage space,  which practically means I can't keep my entire music and
>> audio library on it, though i have got copies of all audio games.
>>
>> I did look at net books for interests' sake as much as anything, and because
>> as far as past experience goes the operational life of a laptop I've found
>> tends to be roughly 7 years, and I am taking my laptop around to various
>> places, up and down the country on trains, to the Italian alps and even
>> crusing down the Nile in egypt.
>>
>> I suspect whatever machine I buy next will simply be smaller, just by virtue
>> of being smaller, but I have no intention of skimping on features. Indeed,
>> probably the only feature I won't bother with is a screen, sinse I generally
>> find below 21 inches is my limit for visible screen size,  though of
>> course I don't really need the s

Re: [Audyssey] games on netbook

2010-05-04 Thread Thomas Ward
Hi dark,
Yeah, I've found laptops to be pretty rugged in design. My first
laptop I purchased in 1998 and I used it clear up until 2004 or so
when it was just too out of date to be practical any more.  My next
laptop was an Averitech 6200 which I recently sold to my dad, and it
still works decently, but he upgraded it and now it works as good as
new. A bit old as far as laptops go, but is still mostly good enough
for day to day use. My current laptop is a Compaq 800 series notebook
which I purchased in 2008 and I figure it will last me for a few more
years yet. It runs Windows 7 just fine, and does everything I want it
to do. The dvd burner died a while back, but I sent it in, got it
serviced, and now it is as good as new.

Smile.

On 5/3/10, dark  wrote:
> Hi Tom.
>
> Well bare in mind that I grew up carting laptops around in the days when it
> wasn't uncommon for a machine to have a floppy drive and cd drive as well, a
> full sized keyboard and a 15 inch screen, so my deffinitions of "slim line"
> are rather different to other peoples ;D.
>
> I'm currently using a toshiba I got in 2005. I'km not quite sure on ram etc,
> but I've yet to find an application it won't run, and though it doesn't have
> a dvd burner, it does have a very passable rewrite cd drive.
>
> In fact the only thing about it I find a pain is that it only has 32 gb of
> storage space,  which practically means I can't keep my entire music and
> audio library on it, though i have got copies of all audio games.
>
> I did look at net books for interests' sake as much as anything, and because
> as far as past experience goes the operational life of a laptop I've found
> tends to be roughly 7 years, and I am taking my laptop around to various
> places, up and down the country on trains, to the Italian alps and even
> crusing down the Nile in egypt.
>
> I suspect whatever machine I buy next will simply be smaller, just by virtue
> of being smaller, but I have no intention of skimping on features. Indeed,
> probably the only feature I won't bother with is a screen, sinse I generally
> find below 21 inches is my limit for visible screen size,  though of
> course I don't really need the screen for all that much anyway.
>
> Oh, and I hate! those mini keyboards with a pattion! I really don't think
> they were made with touch typing in mind,  particularly not at the sort
> of speed I tend to type at.
>
> Beware the grue!
>
> Dark.
>
>
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Re: [Audyssey] games on netbook

2010-05-03 Thread william lomas
i only have 1 gig in my samsung nc10 at the moment so i will try 2 but we see

On 3 May 2010, at 18:27, michael barnes wrote:

> Hey Will.  i disagree with Thomas because i have a notebook.  and i'm runing 
> two gb. of ram and it runs the games just great.  i have at least forty games.
> 
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william lomas
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Re: [Audyssey] games on netbook

2010-05-03 Thread michael barnes
Hey dark.  like i said i have not any trouble with the notebook that i 
have.  it run just fine.


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Re: [Audyssey] games on netbook

2010-05-03 Thread michael barnes
Hey Will.  i disagree with Thomas because i have a notebook.  and i'm 
runing two gb. of ram and it runs the games just great.  i have at 
least forty games.


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Re: [Audyssey] games on netbook

2010-05-03 Thread dark

Hi Tom.

Well bare in mind that I grew up carting laptops around in the days when it 
wasn't uncommon for a machine to have a floppy drive and cd drive as well, a 
full sized keyboard and a 15 inch screen, so my deffinitions of "slim line" 
are rather different to other peoples ;D.


I'm currently using a toshiba I got in 2005. I'km not quite sure on ram etc, 
but I've yet to find an application it won't run, and though it doesn't have 
a dvd burner, it does have a very passable rewrite cd drive.


In fact the only thing about it I find a pain is that it only has 32 gb of 
storage space,  which practically means I can't keep my entire music and 
audio library on it, though i have got copies of all audio games.


I did look at net books for interests' sake as much as anything, and because 
as far as past experience goes the operational life of a laptop I've found 
tends to be roughly 7 years, and I am taking my laptop around to various 
places, up and down the country on trains, to the Italian alps and even 
crusing down the Nile in egypt.


I suspect whatever machine I buy next will simply be smaller, just by virtue 
of being smaller, but I have no intention of skimping on features. Indeed, 
probably the only feature I won't bother with is a screen, sinse I generally 
find below 21 inches is my limit for visible screen size,  though of 
course I don't really need the screen for all that much anyway.


Oh, and I hate! those mini keyboards with a pattion! I really don't think 
they were made with touch typing in mind,  particularly not at the sort 
of speed I tend to type at.


Beware the grue!

Dark. 



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Re: [Audyssey] games on netbook

2010-05-03 Thread Thomas Ward
Hi Dark,
Exactly my point. I think far too often people mistake Netbooks for a
type of inexpensive and slim line type of laptop which they are not.
Oh, they are nice and handy if you are someone who needs to run
standard day to day apps like Word, Excel, Quicken, Firefox, etc but
beyond that you are pressing your luck.  They have relatively small
storage space, less memory, less CPU power, to say nothing of not
coming with dvd burners, etc that comes with a real laptop computer.
Netbooks really are nothing more and nothing less than a type of
notetaker device.
As for looking for a more slim line laptop, as you put it, I'm not
really sure how feasable that is realistically. After all the
difference between a laptop and a netbook computer  can be quite
different. For example, my laptop computer has a 3.6 GHZ processor, 2
GB of ram, a 160 GB hard drive, a 15 inch display, a dvd burner, etc.
It is powerful enough to run about any program/application I want to
run as well as do things like watch dvd movies  which you can't do at
all on a netbook. I know that some laptops have a home theater type
feel to them so they come with 17 inch and even 19 inch displays for
better visibility for people who like using their computer for
watching movies or who want to play video games on their laptop.
Obviously, having such a large display naturally makes the laptop unit
much bigger and heavier to carry around. Netbooks on the other hand
are not designed for video games and watching movies so can afford to
get away with a much smaller screen, not have a full sized keyboard,
not include a dvd player, etc. If you want small you can have it, but
you also have to  do without all of the bells and wistles so to speak.

Smile.

On 5/3/10, dark  wrote:
> That is essentially what put me off getting one myself, the lack of ability
> to do things with it.
>
> I think I'll probably just wait until my laptop explodes, by which time
> there should be powerful enough slim line laptops which will fulfill the
> need very well.
>
> Beware the grue!
>
> Dark.

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Re: [Audyssey] games on netbook

2010-05-03 Thread dark
That is essentially what put me off getting one myself, the lack of ability 
to do things with it.


I think I'll probably just wait until my laptop explodes, by which time 
there should be powerful enough slim line laptops which will fulfill the 
need very well.


Beware the grue!

Dark.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Monday, May 03, 2010 3:39 PM
Subject: Re: [Audyssey] games on netbook



Hi Will,
I'm sure that will help some, but in my opinion Netbooks aren't
exactly a good option for games of any kind. Keep in mind they are
only designed  to be notetakers  with wireless web access so can't
handle a lot of applications that require heavy system resources. Some
of our games run fine on them, but anything too resource intensive
won't run well at all no matter how much ram you slap into it.

HTH

On 5/3/10, william lomas  wrote:

hi all,

I have a samsung nc10 netbook and games like pinball tend to run quite 
slow.

I assume if I get a 2 gig ram stick it will all run a lot faster?
Will

william lomas
follow me on twitter:
billbow_baggins




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