Re: [hlds] Left 4 Dead -Matchmaking
Well I can't wait to see how this all turns out, haven't pre-ordered the game yet. Guess I'll have to wait till the public demo to see if I will. On Thu, Nov 6, 2008 at 1:29 AM, Joshua Handelsman-Woolf [EMAIL PROTECTED] wrote: It's probba my fault VALVe don't include binaries in server releases now. :S No, you just ran mods. Not games ;). ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead -Matchmaking
I'm sure VALVe's many L4D servers will cater for the many people expected at launch... not. DontWannaName! wrote: Im sure Valve will have some servers up like they did with TF2. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead -Matchmaking
Anyone else notice the line SupportsXbox360 1 in gameinfo.txt? On Thu, Nov 6, 2008 at 2:15 AM, Joshua Handelsman-Woolf [EMAIL PROTECTED] wrote: I'm sure VALVe's many L4D servers will cater for the many people expected at launch... not. DontWannaName! wrote: Im sure Valve will have some servers up like they did with TF2. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead -Matchmaking
Hmm. I just caught this link on the forums, take a look at the matchmaking. This might be what it looks like. I dunno if it's going to confirm or deny any negatives about what we've heard so far, but maybe someone can analyze it a bit better than I can. http://www.steampowered.com/steamworks/gameservices.php Just a thought. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead -Matchmaking
Yeah, I did catch that. I hope by saying that they'll be hosting the servers on Xbox Live for the 360 version they didn't mean the PC gaming community's public servers... Server Admin wrote: Anyone else notice the line SupportsXbox360 1 in gameinfo.txt? On Thu, Nov 6, 2008 at 2:15 AM, Joshua Handelsman-Woolf [EMAIL PROTECTED] wrote: I'm sure VALVe's many L4D servers will cater for the many people expected at launch... not. DontWannaName! wrote: Im sure Valve will have some servers up like they did with TF2. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server files available
On a debian etch: ./srcds_run -console -game left4dead +ip x -fork 2 -netport 90## Auto detecting CPU Using SSE2 Optimised binary. Server will auto-restart if there is a crash. *Failed to open bin/dedicated_i486.so (/lib32/libc.so.6: version `GLIBC_2.4' not found (required by bin/dedicated_i486.so))* Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem jeudi 6 novembre 2008, 09:51:18 (UTC+0100): Server restart in 10 seconds Any idea on how to install glibc 2.4 on a debian etch without going to lenny? I've heard of backports, but I don't really have a clue about that yet Thanks Cold On Thu, Nov 6, 2008 at 2:37 AM, Tony Paloma [EMAIL PROTECTED] wrote: That's nothing new. Look at your orangebox or ep1 dir. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric van Beesten Sent: Wednesday, November 05, 2008 5:32 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Left 4 Dead Demo Dedicated Server files available Is that all what you think? If find the directory platform\admin stranger.. valve's own admin mod? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Flubber Verzonden: donderdag 6 november 2008 1:51 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead Demo Dedicated Server files available Exactly what i was thinking while browsing the file. 2008/11/6 Tony Paloma [EMAIL PROTECTED] Thanks for this! Was it really necessary to include the 257MB intro movie? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, November 05, 2008 4:32 PM To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Left 4 Dead Demo Dedicated Server files available Most of the files for the Left 4 Dead Demo Dedicated Server are now available. This is basically a preload for the Demo dedicated server, as we have not released all the binaries required to run a server just yet. So if you would like to run a server use the game parameter of l4d_demo from hldsupdatetool. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3588 (20081105) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server files available
Do people not understand the PRELOAD not RELEASE.. Coldorak wrote: On a debian etch: ./srcds_run -console -game left4dead +ip x -fork 2 -netport 90## Auto detecting CPU Using SSE2 Optimised binary. Server will auto-restart if there is a crash. *Failed to open bin/dedicated_i486.so (/lib32/libc.so.6: version `GLIBC_2.4' not found (required by bin/dedicated_i486.so))* Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem jeudi 6 novembre 2008, 09:51:18 (UTC+0100): Server restart in 10 seconds Any idea on how to install glibc 2.4 on a debian etch without going to lenny? I've heard of backports, but I don't really have a clue about that yet Thanks Cold On Thu, Nov 6, 2008 at 2:37 AM, Tony Paloma [EMAIL PROTECTED] wrote: That's nothing new. Look at your orangebox or ep1 dir. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric van Beesten Sent: Wednesday, November 05, 2008 5:32 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Left 4 Dead Demo Dedicated Server files available Is that all what you think? If find the directory platform\admin stranger.. valve's own admin mod? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Flubber Verzonden: donderdag 6 november 2008 1:51 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead Demo Dedicated Server files available Exactly what i was thinking while browsing the file. 2008/11/6 Tony Paloma [EMAIL PROTECTED] Thanks for this! Was it really necessary to include the 257MB intro movie? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, November 05, 2008 4:32 PM To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Left 4 Dead Demo Dedicated Server files available Most of the files for the Left 4 Dead Demo Dedicated Server are now available. This is basically a preload for the Demo dedicated server, as we have not released all the binaries required to run a server just yet. So if you would like to run a server use the game parameter of l4d_demo from hldsupdatetool. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3588 (20081105) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead -Matchmaking
There will always be the steam browser out of game where you can find your server and double click it to join ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead -Matchmaking
I don't think you can join a running game. There will always be the steam browser out of game where you can find your server and double click it to join ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead -Matchmaking
The 'sv_tags' fiasco is still in our minds. No wonder we are seriously wondering what they came up with this time. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of DontWannaName! Sent: Thursday, November 06, 2008 10:03 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead -Matchmaking There will always be the steam browser out of game where you can find your server and double click it to join ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead -Matchmaking
If you load up Steam and bring up the server list, you'll find Left 4 Dead as one of the filters, so apparently there WILL be a server browser just like previous titles. -- Original message -- From: Case Boyle [EMAIL PROTECTED] Hmm. I just caught this link on the forums, take a look at the matchmaking. This might be what it looks like. I dunno if it's going to confirm or deny any negatives about what we've heard so far, but maybe someone can analyze it a bit better than I can. http://www.steampowered.com/steamworks/gameservices.php Just a thought. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead -Matchmaking
In all seriousness it sounds like that's there by accident -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, 6 November 2008 8:08 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead -Matchmaking If you load up Steam and bring up the server list, you'll find Left 4 Dead as one of the filters, so apparently there WILL be a server browser just like previous titles. -- Original message -- From: Case Boyle [EMAIL PROTECTED] Hmm. I just caught this link on the forums, take a look at the matchmaking. This might be what it looks like. I dunno if it's going to confirm or deny any negatives about what we've heard so far, but maybe someone can analyze it a bit better than I can. http://www.steampowered.com/steamworks/gameservices.php Just a thought. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server files available
It's a problem with the wrong libc. Do people not understand the PRELOAD not RELEASE.. Coldorak wrote: On a debian etch: ./srcds_run -console -game left4dead +ip x -fork 2 -netport 90## Auto detecting CPU Using SSE2 Optimised binary. Server will auto-restart if there is a crash. *Failed to open bin/dedicated_i486.so (/lib32/libc.so.6: version `GLIBC_2.4' not found (required by bin/dedicated_i486.so))* Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem jeudi 6 novembre 2008, 09:51:18 (UTC+0100): Server restart in 10 seconds Any idea on how to install glibc 2.4 on a debian etch without going to lenny? I've heard of backports, but I don't really have a clue about that yet Thanks Cold On Thu, Nov 6, 2008 at 2:37 AM, Tony Paloma [EMAIL PROTECTED] wrote: That's nothing new. Look at your orangebox or ep1 dir. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric van Beesten Sent: Wednesday, November 05, 2008 5:32 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Left 4 Dead Demo Dedicated Server files available Is that all what you think? If find the directory platform\admin stranger.. valve's own admin mod? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Flubber Verzonden: donderdag 6 november 2008 1:51 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead Demo Dedicated Server files available Exactly what i was thinking while browsing the file. 2008/11/6 Tony Paloma [EMAIL PROTECTED] Thanks for this! Was it really necessary to include the 257MB intro movie? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, November 05, 2008 4:32 PM To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Left 4 Dead Demo Dedicated Server files available Most of the files for the Left 4 Dead Demo Dedicated Server are now available. This is basically a preload for the Demo dedicated server, as we have not released all the binaries required to run a server just yet. So if you would like to run a server use the game parameter of l4d_demo from hldsupdatetool. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3588 (20081105) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server files available
Thats like who watched the credits at the end of the game when there might be a teaser for the next game after them ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Thats a tough one. Since the demo might be free after release for people that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they change it, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead -Matchmaking
Oh com e on Valve! what?? That is an awesome console feature - but for a PC is almost as stupid as Windows Live for Gaming (if not worse!). Our community was planning to run some L4D servers - and now I cant be bothered because it sounds like the effort just to get our people into our servers would be far too much! Added to that I have mentioned this feature to the guys in our community who were planning to buy the game on release: so far about 20-25 out of the 33 I chatted too have decided that it is too restrictive a feature and most are looking instead at Fallout 3. One I believe has pre-purchased the game and wants to know if he can have a refund?? Extreme reasction maybe (and probably not representative...) but for such an eagerly anticipated game to be potentially killed by one silly feature has got to be bad. I plan to buy it because I have to review it for various places: but I dont se myself playing it much if this is the only way of finding servers :( It means I have to join a server before I decide if I like the look of it or not. Usually I decide (as do most people I think) off of how many people are in the game, who they are (if we recognise any), who the server belongs to and the server title. Joining the game to see all of this just eats up time (especially if your picky and have to go through 15 servers to find a good one!). I fear your facing some really bad reviews over this :( Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Saint K. [EMAIL PROTECTED] The 'sv_tags' fiasco is still in our minds. No wonder we are seriously wondering what they came up with this time. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of DontWannaName! Sent: Thursday, November 06, 2008 10:03 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead -Matchmaking There will always be the steam browser out of game where you can find your server and double click it to join ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! [EMAIL PROTECTED]wrote: Thats a tough one. Since the demo might be free after release for people that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they change it, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] L4D No Server Browser = No Server Support
Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for granted and pushed too far. Valve's success is in no small part due to the widespread availability of servers for it's games, the majority of which are funded and run by the community at large. To take away the community's ability to continue to run servers that they can build solid regular player bases around, will simply destroy the communities around the game and also significantly dent faith and goodwill in Valve as a company. While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Thank you, someone finally gets it. I know for a fact that my server is going to be up until I figure out what's going on with the proposed matchmaking system. For all we know, they could still be up at the Valve offices putting finishing touches on everything, and maybe in the rush, that one post on the list was sloppily worded. Either way, there's no use in abandoning the server situation until you've tested it out. Alec Sanger wrote: You guys are acting incredibly immature... I can't believe all the ideas that are being thrown about as facts... We DON'T know exactly how matchmaking will work, we DON'T know if servers will show up on the server browser, we DON'T know if matchmaking is our only option, we DON'T know a whole lot about the dedicated servers, but everyone seems to be assuming the worst. Please, lets wait until the demo is released before we start placing accusations. At least we will then have something solid to back up our claims... Date: Thu, 6 Nov 2008 11:36:12 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers I doubt it... what would the point of that be... 2008/11/6 1nsane [EMAIL PROTECTED] The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! [EMAIL PROTECTED]wrote: Thats a tough one. Since the demo might be free after release for people that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they change it, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ See how Windows® connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Well they shouldn't wrote : The new matchmaking system replaces the traditional server browser. 2008/11/6 Case Boyle [EMAIL PROTECTED] Thank you, someone finally gets it. I know for a fact that my server is going to be up until I figure out what's going on with the proposed matchmaking system. For all we know, they could still be up at the Valve offices putting finishing touches on everything, and maybe in the rush, that one post on the list was sloppily worded. Either way, there's no use in abandoning the server situation until you've tested it out. Alec Sanger wrote: You guys are acting incredibly immature... I can't believe all the ideas that are being thrown about as facts... We DON'T know exactly how matchmaking will work, we DON'T know if servers will show up on the server browser, we DON'T know if matchmaking is our only option, we DON'T know a whole lot about the dedicated servers, but everyone seems to be assuming the worst. Please, lets wait until the demo is released before we start placing accusations. At least we will then have something solid to back up our claims... Date: Thu, 6 Nov 2008 11:36:12 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers I doubt it... what would the point of that be... 2008/11/6 1nsane [EMAIL PROTECTED] The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! [EMAIL PROTECTED]wrote: Thats a tough one. Since the demo might be free after release for people that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they change it, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ See how Windows(R) connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D No Server Browser = No Server Support
While I agree that these concerns are valid and of importance (to GSPs, rental customers and players alike); I think it it's also important we see how the entire system plays out in the context of the game before condemning it too quickly. As a player, I would prefer to be able to indicate a preference for a server to play on (such as one ran by my ISP) as opposed to being placed on someone else's server. As I know the servers provided by my ISP are of high quality and that they allow me to play on them without incurring bandwidth charges (if I were to exceed my internet usage quota), I would prefer to be using their servers as opposed to anyone else's. This also allows me to control my gaming experience by knowing that I won't be suffering any lag, or if there are problems, I can get them fixed. I totally agree with your points about communities being formed around servers (I only ever have the desire to play on game servers provided by my ISP, regardless of game), I look for people I know there, and know that when a new game comes out, my ISP can have a few servers up and I know my gaming experience will be lag and issue free (assuming the players are good, of course :)). Hopefully though as Eric pointed out in his initial e-mail, Valve will be taking feedback on board from the server community as this is a new avenue for them (and everyone else?) in how multiplayer games will be formed, and these sorts of issues should definitely be addressed in a reasonable manner. I think it is important to consider for a moment that Valve won't have done anything with the intention of destroying server rentals or gaming communities (GSPs included), but rather decided this may a better way to get a game going and a faster way to play with friends. Recalling for a moment the Custom server tab drama, I think that could have been handled a bit better by both parties. Valve went pretty quiet about the issue after it was introduced, but that probably wasn't helped by the drilling they immediately took from quite a lot of people - communication should have been a bit more constructive and open in this regard. Hopefully both parties can work through any big issues regarding the new Left 4 Dead matchmaking system to both keep any new cool features the Valve team have in place for Left 4 Dead, but also respond to important issues concerning GSPs, the communities that surround them, and the fact a lot of gamers like to buy/rent servers in order to call a place as home (for clan matches, practice play, etc). I personally think Valve is one of only a few game companies that interact with their customers and do listen to their feedback, while still taking initiative in trying new things such as the new matchmaking system - a constructive discussion about any issues that arise from this system I think would be beneficial for both sides. Cheers, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Thursday, 6 November 2008 10:40 PM To: hlds@list.valvesoftware.com Subject: [hlds] L4D No Server Browser = No Server Support Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for granted and pushed too far. Valve's success is in no small part due to the widespread availability of servers for it's games, the majority of which are funded and run by the community at large. To take away the community's ability to continue to run servers that they can build solid regular player bases around, will simply destroy the communities around the game and also significantly dent faith and goodwill in Valve as a company. While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join
Re: [hlds] L4D No Server Browser = No Server Support
I totally agree. But I'll also express my community's concern. We run 13 HL2 based servers and wanted to add a few l4d servers to our cluster, but I hardly see the point if the community has any issue whatsoever playing on them with ease. I really hope there's a way to bookmark servers you like. On Thu, Nov 6, 2008 at 4:23 AM, Andrew Armstrong [EMAIL PROTECTED]wrote: While I agree that these concerns are valid and of importance (to GSPs, rental customers and players alike); I think it it's also important we see how the entire system plays out in the context of the game before condemning it too quickly. As a player, I would prefer to be able to indicate a preference for a server to play on (such as one ran by my ISP) as opposed to being placed on someone else's server. As I know the servers provided by my ISP are of high quality and that they allow me to play on them without incurring bandwidth charges (if I were to exceed my internet usage quota), I would prefer to be using their servers as opposed to anyone else's. This also allows me to control my gaming experience by knowing that I won't be suffering any lag, or if there are problems, I can get them fixed. I totally agree with your points about communities being formed around servers (I only ever have the desire to play on game servers provided by my ISP, regardless of game), I look for people I know there, and know that when a new game comes out, my ISP can have a few servers up and I know my gaming experience will be lag and issue free (assuming the players are good, of course :)). Hopefully though as Eric pointed out in his initial e-mail, Valve will be taking feedback on board from the server community as this is a new avenue for them (and everyone else?) in how multiplayer games will be formed, and these sorts of issues should definitely be addressed in a reasonable manner. I think it is important to consider for a moment that Valve won't have done anything with the intention of destroying server rentals or gaming communities (GSPs included), but rather decided this may a better way to get a game going and a faster way to play with friends. Recalling for a moment the Custom server tab drama, I think that could have been handled a bit better by both parties. Valve went pretty quiet about the issue after it was introduced, but that probably wasn't helped by the drilling they immediately took from quite a lot of people - communication should have been a bit more constructive and open in this regard. Hopefully both parties can work through any big issues regarding the new Left 4 Dead matchmaking system to both keep any new cool features the Valve team have in place for Left 4 Dead, but also respond to important issues concerning GSPs, the communities that surround them, and the fact a lot of gamers like to buy/rent servers in order to call a place as home (for clan matches, practice play, etc). I personally think Valve is one of only a few game companies that interact with their customers and do listen to their feedback, while still taking initiative in trying new things such as the new matchmaking system - a constructive discussion about any issues that arise from this system I think would be beneficial for both sides. Cheers, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Thursday, 6 November 2008 10:40 PM To: hlds@list.valvesoftware.com Subject: [hlds] L4D No Server Browser = No Server Support Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for granted and pushed too far. Valve's success is in no small part due to the widespread availability of servers for it's games, the majority of which are funded and run by the
Re: [hlds] L4D No Server Browser = No Server Support
While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED] Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for granted and pushed too far. Valve's success is in no small part due to the widespread availability of servers for it's games, the majority of which are funded and run by the community at large. To take away the community's ability to continue to run servers that they can build solid regular player bases around, will simply destroy the communities around the game and also significantly dent faith and goodwill in Valve as a company. While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Agreed :) Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] Well they shouldn't wrote : The new matchmaking system replaces the traditional server browser. | V For all we know, they could still be up at the Valve offices putting finishing touches on everything, and maybe in the rush, that one post on the list was sloppily worded. Who knows.. The demo is what like 4 hours away... you would honestly shut your server down because of one post, than to wait 4 hours and see it for yourself. Sometimes this mailing list is worse than the chat in CS:S 2008/11/6 Flubber [EMAIL PROTECTED] Well they shouldn't wrote : The new matchmaking system replaces the traditional server browser. 2008/11/6 Case Boyle [EMAIL PROTECTED] Thank you, someone finally gets it. I know for a fact that my server is going to be up until I figure out what's going on with the proposed matchmaking system. For all we know, they could still be up at the Valve offices putting finishing touches on everything, and maybe in the rush, that one post on the list was sloppily worded. Either way, there's no use in abandoning the server situation until you've tested it out. Alec Sanger wrote: You guys are acting incredibly immature... I can't believe all the ideas that are being thrown about as facts... We DON'T know exactly how matchmaking will work, we DON'T know if servers will show up on the server browser, we DON'T know if matchmaking is our only option, we DON'T know a whole lot about the dedicated servers, but everyone seems to be assuming the worst. Please, lets wait until the demo is released before we start placing accusations. At least we will then have something solid to back up our claims... Date: Thu, 6 Nov 2008 11:36:12 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers I doubt it... what would the point of that be... 2008/11/6 1nsane [EMAIL PROTECTED] The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! [EMAIL PROTECTED]wrote: Thats a tough one. Since the demo might be free after release for people that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they change it, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ See how Windows(R) connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Well they shouldn't wrote : The new matchmaking system replaces the traditional server browser. | V For all we know, they could still be up at the Valve offices putting finishing touches on everything, and maybe in the rush, that one post on the list was sloppily worded. Who knows.. The demo is what like 4 hours away... you would honestly shut your server down because of one post, than to wait 4 hours and see it for yourself. Sometimes this mailing list is worse than the chat in CS:S 2008/11/6 Flubber [EMAIL PROTECTED] Well they shouldn't wrote : The new matchmaking system replaces the traditional server browser. 2008/11/6 Case Boyle [EMAIL PROTECTED] Thank you, someone finally gets it. I know for a fact that my server is going to be up until I figure out what's going on with the proposed matchmaking system. For all we know, they could still be up at the Valve offices putting finishing touches on everything, and maybe in the rush, that one post on the list was sloppily worded. Either way, there's no use in abandoning the server situation until you've tested it out. Alec Sanger wrote: You guys are acting incredibly immature... I can't believe all the ideas that are being thrown about as facts... We DON'T know exactly how matchmaking will work, we DON'T know if servers will show up on the server browser, we DON'T know if matchmaking is our only option, we DON'T know a whole lot about the dedicated servers, but everyone seems to be assuming the worst. Please, lets wait until the demo is released before we start placing accusations. At least we will then have something solid to back up our claims... Date: Thu, 6 Nov 2008 11:36:12 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers I doubt it... what would the point of that be... 2008/11/6 1nsane [EMAIL PROTECTED] The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! [EMAIL PROTECTED]wrote: Thats a tough one. Since the demo might be free after release for people that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they change it, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ See how Windows(R) connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Any chance we can get a guesstamate as to when the remaining server files will be ready for download? An hour and a half before the release of the demo and we're still unsure how everything will work. Thanks Date: Thu, 6 Nov 2008 12:54:02 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Agreed :) Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] Well they shouldn't wrote : The new matchmaking system replaces the traditional server browser.| V For all we know, they could still be up at the Valve offices putting finishing touches on everything, and maybe in the rush, that one post on the list was sloppily worded.Who knows.. The demo is what like 4 hours away... you would honestly shut your server down because of one post, than to wait 4 hours and see it for yourself. Sometimes this mailing list is worse than the chat in CS:S 2008/11/6 Flubber [EMAIL PROTECTED]Well they shouldn't wrote : The new matchmaking system replaces the traditional server browser. 2008/11/6 Case Boyle [EMAIL PROTECTED] Thank you, someone finally gets it. I know for a fact that my server isgoing to be up until I figure out what's going on with the proposedmatchmaking system. For all we know, they could still be up at the Valveoffices putting finishing touches on everything, and maybe in the rush,that one post on the list was sloppily worded. Either way, there's nouse in abandoning the server situation until you've tested it out. Alec Sanger wrote: You guys are acting incredibly immature... I can't believe all the ideasthat are being thrown about as facts... We DON'T know exactly howmatchmaking will work, we DON'T know if servers will show up on the serverbrowser, we DON'T know if matchmaking is our only option, we DON'T know awhole lot about the dedicated servers, but everyone seems to be assuming theworst. Please, lets wait until the demo is released before we start placingaccusations. At least we will then have something solid to back up ourclaims... Date: Thu, 6 Nov 2008 11:36:12 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers I doubt it... what would the point of that be... 2008/11/6 1nsane [EMAIL PROTECTED] The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! [EMAIL PROTECTED]wrote: Thats a tough one. Since the demo might be free after release for people that want to try it, then demo servers will have to stay availablewhich means this command line will be left all depends. If they changeit, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives,please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ See how Windows(R) connects the people, information, and fun that are partof your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives,please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___To unsubscribe, edit your list preferences, or view the list archives,please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Color coding for safety: Windows Live Hotmail alerts you to suspicious email.
Re: [hlds] L4D No Server Browser = No Server Support
Olly, Valve have posted the info to this to the list SPECIFICALLY. It is a huge change to the way the game works... We can only go on the info that has been given and that is that there will be no server browser. The new system that has been described means I doubt clans will bother to host servers because the chances of EVER getting to play on a server they are paying for is next to minimal!! As to I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? - the earlier people start to explain that this is a BAD move (or rather start to raise concerns) to Valve the sooner they can look into fixing it. Should we wait another day or so when there might be no chance of fixing things for the full release. We are raising concerns with an announcement THEY made - now it is surely (fairly) Valve's turn to respond to our concerns - either by saying yes that's how it is.. or explaining where we are misinterpreting things. Why else would thay have posted it?? The way I see it this will easily kill the PC version of the game: no one will really want to host servers they never play on... so there will be no servers. joy! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED] Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for granted and pushed too far. Valve's success is in no small part due to the widespread availability of servers for it's games, the majority of which are funded and run by the community at large. To take away the community's ability to continue to run servers that they can build solid regular player bases around, will simply destroy the communities around the game and also significantly dent faith and goodwill in Valve as a company. While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D No Server Browser = No Server Support
And to those who are expressing concerns, I have no beef with them. It's those who are saying good job valve for effing a perfectly good system up and getting pissed off that are acting like idiots. We have an hour left. we'll all know how it'll work very soon... Date: Thu, 6 Nov 2008 13:51:31 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] L4D No Server Browser = No Server Support Olly, Valve have posted the info to this to the list SPECIFICALLY. It is a huge change to the way the game works... We can only go on the info that has been given and that is that there will be no server browser. The new system that has been described means I doubt clans will bother to host servers because the chances of EVER getting to play on a server they are paying for is next to minimal!! As to I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? - the earlier people start to explain that this is a BAD move (or rather start to raise concerns) to Valve the sooner they can look into fixing it. Should we wait another day or so when there might be no chance of fixing things for the full release. We are raising concerns with an announcement THEY made - now it is surely (fairly) Valve's turn to respond to our concerns - either by saying yes that's how it is.. or explaining where we are misinterpreting things. Why else would thay have posted it?? The way I see it this will easily kill the PC version of the game: no one will really want to host servers they never play on... so there will be no servers. joy! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] While we wish Valve success with this game; their decisionleaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removalof direct join options from any game.You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED]Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for granted and pushed too far. Valve's success is in no small part due to the widespread availability of servers for it's games, the majority of which are funded and run by the community at large. To take away the community's ability to continue to run servers that they can build solid regular player bases around, will simply destroy the communities around the game and also significantly dent faith and goodwill in Valve as a company. While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D No Server Browser = No Server Support
I agree 100 %. We won't have L4D servers just so anyone but our own clan members can play on them,. If in fact that is where they are going, then the only solution for us will be to have lan games between clan members using Hamachi installed on our gaming box. Hopefully this will be a solution. Busterking 10-78 Clan Boss Visit our website Join our forums www.10-78.com - Original Message - From: Thomas Morton [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, November 06, 2008 8:51 AM Subject: Re: [hlds] L4D No Server Browser = No Server Support Olly, Valve have posted the info to this to the list SPECIFICALLY. It is a huge change to the way the game works... We can only go on the info that has been given and that is that there will be no server browser. The new system that has been described means I doubt clans will bother to host servers because the chances of EVER getting to play on a server they are paying for is next to minimal!! As to I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? - the earlier people start to explain that this is a BAD move (or rather start to raise concerns) to Valve the sooner they can look into fixing it. Should we wait another day or so when there might be no chance of fixing things for the full release. We are raising concerns with an announcement THEY made - now it is surely (fairly) Valve's turn to respond to our concerns - either by saying yes that's how it is.. or explaining where we are misinterpreting things. Why else would thay have posted it?? The way I see it this will easily kill the PC version of the game: no one will really want to host servers they never play on... so there will be no servers. joy! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED] Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for granted and pushed too far. Valve's success is in no small part due to the widespread availability of servers for it's games, the majority of which are funded and run by the community at large. To take away the community's ability to continue to run servers that they can build solid regular player bases around, will simply destroy the communities around the game and also significantly dent faith and goodwill in Valve as a company. While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___
Re: [hlds] L4D No Server Browser = No Server Support
, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 3591 (20081106) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
So its a beta? ¬¬ 2008/11/6 [EMAIL PROTECTED] It's on Valve's website: https://support.steampowered.com/kb_article.php?ref=7659-EUPL-8723 The demo concludes on November 18, when Left 4 Dead will be made available at retail outlets across North America and worldwide via Steam. -- Original message -- From: Olly [EMAIL PROTECTED] I doubt it... what would the point of that be... 2008/11/6 1nsane [EMAIL PROTECTED] The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! wrote: Thats a tough one. Since the demo might be free after release for people that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they change it, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
You guys are acting incredibly immature... I can't believe all the ideas that are being thrown about as facts... We DON'T know exactly how matchmaking will work, we DON'T know if servers will show up on the server browser, we DON'T know if matchmaking is our only option, we DON'T know a whole lot about the dedicated servers, but everyone seems to be assuming the worst. Please, lets wait until the demo is released before we start placing accusations. At least we will then have something solid to back up our claims... Date: Thu, 6 Nov 2008 11:36:12 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers I doubt it... what would the point of that be... 2008/11/6 1nsane [EMAIL PROTECTED] The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! [EMAIL PROTECTED]wrote: Thats a tough one. Since the demo might be free after release for people that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they change it, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ See how Windows® connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Left 4 Dead -Matchmaking - please bring back the server list
Why oh why drop the server browser? Forgive me, but that sounds like a console port which is a massive step back. It eliminates any incentive GSP's like ourselves have to run servers as there is no promotion point. Yes there's MOTD with a banner, but that only displays to players joining the server, and as we have no control or even influence over the joining process, it makes it almost pointless. An analogy to this would be to start a new TV channel that you couldn't advertise and there was no channel list, only if a viewer happened to switch to your channel would they watch. On one would create channels if this where the case would they? Match making systems by their very design prevent real communities, and will never have the flexibility provided by a standard server list. Look at the longevity of Sven Coop, do you think that would have lasted this long had their been no community, absolutely not! Add a match making component to complement the server list yes, but remove it absolutely not! You simply loose too many key features:- * Joining communities you know from existing games due to recognising them by their server name in the list * Custom server identification * Brand promotion for GSP's, Companies and Clans * Removes GSP's incentive to run servers, no promotion point * Match making doesn't suite everyone, picks unsuitable servers. Regards Steve - Original Message - From: Eric Smith [EMAIL PROTECTED] Left 4 Dead will use the new matchmaking system we've been working on. The new matchmaking system replaces the traditional server browser. By running a public dedicated server your server will be added to a list of servers available for clients to use when playing. Games are started from a Game Lobby by clients, who are then connected to a dedicated server when they start the game. When they're done, your server is added back to the list of available servers. Clients will be able to Quick Match, Play Online, and Play With Friends when they want to play a game. You will still have access to the traditional Message of the Day for your server. For Left 4 Dead, we've added a banner ad you can create that will be displayed to clients when they're playing on your server. There is also a ranking system to show the popularity of your server. This is the first version of what we've been working on, and we're going to want feedback from all of you once things start turning up tomorrow. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead -Matchmaking
But that's just speculation on your part. For all you know, players can come and go, replacing AI players as the join. -- Original message -- From: Ronny Schedel [EMAIL PROTECTED] I don't think you can join a running game. There will always be the steam browser out of game where you can find your server and double click it to join ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Left 4 Dead -Matchmaking - please bring back the server list
Also to note for consoles, sure go ahead this is a proven way to do online games, but for PC gaming don't abandon us VALVe. Please! Steven Hartland wrote: Why oh why drop the server browser? Forgive me, but that sounds like a console port which is a massive step back. It eliminates any incentive GSP's like ourselves have to run servers as there is no promotion point. Yes there's MOTD with a banner, but that only displays to players joining the server, and as we have no control or even influence over the joining process, it makes it almost pointless. An analogy to this would be to start a new TV channel that you couldn't advertise and there was no channel list, only if a viewer happened to switch to your channel would they watch. On one would create channels if this where the case would they? Match making systems by their very design prevent real communities, and will never have the flexibility provided by a standard server list. Look at the longevity of Sven Coop, do you think that would have lasted this long had their been no community, absolutely not! Add a match making component to complement the server list yes, but remove it absolutely not! You simply loose too many key features:- * Joining communities you know from existing games due to recognising them by their server name in the list * Custom server identification * Brand promotion for GSP's, Companies and Clans * Removes GSP's incentive to run servers, no promotion point * Match making doesn't suite everyone, picks unsuitable servers. Regards Steve - Original Message - From: Eric Smith [EMAIL PROTECTED] Left 4 Dead will use the new matchmaking system we've been working on. The new matchmaking system replaces the traditional server browser. By running a public dedicated server your server will be added to a list of servers available for clients to use when playing. Games are started from a Game Lobby by clients, who are then connected to a dedicated server when they start the game. When they're done, your server is added back to the list of available servers. Clients will be able to Quick Match, Play Online, and Play With Friends when they want to play a game. You will still have access to the traditional Message of the Day for your server. For Left 4 Dead, we've added a banner ad you can create that will be displayed to clients when they're playing on your server. There is also a ranking system to show the popularity of your server. This is the first version of what we've been working on, and we're going to want feedback from all of you once things start turning up tomorrow. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
I doubt it... what would the point of that be... 2008/11/6 1nsane [EMAIL PROTECTED] The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! [EMAIL PROTECTED]wrote: Thats a tough one. Since the demo might be free after release for people that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they change it, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D No Server Browser = No Server Support
This looks promising fellows: http://img151.imageshack.us/img151/3340/l4dserversqm8.jpg Busterking 10-78 Clan Boss Visit our website Join our forums www.10-78.com - Original Message - From: Sebastian Staudt [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, November 06, 2008 9:11 AM Subject: Re: [hlds] L4D No Server Browser = No Server Support I highly doubt there will be no possibility to have private servers or favorite servers. The matchmaking system is most likely not a system completely different from the server browser. Although it may look like at first sight. There will still be clients, servers and master servers. Valve won't reinvent the internet. ;) This is what I expect (I don't know either ;)): - A tab showing active games waiting for players (seperated into coop and pure multiplayer) - A second tab showing servers with games in progress or no active game (ready for a new game). - Other tabs showing servers you have joined before (history) and favorites And I also expect that server admins will be able to password protect servers (or games). So you could lock a whole server to specific players (pure private) or you could lock a single game (private game). Maybe the latter is even possible for some kind of moderator player. Not a admin accessing through rcon or the likes. If this is the case admins may also be able to allow / disallow moderating to specific players. This moderator mode would allow some friends not owning a server to host their private games without the need of a server or even rcon access. Once again I don't know what Valve is intending to do, but this is how I expect it (and how I would do it). Regards, Koraktor 2008/11/6 Thomas Morton [EMAIL PROTECTED] Olly, Valve have posted the info to this to the list SPECIFICALLY. It is a huge change to the way the game works... We can only go on the info that has been given and that is that there will be no server browser. The new system that has been described means I doubt clans will bother to host servers because the chances of EVER getting to play on a server they are paying for is next to minimal!! As to I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? - the earlier people start to explain that this is a BAD move (or rather start to raise concerns) to Valve the sooner they can look into fixing it. Should we wait another day or so when there might be no chance of fixing things for the full release. We are raising concerns with an announcement THEY made - now it is surely (fairly) Valve's turn to respond to our concerns - either by saying yes that's how it is.. or explaining where we are misinterpreting things. Why else would thay have posted it?? The way I see it this will easily kill the PC version of the game: no one will really want to host servers they never play on... so there will be no servers. joy! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED] Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for
Re: [hlds] L4D No Server Browser = No Server Support
No offence Sebastian but your making all that up (as you said). There is nothing to suggest *any* of that stuff will be there. If it is then that would be awesome.. Valve? TBH reading PURELY on what was posted on this list I dont think your going to see those features. Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Sebastian Staudt [EMAIL PROTECTED] I highly doubt there will be no possibility to have private servers or favorite servers. The matchmaking system is most likely not a system completely different from the server browser. Although it may look like at first sight. There will still be clients, servers and master servers. Valve won't reinvent the internet. ;) This is what I expect (I don't know either ;)): - A tab showing active games waiting for players (seperated into coop and pure multiplayer) - A second tab showing servers with games in progress or no active game (ready for a new game). - Other tabs showing servers you have joined before (history) and favorites And I also expect that server admins will be able to password protect servers (or games). So you could lock a whole server to specific players (pure private) or you could lock a single game (private game). Maybe the latter is even possible for some kind of moderator player. Not a admin accessing through rcon or the likes. If this is the case admins may also be able to allow / disallow moderating to specific players. This moderator mode would allow some friends not owning a server to host their private games without the need of a server or even rcon access. Once again I don't know what Valve is intending to do, but this is how I expect it (and how I would do it). Regards, Koraktor 2008/11/6 Thomas Morton [EMAIL PROTECTED] Olly, Valve have posted the info to this to the list SPECIFICALLY. It is a huge change to the way the game works... We can only go on the info that has been given and that is that there will be no server browser. The new system that has been described means I doubt clans will bother to host servers because the chances of EVER getting to play on a server they are paying for is next to minimal!! As to I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? - the earlier people start to explain that this is a BAD move (or rather start to raise concerns) to Valve the sooner they can look into fixing it. Should we wait another day or so when there might be no chance of fixing things for the full release. We are raising concerns with an announcement THEY made - now it is surely (fairly) Valve's turn to respond to our concerns - either by saying yes that's how it is.. or explaining where we are misinterpreting things. Why else would thay have posted it?? The way I see it this will easily kill the PC version of the game: no one will really want to host servers they never play on... so there will be no servers. joy! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED] Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill
Re: [hlds] Left 4 Dead dedicated servers
It's on Valve's website: https://support.steampowered.com/kb_article.php?ref=7659-EUPL-8723 The demo concludes on November 18, when Left 4 Dead will be made available at retail outlets across North America and worldwide via Steam. -- Original message -- From: Olly [EMAIL PROTECTED] I doubt it... what would the point of that be... 2008/11/6 1nsane [EMAIL PROTECTED] The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! wrote: Thats a tough one. Since the demo might be free after release for people that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they change it, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server files available
I'm having a similar issue on CentOS 4: Failed to open bin/dedicated_i486.so (bin/dedicated_i486.so: requires glibc 2.5 or later dynamic linker) I understand that this is a preload and the server dll/so file is not included, but the dedicated library is loaded way before the server library. I should probably join the hlds_linux list for this, but does anyone have a tip to update glibc to 2.5 without upgrading to CentOS 5? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Coldorak Sent: Thursday, November 06, 2008 12:43 AM To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server mailing list Subject: Re: [hlds] Left 4 Dead Demo Dedicated Server files available On a debian etch: /srcds_run -console -game left4dead +ip x -fork 2 -netport 90## Auto detecting CPU Using SSE2 Optimised binary. Server will auto-restart if there is a crash. *Failed to open bin/dedicated_i486.so (/lib32/libc.so.6: version `GLIBC_2.4' not found (required by bin/dedicated_i486.so))* Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem jeudi 6 novembre 2008, 09:51:18 (UTC+0100): Server restart in 10 seconds Any idea on how to install glibc 2.4 on a debian etch without going to lenny? I've heard of backports, but I don't really have a clue about that yet Thanks Cold On Thu, Nov 6, 2008 at 2:37 AM, Tony Paloma [EMAIL PROTECTED] wrote: That's nothing new. Look at your orangebox or ep1 dir. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric van Beesten Sent: Wednesday, November 05, 2008 5:32 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Left 4 Dead Demo Dedicated Server files available Is that all what you think? If find the directory platform\admin stranger.. valve's own admin mod? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Flubber Verzonden: donderdag 6 november 2008 1:51 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead Demo Dedicated Server files available Exactly what i was thinking while browsing the file. 2008/11/6 Tony Paloma [EMAIL PROTECTED] Thanks for this! Was it really necessary to include the 257MB intro movie? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, November 05, 2008 4:32 PM To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Left 4 Dead Demo Dedicated Server files available Most of the files for the Left 4 Dead Demo Dedicated Server are now available. This is basically a preload for the Demo dedicated server, as we have not released all the binaries required to run a server just yet. So if you would like to run a server use the game parameter of l4d_demo from hldsupdatetool. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3588 (20081105) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D No Server Browser = No Server Support
We don't know all of the facts yet But this guy makes a valid point. On Thu, Nov 6, 2008 at 3:39 AM, Steven Hartland [EMAIL PROTECTED]wrote: Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for granted and pushed too far. Valve's success is in no small part due to the widespread availability of servers for it's games, the majority of which are funded and run by the community at large. To take away the community's ability to continue to run servers that they can build solid regular player bases around, will simply destroy the communities around the game and also significantly dent faith and goodwill in Valve as a company. While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Thursday, November 06, 2008 8:25 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Any chance we can get a guesstamate as to when the remaining server files will be ready for download? An hour and a half before the release of the demo and we're still unsure how everything will work. Thanks Date: Thu, 6 Nov 2008 12:54:02 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Agreed :) Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] Well they shouldn't wrote : The new matchmaking system replaces the traditional server browser. | V For all we know, they could still be up at the Valve offices putting finishing touches on everything, and maybe in the rush, that one post on the list was sloppily worded.Who knows.. The demo is what like 4 hours away... you would honestly shut your server down because of one post, than to wait 4 hours and see it for yourself. Sometimes this mailing list is worse than the chat in CS:S 2008/11/6 Flubber [EMAIL PROTECTED]Well they shouldn't wrote : The new matchmaking system replaces the traditional server browser. 2008/11/6 Case Boyle [EMAIL PROTECTED] Thank you, someone finally gets it. I know for a fact that my server is going to be up until I figure out what's going on with the proposed matchmaking system. For all we know, they could still be up at the Valve offices putting finishing touches on everything, and maybe in the rush,that one post on the list was sloppily worded. Either way, there's nouse in abandoning the server situation until you've tested it out. Alec Sanger wrote: You guys are acting incredibly immature... I can't believe all the ideasthat are being thrown about as facts... We DON'T know exactly howmatchmaking will work, we DON'T know if servers will show up on the server browser, we DON'T know if matchmaking is our only option, we DON'T know awhole lot about the dedicated servers, but everyone seems to be assuming theworst. Please, lets wait until the demo is released before we start placingaccusations. At least we will then have something solid to back up ourclaims... Date: Thu, 6 Nov 2008 11:36:12 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers I doubt it... what would the point of that be... 2008/11/6 1nsane [EMAIL PROTECTED] The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! [EMAIL PROTECTED]wrote: Thats a tough one. Since the demo might be free after release forpeople that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they changeit, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ See how Windows(R) connects the people, information, and fun that are partof your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives,please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D No Server Browser = No Server Support
That's true. But - as many of you have noticed - Valve would not have thought a minute about the system. At least that's how long I thought about those issues. ;) And I'm sure Valve doesn't want to annoy all those players and admins trying to build a real community around the game. Regards, Koraktor 2008/11/6 Thomas Morton [EMAIL PROTECTED] No offence Sebastian but your making all that up (as you said). There is nothing to suggest *any* of that stuff will be there. If it is then that would be awesome.. Valve? TBH reading PURELY on what was posted on this list I dont think your going to see those features. Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Sebastian Staudt [EMAIL PROTECTED] I highly doubt there will be no possibility to have private servers or favorite servers. The matchmaking system is most likely not a system completely different from the server browser. Although it may look like at first sight. There will still be clients, servers and master servers. Valve won't reinvent the internet. ;) This is what I expect (I don't know either ;)): - A tab showing active games waiting for players (seperated into coop and pure multiplayer) - A second tab showing servers with games in progress or no active game (ready for a new game). - Other tabs showing servers you have joined before (history) and favorites And I also expect that server admins will be able to password protect servers (or games). So you could lock a whole server to specific players (pure private) or you could lock a single game (private game). Maybe the latter is even possible for some kind of moderator player. Not a admin accessing through rcon or the likes. If this is the case admins may also be able to allow / disallow moderating to specific players. This moderator mode would allow some friends not owning a server to host their private games without the need of a server or even rcon access. Once again I don't know what Valve is intending to do, but this is how I expect it (and how I would do it). Regards, Koraktor 2008/11/6 Thomas Morton [EMAIL PROTECTED] Olly, Valve have posted the info to this to the list SPECIFICALLY. It is a huge change to the way the game works... We can only go on the info that has been given and that is that there will be no server browser. The new system that has been described means I doubt clans will bother to host servers because the chances of EVER getting to play on a server they are paying for is next to minimal!! As to I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? - the earlier people start to explain that this is a BAD move (or rather start to raise concerns) to Valve the sooner they can look into fixing it. Should we wait another day or so when there might be no chance of fixing things for the full release. We are raising concerns with an announcement THEY made - now it is surely (fairly) Valve's turn to respond to our concerns - either by saying yes that's how it is.. or explaining where we are misinterpreting things. Why else would thay have posted it?? The way I see it this will easily kill the PC version of the game: no one will really want to host servers they never play on... so there will be no servers. joy! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED] Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been
Re: [hlds] L4D No Server Browser = No Server Support
When the issue was first mentioned, Eric from Valve said he would look into it. Considering that was nearly 12 hours ago and that Valve has yet (to my knowledge) release any new information, I'm hoping they are trying to prevent a major crisis. ~ Matt On Thu, Nov 6, 2008 at 8:21 AM, Thomas Morton [EMAIL PROTECTED]wrote: No offence Sebastian but your making all that up (as you said). There is nothing to suggest *any* of that stuff will be there. If it is then that would be awesome.. Valve? TBH reading PURELY on what was posted on this list I dont think your going to see those features. Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Sebastian Staudt [EMAIL PROTECTED] I highly doubt there will be no possibility to have private servers or favorite servers. The matchmaking system is most likely not a system completely different from the server browser. Although it may look like at first sight. There will still be clients, servers and master servers. Valve won't reinvent the internet. ;) This is what I expect (I don't know either ;)): - A tab showing active games waiting for players (seperated into coop and pure multiplayer) - A second tab showing servers with games in progress or no active game (ready for a new game). - Other tabs showing servers you have joined before (history) and favorites And I also expect that server admins will be able to password protect servers (or games). So you could lock a whole server to specific players (pure private) or you could lock a single game (private game). Maybe the latter is even possible for some kind of moderator player. Not a admin accessing through rcon or the likes. If this is the case admins may also be able to allow / disallow moderating to specific players. This moderator mode would allow some friends not owning a server to host their private games without the need of a server or even rcon access. Once again I don't know what Valve is intending to do, but this is how I expect it (and how I would do it). Regards, Koraktor 2008/11/6 Thomas Morton [EMAIL PROTECTED] Olly, Valve have posted the info to this to the list SPECIFICALLY. It is a huge change to the way the game works... We can only go on the info that has been given and that is that there will be no server browser. The new system that has been described means I doubt clans will bother to host servers because the chances of EVER getting to play on a server they are paying for is next to minimal!! As to I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? - the earlier people start to explain that this is a BAD move (or rather start to raise concerns) to Valve the sooner they can look into fixing it. Should we wait another day or so when there might be no chance of fixing things for the full release. We are raising concerns with an announcement THEY made - now it is surely (fairly) Valve's turn to respond to our concerns - either by saying yes that's how it is.. or explaining where we are misinterpreting things. Why else would thay have posted it?? The way I see it this will easily kill the PC version of the game: no one will really want to host servers they never play on... so there will be no servers. joy! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED] Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it
Re: [hlds] L4D No Server Browser = No Server Support
Why would valve even bother reading this.. we have nothing to give feedback on until the demo is released. All i'm saying is... wait until the demo is out, and then post the comments that will be accurate. They will be alot more helpful to valve when we can say things for sure. Who knows, maybe there will be a favorites list, or a 'only play in these servers' or whatever... 2008/11/6 Thomas Morton [EMAIL PROTECTED] Olly, Valve have posted the info to this to the list SPECIFICALLY. It is a huge change to the way the game works... We can only go on the info that has been given and that is that there will be no server browser. The new system that has been described means I doubt clans will bother to host servers because the chances of EVER getting to play on a server they are paying for is next to minimal!! As to I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? - the earlier people start to explain that this is a BAD move (or rather start to raise concerns) to Valve the sooner they can look into fixing it. Should we wait another day or so when there might be no chance of fixing things for the full release. We are raising concerns with an announcement THEY made - now it is surely (fairly) Valve's turn to respond to our concerns - either by saying yes that's how it is.. or explaining where we are misinterpreting things. Why else would thay have posted it?? The way I see it this will easily kill the PC version of the game: no one will really want to host servers they never play on... so there will be no servers. joy! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED] Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for granted and pushed too far. Valve's success is in no small part due to the widespread availability of servers for it's games, the majority of which are funded and run by the community at large. To take away the community's ability to continue to run servers that they can build solid regular player bases around, will simply destroy the communities around the game and also significantly dent faith and goodwill in Valve as a company. While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] Left 4 Dead Demo Dedicated Server files available
On debian it asked for 2.4. It is strange Cold On Thu, Nov 6, 2008 at 3:33 PM, Tony Paloma [EMAIL PROTECTED] wrote: I'm having a similar issue on CentOS 4: Failed to open bin/dedicated_i486.so (bin/dedicated_i486.so: requires glibc 2.5 or later dynamic linker) I understand that this is a preload and the server dll/so file is not included, but the dedicated library is loaded way before the server library. I should probably join the hlds_linux list for this, but does anyone have a tip to update glibc to 2.5 without upgrading to CentOS 5? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Coldorak Sent: Thursday, November 06, 2008 12:43 AM To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server mailing list Subject: Re: [hlds] Left 4 Dead Demo Dedicated Server files available On a debian etch: /srcds_run -console -game left4dead +ip x -fork 2 -netport 90## Auto detecting CPU Using SSE2 Optimised binary. Server will auto-restart if there is a crash. *Failed to open bin/dedicated_i486.so (/lib32/libc.so.6: version `GLIBC_2.4' not found (required by bin/dedicated_i486.so))* Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem jeudi 6 novembre 2008, 09:51:18 (UTC+0100): Server restart in 10 seconds Any idea on how to install glibc 2.4 on a debian etch without going to lenny? I've heard of backports, but I don't really have a clue about that yet Thanks Cold On Thu, Nov 6, 2008 at 2:37 AM, Tony Paloma [EMAIL PROTECTED] wrote: That's nothing new. Look at your orangebox or ep1 dir. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric van Beesten Sent: Wednesday, November 05, 2008 5:32 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Left 4 Dead Demo Dedicated Server files available Is that all what you think? If find the directory platform\admin stranger.. valve's own admin mod? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Flubber Verzonden: donderdag 6 november 2008 1:51 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead Demo Dedicated Server files available Exactly what i was thinking while browsing the file. 2008/11/6 Tony Paloma [EMAIL PROTECTED] Thanks for this! Was it really necessary to include the 257MB intro movie? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, November 05, 2008 4:32 PM To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Left 4 Dead Demo Dedicated Server files available Most of the files for the Left 4 Dead Demo Dedicated Server are now available. This is basically a preload for the Demo dedicated server, as we have not released all the binaries required to run a server just yet. So if you would like to run a server use the game parameter of l4d_demo from hldsupdatetool. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3588 (20081105) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
As said, all the files are NOT out yet. The server will NOT boot until the demo is released. ~ Matt On Thu, Nov 6, 2008 at 8:38 AM, Dustin Peacock [EMAIL PROTECTED]wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Thursday, November 06, 2008 8:25 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Any chance we can get a guesstamate as to when the remaining server files will be ready for download? An hour and a half before the release of the demo and we're still unsure how everything will work. Thanks Date: Thu, 6 Nov 2008 12:54:02 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Agreed :) Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] Well they shouldn't wrote : The new matchmaking system replaces the traditional server browser. | V For all we know, they could still be up at the Valve offices putting finishing touches on everything, and maybe in the rush, that one post on the list was sloppily worded.Who knows.. The demo is what like 4 hours away... you would honestly shut your server down because of one post, than to wait 4 hours and see it for yourself. Sometimes this mailing list is worse than the chat in CS:S 2008/11/6 Flubber [EMAIL PROTECTED]Well they shouldn't wrote : The new matchmaking system replaces the traditional server browser. 2008/11/6 Case Boyle [EMAIL PROTECTED] Thank you, someone finally gets it. I know for a fact that my server is going to be up until I figure out what's going on with the proposed matchmaking system. For all we know, they could still be up at the Valve offices putting finishing touches on everything, and maybe in the rush,that one post on the list was sloppily worded. Either way, there's nouse in abandoning the server situation until you've tested it out. Alec Sanger wrote: You guys are acting incredibly immature... I can't believe all the ideasthat are being thrown about as facts... We DON'T know exactly howmatchmaking will work, we DON'T know if servers will show up on the server browser, we DON'T know if matchmaking is our only option, we DON'T know awhole lot about the dedicated servers, but everyone seems to be assuming theworst. Please, lets wait until the demo is released before we start placingaccusations. At least we will then have something solid to back up ourclaims... Date: Thu, 6 Nov 2008 11:36:12 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers I doubt it... what would the point of that be... 2008/11/6 1nsane [EMAIL PROTECTED] The demo will disappear when the game is out. On Thu, Nov 6, 2008 at 4:48 AM, DontWannaName! [EMAIL PROTECTED]wrote: Thats a tough one. Since the demo might be free after release forpeople that want to try it, then demo servers will have to stay available which means this command line will be left all depends. If they changeit, it will be the same was as dods to ob. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ See how Windows(R) connects the people, information, and fun that are partof your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives,please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] L4D No Server Browser = No Server Support
I highly doubt there will be no possibility to have private servers or favorite servers. The matchmaking system is most likely not a system completely different from the server browser. Although it may look like at first sight. There will still be clients, servers and master servers. Valve won't reinvent the internet. ;) This is what I expect (I don't know either ;)): - A tab showing active games waiting for players (seperated into coop and pure multiplayer) - A second tab showing servers with games in progress or no active game (ready for a new game). - Other tabs showing servers you have joined before (history) and favorites And I also expect that server admins will be able to password protect servers (or games). So you could lock a whole server to specific players (pure private) or you could lock a single game (private game). Maybe the latter is even possible for some kind of moderator player. Not a admin accessing through rcon or the likes. If this is the case admins may also be able to allow / disallow moderating to specific players. This moderator mode would allow some friends not owning a server to host their private games without the need of a server or even rcon access. Once again I don't know what Valve is intending to do, but this is how I expect it (and how I would do it). Regards, Koraktor 2008/11/6 Thomas Morton [EMAIL PROTECTED] Olly, Valve have posted the info to this to the list SPECIFICALLY. It is a huge change to the way the game works... We can only go on the info that has been given and that is that there will be no server browser. The new system that has been described means I doubt clans will bother to host servers because the chances of EVER getting to play on a server they are paying for is next to minimal!! As to I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? - the earlier people start to explain that this is a BAD move (or rather start to raise concerns) to Valve the sooner they can look into fixing it. Should we wait another day or so when there might be no chance of fixing things for the full release. We are raising concerns with an announcement THEY made - now it is surely (fairly) Valve's turn to respond to our concerns - either by saying yes that's how it is.. or explaining where we are misinterpreting things. Why else would thay have posted it?? The way I see it this will easily kill the PC version of the game: no one will really want to host servers they never play on... so there will be no servers. joy! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED] Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for granted and pushed too far. Valve's success is in no small part due to the widespread availability of servers for it's games, the majority of which are funded and run by the community at large. To take away the community's ability to continue to run servers that they can build solid regular player bases around, will simply destroy the communities around the game and also significantly dent faith and goodwill in Valve as a company. While
Re: [hlds] L4D No Server Browser = No Server Support
Then why bother posting to the listi f they didnt want feedback.. Dont go second guessing Valve - allow those of us willing to give feedback on their new idea do it in a way that means they can filteri t from the noise!! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] Why would valve even bother reading this.. we have nothing to give feedback on until the demo is released. All i'm saying is... wait until the demo is out, and then post the comments that will be accurate. They will be alot more helpful to valve when we can say things for sure. Who knows, maybe there will be a favorites list, or a 'only play in these servers' or whatever... 2008/11/6 Thomas Morton [EMAIL PROTECTED] Olly, Valve have posted the info to this to the list SPECIFICALLY. It is a huge change to the way the game works... We can only go on the info that has been given and that is that there will be no server browser. The new system that has been described means I doubt clans will bother to host servers because the chances of EVER getting to play on a server they are paying for is next to minimal!! As to I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? - the earlier people start to explain that this is a BAD move (or rather start to raise concerns) to Valve the sooner they can look into fixing it. Should we wait another day or so when there might be no chance of fixing things for the full release. We are raising concerns with an announcement THEY made - now it is surely (fairly) Valve's turn to respond to our concerns - either by saying yes that's how it is.. or explaining where we are misinterpreting things. Why else would thay have posted it?? The way I see it this will easily kill the PC version of the game: no one will really want to host servers they never play on... so there will be no servers. joy! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED] Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no incentive for either the purchase of servers by customers or the provision of free-to-play publics by gaming communities, as people have no choice over what server they join. This kills the rental, hosting and community market for the game outright. Do Valve really intend to host all the servers themselves for the game or has the importance of these features and their impact been overlooked? As it stands right now we (Multiplay) see no benefit in supporting this game at all and unless this situation changes we do not intend to host any servers for it. We hope other GSP's will support us in this action. The MOTD ad block is of minor significance in comparison to the building a community around servers. This is the start of a slippery slope which once started down it will be hard to turn back. The community goodwill and hard work must not be taken for granted and pushed too far. Valve's success is in no small part due to the widespread availability of servers for it's games, the majority of which are funded and run by the community at large. To take away the community's ability to continue to run servers that they can build solid regular player bases around, will simply destroy the communities around the game and also significantly dent faith and goodwill in Valve as a company. While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited
Re: [hlds] Left 4 Dead dedicated servers
Dustin Peacock wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. Could be worse, its 1:20am here and I've got around 20 servers to setup once its released. -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Left 4 Dead Demo Dedicated Server files available
The files are available now :) There will be a download for servers and clients, so please restart hldsupdatetool to pick them up. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J.Miribel Sent: Thursday, November 06, 2008 6:50 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Left 4 Dead Demo Dedicated Server files available We're 12 minutes from launch and all the bins doesn't seem to be available yet ? Regards Jason Ruymen a écrit : Most of the files for the Left 4 Dead Demo Dedicated Server are now available. This is basically a preload for the Demo dedicated server, as we have not released all the binaries required to run a server just yet. So if you would like to run a server use the game parameter of l4d_demo from hldsupdatetool. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Just write a script... Server installs aren't that had to do... At least not on the windows side. ~ Matt On Thu, Nov 6, 2008 at 8:51 AM, Matt Lyons [EMAIL PROTECTED] wrote: Dustin Peacock wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. Could be worse, its 1:20am here and I've got around 20 servers to setup once its released. -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Well, server update just got released. Matt Lyons wrote: Dustin Peacock wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. Could be worse, its 1:20am here and I've got around 20 servers to setup once its released. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
You better go update your servers because the rest of the files are out. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Lyons Sent: Thursday, November 06, 2008 6:51 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead dedicated servers Dustin Peacock wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. Could be worse, its 1:20am here and I've got around 20 servers to setup once its released. -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Left 4 Dead Demo Dedicated Server files available
appreciate it jason! From: [EMAIL PROTECTED] To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com; [EMAIL PROTECTED] Date: Thu, 6 Nov 2008 06:56:55 -0800 Subject: Re: [hlds] [hlds_linux] Left 4 Dead Demo Dedicated Server files available The files are available now :) There will be a download for servers and clients, so please restart hldsupdatetool to pick them up. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J.Miribel Sent: Thursday, November 06, 2008 6:50 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Left 4 Dead Demo Dedicated Server files available We're 12 minutes from launch and all the bins doesn't seem to be available yet ? Regards Jason Ruymen a écrit : Most of the files for the Left 4 Dead Demo Dedicated Server are now available. This is basically a preload for the Demo dedicated server, as we have not released all the binaries required to run a server just yet. So if you would like to run a server use the game parameter of l4d_demo from hldsupdatetool. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ See how Windows® connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
The demo was unlocked just now, 6:57AM -8 GMT (PST) On Thu, Nov 6, 2008 at 6:51 AM, Matt Lyons [EMAIL PROTECTED] wrote: Dustin Peacock wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. Could be worse, its 1:20am here and I've got around 20 servers to setup once its released. -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D No Server Browser = No Server Support
I *highly* doubt Valve removed the ability to connect directly to a server in lieu of the matchmaking system. The matchmaking system will no doubt be priority, but the console commands connect [serverip], map [mapname], changelevel [mapname] should all still work, otherwise Valve would have had to completly rework their debugging/mapmaking process. Every source game Valve has released up till now has supported these commands. Doug already stated players would be able to host and play on their own servers, so why not server operators as well? I can't find the interview I read on it, so I can't state the exact source. - Original Message From: Thomas Morton [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, November 6, 2008 9:21:59 AM Subject: Re: [hlds] L4D No Server Browser = No Server Support No offence Sebastian but your making all that up (as you said). There is nothing to suggest *any* of that stuff will be there. If it is then that would be awesome.. Valve? TBH reading PURELY on what was posted on this list I dont think your going to see those features. Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Sebastian Staudt [EMAIL PROTECTED] I highly doubt there will be no possibility to have private servers or favorite servers. The matchmaking system is most likely not a system completely different from the server browser. Although it may look like at first sight. There will still be clients, servers and master servers. Valve won't reinvent the internet. ;) This is what I expect (I don't know either ;)): - A tab showing active games waiting for players (seperated into coop and pure multiplayer) - A second tab showing servers with games in progress or no active game (ready for a new game). - Other tabs showing servers you have joined before (history) and favorites And I also expect that server admins will be able to password protect servers (or games). So you could lock a whole server to specific players (pure private) or you could lock a single game (private game). Maybe the latter is even possible for some kind of moderator player. Not a admin accessing through rcon or the likes. If this is the case admins may also be able to allow / disallow moderating to specific players. This moderator mode would allow some friends not owning a server to host their private games without the need of a server or even rcon access. Once again I don't know what Valve is intending to do, but this is how I expect it (and how I would do it). Regards, Koraktor 2008/11/6 Thomas Morton [EMAIL PROTECTED] Olly, Valve have posted the info to this to the list SPECIFICALLY. It is a huge change to the way the game works... We can only go on the info that has been given and that is that there will be no server browser. The new system that has been described means I doubt clans will bother to host servers because the chances of EVER getting to play on a server they are paying for is next to minimal!! As to I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? - the earlier people start to explain that this is a BAD move (or rather start to raise concerns) to Valve the sooner they can look into fixing it. Should we wait another day or so when there might be no chance of fixing things for the full release. We are raising concerns with an announcement THEY made - now it is surely (fairly) Valve's turn to respond to our concerns - either by saying yes that's how it is.. or explaining where we are misinterpreting things. Why else would thay have posted it?? The way I see it this will easily kill the PC version of the game: no one will really want to host servers they never play on... so there will be no servers. joy! Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/6 Olly [EMAIL PROTECTED] While we wish Valve success with this game; their decision leaves us with no choice but to take this action in the hope that it will highlight how strongly we feel about the removal of direct join options from any game. You think that is good company practice to make decisions like this based on one email? I cant understand why everyone is so eager to slap valve for making a decision that we haven't even seen the result of? 2008/11/6 Steven Hartland [EMAIL PROTECTED] Following the announcement last night that there will be no server browser for the highly anticipated Left 4 Dead, we have been thinking long and hard about the impact this has on the hosting of the game. With no server browser how are people supposed to join a server they have rented? Will there at least be a direct to join IP feature? Without these there is no
Re: [hlds] Left 4 Dead dedicated servers
Updated but it can't start. - Original Message - From: Tony Paloma [EMAIL PROTECTED] To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: 2008-11-06 9:57 AM Subject: Re: [hlds] Left 4 Dead dedicated servers You better go update your servers because the rest of the files are out. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Lyons Sent: Thursday, November 06, 2008 6:51 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead dedicated servers Dustin Peacock wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. Could be worse, its 1:20am here and I've got around 20 servers to setup once its released. -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead ds/ Windows startup cmd
The final files are NOT out yet, so you can't boot. I'm guessing it's something like: srcds.exe -console -game l4d_demo -port 27015 When they release the final running files, I'll post the line and a batch script. ~ Matt On Thu, Nov 6, 2008 at 9:02 AM, Mohammed Khalik [EMAIL PROTECTED] wrote: Does anyone know the startup command for L4D Windows dedicated servers ? Any help will be appreciated. _ See the most popular videos on the web http://clk.atdmt.com/GBL/go/115454061/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead ds/ Windows startup cmd
should be same like gamefolder name 2008/11/6 Mohammed Khalik [EMAIL PROTECTED] Does anyone know the startup command for L4D Windows dedicated servers ? Any help will be appreciated. _ See the most popular videos on the web http://clk.atdmt.com/GBL/go/115454061/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Same, srcds.exe just exits with nothing. On Thu, Nov 6, 2008 at 10:09 AM, Don Williams [EMAIL PROTECTED] wrote: Updated but it can't start. - Original Message - From: Tony Paloma [EMAIL PROTECTED] To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: 2008-11-06 9:57 AM Subject: Re: [hlds] Left 4 Dead dedicated servers You better go update your servers because the rest of the files are out. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Lyons Sent: Thursday, November 06, 2008 6:51 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead dedicated servers Dustin Peacock wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. Could be worse, its 1:20am here and I've got around 20 servers to setup once its released. -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead /ds Windows startup command
I tried -game l4d_demo myself, along with -console, -ip, -port, and -tickrate but I still can't get it to launch. Tried it with -game l4d also but no luck. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mohammed Khalik Sent: Thursday, November 06, 2008 10:07 AM To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com Subject: [hlds] Left 4 Dead /ds Windows startup command Does anyone know the startup command for L4D Windows dedicated servers ? Mohammed Fragmasters.co.uk _ See the most popular videos on the web http://clk.atdmt.com/GBL/go/115454061/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead ds/ Windows startup cmd
They were just released. - Original Message - From: Matthew Gottlieb [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: 2008-11-06 10:10 AM Subject: Re: [hlds] Left 4 Dead ds/ Windows startup cmd The final files are NOT out yet, so you can't boot. I'm guessing it's something like: srcds.exe -console -game l4d_demo -port 27015 When they release the final running files, I'll post the line and a batch script. ~ Matt On Thu, Nov 6, 2008 at 9:02 AM, Mohammed Khalik [EMAIL PROTECTED] wrote: Does anyone know the startup command for L4D Windows dedicated servers ? Any help will be appreciated. _ See the most popular videos on the web http://clk.atdmt.com/GBL/go/115454061/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
SRCDS.exe does nothing, left4dead.exe crashes. On Thu, Nov 6, 2008 at 9:09 AM, Don Williams [EMAIL PROTECTED] wrote: Updated but it can't start. - Original Message - From: Tony Paloma [EMAIL PROTECTED] To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: 2008-11-06 9:57 AM Subject: Re: [hlds] Left 4 Dead dedicated servers You better go update your servers because the rest of the files are out. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Lyons Sent: Thursday, November 06, 2008 6:51 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead dedicated servers Dustin Peacock wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. Could be worse, its 1:20am here and I've got around 20 servers to setup once its released. -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
I've tried setting game to: l4d, left4dead, and l4d_demo Nothing yet :-\ On Thu, Nov 6, 2008 at 9:11 AM, Brian D'Arcy [EMAIL PROTECTED] wrote: Same, srcds.exe just exits with nothing. On Thu, Nov 6, 2008 at 10:09 AM, Don Williams [EMAIL PROTECTED] wrote: Updated but it can't start. - Original Message - From: Tony Paloma [EMAIL PROTECTED] To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: 2008-11-06 9:57 AM Subject: Re: [hlds] Left 4 Dead dedicated servers You better go update your servers because the rest of the files are out. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Lyons Sent: Thursday, November 06, 2008 6:51 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead dedicated servers Dustin Peacock wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. Could be worse, its 1:20am here and I've got around 20 servers to setup once its released. -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead /ds Windows startup command
This seems to work for me except that server is lan only beacause of the steam lib missing. ./srcds_run -game left4dead +map l4d_dem_hospital01_apartment +ip x +port +exec server.cfg 2008/11/6 Dustin Peacock [EMAIL PROTECTED] I tried -game l4d_demo myself, along with -console, -ip, -port, and -tickrate but I still can't get it to launch. Tried it with -game l4d also but no luck. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mohammed Khalik Sent: Thursday, November 06, 2008 10:07 AM To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com Subject: [hlds] Left 4 Dead /ds Windows startup command Does anyone know the startup command for L4D Windows dedicated servers ? Mohammed Fragmasters.co.uk _ See the most popular videos on the web http://clk.atdmt.com/GBL/go/115454061/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead /ds Windows startup command
-game is going to be left4dead (name of the folder with gameinfo.txt) but that doesn't work either. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dustin Peacock Sent: Thursday, November 06, 2008 7:13 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Left 4 Dead /ds Windows startup command I tried -game l4d_demo myself, along with -console, -ip, -port, and -tickrate but I still can't get it to launch. Tried it with -game l4d also but no luck. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mohammed Khalik Sent: Thursday, November 06, 2008 10:07 AM To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com Subject: [hlds] Left 4 Dead /ds Windows startup command Does anyone know the startup command for L4D Windows dedicated servers ? Mohammed Fragmasters.co.uk _ See the most popular videos on the web http://clk.atdmt.com/GBL/go/115454061/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead /ds Windows startup command
Where do you get server.cfg from? I still have yet to see a server config file in any of the recent updates. On Thu, Nov 6, 2008 at 10:21 AM, Tony Paloma [EMAIL PROTECTED]wrote: -game is going to be left4dead (name of the folder with gameinfo.txt) but that doesn't work either. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dustin Peacock Sent: Thursday, November 06, 2008 7:13 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Left 4 Dead /ds Windows startup command I tried -game l4d_demo myself, along with -console, -ip, -port, and -tickrate but I still can't get it to launch. Tried it with -game l4d also but no luck. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mohammed Khalik Sent: Thursday, November 06, 2008 10:07 AM To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com Subject: [hlds] Left 4 Dead /ds Windows startup command Does anyone know the startup command for L4D Windows dedicated servers ? Mohammed Fragmasters.co.uk _ See the most popular videos on the web http://clk.atdmt.com/GBL/go/115454061/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Others have got that too. What command did you use? ~ Matt On Thu, Nov 6, 2008 at 9:19 AM, Flubber [EMAIL PROTECTED] wrote: Serveur is loading but i got this ? * Unable to load Steam support library. * * This server will operate in LAN mode only. * 2008/11/6 Brian D'Arcy [EMAIL PROTECTED] Same, srcds.exe just exits with nothing. On Thu, Nov 6, 2008 at 10:09 AM, Don Williams [EMAIL PROTECTED] wrote: Updated but it can't start. - Original Message - From: Tony Paloma [EMAIL PROTECTED] To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: 2008-11-06 9:57 AM Subject: Re: [hlds] Left 4 Dead dedicated servers You better go update your servers because the rest of the files are out. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Lyons Sent: Thursday, November 06, 2008 6:51 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead dedicated servers Dustin Peacock wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. Could be worse, its 1:20am here and I've got around 20 servers to setup once its released. -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead /ds Windows startup command
What'd you put in your server.cfg? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flubber Sent: Thursday, November 06, 2008 10:21 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead /ds Windows startup command This seems to work for me except that server is lan only beacause of the steam lib missing. ./srcds_run -game left4dead +map l4d_dem_hospital01_apartment +ip x +port +exec server.cfg 2008/11/6 Dustin Peacock [EMAIL PROTECTED] I tried -game l4d_demo myself, along with -console, -ip, -port, and -tickrate but I still can't get it to launch. Tried it with -game l4d also but no luck. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mohammed Khalik Sent: Thursday, November 06, 2008 10:07 AM To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com Subject: [hlds] Left 4 Dead /ds Windows startup command Does anyone know the startup command for L4D Windows dedicated servers ? Mohammed Fragmasters.co.uk _ See the most popular videos on the web http://clk.atdmt.com/GBL/go/115454061/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead /ds Windows startup command
// this is your server name as shown in the server list hostname xx sv_lan 0 sv_password // your server password. a pair of double quotes means it is not set and anyone can join // start rcon settings rcon_password xx // your rcon password to log into the dev rcon console or HLSW rcon console sv_rcon_banpenalty 5 // Number of minutes to ban users who fail rcon authentication sv_rcon_maxfailures 10 // Max number of times a user can fail rcon authentication before being banned // end execute ban files exec banned_user.cfg exec banned_ip.cfg writeid writeip 2008/11/6 Karl Weckstrom [EMAIL PROTECTED] What'd you put in your server.cfg? -Original Message- From: [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] On Behalf Of Flubber Sent: Thursday, November 06, 2008 10:21 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead /ds Windows startup command This seems to work for me except that server is lan only beacause of the steam lib missing. ./srcds_run -game left4dead +map l4d_dem_hospital01_apartment +ip x +port +exec server.cfg 2008/11/6 Dustin Peacock [EMAIL PROTECTED] I tried -game l4d_demo myself, along with -console, -ip, -port, and -tickrate but I still can't get it to launch. Tried it with -game l4d also but no luck. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mohammed Khalik Sent: Thursday, November 06, 2008 10:07 AM To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com Subject: [hlds] Left 4 Dead /ds Windows startup command Does anyone know the startup command for L4D Windows dedicated servers ? Mohammed Fragmasters.co.uk _ See the most popular videos on the web http://clk.atdmt.com/GBL/go/115454061/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Serveur is loading but i got this ? * Unable to load Steam support library. * * This server will operate in LAN mode only. * 2008/11/6 Brian D'Arcy [EMAIL PROTECTED] Same, srcds.exe just exits with nothing. On Thu, Nov 6, 2008 at 10:09 AM, Don Williams [EMAIL PROTECTED] wrote: Updated but it can't start. - Original Message - From: Tony Paloma [EMAIL PROTECTED] To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: 2008-11-06 9:57 AM Subject: Re: [hlds] Left 4 Dead dedicated servers You better go update your servers because the rest of the files are out. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Lyons Sent: Thursday, November 06, 2008 6:51 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead dedicated servers Dustin Peacock wrote: I am going to hate myself if I can't have a server running as soon as the demo comes out. I've already missed one class this morning and I'm about to miss a second and third. Could be worse, its 1:20am here and I've got around 20 servers to setup once its released. -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
No luck here getting a windows server to start. FYI: Host.txt and motd.txt got over written in the update. Eric van Beesten wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
I fired up the demo for a minute. There really is NO server browser in-game. It's all done through matchmaking. The only thing close to it is the ability to host a lobby and invite friends but you still get matchmade with a random server. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy Sent: Thursday, November 06, 2008 10:47 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Not screaming yet, just sobbing at another painful valve release. and nope, not working yet. Eric van Beesten wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 3591 (20081106) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
The game can run without dedicated servers. It's part of the whole matchmaking thing. It's kind of like starting a listenserver on the party leader's machine. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy Sent: Thursday, November 06, 2008 7:47 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
I think the problems are more severe than that. Seems no one can start a dedicated server. We'll have to wait for an update on this from valve. --Chris -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Thursday, November 06, 2008 8:54 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Is there an option to start a server from within the game? If so, i'm going to guess that the only servers that are up are non-dedicated. People are having a lot of lag problems, which might be caused by the fact that people probably don't have the power/pipe to run a server from home. Just a guess though Date: Thu, 6 Nov 2008 10:47:08 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there so mebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :(__ _ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds__ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/list info/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live Hotmail now works up to 70% faster. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_ 112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Is there an option to start a server from within the game? If so, i'm going to guess that the only servers that are up are non-dedicated. People are having a lot of lag problems, which might be caused by the fact that people probably don't have the power/pipe to run a server from home. Just a guess though Date: Thu, 6 Nov 2008 10:47:08 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds__ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live Hotmail now works up to 70% faster. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
The main problem I'm running to in-game is the fact that there aren't enough servers. It continues to tell me that there are no available dedicated servers and my only option is to host a LAN. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Thursday, November 06, 2008 10:54 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Is there an option to start a server from within the game? If so, i'm going to guess that the only servers that are up are non-dedicated. People are having a lot of lag problems, which might be caused by the fact that people probably don't have the power/pipe to run a server from home. Just a guess though Date: Thu, 6 Nov 2008 10:47:08 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds__ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live Hotmail now works up to 70% faster. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_ 112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Left 4 Dead Demo Dedicated Server updated
A small fix for the Linux and Win32 L4D Demo Dedicated Servers have been released. Please run hldsupdatetool (with either the game parameter of l4d_demo, or left4dead) to get the new files. This should allow dedicated servers to run. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
We up and running now just got the rest of the files. - Original Message - From: Dustin Peacock [EMAIL PROTECTED] To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: 2008-11-06 10:58 AM Subject: Re: [hlds] Left 4 Dead dedicated servers The main problem I'm running to in-game is the fact that there aren't enough servers. It continues to tell me that there are no available dedicated servers and my only option is to host a LAN. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Thursday, November 06, 2008 10:54 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Is there an option to start a server from within the game? If so, i'm going to guess that the only servers that are up are non-dedicated. People are having a lot of lag problems, which might be caused by the fact that people probably don't have the power/pipe to run a server from home. Just a guess though Date: Thu, 6 Nov 2008 10:47:08 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds__ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live Hotmail now works up to 70% faster. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_ 112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server updated
Still shows LAN modem can not authenticate etc. - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: Half-Life dedicated Linux server mailing list [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailinglist hlds@list.valvesoftware.com; [EMAIL PROTECTED] Sent: 2008-11-06 11:13 AM Subject: [hlds] Left 4 Dead Demo Dedicated Server updated A small fix for the Linux and Win32 L4D Demo Dedicated Servers have been released. Please run hldsupdatetool (with either the game parameter of l4d_demo, or left4dead) to get the new files. This should allow dedicated servers to run. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Another update just went out. Dustin Peacock wrote: The main problem I'm running to in-game is the fact that there aren't enough servers. It continues to tell me that there are no available dedicated servers and my only option is to host a LAN. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Thursday, November 06, 2008 10:54 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Is there an option to start a server from within the game? If so, i'm going to guess that the only servers that are up are non-dedicated. People are having a lot of lag problems, which might be caused by the fact that people probably don't have the power/pipe to run a server from home. Just a guess though Date: Thu, 6 Nov 2008 10:47:08 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds__ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live Hotmail now works up to 70% faster. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_ 112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server updated
Jason Ruymen wrote: A small fix for the Linux and Win32 L4D Demo Dedicated Servers have been released. Please run hldsupdatetool (with either the game parameter of l4d_demo, or left4dead) to get the new files. This should allow dedicated servers to run. Jason working for me, thanks ;) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Still nothing on windows servers, just exits. :( On Thu, Nov 6, 2008 at 11:15 AM, Matt Lyons [EMAIL PROTECTED] wrote: Another update just went out. Dustin Peacock wrote: The main problem I'm running to in-game is the fact that there aren't enough servers. It continues to tell me that there are no available dedicated servers and my only option is to host a LAN. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Thursday, November 06, 2008 10:54 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Is there an option to start a server from within the game? If so, i'm going to guess that the only servers that are up are non-dedicated. People are having a lot of lag problems, which might be caused by the fact that people probably don't have the power/pipe to run a server from home. Just a guess though Date: Thu, 6 Nov 2008 10:47:08 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds__ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live Hotmail now works up to 70% faster. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_ 112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server updated
Unable to load Steam library too. - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: Half-Life dedicated Linux server mailing list [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailinglist hlds@list.valvesoftware.com; [EMAIL PROTECTED] Sent: 2008-11-06 11:13 AM Subject: [hlds] Left 4 Dead Demo Dedicated Server updated A small fix for the Linux and Win32 L4D Demo Dedicated Servers have been released. Please run hldsupdatetool (with either the game parameter of l4d_demo, or left4dead) to get the new files. This should allow dedicated servers to run. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server updated
Some progress, I now get a normal console output however I get the following errors on it: Unable to load Steam support library. This server will operate in LAN mode only. Unable to load Steam library Jason Ruymen wrote: A small fix for the Linux and Win32 L4D Demo Dedicated Servers have been released. Please run hldsupdatetool (with either the game parameter of l4d_demo, or left4dead) to get the new files. This should allow dedicated servers to run. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
herm.. works for me.. whats your command line your using? All I get is the unable to load steam library error :( Brian D'Arcy wrote: Still nothing on windows servers, just exits. :( On Thu, Nov 6, 2008 at 11:15 AM, Matt Lyons [EMAIL PROTECTED] wrote: Another update just went out. Dustin Peacock wrote: The main problem I'm running to in-game is the fact that there aren't enough servers. It continues to tell me that there are no available dedicated servers and my only option is to host a LAN. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Thursday, November 06, 2008 10:54 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Is there an option to start a server from within the game? If so, i'm going to guess that the only servers that are up are non-dedicated. People are having a lot of lag problems, which might be caused by the fact that people probably don't have the power/pipe to run a server from home. Just a guess though Date: Thu, 6 Nov 2008 10:47:08 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds__ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live Hotmail now works up to 70% faster. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_ 112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Mine did decide to stay running but I got the steam library LAN mode only trash. - Original Message - From: Chris Staley [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: 2008-11-06 11:18 AM Subject: Re: [hlds] Left 4 Dead dedicated servers herm.. works for me.. whats your command line your using? All I get is the unable to load steam library error :( Brian D'Arcy wrote: Still nothing on windows servers, just exits. :( On Thu, Nov 6, 2008 at 11:15 AM, Matt Lyons [EMAIL PROTECTED] wrote: Another update just went out. Dustin Peacock wrote: The main problem I'm running to in-game is the fact that there aren't enough servers. It continues to tell me that there are no available dedicated servers and my only option is to host a LAN. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Thursday, November 06, 2008 10:54 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Is there an option to start a server from within the game? If so, i'm going to guess that the only servers that are up are non-dedicated. People are having a lot of lag problems, which might be caused by the fact that people probably don't have the power/pipe to run a server from home. Just a guess though Date: Thu, 6 Nov 2008 10:47:08 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds__ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live Hotmail now works up to 70% faster. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_ 112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server updated
Tnx, I'm getting console now.. but now i got a error unable to load steam library :) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jason Ruymen Verzonden: donderdag 6 november 2008 17:14 Aan: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Onderwerp: [hlds] Left 4 Dead Demo Dedicated Server updated A small fix for the Linux and Win32 L4D Demo Dedicated Servers have been released. Please run hldsupdatetool (with either the game parameter of l4d_demo, or left4dead) to get the new files. This should allow dedicated servers to run. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server updated
Same here. If I remove -console and use the GUI it starts up fine it seems. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Lyons Sent: Thursday, November 06, 2008 9:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Dedicated Server updated Some progress, I now get a normal console output however I get the following errors on it: Unable to load Steam support library. This server will operate in LAN mode only. Unable to load Steam library Jason Ruymen wrote: A small fix for the Linux and Win32 L4D Demo Dedicated Servers have been released. Please run hldsupdatetool (with either the game parameter of l4d_demo, or left4dead) to get the new files. This should allow dedicated servers to run. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server updated
srcds.exe -console -game l4d_demo -ip XX.XX.XX.XX -port X +map l4d_dem_hospital01_apartment im using that in the command line in windows with no success. i tried setting max players also but that didnt work. any help would be good.. it just exits, i dont even get a console Matt Lyons wrote: Some progress, I now get a normal console output however I get the following errors on it: Unable to load Steam support library. This server will operate in LAN mode only. Unable to load Steam library Jason Ruymen wrote: A small fix for the Linux and Win32 L4D Demo Dedicated Servers have been released. Please run hldsupdatetool (with either the game parameter of l4d_demo, or left4dead) to get the new files. This should allow dedicated servers to run. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Dedicated Server updated
Had the same problem.. try it now! -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Matt Lyons Verzonden: donderdag 6 november 2008 17:20 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead Demo Dedicated Server updated Some progress, I now get a normal console output however I get the following errors on it: Unable to load Steam support library. This server will operate in LAN mode only. Unable to load Steam library Jason Ruymen wrote: A small fix for the Linux and Win32 L4D Demo Dedicated Servers have been released. Please run hldsupdatetool (with either the game parameter of l4d_demo, or left4dead) to get the new files. This should allow dedicated servers to run. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead dedicated servers
Can someone please post their command line to get the server going? And where's the config file that is being used? Thanks Busterking 10-78 Clan Boss Visit our website Join our forums www.10-78.com - Original Message - From: Don Williams [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, November 06, 2008 11:24 AM Subject: Re: [hlds] Left 4 Dead dedicated servers Mine did decide to stay running but I got the steam library LAN mode only trash. - Original Message - From: Chris Staley [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: 2008-11-06 11:18 AM Subject: Re: [hlds] Left 4 Dead dedicated servers herm.. works for me.. whats your command line your using? All I get is the unable to load steam library error :( Brian D'Arcy wrote: Still nothing on windows servers, just exits. :( On Thu, Nov 6, 2008 at 11:15 AM, Matt Lyons [EMAIL PROTECTED] wrote: Another update just went out. Dustin Peacock wrote: The main problem I'm running to in-game is the fact that there aren't enough servers. It continues to tell me that there are no available dedicated servers and my only option is to host a LAN. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Thursday, November 06, 2008 10:54 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Is there an option to start a server from within the game? If so, i'm going to guess that the only servers that are up are non-dedicated. People are having a lot of lag problems, which might be caused by the fact that people probably don't have the power/pipe to run a server from home. Just a guess though Date: Thu, 6 Nov 2008 10:47:08 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live Hotmail now works up to 70% faster. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_ 112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http
Re: [hlds] Left 4 Dead dedicated servers
srcds.exe -console -game left4dead +ip xxx +port 27015 +exec server.cfg +maxplayers 14 This works for me, however I'm unable to connect to it directly in a client using the connect console command. On Thu, Nov 6, 2008 at 11:25 AM, Frank Hotte [EMAIL PROTECTED] wrote: Can someone please post their command line to get the server going? And where's the config file that is being used? Thanks Busterking 10-78 Clan Boss Visit our website Join our forums www.10-78.com - Original Message - From: Don Williams [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, November 06, 2008 11:24 AM Subject: Re: [hlds] Left 4 Dead dedicated servers Mine did decide to stay running but I got the steam library LAN mode only trash. - Original Message - From: Chris Staley [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: 2008-11-06 11:18 AM Subject: Re: [hlds] Left 4 Dead dedicated servers herm.. works for me.. whats your command line your using? All I get is the unable to load steam library error :( Brian D'Arcy wrote: Still nothing on windows servers, just exits. :( On Thu, Nov 6, 2008 at 11:15 AM, Matt Lyons [EMAIL PROTECTED] wrote: Another update just went out. Dustin Peacock wrote: The main problem I'm running to in-game is the fact that there aren't enough servers. It continues to tell me that there are no available dedicated servers and my only option is to host a LAN. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Thursday, November 06, 2008 10:54 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Is there an option to start a server from within the game? If so, i'm going to guess that the only servers that are up are non-dedicated. People are having a lot of lag problems, which might be caused by the fact that people probably don't have the power/pipe to run a server from home. Just a guess though Date: Thu, 6 Nov 2008 10:47:08 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead dedicated servers Nope.. I assume there's files we're still missing. There ARE servers running somewhere (probably at valve), I was able to play for a few minutes with a couple other people. The server browser shows no servers for l4d, however. On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten [EMAIL PROTECTED]wrote: Before anybody is screeming.. is there somebody that already have succesfull started the server? So with text etc? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Kitteny Berk Verzonden: donderdag 6 november 2008 16:27 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Left 4 Dead dedicated servers I'm not so sure about that. connect IP:port seems to work in the console, but as my server won't bloody start, I can't confirm. Matt Lyons wrote: Brian D'Arcy wrote: Same, srcds.exe just exits with nothing. Same, win2k boxes, left4dead.exe dies with an error: Application load error: 5:0065434 srcds.exe just exits with no error, log or dump. Err... you did release everything right? In other news there are servers up and it appears you cannot connect to a specific server :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3591 (20081106) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live Hotmail now works up to 70% faster. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_ 112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman
Re: [hlds] Left 4 Dead Demo Dedicated Server updated
I was still using +game l4d_demo, you have to use +game left4dead for it to launch properly. I'm not getting any errors, however in the client console using connect ip, it times out. On Thu, Nov 6, 2008 at 11:23 AM, Chris Brunelle [EMAIL PROTECTED]wrote: Same here. If I remove -console and use the GUI it starts up fine it seems. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Lyons Sent: Thursday, November 06, 2008 9:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Dedicated Server updated Some progress, I now get a normal console output however I get the following errors on it: Unable to load Steam support library. This server will operate in LAN mode only. Unable to load Steam library Jason Ruymen wrote: A small fix for the Linux and Win32 L4D Demo Dedicated Servers have been released. Please run hldsupdatetool (with either the game parameter of l4d_demo, or left4dead) to get the new files. This should allow dedicated servers to run. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems Level 3, 132 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds