Re: [hlds_linux] Running a CS:GO Dedi Server
On 18/04/2012 20:33, Andreas Grimm wrote: Drogen Viech ... I have no idea how your post is related to this topic, but ok... I'll just point out that saigns.de was banned for one month from the master servers january this year. Do you really think, that I am so stupid to risk a ban again? Well, since you ask, you were stupid enough to fake all the stuff you did in the first place (I guess your name explains why you like telling fairy tales, eh? :D) You were stupid enough to ignore the warnings to get rid of it too. So yeah, looking at all the evidence, you're definitely stupid enough to get banned again. HTH. -- Dan. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
I'll just point out that Andreas Grimm l...@gmx.net is the admin of saigns.de and last time i checked they still somehow modified the output of the 'status' command. 2012/4/16 Saul Rennison saul.renni...@gmail.com: Pretty sure you can just hook IServerGameDLL::ShouldHideServer to make it return false and you'd appear on the master list. That's assuming HPE have been as lazy with the server browser checks as I think they have. Maybe someone from SM/MM:S could back me up here. Kind regards, *Saul Rennison* On 16 April 2012 22:32, doc drga...@gmail.com wrote: It's MY counter-strike and I want it NOW! On Mon, Apr 16, 2012 at 1:57 PM, dan needa...@ntlworld.com wrote: Everyone will get the software at some point in the future. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
I wonder how long it takes him to put his pay2win bullshit into cs:go 2012/4/18 Drogen Viech drogenvi...@googlemail.com: I'll just point out that Andreas Grimm l...@gmx.net is the admin of saigns.de and last time i checked they still somehow modified the output of the 'status' command. 2012/4/16 Saul Rennison saul.renni...@gmail.com: Pretty sure you can just hook IServerGameDLL::ShouldHideServer to make it return false and you'd appear on the master list. That's assuming HPE have been as lazy with the server browser checks as I think they have. Maybe someone from SM/MM:S could back me up here. Kind regards, *Saul Rennison* On 16 April 2012 22:32, doc drga...@gmail.com wrote: It's MY counter-strike and I want it NOW! On Mon, Apr 16, 2012 at 1:57 PM, dan needa...@ntlworld.com wrote: Everyone will get the software at some point in the future. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
Drogen Viech ... I have no idea how your post is related to this topic, but ok... I'll just point out that saigns.de was banned for one month from the master servers january this year. Do you really think, that I am so stupid to risk a ban again? ...Why should I fake the status output, when every player can clearly see, who is a bot? Please... There are still enough other communties with fake clients, but feel free to send a detailed report to Fletcher ( fletch...@valvesoftware.com ). He knows what kind of plugins I run, but perhaps you know it better. If you don't like other communities and how they run their server, please learn how to use your ingame server blacklist or simply don't play on them, nobody forces you to do that. Back to topic: Valve gave an early dedicated server access to a few communities/hosters (multiplay, arsclan, gameconnect, localstrike, mweb, saigns and perhaps a few more). I think they will give the server files to more people very soon or they release it for the public. The current servers are very instable and there are a lot of fixes needed. - Andreas -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Drogen Viech Sent: Wednesday, April 18, 2012 8:16 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Running a CS:GO Dedi Server I'll just point out that Andreas Grimm l...@gmx.net is the admin of saigns.de and last time i checked they still somehow modified the output of the 'status' command. 2012/4/16 Saul Rennison saul.renni...@gmail.com: Pretty sure you can just hook IServerGameDLL::ShouldHideServer to make it return false and you'd appear on the master list. That's assuming HPE have been as lazy with the server browser checks as I think they have. Maybe someone from SM/MM:S could back me up here. Kind regards, *Saul Rennison* On 16 April 2012 22:32, doc drga...@gmail.com wrote: It's MY counter-strike and I want it NOW! On Mon, Apr 16, 2012 at 1:57 PM, dan needa...@ntlworld.com wrote: Everyone will get the software at some point in the future. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
What surprises me that they aren't involving people here or even asking to test out the beta servers. The people who are running active communities and more or less capable of doing some testing. -ics 16.4.2012 8:01, dan kirjoitti: On 16/04/2012 05:17, Kip Kinnunen wrote: Yeah and I wouldn't have a problem with that, but most of the providers have VERY high ping, and the ones that don't are scarce (west coast citizen here), if I could run my own server this wouldn't be a problem but I can't so I'm left to whine, the bonus of this as well is that your friends can join you too, considering it's very hard to get into your friends games (technical issues or the server is just full), the server browser pretty much relieves us of this problem, but the servers with low ping are in small number for my demographic. The system seems to cater to germans more than anyone else. I didn't even know there was a high populace of german players on CS:GO Have you tried asking Valve? http://www.youtube.com/watch?feature=player_detailpagev=DO0d7dpA-K8#t=724s http://www.youtube.com/watch?feature=player_detailpagev=DO0d7dpA-K8#t=724s -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
I don't think its at that stage yet. They do intend on releasing it to a broader audience soon. Sent via BlackBerry® from Vodafone -Original Message- From: ics i...@ics-base.net Sender: hlds_linux-boun...@list.valvesoftware.com Date: Mon, 16 Apr 2012 09:21:37 To: Half-Life dedicated Linux server mailing listhlds_linux@list.valvesoftware.com Reply-To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Running a CS:GO Dedi Server What surprises me that they aren't involving people here or even asking to test out the beta servers. The people who are running active communities and more or less capable of doing some testing. -ics 16.4.2012 8:01, dan kirjoitti: On 16/04/2012 05:17, Kip Kinnunen wrote: Yeah and I wouldn't have a problem with that, but most of the providers have VERY high ping, and the ones that don't are scarce (west coast citizen here), if I could run my own server this wouldn't be a problem but I can't so I'm left to whine, the bonus of this as well is that your friends can join you too, considering it's very hard to get into your friends games (technical issues or the server is just full), the server browser pretty much relieves us of this problem, but the servers with low ping are in small number for my demographic. The system seems to cater to germans more than anyone else. I didn't even know there was a high populace of german players on CS:GO Have you tried asking Valve? http://www.youtube.com/watch?feature=player_detailpagev=DO0d7dpA-K8#t=724s http://www.youtube.com/watch?feature=player_detailpagev=DO0d7dpA-K8#t=724s -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
On 16/04/2012 07:21, ics wrote: What surprises me that they aren't involving people here or even asking to test out the beta servers. Really? Most of the time I'm surprised they even bother replying :) But, presumably, initially, they wanted people who already provide lots of CS servers - no doubt some of them /are/ here. This server browser update is about 3 days old isn't it? Released on Friday and we've just had the weekend? The people who are running active communities and more or less capable of doing some testing. My son just got a key and then went canoeing over the weekend, so I've not seen or read much about it. But from what I've seen the game looks really high quality. I just never got into the whole 'live for 20 seconds, sit and watch others play for 5 minutes CS thing. I'm sure they'll be adding servers as the beta numbers increase. -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
The point is to get better and not die so quickly. Being the last guy alive is a rush. --- Jonah Hirsch On Sun, Apr 15, 2012 at 11:51 PM, dan needa...@ntlworld.com wrote: I just never got into the whole 'live for 20 seconds, sit and watch others play for 5 minutes CS thing. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
Agree with ics here. I know people who received beta keys from valve and have no interest in it or are not even remotely interested in playing it. The better way to approach this beta testing phase is to actually give it to communities that have active CS:S or 1.6 servers so we can test running dedicated servers and even hand out beta keys to interested members of our communities instead of valve blindly giving 2000 keys to random people. In the end its communities that keep the games alive, not so much the big GSP's(game server providers). They are just sellers, we are the ones who keep players interested! From: ics i...@ics-base.net To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Monday, April 16, 2012 3:41:49 AM Subject: Re: [hlds_linux] Running a CS:GO Dedi Server Yes, it's amazing how much they talk and reply here these days. The server browser might be 3 days old but the dedicated servers that some folks have access to aren't 3 days old. They are around 3 weeks old, or even more. My point was that if they need a playerbase to test on, it's rather better to give an access to dedicated beta to some community that runs css or cs servers and along give 20 keys for the members to have so they can play on and give feedback. Now i see bunch of servers, a lot with no players whatsoever. Looks to me like testing with little effort. -ics 16.4.2012 9:51, dan kirjoitti: On 16/04/2012 07:21, ics wrote: What surprises me that they aren't involving people here or even asking to test out the beta servers. Really? Most of the time I'm surprised they even bother replying :) But, presumably, initially, they wanted people who already provide lots of CS servers - no doubt some of them /are/ here. This server browser update is about 3 days old isn't it? Released on Friday and we've just had the weekend? The people who are running active communities and more or less capable of doing some testing. My son just got a key and then went canoeing over the weekend, so I've not seen or read much about it. But from what I've seen the game looks really high quality. I just never got into the whole 'live for 20 seconds, sit and watch others play for 5 minutes CS thing. I'm sure they'll be adding servers as the beta numbers increase. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
How did people running 20-30 servers with fake clients on TF2 got the CS GO dedicated server access...? :/ Le 16 avril 2012 10:57, Collin Howard my_azz...@yahoo.com a écrit : Agree with ics here. I know people who received beta keys from valve and have no interest in it or are not even remotely interested in playing it. The better way to approach this beta testing phase is to actually give it to communities that have active CS:S or 1.6 servers so we can test running dedicated servers and even hand out beta keys to interested members of our communities instead of valve blindly giving 2000 keys to random people. In the end its communities that keep the games alive, not so much the big GSP's(game server providers). They are just sellers, we are the ones who keep players interested! From: ics i...@ics-base.net To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Monday, April 16, 2012 3:41:49 AM Subject: Re: [hlds_linux] Running a CS:GO Dedi Server Yes, it's amazing how much they talk and reply here these days. The server browser might be 3 days old but the dedicated servers that some folks have access to aren't 3 days old. They are around 3 weeks old, or even more. My point was that if they need a playerbase to test on, it's rather better to give an access to dedicated beta to some community that runs css or cs servers and along give 20 keys for the members to have so they can play on and give feedback. Now i see bunch of servers, a lot with no players whatsoever. Looks to me like testing with little effort. -ics 16.4.2012 9:51, dan kirjoitti: On 16/04/2012 07:21, ics wrote: What surprises me that they aren't involving people here or even asking to test out the beta servers. Really? Most of the time I'm surprised they even bother replying :) But, presumably, initially, they wanted people who already provide lots of CS servers - no doubt some of them /are/ here. This server browser update is about 3 days old isn't it? Released on Friday and we've just had the weekend? The people who are running active communities and more or less capable of doing some testing. My son just got a key and then went canoeing over the weekend, so I've not seen or read much about it. But from what I've seen the game looks really high quality. I just never got into the whole 'live for 20 seconds, sit and watch others play for 5 minutes CS thing. I'm sure they'll be adding servers as the beta numbers increase. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
Drop us a ticket with your details Kip and we'll see is we can't get a location which gives you good latency: http://support.multiplay.co.uk Regards Steve - Original Message - From: Kip Kinnunen kinnunen...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Monday, April 16, 2012 5:17 AM Subject: Re: [hlds_linux] Running a CS:GO Dedi Server Yeah and I wouldn't have a problem with that, but most of the providers have VERY high ping, and the ones that don't are scarce (west coast citizen here), if I could run my own server this wouldn't be a problem but I can't so I'm left to whine, the bonus of this as well is that your friends can join you too, considering it's very hard to get into your friends games (technical issues or the server is just full), the server browser pretty much relieves us of this problem, but the servers with low ping are in small number for my demographic. The system seems to cater to germans more than anyone else. I didn't even know there was a high populace of german players on CS:GO On Sun, Apr 15, 2012 at 11:06 PM, netshr...@gmail.com wrote: http://blog.counter-strike.net/index.php/2012/04/step-6238-server-browser/ On 16/04/2012, at 2:03 PM, Kip Kinnunen wrote: I have access to CS:GO, I've tried running a listen server before testing this, but my listen server wouldn't update to the master list. So I decided to try and run a dedicated server, unluckily there is currently no option for us to install a CS:GO SRCDS, meaning it's impossible to get on the master list. We have the server.dll files, so why aren't we allowed to host our own servers? Right now the only populated servers are for east coast users anyway, and most of the servers are run by germans and the pings are 150ms. I know it's a beta but if anything it would make it easier for Valve to address bugs if the public were to get a hold of the srcds and not to mention allow us to have a lot more fun :) Thanks, kinnnunen...@gmail.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to postmas...@multiplay.co.uk. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
On 16/04/2012 08:00, Jonah Hirsch wrote: The point is to get better and not die so quickly. Being the last guy alive is a rush. But you don't get better in 20 second chunks with 5+ minutes in between. At least I don't, I just play something else that I find fun to do :) It's the same thing that stopped me playing L4D2 as a monster, there's simply not enough gameplay to practise getting good at it or to have fun doing it. Playing the main protagonists isn't too bad - because you have the campaign mode where you get around 30-40 minutes of, mostly, continuous playing. But playing as, say, a hunter? You get some random chance of even being that character, then you run around doing nothing, choose somewhere to spawn and then die after trying this clumsy jump mechanic that usually ends with you landing right in front of them so they can trivially kill you. Then you sit and watch and the next time you spawn, you're not a hunter. So, in an hour of trying to play, how much time do you get to 'get better' at it? Not enough. It just ends up as one long depressing cut scene of other people playing. Besides, they released TF2 which is infinitely better. It's the exact opposite, it's a few minutes of playing followed by 10-20 seconds of watching others and whilst you'll experience everything there is to playing CS in the first 2 minutes of doing it - even if you don't do it well. With TF2 you could play hours of one class, and then choose a different class and the gameplay is completely different...and repeat that another 7 times. Then later they update it and an existing class plays very differently (and although the vocal crowd moan about this updating, Valve appear confident enough to improve and change TF2. Whereas they don't seem to feel the same with the CS community. e.g a glance at the CS:GO blog suggests they are having to defend and justify even the slightest difference in things like hitboxes or weapon accuracy rather than some innovative new idea they've added to it) But then I suppose it's horses for courses. Different games appeal to different people. Dota 2 is the opposite extreme. You can probably do a phd course in figuring it out, it's so complicated. It just seems to me to be a bunch of annoying clumsy game mechanics, e.g I can't see how last hitting would ever be a fun thing to do. To try and not kill the enemy? I can see that you can better at it and that there's arguably a skill to doing it, but it just seems so clumsy having your character auto attack and having to click all over the place trying to stop it from doing that in order to score points (and even with auto attack disabled, it still auto attacks if you attack once) Arms race looks interesting though. I guess it'll depend how popular a game mode that is. For the few minutes I've spent playing CoD games I've played gun game - but it doesn't seem to be a popular mode there, you mostly have to play against bots. But it is slightly frustrating to me that Valve are creating these amazingly well produced games at the moment for which the game play doesn't really appeal at all. Because, in every other aspect they are superb work. Dota 2 looks lush on a 42 plasma TV. My son's a huge fan of it though. I just hope they start work on something soon that I want to play (or indeed that any game developer does something that drags me away from TF2 for a few hours at least - Portal 2 and Rage managed that. Nothing multiplayer has though) -- Dan. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
On 16/04/2012 09:57, Collin Howard wrote: Agree with ics here. I know people who received beta keys from valve and have no interest in it or are not even remotely interested in playing it. The better way to approach this beta testing phase is to actually give it to communities that have active CS:S or 1.6 servers so we can test running dedicated servers and even hand out beta keys to interested members of our communities instead of valve blindly giving 2000 keys to random people. In the end its communities that keep the games alive, not so much the big GSP's(game server providers). They are just sellers, we are the ones who keep players interested! Didn't they give the first 7000+ keys to the most active CS/CS:S players? The others weren't blindly given, you had to complete a survey. They said they would be distributing keys to through prominent Counter-Strike community sites which will be giving them out as contests, promotions and giveaways But none of those really has anything to do with running servers. Why do you have to test running dedicated servers there's not a great deal to it. You can probably get a key by trading for the invite on reddit. That's how I got Dota 2, I just swapped the stuff I won in the xmas sale and extra copies I had from buying a 4-pack. The numbers in the beta will grow, and eventually it'll be released. -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
On 16/04/2012 08:41, ics wrote: Now i see bunch of servers, a lot with no players whatsoever. Looks to me like testing with little effort. Well, you know, it's called bedtime :) There's always going to be empty servers because it's always bedtime somewhere :) -- Dan. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
To be fair, Valve is appealing to different userbases with diffrent games. Sure there is a lot of overlaps as I play both Dota, TF2, L4D and even dip into Counter-strike now and then (still looking forward to CS:GO since it seems to breathe some fresh air into the CS series). If something is left into a game, Valve left it in there for a good reason (last hits/denials in Dota2... while might seem frustating to newbies, exists to make early game a bit more intresting within Dota). Personally I think punishing deaths can make the game more exciting (more reason to try to stay alive rather than randomly rambo'ing! And is also part why some people like myself enjoy roguelike games with permadeath like Nethack (if your charcther dies, it's dead, no reloads!). Though it might be noted that what worked for one game (Counter-strike) didn't work as well for another game (Arena mode in TF2... fell out out of userbase favor quickly). On Mon, Apr 16, 2012 at 1:32 PM, dan needa...@ntlworld.com wrote: But it is slightly frustrating to me that Valve are creating these amazingly well produced games at the moment for which the game play doesn't really appeal at all. Because, in every other aspect they are superb work. Dota 2 looks lush on a 42 plasma TV. My son's a huge fan of it though. I just hope they start work on something soon that I want to play (or indeed that any game developer does something that drags me away from TF2 for a few hours at least - Portal 2 and Rage managed that. Nothing multiplayer has though) -- Dan. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
We were told soon when we asked a couple weeks ago. It's still the big guys, though. Thanks, Kyle. On Sun, Apr 15, 2012 at 10:01 PM, dan needa...@ntlworld.com wrote: On 16/04/2012 05:17, Kip Kinnunen wrote: Yeah and I wouldn't have a problem with that, but most of the providers have VERY high ping, and the ones that don't are scarce (west coast citizen here), if I could run my own server this wouldn't be a problem but I can't so I'm left to whine, the bonus of this as well is that your friends can join you too, considering it's very hard to get into your friends games (technical issues or the server is just full), the server browser pretty much relieves us of this problem, but the servers with low ping are in small number for my demographic. The system seems to cater to germans more than anyone else. I didn't even know there was a high populace of german players on CS:GO Have you tried asking Valve? http://www.youtube.com/watch?**feature=player_detailpagev=** DO0d7dpA-K8#t=724shttp://www.youtube.com/watch?feature=player_detailpagev=DO0d7dpA-K8#t=724s http://www.youtube.com/watch?**feature=player_detailpagev=** DO0d7dpA-K8#t=724shttp://www.youtube.com/watch?feature=player_detailpagev=DO0d7dpA-K8#t=724s -- Dan __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
Does anyone have the appropiate email where i should contact Valve on this matter? We do hold a big gaming community and would like to host some Beta Servers as well in Argentina to do some testing for our users since we plan on hosting CS:GO dedicated servers when it launches. Thx!. Best Regards, Alan // -- 3DGames Argentina http://www.3dgames.com.ar Libertad 41, 5to Piso - Capital Federal Tel: 4-332-4709 - Original Message - From: Kyle Sanderson kyle.l...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Monday, April 16, 2012 10:55:03 AM Subject: Re: [hlds_linux] Running a CS:GO Dedi Server We were told soon when we asked a couple weeks ago. It's still the big guys, though. Thanks, Kyle. On Sun, Apr 15, 2012 at 10:01 PM, dan needa...@ntlworld.com wrote: On 16/04/2012 05:17, Kip Kinnunen wrote: Yeah and I wouldn't have a problem with that, but most of the providers have VERY high ping, and the ones that don't are scarce (west coast citizen here), if I could run my own server this wouldn't be a problem but I can't so I'm left to whine, the bonus of this as well is that your friends can join you too, considering it's very hard to get into your friends games (technical issues or the server is just full), the server browser pretty much relieves us of this problem, but the servers with low ping are in small number for my demographic. The system seems to cater to germans more than anyone else. I didn't even know there was a high populace of german players on CS:GO Have you tried asking Valve? http://www.youtube.com/watch?**feature=player_detailpagev=** DO0d7dpA-K8#t=724shttp://www.youtube.com/watch?feature=player_detailpagev=DO0d7dpA-K8#t=724s http://www.youtube.com/watch?**feature=player_detailpagev=** DO0d7dpA-K8#t=724shttp://www.youtube.com/watch?feature=player_detailpagev=DO0d7dpA-K8#t=724s -- Dan __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
On Mon, Apr 16, 2012 at 11:14:08AM +0200, AnAkIn wrote: How did people running 20-30 servers with fake clients on TF2 got the CS GO dedicated server access...? :/ This. It's funny how one of the worst communities is allowed to run CS:GO servers. Hopefully Valve will just release the dedicated server files onto the update tool, at least for people logging in on a Steam account with access to the game. Just have matchmaking only use Valve's servers, problem solved. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
BrutalCS.nu (Biggest Swedish publicserver-community) should get access for hosting CS:GO Servers.. :P Who decides who gets to host servers? Date: Mon, 16 Apr 2012 16:50:44 + From: harry.h...@harry.lu To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Running a CS:GO Dedi Server On Mon, Apr 16, 2012 at 11:14:08AM +0200, AnAkIn wrote: How did people running 20-30 servers with fake clients on TF2 got the CS GO dedicated server access...? :/ This. It's funny how one of the worst communities is allowed to run CS:GO servers. Hopefully Valve will just release the dedicated server files onto the update tool, at least for people logging in on a Steam account with access to the game. Just have matchmaking only use Valve's servers, problem solved. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
Saigns removed all fake clients/plugins 4-5 months ago. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Harry Strongburg Sent: Monday, April 16, 2012 6:51 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Running a CS:GO Dedi Server On Mon, Apr 16, 2012 at 11:14:08AM +0200, AnAkIn wrote: How did people running 20-30 servers with fake clients on TF2 got the CS GO dedicated server access...? :/ This. It's funny how one of the worst communities is allowed to run CS:GO servers. Hopefully Valve will just release the dedicated server files onto the update tool, at least for people logging in on a Steam account with access to the game. Just have matchmaking only use Valve's servers, problem solved. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
I thought they were currently testing out the game itself and making tweaks, that seems like a more important thing to concentrate on before dealing with the servers, as important as they are. If the game is no fun then who cares how many servers you can host on your current machine? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
The thing is the game itself is gonna be played no matter what, but the matchmaking system is shit and doesn't give very reliable feedback considering you can't actually ~choose~ what map you want to be on, you have to make a mapvote, and even then it's unlikely it'll be changed. If we as players could host servers we could more reliably give feedback and whatnot to Valve/HPE. Right now the entire thing's a mess and testing out things in servers (like breaking the player count limit) could be more helpful than what we are doing now with just complaining about recoil on SPUF. On Mon, Apr 16, 2012 at 12:45 PM, doc drga...@gmail.com wrote: I thought they were currently testing out the game itself and making tweaks, that seems like a more important thing to concentrate on before dealing with the servers, as important as they are. If the game is no fun then who cares how many servers you can host on your current machine? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
On Mon, Apr 16, 2012 at 07:07:53PM +0200, Andreas Grimm wrote: Saigns removed all fake clients/plugins 4-5 months ago. You sure about that? I've seen some sneaky stuff of them. Regardless, they still are scum even if they stopped using those plugins. I honestly see no point in not giving people with the game access to run a server. The tool already exists, seeing as those communities are running it. Other than possibly people making nonsteam servers with it, it'd be a good thing to have for us server admins to play around with. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
Server binaries will be released during the beta at some point. On Mon, Apr 16, 2012 at 12:51 PM, Harry Strongburg harry.h...@harry.luwrote: On Mon, Apr 16, 2012 at 07:07:53PM +0200, Andreas Grimm wrote: Saigns removed all fake clients/plugins 4-5 months ago. You sure about that? I've seen some sneaky stuff of them. Regardless, they still are scum even if they stopped using those plugins. I honestly see no point in not giving people with the game access to run a server. The tool already exists, seeing as those communities are running it. Other than possibly people making nonsteam servers with it, it'd be a good thing to have for us server admins to play around with. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Sent from my Commodore64 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
Dan, the point of being able test dedicated servers is to see how they can be tweaked and what kind of hardware is required. Dont tell me about the recommended hardware without testing the recommended hardware its useless info for those of us looking towards the future for our communities. I dont know if you run dedicated servers but the there's not a great deal to it. shows you've got it completely wrong. From: dan needa...@ntlworld.com To: Collin Howard my_azz...@yahoo.com; Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Monday, April 16, 2012 7:45:30 AM Subject: Re: [hlds_linux] Running a CS:GO Dedi Server On 16/04/2012 09:57, Collin Howard wrote: Agree with ics here. I know people who received beta keys from valve and have no interest in it or are not even remotely interested in playing it. The better way to approach this beta testing phase is to actually give it to communities that have active CS:S or 1.6 servers so we can test running dedicated servers and even hand out beta keys to interested members of our communities instead of valve blindly giving 2000 keys to random people. In the end its communities that keep the games alive, not so much the big GSP's(game server providers). They are just sellers, we are the ones who keep players interested! Didn't they give the first 7000+ keys to the most active CS/CS:S players? The others weren't blindly given, you had to complete a survey. They said they would be distributing keys to through prominent Counter-Strike community sites which will be giving them out as contests, promotions and giveaways But none of those really has anything to do with running servers. Why do you have to test running dedicated servers there's not a great deal to it. You can probably get a key by trading for the invite on reddit. That's how I got Dota 2, I just swapped the stuff I won in the xmas sale and extra copies I had from buying a 4-pack. The numbers in the beta will grow, and eventually it'll be released. -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
On 16/04/2012 20:18, Collin Howard wrote: Dan, the point of being able test dedicated servers is to see how they can be tweaked and what kind of hardware is required. Dont tell me about the recommended hardware without testing the recommended hardware its useless info for those of us looking towards the future for our communities. I dont know if you run dedicated servers but the there's not a great deal to it. shows you've got it completely wrong. I imagine it'll be pretty much the same as every other HLDS server. The game is, after all, more or less, counter strike source++ The improved graphics and so on won't really make much difference to the server requirements. But your argument isn't really suggesting that you desperately need to beta test the server is it? You could determine what kind of hardware is required to run a piece of software in about 10 minutes, assuming you were on the phone ordering a pizza for 7 minutes of that :-) Plus, there's not really a need to look at 'recommended' specs, you could just ask one of the people that already has the server software running what kind of hardware are you using? What kind of performance are you getting? - or just wait until they release it. Yes, I run a server, and I can't really fathom what you think is difficult or complicated about it? Is your boss watching and you kidded him computers are really complicated to get a raise? We've all done that. I won't tell him, but let's not try to kid each other :) Everyone will get the software at some point in the future. -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
It's MY counter-strike and I want it NOW! On Mon, Apr 16, 2012 at 1:57 PM, dan needa...@ntlworld.com wrote: Everyone will get the software at some point in the future. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
Pretty sure you can just hook IServerGameDLL::ShouldHideServer to make it return false and you'd appear on the master list. That's assuming HPE have been as lazy with the server browser checks as I think they have. Maybe someone from SM/MM:S could back me up here. Kind regards, *Saul Rennison* On 16 April 2012 22:32, doc drga...@gmail.com wrote: It's MY counter-strike and I want it NOW! On Mon, Apr 16, 2012 at 1:57 PM, dan needa...@ntlworld.com wrote: Everyone will get the software at some point in the future. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
http://blog.counter-strike.net/index.php/2012/04/step-6238-server-browser/ On 16/04/2012, at 2:03 PM, Kip Kinnunen wrote: I have access to CS:GO, I've tried running a listen server before testing this, but my listen server wouldn't update to the master list. So I decided to try and run a dedicated server, unluckily there is currently no option for us to install a CS:GO SRCDS, meaning it's impossible to get on the master list. We have the server.dll files, so why aren't we allowed to host our own servers? Right now the only populated servers are for east coast users anyway, and most of the servers are run by germans and the pings are 150ms. I know it's a beta but if anything it would make it easier for Valve to address bugs if the public were to get a hold of the srcds and not to mention allow us to have a lot more fun :) Thanks, kinnnunen...@gmail.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
Yeah and I wouldn't have a problem with that, but most of the providers have VERY high ping, and the ones that don't are scarce (west coast citizen here), if I could run my own server this wouldn't be a problem but I can't so I'm left to whine, the bonus of this as well is that your friends can join you too, considering it's very hard to get into your friends games (technical issues or the server is just full), the server browser pretty much relieves us of this problem, but the servers with low ping are in small number for my demographic. The system seems to cater to germans more than anyone else. I didn't even know there was a high populace of german players on CS:GO On Sun, Apr 15, 2012 at 11:06 PM, netshr...@gmail.com wrote: http://blog.counter-strike.net/index.php/2012/04/step-6238-server-browser/ On 16/04/2012, at 2:03 PM, Kip Kinnunen wrote: I have access to CS:GO, I've tried running a listen server before testing this, but my listen server wouldn't update to the master list. So I decided to try and run a dedicated server, unluckily there is currently no option for us to install a CS:GO SRCDS, meaning it's impossible to get on the master list. We have the server.dll files, so why aren't we allowed to host our own servers? Right now the only populated servers are for east coast users anyway, and most of the servers are run by germans and the pings are 150ms. I know it's a beta but if anything it would make it easier for Valve to address bugs if the public were to get a hold of the srcds and not to mention allow us to have a lot more fun :) Thanks, kinnnunen...@gmail.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Running a CS:GO Dedi Server
On 16/04/2012 05:17, Kip Kinnunen wrote: Yeah and I wouldn't have a problem with that, but most of the providers have VERY high ping, and the ones that don't are scarce (west coast citizen here), if I could run my own server this wouldn't be a problem but I can't so I'm left to whine, the bonus of this as well is that your friends can join you too, considering it's very hard to get into your friends games (technical issues or the server is just full), the server browser pretty much relieves us of this problem, but the servers with low ping are in small number for my demographic. The system seems to cater to germans more than anyone else. I didn't even know there was a high populace of german players on CS:GO Have you tried asking Valve? http://www.youtube.com/watch?feature=player_detailpagev=DO0d7dpA-K8#t=724s http://www.youtube.com/watch?feature=player_detailpagev=DO0d7dpA-K8#t=724s -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux