Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hi Liam and list. I bought Judgement day as a christmas present in 2006, and I have upgraded to a Vista computer, I originally put the game on my xp laptop and it works but my question is if I put it on Vista, I would still need to email you the product ID for vista? - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Sunday, April 05, 2009 6:27 AM Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day Thanks Liam. Really appreciate this. I really wish more developers did this. it avoids lots of headaches - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Saturday, April 04, 2009 3:59 PM Subject: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day One of the major complaints that gamers have had is that all of LWork's games use a machine-based licensing system. This system was originally written to discourage piracy. In theory, it was a great system, but leaves a lot to be desired when it comes to ease of registration. So I'm announcing that today, all future titles from LWorks will use a user-based licensing system. My plan is to release an updated version of Judgment day some time this month that will use this user-based system. There will be no more machine-based codes, and no need to constantly email support for new codes. I'm hoping that this will help gamers overall who don't want to have to wait to get replacement keys. there will also be a few other small features that will be in the next release, so stay tuned. Liam www.l-works.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hi, Yeah, there's that, but I personally don't build computers for bragging rights. I tend to hand build my computers for quality and reliability rather than purchasing a name brand PC that may or may not be built with top quality hardware. Constantine wrote: Also, when you build your own pc, you can smile and tell your friends hey, no, I didn't buy it, I built it. contact details: email: tcwoo...@shaw.ca --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
well I like how you can buy all the stuff that is good for everything. IN that I mean no extra software and hardware you don't use. IN this toshiba i have had to uninstall/disable loads of software I will never use. At 10:22 a.m. 8/04/2009, you wrote: >Also, when you build your own pc, you can smile and tell your friends hey, no, >I didn't buy it, I built it. > > >contact details: > >email: tcwoo...@shaw.ca > >and others >msn: the_conman...@hotmail.com >skype: the_conman283 > >system details: >Hp pavillion dv5220CA notebook pc >AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu >100 gb 4500 RPM Hard Drive, connecsant AC-link audio >- Original Message - From: "Thomas Ward" >To: "Gamers Discussion list" >Sent: Monday, April 06, 2009 10:31 PM >Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing, and >hello to a new Judgment day > > >>Hi Shaun, >>Actually, I hand build all of my desktops, because they tend to be more >>reliable, run better, and use higher quality hardware than you get with the >>name brand computers like Del, Compaq, Gateway, etc. There is a good reason >>why someone can walk into Wal-Mart today, pickup a Compaq desktop for $499, >>and go home with a brand new computer. The reason being is often times the >>hardware components in those computers are whatever they could get in large >>quanities, for as little money as possible, and are whatever the manufacturer >>has left over from an earlier run. Not to mention they get the cheapest, most >>affordable software bundles, which cuts the cost of the computer, but isn't >>necessarily the most desirable for anyone with a reasonable amount of >>computer skills. >>For example, the Compaq notebook I purchased last year comes with Windows >>Vista Home Basic on it. Well, for the average computer user that is probably >>ok, but there are definitely some disadvantages to using Vista Basic instead >>of Ultimate. One of them is Home Basic will not allow you to change your >>security polacies because the security manager, secpol.msc, is missing in >>Home Basic. In Vista Ultimate if I want to fully customize User Account >>Control all I need to do is go to the admin tools, launch the security polacy >>manager, and tell it what features i want/don't want. In Home Basic User >>Account is on or off. No way to change its settings. That really sucks, >>because you can't fully customize the operating system like you can with >>Ultimate. >>Anyway, the point of this e-mail is to say building your own custom computer >>sounds geeky, but you get to choose exactly what you want, how you want it, >>and it is fully customizable. It costs a lot more up front but it usually >>pays for itself in the end. A good heavy duty name brand power supply that >>costs $75 is probably going to last you longer than some no name wong foo >>power supply that costs $35. I try to build my computers with stability, >>reliability, and long term use in mind rather than try and sell x number of >>computers with the least cost possible. >>Of course the obvious disadvantage is that since I am fronting the cost for >>everything, putting it together myself, etc I can't just send it into Del, >>Compaq, or someone if something gets broken. I have to do that myself which >>most of the time isn't a big deal since my desktop systems are usually very >>low maintainance anyway. However, when something goes wrong like a system >>gets hit by lightning, a motherboard dies, whatever it seriously burns my >>rear that Microsoft will charge me for a new product key for Windows just >>because I had to replace a hardware component. However, I think product >>activation and machine specific keys are here to stay. >> >>Smile. >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Also, when you build your own pc, you can smile and tell your friends hey, no, I didn't buy it, I built it. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, April 06, 2009 10:31 PM Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day Hi Shaun, Actually, I hand build all of my desktops, because they tend to be more reliable, run better, and use higher quality hardware than you get with the name brand computers like Del, Compaq, Gateway, etc. There is a good reason why someone can walk into Wal-Mart today, pickup a Compaq desktop for $499, and go home with a brand new computer. The reason being is often times the hardware components in those computers are whatever they could get in large quanities, for as little money as possible, and are whatever the manufacturer has left over from an earlier run. Not to mention they get the cheapest, most affordable software bundles, which cuts the cost of the computer, but isn't necessarily the most desirable for anyone with a reasonable amount of computer skills. For example, the Compaq notebook I purchased last year comes with Windows Vista Home Basic on it. Well, for the average computer user that is probably ok, but there are definitely some disadvantages to using Vista Basic instead of Ultimate. One of them is Home Basic will not allow you to change your security polacies because the security manager, secpol.msc, is missing in Home Basic. In Vista Ultimate if I want to fully customize User Account Control all I need to do is go to the admin tools, launch the security polacy manager, and tell it what features i want/don't want. In Home Basic User Account is on or off. No way to change its settings. That really sucks, because you can't fully customize the operating system like you can with Ultimate. Anyway, the point of this e-mail is to say building your own custom computer sounds geeky, but you get to choose exactly what you want, how you want it, and it is fully customizable. It costs a lot more up front but it usually pays for itself in the end. A good heavy duty name brand power supply that costs $75 is probably going to last you longer than some no name wong foo power supply that costs $35. I try to build my computers with stability, reliability, and long term use in mind rather than try and sell x number of computers with the least cost possible. Of course the obvious disadvantage is that since I am fronting the cost for everything, putting it together myself, etc I can't just send it into Del, Compaq, or someone if something gets broken. I have to do that myself which most of the time isn't a big deal since my desktop systems are usually very low maintainance anyway. However, when something goes wrong like a system gets hit by lightning, a motherboard dies, whatever it seriously burns my rear that Microsoft will charge me for a new product key for Windows just because I had to replace a hardware component. However, I think product activation and machine specific keys are here to stay. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
well I actually get the componants like you, a friend we know builds the stuff. and installs the os. When your mbrs went couldn't you just restore them? I mean the files were still there or did you need to reformat, I thought just loading the oses back on a rescue basis would poot them back or something. At 04:31 p.m. 7/04/2009, you wrote: >Hi Shaun, >Actually, I hand build all of my desktops, because they tend to be more >reliable, run better, and use higher quality hardware than you get with the >name brand computers like Del, Compaq, Gateway, etc. There is a good reason >why someone can walk into Wal-Mart today, pickup a Compaq desktop for $499, >and go home with a brand new computer. The reason being is often times the >hardware components in those computers are whatever they could get in large >quanities, for as little money as possible, and are whatever the manufacturer >has left over from an earlier run. Not to mention they get the cheapest, most >affordable software bundles, which cuts the cost of the computer, but isn't >necessarily the most desirable for anyone with a reasonable amount of computer >skills. >For example, the Compaq notebook I purchased last year comes with Windows >Vista Home Basic on it. Well, for the average computer user that is probably >ok, but there are definitely some disadvantages to using Vista Basic instead >of Ultimate. One of them is Home Basic will not allow you to change your >security polacies because the security manager, secpol.msc, is missing in Home >Basic. In Vista Ultimate if I want to fully customize User Account Control all >I need to do is go to the admin tools, launch the security polacy manager, and >tell it what features i want/don't want. In Home Basic User Account is on or >off. No way to change its settings. That really sucks, because you can't fully >customize the operating system like you can with Ultimate. >Anyway, the point of this e-mail is to say building your own custom computer >sounds geeky, but you get to choose exactly what you want, how you want it, >and it is fully customizable. It costs a lot more up front but it usually pays >for itself in the end. A good heavy duty name brand power supply that costs >$75 is probably going to last you longer than some no name wong foo power >supply that costs $35. I try to build my computers with stability, >reliability, and long term use in mind rather than try and sell x number of >computers with the least cost possible. >Of course the obvious disadvantage is that since I am fronting the cost for >everything, putting it together myself, etc I can't just send it into Del, >Compaq, or someone if something gets broken. I have to do that myself which >most of the time isn't a big deal since my desktop systems are usually very >low maintainance anyway. However, when something goes wrong like a system gets >hit by lightning, a motherboard dies, whatever it seriously burns my rear that >Microsoft will charge me for a new product key for Windows just because I had >to replace a hardware component. However, I think product activation and >machine specific keys are here to stay. > >Smile. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hi Tom there is a little program out there for Vista Basic called tweakuac, it lets you run User Account controls in silent mode which they are still on but do not give you messages every time it can be found at tweakuac.com Steve Walker - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, April 06, 2009 9:31 PM Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day Hi Shaun, Actually, I hand build all of my desktops, because they tend to be more reliable, run better, and use higher quality hardware than you get with the name brand computers like Del, Compaq, Gateway, etc. There is a good reason why someone can walk into Wal-Mart today, pickup a Compaq desktop for $499, and go home with a brand new computer. The reason being is often times the hardware components in those computers are whatever they could get in large quanities, for as little money as possible, and are whatever the manufacturer has left over from an earlier run. Not to mention they get the cheapest, most affordable software bundles, which cuts the cost of the computer, but isn't necessarily the most desirable for anyone with a reasonable amount of computer skills. For example, the Compaq notebook I purchased last year comes with Windows Vista Home Basic on it. Well, for the average computer user that is probably ok, but there are definitely some disadvantages to using Vista Basic instead of Ultimate. One of them is Home Basic will not allow you to change your security polacies because the security manager, secpol.msc, is missing in Home Basic. In Vista Ultimate if I want to fully customize User Account Control all I need to do is go to the admin tools, launch the security polacy manager, and tell it what features i want/don't want. In Home Basic User Account is on or off. No way to change its settings. That really sucks, because you can't fully customize the operating system like you can with Ultimate. Anyway, the point of this e-mail is to say building your own custom computer sounds geeky, but you get to choose exactly what you want, how you want it, and it is fully customizable. It costs a lot more up front but it usually pays for itself in the end. A good heavy duty name brand power supply that costs $75 is probably going to last you longer than some no name wong foo power supply that costs $35. I try to build my computers with stability, reliability, and long term use in mind rather than try and sell x number of computers with the least cost possible. Of course the obvious disadvantage is that since I am fronting the cost for everything, putting it together myself, etc I can't just send it into Del, Compaq, or someone if something gets broken. I have to do that myself which most of the time isn't a big deal since my desktop systems are usually very low maintainance anyway. However, when something goes wrong like a system gets hit by lightning, a motherboard dies, whatever it seriously burns my rear that Microsoft will charge me for a new product key for Windows just because I had to replace a hardware component. However, I think product activation and machine specific keys are here to stay. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hi Shaun, Actually, I hand build all of my desktops, because they tend to be more reliable, run better, and use higher quality hardware than you get with the name brand computers like Del, Compaq, Gateway, etc. There is a good reason why someone can walk into Wal-Mart today, pickup a Compaq desktop for $499, and go home with a brand new computer. The reason being is often times the hardware components in those computers are whatever they could get in large quanities, for as little money as possible, and are whatever the manufacturer has left over from an earlier run. Not to mention they get the cheapest, most affordable software bundles, which cuts the cost of the computer, but isn't necessarily the most desirable for anyone with a reasonable amount of computer skills. For example, the Compaq notebook I purchased last year comes with Windows Vista Home Basic on it. Well, for the average computer user that is probably ok, but there are definitely some disadvantages to using Vista Basic instead of Ultimate. One of them is Home Basic will not allow you to change your security polacies because the security manager, secpol.msc, is missing in Home Basic. In Vista Ultimate if I want to fully customize User Account Control all I need to do is go to the admin tools, launch the security polacy manager, and tell it what features i want/don't want. In Home Basic User Account is on or off. No way to change its settings. That really sucks, because you can't fully customize the operating system like you can with Ultimate. Anyway, the point of this e-mail is to say building your own custom computer sounds geeky, but you get to choose exactly what you want, how you want it, and it is fully customizable. It costs a lot more up front but it usually pays for itself in the end. A good heavy duty name brand power supply that costs $75 is probably going to last you longer than some no name wong foo power supply that costs $35. I try to build my computers with stability, reliability, and long term use in mind rather than try and sell x number of computers with the least cost possible. Of course the obvious disadvantage is that since I am fronting the cost for everything, putting it together myself, etc I can't just send it into Del, Compaq, or someone if something gets broken. I have to do that myself which most of the time isn't a big deal since my desktop systems are usually very low maintainance anyway. However, when something goes wrong like a system gets hit by lightning, a motherboard dies, whatever it seriously burns my rear that Microsoft will charge me for a new product key for Windows just because I had to replace a hardware component. However, I think product activation and machine specific keys are here to stay. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
which is why when I build a custom system I make sure that if something fails that I can get things working again. Its nice to have someone build the system for you. If something breaks they know what goes in so they will find something that will work. At 01:20 a.m. 7/04/2009, you wrote: >Hi, >I didn't have a recovery partition because it was a custom built desktop, but >that wasn't the problem anyway. The problem was when I replaced the >motherboard and processor do to a hardware failior the Vista license key was >no longer valid, and microsoft wanted to charge almost full price for a new >key. That was completely rediculous. >What i ended up having to do is simply blow the drive away and install Linux >so I'd have something to use since the XP and Vista disks I had for the system >were now worthless. Although, eventually I picked up an OEM copy of Vista for >$125, repartitioned the drive, and setup a multiboot on the system. > >Constantine wrote: >> Wow, that's crazy, charging you the same price for one single key as they >> charged for the hole OS? Not sure what I'd do if that ever happened to me. >> It cusks that you couldn't use the recovery partition in that case...this hp >> had one but I formatted it, not knowing what it was. Sighs. >> >> contact details: >> >> email: tcwoo...@shaw.ca > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hi, I didn't have a recovery partition because it was a custom built desktop, but that wasn't the problem anyway. The problem was when I replaced the motherboard and processor do to a hardware failior the Vista license key was no longer valid, and microsoft wanted to charge almost full price for a new key. That was completely rediculous. What i ended up having to do is simply blow the drive away and install Linux so I'd have something to use since the XP and Vista disks I had for the system were now worthless. Although, eventually I picked up an OEM copy of Vista for $125, repartitioned the drive, and setup a multiboot on the system. Constantine wrote: > Wow, that's crazy, charging you the same price for one single key as they charged for the hole OS? Not sure what I'd do if that ever happened to me. It cusks that you couldn't use the recovery partition in that case...this hp had one but I formatted it, not knowing what it was. Sighs. > > contact details: > > email: tcwoo...@shaw.ca --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Wow, that's crazy, charging you the same price for one single key as they charged for the hole OS? Not sure what I'd do if that ever happened to me. It cusks that you couldn't use the recovery partition in that case...this hp had one but I formatted it, not knowing what it was. Sighs. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: "Thomas Ward" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Sunday, April 05, 2009 6:18 PM Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day Hi Charles, That would be ok to charge if it was an ordinary license key and it was lost, but all too often license keys today are tied to a specific computer and specific hardware. as a result it doesn't matter how well you keep your product keys safe any time you have to change a major piece of hardware, get a new computer, whatever you need to obtain new product keys. Not only is that a major pain in the rear end, but charging for that key replacement is unfair. often times a customer may need a new license key through no fault of his/her own. Here is a personal example of this. Back in February 2007 I went out and purchased the full retail version of Windows Vista Home Premium, upgraded my system, registered it the whole deal. In all I had about $225 wrapped up in the software, and had expected it to last a while. Well, in June of 2007, about 5 months after I purchased Vista, I moved and my computer didn't survive the move. When I hooked it up, tried to boot it, to my surprise the motherboard had died. I had to go out and replace the motherboard, processor and memory which was cheaper than buying a new computer. Well, when I booted the machine Vista began screaming bloody murder that I was pirating the software, and of course Vista's keys are totally hardware specific. I called Microsoft in hopes of getting a new key or registering my current key with the new motherboard. I explained to them exactly what happened, and you want to know what their responce was? They told me that a new license key would cost me $215 to license my legal copy of Vista. That according to the end user license agreement for Vista it is only good for one license, one computer, and since I upgraded the motherboard it counted as a totally new license. In other words my computer died through no fault of my own and I needed to pay $215 to replace the software I already purchased legally 4 or 5 months earlier. Honestly the way Microsoft treats their customers it is no wonder there are cracked copies of Windows XP, vista, and Windows 7 floating around on the internet. After getting screwed like that I absolutely hate, despise, and loath Microsoft. If Linux had all of the audio games etc and stuff I use on Windows I'd tell Microsoft were to go, and it sure ain't heaven. Charles Rivard wrote: > On charging for a replacement key, I can see the developer's point of vies. They have to take their time that could be spent on further development and programming of games to send gamers a replacement key, so why should we not pay for it? If you buy something from a store, and then you lose the key that allows it to operate, you're gonna have to buy another one. Why shouldn't games be the same way? When you buy games, it is generally stated that you should store a copy of your unlocking information in a safe place, away from the computer for future reference. If you don't, and then you need the key again, guess whose fault it is not? The developer's. So, pay for a new key. Plus, although it may not be a good way to prevent piracy, at least they do get something for the key, so the pirate doesn't get the game for absolutely nothing. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hi Charles, That would be ok to charge if it was an ordinary license key and it was lost, but all too often license keys today are tied to a specific computer and specific hardware. as a result it doesn't matter how well you keep your product keys safe any time you have to change a major piece of hardware, get a new computer, whatever you need to obtain new product keys. Not only is that a major pain in the rear end, but charging for that key replacement is unfair. often times a customer may need a new license key through no fault of his/her own. Here is a personal example of this. Back in February 2007 I went out and purchased the full retail version of Windows Vista Home Premium, upgraded my system, registered it the whole deal. In all I had about $225 wrapped up in the software, and had expected it to last a while. Well, in June of 2007, about 5 months after I purchased Vista, I moved and my computer didn't survive the move. When I hooked it up, tried to boot it, to my surprise the motherboard had died. I had to go out and replace the motherboard, processor and memory which was cheaper than buying a new computer. Well, when I booted the machine Vista began screaming bloody murder that I was pirating the software, and of course Vista's keys are totally hardware specific. I called Microsoft in hopes of getting a new key or registering my current key with the new motherboard. I explained to them exactly what happened, and you want to know what their responce was? They told me that a new license key would cost me $215 to license my legal copy of Vista. That according to the end user license agreement for Vista it is only good for one license, one computer, and since I upgraded the motherboard it counted as a totally new license. In other words my computer died through no fault of my own and I needed to pay $215 to replace the software I already purchased legally 4 or 5 months earlier. Honestly the way Microsoft treats their customers it is no wonder there are cracked copies of Windows XP, vista, and Windows 7 floating around on the internet. After getting screwed like that I absolutely hate, despise, and loath Microsoft. If Linux had all of the audio games etc and stuff I use on Windows I'd tell Microsoft were to go, and it sure ain't heaven. Charles Rivard wrote: > On charging for a replacement key, I can see the developer's point of vies. They have to take their time that could be spent on further development and programming of games to send gamers a replacement key, so why should we not pay for it? If you buy something from a store, and then you lose the key that allows it to operate, you're gonna have to buy another one. Why shouldn't games be the same way? When you buy games, it is generally stated that you should store a copy of your unlocking information in a safe place, away from the computer for future reference. If you don't, and then you need the key again, guess whose fault it is not? The developer's. So, pay for a new key. Plus, although it may not be a good way to prevent piracy, at least they do get something for the key, so the pirate doesn't get the game for absolutely nothing. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
That's fine if the game will always take the same key, but what if a piece of hardware cahnges. Some authorization systems are hardware dependent. It's not fair to make a user pay 15 bucks cause they changed a piece of hardware. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Sunday, April 05, 2009 6:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day On charging for a replacement key, I can see the developer's point of vies. They have to take their time that could be spent on further development and programming of games to send gamers a replacement key, so why should we not pay for it? If you buy something from a store, and then you lose the key that allows it to operate, you're gonna have to buy another one. Why shouldn't games be the same way? When you buy games, it is generally stated that you should store a copy of your unlocking information in a safe place, away from the computer for future reference. If you don't, and then you need the key again, guess whose fault it is not? The developer's. So, pay for a new key. Plus, although it may not be a good way to prevent piracy, at least they do get something for the key, so the pirate doesn't get the game for absolutely nothing. --- Gun control only controls the guns of lawful citizens while placing them in control of the unlawful ones. - Original Message - From: "Trouble" To: "Gamers Discussion list" Sent: Sunday, April 05, 2009 6:10 AM Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day > What is even more ridiculous about renew those keys, is that some want > to charge for that replacement. > I can see putting up some cash for upgrade, but not key. Those that > want it for the key are just plain greedy. If they need cash that bad, > bring out another game! > A developer shouldn't have to use the most expensive code locker . > Just to make it hard. yes, it will be cracked. You can't find any > program on the web that isn't cracked. your customer base is what stands behind you. > Those that crack can't even ask for help or notify of bugs, because > then they get found out. > If they want support for the game, and more they will pay. > > At 11:10 PM 4/4/2009, you wrote: >>Hi Liam, >>Personally speaking, I think this is really goodnews. While I know >>that in theory machine specific keys are more secure, it does crack >>down on casual piracy, etc it also is a hastle for developer and >>customer alike. For a small one/two man operation fulfilling those >>frequent key replacements can be a serious annoyence. For customers >>that legally paid for the product having to wait a week or more for a >>new key gets to be frustrating, annoying, and down right sucks. I've >>got a couple of games right now on my computer that needs new keys, >>because I just upgraded the motherboard in my computer a month or so >>back. I'm personally sick of dealing with machine specific keys >>forreasons just exactly like that. I want to upgrade my system and >>then have to get a new key for half my software. That's rediculous. >> >>Liam Erven wrote: >> > One of the major complaints that gamers have had is that all of >> > LWork's games use a machine-based licensing system. This system >> > was originally written to discourage piracy. In theory, it was a >> > great system, but leaves a lot to be desired when it comes to ease >> > of registration. So I'm announcing that today, all future titles >> > from LWorks will use a user-based licensing system. My plan is to >> > release an updated version of Judgment day some time this month >> > that will use this user-based system. There >> will be no >> > more machine-based codes, and no need to constantly email support >> > for new codes. I'm hoping that this will help gamers overall who >> > don't >> want to have >> > to wait to get replacement keys. there will also be a few other >> > small features that will be in the next release, so stay tuned. >> > > Liam >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org If you want to leave the >>list, send E-mail to gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. &
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
On charging for a replacement key, I can see the developer's point of vies. They have to take their time that could be spent on further development and programming of games to send gamers a replacement key, so why should we not pay for it? If you buy something from a store, and then you lose the key that allows it to operate, you're gonna have to buy another one. Why shouldn't games be the same way? When you buy games, it is generally stated that you should store a copy of your unlocking information in a safe place, away from the computer for future reference. If you don't, and then you need the key again, guess whose fault it is not? The developer's. So, pay for a new key. Plus, although it may not be a good way to prevent piracy, at least they do get something for the key, so the pirate doesn't get the game for absolutely nothing. --- Gun control only controls the guns of lawful citizens while placing them in control of the unlawful ones. - Original Message - From: "Trouble" To: "Gamers Discussion list" Sent: Sunday, April 05, 2009 6:10 AM Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day What is even more ridiculous about renew those keys, is that some want to charge for that replacement. I can see putting up some cash for upgrade, but not key. Those that want it for the key are just plain greedy. If they need cash that bad, bring out another game! A developer shouldn't have to use the most expensive code locker . Just to make it hard. yes, it will be cracked. You can't find any program on the web that isn't cracked. your customer base is what stands behind you. Those that crack can't even ask for help or notify of bugs, because then they get found out. If they want support for the game, and more they will pay. At 11:10 PM 4/4/2009, you wrote: Hi Liam, Personally speaking, I think this is really goodnews. While I know that in theory machine specific keys are more secure, it does crack down on casual piracy, etc it also is a hastle for developer and customer alike. For a small one/two man operation fulfilling those frequent key replacements can be a serious annoyence. For customers that legally paid for the product having to wait a week or more for a new key gets to be frustrating, annoying, and down right sucks. I've got a couple of games right now on my computer that needs new keys, because I just upgraded the motherboard in my computer a month or so back. I'm personally sick of dealing with machine specific keys forreasons just exactly like that. I want to upgrade my system and then have to get a new key for half my software. That's rediculous. Liam Erven wrote: > One of the major complaints that gamers have had is that all of LWork's > games use a machine-based licensing system. This system was originally > written to discourage piracy. In theory, it was a great system, but > leaves > a lot to be desired when it comes to ease of registration. So I'm > announcing that today, all future titles from LWorks will use a > user-based > licensing system. My plan is to release an updated version of Judgment > day > some time this month that will use this user-based system. There will be no > more machine-based codes, and no need to constantly email support for > new > codes. I'm hoping that this will help gamers overall who don't want to have > to wait to get replacement keys. there will also be a few other small > features that will be in the next release, so stay tuned. > > Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Tim trouble Verizon FIOS support tech "Never offend people with style when you can offend them with substance." --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
I agree. Especially if the dev doesn't have a lot of time, would be an inconvenience to both him/her and the customers. Good luck and I'm buying judgement day when the new version comes out if I can. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Sunday, April 05, 2009 7:27 AM Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day Thanks Liam. Really appreciate this. I really wish more developers did this. it avoids lots of headaches - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Saturday, April 04, 2009 3:59 PM Subject: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day One of the major complaints that gamers have had is that all of LWork's games use a machine-based licensing system. This system was originally written to discourage piracy. In theory, it was a great system, but leaves a lot to be desired when it comes to ease of registration. So I'm announcing that today, all future titles from LWorks will use a user-based licensing system. My plan is to release an updated version of Judgment day some time this month that will use this user-based system. There will be no more machine-based codes, and no need to constantly email support for new codes. I'm hoping that this will help gamers overall who don't want to have to wait to get replacement keys. there will also be a few other small features that will be in the next release, so stay tuned. Liam www.l-works.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Thanks Liam. Really appreciate this. I really wish more developers did this. it avoids lots of headaches - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Saturday, April 04, 2009 3:59 PM Subject: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day One of the major complaints that gamers have had is that all of LWork's games use a machine-based licensing system. This system was originally written to discourage piracy. In theory, it was a great system, but leaves a lot to be desired when it comes to ease of registration. So I'm announcing that today, all future titles from LWorks will use a user-based licensing system. My plan is to release an updated version of Judgment day some time this month that will use this user-based system. There will be no more machine-based codes, and no need to constantly email support for new codes. I'm hoping that this will help gamers overall who don't want to have to wait to get replacement keys. there will also be a few other small features that will be in the next release, so stay tuned. Liam www.l-works.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hi Kevin, Well, it isn't quite that simple, but it is fairly difficult to keep a determine cracker from cracking a software product. Even assuming a developer makes no mistakes, uses the best known antipiracy security, etc that is no insurence against piracy. The main reason is that if someone can create a piece of software with an assembler/compiler someone else can disassemble that product, edit it at the assembly level, reassemble it, and pass off the cracked version without much effort. I am no expert in assembly myself, but I do know the basics and know how most cracking is done. Kevin Weispfennig wrote: > Hi, > > I guess that no developer can stopp crackers. Cause they know mutch > about computers, and they have so many ideas how to make a game cracked > or something. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
What is even more ridiculous about renew those keys, is that some want to charge for that replacement. I can see putting up some cash for upgrade, but not key. Those that want it for the key are just plain greedy. If they need cash that bad, bring out another game! A developer shouldn't have to use the most expensive code locker . Just to make it hard. yes, it will be cracked. You can't find any program on the web that isn't cracked. your customer base is what stands behind you. Those that crack can't even ask for help or notify of bugs, because then they get found out. If they want support for the game, and more they will pay. At 11:10 PM 4/4/2009, you wrote: Hi Liam, Personally speaking, I think this is really goodnews. While I know that in theory machine specific keys are more secure, it does crack down on casual piracy, etc it also is a hastle for developer and customer alike. For a small one/two man operation fulfilling those frequent key replacements can be a serious annoyence. For customers that legally paid for the product having to wait a week or more for a new key gets to be frustrating, annoying, and down right sucks. I've got a couple of games right now on my computer that needs new keys, because I just upgraded the motherboard in my computer a month or so back. I'm personally sick of dealing with machine specific keys forreasons just exactly like that. I want to upgrade my system and then have to get a new key for half my software. That's rediculous. Liam Erven wrote: > One of the major complaints that gamers have had is that all of LWork's > games use a machine-based licensing system. This system was originally > written to discourage piracy. In theory, it was a great system, but leaves > a lot to be desired when it comes to ease of registration. So I'm > announcing that today, all future titles from LWorks will use a user-based > licensing system. My plan is to release an updated version of Judgment day > some time this month that will use this user-based system. There will be no > more machine-based codes, and no need to constantly email support for new > codes. I'm hoping that this will help gamers overall who don't want to have > to wait to get replacement keys. there will also be a few other small > features that will be in the next release, so stay tuned. > > Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Tim trouble Verizon FIOS support tech "Never offend people with style when you can offend them with substance." --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hi, I guess that no developer can stopp crackers. Cause they know mutch about computers, and they have so many ideas how to make a game cracked or something. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Agreed. It is so frustrating. I wanted to play a game from a certain company today, and I couldn't because my machine changed. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, April 04, 2009 10:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day Hi Liam, Personally speaking, I think this is really goodnews. While I know that in theory machine specific keys are more secure, it does crack down on casual piracy, etc it also is a hastle for developer and customer alike. For a small one/two man operation fulfilling those frequent key replacements can be a serious annoyence. For customers that legally paid for the product having to wait a week or more for a new key gets to be frustrating, annoying, and down right sucks. I've got a couple of games right now on my computer that needs new keys, because I just upgraded the motherboard in my computer a month or so back. I'm personally sick of dealing with machine specific keys forreasons just exactly like that. I want to upgrade my system and then have to get a new key for half my software. That's rediculous. Liam Erven wrote: > One of the major complaints that gamers have had is that all of LWork's > games use a machine-based licensing system. This system was originally > written to discourage piracy. In theory, it was a great system, but leaves > a lot to be desired when it comes to ease of registration. So I'm > announcing that today, all future titles from LWorks will use a user-based > licensing system. My plan is to release an updated version of Judgment day > some time this month that will use this user-based system. There will be no > more machine-based codes, and no need to constantly email support for new > codes. I'm hoping that this will help gamers overall who don't want to have > to wait to get replacement keys. there will also be a few other small > features that will be in the next release, so stay tuned. > > Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
It's the same with Captchas I'm sure. There are lots of ways to get around those, so they're not really foolproof anymore if they ever were. You have acquired the skill of Weaponry Therimin. Current Mastery is 1 novice. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, April 04, 2009 9:19 PM Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day Hi, Not only that, but in my experience there is no full proof solution to guard against piracy. Sooner or later a cracker will find a way to over come, crack, or break the security system a developer uses. Once broken it is no longer a full proof or secure method for protecting the product from theft. So in the end you might keep some really average computer users out of cracking the software, but pro crackers can crack, break, and steel anything they want. These days all additional security is doing is making it worse for the legal ccustomer rather than really keeping the wolves at bay. Liam Erven wrote: > Yes. It will. But in my experience. People who crack games don't want to > buy them in the first place. > The positives outway the negatives. > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hi, Not only that, but in my experience there is no full proof solution to guard against piracy. Sooner or later a cracker will find a way to over come, crack, or break the security system a developer uses. Once broken it is no longer a full proof or secure method for protecting the product from theft. So in the end you might keep some really average computer users out of cracking the software, but pro crackers can crack, break, and steel anything they want. These days all additional security is doing is making it worse for the legal ccustomer rather than really keeping the wolves at bay. Liam Erven wrote: > Yes. It will. But in my experience. People who crack games don't want to > buy them in the first place. > The positives outway the negatives. > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hi Liam, Personally speaking, I think this is really goodnews. While I know that in theory machine specific keys are more secure, it does crack down on casual piracy, etc it also is a hastle for developer and customer alike. For a small one/two man operation fulfilling those frequent key replacements can be a serious annoyence. For customers that legally paid for the product having to wait a week or more for a new key gets to be frustrating, annoying, and down right sucks. I've got a couple of games right now on my computer that needs new keys, because I just upgraded the motherboard in my computer a month or so back. I'm personally sick of dealing with machine specific keys forreasons just exactly like that. I want to upgrade my system and then have to get a new key for half my software. That's rediculous. Liam Erven wrote: > One of the major complaints that gamers have had is that all of LWork's > games use a machine-based licensing system. This system was originally > written to discourage piracy. In theory, it was a great system, but leaves > a lot to be desired when it comes to ease of registration. So I'm > announcing that today, all future titles from LWorks will use a user-based > licensing system. My plan is to release an updated version of Judgment day > some time this month that will use this user-based system. There will be no > more machine-based codes, and no need to constantly email support for new > codes. I'm hoping that this will help gamers overall who don't want to have > to wait to get replacement keys. there will also be a few other small > features that will be in the next release, so stay tuned. > > Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Great Liam. Thus far I've only got your games installed on my laptop, and would be very pleased to have them playable on my regular desktop machine. Out of interest, will you be changing the system for Superliam as well? I hope so, sinse that's stil a most fun game. Beware the Grue! Dark. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Saturday, April 04, 2009 8:59 PM Subject: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day One of the major complaints that gamers have had is that all of LWork's games use a machine-based licensing system. This system was originally written to discourage piracy. In theory, it was a great system, but leaves a lot to be desired when it comes to ease of registration. So I'm announcing that today, all future titles from LWorks will use a user-based licensing system. My plan is to release an updated version of Judgment day some time this month that will use this user-based system. There will be no more machine-based codes, and no need to constantly email support for new codes. I'm hoping that this will help gamers overall who don't want to have to wait to get replacement keys. there will also be a few other small features that will be in the next release, so stay tuned. Liam www.l-works.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
If you've purchased a game, I'll be providing you with a user ID and code. I'll make sure that everyone is made aware when it happens. I'll make the transition as smooth as possible for everyone. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Saturday, April 04, 2009 7:56 PM To: Gamers Discussion list Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day If so, how will this affect previously purchased games that do use a machine based authorization method? Will new versions of, let's say, Super Liam, and the necessary code to use them be made available?, or will those games stay as they are. Thanks. --- Gun control only controls the guns of lawful citizens while placing them in control of the unlawful ones. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Saturday, April 04, 2009 12:59 PM Subject: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day > One of the major complaints that gamers have had is that all of > LWork's games use a machine-based licensing system. This system was > originally written to discourage piracy. In theory, it was a great > system, but leaves a lot to be desired when it comes to ease of > registration. So I'm announcing that today, all future titles from > LWorks will use a user-based licensing system. My plan is to release > an updated version of Judgment day some time this month that will use > this user-based system. There will be no more machine-based codes, > and no need to constantly email support for new codes. I'm hoping > that this will help gamers overall who don't want to have to wait to > get replacement keys. there will also be a few other small features > that will be in the next release, so stay tuned. > > Liam > www.l-works.net > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the > list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
If so, how will this affect previously purchased games that do use a machine based authorization method? Will new versions of, let's say, Super Liam, and the necessary code to use them be made available?, or will those games stay as they are. Thanks. --- Gun control only controls the guns of lawful citizens while placing them in control of the unlawful ones. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Saturday, April 04, 2009 12:59 PM Subject: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day One of the major complaints that gamers have had is that all of LWork's games use a machine-based licensing system. This system was originally written to discourage piracy. In theory, it was a great system, but leaves a lot to be desired when it comes to ease of registration. So I'm announcing that today, all future titles from LWorks will use a user-based licensing system. My plan is to release an updated version of Judgment day some time this month that will use this user-based system. There will be no more machine-based codes, and no need to constantly email support for new codes. I'm hoping that this will help gamers overall who don't want to have to wait to get replacement keys. there will also be a few other small features that will be in the next release, so stay tuned. Liam www.l-works.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
I'll eventually get to it, but that's gonna be harder to do. Source code is much older, and has some issues. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Saturday, April 04, 2009 5:18 PM To: Gamers Discussion list Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day what about superliam? At 06:59 a.m. 5/04/2009, you wrote: >One of the major complaints that gamers have had is that all of LWork's >games use a machine-based licensing system. This system was originally >written to discourage piracy. In theory, it was a great system, but >leaves a lot to be desired when it comes to ease of registration. So >I'm announcing that today, all future titles from LWorks will use a >user-based licensing system. My plan is to release an updated version >of Judgment day some time this month that will use this user-based >system. There will be no more machine-based codes, and no need to >constantly email support for new codes. I'm hoping that this will help >gamers overall who don't want to have to wait to get replacement keys. >there will also be a few other small features that will be in the next release, so stay tuned. > >Liam >www.l-works.net > >--- >Gamers mailing list __ Gamers@audyssey.org If you want to leave the >list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the >list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
what about superliam? At 06:59 a.m. 5/04/2009, you wrote: >One of the major complaints that gamers have had is that all of LWork's >games use a machine-based licensing system. This system was originally >written to discourage piracy. In theory, it was a great system, but leaves >a lot to be desired when it comes to ease of registration. So I'm >announcing that today, all future titles from LWorks will use a user-based >licensing system. My plan is to release an updated version of Judgment day >some time this month that will use this user-based system. There will be no >more machine-based codes, and no need to constantly email support for new >codes. I'm hoping that this will help gamers overall who don't want to have >to wait to get replacement keys. there will also be a few other small >features that will be in the next release, so stay tuned. > >Liam >www.l-works.net > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Is something like that going to be done for super liam? Simon - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Saturday, April 04, 2009 6:02 PM Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day There's really not much you can do Scot with combatting piracy. But remember. Those who want to support a developer will support him or her, and those who just want to get stuff for free will find ways of doing it no matter what. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Scott Chesworth Sent: Saturday, April 04, 2009 3:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day Hey Liam, that sounds like good news from here man! Can you, without going into specifics that might assist the evil-doers obviously, say anything about measures that are in place with your new system to prevent piracy? I ask following a bit of a dispute I've had with GMA Games more out of curiosity than anything, because a user based system seems like a way better idea from a player's angle, so if more devs switched to it it'd make me a happy chappy. Cheers Scott On 4/4/09, Liam Erven wrote: > One of the major complaints that gamers have had is that all of > LWork's games use a machine-based licensing system. This system was > originally written to discourage piracy. In theory, it was a great > system, but leaves a lot to be desired when it comes to ease of > registration. So I'm announcing that today, all future titles from > LWorks will use a user-based licensing system. My plan is to release > an updated version of Judgment day some time this month that will use > this user-based system. There will be no more machine-based codes, > and no need to constantly email support for new codes. I'm hoping > that this will help gamers overall who don't want to have to wait to > get replacement keys. there will also be a few other small features that will be in the next release, so stay tuned. > > Liam > www.l-works.net > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the > list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
There's really not much you can do Scot with combatting piracy. But remember. Those who want to support a developer will support him or her, and those who just want to get stuff for free will find ways of doing it no matter what. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Scott Chesworth Sent: Saturday, April 04, 2009 3:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day Hey Liam, that sounds like good news from here man! Can you, without going into specifics that might assist the evil-doers obviously, say anything about measures that are in place with your new system to prevent piracy? I ask following a bit of a dispute I've had with GMA Games more out of curiosity than anything, because a user based system seems like a way better idea from a player's angle, so if more devs switched to it it'd make me a happy chappy. Cheers Scott On 4/4/09, Liam Erven wrote: > One of the major complaints that gamers have had is that all of > LWork's games use a machine-based licensing system. This system was > originally written to discourage piracy. In theory, it was a great > system, but leaves a lot to be desired when it comes to ease of > registration. So I'm announcing that today, all future titles from > LWorks will use a user-based licensing system. My plan is to release > an updated version of Judgment day some time this month that will use > this user-based system. There will be no more machine-based codes, > and no need to constantly email support for new codes. I'm hoping > that this will help gamers overall who don't want to have to wait to > get replacement keys. there will also be a few other small features that will be in the next release, so stay tuned. > > Liam > www.l-works.net > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the > list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Yes. It will. But in my experience. People who crack games don't want to buy them in the first place. The positives outway the negatives. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Leonard de Ruijter Sent: Saturday, April 04, 2009 3:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] LWorks says goodbye to machine based licensing,and hello to a new Judgment day Hey Liam, Just to be curious, but won't this new system make cracking your games a bit more easier? - Regards, Leonard de Ruijter e-mail: mailto:leon...@playinginthedark.net On zaterdag 4 april 2009, at 21:59:18, wrote Liam: > One of the major complaints that gamers have had is that all of > LWork's games use a machine-based licensing system. This system was > originally written to discourage piracy. In theory, it was a great > system, but leaves a lot to be desired when it comes to ease of > registration. So I'm announcing that today, all future titles from > LWorks will use a user-based licensing system. My plan is to release > an updated version of Judgment day some time this month that will use > this user-based system. There will be no more machine-based codes, > and no need to constantly email support for new codes. I'm hoping > that this will help gamers overall who don't want to have to wait to > get replacement keys. there will also be a few other small features that will be in the next release, so stay tuned. > Liam > www.l-works.net > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the > list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. > __ NOD32 3988 (20090404) Informatie __ > Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. > http://www.nod32.nl --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hey Liam, Just to be curious, but won't this new system make cracking your games a bit more easier? - Regards, Leonard de Ruijter e-mail: mailto:leon...@playinginthedark.net On zaterdag 4 april 2009, at 21:59:18, wrote Liam: > One of the major complaints that gamers have had is that all of LWork's > games use a machine-based licensing system. This system was originally > written to discourage piracy. In theory, it was a great system, but leaves > a lot to be desired when it comes to ease of registration. So I'm > announcing that today, all future titles from LWorks will use a user-based > licensing system. My plan is to release an updated version of Judgment day > some time this month that will use this user-based system. There will be no > more machine-based codes, and no need to constantly email support for new > codes. I'm hoping that this will help gamers overall who don't want to have > to wait to get replacement keys. there will also be a few other small > features that will be in the next release, so stay tuned. > Liam > www.l-works.net > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > __ NOD32 3988 (20090404) Informatie __ > Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. > http://www.nod32.nl --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LWorks says goodbye to machine based licensing, and hello to a new Judgment day
Hey Liam, that sounds like good news from here man! Can you, without going into specifics that might assist the evil-doers obviously, say anything about measures that are in place with your new system to prevent piracy? I ask following a bit of a dispute I've had with GMA Games more out of curiosity than anything, because a user based system seems like a way better idea from a player's angle, so if more devs switched to it it'd make me a happy chappy. Cheers Scott On 4/4/09, Liam Erven wrote: > One of the major complaints that gamers have had is that all of LWork's > games use a machine-based licensing system. This system was originally > written to discourage piracy. In theory, it was a great system, but leaves > a lot to be desired when it comes to ease of registration. So I'm > announcing that today, all future titles from LWorks will use a user-based > licensing system. My plan is to release an updated version of Judgment day > some time this month that will use this user-based system. There will be no > more machine-based codes, and no need to constantly email support for new > codes. I'm hoping that this will help gamers overall who don't want to have > to wait to get replacement keys. there will also be a few other small > features that will be in the next release, so stay tuned. > > Liam > www.l-works.net > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.