[hlds_linux] Weapon restrict problem with the latest beta
I'm using the eventscript xe_restrict to restrict awps on my servers. This works fine pre-beta but post-beta I get the old bug back that crashes the server when you type buy weapon_awp at the console. Is anyone running beta also restricting awps? Which plugin do you use? Cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Source Engine Beta Update
On 6/9/07, Jani Tiira [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Hi! What build is it showing your beta-client? Mine is 3130 an it still lets me in. version in client console shows this: Protocol version 7 Exe version 1.0.0.34 (cstrike) Exe build: 11:51:38 Jun 3 2007 (3130) Do you have the pure_server_whitelist.txt somewhere in your server-directory? Yes. And if you do, where is it supposed to be? in cstrike/ ? Definitely in Game path, which is ./cstrike for me. Like I said, I seem to have tried everything but I just can't get it to work. And what build is your server showing up? Mine says version : 1.0.0.34/7 3128 secure (where as normal servers are version : 1.0.0.34/73048 secure). I know it's just me not getting it to work. version on my dev server shows this: Protocol version 7 Exe version 1.0.0.34 (cstrike) Exe build: 15:34:54 Jun 1 2007 (3128) But this will bug me forever if I can't get it to work. :P No doubt -- it bugged me forever too! ;) Here is a sample pure_server_whitelist.txt. I had some trouble finding an example elsewhere. Hope this helps: [EMAIL PROTECTED]/srcds1/cstrike# cat pure_server_whitelist.txt whitelist { // 3 modifiers are allowed on file specifications: // // from_steam - only check the Steam cache //for the file (ignore anything on disk) // allow_from_disk - allow the file to come from disk // check_crc - used with allow_from_disk - server does //CRC checks on the client's file to make //sure it matches // // The default modifier on all files is allow_from_disk. Thus, all // files can come from disk and don't need CRC checks unless // allow_from_disk can be set at the same time as check_crc. Use // the + character in between them to signify this: // // allow_from_disk+check_crc. // // Three types of file specifications: // // 1. directory\*.* - refers to all files under the directory // 2. directory\... - refers to all files under the directory // and all directories under that (recursively) // 3. directory\filename - refers to a single file // // By default, when in pure server mode, most content file types // are only allowed to come from Steam. // materials\... from_steam models\... from_steam sounds\... from_steam scripts\...from_steam //materials\... allow_from_disk+check_crc //models\... allow_from_disk+check_crc //sounds\... allow_from_disk+check_crc //scripts\...allow_from_disk+check_crc // // Allow custom player models. Don't do CRC checks on them // because the clients may all have different custom models and // the server won't have them all. // // Example: // // models\player\... allow_from_disk // materials\models\player\... allow_from_disk // // // // (Uncomment and edit these for mods). // Allow mod resources to come from disk. // // materials\mymod\... allow_from_disk+check_crc // models\mymod\...allow_from_disk+check_crc // sounds\mymod\...allow_from_disk+check_crc } If you're still having trouble and the rest of the list is getting bored with out conversation then feel free to contact me directly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Source Engine Beta Update
Hello, as Plugin you can use RatMod! Its the same as Mani but working with all updates fine! You can register a Beta Tester Account on: www.ratmod.com or www.ratmod.de to try it out! With friendly Reguards Ratman2000 - Original Message - From: Alex [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Saturday, June 09, 2007 1:31 AM Subject: Re: [hlds_linux] Source Engine Beta Update On 6/8/07, Guy Watkins [EMAIL PROTECTED] wrote: I think the beta client is also needed. But going from memory! I never tried it. I spent a bit of time digging around the list archives earlier today to interpret exactly what beta client entails. At first I thought it was extra parameters to starting hl2/css but you actually need to throw -beta srcds0407 at steam.exe itself, and not just your hl2/css startup parameters. For example, here is how I had to start up steam to get the beta client going: C:\Steam\Steam.exe -beta srcds0407 It worked perfectly for me after that and I am thoroughly stoked about preventing texture/model hackers on my server as soon as this update goes live! Of course, we're still scrambling around figuring out what to do about the imminent demise of Mani but that's another topic for another thread... Hope this helps some others like myself who felt like noobs not knowing how to run your Steam client in beta! ;) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Source Engine Beta Update
-- [ Picked text/plain from multipart/alternative ] It's the whitelist that I'm missing. Where on earth did you get that sample from? The update sure as heck didn't download one for me. It'll probably work right away as soon as I try that out. -- Jani -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Weapon restrict problem with the latest beta
-- [ Picked text/plain from multipart/alternative ] My old weapon restriction plugin still seems to work on the beta. It hasn't been broken by any updates for a long time. http://forums.alliedmods.net/showthread.php?t=40075 It stops players from picking up restricted weapons, kind of like when you walk over a rifle but you already have one. Eventually, you'll want to switch from eventscripts to SourceMod. There is a feature rich weapons restriction plugin being written right now, but I don't think the author has released it yet. Grant (L. Duke) On 6/9/07, Stephen Nicholson [EMAIL PROTECTED] wrote: I'm using the eventscript xe_restrict to restrict awps on my servers. This works fine pre-beta but post-beta I get the old bug back that crashes the server when you type buy weapon_awp at the console. Is anyone running beta also restricting awps? Which plugin do you use? Cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Source Engine Beta Update
Hi Alfred, Just wanted to let you know that the last beta updates didn't fixed the older library bug. Seems like the only workaround is to reinstall machines with newest libraries. A little bit disappointing the way things work. Michael -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Mittwoch, 6. Juni 2007 20:59 To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Source Engine Beta Update The one before that one actually, the one from 5/21 had a fix for that. - Alfred Michael Shavit wrote: Hi Alfred, sorry not very aware of all english syntaxes, with last you mean the one below? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Mittwoch, 6. Juni 2007 18:43 To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Source Engine Beta Update The last update fixed that. Michael Shavit wrote: Is this update fixing the fps bug from the 13.3.2007 update, on servers with glibc libraries prior 2.3.5? Cheers, Michael An update to the Source Engine/Dedicated Server beta is now available. To update, run hldsupdatetool or Steam with the command -beta srcds0407. If this update goes well, we plan on releasing it within a few days. The specific changes include: - Fixed a server performance problem with queued packets - Fixed a Counter-Strike: Source flashbang exploit in dxlevel 80 - Game DLLs export ServerGameClients003 for backwards compatibility for plugins - Only allows mat_picmip to be set to 0, 1, or 2 when in multiplayer and sv_cheats=0 - Cheat-protected snd_foliage_db_loss. Could be used to turn off ambient sounds in Counter-Strike: Source - Fixed a crash when mashing the ~ key on disconnect - Fixed a crash with certain materials being blocked from reloading due to sv_pure 0 - Fixed bug with audio files of different formats overriding the files in Steam where it would use the original audio file's sample rate/format information after pure server rules forced it to load a different file Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Source Engine Beta Update
Hi Can anyone confirm if ManiAdminPlugin is working or not, with the latest beta engine? Thx Locutus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Source Engine Beta Update
-- [ Picked text/plain from multipart/alternative ] I would assume Mani is working to make his plugin compatible. After all that's part of the reason beta was asked for in the first place. On 6/9/07, Rónai György [EMAIL PROTECTED] wrote: Hi Can anyone confirm if ManiAdminPlugin is working or not, with the latest beta engine? Thx Locutus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Source Engine Beta Update
Mani will not be releasing any future versions from what I have gathered (front page news on his site). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds Sent: Saturday, June 09, 2007 3:38 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Source Engine Beta Update -- [ Picked text/plain from multipart/alternative ] I would assume Mani is working to make his plugin compatible. After all that's part of the reason beta was asked for in the first place. On 6/9/07, Rónai György [EMAIL PROTECTED] wrote: Hi Can anyone confirm if ManiAdminPlugin is working or not, with the latest beta engine? Thx Locutus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Source Engine Beta Update
From http://www.mani-admin-plugin.com/ : On behalf of Mani I can tell you nothing more then that he is very busy with a lot of things in his private life and has no time to work on the plugin at this moment. (...) SourceMod will continue what Mani started and I can only say that we hope to see Mani back sometime Cheers, Einar Wim Barelds wrote: -- [ Picked text/plain from multipart/alternative ] I would assume Mani is working to make his plugin compatible. After all that's part of the reason beta was asked for in the first place. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Source Engine Beta Update
Mani has been off-line since 2006. There is no word when/if he will be back. Even if he comes back, 5+ months is too long to be away. I still use Mani Admin Plugin 2005 V1.1.0zi. But I have some issues, but restrictions work fine. I am looking to replace Mani Admin. Please send recommendations! Guy http://www.mani-admin-plugin.com/ } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Wim Barelds } Sent: Saturday, June 09, 2007 3:38 PM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] Source Engine Beta Update } } -- } [ Picked text/plain from multipart/alternative ] } I would assume Mani is working to make his plugin compatible. After all } that's part of the reason beta was asked for in the first place. } } On 6/9/07, Rónai György [EMAIL PROTECTED] wrote: } } Hi } } Can anyone confirm if ManiAdminPlugin is working or not, with the latest } beta engine? } } Thx } Locutus } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux } } } } } -- } ___ } Wim 'TheUnknownFactor' Barelds } [EMAIL PROTECTED] } -- } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Source Engine Beta Update
Currently there are no good replacements for mani-admin and if it indeed goes bonkers, 18189 public servers need to find a replacement for it. (addon-stats here http://www.sourcemod.net/stats.php) and Sourcemod really isnt an option because it doesnt have any admin-functions. Or if it does, that stuff is well hidden somewhere without any documentation or instructions how the stuff really works so before any of you start saying how great sourcemod really is, hold back untill you see some real content running on/in it so people can actually use it. for example, more documentation and detailed information about cvars etc would be nice to see. Also this thread is worth a look... http://forums.steampowered.com/forums/showthread.php?t=566697 There was some line on beta updates about plugin backwards compatibility so maybe Valve has actually this time prevented mani-admin from breaking down and they dont change core functions so it wont break. There could be many disappointed server owners out there of mani really goes bonkers after the update is out. Even i have considered running my servers if i have to give up from mani-admin. Really there isnt many good options available. There are infact 3. Matties Eventscripts (with tons of different scripts), Mani-admin's old rival Beetlesmod (less fuctions than mani has) and Sourcemod. Dont really know much about Sourcemod but i guess someone can explain better than the website does. -ics Guy Watkins kirjoitti: Mani has been off-line since 2006. There is no word when/if he will be back. Even if he comes back, 5+ months is too long to be away. I still use Mani Admin Plugin 2005 V1.1.0zi. But I have some issues, but restrictions work fine. I am looking to replace Mani Admin. Please send recommendations! Guy http://www.mani-admin-plugin.com/ } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Wim Barelds } Sent: Saturday, June 09, 2007 3:38 PM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] Source Engine Beta Update } } -- } [ Picked text/plain from multipart/alternative ] } I would assume Mani is working to make his plugin compatible. After all } that's part of the reason beta was asked for in the first place. } } On 6/9/07, Rónai György [EMAIL PROTECTED] wrote: } } Hi } } Can anyone confirm if ManiAdminPlugin is working or not, with the latest } beta engine? } } Thx } Locutus } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux } } } } } -- } ___ } Wim 'TheUnknownFactor' Barelds } [EMAIL PROTECTED] } -- } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Source Engine Beta Update
Hello, i have written an Plugin what has all functions like Mani! The Plugin is named RatMod and everybody can get it from me! Please register as beta tester on www.ratmod.com or contact me in ICQ: 72934153 So i can help to stay actualy with all admin functions everybody needs! With friendly reguards from Germany Ratman2000 - Original Message - From: Wim Barelds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Saturday, June 09, 2007 9:37 PM Subject: Re: [hlds_linux] Source Engine Beta Update -- [ Picked text/plain from multipart/alternative ] I would assume Mani is working to make his plugin compatible. After all that's part of the reason beta was asked for in the first place. On 6/9/07, Rónai György [EMAIL PROTECTED] wrote: Hi Can anyone confirm if ManiAdminPlugin is working or not, with the latest beta engine? Thx Locutus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Source Engine Beta Update
The only thing that I did not like about Mani was that it would always tell the server whenever I used an admin command. I never understood why player X has to know that I slapped/slayed player Y. If this was an option (or editable source!) in SourceMod, I would certainly switch right away. On 6/9/07, LDuke [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] SourceMod has moved to beta and they are actively adding the admin functionality now. Plugins are already starting to appear written by SourceMod users for everything from weapon restrictions to team attack control to spawning chef's hats on hostages. From the SourceMod site: In addition to the recent feature of SQL support, SourceMod has gained its first default administrative plugin. Over the next few weeks more of these will appear, and SourceMod will be more and more usable for normal administrators. Our goal is to reproduce most of the original AMX Mod X commands. Judging by the popularity of amxmod and amxmodx on HL1 based servers, SourceMod should rapidly take over for Mani as well as allow customization. All of those people who complained that Mani installed everything instead of just the options they used will be able to setup SourceMod with just those options. Grant (L. Duke) On 6/9/07, ics [EMAIL PROTECTED] wrote: Currently there are no good replacements for mani-admin and if it indeed goes bonkers, 18189 public servers need to find a replacement for it. (addon-stats here http://www.sourcemod.net/stats.php) and Sourcemod really isnt an option because it doesnt have any admin-functions. Or if it does, that stuff is well hidden somewhere without any documentation or instructions how the stuff really works so before any of you start saying how great sourcemod really is, hold back untill you see some real content running on/in it so people can actually use it. for example, more documentation and detailed information about cvars etc would be nice to see. Also this thread is worth a look... http://forums.steampowered.com/forums/showthread.php?t=566697 There was some line on beta updates about plugin backwards compatibility so maybe Valve has actually this time prevented mani-admin from breaking down and they dont change core functions so it wont break. There could be many disappointed server owners out there of mani really goes bonkers after the update is out. Even i have considered running my servers if i have to give up from mani-admin. Really there isnt many good options available. There are infact 3. Matties Eventscripts (with tons of different scripts), Mani-admin's old rival Beetlesmod (less fuctions than mani has) and Sourcemod. Dont really know much about Sourcemod but i guess someone can explain better than the website does. -ics Guy Watkins kirjoitti: Mani has been off-line since 2006. There is no word when/if he will be back. Even if he comes back, 5+ months is too long to be away. I still use Mani Admin Plugin 2005 V1.1.0zi. But I have some issues, but restrictions work fine. I am looking to replace Mani Admin. Please send recommendations! Guy http://www.mani-admin-plugin.com/ } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Wim Barelds } Sent: Saturday, June 09, 2007 3:38 PM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] Source Engine Beta Update } } -- } [ Picked text/plain from multipart/alternative ] } I would assume Mani is working to make his plugin compatible. After all } that's part of the reason beta was asked for in the first place. } } On 6/9/07, Rónai György [EMAIL PROTECTED] wrote: } } Hi } } Can anyone confirm if ManiAdminPlugin is working or not, with the latest } beta engine? } } Thx } Locutus } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux } } } } } -- } ___ } Wim 'TheUnknownFactor' Barelds } [EMAIL PROTECTED] } -- } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds_linux] Source Engine Beta Update
-- [ Picked text/plain from multipart/alternative ] SourceMod has moved to beta and they are actively adding the admin functionality now. Plugins are already starting to appear written by SourceMod users for everything from weapon restrictions to team attack control to spawning chef's hats on hostages. From the SourceMod site: In addition to the recent feature of SQL support, SourceMod has gained its first default administrative plugin. Over the next few weeks more of these will appear, and SourceMod will be more and more usable for normal administrators. Our goal is to reproduce most of the original AMX Mod X commands. Judging by the popularity of amxmod and amxmodx on HL1 based servers, SourceMod should rapidly take over for Mani as well as allow customization. All of those people who complained that Mani installed everything instead of just the options they used will be able to setup SourceMod with just those options. Grant (L. Duke) On 6/9/07, ics [EMAIL PROTECTED] wrote: Currently there are no good replacements for mani-admin and if it indeed goes bonkers, 18189 public servers need to find a replacement for it. (addon-stats here http://www.sourcemod.net/stats.php) and Sourcemod really isnt an option because it doesnt have any admin-functions. Or if it does, that stuff is well hidden somewhere without any documentation or instructions how the stuff really works so before any of you start saying how great sourcemod really is, hold back untill you see some real content running on/in it so people can actually use it. for example, more documentation and detailed information about cvars etc would be nice to see. Also this thread is worth a look... http://forums.steampowered.com/forums/showthread.php?t=566697 There was some line on beta updates about plugin backwards compatibility so maybe Valve has actually this time prevented mani-admin from breaking down and they dont change core functions so it wont break. There could be many disappointed server owners out there of mani really goes bonkers after the update is out. Even i have considered running my servers if i have to give up from mani-admin. Really there isnt many good options available. There are infact 3. Matties Eventscripts (with tons of different scripts), Mani-admin's old rival Beetlesmod (less fuctions than mani has) and Sourcemod. Dont really know much about Sourcemod but i guess someone can explain better than the website does. -ics Guy Watkins kirjoitti: Mani has been off-line since 2006. There is no word when/if he will be back. Even if he comes back, 5+ months is too long to be away. I still use Mani Admin Plugin 2005 V1.1.0zi. But I have some issues, but restrictions work fine. I am looking to replace Mani Admin. Please send recommendations! Guy http://www.mani-admin-plugin.com/ } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Wim Barelds } Sent: Saturday, June 09, 2007 3:38 PM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] Source Engine Beta Update } } -- } [ Picked text/plain from multipart/alternative ] } I would assume Mani is working to make his plugin compatible. After all } that's part of the reason beta was asked for in the first place. } } On 6/9/07, Rónai György [EMAIL PROTECTED] wrote: } } Hi } } Can anyone confirm if ManiAdminPlugin is working or not, with the latest } beta engine? } } Thx } Locutus } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux } } } } } -- } ___ } Wim 'TheUnknownFactor' Barelds } [EMAIL PROTECTED] } -- } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Source Engine Beta Update
I assume because a lot of admins would abuse that. By telling the players what evil the admins are doing they can decide it they want to stay on your server. } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Ryan Veltidi } Sent: Saturday, June 09, 2007 6:11 PM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] Source Engine Beta Update } } The only thing that I did not like about Mani was that it would always } tell the server whenever I used an admin command. I never understood } why player X has to know that I slapped/slayed player Y. If this was } an option (or editable source!) in SourceMod, I would certainly switch } right away. } } On 6/9/07, LDuke [EMAIL PROTECTED] wrote: } -- } [ Picked text/plain from multipart/alternative ] } SourceMod has moved to beta and they are actively adding the admin } functionality now. Plugins are already starting to appear written by } SourceMod users for everything from weapon restrictions to team attack } control to spawning chef's hats on hostages. } } From the SourceMod site: } In addition to the recent feature of SQL support, SourceMod has gained } its } first default administrative plugin. Over the next few weeks more of } these } will appear, and SourceMod will be more and more usable for normal } administrators. Our goal is to reproduce most of the original AMX Mod X } commands. } } Judging by the popularity of amxmod and amxmodx on HL1 based servers, } SourceMod should rapidly take over for Mani as well as allow } customization. } All of those people who complained that Mani installed everything } instead of } just the options they used will be able to setup SourceMod with just } those } options. } } Grant } (L. Duke) } } } } On 6/9/07, ics [EMAIL PROTECTED] wrote: } } Currently there are no good replacements for mani-admin and if it } indeed } goes bonkers, 18189 public servers need to find a replacement for it. } (addon-stats here http://www.sourcemod.net/stats.php) and Sourcemod } really isnt an option because it doesnt have any admin-functions. Or } if } it does, that stuff is well hidden somewhere without any documentation } or instructions how the stuff really works so before any of you start } saying how great sourcemod really is, hold back untill you see some } real } content running on/in it so people can actually use it. for example, } more documentation and detailed information about cvars etc would be } nice to see. Also this thread is worth a look... } http://forums.steampowered.com/forums/showthread.php?t=566697 } } There was some line on beta updates about plugin backwards } compatibility } so maybe Valve has actually this time prevented mani-admin from } breaking } down and they dont change core functions so it wont break. There could } be many disappointed server owners out there of mani really goes } bonkers } after the update is out. Even i have considered running my servers if } i } have to give up from mani-admin. Really there isnt many good options } available. There are infact 3. Matties Eventscripts (with tons of } different scripts), Mani-admin's old rival Beetlesmod (less fuctions } than mani has) and Sourcemod. Dont really know much about Sourcemod } but } i guess someone can explain better than the website does. } } -ics } } Guy Watkins kirjoitti: }Mani has been off-line since 2006. There is no word when/if he will } be }back. Even if he comes back, 5+ months is too long to be away. I } still } use }Mani Admin Plugin 2005 V1.1.0zi. But I have some issues, but } restrictions }work fine. } }I am looking to replace Mani Admin. Please send recommendations! } }Guy } }http://www.mani-admin-plugin.com/ } } }} -Original Message- }} From: [EMAIL PROTECTED] [mailto:hlds_linux- }} [EMAIL PROTECTED] On Behalf Of Wim Barelds }} Sent: Saturday, June 09, 2007 3:38 PM }} To: hlds_linux@list.valvesoftware.com }} Subject: Re: [hlds_linux] Source Engine Beta Update }} }} -- }} [ Picked text/plain from multipart/alternative ] }} I would assume Mani is working to make his plugin compatible. } After } all }} that's part of the reason beta was asked for in the first place. }} }} On 6/9/07, Rónai György [EMAIL PROTECTED] wrote: }} }} Hi }} }} Can anyone confirm if ManiAdminPlugin is working or not, with } the } latest }} beta engine? }} }} Thx }} Locutus }} }} ___ }} To unsubscribe, edit your list preferences, or view the list } archives, }} please visit: }} http://list.valvesoftware.com/mailman/listinfo/hlds_linux }} }} }} }} }} -- }} ___ }} Wim 'TheUnknownFactor' Barelds }} [EMAIL PROTECTED] }} -- }} }}
Re: [hlds_linux] Source Engine Beta Update
True, and that's what Mani says is the reason. But we do a special Admin Night / Map Night on Friday nights where we give tons of things, and change around health, slap to 1 health, etc, etc. It's the only night our server is 100% full at around 40-50 players, and everybody enjoys it. So, most people don't consider it abuse. It just annoys people that their chat is being obstructed by all those commands. And sometimes it takes too long to @rcon ma_give or rcon through console, etc. On 6/9/07, Guy Watkins [EMAIL PROTECTED] wrote: I assume because a lot of admins would abuse that. By telling the players what evil the admins are doing they can decide it they want to stay on your server. } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Ryan Veltidi } Sent: Saturday, June 09, 2007 6:11 PM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] Source Engine Beta Update } } The only thing that I did not like about Mani was that it would always } tell the server whenever I used an admin command. I never understood } why player X has to know that I slapped/slayed player Y. If this was } an option (or editable source!) in SourceMod, I would certainly switch } right away. } } On 6/9/07, LDuke [EMAIL PROTECTED] wrote: } -- } [ Picked text/plain from multipart/alternative ] } SourceMod has moved to beta and they are actively adding the admin } functionality now. Plugins are already starting to appear written by } SourceMod users for everything from weapon restrictions to team attack } control to spawning chef's hats on hostages. } } From the SourceMod site: } In addition to the recent feature of SQL support, SourceMod has gained } its } first default administrative plugin. Over the next few weeks more of } these } will appear, and SourceMod will be more and more usable for normal } administrators. Our goal is to reproduce most of the original AMX Mod X } commands. } } Judging by the popularity of amxmod and amxmodx on HL1 based servers, } SourceMod should rapidly take over for Mani as well as allow } customization. } All of those people who complained that Mani installed everything } instead of } just the options they used will be able to setup SourceMod with just } those } options. } } Grant } (L. Duke) } } } } On 6/9/07, ics [EMAIL PROTECTED] wrote: } } Currently there are no good replacements for mani-admin and if it } indeed } goes bonkers, 18189 public servers need to find a replacement for it. } (addon-stats here http://www.sourcemod.net/stats.php) and Sourcemod } really isnt an option because it doesnt have any admin-functions. Or } if } it does, that stuff is well hidden somewhere without any documentation } or instructions how the stuff really works so before any of you start } saying how great sourcemod really is, hold back untill you see some } real } content running on/in it so people can actually use it. for example, } more documentation and detailed information about cvars etc would be } nice to see. Also this thread is worth a look... } http://forums.steampowered.com/forums/showthread.php?t=566697 } } There was some line on beta updates about plugin backwards } compatibility } so maybe Valve has actually this time prevented mani-admin from } breaking } down and they dont change core functions so it wont break. There could } be many disappointed server owners out there of mani really goes } bonkers } after the update is out. Even i have considered running my servers if } i } have to give up from mani-admin. Really there isnt many good options } available. There are infact 3. Matties Eventscripts (with tons of } different scripts), Mani-admin's old rival Beetlesmod (less fuctions } than mani has) and Sourcemod. Dont really know much about Sourcemod } but } i guess someone can explain better than the website does. } } -ics } } Guy Watkins kirjoitti: }Mani has been off-line since 2006. There is no word when/if he will } be }back. Even if he comes back, 5+ months is too long to be away. I } still } use }Mani Admin Plugin 2005 V1.1.0zi. But I have some issues, but } restrictions }work fine. } }I am looking to replace Mani Admin. Please send recommendations! } }Guy } }http://www.mani-admin-plugin.com/ } } }} -Original Message- }} From: [EMAIL PROTECTED] [mailto:hlds_linux- }} [EMAIL PROTECTED] On Behalf Of Wim Barelds }} Sent: Saturday, June 09, 2007 3:38 PM }} To: hlds_linux@list.valvesoftware.com }} Subject: Re: [hlds_linux] Source Engine Beta Update }} }} -- }} [ Picked text/plain from multipart/alternative ] }} I would assume Mani is working to make his plugin compatible. } After } all }} that's part of the reason beta was asked for in the first place. }} }} On 6/9/07, Rónai György [EMAIL PROTECTED] wrote: }} }} Hi }} }
Re: [hlds_linux] Source Engine Beta Update
IN the mani_server.cfg there is a section called (the Newest Version 1.2) Just Change all the 0 zeros to ones // * // Module : Admin action messages // // Desc : This section defines which admin actions will be anonymous to // non-admins on your server. If the option is set to 1 then the action // will not be shown to non-admins, if set to 0 then all players will // see which admin kicked/slayed/banned/etc a player. // * - Original Message - From: Ryan Veltidi [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Saturday, June 09, 2007 8:13 PM Subject: Re: [hlds_linux] Source Engine Beta Update True, and that's what Mani says is the reason. But we do a special Admin Night / Map Night on Friday nights where we give tons of things, and change around health, slap to 1 health, etc, etc. It's the only night our server is 100% full at around 40-50 players, and everybody enjoys it. So, most people don't consider it abuse. It just annoys people that their chat is being obstructed by all those commands. And sometimes it takes too long to @rcon ma_give or rcon through console, etc. On 6/9/07, Guy Watkins [EMAIL PROTECTED] wrote: I assume because a lot of admins would abuse that. By telling the players what evil the admins are doing they can decide it they want to stay on your server. } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Ryan Veltidi } Sent: Saturday, June 09, 2007 6:11 PM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] Source Engine Beta Update } } The only thing that I did not like about Mani was that it would always } tell the server whenever I used an admin command. I never understood } why player X has to know that I slapped/slayed player Y. If this was } an option (or editable source!) in SourceMod, I would certainly switch } right away. } ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Source Engine Beta Update
Those are just anonymous, they only remove the admin name not the entire line from appearing. On 6/9/07, Munra -hlds [EMAIL PROTECTED] wrote: IN the mani_server.cfg there is a section called (the Newest Version 1.2) Just Change all the 0 zeros to ones // * // Module : Admin action messages // // Desc : This section defines which admin actions will be anonymous to // non-admins on your server. If the option is set to 1 then the action // will not be shown to non-admins, if set to 0 then all players will // see which admin kicked/slayed/banned/etc a player. // * - Original Message - From: Ryan Veltidi [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Saturday, June 09, 2007 8:13 PM Subject: Re: [hlds_linux] Source Engine Beta Update True, and that's what Mani says is the reason. But we do a special Admin Night / Map Night on Friday nights where we give tons of things, and change around health, slap to 1 health, etc, etc. It's the only night our server is 100% full at around 40-50 players, and everybody enjoys it. So, most people don't consider it abuse. It just annoys people that their chat is being obstructed by all those commands. And sometimes it takes too long to @rcon ma_give or rcon through console, etc. On 6/9/07, Guy Watkins [EMAIL PROTECTED] wrote: I assume because a lot of admins would abuse that. By telling the players what evil the admins are doing they can decide it they want to stay on your server. } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Ryan Veltidi } Sent: Saturday, June 09, 2007 6:11 PM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] Source Engine Beta Update } } The only thing that I did not like about Mani was that it would always } tell the server whenever I used an admin command. I never understood } why player X has to know that I slapped/slayed player Y. If this was } an option (or editable source!) in SourceMod, I would certainly switch } right away. } ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Source Engine Beta Update
My performance problems explained (I hope)! My startup script had been running as root and using nice -5 to run srcds_run at a higher priority than normal. On my newest system I am not running it as root so I had to make changes and learn some sudo magic. I ended up changing my script to use renice -5 and not nice -5. But there are threads and renice does not renice the threads. This seems to be causing the main process to use a lot of CPU! Even with zero players the CPU load is 60-95%. When I don't renice the process the CPU load is normal. I can even get it back to normal by doing renice 0. On my system that does not have this problem I am using: nice -n -5 screen -d -m -S css1 ./srcds_run +maxplayers 21 +map breakfloor +log on -secure -tickrate 33 +port 27015 But that changes the nice on other processes that don't need to be changed. So when I reworked my script I only renice srcds_i686. It seemed better to only renice srcds_i686. [EMAIL PROTECTED]:/BigFS/css1$ sudo renice -5 8363 8363: old priority 0, new priority -5 [EMAIL PROTECTED]:/BigFS/css1$ ps -elyL|grep i686 S UID PID PPID LWP C PRI NI RSSSZ WCHAN TTY TIME CMD R 1000 8363 8352 8363 0 76 -5 69044 37611 - pts/200:02:05 srcds_i686 S 1000 8363 8352 8364 0 79 0 69044 37611 futex_ pts/200:00:00 srcds_i686 S 1000 8363 8352 8367 2 75 0 69044 37611 futex_ pts/200:05:27 srcds_i686 Oh, this renice -5 problem does not exist with the pre-beta. Not sure why. Hopefully now that I don't renice -5, my performance problems will be gone. Valve, you have my permission to make the beta live! :) Guy } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Ryan Veltidi } Sent: Saturday, June 09, 2007 9:32 PM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] Source Engine Beta Update } } Those are just anonymous, they only remove the admin name not the } entire line from appearing. } } On 6/9/07, Munra -hlds [EMAIL PROTECTED] wrote: } IN the mani_server.cfg there is a section called (the Newest Version } 1.2) } Just Change all the 0 zeros to ones } // } } ** } *** } // Module : Admin action messages } // } // Desc : This section defines which admin actions will be anonymous to } // non-admins on your server. If the option is set to 1 then the action } // will not be shown to non-admins, if set to 0 then all players will } // see which admin kicked/slayed/banned/etc a player. } // } } ** } *** } - Original Message - } From: Ryan Veltidi [EMAIL PROTECTED] } To: hlds_linux@list.valvesoftware.com } Sent: Saturday, June 09, 2007 8:13 PM } Subject: Re: [hlds_linux] Source Engine Beta Update } } } True, and that's what Mani says is the reason. But we do a special } Admin Night / Map Night on Friday nights where we give tons of } things, and change around health, slap to 1 health, etc, etc. It's the } only night our server is 100% full at around 40-50 players, and } everybody enjoys it. So, most people don't consider it abuse. It just } annoys people that their chat is being obstructed by all those } commands. } } And sometimes it takes too long to @rcon ma_give or rcon through } console, } etc. } } } On 6/9/07, Guy Watkins [EMAIL PROTECTED] wrote: } I assume because a lot of admins would abuse that. By telling the } players } what evil the admins are doing they can decide it they want to stay on } your } server. } } } -Original Message- } } From: [EMAIL PROTECTED] [mailto:hlds_linux- } } [EMAIL PROTECTED] On Behalf Of Ryan Veltidi } } Sent: Saturday, June 09, 2007 6:11 PM } } To: hlds_linux@list.valvesoftware.com } } Subject: Re: [hlds_linux] Source Engine Beta Update } } } } The only thing that I did not like about Mani was that it would } always } } tell the server whenever I used an admin command. I never understood } } why player X has to know that I slapped/slayed player Y. If this was } } an option (or editable source!) in SourceMod, I would certainly } switch } } right away. } } } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux } } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux