Re: [hlds_linux] ex_interp

2004-10-25 Thread Drew Broadley (Work)
Matt Major Zimmermann wrote:
I thought this cvar was disabled now a days?
Not disabled, but the algorithm was fixed.
- Drew
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Re: [hlds_linux] another crasher :(

2004-10-25 Thread Drew Broadley (Work)
Micheal Patterson wrote:
snip I for one, would love to have some of the
functions of amx or adminmod native to the srcds code but to implement them
would probably be a nightmare within the core components. snip
If a company builds anything these days that isn't modular enough to do
that, it shouldn't be on the forefront of gaming as it's not up to the
play enough to be able to battle things like these easily.
Learn the mistake Microsoft took with the current windows kernel, they
can't patch things fast enough because it's speghetti and noodles.
- Drew

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RE: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-12 Thread Drew Broadley
I was mocking him, I NEVER believed it was real.
God, is it idiot day on this mailling list ?

You two should start a family.

- Drew

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of kama
 Sent: Wednesday, November 12, 2003 10:13 PM
 To: [EMAIL PROTECTED]
 Subject: RE: [hlds_linux] 5 reasons i'm shutting down my HL Servers



 Well, if he is on a FreeBSD system. CPU-usage will never
 show.. Or he have only turned it off...

 I think you are the fool, that believes that he believes that
 the CPU-usage is 0.

 /Bjorn

 On Wed, 12 Nov 2003, Drew Broadley wrote:

  So you believe a 'stats' command output, that outputs you doing 12
  players and using 0% CPU.
 
  I suppose you believe the Ping Times when you +showscores
 is true too
  ?
 
  They should name a fish after you.
 
  - Drew
 
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On
 Behalf Of Brett
   Fernicola
   Sent: Wednesday, November 12, 2003 1:31 PM
   To: [EMAIL PROTECTED]
   Subject: Re: [hlds_linux] 5 reasons i'm shutting down my
 HL Servers
  
  
   19:29:25 CPU   InOut   Uptime  Users   FPSPlayers
 0.00 28.03 34.742564   674  936.33  12
  
   Cant hold me down. My server can hold up to 32 players no
 problem.
   However I actually play on my server and dislike CS when over 14
   people are playing. It gets to much like an Unreal advent
 after 14
   players.
  
  
  
  
  
   - Original Message -
   From: Simon Garner [EMAIL PROTECTED]
   To: [EMAIL PROTECTED]
   Sent: Tuesday, November 11, 2003 3:58 PM
   Subject: Re: [hlds_linux] 5 reasons i'm shutting down my
 HL Servers
  
  
On Wednesday, November 12, 2003 7:32 AM NZT,
Brett Fernicola [EMAIL PROTECTED] wrote:
   

 13:08:29 CPU   InOut   Uptime  Users   FPSPlayers
   0.00  0.00  0.002183   436  943.40   0

 13:09:07 CPU   InOut   Uptime  Users   FPSPlayers
   0.00  0.00  0.002184   436  827.13   0

   
Your server is empty...
   
-Simon
   
   
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 --

 I have no thoughts. None whatsoever. They don't pay me to think.


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RE: [hlds_linux] Trojan Alert.

2003-11-06 Thread Drew Broadley
You're

And smart too :)

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Brett Fernicola
 Sent: Friday, November 07, 2003 10:52 AM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlds_linux] Trojan Alert.


 ahahha your so funny.  No I prefer to do my homework and
 write my own thank
 you.  And no I dont hack anyone's computer but my own, unless
 im getting
 payed to by the owner.


 - Original Message -
 From: Drew Broadley [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Thursday, November 06, 2003 4:26 PM
 Subject: RE: [hlds_linux] Trojan Alert.


  You do yourself enough justice just posting your shit on here.
  Don't you have other things to do like downloading premade
 scripts and
  hacking people with them ?
 
 
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of
   Brett Fernicola
   Sent: Friday, November 07, 2003 8:52 AM
   To: [EMAIL PROTECTED]
   Subject: Re: [hlds_linux] Trojan Alert.
  
  
   I see you can count on a first grade level smart ass.  I used
   shit 3 times not 4 times.
  
   Damm you guys try so hard to flame me but can never pull it off.
  
   Being smart young and gifted has its advantages when the
   rest of the world is old and dumb -Brett Fernicola
  
  
   - Original Message -
   From: Kris [EMAIL PROTECTED]
   To: [EMAIL PROTECTED]
   Sent: Thursday, November 06, 2003 2:21 PM
   Subject: Re: [hlds_linux] Trojan Alert.
  
  
--
[ Picked text/plain from multipart/alternative ]
Nice usage of 'shit' there. 4 times. That's one per sentance!
   
3 HLDS lists.
   
Kris.
   
At 18:10 06/11/2003, you wrote:
I blame the asshole with the insecure system.  You
 wont see my shit
   getting
effected or spreading this shit anytime soon.

AHahah fucking noobs make me money cause they always get
   viruses.  I
love this shit.
   
Author of the excellent K-query. : www.kquery.com
  ___
 /__/|
|  |:|
|  |:|
  __|  |:|
/__/\_|:|
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\  \:\
 \__\/
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RE: [hlds_linux] Trojan Alert.

2003-11-06 Thread Drew Broadley
Nothing, he was saying he was invincible, usually someone showing off
they know every pine command line method and never get hit by any hoax
virus.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Brian A. Stumm
 Sent: Friday, November 07, 2003 11:05 AM
 To: [EMAIL PROTECTED]
 Subject: RE: [hlds_linux] Trojan Alert.


 On Fri, 7 Nov 2003, Drew Broadley wrote:

  Okay PINE console hax0r.

 Whats wrong with pine? Also, my headers show he uses an MS
 Mail client...


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RE: [hlds_linux] VAC Update is overdue

2003-11-02 Thread Drew Broadley
Will we expect this to be released by September, or will the code be
leaked and it wont be released til April ?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Simon Garner
 Sent: Monday, November 03, 2003 11:09 AM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlds_linux] VAC Update is overdue


 On Monday, November 03, 2003 10:28 AM NZT,
 Jay Carter [EMAIL PROTECTED] wrote:

  At Sunday 02:29 PM 11/2/2003, you wrote:
  Hey Valve...
 
  we need a new VAC Update.. NOW
 
  Never seen so much cheaters before... on most servers
  --
 
 
  I agree.. VAC really screwed the pooch when they tried to keep
  anticheat in house. It sucked in 1.5 and it's out of control on 1.6.
 

 They have a new module in beta at the moment, with new detections, so
 just be patient for a couple more days :)

 -Simon


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RE: [hlds_linux] FreeBSD 5.x - tweaks?

2003-11-01 Thread Drew Broadley
I wasn't being funny. Obviously new to this mailling list ?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of kama
 Sent: Sunday, November 02, 2003 8:40 AM
 To: [EMAIL PROTECTED]
 Subject: RE: [hlds_linux] FreeBSD 5.x - tweaks?



 Are you always this funny on sunday mornings?

 /Bjorn

 On Sun, 2 Nov 2003, Drew Broadley wrote:

  Perfect, I think you are posting on the wrong mailling list
 this one
  is valve's.
 
  patronising
  You MIGHT be able to get ONE decent server running on your box with
  the latest hlds-steam. /patronising
 
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of kama
   Sent: Sunday, November 02, 2003 7:37 AM
   To: [EMAIL PROTECTED]
   Subject: [hlds_linux] FreeBSD 5.x - tweaks?
  
  
  
   What options and things do I need to apply to a perfect
 gameserver
   system under FreeBSD 5.1?
  
   Exept the HZ-option.
  
   My setup is Dual Xeon 2.4GHz w 1GB ram.
  
   I dont have much time to experement, too much other work todo.
  
   /Bjorn
  
   --
   It doesn't make a difference what temperature a room is,
 it's always
   room temperature.
  
  
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 --

 The thing is... It's not that I am lazy, it's that I just don't care.


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RE: [hlds_linux] FreeBSD 5.x - tweaks?

2003-11-01 Thread Drew Broadley
Newbie :)

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of kama
 Sent: Sunday, November 02, 2003 9:04 AM
 To: [EMAIL PROTECTED]
 Subject: RE: [hlds_linux] FreeBSD 5.x - tweaks?



 If you consider 3 years on the list as new.. then I am new to
 this list...

 /Bjorn

 On Sun, 2 Nov 2003, Drew Broadley wrote:

  I wasn't being funny. Obviously new to this mailling list ?
 
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of kama
   Sent: Sunday, November 02, 2003 8:40 AM
   To: [EMAIL PROTECTED]
   Subject: RE: [hlds_linux] FreeBSD 5.x - tweaks?
  
  
  
   Are you always this funny on sunday mornings?
  
   /Bjorn
  
   On Sun, 2 Nov 2003, Drew Broadley wrote:
  
Perfect, I think you are posting on the wrong mailling list
   this one
is valve's.
   
patronising
You MIGHT be able to get ONE decent server running on your box
with the latest hlds-steam. /patronising
   
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 kama
 Sent: Sunday, November 02, 2003 7:37 AM
 To: [EMAIL PROTECTED]
 Subject: [hlds_linux] FreeBSD 5.x - tweaks?



 What options and things do I need to apply to a perfect
   gameserver
 system under FreeBSD 5.1?

 Exept the HZ-option.

 My setup is Dual Xeon 2.4GHz w 1GB ram.

 I dont have much time to experement, too much other work todo.

 /Bjorn

 --
 It doesn't make a difference what temperature a room is,
   it's always
 room temperature.


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   --
  
   The thing is... It's not that I am lazy, it's that I just don't
   care.
  
  
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 --

 ps. Top posting, bottom posting, why not go for middle
 posting for a while ;-).


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RE: [ot][hlds_linux] Content hosting provided by...

2003-10-23 Thread Drew Broadley
It will try the A Record for the domain, if there is no MX record, THEN
fail if there is no SMTP Server on that IP.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mad
Scientist
Sent: Friday, October 24, 2003 2:49 PM
To: [EMAIL PROTECTED]
Subject: RE: [ot][hlds_linux] Content hosting provided by...



According to the great words of Drew Broadley:
 BTW: You don’t NEED an mx record on a domain unless mail for that
 domain goes to another IP.

Another IP compared to what? It needs an MX record for mail to be
delivered. If there is no MX, remote mail servers will drop the mail.

-Mad

--
A proof is a proof. What kind of a proof? It's a proof. A proof is a
proof. And when you have a good proof, it's because it's proven.

– Prime Minister Jean Chrétien



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RE: [hlds_linux] Can't open libhlwon.so?

2003-10-14 Thread Drew Broadley


 Also Red Hat's install is no where near as good or selective as
expert
 mode in Slackware!!  Expert mode in slackware really lets you see
 everything thats going into the system, where as Red Hat lumps stuff
 togeter.


That's why you use the Individual Package Selection option.

-Simon

That's why you don't use the Redhat Operating System option. ;)

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RE: [hlds_linux] RE: Newbie: How can I start hlds_run as non-root

2003-10-07 Thread Drew Broadley
No offence, but hours of research ..

http://www.google.co.nz/search?q=running+process+as+different+userie=UT
F-8oe=UTF-8hl=enmeta=

I found out in a few seconds, People really need to STFW more.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Wednesday, October 08, 2003 10:39 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] RE: Newbie: How can I start hlds_run as
non-root


Do these users have ssh accts?

if so

su username -l ./start_server_script_here

or

su username -l hlds_cmd_line_here

- Original Message -
From: Don Buckley [EMAIL PROTECTED]
To: Don Buckley [EMAIL PROTECTED];
[EMAIL PROTECTED]
Sent: Tuesday, October 07, 2003 12:25 PM
Subject: [hlds_linux] RE: Newbie: How can I start hlds_run as non-root


 Sorry, I forgot to mention ,

 I created a user for this purpose and set the chown -R on the hlds_l
 directory for this user, and ran the hlds_run while logged into the
console
 as this user (non-root), but I was wondering if there was a way to do
 it from startup out of the rc.d.

 Thanks again

 Don

 -Original Message-
 From: Don Buckley [mailto:[EMAIL PROTECTED]
 Sent: Monday, October 06, 2003 10:20 PM
 To: [EMAIL PROTECTED]
 Subject: Newbie: How can I start hlds_run as non-root


 Can anyone give me an easy one for this to save me hours of research?

 :)

 Thanks

 [EMAIL PROTECTED]


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RE: [hlds_linux] On the Eve of Half-life 2: A Linux User's Lament

2003-10-01 Thread Drew Broadley
You are asking a change, that should have been thought of in the early
development days of HL2.
To port an engine so late in development to a *nix platform, is like
trying to fit fat feet into size 6 shoes (UK)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
dual_bereta_r0x
Sent: Thursday, October 02, 2003 1:10 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] On the Eve of Half-life 2: A Linux User's Lament


Hope someone from VALVe reads this and think about. Or, better yet,
re-think what they are doing.

http://linuxgames.com/?dataloc=articles/hl2lament/

I'll admit that I've been trying to move away from games on a computer
and toward a console-only gaming existence. In the end, however, I'm
still a person who really enjoys playing a good game, even when the
little Richard Stallman in me doesn't want to support those non-free
computer platforms. (For the record, I view consoles more like
appliances than computers, which is why you won't see me screaming for a
source release for Tomb Raider: Angel of Darkness for the PS2 so the
community can fix its imperfections.) So I've been trying to decide how
I feel about the upcoming release of Valve Software's Half-life 2. If it
turns out as well as the original, or perhaps even better, can I bear
the self- denial of not playing it? Should I break down and play it on
my wife's Windows 2000 machine, provided it even meets the minimum
specifications? Wait for WineX to support it, if it can support it, and
play it under Linux? Should I throw in the proverbial towel and get an
Xbox, thereby sticking to my console-only path? My own inner conflicts
leave me wondering where other Linux users, especially the gamers, are
going to end up. Time for a little recap of what has happened, where we
are, and what is possible, just to give the situation context.



In the beginning, when I was a Windows gamer, I played the original
Half-life on my lowly K6-2/266 and Voodoo2 (12Mb) as soon as it came
out, even getting a cheesy black cap with a day-glow orange Half-life
logo on the front for pre- ordering. Over that holiday season, I finishd
the game and loved just about every minute of it. The final bits were
annoying, but it had a great ending, especially for a first-person
shooter. Early the next year, I played lots of Team Fortress Classic
when Team Fortress 2 failed to materialize, and then gradually gave it
all up. When I moved to Linux full-time at the end of 1999 I sold my
Half-life CD to a friend for $5. Since, I've even considered getting the
PS2 version (it has sold new for $10) just so I could have it around to
replay and possibly try out the co-op experience.



Now, five years later, a sequel is on the verge of release. In the
meantime, Linux gaming has seen a rise and a fall in synchronization
with the rise and fall of the now-defunct Loki Games. Since that fall
various games, mostly first person shooters, have made their way to
Linux in the form of dedicated servers and the occasional player client.
It's seemed a sad state of affairs for a long time, and my dismay has
led to my gradual detachment from the Linux gaming scene. Given my
perception of a moribund Linux gaming scene, I was a little surprised
when I checked GameSpy's stats page and realized that ten of the top
twenty most active games are available on Linux with native clients:
Wolfenstein: Enemy Territory, Medal of Honor: Allied Assault, Unreal
Tournament 2003, Quake 3: Arena, America's Army: Operations, Neverwinter
Nights, Unreal Tournament, Return to Castle Wolfenstein, Tribes 2, and
Quake II. Sidestepping, for the moment, that there are only five game
engines represented there (Unreal, Q3, NWN, T2, and Q2) and they are
mostly all first person shooters and that way too many game names
include a colon, this still represents a fairly significant number of
options. The most notable exception, of course, is the top game:
Half-life.



I believe that Half-life has had a Linux dedicated server pretty much
since a month or two after its launch. This dedicated server is a
headless app that can run on a barebones Linux machine to serve up games
to Windows clients. I believe that, without that Linux support, there
would be far fewer Half-life servers for all those Windows gamers. There
are, after all, only Windows Half- life gamers. A Mac version was
developed and then killed by Sierra. The Linux players, which I mention
below, are still just using the Windows version, and are still just
Windows gamers.



What I find surprising is that several new games have arisen and seen
fit to put out a Linux version of the client software, as if a token
gesture to curry some favor with the Linux geeks they'd like to have
running servers for them. Unreal Tournament had a Linux client at
launch, even if it was just Glide-only to start with. UT2003 also had a
client at launch, this time included on the retail CDs. Shortly before
its release Mark Rein even went so far as to characterize 

RE: [hlds_linux] Server Reboot Script via Web Base Application

2003-09-30 Thread Drew Broadley
I'd love to see Javascript code reboot a server ;)

Anyways: I suggest you read back into the mailling list archives

http://www.mail-archive.com/[EMAIL PROTECTED]/msg16522.h
tml

Answers are there

- Drew



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Plitt,
Charles
Sent: Wednesday, October 01, 2003 12:35 AM
To: '[EMAIL PROTECTED]'
Subject: [hlds_linux] Server Reboot Script via Web Base Application


I was wondering if there was anyone out there that has and would be
willing to share a script that allows server admin to reboot there
individual HLDS process without actually rebooting the server, via a web
base application (i.e.. html, java script, php, etc.) If you have or
know of anything like what I am looking for, I would greatly appreciate
any help . .


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
Sent: Tuesday, September 30, 2003 3:01 AM
To: [EMAIL PROTECTED]
Subject: hlds_linux digest, Vol 1 #2858 - 19 msgs


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Today's Topics:

   1. RE: sv_region  WORLD ([EMAIL PROTECTED])
   2. RE: sv_region  WORLD ([EMAIL PROTECTED])
   3. RE: [OT] The CPU usage issue.. what should I go with: Linux or
Win32? ([EMAIL PROTECTED])
   4. Re: The CPU usage issue.. what should I go with: Linux or Win32?
(hlds_linux)
   5. Re: The CPU usage issue.. what should I go with: Linux or Win32?
(bad ping)
   6. Re: sv_region  WORLD (Hawk)
   7. HLTV won't load hltv.cfg (Tim Mektrakarn)
   8. Re: sv_region  WORLD (Brian A. Stumm)
   9. RE: sv_region  WORLD (Mark's)
  10. Re: sv_region  WORLD (Matt Heler)
  11. Re: sv_region  WORLD (Brian A. Stumm)
  12. Re: The CPU usage issue.. what should I go with: Linux
   or Win32? (Eric (Deacon))
  13. Re: [hlds_linux][now OT] sv_region  WORLD (vOrTeX)
  14. Re: sv_region  WORLD (Eric (Deacon))
  15. RE: Re: [hlds_linux][now OT] sv_region  WORLD (Conscience)
  16. Steam: Aborted (core dumped) (Simon Garner)
  17. Re: The CPU usage issue.. what should I go with: Linux
   or Win32? (Christopher Luk)

--__--__--

Message: 1
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] sv_region  WORLD
Date: Mon, 29 Sep 2003 22:09:26 -0500
Reply-To: [EMAIL PROTECTED]

I second that. Now having a true WORLD region is nuts.

Jeremy






--__--__--

Message: 2
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] sv_region  WORLD
Date: Mon, 29 Sep 2003 22:10:14 -0500
Reply-To: [EMAIL PROTECTED]

We will be updating the Master server to list everyone (irrespective of
region) in the world list soon.

- Alfred

I love you Alfred, I offer up my girlfriends baby making capabilities in
return! :P

Jeremy




--__--__--

Message: 3
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] [OT] The CPU usage issue.. what should I go
with: Linux or Win32?
Date: Mon, 29 Sep 2003 22:11:52 -0500
Reply-To: [EMAIL PROTECTED]

I have a pair of lucky underwear.

Pink or Red? :D

Jeremy




--__--__--

Message: 4
From: hlds_linux [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] The CPU usage issue.. what should I go with:
Linux or Win32?
Date: Mon, 29 Sep 2003 23:35:37 -0400
Reply-To: [EMAIL PROTECTED]

Is there a server side commandline way to query a running hlds server as
to number of players and their pings? maybe telnet to the server port
and send whatever command?

I could scan the proces table for any running hlds
parse the output for the mods/ports/max players or consult the config
files for same. query the running servers for player numbers and ping
look at /proc/PROCESS# for performance stats look at /proc/cpuinfo for
hardware config. look at /proc/loadaverage rpm -qa |  awk
'/gcc/{print}/kern/{print}' | sort

do performance samples for 5-10 minutes and normalize them

Then post the results to a webserver that stores it in a mysql database
so that you can sort and search on any key phrase.

Further updates::
add data gather to cron and update your entries over time.


- Original Message -
From: bad ping [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, September 29, 2003 11:27 PM
Subject: RE: [hlds_linux] The CPU usage issue.. what should I go with:
Linux or Win32?


 In reply to:

  I can't do much about the number of results (I've tried to make it
  as easy as I could with that version checker thing) but tell me what

  you want it to sort by and I'll make it happen.

 Troy, thank you very much for setting that up.  It's slick and very
 useful, it just needs a view all funtion and a 

[hlds_linux] Steam: CS just disappeared ?

2003-09-17 Thread Drew Broadley
Once again a client thing.

I installed steam, told me game was unavailable (Pardon, this game I
have paid for and downloaded 350mb for isnt available ?) then it tells
me I need to clear the cache before I can play this game.

I delete the cache, I restart steam because it couldn’t properly delete
the cache.

I restart steam, Counter-strike is blanked out 
I now need to redownload Counterstrike (350mb download) to play it.

I MEAN HONESTLY VALVE WHAT F*CKING GAME ARE YOU PLAYING HERE ?
I am running an internet café, and this is the shyte I have to put up
with.
Its bad enough that I now have to registere every f*cking computer
seperately and then have ot figure out how the hell im going to reimage
and then stick the friends lists and account details per computer on
again each time I put on a new HDD image.

GIVE ME A F*CKING BREAK EH ? All I know is.. My café goers arent going
to be playing steam 1.6 in a hurry.

- Drew


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RE: [hlds_linux] HLDS files

2003-09-11 Thread Drew Broadley
I disagree here, FreeBSD users doesn't need to single-user their
machines to upgrade a compatible environment. And if FreeBSD are really
important, provide them with a native one HLDS server. If binary *is*
for Linux with the *option* to run in BSD in a *compatible emulation*,
who need to keep compatible are BSD users, not Linux folks.

By the looks of it, do you want to start a flame about who's more
important ?
- Drew
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RE: [hlds_linux] 1.6 Net Code?

2003-09-08 Thread Drew Broadley
The vast majority of players in this country have 128k DSL or 56k
modem.
If 56k is no longer practical for playing then 128k probably isn't
going
to be much better - particularly as international traffic is charged by
the MB, so if Steam is downloading lots of files from
Speakeasy/wherever
it's going to cost people a bomb. Though admittedly the NZ broadband
market is remarkably crap, I imagine we're not alone in this.

Now now Simon, remember Xtra ARE offering their wonderful new 256kbps
DSL pricing scheme, I cant say I didn't need to change my undies after
they announced that. (hint: I pee'd myself laughing, it was just a joke)

- Drew


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RE: [hlds_linux] OT - server dual mp2200

2003-07-21 Thread Drew Broadley
$1000NZD :P

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Tuesday, 22 July 2003 10:58 a.m.
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] OT - server dual mp2200


My min I can take for it is $800

Its in a mid tower case actually. I had it in dedicatednow.com for all
of a
week. I think it fits in a 4u slot if you lay it on its side.

Dual AMD MP 2200
Gigabyte motherboard GA-7DPXDW+ (lan,raid,ac97 sound)
1 GB Kingston DDR266
2x 40gb WD400JB (7200rpm, 8mb cache)
56x CDROM

I got the paperwork on the procs they are retail - the whole system is
less
than 2 months old. Just doesnt fit the bill for what I want.

If your interested make an offer.
- Original Message -
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, July 21, 2003 5:33 PM
Subject: [hlds_linux] OT - server dual mp2200


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I just built this and I am not going to need it - im not going to post
price
because I dont want to tick people off too bad. Lol

Anyways. If anyone is in the market for a dual mp2200 with 1 gig
kingston
etc email me back at [EMAIL PROTECTED] for the price and complete
specs. Im not going to be using it so I may as well let it go. Dont
email me
offering me $400 lol - someone actually did that on a board I posted on.
--

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RE: [hlds_linux] Same Server / 2 ips?

2003-07-17 Thread Drew Broadley
Test it with 2 internal IP's :)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott
Pettit
Sent: Friday, 18 July 2003 11:41 a.m.
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Same Server / 2 ips?


Sure, just assign two IP's to that machine and don't specify an IP for
HLDS, wouldn't that work?


Cheers,

Scott Pettit
[EMAIL PROTECTED]

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Friday, 18 July 2003 11:35 a.m.
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Same Server / 2 ips?

Any way to have the same server be connectable at 2 ips? I am not
talking
about same install instance running 2 separate servers at different
ip's, I
mean one server showing up and be connectable from 2 ips.

Thanks
Jeremy


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[hlds_linux] 1.6 Server Bots, impressed with CPU usage :)

2003-07-07 Thread Drew Broadley
These are my stats for running 8 bots:

Running 'top -I -t -n 1'
[COPY]
[08:19:14] [EMAIL PROTECTED]:~: top -I -t -n 1
last pid: 96132;  load averages:  0.01,  0.08,  0.07  up 2+18:40:42
08:19:29
64 processes:  64 sleeping

Mem: 203M Active, 384M Inact, 111M Wired, 35M Cache, 86M Buf, 16M Free
Swap: 1520M Total, 1520M Free

  PID USERNAME PRI NICE  SIZERES STATE  C   TIME   WCPUCPU
COMMAND
72744 drew   2   0 73332K 67192K select 0 158:06  6.45%  6.45%
hlds_i686
[/COPY]---

Running 'rcon stats'
[COPY]
08:16:37 CPU   InOut   Uptime  Users   FPSPlayers
  0.00  0.00  0.001079   753  112.69   0
[/COPY]---

Server Spec's, nothing special but very impressive performance from
previous bots
Used in a *nix environment :)

[COPY]
[08:19:29] [EMAIL PROTECTED]:~: dmesg | head -n 10
Copyright (c) 1992-2002 The FreeBSD Project.
Copyright (c) 1979, 1980, 1983, 1986, 1988, 1989, 1991, 1992, 1993, 1994
The Regents of the University of California. All rights
reserved.
FreeBSD 4.7-RELEASE #0: Tue Mar 11 10:28:09 NZDT 2003
[EMAIL PROTECTED]:/usr/src/sys/compile/SMP
Timecounter i8254  frequency 1193182 Hz
CPU: Pentium III/Pentium III Xeon/Celeron (932.89-MHz 686-class CPU)
  Origin = GenuineIntel  Id = 0x686  Stepping = 6

Features=0x383fbffFPU,VME,DE,PSE,TSC,MSR,PAE,MCE,CX8,APIC,SEP,MTRR,PGE,
MCA,CMOV,PAT,PSE36,MMX,FXSR,SSE
real memory  = 805240832 (786368K bytes)
[/COPY]---


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RE: [hlds_linux] wtf?

2003-06-22 Thread Drew Broadley
This isn't even worth the flame.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Britt
Sent: Sunday, 22 June 2003 9:01 a.m.
To: [EMAIL PROTECTED]
Subject: [hlds_linux] wtf?


Is this the gaming geeks or morons list?

Any real developers/admins out there?  I've only seen 3-4 maybe 5 if I
stretch it.

Let the flames begin.



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RE: [hlds_linux] VAC, Seriously....

2003-06-12 Thread Drew Broadley
 There is a good fix for that available that will fix all your
 problems. secure 0 in liblist.gam and install Cheating-Death.

All my servers are all -insecure, and have been for some time.
And it isnt all my problems if you read into my email :)

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RE: [hlds_linux] VAC, Seriously....

2003-06-11 Thread Drew Broadley
that was taken care of in one of the 1110x beta releases a LONG time
ago.

kev

Im doing a general VAC summary... ;)

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RE: [hlds_linux] VAC, Seriously....

2003-06-11 Thread Drew Broadley
 Try waiting for a week to pass, and fix your memory.
Did that... Still has previous records of the WONID having cheats
used.

 It would notify you of a player inserting a floppy disk and copying
ogc.exe? Interesting.
Interesting, when they can't get access to their floppy disk, and if
they manage to exploit windows when its locked down (in otherwords very
easily) you could have read the next statement how the front desk is
notified straight away with an alert. It's okay to skim my email, but
don't miss out vital points.

 Dont you get x.1.1.0 betas and x.1.1.1 hlds in new zealand? Damnit
valve, that's down right racial!
Following the correct developers protocol, Beta = UNSTABLE, in
development, not ready for public use.
Some of us don't update to beta's and wait for the public release.

Yeah, i'm sure you're the only one in the world with a VAC ban. In
fact, there's a whole crew in valve named Dre'w cafe and VAC
problems!
I was just bringing this topic into the light again because I had
obviously shown that I had taken major steps to contact Valve, only
being short of ringing their office.

 You watched one too many episode of x-files... there was a bug, it was
fixed. But I guess you didnt get the fix, with that  valve anti new
zealand crusade and all.
It was a general summary, if you coudlnt tell from all the past issues,
it was to bring the topic into the spot light.

 I doubt anyone from valve bothered to read that far into your
e-mail...
Hell, if you managed to read the whole thing, Im quite certain every
other person wont have a problem :)

 About time.
Thank you for taking the time to read my email, this was better then a
reply to a Read-Receipt

- Drew

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RE: [hlds_linux] VAC, Seriously....

2003-06-11 Thread Drew Broadley
 I have a spare machine at home that I have CS installed on,
 and a random choice of OGC I downloaded a while ago.
 This is for watching demo's of suspected wall hackers.
 I was amazed because the version of OGC I downloaded before
 that was like 6 or something when CSG was still around, and it
basically had NO install.
 You just run the exe, setup a couple hot keys, minimize it then play
CS.

 I can't imagine how you would lock down on the desktop against
 a hack like this.  There was an exe, a dll and an ini file.  Thats it.

The Cafemangement system polls the processlist every 15 seconds per
machine, if there is anything new it alerts us straight away on the
front counter which the machine status is too repolled every 15 seconds
for all machines. It sees an unlisted process and reports back to us.

- Drew

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RE: [hlds_linux] VAC, Seriously....

2003-06-11 Thread Drew Broadley
 A server restart should take about 1 min at most while the module
downloads.

I wish New Zealand had a good International pipe :/
They opened up a new one not too long ago, got flooded straight away by
corporate companies that use NZ as a call centre and pretty much saw
none of it go to the little guys.

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RE: [hlds_linux] VAC, Seriously....

2003-06-11 Thread Drew Broadley
I tried this Eric, I still did not get a response.
I will indeed be in touch again, thank you for the furthering support!
:)

- Drew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
Sent: Thursday, 12 June 2003 10:29 a.m.
To: Half-Life Dedicated Linux Server Mailing List
Subject: RE: [hlds_linux] VAC, Seriously


Drew-

Make sure you're in contact with our internet café people
(mailto:[EMAIL PROTECTED]).  If you're having problems with corrupt
memory and VAC bans, they can work with you on it.

-Eric

-Original Message-
From: Drew Broadley [mailto:[EMAIL PROTECTED]
Sent: Wednesday, June 11, 2003 2:46 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] VAC, Seriously

I don't want to sound critical but:

- Incorrect cheat detection.
(banning on of my internet café computers for having a corrupt memory
module and continuously displaying from VAC you are now temporarily
banned for a week for having previous cheats installed on this computer
over, and over with no response from VALVE about unbanning it, hey
everyones a cheater especially when you get put on the GLOBAL banlist,
guilty til never having the chance to prove your innocence ?), and FYI
the computers are locked down and the head desk is notified when an
additional program is installed to the machine, in other words, cheats
have never touched our internet café computers.
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RE: [hlds_linux] VAC, Seriously....

2003-06-11 Thread Drew Broadley
Cheers :)

Any thoughts on having some sort of VAC website, status, statistics,
support, suggestions etc ?

- Drew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
Sent: Thursday, 12 June 2003 10:40 a.m.
To: Half-Life Dedicated Linux Server Mailing List
Subject: RE: [hlds_linux] VAC, Seriously


I've asked them to contact you directly about the problem.  Let me know
if you don't hear something in the next couple days.

-Eric

-Original Message-
From: Drew Broadley [mailto:[EMAIL PROTECTED]
Sent: Wednesday, June 11, 2003 3:30 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] VAC, Seriously


I tried this Eric, I still did not get a response.
I will indeed be in touch again, thank you for the furthering support!
:)

- Drew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
Sent: Thursday, 12 June 2003 10:29 a.m.
To: Half-Life Dedicated Linux Server Mailing List
Subject: RE: [hlds_linux] VAC, Seriously


Drew-

Make sure you're in contact with our internet café people
(mailto:[EMAIL PROTECTED]).  If you're having problems with corrupt
memory and VAC bans, they can work with you on it.

-Eric

-Original Message-
From: Drew Broadley [mailto:[EMAIL PROTECTED]
Sent: Wednesday, June 11, 2003 2:46 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] VAC, Seriously

I don't want to sound critical but:

- Incorrect cheat detection.
(banning on of my internet café computers for having a corrupt memory
module and continuously displaying from VAC you are now temporarily
banned for a week for having previous cheats installed on this computer
over, and over with no response from VALVE about unbanning it, hey
everyones a cheater especially when you get put on the GLOBAL banlist,
guilty til never having the chance to prove your innocence ?), and FYI
the computers are locked down and the head desk is notified when an
additional program is installed to the machine, in other words, cheats
have never touched our internet café computers.
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RE: [hlds_linux] VAC, Seriously....

2003-06-11 Thread Drew Broadley
 You forgot to open your rant tag. Thus, the entire rant went out as
plain text.

 -Mad

I swear I forgot to close of one of my rants a while back though ;)

- Drew

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RE: [hlds_linux] HZ=1000 and CPU-usage on FreeBSD 5.0

2003-06-09 Thread Drew Broadley
How bout, start the thread again, stating ALL tweaks so people have a
better idea, eh ?

- Drew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of kama
Sent: Tuesday, 10 June 2003 5:38 a.m.
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] HZ=1000 and CPU-usage on FreeBSD 5.0

On Mon, 9 Jun 2003, David Touitou wrote:

 
  well.. my server got a lower load when enabling hz=1000.. not much
but
  still lower.. hmm.. perhaps 1-2% lower...

 We're all talking about CPU usage (as percentage) and now you're
talking
 about server load...

Sorry, but no... 1-2% lower cpu usage on the hlds process.. sorry if i
did
not make that clear.. but it could be connected to other tweaks too..

/Bjorn

--

If Bill Gates had a nickel for every time Windows crashed... oh
wait, he does.

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RE: [hlds_linux] HL2+hlds_l

2003-06-05 Thread Drew Broadley
How cute, he actually still expects TF2 to be released ;)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
lastshooter
Sent: Friday, 6 June 2003 12:29 p.m.
To: [EMAIL PROTECTED]
Subject: [hlds_linux] HL2+hlds_l


Anyone know if a HL2ds_l is in the works? Reason I ask, planing on
fireing up a server for TF2. ACK!!! Win. Server 2k if a Linux version is
not planned once HL2 is released. Thanks in advance,
--
Michael Lindsey
lastshooter

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[hlds_linux] de_cpl_fire , crashes HLDS

2003-04-03 Thread Drew Broadley
Anyone else had issues with loading this map ?

- Drew

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RE: [hlds_linux] Command

2003-04-03 Thread Drew Broadley
Well, the system is a dual AMD 2400+.  I think I may have to
reinstall.  The old system was a dual P3 850.  I just took my
drives out and put them in the new machine without re-installing.
  I went through the kernel and didn't see any reason why it
should work.  Ouch.. the next question Was this not what I
should have done?  The system just came right back up with no
issues at all.

Ekk, I have had massive issues just with my own personal computer with
swapping hard disk drives from an Intel - AMD machines and they have blue
screened on occasion. I would highly advise at least recompiling the kernel,
if not a full re-install of FreeBSD. May I suggest trying FreeBSD
5.0-RELEASE as there is a big improvement in SMP (I haven't had ANY issues
with it just running HLDS)

- Drew


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RE: [hlds_linux] Command

2003-04-03 Thread Drew Broadley
Well yeah, thats windows.  FreeBSD doesn't seam to want to know
the hardware *that well*.  So I thought it would be ok.

What were the components not recognised, can I help you in any way with
finding the correct drivers for these ?

I thought about that but what would it do?  The kernel is compile
to the options epcified in it correct?  How would that help?  The
AMD cpu's are identified as i686 just like the p3's.  I looked
for AMD flags and couldn't find any.

Kernel is defintely the point where you are going to resolve issues like
what you are seeing, so I would advise as AMD has to have different
compiling flags as these might be automated as prior 4.5 (maybe earlier) I
recall AMD having additional optimising options in the kernel.

Yeah I am aware of the BSDi based SMP improvements.  I was kinda
holding out until the stable branch appeared.  I know 5.0 is
pretty stable.  I installed it at home but haven't played with it
much once I found out updating and other things I do were pretty
much the same.  What about CVSUP though?  How do you update the
code until the stable branch comes out?  What if there is a
security issue.  Like I said, I haven't messed with 5.0 very much
at all.  I did try to see how CVSUP worked and it didn't for me.
  My supfile was probably wrong though.

Indeed I wouldn't recommend it for more then running HLDS servers atm, as I
have not tested the current release for anything further, just a suggestion
if you have a Wild side that wants to try something new ;)

- Drew

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RE: [hlds_linux] Players-in-the-sky bug

2003-03-27 Thread Drew Broadley
Turn your cheats off simon ;)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Simon
Garner
Sent: Friday, 28 March 2003 11:55 a.m.
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Players-in-the-sky bug


Hi guys/Valve,

I was just wondering if you were aware of the following problem. It only
started occurring to me since a few weeks (maybe a month or so) ago, so
I'm guessing it's an issue with a recent VAC update.

Sometimes when I'm playing (I haven't noticed any reproducable
conditions that cause it, sorry) I see other players get shifted upward
into the sky. It's as if the Y coordinate of the models gets corrupted
in the client's rendering. The server still sees the player in the same
place, of course - if you shoot at where the player should be, you
will hit him, but his model appears to be several metres above this
point. Sometimes models go the other way and sink into the ground, also.

I said this has only been occurring recently, but actually I have been
seeing this for probably a year or more, but previously it would only
ever happen at the spawn points (the T spawn on de_train seemed
particularly susceptible) when a round started and it would affect the
entire team (this has been reported before, I think). However in the
last few weeks I've started seeing it happen to individual players, all
over the maps and at any time during the round. Perhaps this is a
lingering bug in the engine that is now being exacerbated by something
in VAC (e.g. the wallhack block?) rather than directly caused by it?

When it was just happening to the entire team at spawn, it was not a
problem, as it ceases after a few seconds. But a couple of times now I
have had it happen to enemies in the middle of battle -- and if you're
in an enclosed space, when they get shifted into the sky they often go
right through the roof and are effectively invisible. Then they pop
round a corner and you get killed by somebody who you can't even see
(and you know that this is the reason, because a couple seconds later
the effect stops and they appear out of thin air - and no, it's not
lag). This is now a serious issue; if this were to occur to a player in
the middle of a league match for example, it might conceivably affect
the match's outcome.

I'm not sure if this might be system or hardware dependent; fwiw I'm
running an AMD system with a GF4 Ti4400 and nVidia drivers v4.0.4.1
under WinXP. My flatmate is running an AMD system with a Radeon card
under WinXP and tells me he also sees the same thing.

If you haven't seen this yourself, here are a couple of screenshots; one
shows the whole team effect, and another shows a single player sunk
into the ground. The latter persisted for several seconds and gave me
quite a fright :).

http://www.gameplanet.co.nz/~sgarner/cs/cs_italy0007.jpg
http://www.gameplanet.co.nz/~sgarner/cs/de_cbble0020.jpg

I'm sure this has happened to others here as well, anybody else got any
screenshots or examples?

-Simon

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[hlds_linux] ifconfig alias + VAC issue

2003-03-27 Thread Drew Broadley
Hey guys,

I have the following set up in FreeBSD 5.0-RELEASE /etc/rc.conf:

ifconfig_fxp0=inet 202.36.xxx.xxx  netmask 255.255.255.240
ifconfig_fxp0_alias0=alias 202.36.xxx.xxx
ifconfig_fxp0_alias1=alias 202.36.xxx.xxx
ifconfig_fxp0_alias2=alias 202.36.xxx.xxx

When I bind an hlds instance to each IP with VAC enabled, it doesnt let
anyone connect and gives an error of client has sent invalid connection or
some sort.
I disable VAC and people can connect fine, is this a directly VAC related
issue or
just one of those one off bugs I manage to find.

Anyways, my faith in VAC is slowly deminishing as I have seen hitbox issues,
CPU issues
and other things like this causing my server(s) to perform completely off
key.

Cheers
Drew

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RE: [hlds_linux] ifconfig alias + VAC issue

2003-03-27 Thread Drew Broadley
Because we are leasing out these servers and they wish to have it on a per
IP basis, s they can put in an A record with their domains, or clans have
domains for their websites and want cstrike.theirdomain.com to point to
this, using default port rather then having to remember non default port
numbers.

Remember, not all CS players are the brightest, and if they are leasing a
server they generally dont want to have to bother with extra niggly bits
they just want it up and working!

- Drew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of m0gely
Sent: Friday, 28 March 2003 1:09 p.m.
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] ifconfig alias + VAC issue


Drew Broadley wrote:
 I have the following set up in FreeBSD 5.0-RELEASE /etc/rc.conf:

 ifconfig_fxp0=inet 202.36.xxx.xxx  netmask 255.255.255.240
 ifconfig_fxp0_alias0=alias 202.36.xxx.xxx

 When I bind an hlds instance to each IP with VAC enabled, it doesnt let
 anyone connect and gives an error of client has sent invalid connection
or
 some sort.
 I disable VAC and people can connect fine, is this a directly VAC related
 issue or
 just one of those one off bugs I manage to find.

Out of curiosity, why do this?  Using a different port number out
of the question?

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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RE: [hlds_linux] ifconfig alias + VAC issue

2003-03-27 Thread Drew Broadley
I have the aliasing working fine.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Oscar N aka
Dreadful
Sent: Friday, 28 March 2003 1:57 p.m.
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] ifconfig alias + VAC issue


We do also use IP alias instead different port numbers. This is because we
want all of our public servers to be easy remembered by our players. They
all run on the default port and have a short girlname as hostname, and
ofcourse our domain name...
ex: joa.bhood.nu, ling.bhood.nu and so on...

Anyway, I had some problem with the alias IP if I did not put netmask
0x in the alias line... hmm, and now I noticed another difference.
The second line should have the word inet and not alias...
so, the lines for you would be:
ifconfig_fxp0=inet 202.36.xxx.xxx  netmask 255.255.255.240
ifconfig_fxp0_alias0=inet 202.36.xxx.xxx netmask 0x

This is working for me on freebsd 4.7 but I think it should be the same at
5.0...

/Oscar

On Thu, 27 Mar 2003 17:08:43 -0800
m0gely [EMAIL PROTECTED] wrote:

 Drew Broadley wrote:
  I have the following set up in FreeBSD 5.0-RELEASE /etc/rc.conf:
 
  ifconfig_fxp0=inet 202.36.xxx.xxx  netmask 255.255.255.240
  ifconfig_fxp0_alias0=alias 202.36.xxx.xxx
 
  When I bind an hlds instance to each IP with VAC enabled, it doesnt let
  anyone connect and gives an error of client has sent invalid
connection or
  some sort.
  I disable VAC and people can connect fine, is this a directly VAC
related
  issue or
  just one of those one off bugs I manage to find.

 Out of curiosity, why do this?  Using a different port number out
 of the question?

 --
 - m0gely
 http://quake2.telestream.com/
 Q2 | Q3A | Counter-strike

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[hlds_linux] FreeBSD linux_base 6.x/7.x HLTV Issue

2003-03-24 Thread Drew Broadley
Has anyone found they have an issue with HLTV binding to an IP using -ip on
start up ?

Running: FreeBSD 4.7-RELEASE + linux_base_7.1.2

[15:41:39] [EMAIL PROTECTED]:~/bin: ./hltv -ip xxx.xxx.xxx.xxx

Console initialized.
System initialized.
Proxy uses xxx.xxx.xxx.xxx as public IP.
Network initialized.
Status module initialized.
WARNING! NetSocket::Create: bind WSAEADDRNOTAVAIL
* FATAL ERROR *
HLTV proxy::Init: Could not create proxy port 27020.
*** STOPPING SYSTEM ***
Network shut down.


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Re: [hlds_linux] Dualie Athlons? [OT]

2003-03-12 Thread Drew Broadley
Is this not a thread about starting a new machine, not upgrading ?
I am refering to a new build, not having to upgrade/cvsup at all.

My bad if this is an upgrading topic.

- Original Message -
From: Kevin J. Anderson [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, March 13, 2003 11:36 AM
Subject: RE: [hlds_linux] Dualie Athlons? [OT]


 I realise that fully.  Have you not read the switching to 5.0
 articles/warnings on freebsd.org?

 --Original Message-
 -From: [EMAIL PROTECTED]
 -[mailto:[EMAIL PROTECTED] Behalf Of Drew
 -Broadley
 -Sent: Wednesday, March 12, 2003 5:31 PM
 -To: [EMAIL PROTECTED]
 -Subject: Re: [hlds_linux] Dualie Athlons? [OT]
 -
 -
 -FreeBSD 5.0 is offically a RELEASE.
 -http://www.freebsd.org/releases/5.0R/announce.html
 -and going back to 4.8 defy's the point in using 5.0 as I was
 -refering to its
 -new SMP enhancements.
 -
 -
 -- Original Message -
 -From: Kevin J. Anderson [EMAIL PROTECTED]
 -To: [EMAIL PROTECTED]
 -Sent: Thursday, March 13, 2003 11:21 AM
 -Subject: RE: [hlds_linux] Dualie Athlons? [OT]
 -
 -
 - a word of warning, 5.0 still has a shitload of debugging stuff
 -enabled by
 - default, which slows down its performance enough that you might as
well
 - stick w/ the 4.8 release.
 -
 - although I heard you can comment out some kernel options to take that
 - debugging out, bringing the performance back.  I havent looked
 -into it all
 - that much. (been using gentoo primarily, also very secure by default)
 -
 - kev
 -
 - --Original Message-
 - -From: [EMAIL PROTECTED]
 - -[mailto:[EMAIL PROTECTED] Behalf Of Drew
 - -Broadley
 - -Sent: Wednesday, March 12, 2003 3:41 PM
 - -To: [EMAIL PROTECTED]
 - -Subject: Re: [hlds_linux] Dualie Athlons? [OT]
 - -
 - -
 - -FreeBSD 5.0 has had its SMP section reworked, and could be a
 - -viable option.
 - -See Here:
 -http://www.freebsd.org/releases/5.0R/relnotes-i386.html#AEN401
 - -
 - -Security has always been a high point of the *BSD distro's and
 - -when you do a
 - -clean
 - -install of a system you will find limited ports being opened, unlike
 -many
 - -linux distros where
 - -you spend a fair amount of time locking down.
 - -
 - -I will be using FreeBSD 5.0 for my Dual MP 2000+ system, I am just
 -waiting
 - -on some Gig
 - -ECC RAM sticks and then I will have it up next week, if
 -anyone wants me
 -to
 - -keep them posted
 - -on the performance and give some benchmark results as such
 -just gimme a
 - -yell.
 - -
 - -Hopefully the FreeBSD linux_base (linux emulation) has gotten
 -rid of the
 - -HLTV IP binding bug,
 - -I should get onto informing someone of that... so much to do,
 -so little
 - -time!
 - -
 - --Drewpy
 - -
 - -- Original Message -
 - -From: Me [EMAIL PROTECTED]
 - -To: [EMAIL PROTECTED]
 - -Sent: Thursday, March 13, 2003 9:49 AM
 - -Subject: Re: [hlds_linux] Dualie Athlons? [OT]
 - -
 - -
 - - Oh I agree 100%.  Security is very important.  It's really hard
 - -to get my
 - - clients to realize how important.  To them, it's just a server
 - -reinstall.
 - - They refuse to grasp the true amount of damage that can be
 -done with a
 - - compromised system...  sigh
 - -
 - -  Me said:
 - -  I know of a good number of production servers still running the
 -2.2.x
 - -  kernel line.  lol.
 - - 
 - -  2.2.x is still maintained. Security patches are still being
 -published.
 - - 
 - - 
 - -  All that said, your suggestion is a good one, just not feasable
 -under
 - -  some situations.
 - - 
 - -  True enough. In general, tracking the kernel just to be
 - -current is not a
 - -  good idea, and is more likely to introduce even more
 - -problems. However,
 - -  a keen watch for security related patches is important.
 - - 
 - -  Did you know that the iptables code was patched last year?
Without
 -the
 - -  patch, it may be possible for a remote user to bypass
 -your firewall.
 - -  This is a kernel patch that will require a reboot. But if the
 - -box is not
 - -  a firewall, then no worries... it all depends on the use. My
 - -suggestion
 - -  is merely to know what has been released, and if a security
 - -patch is not
 - -  applied, there should be a reason.
 - - 
 - -  Sorry for always harping on security issues, but we all share
the
 - -  Internet. When people use sloppy security and become
 -zombies in some
 - -  kiddie's DoS army, it affects all of us. A higher security
 - -awareness for
 - -  everyone is a good thing.
 - - 
 - -  -Mad
 - - 
 - - 
 - -  ___
 - -  To unsubscribe, edit your list preferences, or view the list
 -archives,
 - -  please visit:
 - -http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 - -
 - -
 - -
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 - -
 - -
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Re: [hlds_linux] Dualie Athlons? [OT]

2003-03-12 Thread Drew Broadley
Haha, sorry I didn't mean to make an aggressive impression.
I appreciate the suggestions and I even re-read everything just incase
something had changed :)
I was just offering a healthy alternative especially since 5.0 is focused on
SMP like the
Linux 2.4.x kernel had networking revamped.

- Original Message -
From: Kevin J. Anderson [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, March 13, 2003 12:30 PM
Subject: RE: [hlds_linux] Dualie Athlons? [OT]


 What I was talking about, could be applied either or...
 http://www.freebsd.org/releases/5.0R/early-adopter.html

 They say there that they pretty much reccommend that people wait for the
5.x
 stable.  Or is that out yet?

 Anyways, like I said, I havent used 5.0 personally, as I moved most of my
 systems to gentoo.  I am just going by that page, and by what other
current
 freebsd gurus have told me.

 do what you want to do, just trying to help.

 ; )
 kev

 --Original Message-
 -From: [EMAIL PROTECTED]
 -[mailto:[EMAIL PROTECTED] Behalf Of Drew
 -Broadley
 -Sent: Wednesday, March 12, 2003 5:50 PM
 -To: [EMAIL PROTECTED]
 -Subject: Re: [hlds_linux] Dualie Athlons? [OT]
 -
 -
 -Is this not a thread about starting a new machine, not upgrading ?
 -I am refering to a new build, not having to upgrade/cvsup at all.
 -
 -My bad if this is an upgrading topic.
 -
 -- Original Message -
 -From: Kevin J. Anderson [EMAIL PROTECTED]
 -To: [EMAIL PROTECTED]
 -Sent: Thursday, March 13, 2003 11:36 AM
 -Subject: RE: [hlds_linux] Dualie Athlons? [OT]
 -
 -
 - I realise that fully.  Have you not read the switching to 5.0
 - articles/warnings on freebsd.org?
 -
 - --Original Message-
 - -From: [EMAIL PROTECTED]
 - -[mailto:[EMAIL PROTECTED] Behalf Of Drew
 - -Broadley
 - -Sent: Wednesday, March 12, 2003 5:31 PM
 - -To: [EMAIL PROTECTED]
 - -Subject: Re: [hlds_linux] Dualie Athlons? [OT]
 - -
 - -
 - -FreeBSD 5.0 is offically a RELEASE.
 - -http://www.freebsd.org/releases/5.0R/announce.html
 - -and going back to 4.8 defy's the point in using 5.0 as I was
 - -refering to its
 - -new SMP enhancements.
 - -
 - -
 - -- Original Message -
 - -From: Kevin J. Anderson [EMAIL PROTECTED]
 - -To: [EMAIL PROTECTED]
 - -Sent: Thursday, March 13, 2003 11:21 AM
 - -Subject: RE: [hlds_linux] Dualie Athlons? [OT]
 - -
 - -
 - - a word of warning, 5.0 still has a shitload of debugging stuff
 - -enabled by
 - - default, which slows down its performance enough that you might as
 -well
 - - stick w/ the 4.8 release.
 - -
 - - although I heard you can comment out some kernel options to
 -take that
 - - debugging out, bringing the performance back.  I havent looked
 - -into it all
 - - that much. (been using gentoo primarily, also very secure
 -by default)
 - -
 - - kev
 - -
 - - --Original Message-
 - - -From: [EMAIL PROTECTED]
 - - -[mailto:[EMAIL PROTECTED] Behalf Of
Drew
 - - -Broadley
 - - -Sent: Wednesday, March 12, 2003 3:41 PM
 - - -To: [EMAIL PROTECTED]
 - - -Subject: Re: [hlds_linux] Dualie Athlons? [OT]
 - - -
 - - -
 - - -FreeBSD 5.0 has had its SMP section reworked, and could be a
 - - -viable option.
 - - -See Here:
 - -http://www.freebsd.org/releases/5.0R/relnotes-i386.html#AEN401
 - - -
 - - -Security has always been a high point of the *BSD distro's and
 - - -when you do a
 - - -clean
 - - -install of a system you will find limited ports being
 -opened, unlike
 - -many
 - - -linux distros where
 - - -you spend a fair amount of time locking down.
 - - -
 - - -I will be using FreeBSD 5.0 for my Dual MP 2000+ system, I am
just
 - -waiting
 - - -on some Gig
 - - -ECC RAM sticks and then I will have it up next week, if
 - -anyone wants me
 - -to
 - - -keep them posted
 - - -on the performance and give some benchmark results as such
 - -just gimme a
 - - -yell.
 - - -
 - - -Hopefully the FreeBSD linux_base (linux emulation) has gotten
 - -rid of the
 - - -HLTV IP binding bug,
 - - -I should get onto informing someone of that... so much to do,
 - -so little
 - - -time!
 - - -
 - - --Drewpy
 - - -
 - - -- Original Message -
 - - -From: Me [EMAIL PROTECTED]
 - - -To: [EMAIL PROTECTED]
 - - -Sent: Thursday, March 13, 2003 9:49 AM
 - - -Subject: Re: [hlds_linux] Dualie Athlons? [OT]
 - - -
 - - -
 - - - Oh I agree 100%.  Security is very important.  It's really
hard
 - - -to get my
 - - - clients to realize how important.  To them, it's just a server
 - - -reinstall.
 - - - They refuse to grasp the true amount of damage that can be
 - -done with a
 - - - compromised system...  sigh
 - - -
 - - -  Me said:
 - - -  I know of a good number of production servers still
 -running the
 - -2.2.x
 - - -  kernel line.  lol.
 - - - 
 - - -  2.2.x is still maintained. Security patches are still being
 - -published.
 - - - 
 - - - 
 - - -  All that said, your suggestion is a good one, just
 -not feasable
 - -under
 - - -  some situations.
 - - - 
 - - -  True enough. In general, tracking the kernel just to be
 - - -current

Re: [hlds_linux] Dualie Athlons? [OT]

2003-03-12 Thread Drew Broadley
FreeBSD 4.6.2 / 4.7 are only classed as RELEASE aswel, there is CURRENT
which is the development of 5.0 which soon will become 5.1-RELEASE

  a word of warning, 5.0 still has a shitload of debugging stuff enabled
  by default, which slows down its performance enough that you might as
  well stick w/ the 4.8 release.

 Drew Broadley said:
  FreeBSD 5.0 is offically a RELEASE.

 It may be a RELEASE but it's not a STABLE. There is still debugging code
 and it is still slow. From the early adopter notes:

 A certain amount of debugging and diagnostic code is still in place to
 help track down problems in FreeBSD 5.0's new features. This may cause
 FreeBSD 5.0 to perform more slowly than 4-STABLE.

 -Mad


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RE: [hlds_linux] Dualie Athlons? [OT]

2003-03-12 Thread Drew Broadley
 FreeBSD 5.0 is offically a RELEASE.

Does that differ, then, from STABLE?

RELEASE == STABLE
CURRENT == DEV

Afaik, that has been the practise I have been following (and have been
taught) and had no problems of hitting development kernels or any
addition/debugging output.



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Re: [hlds_linux] System utilization

2003-03-11 Thread Drew Broadley
I concurr on the Run CS part,
don't worry about them dirty Natrual Selection players, they are all ex-cs
players anyway :P

- Original Message -
From: Simon Garner [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, March 12, 2003 2:22 PM
Subject: Re: [hlds_linux] System utilization


 On Wednesday, March 12, 2003 3:14 PM [GMT+1200=NZT],
 Me [EMAIL PROTECTED] wrote:

  I forgot to mention that I have no mods running.  I'm runnin NS.  I
  don't know if that uses more CPU than CS or TFC.
 

 Ohhh well there you go. Shoulda said that in the first place :)

 NS is a terrible, terrible CPU hog. You need a ~2GHz server to host an
 18 player game, so 40% with 5 players on a 900 would be about right.

 Apparently there's not much they can do about the CPU usage, it's just
 inherent in the complexity of the game. So your only answer is to
 upgrade or run CS instead.

 -Simon

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