RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-31 Thread Kerry Dorsey
Make sure you also have the -retry switch in your command. Between our
two Windows 2k3 servers, one had this problem and the other didn't. I
could never pinpoint the issue, but I tried so many different
combinations in a short timeframe that I'm not exactly sure which one
cleared up the problem. Perhaps it was coincidence, but I removed the
-update_all switch and only went with -retry. No good. Then, I added the
-username and -password fields with active Steam auth credentials.
Nothing. Then, I combined the two and it worked...mostly. There was a
failure in the DL of the final couple of files, so I re-ran the same
command. Once I had a completely successful update, I ran it again with
the -update_all switch to make sure everything was intact. Since then, I
have seen a couple reset notices, but it cleared up after a couple of
retries.

I really believe it's an update server authentication or overload issue,
but I have no concrete proof to substantiate the claim.



Kerry


-> -Original Message-
-> From: [EMAIL PROTECTED] [mailto:hlds-
-> [EMAIL PROTECTED] On Behalf Of Scott Tuttle
-> Sent: Tuesday, October 30, 2007 7:07 PM
-> To: hlds@list.valvesoftware.com
-> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
->
-> I already did and it did not help.  I cannot use -verify_all it will
-> not get
-> past the first "block" of downloads.
->
-> -Original Message-
-> From: [EMAIL PROTECTED]
-> [mailto:[EMAIL PROTECTED] On Behalf Of Kerry Dorsey
-> Sent: Tuesday, October 30, 2007 2:19 PM
-> To: hlds@list.valvesoftware.com
-> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
->
-> The only time we've had missing files was immediately following a
-> "Connection reset by peer" event. Every time3, we followed up with
-> another -verify_all update and everything returned to normal. No
.blob
-> deletion required. Granted, we probably had 5-10 successive failures,
-> but once it updated completely, all was good.
->
-> One other interesting note...
->
-> During the height of the "Connection reset" errors, at Alfred's
-> request,
-> I ran "-command ticketexplorer" to generate some debug data. It
-> revealed
-> a Steam authentication error, which shouldn't be of issue since we
all
-> now use anonymous auth for the servers. On a whim, I added the -
-> username
-> and -password fields to the update command for a valid Steam account
-> and
-> the error went away. Interesting...
->
-> Scott, you might want to consider adding auth info to your update
-> command.
->
->
->
-> Kerry
->
-> -> -Original Message-----
-> -> From: [EMAIL PROTECTED] [mailto:hlds-
-> -> [EMAIL PROTECTED] On Behalf Of Scott Tuttle
-> -> Sent: Sunday, October 28, 2007 12:23 AM
-> -> To: hlds@list.valvesoftware.com
-> -> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
-> ->
-> -> Yes I do not think it is all downloaded.  "Connection reset by
-> peer"
-> I
-> -> did
-> -> not notice it because I usually run from a shortcut but I
suspected
-> it
-> -> was
-> -> not downloading everything and ran it from an open cmd window. :/
-> ->
-> -> -Original Message-
-> -> From: [EMAIL PROTECTED]
-> -> [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
-> -> gaming.com
-> -> Sent: Saturday, October 27, 2007 11:41 PM
-> -> To: hlds@list.valvesoftware.com
-> -> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
-> ->
-> -> Exactly.
-> ->
-> -> As per the person with the problem:  There must be a problem with
-> your
-> -> install.  Run the installer again with a -verify_all flag or scrub
-> the
-> -> .blob file and try again.
-> ->
-> -> > Not to mention that the new scrds isn't the same server, it's
-> built
-> -> off
-> -> > the
-> -> > new source stuff. Just install it into it's own directory,
what's
-> -> the
-> -> > point
-> -> > of having them both in the same, except for saving space. But if
-> you
-> -> can't
-> -> > space that space you need to delete something or buy more space
-> from
-> -> your
-> -> > provider.
-> -> >
-> -> > -Original Message-
-> -> > From: [EMAIL PROTECTED]
-> -> > [mailto:[EMAIL PROTECTED] On Behalf Of
-> -> > [EMAIL PROTECTED]
-> -> > Sent: Saturday, October 27, 2007 10:10 PM
-> -> > To: hlds@list.valvesoftware.com
-> -> > Subject: Re: [hlds] Team Fortress 2 Server Install Questions
-> -> >
-> -> > It's a standalone directory.  The HLDS Update Tool will
->

Re: [hlds] Team Fortress 2 Server Install Questions

2007-10-30 Thread admin

Looking to find out more about the player limiter for TF2.  I have the one
from SourceOp.  It works, but is vALVE still blocking those?  Apparently if
the server has players in it it isn't hidden?  Is that correct?  Any info
would be great!
Jerry



- Original Message -
From: "Scott Tuttle" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, October 30, 2007 3:06 PM
Subject: RE: [hlds] Team Fortress 2 Server Install Questions



I already did and it did not help.  I cannot use -verify_all it will not
get
past the first "block" of downloads.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kerry Dorsey
Sent: Tuesday, October 30, 2007 2:19 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

The only time we've had missing files was immediately following a
"Connection reset by peer" event. Every time3, we followed up with
another -verify_all update and everything returned to normal. No .blob
deletion required. Granted, we probably had 5-10 successive failures,
but once it updated completely, all was good.

One other interesting note...

During the height of the "Connection reset" errors, at Alfred's request,
I ran "-command ticketexplorer" to generate some debug data. It revealed
a Steam authentication error, which shouldn't be of issue since we all
now use anonymous auth for the servers. On a whim, I added the -username
and -password fields to the update command for a valid Steam account and
the error went away. Interesting...

Scott, you might want to consider adding auth info to your update
command.



Kerry

-> -Original Message-
-> From: [EMAIL PROTECTED] [mailto:hlds-
-> [EMAIL PROTECTED] On Behalf Of Scott Tuttle
-> Sent: Sunday, October 28, 2007 12:23 AM
-> To: hlds@list.valvesoftware.com
-> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
->
-> Yes I do not think it is all downloaded.  "Connection reset by peer"
I
-> did
-> not notice it because I usually run from a shortcut but I suspected
it
-> was
-> not downloading everything and ran it from an open cmd window. :/
->
-> -Original Message-
-> From: [EMAIL PROTECTED]
-> [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
-> gaming.com
-> Sent: Saturday, October 27, 2007 11:41 PM
-> To: hlds@list.valvesoftware.com
-> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
->
-> Exactly.
->
-> As per the person with the problem:  There must be a problem with
your
-> install.  Run the installer again with a -verify_all flag or scrub
the
-> .blob file and try again.
->
-> > Not to mention that the new scrds isn't the same server, it's built
-> off
-> > the
-> > new source stuff. Just install it into it's own directory, what's
-> the
-> > point
-> > of having them both in the same, except for saving space. But if
you
-> can't
-> > space that space you need to delete something or buy more space
from
-> your
-> > provider.
-> >
-> > -Original Message-
-> > From: [EMAIL PROTECTED]
-> > [mailto:[EMAIL PROTECTED] On Behalf Of
-> > [EMAIL PROTECTED]
-> > Sent: Saturday, October 27, 2007 10:10 PM
-> > To: hlds@list.valvesoftware.com
-> > Subject: Re: [hlds] Team Fortress 2 Server Install Questions
-> >
-> > It's a standalone directory.  The HLDS Update Tool will
-> automatically
-> > force the download of these two directories at the same level:  hl2
-> and
-> > orangebox.  Inside of orangebox will be the srcds_run and
srcds_i486
-> you
-> > need to operate the server.  Sadly, the orangebox name is FORCED
-> despite
-> > our cries.  I would assume since they are even forcing separate
-> required
-> > directories at the same outer root level that they are going to be
-> using
-> > some sort of share of content between future 'orangebox' games.
-> Good
-> > luck, it's a headache.
-> >
-> >> Exactly how is a person suppose to install a TF2 dedicated server
?
-> >>
-> >> Are was suppose to update a css server and then update a tf2
server
-> into
-> >> the
-> >> same directory?  Because after doing an update for tf2 i.e
-> >> HldsUpdateTool.exe -game tf -command update -dir D:\server\tf
-> >> -verify_all
-> >>
-> >> There is no srcds.exe
-> >>
-> >> If this is what we are suppose to do now to update a tf2 server we
-> are
-> >> suppose to update it for css and then update it for tf2??
-> >>
-> >> Seems little is gained by doing this new "orange box" method
-> directory
-> >> struc

RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-30 Thread Scott Tuttle
I already did and it did not help.  I cannot use -verify_all it will not get
past the first "block" of downloads.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kerry Dorsey
Sent: Tuesday, October 30, 2007 2:19 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

The only time we've had missing files was immediately following a
"Connection reset by peer" event. Every time3, we followed up with
another -verify_all update and everything returned to normal. No .blob
deletion required. Granted, we probably had 5-10 successive failures,
but once it updated completely, all was good.

One other interesting note...

During the height of the "Connection reset" errors, at Alfred's request,
I ran "-command ticketexplorer" to generate some debug data. It revealed
a Steam authentication error, which shouldn't be of issue since we all
now use anonymous auth for the servers. On a whim, I added the -username
and -password fields to the update command for a valid Steam account and
the error went away. Interesting...

Scott, you might want to consider adding auth info to your update
command.



Kerry

-> -Original Message-
-> From: [EMAIL PROTECTED] [mailto:hlds-
-> [EMAIL PROTECTED] On Behalf Of Scott Tuttle
-> Sent: Sunday, October 28, 2007 12:23 AM
-> To: hlds@list.valvesoftware.com
-> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
->
-> Yes I do not think it is all downloaded.  "Connection reset by peer"
I
-> did
-> not notice it because I usually run from a shortcut but I suspected
it
-> was
-> not downloading everything and ran it from an open cmd window. :/
->
-> -Original Message-
-> From: [EMAIL PROTECTED]
-> [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
-> gaming.com
-> Sent: Saturday, October 27, 2007 11:41 PM
-> To: hlds@list.valvesoftware.com
-> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
->
-> Exactly.
->
-> As per the person with the problem:  There must be a problem with
your
-> install.  Run the installer again with a -verify_all flag or scrub
the
-> .blob file and try again.
->
-> > Not to mention that the new scrds isn't the same server, it's built
-> off
-> > the
-> > new source stuff. Just install it into it's own directory, what's
-> the
-> > point
-> > of having them both in the same, except for saving space. But if
you
-> can't
-> > space that space you need to delete something or buy more space
from
-> your
-> > provider.
-> >
-> > -Original Message-
-> > From: [EMAIL PROTECTED]
-> > [mailto:[EMAIL PROTECTED] On Behalf Of
-> > [EMAIL PROTECTED]
-> > Sent: Saturday, October 27, 2007 10:10 PM
-> > To: hlds@list.valvesoftware.com
-> > Subject: Re: [hlds] Team Fortress 2 Server Install Questions
-> >
-> > It's a standalone directory.  The HLDS Update Tool will
-> automatically
-> > force the download of these two directories at the same level:  hl2
-> and
-> > orangebox.  Inside of orangebox will be the srcds_run and
srcds_i486
-> you
-> > need to operate the server.  Sadly, the orangebox name is FORCED
-> despite
-> > our cries.  I would assume since they are even forcing separate
-> required
-> > directories at the same outer root level that they are going to be
-> using
-> > some sort of share of content between future 'orangebox' games.
-> Good
-> > luck, it's a headache.
-> >
-> >> Exactly how is a person suppose to install a TF2 dedicated server
?
-> >>
-> >> Are was suppose to update a css server and then update a tf2
server
-> into
-> >> the
-> >> same directory?  Because after doing an update for tf2 i.e
-> >> HldsUpdateTool.exe -game tf -command update -dir D:\server\tf
-> >> -verify_all
-> >>
-> >> There is no srcds.exe
-> >>
-> >> If this is what we are suppose to do now to update a tf2 server we
-> are
-> >> suppose to update it for css and then update it for tf2??
-> >>
-> >> Seems little is gained by doing this new "orange box" method
-> directory
-> >> structure.  Unless I just don't understand something properly.
-> This is
-> >> entirely impossible.  But I have been looking around everywhere to
-> >> determine
-> >> how to setup a tf dedicated server.  I suppose I could just copy
-> the css
-> >> ded
-> >> server files then copy the tf files over and try it out.  But I
-> prefer
-> >> to
-> >> know exactly how it is suppose to be setup a

RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-30 Thread Kerry Dorsey
The only time we've had missing files was immediately following a
"Connection reset by peer" event. Every time3, we followed up with
another -verify_all update and everything returned to normal. No .blob
deletion required. Granted, we probably had 5-10 successive failures,
but once it updated completely, all was good.

One other interesting note...

During the height of the "Connection reset" errors, at Alfred's request,
I ran "-command ticketexplorer" to generate some debug data. It revealed
a Steam authentication error, which shouldn't be of issue since we all
now use anonymous auth for the servers. On a whim, I added the -username
and -password fields to the update command for a valid Steam account and
the error went away. Interesting...

Scott, you might want to consider adding auth info to your update
command.



Kerry

-> -Original Message-
-> From: [EMAIL PROTECTED] [mailto:hlds-
-> [EMAIL PROTECTED] On Behalf Of Scott Tuttle
-> Sent: Sunday, October 28, 2007 12:23 AM
-> To: hlds@list.valvesoftware.com
-> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
->
-> Yes I do not think it is all downloaded.  "Connection reset by peer"
I
-> did
-> not notice it because I usually run from a shortcut but I suspected
it
-> was
-> not downloading everything and ran it from an open cmd window. :/
->
-> -Original Message-
-> From: [EMAIL PROTECTED]
-> [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
-> gaming.com
-> Sent: Saturday, October 27, 2007 11:41 PM
-> To: hlds@list.valvesoftware.com
-> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
->
-> Exactly.
->
-> As per the person with the problem:  There must be a problem with
your
-> install.  Run the installer again with a -verify_all flag or scrub
the
-> .blob file and try again.
->
-> > Not to mention that the new scrds isn't the same server, it's built
-> off
-> > the
-> > new source stuff. Just install it into it's own directory, what's
-> the
-> > point
-> > of having them both in the same, except for saving space. But if
you
-> can't
-> > space that space you need to delete something or buy more space
from
-> your
-> > provider.
-> >
-> > -----Original Message-
-> > From: [EMAIL PROTECTED]
-> > [mailto:[EMAIL PROTECTED] On Behalf Of
-> > [EMAIL PROTECTED]
-> > Sent: Saturday, October 27, 2007 10:10 PM
-> > To: hlds@list.valvesoftware.com
-> > Subject: Re: [hlds] Team Fortress 2 Server Install Questions
-> >
-> > It's a standalone directory.  The HLDS Update Tool will
-> automatically
-> > force the download of these two directories at the same level:  hl2
-> and
-> > orangebox.  Inside of orangebox will be the srcds_run and
srcds_i486
-> you
-> > need to operate the server.  Sadly, the orangebox name is FORCED
-> despite
-> > our cries.  I would assume since they are even forcing separate
-> required
-> > directories at the same outer root level that they are going to be
-> using
-> > some sort of share of content between future 'orangebox' games.
-> Good
-> > luck, it's a headache.
-> >
-> >> Exactly how is a person suppose to install a TF2 dedicated server
?
-> >>
-> >> Are was suppose to update a css server and then update a tf2
server
-> into
-> >> the
-> >> same directory?  Because after doing an update for tf2 i.e
-> >> HldsUpdateTool.exe -game tf -command update -dir D:\server\tf
-> >> -verify_all
-> >>
-> >> There is no srcds.exe
-> >>
-> >> If this is what we are suppose to do now to update a tf2 server we
-> are
-> >> suppose to update it for css and then update it for tf2??
-> >>
-> >> Seems little is gained by doing this new "orange box" method
-> directory
-> >> structure.  Unless I just don't understand something properly.
-> This is
-> >> entirely impossible.  But I have been looking around everywhere to
-> >> determine
-> >> how to setup a tf dedicated server.  I suppose I could just copy
-> the css
-> >> ded
-> >> server files then copy the tf files over and try it out.  But I
-> prefer
-> >> to
-> >> know exactly how it is suppose to be setup and also exactly how it
-> is
-> >> suppose to be updated, straight from the horses mouth so to speak
-> :)
-> >>
-> >> Thanks for any answers.
-> >>
-> >> Scott
-> >>
-> >>
-> >>
-> >> ___
-> >> To unsubscribe, ed

RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-29 Thread Scott Tuttle
I had hopes that it had been fixed.  The problem is still there. :(

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert Whelan
Sent: Monday, October 29, 2007 6:39 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Server Install Questions

--
[ Picked text/plain from multipart/alternative ]
Note: I see a new v23.mst was released...

I use a battch file as well:

date/t
time/t
hldsupdatetool -command update -game "tf" -retry -dir c:\srcds
time/t
@pause

BTW: I only use the verify all switch if I suspect something broken or was
missed.

17:34:01 Protocol version 12
 Exe version 1.0.0.6 (tf)
 Exe build: 16:55:12 Oct 23 2007 (3272)

C:\srcds>date/t
Mon 10/29/2007
C:\srcds>time/t
05:35 PM
C:\srcds>hldsupdatetool -command update -game "tf" -retry -dir c:\srcds
Checking bootstrapper version ...

Getting version 23 of Steam HLDS Update Tool
Downloading. . . . . . . . . . .

C:\HLSource>time/t
05:35 PM

Press any key to continue . . . Checking bootstrapper version ...
Updating Installation

Checking/Installing 'Team Fortress 2 Content' version 13

Checking/Installing 'Team Fortress 2 Materials' version 6

Checking/Installing 'Base Source Shared Materials' version 8

Checking/Installing 'Base Source Shared Models' version 4

Checking/Installing 'Base Source Shared Sounds' version 4

Checking/Installing 'Team Fortress 2 Dedicated Server' version 11

HLDS installation up to date



- Original Message 
From: Scott Tuttle <[EMAIL PROTECTED]>
To: hlds@list.valvesoftware.com
Sent: Monday, October 29, 2007 3:33:44 PM
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Trying again.

I am going to do exactly what you suggest with your exact command lines.

However I suspect it will fail and then the -verify_all for me will cause it
to never get past the first "section" of downloads.

At this point it seems I cannot use -verify_all

I have been doing this in a batch file...

HldsUpdateTool.exe -game tf -command update -dir . -retry
Pause

But I updated the batch file to just this just for giggles

cd D:\stage\tf2_test
HldsUpdateTool.exe -command update -game "tf" -verify_all -dir
d:\stage\tf2_test
Pause

We shall see but I do not have high hopes...




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert Whelan
Sent: Monday, October 29, 2007 4:17 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Server Install Questions

--
[ Picked text/plain from multipart/alternative ]
Since the v22.mst update its worked fine for me as long as I've kept the
tool in the root dir as I've commented on many occassions. I've chosen to
keep it simple and haven't had trouble since.

-command update -game "tf" -verify_all -dir c:\srcds1
-command update -game "tf" -verify_all -dir c:\srcds2
-command update -game "tf" -verify_all -dir c:\srcds3

etc.

Tool resides in root ie; srcds1,2,3

Not sure why people feel the need to move the tool around... \updater

Anyways..


- Original Message ----
From: Scott Tuttle <[EMAIL PROTECTED]>
To: hlds@list.valvesoftware.com
Sent: Monday, October 29, 2007 2:57:21 PM
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Thank you for the tip.  I ended up moving the hldsupdatetool into the
directory where I was downloading and now I just use "dir ."

It seems to be working.  I downloaded a 3rd server which also has different
stats than the other two.

Now I am downloading a 4th so I can compare it to eh 3rd.

It would be nice if Valve respond about these issues and when a fix might be
arriving.  Hard to understand why it stopped working correctly.  Maybe they
could source code control to compare what has changed and correct it.  I
suppose it is possible that some other infrastructure change has broken the
update process.  But a file to download files doesn't seem like should be
that difficult.  Even with new games hard to imagine its difficult to break.

-----Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason
Sent: Monday, October 29, 2007 1:42 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions


I agree this could stand to be fixed on Valve's side.  A previous poster to
this list discovered the workaround:

cd \
cd updater
HldsUpdateTool.exe -command update -game "tf" -dir C:\tf2 -retry

This is my script, where HldsUpdateTool.exe is located in C:\updater.  The
game directory is in C:\tf2.

Notice that HldsUpdateTool.exe must be called in the directory it resides
in.  Otherwise, the tf folder is downloaded to \tf rather than
\orangebox\tf.

Testing on my end shows that if HldsUpdateTool.exe is not called from the
directory it resides in, it wil

Re: [hlds] Team Fortress 2 Server Install Questions

2007-10-29 Thread Robert Whelan
--
[ Picked text/plain from multipart/alternative ]
Note: I see a new v23.mst was released...

I use a battch file as well:

date/t
time/t
hldsupdatetool -command update -game "tf" -retry -dir c:\srcds
time/t
@pause

BTW: I only use the verify all switch if I suspect something broken or was 
missed.

17:34:01 Protocol version 12
 Exe version 1.0.0.6 (tf)
 Exe build: 16:55:12 Oct 23 2007 (3272)

C:\srcds>date/t
Mon 10/29/2007
C:\srcds>time/t
05:35 PM
C:\srcds>hldsupdatetool -command update -game "tf" -retry -dir c:\srcds
Checking bootstrapper version ...

Getting version 23 of Steam HLDS Update Tool
Downloading. . . . . . . . . . .

C:\HLSource>time/t
05:35 PM

Press any key to continue . . . Checking bootstrapper version ...
Updating Installation

Checking/Installing 'Team Fortress 2 Content' version 13

Checking/Installing 'Team Fortress 2 Materials' version 6

Checking/Installing 'Base Source Shared Materials' version 8

Checking/Installing 'Base Source Shared Models' version 4

Checking/Installing 'Base Source Shared Sounds' version 4

Checking/Installing 'Team Fortress 2 Dedicated Server' version 11

HLDS installation up to date



- Original Message 
From: Scott Tuttle <[EMAIL PROTECTED]>
To: hlds@list.valvesoftware.com
Sent: Monday, October 29, 2007 3:33:44 PM
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Trying again.

I am going to do exactly what you suggest with your exact command lines.

However I suspect it will fail and then the -verify_all for me will cause it
to never get past the first "section" of downloads.

At this point it seems I cannot use -verify_all

I have been doing this in a batch file...

HldsUpdateTool.exe -game tf -command update -dir . -retry
Pause

But I updated the batch file to just this just for giggles

cd D:\stage\tf2_test
HldsUpdateTool.exe -command update -game "tf" -verify_all -dir
d:\stage\tf2_test
Pause

We shall see but I do not have high hopes...




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert Whelan
Sent: Monday, October 29, 2007 4:17 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Server Install Questions

--
[ Picked text/plain from multipart/alternative ]
Since the v22.mst update its worked fine for me as long as I've kept the
tool in the root dir as I've commented on many occassions. I've chosen to
keep it simple and haven't had trouble since.

-command update -game "tf" -verify_all -dir c:\srcds1
-command update -game "tf" -verify_all -dir c:\srcds2
-command update -game "tf" -verify_all -dir c:\srcds3

etc.

Tool resides in root ie; srcds1,2,3

Not sure why people feel the need to move the tool around... \updater

Anyways..


- Original Message ----
From: Scott Tuttle <[EMAIL PROTECTED]>
To: hlds@list.valvesoftware.com
Sent: Monday, October 29, 2007 2:57:21 PM
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Thank you for the tip.  I ended up moving the hldsupdatetool into the
directory where I was downloading and now I just use "dir ."

It seems to be working.  I downloaded a 3rd server which also has different
stats than the other two.

Now I am downloading a 4th so I can compare it to eh 3rd.

It would be nice if Valve respond about these issues and when a fix might be
arriving.  Hard to understand why it stopped working correctly.  Maybe they
could source code control to compare what has changed and correct it.  I
suppose it is possible that some other infrastructure change has broken the
update process.  But a file to download files doesn't seem like should be
that difficult.  Even with new games hard to imagine its difficult to break.

-----Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason
Sent: Monday, October 29, 2007 1:42 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions


I agree this could stand to be fixed on Valve's side.  A previous poster to
this list discovered the workaround:

cd \
cd updater
HldsUpdateTool.exe -command update -game "tf" -dir C:\tf2 -retry

This is my script, where HldsUpdateTool.exe is located in C:\updater.  The
game directory is in C:\tf2.

Notice that HldsUpdateTool.exe must be called in the directory it resides
in.  Otherwise, the tf folder is downloaded to \tf rather than
\orangebox\tf.

Testing on my end shows that if HldsUpdateTool.exe is not called from the
directory it resides in, it will download files correctly until the first
connection reset error.  Every subsequent attempt will download the tf
folder to the wrong location.

- Jason


-----Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle
Sent: Monday, October 29, 2007 2:19 PM
To: hlds@list.

RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-29 Thread Scott Tuttle
So far I have downloaded 5 different servers.

All of which have the same amount of files.  One of which has 2 extra
directories.

None of which show the same amount of bytes of data...

Valve please give me an indication you are looking at this..

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle
Sent: Monday, October 29, 2007 4:34 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Trying again.

I am going to do exactly what you suggest with your exact command lines.

However I suspect it will fail and then the -verify_all for me will cause it
to never get past the first "section" of downloads.

At this point it seems I cannot use -verify_all

I have been doing this in a batch file...

HldsUpdateTool.exe -game tf -command update -dir . -retry
Pause

But I updated the batch file to just this just for giggles

cd D:\stage\tf2_test
HldsUpdateTool.exe -command update -game "tf" -verify_all -dir
d:\stage\tf2_test
Pause

We shall see but I do not have high hopes...




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert Whelan
Sent: Monday, October 29, 2007 4:17 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Server Install Questions

--
[ Picked text/plain from multipart/alternative ]
Since the v22.mst update its worked fine for me as long as I've kept the
tool in the root dir as I've commented on many occassions. I've chosen to
keep it simple and haven't had trouble since.

-command update -game "tf" -verify_all -dir c:\srcds1
-command update -game "tf" -verify_all -dir c:\srcds2
-command update -game "tf" -verify_all -dir c:\srcds3

etc.

Tool resides in root ie; srcds1,2,3

Not sure why people feel the need to move the tool around... \updater

Anyways..


- Original Message 
From: Scott Tuttle <[EMAIL PROTECTED]>
To: hlds@list.valvesoftware.com
Sent: Monday, October 29, 2007 2:57:21 PM
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Thank you for the tip.  I ended up moving the hldsupdatetool into the
directory where I was downloading and now I just use "dir ."

It seems to be working.  I downloaded a 3rd server which also has different
stats than the other two.

Now I am downloading a 4th so I can compare it to eh 3rd.

It would be nice if Valve respond about these issues and when a fix might be
arriving.  Hard to understand why it stopped working correctly.  Maybe they
could source code control to compare what has changed and correct it.   I
suppose it is possible that some other infrastructure change has broken the
update process.  But a file to download files doesn't seem like should be
that difficult.  Even with new games hard to imagine its difficult to break.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason
Sent: Monday, October 29, 2007 1:42 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions


I agree this could stand to be fixed on Valve's side.  A previous poster to
this list discovered the workaround:

cd \
cd updater
HldsUpdateTool.exe -command update -game "tf" -dir C:\tf2 -retry

This is my script, where HldsUpdateTool.exe is located in C:\updater.   The
game directory is in C:\tf2.

Notice that HldsUpdateTool.exe must be called in the directory it resides
in.  Otherwise, the tf folder is downloaded to \tf rather than
\orangebox\tf.

Testing on my end shows that if HldsUpdateTool.exe is not called from the
directory it resides in, it will download files correctly until the first
connection reset error.  Every subsequent attempt will download the tf
folder to the wrong location.

- Jason


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle
Sent: Monday, October 29, 2007 2:19 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

I would like people to expand on this a bit.

I have downloaded the tf2 multiple times and I would like to know if you
right-click go to properties exactly the number of files, folders, and the
size of the items in the location.

I have two different sets of values :/

Install #1
27955 Files
743 Folders
1,723,857,714 bytes

Install #2
27955 Files
741 Folders
1,723,206,097 bytes

I am grabbing a 3rd server right now.  This would be so much easier if the
tool was working :)  Same number of files but different numbers of folders.
I suspect this was due to the download pulling files into weird locations so
I tried to move the folders to where they should go so that it would be
correct.  Maybe the 3rd server will shed some light on where things go.   If
they come down properly. :/



___
To unsubscribe, edit your list

RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-29 Thread Scott Tuttle
Trying again.

I am going to do exactly what you suggest with your exact command lines.

However I suspect it will fail and then the -verify_all for me will cause it
to never get past the first "section" of downloads.

At this point it seems I cannot use -verify_all

I have been doing this in a batch file...

HldsUpdateTool.exe -game tf -command update -dir . -retry
Pause

But I updated the batch file to just this just for giggles

cd D:\stage\tf2_test
HldsUpdateTool.exe -command update -game "tf" -verify_all -dir
d:\stage\tf2_test
Pause

We shall see but I do not have high hopes...




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert Whelan
Sent: Monday, October 29, 2007 4:17 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Server Install Questions

--
[ Picked text/plain from multipart/alternative ]
Since the v22.mst update its worked fine for me as long as I've kept the
tool in the root dir as I've commented on many occassions. I've chosen to
keep it simple and haven't had trouble since.

-command update -game "tf" -verify_all -dir c:\srcds1
-command update -game "tf" -verify_all -dir c:\srcds2
-command update -game "tf" -verify_all -dir c:\srcds3

etc.

Tool resides in root ie; srcds1,2,3

Not sure why people feel the need to move the tool around... \updater

Anyways..


- Original Message 
From: Scott Tuttle <[EMAIL PROTECTED]>
To: hlds@list.valvesoftware.com
Sent: Monday, October 29, 2007 2:57:21 PM
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Thank you for the tip.  I ended up moving the hldsupdatetool into the
directory where I was downloading and now I just use "dir ."

It seems to be working.  I downloaded a 3rd server which also has different
stats than the other two.

Now I am downloading a 4th so I can compare it to eh 3rd.

It would be nice if Valve respond about these issues and when a fix might be
arriving.  Hard to understand why it stopped working correctly.  Maybe they
could source code control to compare what has changed and correct it.   I
suppose it is possible that some other infrastructure change has broken the
update process.  But a file to download files doesn't seem like should be
that difficult.  Even with new games hard to imagine its difficult to break.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason
Sent: Monday, October 29, 2007 1:42 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions


I agree this could stand to be fixed on Valve's side.  A previous poster to
this list discovered the workaround:

cd \
cd updater
HldsUpdateTool.exe -command update -game "tf" -dir C:\tf2 -retry

This is my script, where HldsUpdateTool.exe is located in C:\updater.   The
game directory is in C:\tf2.

Notice that HldsUpdateTool.exe must be called in the directory it resides
in.  Otherwise, the tf folder is downloaded to \tf rather than
\orangebox\tf.

Testing on my end shows that if HldsUpdateTool.exe is not called from the
directory it resides in, it will download files correctly until the first
connection reset error.  Every subsequent attempt will download the tf
folder to the wrong location.

- Jason


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle
Sent: Monday, October 29, 2007 2:19 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

I would like people to expand on this a bit.

I have downloaded the tf2 multiple times and I would like to know if you
right-click go to properties exactly the number of files, folders, and the
size of the items in the location.

I have two different sets of values :/

Install #1
27955 Files
743 Folders
1,723,857,714 bytes

Install #2
27955 Files
741 Folders
1,723,206,097 bytes

I am grabbing a 3rd server right now.  This would be so much easier if the
tool was working :)  Same number of files but different numbers of folders.
I suspect this was due to the download pulling files into weird locations so
I tried to move the folders to where they should go so that it would be
correct.  Maybe the 3rd server will shed some light on where things go.   If
they come down properly. :/



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

__
Do You Yahoo!?
Tired of spam?  Yahoo! Mail has the best spam protection around
http://mail.yahoo.com
--

___
To unsubscribe, 

Re: [hlds] Team Fortress 2 Server Install Questions

2007-10-29 Thread Robert Whelan
--
[ Picked text/plain from multipart/alternative ]
Since the v22.mst update its worked fine for me as long as I've kept the tool 
in the root dir as I've commented on many occassions. I've chosen to keep it 
simple and haven't had trouble since.

-command update -game "tf" -verify_all -dir c:\srcds1
-command update -game "tf" -verify_all -dir c:\srcds2
-command update -game "tf" -verify_all -dir c:\srcds3

etc.

Tool resides in root ie; srcds1,2,3

Not sure why people feel the need to move the tool around... \updater

Anyways..


- Original Message 
From: Scott Tuttle <[EMAIL PROTECTED]>
To: hlds@list.valvesoftware.com
Sent: Monday, October 29, 2007 2:57:21 PM
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Thank you for the tip.  I ended up moving the hldsupdatetool into the
directory where I was downloading and now I just use "dir ."

It seems to be working.  I downloaded a 3rd server which also has different
stats than the other two.

Now I am downloading a 4th so I can compare it to eh 3rd.

It would be nice if Valve respond about these issues and when a fix might be
arriving.  Hard to understand why it stopped working correctly.  Maybe they
could source code control to compare what has changed and correct it.   I
suppose it is possible that some other infrastructure change has broken the
update process.  But a file to download files doesn't seem like should be
that difficult.  Even with new games hard to imagine its difficult to break.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason
Sent: Monday, October 29, 2007 1:42 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions


I agree this could stand to be fixed on Valve's side.  A previous poster to
this list discovered the workaround:

cd \
cd updater
HldsUpdateTool.exe -command update -game "tf" -dir C:\tf2 -retry

This is my script, where HldsUpdateTool.exe is located in C:\updater.   The
game directory is in C:\tf2.

Notice that HldsUpdateTool.exe must be called in the directory it resides
in.  Otherwise, the tf folder is downloaded to \tf rather than
\orangebox\tf.

Testing on my end shows that if HldsUpdateTool.exe is not called from the
directory it resides in, it will download files correctly until the first
connection reset error.  Every subsequent attempt will download the tf
folder to the wrong location.

- Jason


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle
Sent: Monday, October 29, 2007 2:19 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

I would like people to expand on this a bit.

I have downloaded the tf2 multiple times and I would like to know if you
right-click go to properties exactly the number of files, folders, and the
size of the items in the location.

I have two different sets of values :/

Install #1
27955 Files
743 Folders
1,723,857,714 bytes

Install #2
27955 Files
741 Folders
1,723,206,097 bytes

I am grabbing a 3rd server right now.  This would be so much easier if the
tool was working :)  Same number of files but different numbers of folders.
I suspect this was due to the download pulling files into weird locations so
I tried to move the folders to where they should go so that it would be
correct.  Maybe the 3rd server will shed some light on where things go.   If
they come down properly. :/



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

__
Do You Yahoo!?
Tired of spam?  Yahoo! Mail has the best spam protection around
http://mail.yahoo.com
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-29 Thread Scott Tuttle
Thank you for the tip.  I ended up moving the hldsupdatetool into the
directory where I was downloading and now I just use "dir ."

It seems to be working.  I downloaded a 3rd server which also has different
stats than the other two.

Now I am downloading a 4th so I can compare it to eh 3rd.

It would be nice if Valve respond about these issues and when a fix might be
arriving.  Hard to understand why it stopped working correctly.  Maybe they
could source code control to compare what has changed and correct it.  I
suppose it is possible that some other infrastructure change has broken the
update process.  But a file to download files doesn't seem like should be
that difficult.  Even with new games hard to imagine its difficult to break.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason
Sent: Monday, October 29, 2007 1:42 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions


I agree this could stand to be fixed on Valve's side.  A previous poster to
this list discovered the workaround:

cd \
cd updater
HldsUpdateTool.exe -command update -game "tf" -dir C:\tf2 -retry

This is my script, where HldsUpdateTool.exe is located in C:\updater.  The
game directory is in C:\tf2.

Notice that HldsUpdateTool.exe must be called in the directory it resides
in.  Otherwise, the tf folder is downloaded to \tf rather than
\orangebox\tf.

Testing on my end shows that if HldsUpdateTool.exe is not called from the
directory it resides in, it will download files correctly until the first
connection reset error.  Every subsequent attempt will download the tf
folder to the wrong location.

- Jason


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle
Sent: Monday, October 29, 2007 2:19 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

I would like people to expand on this a bit.

I have downloaded the tf2 multiple times and I would like to know if you
right-click go to properties exactly the number of files, folders, and the
size of the items in the location.

I have two different sets of values :/

Install #1
27955 Files
743 Folders
1,723,857,714 bytes

Install #2
27955 Files
741 Folders
1,723,206,097 bytes

I am grabbing a 3rd server right now.  This would be so much easier if the
tool was working :)  Same number of files but different numbers of folders.
I suspect this was due to the download pulling files into weird locations so
I tried to move the folders to where they should go so that it would be
correct.  Maybe the 3rd server will shed some light on where things go.  If
they come down properly. :/



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-29 Thread Jason

I agree this could stand to be fixed on Valve's side.  A previous poster to
this list discovered the workaround:

cd \
cd updater
HldsUpdateTool.exe -command update -game "tf" -dir C:\tf2 -retry

This is my script, where HldsUpdateTool.exe is located in C:\updater.  The
game directory is in C:\tf2.

Notice that HldsUpdateTool.exe must be called in the directory it resides
in.  Otherwise, the tf folder is downloaded to \tf rather than
\orangebox\tf.

Testing on my end shows that if HldsUpdateTool.exe is not called from the
directory it resides in, it will download files correctly until the first
connection reset error.  Every subsequent attempt will download the tf
folder to the wrong location.

- Jason


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle
Sent: Monday, October 29, 2007 2:19 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

I would like people to expand on this a bit.

I have downloaded the tf2 multiple times and I would like to know if you
right-click go to properties exactly the number of files, folders, and the
size of the items in the location.

I have two different sets of values :/

Install #1
27955 Files
743 Folders
1,723,857,714 bytes

Install #2
27955 Files
741 Folders
1,723,206,097 bytes

I am grabbing a 3rd server right now.  This would be so much easier if the
tool was working :)  Same number of files but different numbers of folders.
I suspect this was due to the download pulling files into weird locations so
I tried to move the folders to where they should go so that it would be
correct.  Maybe the 3rd server will shed some light on where things go.  If
they come down properly. :/



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-29 Thread Kerry Dorsey
The only time we've had missing files was immediately following a
"Connection reset by peer" event. Every time3, we followed up with
another -verify_all update and everything returned to normal. No .blob
deletion required. Granted, we probably had 5-10 successive failures,
but once it updated completely, all was good.

One other interesting note...

During the height of the "Connection reset" errors, at Alfred's request,
I ran "-command ticketexplorer" to generate some debug data. It revealed
a Steam authentication error, which shouldn't be of issue since we all
now use anonymous auth for the servers. On a whim, I added the -username
and -password fields to the update command for a valid Steam account and
the error went away. Interesting...

Scott, you might want to consider adding auth info to your update
command.



Kerry

-> -Original Message-
-> From: [EMAIL PROTECTED] [mailto:hlds-
-> [EMAIL PROTECTED] On Behalf Of Scott Tuttle
-> Sent: Sunday, October 28, 2007 12:23 AM
-> To: hlds@list.valvesoftware.com
-> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
->
-> Yes I do not think it is all downloaded.  "Connection reset by peer"
I
-> did
-> not notice it because I usually run from a shortcut but I suspected
it
-> was
-> not downloading everything and ran it from an open cmd window. :/
->
-> -Original Message-
-> From: [EMAIL PROTECTED]
-> [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
-> gaming.com
-> Sent: Saturday, October 27, 2007 11:41 PM
-> To: hlds@list.valvesoftware.com
-> Subject: RE: [hlds] Team Fortress 2 Server Install Questions
->
-> Exactly.
->
-> As per the person with the problem:  There must be a problem with
your
-> install.  Run the installer again with a -verify_all flag or scrub
the
-> .blob file and try again.
->
-> > Not to mention that the new scrds isn't the same server, it's built
-> off
-> > the
-> > new source stuff. Just install it into it's own directory, what's
-> the
-> > point
-> > of having them both in the same, except for saving space. But if
you
-> can't
-> > space that space you need to delete something or buy more space
from
-> your
-> > provider.
-> >
-> > -----Original Message-
-> > From: [EMAIL PROTECTED]
-> > [mailto:[EMAIL PROTECTED] On Behalf Of
-> > [EMAIL PROTECTED]
-> > Sent: Saturday, October 27, 2007 10:10 PM
-> > To: hlds@list.valvesoftware.com
-> > Subject: Re: [hlds] Team Fortress 2 Server Install Questions
-> >
-> > It's a standalone directory.  The HLDS Update Tool will
-> automatically
-> > force the download of these two directories at the same level:  hl2
-> and
-> > orangebox.  Inside of orangebox will be the srcds_run and
srcds_i486
-> you
-> > need to operate the server.  Sadly, the orangebox name is FORCED
-> despite
-> > our cries.  I would assume since they are even forcing separate
-> required
-> > directories at the same outer root level that they are going to be
-> using
-> > some sort of share of content between future 'orangebox' games.
-> Good
-> > luck, it's a headache.
-> >
-> >> Exactly how is a person suppose to install a TF2 dedicated server
?
-> >>
-> >> Are was suppose to update a css server and then update a tf2
server
-> into
-> >> the
-> >> same directory?  Because after doing an update for tf2 i.e
-> >> HldsUpdateTool.exe -game tf -command update -dir D:\server\tf
-> >> -verify_all
-> >>
-> >> There is no srcds.exe
-> >>
-> >> If this is what we are suppose to do now to update a tf2 server we
-> are
-> >> suppose to update it for css and then update it for tf2??
-> >>
-> >> Seems little is gained by doing this new "orange box" method
-> directory
-> >> structure.  Unless I just don't understand something properly.
-> This is
-> >> entirely impossible.  But I have been looking around everywhere to
-> >> determine
-> >> how to setup a tf dedicated server.  I suppose I could just copy
-> the css
-> >> ded
-> >> server files then copy the tf files over and try it out.  But I
-> prefer
-> >> to
-> >> know exactly how it is suppose to be setup and also exactly how it
-> is
-> >> suppose to be updated, straight from the horses mouth so to speak
-> :)
-> >>
-> >> Thanks for any answers.
-> >>
-> >> Scott
-> >>
-> >>
-> >>
-> >> ___
-> >> To unsubscribe, ed

RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-29 Thread Scott Tuttle
I would like people to expand on this a bit.

I have downloaded the tf2 multiple times and I would like to know if you
right-click go to properties exactly the number of files, folders, and the
size of the items in the location.

I have two different sets of values :/

Install #1
27955 Files
743 Folders
1,723,857,714 bytes

Install #2
27955 Files
741 Folders
1,723,206,097 bytes

I am grabbing a 3rd server right now.  This would be so much easier if the
tool was working :)  Same number of files but different numbers of folders.
I suspect this was due to the download pulling files into weird locations so
I tried to move the folders to where they should go so that it would be
correct.  Maybe the 3rd server will shed some light on where things go.  If
they come down properly. :/

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle
Sent: Saturday, October 27, 2007 10:24 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Team Fortress 2 Server Install Questions

Exactly how is a person suppose to install a TF2 dedicated server ?

Are was suppose to update a css server and then update a tf2 server into the
same directory?  Because after doing an update for tf2 i.e
HldsUpdateTool.exe -game tf -command update -dir D:\server\tf -verify_all

There is no srcds.exe

If this is what we are suppose to do now to update a tf2 server we are
suppose to update it for css and then update it for tf2??

Seems little is gained by doing this new "orange box" method directory
structure.  Unless I just don't understand something properly.  This is
entirely impossible.  But I have been looking around everywhere to determine
how to setup a tf dedicated server.  I suppose I could just copy the css ded
server files then copy the tf files over and try it out.  But I prefer to
know exactly how it is suppose to be setup and also exactly how it is
suppose to be updated, straight from the horses mouth so to speak :)

Thanks for any answers.

Scott



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Server Install Questions

2007-10-28 Thread Steven Hartland

Yes I've reported the exact reason for this to the guys at Valve, hopefully 
they can
fix it shortly as its very annoying.

   Regards
   Steve

- Original Message -
From: "Scott Tuttle" <[EMAIL PROTECTED]>



Mine fails every single time it switches to a new group of downloads.

Checking/Installing 'Base Source Shared Sounds' version 4

Connection Reset, WinSock Error 10054 "Connection reset by peer"

Maybe this information will help valve figure out and fix the problem.




This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it.

In the event of misdirection, illegible or incomplete transmission please 
telephone +44 845 868 1337
or return the E.mail to [EMAIL PROTECTED]


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-28 Thread Scott Tuttle
Using -verify_all will cause it to never get through.  You can run it 1 
thousand times.  Because once it verifies the first section of files it will 
crash.  Then -verify_all will start back at the beginning the next time you run 
it.  And crash yet again.

I guess this is why I updated 4 times but never got any of the necessary base 
files needed to run tf.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle
Sent: Sunday, October 28, 2007 10:51 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Mine fails every single time it switches to a new group of downloads.

Checking/Installing 'Base Source Shared Sounds' version 4

Connection Reset, WinSock Error 10054 "Connection reset by peer"

Maybe this information will help valve figure out and fix the problem.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tim Renshaw
Sent: Sunday, October 28, 2007 8:21 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Because we have found the update tool so unreiliable of late we have
been downloading a fresh install each time to a new dir.. then
deleting the blobs running the tool again with the verify switch
otherwise the scrds.exe is missing along with a load of the dll's
needed to run the server... This is the only safe methd we have found
until valve fix the bugs with the tool. We use batch files to run the
tool as we have many scrds installs so running the cmdline each time
is a pain in the arese.

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-28 Thread Scott Tuttle
Mine fails every single time it switches to a new group of downloads.

Checking/Installing 'Base Source Shared Sounds' version 4

Connection Reset, WinSock Error 10054 "Connection reset by peer"

Maybe this information will help valve figure out and fix the problem.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tim Renshaw
Sent: Sunday, October 28, 2007 8:21 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Because we have found the update tool so unreiliable of late we have
been downloading a fresh install each time to a new dir.. then
deleting the blobs running the tool again with the verify switch
otherwise the scrds.exe is missing along with a load of the dll's
needed to run the server... This is the only safe methd we have found
until valve fix the bugs with the tool. We use batch files to run the
tool as we have many scrds installs so running the cmdline each time
is a pain in the arese.

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-28 Thread Tim Renshaw
Because we have found the update tool so unreiliable of late we have
been downloading a fresh install each time to a new dir.. then
deleting the blobs running the tool again with the verify switch
otherwise the scrds.exe is missing along with a load of the dll's
needed to run the server... This is the only safe methd we have found
until valve fix the bugs with the tool. We use batch files to run the
tool as we have many scrds installs so running the cmdline each time
is a pain in the arese.

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-27 Thread Scott Tuttle
Yes I do not think it is all downloaded.  "Connection reset by peer" I did
not notice it because I usually run from a shortcut but I suspected it was
not downloading everything and ran it from an open cmd window. :/

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: Saturday, October 27, 2007 11:41 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Server Install Questions

Exactly.

As per the person with the problem:  There must be a problem with your
install.  Run the installer again with a -verify_all flag or scrub the
.blob file and try again.

> Not to mention that the new scrds isn't the same server, it's built off
> the
> new source stuff. Just install it into it's own directory, what's the
> point
> of having them both in the same, except for saving space. But if you can't
> space that space you need to delete something or buy more space from your
> provider.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> [EMAIL PROTECTED]
> Sent: Saturday, October 27, 2007 10:10 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Team Fortress 2 Server Install Questions
>
> It's a standalone directory.  The HLDS Update Tool will automatically
> force the download of these two directories at the same level:  hl2 and
> orangebox.  Inside of orangebox will be the srcds_run and srcds_i486 you
> need to operate the server.  Sadly, the orangebox name is FORCED despite
> our cries.  I would assume since they are even forcing separate required
> directories at the same outer root level that they are going to be using
> some sort of share of content between future 'orangebox' games.  Good
> luck, it's a headache.
>
>> Exactly how is a person suppose to install a TF2 dedicated server ?
>>
>> Are was suppose to update a css server and then update a tf2 server into
>> the
>> same directory?  Because after doing an update for tf2 i.e
>> HldsUpdateTool.exe -game tf -command update -dir D:\server\tf
>> -verify_all
>>
>> There is no srcds.exe
>>
>> If this is what we are suppose to do now to update a tf2 server we are
>> suppose to update it for css and then update it for tf2??
>>
>> Seems little is gained by doing this new "orange box" method directory
>> structure.  Unless I just don't understand something properly.  This is
>> entirely impossible.  But I have been looking around everywhere to
>> determine
>> how to setup a tf dedicated server.  I suppose I could just copy the css
>> ded
>> server files then copy the tf files over and try it out.  But I prefer
>> to
>> know exactly how it is suppose to be setup and also exactly how it is
>> suppose to be updated, straight from the horses mouth so to speak :)
>>
>> Thanks for any answers.
>>
>> Scott
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> __ NOD32 2620 (20071027) Information __
>
> This message was checked by NOD32 antivirus system.
> http://www.eset.com
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Server Install Questions

2007-10-27 Thread Robert Whelan
--
[ Picked text/plain from multipart/alternative ]
Using the switch you mentioned '-game tf ' will get things started. TF2 has 
some shared material though the bulk of the files will download to the 
orangebox dir. You should see a srcds.exe residing in the orangebox dir ie: 
C:\srcds\orangebox\srcds.exe

example file structure:

C:\srcds\orangebox
C:\srcds\orangebox\tf
C:\srcds\orangebox\platform
C:\srcds\orangebox\hl2
C:\srcds\orangebox\bin




- Original Message 
From: Scott Tuttle <[EMAIL PROTECTED]>
To: hlds@list.valvesoftware.com
Sent: Saturday, October 27, 2007 9:24:10 PM
Subject: [hlds] Team Fortress 2 Server Install Questions

Exactly how is a person suppose to install a TF2 dedicated server ?

Are was suppose to update a css server and then update a tf2 server into the
same directory?  Because after doing an update for tf2 i.e
HldsUpdateTool.exe -game tf -command update -dir D:\server\tf -verify_all

There is no srcds.exe

If this is what we are suppose to do now to update a tf2 server we are
suppose to update it for css and then update it for tf2??

Seems little is gained by doing this new "orange box" method directory
structure.  Unless I just don't understand something properly.  This is
entirely impossible.  But I have been looking around everywhere to determine
how to setup a tf dedicated server.  I suppose I could just copy the css ded
server files then copy the tf files over and try it out.  But I prefer to
know exactly how it is suppose to be setup and also exactly how it is
suppose to be updated, straight from the horses mouth so to speak :)

Thanks for any answers.

Scott



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

__
Do You Yahoo!?
Tired of spam?  Yahoo! Mail has the best spam protection around
http://mail.yahoo.com
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-27 Thread jlaws
Exactly.

As per the person with the problem:  There must be a problem with your
install.  Run the installer again with a -verify_all flag or scrub the
.blob file and try again.

> Not to mention that the new scrds isn't the same server, it's built off
> the
> new source stuff. Just install it into it's own directory, what's the
> point
> of having them both in the same, except for saving space. But if you can't
> space that space you need to delete something or buy more space from your
> provider.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> [EMAIL PROTECTED]
> Sent: Saturday, October 27, 2007 10:10 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Team Fortress 2 Server Install Questions
>
> It's a standalone directory.  The HLDS Update Tool will automatically
> force the download of these two directories at the same level:  hl2 and
> orangebox.  Inside of orangebox will be the srcds_run and srcds_i486 you
> need to operate the server.  Sadly, the orangebox name is FORCED despite
> our cries.  I would assume since they are even forcing separate required
> directories at the same outer root level that they are going to be using
> some sort of share of content between future 'orangebox' games.  Good
> luck, it's a headache.
>
>> Exactly how is a person suppose to install a TF2 dedicated server ?
>>
>> Are was suppose to update a css server and then update a tf2 server into
>> the
>> same directory?  Because after doing an update for tf2 i.e
>> HldsUpdateTool.exe -game tf -command update -dir D:\server\tf
>> -verify_all
>>
>> There is no srcds.exe
>>
>> If this is what we are suppose to do now to update a tf2 server we are
>> suppose to update it for css and then update it for tf2??
>>
>> Seems little is gained by doing this new "orange box" method directory
>> structure.  Unless I just don't understand something properly.  This is
>> entirely impossible.  But I have been looking around everywhere to
>> determine
>> how to setup a tf dedicated server.  I suppose I could just copy the css
>> ded
>> server files then copy the tf files over and try it out.  But I prefer
>> to
>> know exactly how it is suppose to be setup and also exactly how it is
>> suppose to be updated, straight from the horses mouth so to speak :)
>>
>> Thanks for any answers.
>>
>> Scott
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> __ NOD32 2620 (20071027) Information __
>
> This message was checked by NOD32 antivirus system.
> http://www.eset.com
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-27 Thread Luke Lewis
Not to mention that the new scrds isn't the same server, it's built off the
new source stuff. Just install it into it's own directory, what's the point
of having them both in the same, except for saving space. But if you can't
space that space you need to delete something or buy more space from your
provider.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: Saturday, October 27, 2007 10:10 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Server Install Questions

It's a standalone directory.  The HLDS Update Tool will automatically
force the download of these two directories at the same level:  hl2 and
orangebox.  Inside of orangebox will be the srcds_run and srcds_i486 you
need to operate the server.  Sadly, the orangebox name is FORCED despite
our cries.  I would assume since they are even forcing separate required
directories at the same outer root level that they are going to be using
some sort of share of content between future 'orangebox' games.  Good
luck, it's a headache.

> Exactly how is a person suppose to install a TF2 dedicated server ?
>
> Are was suppose to update a css server and then update a tf2 server into
> the
> same directory?  Because after doing an update for tf2 i.e
> HldsUpdateTool.exe -game tf -command update -dir D:\server\tf -verify_all
>
> There is no srcds.exe
>
> If this is what we are suppose to do now to update a tf2 server we are
> suppose to update it for css and then update it for tf2??
>
> Seems little is gained by doing this new "orange box" method directory
> structure.  Unless I just don't understand something properly.  This is
> entirely impossible.  But I have been looking around everywhere to
> determine
> how to setup a tf dedicated server.  I suppose I could just copy the css
> ded
> server files then copy the tf files over and try it out.  But I prefer to
> know exactly how it is suppose to be setup and also exactly how it is
> suppose to be updated, straight from the horses mouth so to speak :)
>
> Thanks for any answers.
>
> Scott
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

__ NOD32 2620 (20071027) Information __

This message was checked by NOD32 antivirus system.
http://www.eset.com



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Server Install Questions

2007-10-27 Thread Scott Tuttle
As I already stated there is no exe file at all in my tf2 download.  I
understand why the orangebox directory is there.  But I just updated and
there is no srcds.exe in any of the directories in my update download
location.

There must be something wrong with the download list or something because I
do not have enough content to run a game.  Like I said before unless I am
suppose to download a css server first?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: Saturday, October 27, 2007 11:10 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Server Install Questions

It's a standalone directory.  The HLDS Update Tool will automatically
force the download of these two directories at the same level:  hl2 and
orangebox.  Inside of orangebox will be the srcds_run and srcds_i486 you
need to operate the server.  Sadly, the orangebox name is FORCED despite
our cries.  I would assume since they are even forcing separate required
directories at the same outer root level that they are going to be using
some sort of share of content between future 'orangebox' games.  Good
luck, it's a headache.

> Exactly how is a person suppose to install a TF2 dedicated server ?
>
> Are was suppose to update a css server and then update a tf2 server into
> the
> same directory?  Because after doing an update for tf2 i.e
> HldsUpdateTool.exe -game tf -command update -dir D:\server\tf -verify_all
>
> There is no srcds.exe
>
> If this is what we are suppose to do now to update a tf2 server we are
> suppose to update it for css and then update it for tf2??
>
> Seems little is gained by doing this new "orange box" method directory
> structure.  Unless I just don't understand something properly.  This is
> entirely impossible.  But I have been looking around everywhere to
> determine
> how to setup a tf dedicated server.  I suppose I could just copy the css
> ded
> server files then copy the tf files over and try it out.  But I prefer to
> know exactly how it is suppose to be setup and also exactly how it is
> suppose to be updated, straight from the horses mouth so to speak :)
>
> Thanks for any answers.
>
> Scott
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Server Install Questions

2007-10-27 Thread jlaws
It's a standalone directory.  The HLDS Update Tool will automatically
force the download of these two directories at the same level:  hl2 and
orangebox.  Inside of orangebox will be the srcds_run and srcds_i486 you
need to operate the server.  Sadly, the orangebox name is FORCED despite
our cries.  I would assume since they are even forcing separate required
directories at the same outer root level that they are going to be using
some sort of share of content between future 'orangebox' games.  Good
luck, it's a headache.

> Exactly how is a person suppose to install a TF2 dedicated server ?
>
> Are was suppose to update a css server and then update a tf2 server into
> the
> same directory?  Because after doing an update for tf2 i.e
> HldsUpdateTool.exe -game tf -command update -dir D:\server\tf -verify_all
>
> There is no srcds.exe
>
> If this is what we are suppose to do now to update a tf2 server we are
> suppose to update it for css and then update it for tf2??
>
> Seems little is gained by doing this new "orange box" method directory
> structure.  Unless I just don't understand something properly.  This is
> entirely impossible.  But I have been looking around everywhere to
> determine
> how to setup a tf dedicated server.  I suppose I could just copy the css
> ded
> server files then copy the tf files over and try it out.  But I prefer to
> know exactly how it is suppose to be setup and also exactly how it is
> suppose to be updated, straight from the horses mouth so to speak :)
>
> Thanks for any answers.
>
> Scott
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds