[hlds] RE: AMD vs Intel.

2004-07-28 Thread Mark Duffy
Dumb question but does the software (mods and game) actually support multi
processors?

Just a thought

mark duffy


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Re: [hlds] Windows 98 Not able to run HLDS?

2004-07-28 Thread Steve!
I'm sure I've seen pings of 2000 on servers during mapchanges, Apologies
that I haven't read the whole thread, but maybe he should look at whether
the map IS being loaded (if not, at which point is hlds hanging?), can he
play locally?

Steve!
- Original Message -
From: Skirecs [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, July 28, 2004 6:28 AM
Subject: Re: [hlds] Windows 98 Not able to run HLDS?


 I agree. I strongly believe the no map, 2000 ping is a sign for no conn.
He
 needs to port forward, or open ports if thats the case.
 - Original Message -
 From: spartibus [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Wednesday, July 28, 2004 12:56 AM
 Subject: RE: [hlds] Windows 98 Not able to run HLDS?


  I believe the steam serverlist used to show servers that didn't respond
  as 2000 ping or something like that.. can't really remember though.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Ooks Server
  Sent: Tuesday, July 27, 2004 9:37 PM
  To: [EMAIL PROTECTED]
  Subject: Re: [hlds] Windows 98 Not able to run HLDS?
 
  A software firewall on Win98 is a bad ping looking for a place to
  happen.
  But no map tells me that he doesn't have a -map mapname on the startup
  shortcut, and no map in autoexec.cfg. I have no clue where he is getting
  the
  2000 ping from, especially if no map is loading. But we won't know until
  he
  responds to our messages.
 
  - Original Message -
  From: {r$r} || mAlFuNcTiOn (rrclan.net) [EMAIL PROTECTED]
  To: [EMAIL PROTECTED]
  Sent: Tuesday, July 27, 2004 8:53 PM
  Subject: Re: [hlds] Windows 98 Not able to run HLDS?
 
 
   hunch its in a software firewall, which OS are on the other systems? I
  agree
   W98 is not the best choice.
  
 
 
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[hlds] Linux server, Advice

2004-07-28 Thread Steve!
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Okay, am sick of 'strange' behaviour on windoze server, I can get it running, is fine, 
then 'something' changes... So..

Which flavour of Linux might be best to install? I need to run HLDS, also a webserver, 
and it has to support wireless cards, and preferably filesharing... Don't really need 
a GUI (altho some kind of www browser would be nice), just want a nice clean tight 
*STABLE* OS

I'm currently looking at installing www.whiteboxlinux.org anyone got much experience?

Steve!
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RE: [hlds] AMD vs Intel.

2004-07-28 Thread neil.cumming
This is a multi-part message in MIME format.
--
No.

-Original Message-
From: [EMAIL PROTECTED] on behalf of John
Sent: Wed 28/07/2004 01:18
To: [EMAIL PROTECTED]
Cc:
Subject: RE: [hlds] AMD vs Intel.



Do you need a son?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Neil Cumming
Sent: Tuesday, July 27, 2004 6:19 PM
To: [EMAIL PROTECTED]
Subject: [hlds] AMD vs Intel.

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hiya,

I don't want to start a big flame, but im just really puzzled, this has been
niggling away for the last few weeks and I thought id see if anyone else has
any thoughts or experiences that may help.

Basically the servers in question are these:

3x dual amd mp 2400's, 1.5gb ram.

3x p4's 1gb ram, 3ghz, 2.8ghz and a 2.67ghz.

The p4 singles seem to be running circles around the duals, ive performed
several tests getting the boxes as full as possible.

Dual mp 2400: 52 players, spread across 4 servers. 12man, 20man, 12man,
18man.

The 20man and 18man are running metamod 1.17 and amx 0.9.7, and vac. The
other 2 servers are just running vac.

With this setup the cpu load is at 100% constant.

P4 3Ghz: 35players, spread across 2 servers. 14man, 20man, 12man.

The 20man is full running metamod 1.17 and clanmod 1.82b1 and vac. The other
2 servers are running metamod 1.17 and amx 0.9.7, and vac

With this setup the cpu load is at 30-42%

All servers were running the same map. As a cross reference the server on
the p4 (20man) was using 20-25%. The 20man on the AMD dual was using 40-45%
of total system cpu.

I need to do further testing on this to get more extensive figures, but from
early investigations despite having 2 cpu's each clocked at 2ghz (from
memory), against a 3ghz single chip its being run circles around. IF the p4
figure are to go by, if I was happy with 100% cpu load, then I could have
70-80 players running off this box to get the same cpu useage as 52players
on the dual!

Now, the other duals are all having a similar story, the p4's are doing
exceptionally well, even the 2.67 seems to be able to support more players
than the dual.

What do the rest of you think ?


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RE: [hlds] AMD vs Intel.

2004-07-28 Thread neil.cumming
This is a multi-part message in MIME format.
--
Windows 2000 pro on all of them.

Neil.

-Original Message-
From: [EMAIL PROTECTED] on behalf of GreyFox
Sent: Wed 28/07/2004 00:55
To: [EMAIL PROTECTED]
Cc:
Subject: Re: [hlds] AMD vs Intel.



Neil Cumming wrote:

Hiya,

I dont want to start a big flame, but im just really puzzled, this has been
niggling away for the last few weeks and I thought id see if anyone else has
any thoughts or experiences that may help.

Basically the servers in question are these:

3x dual amd mp 2400's, 1.5gb ram.

3x p4's 1gb ram, 3ghz, 2.8ghz and a 2.67ghz.

The p4 singles seem to be running circles around the duals, ive performed
several tests getting the boxes as full as possible.


[..snip...]

What operating system are you running on those machines?

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RE: [hlds] AMD vs Intel.

2004-07-28 Thread neil.cumming
This is a multi-part message in MIME format.
--
lol

-Original Message-
From: [EMAIL PROTECTED] on behalf of Philipp G.
Sent: Wed 28/07/2004 02:01
To: [EMAIL PROTECTED]
Cc:
Subject: RE: [hlds] AMD vs Intel.



too late, I called dibs


From: John [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: RE: [hlds] AMD vs Intel.
Date: Tue, 27 Jul 2004 19:18:52 -0500

Do you need a son?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Neil Cumming
Sent: Tuesday, July 27, 2004 6:19 PM
To: [EMAIL PROTECTED]
Subject: [hlds] AMD vs Intel.

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hiya,

I don't want to start a big flame, but im just really puzzled, this has
been
niggling away for the last few weeks and I thought id see if anyone else
has
any thoughts or experiences that may help.

Basically the servers in question are these:

3x dual amd mp 2400's, 1.5gb ram.

3x p4's 1gb ram, 3ghz, 2.8ghz and a 2.67ghz.

The p4 singles seem to be running circles around the duals, ive performed
several tests getting the boxes as full as possible.

Dual mp 2400: 52 players, spread across 4 servers. 12man, 20man, 12man,
18man.

The 20man and 18man are running metamod 1.17 and amx 0.9.7, and vac. The
other 2 servers are just running vac.

With this setup the cpu load is at 100% constant.

P4 3Ghz: 35players, spread across 2 servers. 14man, 20man, 12man.

The 20man is full running metamod 1.17 and clanmod 1.82b1 and vac. The
other
2 servers are running metamod 1.17 and amx 0.9.7, and vac

With this setup the cpu load is at 30-42%

All servers were running the same map. As a cross reference the server on
the p4 (20man) was using 20-25%. The 20man on the AMD dual was using 40-45%
of total system cpu.

I need to do further testing on this to get more extensive figures, but
from
early investigations despite having 2 cpu's each clocked at 2ghz (from
memory), against a 3ghz single chip its being run circles around. IF the p4
figure are to go by, if I was happy with 100% cpu load, then I could have
70-80 players running off this box to get the same cpu useage as 52players
on the dual!

Now, the other duals are all having a similar story, the p4's are doing
exceptionally well, even the 2.67 seems to be able to support more players
than the dual.

What do the rest of you think ?


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RE: [hlds] RE: AMD vs Intel.

2004-07-28 Thread neil.cumming
This is a multi-part message in MIME format.
--
hlsd isnt coded to be multithreaded so wont see any advantage with having 2 cpus 
available, but because we are running more than 2 process on each box, the os is able 
to scedule the invdividual load between the 2 chips.

Neil.

-Original Message-
From: [EMAIL PROTECTED] on behalf of Mark Duffy
Sent: Wed 28/07/2004 08:18
To: [EMAIL PROTECTED]
Cc:
Subject: [hlds] RE: AMD vs Intel.



Dumb question but does the software (mods and game) actually support multi
processors?

Just a thought

mark duffy


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RE: [hlds] AMD vs Intel.

2004-07-28 Thread neil.cumming
This is a multi-part message in MIME format.
--
At this point I dont really want to invest in any more AMD hardware, especially as 
most of the boards for the duals operate on the same chipset afaik. With the p4's we 
have an asus board running with the springdale chipset, and also a gigabyte with an 
sis chipset  and they both run more player slots.

Neil.

-Original Message-
From: [EMAIL PROTECTED] on behalf of Richard Welsh
Sent: Wed 28/07/2004 06:02
To: [EMAIL PROTECTED]
Cc:
Subject: Re: [hlds] AMD vs Intel.



--
--
[ Picked text/plain from multipart/alternative ]
This simple get the best AMD board and the best P4 board... get Corsair Ram
and test... if ya don't you lose.





---Original Message---



From: [EMAIL PROTECTED]

Date: 07/27/04 19:22:53

To: [EMAIL PROTECTED]

Subject: [hlds] AMD vs Intel.



This is a multi-part message in MIME format.

--

[ Picked text/plain from multipart/alternative ]

Hiya,



I dont want to start a big flame, but im just really puzzled, this has been

niggling away for the last few weeks and I thought id see if anyone else has

any thoughts or experiences that may help.



Basically the servers in question are these:



3x dual amd mp 2400's, 1.5gb ram.



3x p4's 1gb ram, 3ghz, 2.8ghz and a 2.67ghz.



The p4 singles seem to be running circles around the duals, ive performed

several tests getting the boxes as full as possible.



Dual mp 2400: 52 players, spread across 4 servers. 12man, 20man, 12man,

18man.



The 20man and 18man are running metamod 1.17 and amx 0.9.7, and vac. The

other 2 servers are just running vac.



With this setup the cpu load is at 100% constant.



P4 3Ghz: 35players, spread across 2 servers. 14man, 20man, 12man.



The 20man is full running metamod 1.17 and clanmod 1.82b1 and vac. The other

2 servers are running metamod 1.17 and amx 0.9.7, and vac



With this setup the cpu load is at 30-42%



All servers were running the same map. As a cross reference the server on

the p4 (20man) was using 20-25%. The 20man on the AMD dual was using 40-45%

of total system cpu.



I need to do further testing on this to get more extensive figures, but from

early investigations despite having 2 cpu's each clocked at 2ghz (from

memory), against a 3ghz single chip its being run circles around. IF the p4

figure are to go by, if I was happy with 100% cpu load, then I could have

70-80 players running off this box to get the same cpu useage as 52players

on the dual!



Now, the other duals are all having a similar story, the p4's are doing

exceptionally well, even the 2.67 seems to be able to support more players

than the dual.



What do the rest of you think ?





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Re: [hlds] Problems with steam client and HLDS

2004-07-28 Thread Maarten van der Zwaart
On Tue, 27 Jul 2004 21:22:22 -0400, Dennis [EMAIL PROTECTED] wrote:
Also, after installing Steam on my server box (Windows NT), and running
HLDSUpdateTool with the -create option, I get the following:
The procedure entry point GetLongPathNameA could not be located in the
dynamic link library kernal32.dll
Windows NT is not supported. Quote from steampowered.com:
SYSTEM REQUIREMENTS
Windows 98, ME, 2000 or XP
64 MB RAM
400 Mhz processor
1GB HD space (recommended)
Broadband Internet connection (recommended but not required)
Even Microsoft is stopping their support of NT. Try upgrading to 2k or
Linux.
Maarten
--
A: Because it fouls the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on usenet and in e-mail?
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RE: [hlds] Problems with steam client and HLDS

2004-07-28 Thread Dennis
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Maarten van der
 Zwaart
 Sent: Wednesday, July 28, 2004 6:59 AM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlds] Problems with steam client and HLDS

 Windows NT is not supported. Quote from steampowered.com:
 SYSTEM REQUIREMENTS
 Windows 98, ME, 2000 or XP
 64 MB RAM
 400 Mhz processor
 1GB HD space (recommended)
 Broadband Internet connection (recommended but not required)

 Even Microsoft is stopping their support of NT. Try upgrading to 2k or
 Linux.

 Maarten

Thanks Maarten, that explains it. I've made several attempts to switch to
Steam over the past month and it's been very frustrating experience up to
now. Hopefully, this will solve my problems. Thanks again!


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RE: [hlds] RE: AMD vs Intel.

2004-07-28 Thread K. Mike Bradley
Each process will only run on separate CPU if you set the apps processor
affinity.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der
Zwaart
Sent: Wednesday, July 28, 2004 7:03 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] RE: AMD vs Intel.

On Wed, 28 Jul 2004 08:18:11 +0100, Mark Duffy [EMAIL PROTECTED]
wrote:

 Dumb question but does the software (mods and game) actually support
 multi processors?

Yes, meaning they will run on such a system. But each HLDS instance will
only run on one processor.

Maarten

--
A: Because it fouls the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on usenet and in e-mail?


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RE: [hlds] RE: AMD vs Intel.

2004-07-28 Thread K. Mike Bradley
HLDS WILL see and advantage with multi processor 

WILL WILL WILL WILL ,,

How many times do I have to explain this common misconception?

Even if HLDS.exe runs a single thread ...

There are OS threads supporting applications function calls In the
background which means 



Being able to run two threads simultaneously will make HL run mo better









-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Wednesday, July 28, 2004 6:58 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] RE: AMD vs Intel.

This is a multi-part message in MIME format.
--
hlsd isnt coded to be multithreaded so wont see any advantage with having 2
cpus available, but because we are running more than 2 process on each box,
the os is able to scedule the invdividual load between the 2 chips.  Neil.
-Original Message-  From: [EMAIL PROTECTED] on
behalf of Mark DuffySent: Wed 28/07/2004 08:18  To:
[EMAIL PROTECTED]   Cc: Subject: [hlds] RE: AMD vs Intel.
Dumb question but does the software (mods and game) actually support multi
processors? Just a thought  mark duffy
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RE: [hlds] RE: AMD vs Intel.

2004-07-28 Thread neil.cumming
This is a multi-part message in MIME format.
--
lol.

Im agreeing with you, this is how it used to work when we first started using these 
duals a year ago (still under windows), we allow each hlds to use both cpu's and let 
the windows scheduler take care of it.

However im not arguing that, im just pointing out/ asking for input on why im getting 
my single P4 systems out performing my mp2400+ duals. On paper the duals should be 
much faster than the P4's, but in reality its just not happening (see specs of player 
slots on original post)

Neil.

-Original Message-
From: [EMAIL PROTECTED] on behalf of K. Mike Bradley
Sent: Wed 28/07/2004 16:21
To: [EMAIL PROTECTED]
Cc:
Subject: RE: [hlds] RE: AMD vs Intel.



HLDS WILL see and advantage with multi processor 

WILL WILL WILL WILL ,,

How many times do I have to explain this common misconception?

Even if HLDS.exe runs a single thread ...

There are OS threads supporting applications function calls In the
background which means 



Being able to run two threads simultaneously will make HL run mo better









-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Wednesday, July 28, 2004 6:58 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] RE: AMD vs Intel.

This is a multi-part message in MIME format.
--
hlsd isnt coded to be multithreaded so wont see any advantage with having 2
cpus available, but because we are running more than 2 process on each box,
the os is able to scedule the invdividual load between the 2 chips.  Neil.
-Original Message-  From: [EMAIL PROTECTED] on
behalf of Mark DuffySent: Wed 28/07/2004 08:18  To:
[EMAIL PROTECTED] Cc: Subject: [hlds] RE: AMD vs Intel.
Dumb question but does the software (mods and game) actually support multi
processors? Just a thought  mark duffy
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RE: [hlds] RE: AMD vs Intel.

2004-07-28 Thread David Fencik
We need to get back to the original focus of this thread.  Was the
chipset on the amd boards specified?

It wouldn't be fair if you were comparing a P4 with DDR 333 to an Athlon
mp with DDR 233, would it?  I'm just saying that there are other parts
of the machine to consider besides the processor speed.

Also...2 single processor machines are superior to 1 dual processor
machine in overall cpu usage.  Mapchange, however, is a different story.

This may sound silly, but have you verified that both cpus are being
used by the operating system by looking for two processors in the task
manager?

I am not loyal to either brand.  I have both brands of chips and I
realize that both intel and amd have made some good and some bad ones.

Are your 2400's thoroughbred or barton cores?

Dave

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley
Sent: Wednesday, July 28, 2004 11:22 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] RE: AMD vs Intel.

Each process will only run on separate CPU if you set the apps processor
affinity.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der
Zwaart
Sent: Wednesday, July 28, 2004 7:03 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] RE: AMD vs Intel.

On Wed, 28 Jul 2004 08:18:11 +0100, Mark Duffy
[EMAIL PROTECTED]
wrote:

 Dumb question but does the software (mods and game) actually support
 multi processors?

Yes, meaning they will run on such a system. But each HLDS instance will
only run on one processor.

Maarten

--
A: Because it fouls the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on usenet and in e-mail?


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RE: [hlds] Problems with steam client and HLDS

2004-07-28 Thread David Fencik
I couldn't help but think that this is the exact resistance to change
that leads people to praise WON over steam.

Dave

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dennis
Sent: Wednesday, July 28, 2004 10:22 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Problems with steam client and HLDS

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Maarten van der
 Zwaart
 Sent: Wednesday, July 28, 2004 6:59 AM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlds] Problems with steam client and HLDS

 Windows NT is not supported. Quote from steampowered.com:
 SYSTEM REQUIREMENTS
 Windows 98, ME, 2000 or XP
 64 MB RAM
 400 Mhz processor
 1GB HD space (recommended)
 Broadband Internet connection (recommended but not required)

 Even Microsoft is stopping their support of NT. Try upgrading to 2k or
 Linux.

 Maarten

Thanks Maarten, that explains it. I've made several attempts to switch
to
Steam over the past month and it's been very frustrating experience up
to
now. Hopefully, this will solve my problems. Thanks again!


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Re: [hlds] RE: AMD vs Intel.

2004-07-28 Thread List Keeper
Also it should be noted that the 2400+ was only meant to be compete with a 2.4 GHz 
Intel CPU, not the 2.8 or 3.0 GHz that you are using.

- Original Message -
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, July 28, 2004 11:31 AM
Subject: RE: [hlds] RE: AMD vs Intel.


This is a multi-part message in MIME format.
--
Well to be fair the P4's are all 800FSB, using PC400 ram. Compared to the mp2400's 
which only run PC2100 ram, and the fsb is 266.
Both CPU's are being used, and on my original test both cpu's were at 100% on the dual.
I agree that 2 single chip systems compared to a dual, will generally bring more 
performance (in my case a p4 3ghz and a p4 2.8ghz), but at the moment  i have my p4 
3ghz outperforming my dual by nearly double in terms of cpu usage. Which just seems 
odd. I will be doing some more testing this evening to get the p4 under really heavy 
load and see how the ingame playability differs between the dual and the p4. I will be 
attempting to  get 60+  people on the p4 this eve spread over some big servers, ill 
report back the results.
The 2400's are thoroughbred.

-Original Message-
From: [EMAIL PROTECTED] on behalf of David Fencik
Sent: Wed 28/07/2004 17:21
To: [EMAIL PROTECTED]
Cc:
Subject: RE: [hlds] RE: AMD vs Intel.



We need to get back to the original focus of this thread.  Was the
chipset on the amd boards specified?

It wouldn't be fair if you were comparing a P4 with DDR 333 to an Athlon
mp with DDR 233, would it?  I'm just saying that there are other parts
of the machine to consider besides the processor speed.

Also...2 single processor machines are superior to 1 dual processor
machine in overall cpu usage.  Mapchange, however, is a different story.

This may sound silly, but have you verified that both cpus are being
used by the operating system by looking for two processors in the task
manager?

I am not loyal to either brand.  I have both brands of chips and I
realize that both intel and amd have made some good and some bad ones.

Are your 2400's thoroughbred or barton cores?

Dave

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley
Sent: Wednesday, July 28, 2004 11:22 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] RE: AMD vs Intel.

Each process will only run on separate CPU if you set the apps processor
affinity.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der
Zwaart
Sent: Wednesday, July 28, 2004 7:03 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] RE: AMD vs Intel.

On Wed, 28 Jul 2004 08:18:11 +0100, Mark Duffy
[EMAIL PROTECTED]
wrote:

 Dumb question but does the software (mods and game) actually support
 multi processors?

Yes, meaning they will run on such a system. But each HLDS instance will
only run on one processor.

Maarten

--
A: Because it fouls the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on usenet and in e-mail?
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RE: [hlds] RE: AMD vs Intel.

2004-07-28 Thread neil.cumming
This is a multi-part message in MIME format.
--
Even the 2.67 P4 is doing better, in terms of clock speed it is only a little faster 
than one of the chips, but this is a dual, if we look at amd's naming system then 
2400+ should as you say be eqivilant to a p4 2.4, but im just not seeing the 
performance especially considering it has an extra chip over the p4's.

Neil.

-Original Message-
From: [EMAIL PROTECTED] on behalf of List Keeper
Sent: Wed 28/07/2004 17:54
To: [EMAIL PROTECTED]
Cc:
Subject: Re: [hlds] RE: AMD vs Intel.



Also it should be noted that the 2400+ was only meant to be compete with a 2.4 
GHz Intel CPU, not the 2.8 or 3.0 GHz that you are using.



- Original Message -

From: [EMAIL PROTECTED]

To: [EMAIL PROTECTED]

Sent: Wednesday, July 28, 2004 11:31 AM

Subject: RE: [hlds] RE: AMD vs Intel.





This is a multi-part message in MIME format.

--

Well to be fair the P4's are all 800FSB, using PC400 ram. Compared to the 
mp2400's which only run PC2100 ram, and the fsb is 266.

Both CPU's are being used, and on my original test both cpu's were at 100% on 
the dual.

I agree that 2 single chip systems compared to a dual, will generally bring 
more performance (in my case a p4 3ghz and a p4 2.8ghz), but at the moment  i have my 
p4 3ghz outperforming my dual by nearly double in terms of cpu usage. Which just seems 
odd. I will be doing some more testing this evening to get the p4 under really heavy 
load and see how the ingame playability differs between the dual and the p4. I will be 
attempting to  get 60+  people on the p4 this eve spread over some big servers, ill 
report back the results.

The 2400's are thoroughbred.



-Original Message-

From: [EMAIL PROTECTED] on behalf of David Fencik

Sent: Wed 28/07/2004 17:21

To: [EMAIL PROTECTED]

Cc:

Subject: RE: [hlds] RE: AMD vs Intel.







We need to get back to the original focus of this thread.  Was the

chipset on the amd boards specified?



It wouldn't be fair if you were comparing a P4 with DDR 333 to an Athlon

mp with DDR 233, would it?  I'm just saying that there are other parts

of the machine to consider besides the processor speed.



Also...2 single processor machines are superior to 1 dual processor

machine in overall cpu usage.  Mapchange, however, is a different story.



This may sound silly, but have you verified that both cpus are being

used by the operating system by looking for two processors in the task

manager?



I am not loyal to either brand.  I have both brands of chips and I

realize that both intel and amd have made some good and some bad ones.



Are your 2400's thoroughbred or barton cores?



Dave



-Original Message-

From: [EMAIL PROTECTED]

[mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley

Sent: Wednesday, July 28, 2004 11:22 AM

To: [EMAIL PROTECTED]

Subject: RE: [hlds] RE: AMD vs Intel.



Each process will only run on separate CPU if you set the apps processor

affinity.



-Original Message-

From: [EMAIL PROTECTED]

[mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der

Zwaart

Sent: Wednesday, July 28, 2004 7:03 AM

To: [EMAIL PROTECTED]

Subject: Re: [hlds] RE: AMD vs Intel.



On Wed, 28 Jul 2004 08:18:11 +0100, Mark Duffy

[EMAIL PROTECTED]

wrote:



 Dumb question but does the software (mods and game) actually support

 multi processors?



Yes, meaning they will run on such a system. But each HLDS instance will

only run on one processor.



Maarten



--

A: Because it fouls the order in which people normally read text.

Q: Why is top-posting such a bad thing?

A: Top-posting.

Q: What is the most annoying thing on usenet and in e-mail?

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RE: [hlds] Linux server, Advice

2004-07-28 Thread Matt White
I have heard gentoo linux is a good one.

Regards,

Matt White
[ [EMAIL PROTECTED] ]
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve!
Sent: 28 July 2004 09:37
To: [EMAIL PROTECTED]
Subject: [hlds] Linux server, Advice

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Okay, am sick of 'strange' behaviour on windoze server, I can get it
running, is fine, then 'something' changes... So..

Which flavour of Linux might be best to install? I need to run HLDS, also a
webserver, and it has to support wireless cards, and preferably
filesharing... Don't really need a GUI (altho some kind of www browser would
be nice), just want a nice clean tight *STABLE* OS

I'm currently looking at installing www.whiteboxlinux.org anyone got much
experience?

Steve!
--


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RE: [hlds] Linux server, Advice

2004-07-28 Thread neil.cumming
This is a multi-part message in MIME format.
--
We upgraded 2 of our servers  from redhat 9 to fedora core 2 42 days ago, uptime on 
both systems is 42 days not 1 reboot since installation! Havent had any stability 
issues whatsoever, and 1 box has survived 2 heavy dos attacks. Running kernel version 
2.6.6-1.435 on both machines, both AMD xp2600 singles.

The constant stream of security updates is also very nice and the up2date utility 
ensures you stay as patched as possible, not sure if other linux distro's have such a 
good path to receive updates and security fixes.

Neil.

-Original Message-
From: [EMAIL PROTECTED] on behalf of Matt White
Sent: Wed 28/07/2004 17:55
To: [EMAIL PROTECTED]
Cc:
Subject: RE: [hlds] Linux server, Advice



I have heard gentoo linux is a good one.

Regards,

Matt White
[ [EMAIL PROTECTED] ]
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve!
Sent: 28 July 2004 09:37
To: [EMAIL PROTECTED]
Subject: [hlds] Linux server, Advice

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Okay, am sick of 'strange' behaviour on windoze server, I can get it
running, is fine, then 'something' changes... So..

Which flavour of Linux might be best to install? I need to run HLDS, also a
webserver, and it has to support wireless cards, and preferably
filesharing... Don't really need a GUI (altho some kind of www browser would
be nice), just want a nice clean tight *STABLE* OS

I'm currently looking at installing www.whiteboxlinux.org anyone got much
experience?

Steve!
--


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Re: [hlds] Linux server, Advice

2004-07-28 Thread AgentHH
Well, you could try posting on the Linux HLDS list :)

There really is no best flavor, it's whatever you prefer. I for one will recommend 
Slackware Linux. Packages are easily available for it, has an updating tool, and is 
rock-solid. The learning curve is steeper than that of Fedora, but once you learn how 
to use it, it's much easier. It's also one of the oldest distros available.

--AgentHH

-Original Message-
From: Steve! [EMAIL PROTECTED]
Sent: Jul 28, 2004 1:37 AM
To: [EMAIL PROTECTED]
Subject: [hlds] Linux server, Advice

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Okay, am sick of 'strange' behaviour on windoze server, I can get it running, is fine, 
then 'something' changes... So..

Which flavour of Linux might be best to install? I need to run HLDS, also a webserver, 
and it has to support wireless cards, and preferably filesharing... Don't really need 
a GUI (altho some kind of www browser would be nice), just want a nice clean tight 
*STABLE* OS

I'm currently looking at installing www.whiteboxlinux.org anyone got much experience?

Steve!
--


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Re: [hlds] RE: AMD vs Intel.

2004-07-28 Thread List Keeper
I forget, you are using Windows 2000 right? If you are, do you have the latest service 
packs and updates?

- Original Message -
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, July 28, 2004 11:59 AM
Subject: RE: [hlds] RE: AMD vs Intel.


This is a multi-part message in MIME format.
--
Even the 2.67 P4 is doing better, in terms of clock speed it is only a little faster 
than one of the chips, but this is a dual, if we look at amd's naming system then 
2400+ should as you say be eqivilant to a p4 2.4, but im just not seeing the 
performance especially considering it has an extra chip over the p4's.

Neil.

-Original Message-
From: [EMAIL PROTECTED] on behalf of List Keeper
Sent: Wed 28/07/2004 17:54
To: [EMAIL PROTECTED]
Subject: Re: [hlds] RE: AMD vs Intel.

Also it should be noted that the 2400+ was only meant to be compete with a 2.4 GHz 
Intel CPU, not the 2.8 or 3.0 GHz that you are using.

- Original Message -
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, July 28, 2004 11:31 AM
Subject: RE: [hlds] RE: AMD vs Intel.

Well to be fair the P4's are all 800FSB, using PC400 ram. Compared to the mp2400's 
which only run PC2100 ram, and the fsb is 266.

Both CPU's are being used, and on my original test both cpu's were at 100% on the dual.

I agree that 2 single chip systems compared to a dual, will generally bring more 
performance (in my case a p4 3ghz and a p4 2.8ghz), but at the moment  i have my p4 
3ghz outperforming my dual by nearly double in terms of cpu usage. Which just seems 
odd. I will be doing some more testing this evening to get the p4 under really heavy 
load and see how the ingame playability differs between the dual and the p4. I will be 
attempting to  get 60+  people on the p4 this eve spread over some big servers, ill 
report back the results.

The 2400's are thoroughbred.

-Original Message-
From: [EMAIL PROTECTED] on behalf of David Fencik
Sent: Wed 28/07/2004 17:21
To: [EMAIL PROTECTED]
Subject: RE: [hlds] RE: AMD vs Intel.

We need to get back to the original focus of this thread.  Was the

chipset on the amd boards specified?


It wouldn't be fair if you were comparing a P4 with DDR 333 to an Athlon
mp with DDR 233, would it?  I'm just saying that there are other parts
of the machine to consider besides the processor speed.
Also...2 single processor machines are superior to 1 dual processor
machine in overall cpu usage.  Mapchange, however, is a different story.

This may sound silly, but have you verified that both cpus are being
used by the operating system by looking for two processors in the task
manager?

I am not loyal to either brand.  I have both brands of chips and I
realize that both intel and amd have made some good and some bad ones.

Are your 2400's thoroughbred or barton cores?


Dave

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley
Sent: Wednesday, July 28, 2004 11:22 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] RE: AMD vs Intel.

Each process will only run on separate CPU if you set the apps processor

affinity.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der Zwaart
Sent: Wednesday, July 28, 2004 7:03 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] RE: AMD vs Intel.

On Wed, 28 Jul 2004 08:18:11 +0100, Mark Duffy
[EMAIL PROTECTED]

wrote:
 Dumb question but does the software (mods and game) actually support
 multi processors?

Yes, meaning they will run on such a system. But each HLDS instance will
only run on one processor.

Maarten
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RE: [hlds] RE: AMD vs Intel.

2004-07-28 Thread David Fencik
This reminds me of my first dual xeon system.  First thing I did was
fire up a 32 player dod server running avalanche.  I wanted to see how
this thing compared to a dual amd system.

It was a dual xeon 2.8 system.

It showed the dod server only using 7% of cpu (which really equals 14%
of one).  I got so excited I nearly shat myself.

When the whole box was utilized, however, the usage seemed to change.
It got back up to 20-25% or so, like it normally would be.

You haven't run your single processor systems at full load yet.  The
task manager doesn't seem to accurately report cpu usage unless you are
close to full utilization.

Dave

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Wednesday, July 28, 2004 12:32 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] RE: AMD vs Intel.

This is a multi-part message in MIME format.
--
Well to be fair the P4's are all 800FSB, using PC400 ram. Compared to
the mp2400's which only run PC2100 ram, and the fsb is 266.

Both CPU's are being used, and on my original test both cpu's were at
100% on the dual.

I agree that 2 single chip systems compared to a dual, will generally
bring more performance (in my case a p4 3ghz and a p4 2.8ghz), but at
the moment  i have my p4 3ghz outperforming my dual by nearly double in
terms of cpu usage. Which just seems odd. I will be doing some more
testing this evening to get the p4 under really heavy load and see how
the ingame playability differs between the dual and the p4. I will be
attempting to  get 60+  people on the p4 this eve spread over some big
servers, ill report back the results.

The 2400's are thoroughbred.



-Original Message-

From: [EMAIL PROTECTED] on behalf of David
Fencik

Sent: Wed 28/07/2004 17:21

To: [EMAIL PROTECTED]

Cc:

Subject: RE: [hlds] RE: AMD vs Intel.







We need to get back to the original focus of this thread.  Was
the

chipset on the amd boards specified?



It wouldn't be fair if you were comparing a P4 with DDR 333 to
an Athlon

mp with DDR 233, would it?  I'm just saying that there are other
parts

of the machine to consider besides the processor speed.



Also...2 single processor machines are superior to 1 dual
processor

machine in overall cpu usage.  Mapchange, however, is a
different story.



This may sound silly, but have you verified that both cpus are
being

used by the operating system by looking for two processors in
the task

manager?



I am not loyal to either brand.  I have both brands of chips and
I

realize that both intel and amd have made some good and some bad
ones.



Are your 2400's thoroughbred or barton cores?



Dave



-Original Message-

From: [EMAIL PROTECTED]

[mailto:[EMAIL PROTECTED] On Behalf Of K. Mike
Bradley

Sent: Wednesday, July 28, 2004 11:22 AM

To: [EMAIL PROTECTED]

Subject: RE: [hlds] RE: AMD vs Intel.



Each process will only run on separate CPU if you set the apps
processor

affinity.



-Original Message-

From: [EMAIL PROTECTED]

[mailto:[EMAIL PROTECTED] On Behalf Of Maarten
van der

Zwaart

Sent: Wednesday, July 28, 2004 7:03 AM

To: [EMAIL PROTECTED]

Subject: Re: [hlds] RE: AMD vs Intel.



On Wed, 28 Jul 2004 08:18:11 +0100, Mark Duffy

[EMAIL PROTECTED]

wrote:



 Dumb question but does the software (mods and game) actually
support

 multi processors?



Yes, meaning they will run on such a system. But each HLDS
instance will

only run on one processor.



Maarten



--

A: Because it fouls the order in which people normally read
text.

Q: Why is top-posting such a bad thing?

A: Top-posting.

Q: What is the most annoying thing on usenet and in e-mail?





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RE: [hlds] Problems with steam client and HLDS

2004-07-28 Thread Rob Harwood
I think people just start accepting it again before it gets made worse.

-- Rob

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 28 July 2004 19:09
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Problems with steam client and HLDS

A) How come so many people have been running Steam servers for almost
a year successfully, yet  when one person doesn't read the docs and
can't get it running, it is a failure.

B) part of me wishes I had archived the crying and gripes from every
version upgrade from the time I started playing/adminning HL (beta
6ish). It would be great to show people how silly it sounds, as they
praise the last good version that at one time was the bane of their
existence.

C) why is A) a prevailing philosophy?

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Re: [hlds] 768 k connection

2004-07-28 Thread Adam
--
[ Picked text/plain from multipart/alternative ]
One of our servers is a 1.5/896 and it works fine.

Ping is 80-90
OS: 2k
Game: CS 1.6
Mod/addons: WC3, AdminMOD, AMX, HLG.
Players: 20 Pub.

-DOA


Martin Dickson [EMAIL PROTECTED] wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
About how many players could a 1.5m/768k connection support running off a 3.0p4 (ht) 
winxp pro, hlds dedicate with amxx 0.16?
could it support a 20player pub and a 14player private?

Thanx
--


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YIM: cybergamezone2002

Gaming Website: http://www.cybergamezone.com

Hotwheels Website: http://store.cybergamezone.com

Scorpion Energy Drink  Website: http://scorpion-energydrink.com

Gaming Clan Website: http://www.cybergamezone.net












-
Do you Yahoo!?
Yahoo! Mail - Helps protect you from nasty viruses.
--

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RE: [hlds] committed suicide with medikit

2004-07-28 Thread voogru
Sounds like someone is infecting someone then leaving the server.

-Original Message-
From: Dustin [mailto:[EMAIL PROTECTED]
Sent: Wednesday, July 28, 2004 5:23 PM
To: [EMAIL PROTECTED]
Subject: [hlds] committed suicide with medikit

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
L 07/28/2004 - 13:58:14: hor287STEAM_0:0:115900Blue committed
suicide with medikit

This is something I have started seeing on my Steam TFC server in the last
week.
People killing themselfs with a medikit?!?! How is this possible?
My server has started crashing with no error, just exits, and all times it
has happened
this is almost the last line in the log

There are no other logs that contain this line commited suicide with
medikit
and in the logs that do have it, its logs that the server has crashed on.

I have tryed to reproduce this on a test server that is setup exactully like
the server with the problem
and I have yet to be able to do this.

Anyone know how you even kill yourself with a medikit in the first place?
Much less how its crashing the server.

Thanks

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RE: [hlds] 768 k connection

2004-07-28 Thread James Bowling
80-90 is fine?  That doesn't seem fine to me.  You should not run any more
than about 24 slots total, mainly because your line is not a guaranteed
line.  You are not always going to get your 768k up.  This will cause crazy
lag and maybe even some packet loss if you overload your line.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adam
Sent: Wednesday, July 28, 2004 11:46 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] 768 k connection

--
[ Picked text/plain from multipart/alternative ]
One of our servers is a 1.5/896 and it works fine.

Ping is 80-90
OS: 2k
Game: CS 1.6
Mod/addons: WC3, AdminMOD, AMX, HLG.
Players: 20 Pub.

-DOA


Martin Dickson [EMAIL PROTECTED] wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
About how many players could a 1.5m/768k connection support running off a
3.0p4 (ht) winxp pro, hlds dedicate with amxx 0.16?
could it support a 20player pub and a 14player private?

Thanx
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RE: [hlds] Problems with steam client and HLDS

2004-07-28 Thread John
I have had no problems. So am I liar?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of m0gely
Sent: Wednesday, July 28, 2004 6:42 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Problems with steam client and HLDS

[EMAIL PROTECTED] wrote:
 A) How come so many people have been running Steam servers for almost
 a year successfully, yet  when one person doesn't read the docs and
 can't get it running, it is a failure.

Because you've been living under a rock?  The success stories are people
who have problems and don't complain, or are part of a lucky few.  And
no way has the lucky few been exempt from all the issues.  Anyone who
says they have no problems with steam/valves (beta) releases is a liar
or has no memory.

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Re: [hlds] Problems with steam client and HLDS

2004-07-28 Thread [EMAIL PROTECTED]
 Anyone who
 says they have no problems with steam/valves (beta) releases is a liar
 or has no memory.

I guess i'm lucky then. Personally, I have not had nearly enough
issues with Steam (W32 or linux) that would cause me to call it an
absolute piece of sh*t and claim that Valve will die soon if they're
banking on this crap.  That is ignorant, and that is furstration
talking, frustration that could be avoided if he read the docs or paid
attention to this list.

My point was that, almost a year into the Steam implementation, there
are not enough issues with server setup that warrant a reaction like
his. Especially if the docs had been read. His negative post reeked of
ignorance if he has been a member of this list for even just the past
several months (which he has).  Expecting a turnkey solution is not
realistic any way.

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Re: [hlds] Problems with steam client and HLDS

2004-07-28 Thread m0gely
John wrote:
I have had no problems. So am I liar?
Yep, you're saying your server did not experience the lag issue a little
while ago, that you're magically protected against the shield glitches
that have always existed (assuming you run CS), that Alfred has never
muttered on the list We have a fix in testing or bug fix for this
early next week, that HLTV has never had a memory leak (assuming you
use it), that czero has always started up by adding -game czero to your
startup, that you have always been able to connect to Steam even through
DDoS attacks that people use against it because everyone loves steam so
much because it always works, that it has never overwritten a config
file of yours, that you have never had the recent mass player drop or
the svc_bad mass player drop.. You want me to keep going?  I could go on
forever.  Just look at the changelog on the Steam website.  These are
issues that everyone experienced but you I guess.  Where's your server
company I want to sign up!
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RE: [hlds] Problems with steam client and HLDS

2004-07-28 Thread John
Yep

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of m0gely
Sent: Wednesday, July 28, 2004 7:30 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Problems with steam client and HLDS

John wrote:

 I have had no problems. So am I liar?

Yep, you're saying your server did not experience the lag issue a little
while ago, that you're magically protected against the shield glitches
that have always existed (assuming you run CS), that Alfred has never
muttered on the list We have a fix in testing or bug fix for this
early next week, that HLTV has never had a memory leak (assuming you
use it), that czero has always started up by adding -game czero to your
startup, that you have always been able to connect to Steam even through
DDoS attacks that people use against it because everyone loves steam so
much because it always works, that it has never overwritten a config
file of yours, that you have never had the recent mass player drop or
the svc_bad mass player drop.. You want me to keep going?  I could go on
forever.  Just look at the changelog on the Steam website.  These are
issues that everyone experienced but you I guess.  Where's your server
company I want to sign up!

--
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http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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RE: [hlds] 768 k connection

2004-07-28 Thread Adam
--
[ Picked text/plain from multipart/alternative ]
Correction:

NOT true if you live across the street from a LEC CO.
I monitor the bandwidth and get 90% of my bandwidth always.
I am a Telecom Tech for a living. We just know stuff. Ask any Telco guy.

Other than that, I agree with the NOT guaranteed. Also you can pay for it. lol

James Bowling [EMAIL PROTECTED] wrote:
80-90 is fine? That doesn't seem fine to me. You should not run any more
than about 24 slots total, mainly because your line is not a guaranteed
line. You are not always going to get your 768k up. This will cause crazy
lag and maybe even some packet loss if you overload your line.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adam
Sent: Wednesday, July 28, 2004 11:46 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] 768 k connection

--
[ Picked text/plain from multipart/alternative ]
One of our servers is a 1.5/896 and it works fine.

Ping is 80-90
OS: 2k
Game: CS 1.6
Mod/addons: WC3, AdminMOD, AMX, HLG.
Players: 20 Pub.

-DOA


Martin Dickson wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
About how many players could a 1.5m/768k connection support running off a
3.0p4 (ht) winxp pro, hlds dedicate with amxx 0.16?
could it support a 20player pub and a 14player private?

Thanx
--


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[hlds] help with halflife

2004-07-28 Thread Michael Miller
hi, i need some help with half life.
bascially i cant join servers cause it ses that a newer protocol is used, i
only got halflife 1 day ago, and it ses i have protocol 38, and that i need
protocol 46, please help me :)
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Re: [hlds] help with halflife

2004-07-28 Thread Adam
--
[ Picked text/plain from multipart/alternative ]
Good suggestion here.

GL HF


And WELCOME to the HL family.

-DOA
www.cybergamezone.com

n30n [EMAIL PROTECTED] wrote:
Michael Miller wrote:

 hi, i need some help with half life.

 bascially i cant join servers cause it ses that a newer protocol is
 used, i
 only got halflife 1 day ago, and it ses i have protocol 38, and that i
 need
 protocol 46, please help me :)

 _
 Play Love Hunt to win a $9000 holiday and find love!
 http://mobilecentral.ninemsn.com.au/mclovehunt/lovehunt.aspx


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you need steam. http://www.steampowered.com/

you'll be able to set up everything from there.

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[ http://n30n.fsckme.net/ ]


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[hlds] RE: hlds digest, Vol 1 #2950 - 13 msgs

2004-07-28 Thread Robert E. Wade, Jr.
From: spartibus [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Problems with steam client and HLDS
Date: Tue, 27 Jul 2004 18:28:37 -0700
Reply-To: [EMAIL PROTECTED]

Tissue?

Seem's like you are almost out to make steam crash/not work just so you
have something
to gripe about. Nobody cares.

Hey, Spartibus, you're pretty worthless, aren't you?  I converted from WON
to Steam right off the bat, all because I actually bought that load of
garbage Valve sold me on how wonderful Steam was going to be.  Though I've
been running both server and client since day one, it's been nothing but a
nightmare on both ends.  Valve is a joke, their programmers and marketers
are imbeciles, and Steam is the poorest excuse for a gaming protocol that
I've ever seen.  I truly feel for the guy.  I'd be quite happy if both Valve
and Steam would cease to exist tomorrow, thank you very much.  So, lay off
the guy.  You're talking out of the side of your neck.



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RE: [hlds] Problems with steam client and HLDS

2004-07-28 Thread Dennis
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of spartibus
 Sent: Tuesday, July 27, 2004 9:29 PM
 To: [EMAIL PROTECTED]
 Subject: RE: [hlds] Problems with steam client and HLDS


 Tissue?

 Seem's like you are almost out to make steam crash/not work just so you
 have something to gripe about. Nobody cares.



Well, I didn't want this to get blown so far out of proportion, but since
you're attacking my integrity, I have to respond. Yes, that's exactly what
I'm trying to do. I want to destroy the game I've been playing for 5 years
on one box, and destroy my server on another box just to annoy you because I
have so much spare time on my hands I just don't know what else to do.

First of all, as I said, I've been playing TFC for 5 years now. Installation
was a snap. Upgrades were all a snap (albeit very large downloads). Not a
single one ever caused the game to stop working. A year ago I decided to
start a server. I set it up with Adminmod and Metamod without a hitch. Then
I added Foxbot, again without a hitch. Then HLGuard, Hookmod, Cheating
Death, HLBooster, and about 5 more minor add-ons, without a single problem.

Suddenly, I switch to Steam, which I resisted because I read DAILY that
someone is having MAJOR problems, and lo and behold, major problems. I
figured maybe I'll be lucky and get it running without too much trouble.

And just FYI I DID read the documentation, and followed it line by line, as
I always do. I also have been a member of this list for a year, and saved
any and all messages having to do with the setup and configuration of Steam,
for future reference. Unfortunately, I assumed that since so many admins
were using NT for an OS that Valve would have made an effort to keep Steam
compatible, or at the very LEAST, make it clear that it would not work with
NT. I guess that's my fault for assuming anything about Valve after all
that's happened, but after reading every single message on this list for a
year, I can't remember that issue ever coming up.

And as for nobody caring...I must have missed the meeting where you were
elected spokesman for everyone on this list. The whole purpose of this list
is to exchange information about HLDS, or were you looking for the Oprah
Winfrey book club list?


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