RE: [hlds] Name hacking?
The players that do that are total SCUM! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Friday, November 10, 2006 1:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Swapping your name slightly every few seconds so admins cannot find the person that needs banning. It normally chooses a name that is incredibly close to a currently playing player. On 10/11/06, Ghost [EMAIL PROTECTED] wrote: I heard from one of my CS:S server admins that VAC banned a guy for name hacking and I was wondering what it is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Name hacking?
-- [ Picked text/plain from multipart/alternative ] That's why I run a name changer plugin that will slap a player 10 times with 5% hp if they change there name too many times too quickly. And it can be setup to ban them too. Then theres slowhack. Execclient(TargetName, FPS_max 1); Execclient(TargetName, fakelag 800); Execclient(TargetName, fakeloss 15); Execclient(TargetName, bind MOUSE1 kill); Execclient(TargetName, bind w kill); Execclient(TargetName, bind a kill); Execclient(TargetName, bind s kill); Execclient(TargetName, bind d kill); Execclient(TargetName, cl_updaterate 1); Execclient(TargetName, cl_cmdrate 1); Execclient(TargetName, cl_lb 1); Execclient(TargetName, cl_lc 1); Execclient(TargetName, cl_lw 0); Execclient(TargetName, rate 10); Execclient(TargetName, cl_forwardspeed 1); ---Original Message--- From: Jason O. Washburn Date: 11/10/2006 12:05:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name hacking? The players that do that are total SCUM! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Friday, November 10, 2006 1:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Swapping your name slightly every few seconds so admins cannot find the person that needs banning. It normally chooses a name that is incredibly close to a currently playing player. On 10/11/06, Ghost [EMAIL PROTECTED] wrote: I heard from one of my CS:S server admins that VAC banned a guy for name hacking and I was wondering what it is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL1 banner
1. How many loading banners have you seen that would not be suitable for kids? 2. How many sprays have you seen in game that would not be suitable for kids? That's just two questions, that I feel the average reader of this mail could answer... Truly, the loading banner is very rarely (if ever) offensive. I have for one did not see any at the time that I would deem unsuitable for My children. We could go further, text chat in game can be VERY offensive, and perhaps emotionally affect kids (or adults)... Custom Sprays, Voice, Some custom maps, Oh and what about 'that HW guy is BULLYING ME' surely that's a case for court? Perhaps the time has come when Steam games should have an abuse button that can be used? That would hopefully cover Valve, in that they've done what they can about abusive user/admin/server. Once someone gets 50 unique complaints, Valve examines it themselves? There's enough control being put on us as a people, political crapness etc, we're losing real life 'features' on a daily basis, there's a better way! (Just from the 'feel' in Valve games, they aren't the type to 'give in')... I know this is kinda silly, and the banner doesn't MAKE the game, but it would be nice to see it back. Hey, if we're getting other peoples ads coming up on our banners, we should be getting paid for advertising £ :) $ ;) Maybe a NEW cvar just for the banners, that would be like 1 line of code, surely that would be easy to implement and update via steam? - Original Message - From: Ook [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 10, 2006 4:12 AM Subject: Re: [hlds] HL1 banner Whether or not kids play the game isn't the issue. Valve turned off banners because people were using inappropriate content. The inappropriate content was offensive to adults, and went far beyond what one could reasonably expect to find in a game rated M for mature. They may one day do something about sprays in game, but the usage of offensive sprays hasn't become enough of a problem for them to do anything about them. yet. - Original Message - From: Scott Tuttle [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, November 09, 2006 7:11 PM Subject: RE: [hlds] HL1 banner Yes but what is the esrb rating on most hl1 games? You guessed it... Rated M for mature. It is not valve's job to enforce the M rating on the game. It is the job of the retailers to not sell the game to minors and then the job of the parents to monitor what their children consume. You can't argue that it should be taken down because an 8 year old could see a banner. You could maybe argue that a porno banner because it actually appeared to come from valve leads them to disable it to reduce their liability. But then could not also a spray in game appear to come from valve, because you see it in game? I suppose valve should have never brought hl1 and hl2 to market because an 8 year old could accidently see it, if we were to use your they don't need to joining to see that in their face argument. If people want to let their kids play mature games then they should merely make a setting that would disable the banner and sprays... Oh wait that already exits... It is called the cl_allowdownloads cvar. Wouldn't this cvar disable the banner downloads, fast downloads, and any custom content that did not come with the default game and disable sprays also? Seems like people that let their kids play mature games and are concerned about them seeing that material should use that setting and monitor their children. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Bass Sent: Thursday, November 09, 2006 9:42 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner They could get that with a nasty spray as well. Ook wrote: The liability issue is too great. Some bozo puts child p0rn in their banner, and Valve finds themselves in court. I have an 8 year old and a 10 year old that play on my server all the time, and sometimes play on other servers. I don't need them joining a server and having some xxx banner in their face. Too many children play Half-Life, and all it took was some bozo with an obscene logo to get Valve to take the feature away. It will never be given back to us. - Original Message - From: Steve! [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, November 09, 2006 4:40 PM Subject: Re: [hlds] HL1 banner I've brought this up before, Alfred even took steps to see WHY the banners weren't working. Then he remembered that they had been taken out of the engine, and I'm sure commented that they would not be coming back. Why they were taken out, I'm not sure, they were a nice feature, better to have something there than a boring loading screen during maploads. Really Valve, give us these back, they're no worse than having in game sprays etc, what harm could they possibly do? Steve!
RE: [hlds] HL1 banner
Hello, Just to chip into this debate, the ability to display banners while the game is loading, in my opinion, would not necessarily be attractive to advertisers or sponsors in the first place. Looking at how commercial advertising generally works, clients request that their adverts are shown for a minimum (or optimal) amount of time, so the relevant information in regards to the advertisement (e.g. a brand name, slogan or other catchy hook) is displayed long enough for the viewer to absorb it. Secondly, online advertisers require the ability to click-through to their web site or marketing campaign. Due to the nature of how the game loads, all processing time is transferred to loading of the game, thus user interactivity is generally unresponsive (as a side problem, because of this, animated banners become an issue, too). So, mitigating problems that also come from having banners displayed at load time include that the time taken to load can vary quite wildly, and opening a web browser while the game is full-screen just to view an advertisement is something that isn't going to happen. Without these abilities, displaying a banner advert is mostly a waste, and relying on the user remembering about your product an hour later when they stop playing. That's not going to work. And also related, how many users actually read the MOTD on game servers? Maybe one or two, so that's not an attractive option either :) Lastly, to chip in on the whole this isn't appropriate for kids debate, kids generally are attracted to things that aren't appropriate for them - that's what kids do. Also, parental awareness about computer games is generally fairly low, and various governmental or charity campaigns largely get unnoticed by these parents. I'm sure if it was explained to parents that Counter-Strike involves killing and brutally maiming terrorists and counter-terrorists in a quick-fire civil war, things might not necessarily go down too well! And finally, to reply to Steve's comment about adding a cvar for a banner being one line of code, I can see you're not a software developer :) -- Bart King http://www.bart666.com -- +44 781 219 5654 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve! Sent: 10 November 2006 09:35 To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner 1. How many loading banners have you seen that would not be suitable for kids? 2. How many sprays have you seen in game that would not be suitable for kids? That's just two questions, that I feel the average reader of this mail could answer... Truly, the loading banner is very rarely (if ever) offensive. I have for one did not see any at the time that I would deem unsuitable for My children. We could go further, text chat in game can be VERY offensive, and perhaps emotionally affect kids (or adults)... Custom Sprays, Voice, Some custom maps, Oh and what about 'that HW guy is BULLYING ME' surely that's a case for court? Perhaps the time has come when Steam games should have an abuse button that can be used? That would hopefully cover Valve, in that they've done what they can about abusive user/admin/server. Once someone gets 50 unique complaints, Valve examines it themselves? There's enough control being put on us as a people, political crapness etc, we're losing real life 'features' on a daily basis, there's a better way! (Just from the 'feel' in Valve games, they aren't the type to 'give in')... I know this is kinda silly, and the banner doesn't MAKE the game, but it would be nice to see it back. Hey, if we're getting other peoples ads coming up on our banners, we should be getting paid for advertising £ :) $ ;) Maybe a NEW cvar just for the banners, that would be like 1 line of code, surely that would be easy to implement and update via steam? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Name hacking?
man that's a good one mwahahahahahahahaaa kyle wrote: -- [ Picked text/plain from multipart/alternative ] That's why I run a name changer plugin that will slap a player 10 times with 5% hp if they change there name too many times too quickly. And it can be setup to ban them too. Then theres slowhack. Execclient(TargetName, FPS_max 1); Execclient(TargetName, fakelag 800); Execclient(TargetName, fakeloss 15); Execclient(TargetName, bind MOUSE1 kill); Execclient(TargetName, bind w kill); Execclient(TargetName, bind a kill); Execclient(TargetName, bind s kill); Execclient(TargetName, bind d kill); Execclient(TargetName, cl_updaterate 1); Execclient(TargetName, cl_cmdrate 1); Execclient(TargetName, cl_lb 1); Execclient(TargetName, cl_lc 1); Execclient(TargetName, cl_lw 0); Execclient(TargetName, rate 10); Execclient(TargetName, cl_forwardspeed 1); ---Original Message--- From: Jason O. Washburn Date: 11/10/2006 12:05:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name hacking? The players that do that are total SCUM! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Friday, November 10, 2006 1:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Swapping your name slightly every few seconds so admins cannot find the person that needs banning. It normally chooses a name that is incredibly close to a currently playing player. On 10/11/06, Ghost [EMAIL PROTECTED] wrote: I heard from one of my CS:S server admins that VAC banned a guy for name hacking and I was wondering what it is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL1 banner
-- [ Picked text/plain from multipart/alternative ] My orginal post was not meant to bring this to the whole, children playing HL, I've been on game servers, and there have been children there. But I'm still getting an BF2 game advert in SvenCoop, while its comming up when I connect to my own server, personaly id rather have my website or something else placed there. I've not tried other mods to see if it is in that, but I've seen the Valve Content logos up a few times recently, where before it was just a black box. On 10/11/06, Bart King [EMAIL PROTECTED] wrote: Hello, Just to chip into this debate, the ability to display banners while the game is loading, in my opinion, would not necessarily be attractive to advertisers or sponsors in the first place. Looking at how commercial advertising generally works, clients request that their adverts are shown for a minimum (or optimal) amount of time, so the relevant information in regards to the advertisement (e.g. a brand name, slogan or other catchy hook) is displayed long enough for the viewer to absorb it. Secondly, online advertisers require the ability to click-through to their web site or marketing campaign. Due to the nature of how the game loads, all processing time is transferred to loading of the game, thus user interactivity is generally unresponsive (as a side problem, because of this, animated banners become an issue, too). So, mitigating problems that also come from having banners displayed at load time include that the time taken to load can vary quite wildly, and opening a web browser while the game is full-screen just to view an advertisement is something that isn't going to happen. Without these abilities, displaying a banner advert is mostly a waste, and relying on the user remembering about your product an hour later when they stop playing. That's not going to work. And also related, how many users actually read the MOTD on game servers? Maybe one or two, so that's not an attractive option either :) Lastly, to chip in on the whole this isn't appropriate for kids debate, kids generally are attracted to things that aren't appropriate for them - that's what kids do. Also, parental awareness about computer games is generally fairly low, and various governmental or charity campaigns largely get unnoticed by these parents. I'm sure if it was explained to parents that Counter-Strike involves killing and brutally maiming terrorists and counter-terrorists in a quick-fire civil war, things might not necessarily go down too well! And finally, to reply to Steve's comment about adding a cvar for a banner being one line of code, I can see you're not a software developer :) -- Bart King http://www.bart666.com -- +44 781 219 5654 -Original Message- From: [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] On Behalf Of Steve! Sent: 10 November 2006 09:35 To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner 1. How many loading banners have you seen that would not be suitable for kids? 2. How many sprays have you seen in game that would not be suitable for kids? That's just two questions, that I feel the average reader of this mail could answer... Truly, the loading banner is very rarely (if ever) offensive. I have for one did not see any at the time that I would deem unsuitable for My children. We could go further, text chat in game can be VERY offensive, and perhaps emotionally affect kids (or adults)... Custom Sprays, Voice, Some custom maps, Oh and what about 'that HW guy is BULLYING ME' surely that's a case for court? Perhaps the time has come when Steam games should have an abuse button that can be used? That would hopefully cover Valve, in that they've done what they can about abusive user/admin/server. Once someone gets 50 unique complaints, Valve examines it themselves? There's enough control being put on us as a people, political crapness etc, we're losing real life 'features' on a daily basis, there's a better way! (Just from the 'feel' in Valve games, they aren't the type to 'give in')... I know this is kinda silly, and the banner doesn't MAKE the game, but it would be nice to see it back. Hey, if we're getting other peoples ads coming up on our banners, we should be getting paid for advertising £ :) $ ;) Maybe a NEW cvar just for the banners, that would be like 1 line of code, surely that would be easy to implement and update via steam? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] Name hacking?
-- [ Picked text/plain from multipart/alternative ] An add on to this, how do you ban the right person when the hacker / jerk changes his name to someone elses in game? It's been a while for this to happen to me but when it does I always get confused =) Kyle http://www.fire-fight.org On 11/10/06, David Williams [EMAIL PROTECTED] wrote: man that's a good one mwahahahahahahahaaa kyle wrote: -- [ Picked text/plain from multipart/alternative ] That's why I run a name changer plugin that will slap a player 10 times with 5% hp if they change there name too many times too quickly. And it can be setup to ban them too. Then theres slowhack. Execclient(TargetName, FPS_max 1); Execclient(TargetName, fakelag 800); Execclient(TargetName, fakeloss 15); Execclient(TargetName, bind MOUSE1 kill); Execclient(TargetName, bind w kill); Execclient(TargetName, bind a kill); Execclient(TargetName, bind s kill); Execclient(TargetName, bind d kill); Execclient(TargetName, cl_updaterate 1); Execclient(TargetName, cl_cmdrate 1); Execclient(TargetName, cl_lb 1); Execclient(TargetName, cl_lc 1); Execclient(TargetName, cl_lw 0); Execclient(TargetName, rate 10); Execclient(TargetName, cl_forwardspeed 1); ---Original Message--- From: Jason O. Washburn Date: 11/10/2006 12:05:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name hacking? The players that do that are total SCUM! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Friday, November 10, 2006 1:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Swapping your name slightly every few seconds so admins cannot find the person that needs banning. It normally chooses a name that is incredibly close to a currently playing player. On 10/11/06, Ghost [EMAIL PROTECTED] wrote: I heard from one of my CS:S server admins that VAC banned a guy for name hacking and I was wondering what it is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HL1 banner
As suggested before... That sounds like a content server advertising. That does not sound like the fastdownload advertising. People get an ad in the content server advertising by providing a content server to valve. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ðåñ Offord Sent: Friday, November 10, 2006 7:19 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner -- [ Picked text/plain from multipart/alternative ] My orginal post was not meant to bring this to the whole, children playing HL, I've been on game servers, and there have been children there. But I'm still getting an BF2 game advert in SvenCoop, while its comming up when I connect to my own server, personaly id rather have my website or something else placed there. I've not tried other mods to see if it is in that, but I've seen the Valve Content logos up a few times recently, where before it was just a black box. On 10/11/06, Bart King [EMAIL PROTECTED] wrote: Hello, Just to chip into this debate, the ability to display banners while the game is loading, in my opinion, would not necessarily be attractive to advertisers or sponsors in the first place. Looking at how commercial advertising generally works, clients request that their adverts are shown for a minimum (or optimal) amount of time, so the relevant information in regards to the advertisement (e.g. a brand name, slogan or other catchy hook) is displayed long enough for the viewer to absorb it. Secondly, online advertisers require the ability to click-through to their web site or marketing campaign. Due to the nature of how the game loads, all processing time is transferred to loading of the game, thus user interactivity is generally unresponsive (as a side problem, because of this, animated banners become an issue, too). So, mitigating problems that also come from having banners displayed at load time include that the time taken to load can vary quite wildly, and opening a web browser while the game is full-screen just to view an advertisement is something that isn't going to happen. Without these abilities, displaying a banner advert is mostly a waste, and relying on the user remembering about your product an hour later when they stop playing. That's not going to work. And also related, how many users actually read the MOTD on game servers? Maybe one or two, so that's not an attractive option either :) Lastly, to chip in on the whole this isn't appropriate for kids debate, kids generally are attracted to things that aren't appropriate for them - that's what kids do. Also, parental awareness about computer games is generally fairly low, and various governmental or charity campaigns largely get unnoticed by these parents. I'm sure if it was explained to parents that Counter-Strike involves killing and brutally maiming terrorists and counter-terrorists in a quick-fire civil war, things might not necessarily go down too well! And finally, to reply to Steve's comment about adding a cvar for a banner being one line of code, I can see you're not a software developer :) -- Bart King http://www.bart666.com -- +44 781 219 5654 -Original Message- From: [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] On Behalf Of Steve! Sent: 10 November 2006 09:35 To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner 1. How many loading banners have you seen that would not be suitable for kids? 2. How many sprays have you seen in game that would not be suitable for kids? That's just two questions, that I feel the average reader of this mail could answer... Truly, the loading banner is very rarely (if ever) offensive. I have for one did not see any at the time that I would deem unsuitable for My children. We could go further, text chat in game can be VERY offensive, and perhaps emotionally affect kids (or adults)... Custom Sprays, Voice, Some custom maps, Oh and what about 'that HW guy is BULLYING ME' surely that's a case for court? Perhaps the time has come when Steam games should have an abuse button that can be used? That would hopefully cover Valve, in that they've done what they can about abusive user/admin/server. Once someone gets 50 unique complaints, Valve examines it themselves? There's enough control being put on us as a people, political crapness etc, we're losing real life 'features' on a daily basis, there's a better way! (Just from the 'feel' in Valve games, they aren't the type to 'give in')... I know this is kinda silly, and the banner doesn't MAKE the game, but it would be nice to see it back. Hey, if we're getting other peoples ads coming up on our banners, we should be getting paid for advertising £ :) $ ;) Maybe a NEW cvar just for the banners, that would be like 1 line of code,
RE: [hlds] HL1 banner
If it was offensive to adults you disconnect from the server. Or you use a cvar that prohibits the display of the banner You don't totally disable something for all the server operators. Offensive sprays hasn't become enough of a problem? What are you smoking? I never once saw a porno banner.gif and I have seen tons of porno sprays. We have to enforce the no porno sprays all the time on our servers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ook Sent: Thursday, November 09, 2006 11:13 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner Whether or not kids play the game isn't the issue. Valve turned off banners because people were using inappropriate content. The inappropriate content was offensive to adults, and went far beyond what one could reasonably expect to find in a game rated M for mature. They may one day do something about sprays in game, but the usage of offensive sprays hasn't become enough of a problem for them to do anything about them. yet. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Name hacking?
-- [ Picked text/plain from multipart/alternative ] It's so easy to deal with this problem.It never happens on my servers anymore. The following is just one of many name changer plugins I run http://forums.alliedmods.net/showthread.php?p=147257 my servers are on lock down through the use of well coded plugins. the only thing you can get away with in my servers is playing the game and having a ton of fun. period. the only reason to have asshats in your servers at all, is your either your a lazy admin or the admin doesn't care about his regular clients. ---Original Message--- From: Kyle Caulfield Date: 11/10/06 06:10:54 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? -- [ Picked text/plain from multipart/alternative ] An add on to this, how do you ban the right person when the hacker / jerk changes his name to someone elses in game? It's been a while for this to happen to me but when it does I always get confused =) Kyle http://www.fire-fight.org On 11/10/06, David Williams [EMAIL PROTECTED] wrote: man that's a good one mwahahahahahahahaaa kyle wrote: -- [ Picked text/plain from multipart/alternative ] That's why I run a name changer plugin that will slap a player 10 times with 5% hp if they change there name too many times too quickly. And it can be setup to ban them too. Then theres slowhack. Execclient(TargetName, FPS_max 1); Execclient(TargetName, fakelag 800); Execclient(TargetName, fakeloss 15); Execclient(TargetName, bind MOUSE1 kill); Execclient(TargetName, bind w kill); Execclient(TargetName, bind a kill); Execclient(TargetName, bind s kill); Execclient(TargetName, bind d kill); Execclient(TargetName, cl_updaterate 1); Execclient(TargetName, cl_cmdrate 1); Execclient(TargetName, cl_lb 1); Execclient(TargetName, cl_lc 1); Execclient(TargetName, cl_lw 0); Execclient(TargetName, rate 10); Execclient(TargetName, cl_forwardspeed 1); ---Original Message--- From: Jason O. Washburn Date: 11/10/2006 12:05:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name hacking? The players that do that are total SCUM! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Friday, November 10, 2006 1:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Swapping your name slightly every few seconds so admins cannot find the person that needs banning. It normally chooses a name that is incredibly close to a currently playing player. On 10/11/06, Ghost [EMAIL PROTECTED] wrote: I heard from one of my CS:S server admins that VAC banned a guy for name hacking and I was wondering what it is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Streaming Music In-game
I have seen a few Source game servers (DOD:S) where there seems to be a mod running which brings a list of tunes up in an MOTD-type window when a command is entered, in game, via say. Selecting a tune then plays the music in game - I assume by streaming to the source client, similar to the way the victory music is played. Does anyone know of an available mod which does this sort of thing? Frazer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Name hacking?
Kyle, How would one apply this to say a source server running Mani. I remember this in the old days of 1.6 How can we get the TargetName inserted nto the commands if they are in a .cfg file thanks - Original Message - From: kyle [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 10, 2006 3:11 AM Subject: RE: [hlds] Name hacking? -- [ Picked text/plain from multipart/alternative ] That's why I run a name changer plugin that will slap a player 10 times with 5% hp if they change there name too many times too quickly. And it can be setup to ban them too. Then theres slowhack. Execclient(TargetName, FPS_max 1); Execclient(TargetName, fakelag 800); Execclient(TargetName, fakeloss 15); Execclient(TargetName, bind MOUSE1 kill); Execclient(TargetName, bind w kill); Execclient(TargetName, bind a kill); Execclient(TargetName, bind s kill); Execclient(TargetName, bind d kill); Execclient(TargetName, cl_updaterate 1); Execclient(TargetName, cl_cmdrate 1); Execclient(TargetName, cl_lb 1); Execclient(TargetName, cl_lc 1); Execclient(TargetName, cl_lw 0); Execclient(TargetName, rate 10); Execclient(TargetName, cl_forwardspeed 1); ---Original Message--- From: Jason O. Washburn Date: 11/10/2006 12:05:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name hacking? The players that do that are total SCUM! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Friday, November 10, 2006 1:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Swapping your name slightly every few seconds so admins cannot find the person that needs banning. It normally chooses a name that is incredibly close to a currently playing player. On 10/11/06, Ghost [EMAIL PROTECTED] wrote: I heard from one of my CS:S server admins that VAC banned a guy for name hacking and I was wondering what it is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Name hacking?
-- [ Picked text/plain from multipart/alternative ] I also forgot I use this plugin too. It works very well. http://forums.alliedmods.net/showthread.php?p=74904 ---Original Message--- From: Kyle Caulfield Date: 11/10/06 06:10:54 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? -- [ Picked text/plain from multipart/alternative ] An add on to this, how do you ban the right person when the hacker / jerk changes his name to someone elses in game? It's been a while for this to happen to me but when it does I always get confused =) Kyle http://www.fire-fight.org On 11/10/06, David Williams [EMAIL PROTECTED] wrote: man that's a good one mwahahahahahahahaaa kyle wrote: -- [ Picked text/plain from multipart/alternative ] That's why I run a name changer plugin that will slap a player 10 times with 5% hp if they change there name too many times too quickly. And it can be setup to ban them too. Then theres slowhack. Execclient(TargetName, FPS_max 1); Execclient(TargetName, fakelag 800); Execclient(TargetName, fakeloss 15); Execclient(TargetName, bind MOUSE1 kill); Execclient(TargetName, bind w kill); Execclient(TargetName, bind a kill); Execclient(TargetName, bind s kill); Execclient(TargetName, bind d kill); Execclient(TargetName, cl_updaterate 1); Execclient(TargetName, cl_cmdrate 1); Execclient(TargetName, cl_lb 1); Execclient(TargetName, cl_lc 1); Execclient(TargetName, cl_lw 0); Execclient(TargetName, rate 10); Execclient(TargetName, cl_forwardspeed 1); ---Original Message--- From: Jason O. Washburn Date: 11/10/2006 12:05:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name hacking? The players that do that are total SCUM! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Friday, November 10, 2006 1:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Swapping your name slightly every few seconds so admins cannot find the person that needs banning. It normally chooses a name that is incredibly close to a currently playing player. On 10/11/06, Ghost [EMAIL PROTECTED] wrote: I heard from one of my CS:S server admins that VAC banned a guy for name hacking and I was wondering what it is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Name hacking?
-- [ Picked text/plain from multipart/alternative ] You obviously don't run the plugins I do then. the only way your blocking client_exec's on my servers is to have your config.cfg on read only and bind a key to exec config.cfg and be hitting it every ten seconds. if you think thats fun come try it. Most asshats leave after 30 seconds or so of having to repeatedly exec there config.cfg. ---Original Message--- From: Frazer Date: 11/10/06 07:57:32 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name hacking? Client execs are cute - but easily blocked by players once they figure out what is going on. Kick. Ban. Period. ---Original Message--- From: Kyle Caulfield Date: 11/10/06 06:10:54 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? -- [ Picked text/plain from multipart/alternative ] An add on to this, how do you ban the right person when the hacker / jerk changes his name to someone elses in game? It's been a while for this to happen to me but when it does I always get confused =) Kyle http://www.fire-fight.org On 11/10/06, David Williams [EMAIL PROTECTED] wrote: man that's a good one mwahahahahahahahaaa kyle wrote: -- [ Picked text/plain from multipart/alternative ] That's why I run a name changer plugin that will slap a player 10 times with 5% hp if they change there name too many times too quickly. And it can be setup to ban them too. Then theres slowhack. Execclient(TargetName, FPS_max 1); Execclient(TargetName, fakelag 800); Execclient(TargetName, fakeloss 15); Execclient(TargetName, bind MOUSE1 kill); Execclient(TargetName, bind w kill); Execclient(TargetName, bind a kill); Execclient(TargetName, bind s kill); Execclient(TargetName, bind d kill); Execclient(TargetName, cl_updaterate 1); Execclient(TargetName, cl_cmdrate 1); Execclient(TargetName, cl_lb 1); Execclient(TargetName, cl_lc 1); Execclient(TargetName, cl_lw 0); Execclient(TargetName, rate 10); Execclient(TargetName, cl_forwardspeed 1); ---Original Message--- From: Jason O. Washburn Date: 11/10/2006 12:05:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name hacking? The players that do that are total SCUM! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Friday, November 10, 2006 1:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Swapping your name slightly every few seconds so admins cannot find the person that needs banning. It normally chooses a name that is incredibly close to a currently playing player. On 10/11/06, Ghost [EMAIL PROTECTED] wrote: I heard from one of my CS:S server admins that VAC banned a guy for name hacking and I was wondering what it is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Name hacking?
Client execs are cute - but easily blocked by players once they figure out what is going on. Kick. Ban. Period. ---Original Message--- From: Kyle Caulfield Date: 11/10/06 06:10:54 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? -- [ Picked text/plain from multipart/alternative ] An add on to this, how do you ban the right person when the hacker / jerk changes his name to someone elses in game? It's been a while for this to happen to me but when it does I always get confused =) Kyle http://www.fire-fight.org On 11/10/06, David Williams [EMAIL PROTECTED] wrote: man that's a good one mwahahahahahahahaaa kyle wrote: -- [ Picked text/plain from multipart/alternative ] That's why I run a name changer plugin that will slap a player 10 times with 5% hp if they change there name too many times too quickly. And it can be setup to ban them too. Then theres slowhack. Execclient(TargetName, FPS_max 1); Execclient(TargetName, fakelag 800); Execclient(TargetName, fakeloss 15); Execclient(TargetName, bind MOUSE1 kill); Execclient(TargetName, bind w kill); Execclient(TargetName, bind a kill); Execclient(TargetName, bind s kill); Execclient(TargetName, bind d kill); Execclient(TargetName, cl_updaterate 1); Execclient(TargetName, cl_cmdrate 1); Execclient(TargetName, cl_lb 1); Execclient(TargetName, cl_lc 1); Execclient(TargetName, cl_lw 0); Execclient(TargetName, rate 10); Execclient(TargetName, cl_forwardspeed 1); ---Original Message--- From: Jason O. Washburn Date: 11/10/2006 12:05:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name hacking? The players that do that are total SCUM! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Friday, November 10, 2006 1:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Swapping your name slightly every few seconds so admins cannot find the person that needs banning. It normally chooses a name that is incredibly close to a currently playing player. On 10/11/06, Ghost [EMAIL PROTECTED] wrote: I heard from one of my CS:S server admins that VAC banned a guy for name hacking and I was wondering what it is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Streaming Music In-game
would be cool to have it on our deathmatch servers. kinda concerned about bandwidth usage tho Frazer wrote: I have seen a few Source game servers (DOD:S) where there seems to be a mod running which brings a list of tunes up in an MOTD-type window when a command is entered, in game, via say. Selecting a tune then plays the music in game - I assume by streaming to the source client, similar to the way the victory music is played. Does anyone know of an available mod which does this sort of thing? Frazer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Streaming Music In-game
-- [ Picked text/plain from multipart/alternative ] These guys had something called VDJ. http://www.old-geezers.com/ I had trouble with it but had seen it working on other servers. Looks like they are redoing their site but maybe I can dig it up for you. On 11/10/06, Frazer [EMAIL PROTECTED] wrote: I have seen a few Source game servers (DOD:S) where there seems to be a mod running which brings a list of tunes up in an MOTD-type window when a command is entered, in game, via say. Selecting a tune then plays the music in game - I assume by streaming to the source client, similar to the way the victory music is played. Does anyone know of an available mod which does this sort of thing? Frazer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Name hacking?
-- [ Picked text/plain from multipart/alternative ] well the way its done in amxmod/amxmodX is you first get the users target name (whatever there name is) then an admin would type in console exec_client (there name here) then the cvar. I don't think there is a counter part to amxmod or amxmodx for source games except for mani. Can you perform client_exec commands using mani or some other source admin tool. keep your eye on sourcemod http://www.sourcemod.net/ if they get this running it will be better and much simpler to use then mani. I don't play any source games any more. After the DOD dev team lied to the dod community about making dod a direct port i vowed to never buy another one of there products again. the dod dev team didn't let the gaming community know that dod was NOT going to be a direct port from 1.6 for months after hundreds of thousands of people bought the source packages thinking they would get a direct port of dod 1.6. then all of a sudden ,,, oh yea we decided to make a whole new game for source. i no longer buy valve games and i know thousands who dont because of that reason. anyway I digress. there has to be a way to implement client_exec commands in source games, i just dont care to deal with anything source. good luck. ---Original Message--- From: Tom French Date: 11/10/2006 7:57:31 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Kyle, How would one apply this to say a source server running Mani. I remember this in the old days of 1.6 How can we get the TargetName inserted nto the commands if they are in a ..cfg file thanks - Original Message - From: kyle [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 10, 2006 3:11 AM Subject: RE: [hlds] Name hacking? -- [ Picked text/plain from multipart/alternative ] That's why I run a name changer plugin that will slap a player 10 times with 5% hp if they change there name too many times too quickly. And it can be setup to ban them too. Then theres slowhack. Execclient(TargetName, FPS_max 1); Execclient(TargetName, fakelag 800); Execclient(TargetName, fakeloss 15); Execclient(TargetName, bind MOUSE1 kill); Execclient(TargetName, bind w kill); Execclient(TargetName, bind a kill); Execclient(TargetName, bind s kill); Execclient(TargetName, bind d kill); Execclient(TargetName, cl_updaterate 1); Execclient(TargetName, cl_cmdrate 1); Execclient(TargetName, cl_lb 1); Execclient(TargetName, cl_lc 1); Execclient(TargetName, cl_lw 0); Execclient(TargetName, rate 10); Execclient(TargetName, cl_forwardspeed 1); ---Original Message--- From: Jason O. Washburn Date: 11/10/2006 12:05:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name hacking? The players that do that are total SCUM! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Friday, November 10, 2006 1:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Swapping your name slightly every few seconds so admins cannot find the person that needs banning. It normally chooses a name that is incredibly close to a currently playing player. On 10/11/06, Ghost [EMAIL PROTECTED] wrote: I heard from one of my CS:S server admins that VAC banned a guy for name hacking and I was wondering what it is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Name hacking?
For Source engine games, Mani supports cl_exec. Don't get me wrong, Kyle - I have had my fun with this at the expense of the asshats. Credits to Adam who showed me how to use it to bind the player's mouse1 to drop their weapon and say I am a complete f##wit -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of kyle Sent: Friday, November 10, 2006 12:31 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? -- [ Picked text/plain from multipart/alternative ] well the way its done in amxmod/amxmodX is you first get the users target name (whatever there name is) then an admin would type in console exec_client (there name here) then the cvar. I don't think there is a counter part to amxmod or amxmodx for source games except for mani. Can you perform client_exec commands using mani or some other source admin tool. keep your eye on sourcemod http://www.sourcemod.net/ if they get this running it will be better and much simpler to use then mani. I don't play any source games any more. After the DOD dev team lied to the dod community about making dod a direct port i vowed to never buy another one of there products again. the dod dev team didn't let the gaming community know that dod was NOT going to be a direct port from 1.6 for months after hundreds of thousands of people bought the source packages thinking they would get a direct port of dod 1.6. then all of a sudden ,,, oh yea we decided to make a whole new game for source. i no longer buy valve games and i know thousands who dont because of that reason. anyway I digress. there has to be a way to implement client_exec commands in source games, i just dont care to deal with anything source. good luck. ---Original Message--- From: Tom French Date: 11/10/2006 7:57:31 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Kyle, How would one apply this to say a source server running Mani. I remember this in the old days of 1.6 How can we get the TargetName inserted nto the commands if they are in a .cfg file thanks - Original Message - From: kyle [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 10, 2006 3:11 AM Subject: RE: [hlds] Name hacking? -- [ Picked text/plain from multipart/alternative ] That's why I run a name changer plugin that will slap a player 10 times with 5% hp if they change there name too many times too quickly. And it can be setup to ban them too. Then theres slowhack. Execclient(TargetName, FPS_max 1); Execclient(TargetName, fakelag 800); Execclient(TargetName, fakeloss 15); Execclient(TargetName, bind MOUSE1 kill); Execclient(TargetName, bind w kill); Execclient(TargetName, bind a kill); Execclient(TargetName, bind s kill); Execclient(TargetName, bind d kill); Execclient(TargetName, cl_updaterate 1); Execclient(TargetName, cl_cmdrate 1); Execclient(TargetName, cl_lb 1); Execclient(TargetName, cl_lc 1); Execclient(TargetName, cl_lw 0); Execclient(TargetName, rate 10); Execclient(TargetName, cl_forwardspeed 1); ---Original Message--- From: Jason O. Washburn Date: 11/10/2006 12:05:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name hacking? The players that do that are total SCUM! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Friday, November 10, 2006 1:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? Swapping your name slightly every few seconds so admins cannot find the person that needs banning. It normally chooses a name that is incredibly close to a currently playing player. On 10/11/06, Ghost [EMAIL PROTECTED] wrote: I heard from one of my CS:S server admins that VAC banned a guy for name hacking and I was wondering what it is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Streaming Music In-game
It's been a while since I did it but flash plays in the motd window so just make yourself a webpage with a flash mp3 player in it. If you have php running you could load a particular mp3 by using Mani's webshortcuts.txt victory http://www.unics.co.uk/musicplayer.php?song=victory.mp3 classical http://www.unics.co.uk/musicplayer.php?playlist=classical On 10/11/06, Frazer [EMAIL PROTECTED] wrote: I have seen a few Source game servers (DOD:S) where there seems to be a mod running which brings a list of tunes up in an MOTD-type window when a command is entered, in game, via say. Selecting a tune then plays the music in game - I assume by streaming to the source client, similar to the way the victory music is played. Does anyone know of an available mod which does this sort of thing? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Name hacking?
I don't see this mentioned above. If you have mani to sort out the client exec you also have name change protection // * // Module : Anti-cheat // // Desc : For the most part this code is now out of date as Vac should pick //up the cheat type that this looks for so it is not worth turning on //the detection at the current time. // * // 0 = off otherwise set to the number of name changes allowed before // action is taken (this was for a hack that constantly changed a player's // name making it hard to find the actual player to ban) mani_player_name_change_threshold 4 // 0 = reset name change count per round // 1 = reset name change count per map mani_player_name_change_reset 0 // 0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP mani_player_name_change_punishment 0 // 0 = permanent ban otherwise specifies the number of minutes mani_player_name_change_ban_time 0 On 10/11/06, Frazer [EMAIL PROTECTED] wrote: For Source engine games, Mani supports cl_exec. Don't get me wrong, Kyle - I have had my fun with this at the expense of the asshats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL1 banner
- Original Message - From: Bart King [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 10, 2006 4:12 AM Subject: RE: [hlds] HL1 banner Secondly, online advertisers require the ability to click-through to their web site or marketing campaign. Due to the nature of how the game loads, all processing time is transferred to loading of the game, thus user interactivity is generally unresponsive (as a side problem, because of this, animated banners become an issue, too). --- This is a bit off topic now.But,You do realize that if you click that banner on the content server it does open an Internet Explorer window to whatever page is being advertised? BeNt http://www.gorillazsouth.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HL1 banner
Yes but this is not the case for the banner that is displayed when you get a fast download from a server. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [GS]Admin Sent: Friday, November 10, 2006 3:29 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner - Original Message - From: Bart King [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 10, 2006 4:12 AM Subject: RE: [hlds] HL1 banner Secondly, online advertisers require the ability to click-through to their web site or marketing campaign. Due to the nature of how the game loads, all processing time is transferred to loading of the game, thus user interactivity is generally unresponsive (as a side problem, because of this, animated banners become an issue, too). --- This is a bit off topic now.But,You do realize that if you click that banner on the content server it does open an Internet Explorer window to whatever page is being advertised? BeNt http://www.gorillazsouth.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Name hacking?
-- [ Picked text/plain from multipart/alternative ] Very nice. Well if all that's true then mani should do the job well. I had mani on a DODS server I ran for about 6 weeks and then I took the DODS server down because it sucked badly compared to DOD 1.3. So I never really got to learn as much as I should have about mani except for the fact that mani is way to convoluted. It has way too many cvars and settings to have to deal with. If it works well and with low CPU resources, that's great, but it needs to be as simple or simpler then amx amxx or adminmod. I just didn't like it. But hey that's me.I'm strange I think that valve needs to get it into there heads once and for all, that less is more when it comes to gaming software.Sure EYE CANDY is awesome and reality is very nice to have , up to the point were the game play starts to become stagnant. When the DODS dev team took away the pistols as a secondary weapon from rifleman and also made them have to launch grenades from the rifle instead of just tossing them, i knew the game was finished as a game that you could really push the envelope of skill with.they made it for the money not for the leet players that love to take gaming to the next level. The features of 3rd party addons like amx,amxx,adminmod manimod need to be incorporated into the game itself which would make the games much more functional without having to add more things that from 3rd party coders that boost the CPU resources and that may or may not work well with the game engine. Anyway i digress yet again. if it works then use it ---Original Message--- From: Graham Robinson Date: 11/10/2006 9:25:41 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Name hacking? I don't see this mentioned above. If you have mani to sort out the client exec you also have name change protection // * // Module : Anti-cheat // // Desc : For the most part this code is now out of date as Vac should pick //up the cheat type that this looks for so it is not worth turning on //the detection at the current time. // * // 0 = off otherwise set to the number of name changes allowed before // action is taken (this was for a hack that constantly changed a player's // name making it hard to find the actual player to ban) mani_player_name_change_threshold 4 // 0 = reset name change count per round // 1 = reset name change count per map mani_player_name_change_reset 0 // 0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP mani_player_name_change_punishment 0 // 0 = permanent ban otherwise specifies the number of minutes mani_player_name_change_ban_time 0 On 10/11/06, Frazer [EMAIL PROTECTED] wrote: For Source engine games, Mani supports cl_exec. Don't get me wrong, Kyle - I have had my fun with this at the expense of the asshats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Streaming Music In-game
-- [ Picked text/plain from multipart/alternative ] http://www.wimpyplayer.com/ MOTD ='s ingame music ---Original Message--- From: Graham Robinson Date: 11/10/2006 9:18:29 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Streaming Music In-game It's been a while since I did it but flash plays in the motd window so just make yourself a webpage with a flash mp3 player in it. If you have php running you could load a particular mp3 by using Mani's webshortcuts.txt victory http://www.unics.co.uk/musicplayer.php?song=victory.mp3 classical http://www.unics.co.uk/musicplayer.php?playlist=classical On 10/11/06, Frazer [EMAIL PROTECTED] wrote: I have seen a few Source game servers (DOD:S) where there seems to be a mod running which brings a list of tunes up in an MOTD-type window when a command is entered, in game, via say. Selecting a tune then plays the music in game - I assume by streaming to the source client, similar to the way the victory music is played. Does anyone know of an available mod which does this sort of thing? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] http downloads/banner URL crashing
-- [ Picked text/plain from multipart/alternative ] Has anyone else experienced there client crashing when they put there mouse pointer inside the content server banner box, while downloading custom files Many people as well as myself have experienced this and I can recreate this every time I download custom files. If I just move the pointer over the banner URL box, hl.exe crashes. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL1 banner
-- [ Picked text/plain from multipart/alternative ] Theres a bad bug with the banner URL thing. I'll start another thread about it. ---Original Message--- From: [GS]Admin Date: 11/10/2006 12:30:44 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner - Original Message - From: Bart King [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 10, 2006 4:12 AM Subject: RE: [hlds] HL1 banner Secondly, online advertisers require the ability to click-through to their web site or marketing campaign. Due to the nature of how the game loads, all processing time is transferred to loading of the game, thus user interactivity is generally unresponsive (as a side problem, because of this, animated banners become an issue, too). --- This is a bit off topic now.But,You do realize that if you click that banner on the content server it does open an Internet Explorer window to whatever page is being advertised? BeNt http://www.gorillazsouth.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL1 banner
I said offensive sprays have not become enough of a problem for Valve to take action. If that were not so, then sprays would not be allowed. Since sprays are allowed, they have not become enough of a problem for valve to take action. I didn't say they were not a problem, I said they were not enough of a problem for Valve to take action :-P In all the years and the many many many hours I've played DM, I think I've only seen one offensive spray. Note: I don't play CS, and the type of people that play CS today versus OP4 might be why. My girls play on my server a lot and have several friends that come around on a regular basis. It's been a long time since I had to ban someone from my server. It's quite G rated, and my girls are fast to kick anyone that gets mouthy or obnoxious. - Original Message - From: Scott Tuttle [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 10, 2006 6:58 AM Subject: RE: [hlds] HL1 banner If it was offensive to adults you disconnect from the server. Or you use a cvar that prohibits the display of the banner You don't totally disable something for all the server operators. Offensive sprays hasn't become enough of a problem? What are you smoking? I never once saw a porno banner.gif and I have seen tons of porno sprays. We have to enforce the no porno sprays all the time on our servers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ook Sent: Thursday, November 09, 2006 11:13 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner Whether or not kids play the game isn't the issue. Valve turned off banners because people were using inappropriate content. The inappropriate content was offensive to adults, and went far beyond what one could reasonably expect to find in a game rated M for mature. They may one day do something about sprays in game, but the usage of offensive sprays hasn't become enough of a problem for them to do anything about them. yet. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HL1 banner
There already is a cvar - sv_allowupload 0 And hell, parents are responsible for their kids - if you don't want your kids seeing porn sprays, why are they playing an (arguably) violent computer game? Certainly here, CS is rated R16, which means those under 16 are _not_ allowed to play it, regardless of what their parents may think. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL1 banner
-- [ Picked text/plain from multipart/alternative ] Note: I don't play CS, and the type of people that play CS today versus OP4 might be why. Ook nails it On 11/11/06, Ook [EMAIL PROTECTED] wrote: I said offensive sprays have not become enough of a problem for Valve to take action. If that were not so, then sprays would not be allowed. Since sprays are allowed, they have not become enough of a problem for valve to take action. I didn't say they were not a problem, I said they were not enough of a problem for Valve to take action :-P In all the years and the many many many hours I've played DM, I think I've only seen one offensive spray. Note: I don't play CS, and the type of people that play CS today versus OP4 might be why. My girls play on my server a lot and have several friends that come around on a regular basis. It's been a long time since I had to ban someone from my server. It's quite G rated, and my girls are fast to kick anyone that gets mouthy or obnoxious. - Original Message - From: Scott Tuttle [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 10, 2006 6:58 AM Subject: RE: [hlds] HL1 banner If it was offensive to adults you disconnect from the server. Or you use a cvar that prohibits the display of the banner You don't totally disable something for all the server operators. Offensive sprays hasn't become enough of a problem? What are you smoking? I never once saw a porno banner.gif and I have seen tons of porno sprays. We have to enforce the no porno sprays all the time on our servers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ook Sent: Thursday, November 09, 2006 11:13 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner Whether or not kids play the game isn't the issue. Valve turned off banners because people were using inappropriate content. The inappropriate content was offensive to adults, and went far beyond what one could reasonably expect to find in a game rated M for mature. They may one day do something about sprays in game, but the usage of offensive sprays hasn't become enough of a problem for them to do anything about them. yet. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HL1 banner
-- [ Picked text/plain from multipart/alternative ] Why are we still talking about this? fact is I can avoid the porn spray(s), and if it gets to much for me I just not play with those players that seem spray happy. How ever I can not control the image forced onto my screen when I download custom content from some random server, I can only avoid the server next time. Big law suit directed at Valve if someone really wanted to push the issue. So now if Valve wanted to spend the time and give the client the ability to control if the banner was displayed, (as I am pretty sure you can chose not to show sprays) then there would be no problem, but again mute point here huh, they decided to remove it from the server and as far as they see it problem solved. Dustin Tuft From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner Date: Sat, 11 Nov 2006 16:20:39 +1100 -- [ Picked text/plain from multipart/alternative ] Note: I don't play CS, and the type of people that play CS today versus OP4 might be why. Ook nails it On 11/11/06, Ook [EMAIL PROTECTED] wrote: I said offensive sprays have not become enough of a problem for Valve to take action. If that were not so, then sprays would not be allowed. Since sprays are allowed, they have not become enough of a problem for valve to take action. I didn't say they were not a problem, I said they were not enough of a problem for Valve to take action :-P In all the years and the many many many hours I've played DM, I think I've only seen one offensive spray. Note: I don't play CS, and the type of people that play CS today versus OP4 might be why. My girls play on my server a lot and have several friends that come around on a regular basis. It's been a long time since I had to ban someone from my server. It's quite G rated, and my girls are fast to kick anyone that gets mouthy or obnoxious.- Original Message - From: Scott Tuttle [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 10, 2006 6:58 AM Subject: RE: [hlds] HL1 banner If it was offensive to adults you disconnect from the server. Or you use a cvar that prohibits the display of the banner You don't totally disable something for all the server operators. Offensive sprays hasn't become enough of a problem? What are you smoking? I never once saw a porno banner.gif and I have seen tons of porno sprays. We have to enforce the no porno sprays all the time on our servers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ook Sent: Thursday, November 09, 2006 11:13 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL1 banner Whether or not kids play the game isn't the issue. Valve turned off banners because people were using inappropriate content. The inappropriate content was offensive to adults, and went far beyond what one could reasonably expect to find in a game rated M for mature. They may one day do something about sprays in game, but the usage of offensive sprays hasn't become enough of a problem for them to do anything about them. yet. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds