[hugin-ptx] Re: New windows installer: 3652

2009-02-25 Thread luca vascon

As far the main problems with Hugin
1. finding out a compiled .exe to click and install mindlessy...
2. I could never ever stitch a circular fisheye image with it. So far
command line original Dersch software was more intuitive to me.
3. As soon as I'm setting down in new offices I'll take more care of
italian translation. Till now the new version has all the bad errors a
software translation can have.
Translating software is a delicate process, and takes time and some
revisions. It can't be done in an hurry or in some days. Now is
unconsistant and confusing, I far prefer using it in English.
Logo.
I can't find my originals any more. Other time will be dedicated in
rebuilding an SVG version (thanx inkscape!!!)

Another thing.
A last build alpha repository for UBUNTU linux?!?!
Gnome, KDE, WHAT
After office moving and website building I can help hosting the files.

Download page in hugin website for snapshots need UPDATING,
explanations and things...
I'm always lost.


2009/2/25 Yuval Levy goo...@levy.ch:

 allard wrote:
 I'm a newbie

 everybody was at some point. nothing wrong with that.


 to click on the .iss file in hugin_build/INSTALL to build the installer
 once the files in hugin_build/INSTALL/FILES are ready.

 the .iss file is not there, but in the hugin_build/platforms/windows/
 installer

 most likely the INSTALL target in MSVC is deselected. It is by default
 and it is good so, because you want to build error free before
 installing/ proceeding to compile the installer. I guess you build the
 Release target (and not the Debug target). You can select to build the
 INSTALL project after the build completes successfully and then you'll
 be in the state to run the installer from its intended location.

 I start to see how much effort you did put into this and I have a lot of
 respect for people like you who try hard to make things work.


 Then test the installer. If you are not sure, ask a small circle of
 people to test it to avoid spreading confusion.

 I'm guilty of not doing that for sure.

 guilty? oh no. those who do not dare do not get nowhere. better a little
 confusion than no action at all.


 I never really meant
 to get caught up in the development process because I don't have the
 skills for it and no time at the moment to really learn them.

 you're quite advanced now, almost made it. I'll be happy to help you
 with the last few corners to be rounded.


 I'd expected one of the 'real' developers to come up with a working
 installer very soon after that, but that didn't happen.

 in open source users = developers. I've been waiting for a newbie to
 come forward and pick up the installer where I left it and take it
 further for a few steps. passage of the generations. there is no point
 in open source, if it is the usual suspects that do the work and
 everybody else just waits for it to be done.


 So I shared my
 half-baked installer with the world, figuring that if I preferred a
 semi-installed alpha of 0.8 over 0.7, others might as well.

 that's very good. it generated positive action/attention.


 If you feel this action of mine is causing too much confusion let me
 know and I'll take the installer down.

 not at all. your action is moving the project forward and I am thankful
 for that.


 I'm taking it down anyway once
 i reach the count of 1000 downloads because of the traffic limit. I'm
 at 450 now.

 I got about 100 clicks a day going from my blog to your site. don't know
 if they all downloaded, but this means that it won't stay up for much
 longer...

 Yuv

 


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[hugin-ptx] Re: Great Barrier Reef

2009-02-25 Thread Harry van der Wolf
2009/2/24 Yuval Levy goo...@levy.ch


 Want to see VR panoramas and vedute of the great barrier reef?

 Vote for me at:
 http://www.islandreefjob.com/#/applicants/watch/cjnIbMIgWjI


Did that.
Do you make underwater pano's? do you have already some of them?




 http://panospace.wordpress.com/2009/02/24/application-deadline/

 and of course the Hugin community will be welcome visitors to sleep on
 the couch ;-)


I wish I could say: yes, please. But I'm affraid I will only see the 1 m2
pond in my garden and it even doesn't have a reef.

Succes with your strive for this opportunity.

Hoi,
Harry



 thanks
 Yuv

 


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[hugin-ptx] Re: New windows installer: 3652

2009-02-25 Thread allard


 most likely the INSTALL target in MSVC is deselected. It is by default
 and it is good so, because you want to build error free before
 installing/ proceeding to compile the installer. I guess you build the
 Release target (and not the Debug target). You can select to build the
 INSTALL project after the build completes successfully and then you'll
 be in the state to run the installer from its intended location.

Nope. It is deselected at first, but I built 'install' after the
'build solution', as Guido had prescribed. Neither that (nor package,
which works with the nullsoft installer and builds a very broken
installer) puts the iss files where they should be. When I do another
build I will completely clear out everything, (backing up the
cmakelists.txt and the iss file just in case), update and see if this
still happens. But I'm pretty sure it will unless the SDK is adjusted.


 I start to see how much effort you did put into this and I have a lot of
 respect for people like you who try hard to make things work.

Not that much effort really. It was just a matter of solving a lot of
'file not found' errors. Notepad++, Windows search and google were all
I needed. The rest was using using the tools Guido and you provided as
described in step-by-step recipes.

 I got about 100 clicks a day going from my blog to your site. don't know
 if they all downloaded, but this means that it won't stay up for much
 longer...

I estimate it will be gone after the weekend. If someone is willing to
host the file please contact me.
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[hugin-ptx] What is the status of keypoint detection and keypoint matching: machpoint (gsoc2007) and feature_matching (gsoc2008)

2009-02-25 Thread Harry van der Wolf
All,

I've been searching my archives but I'm a bit lost (or actually: completely
lost).

During gsoc 2007 Zoran Mesec created/worked on matchpoint: the patent free
keypoint detector. As far as I'm aware matchpoint works fine, but still has
problems dealing with transparency masks.
True or wrong? Anyone who does know, please explain. Any relevant info that
I didn't ask here is welcome too.

During gsoc 2008 Onur Küçüktunç created/worked on feature_matching to be
used in combination with matchpoint. Is this now (relatively) mature or not?
Can we use it? As far as I know this still hasn't been integrated into the
main Hugin trunk or has it? (and am I a complete moron for missing that?)

Finally:
Combination of matchpoint and match-n-shift: Is this now a working keypoint
detection/matching combination as such or does match-n-shift just use
autopano for the keypoint matching? (I'm almost sure about the latter, but
maybe I also miss some details here). I know match-n-shift does much more,
but I'm now only referring to keypoint detection/matching.


hoi,
Harry

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[hugin-ptx] Re: Panini 0.62 released

2009-02-25 Thread Alexandre Prokoudine

On Feb 25, 1:56 am, Tom Sharpless tksharpl...@gmail.com wrote:

  And if you have a design and need someone to create a PHP template
  from it, let me know :)

 If I knew what a PHP template was, I might know if I need one.  Should
 I? Do I?

:)

That is, if you decide to use something like Drupal or Wordpress, you
might want original design. When you have this design as PNG or XCF
file, somebody has to create code in PHP so that your Drupal or
Wordpress setup could use it for all pages.

Alexandre
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[hugin-ptx] Generalised stereographic projections

2009-02-25 Thread Peter Gawthrop

Hi Group,

  I have been playing with generalisations of the stereographic
  projection. Given a view sphere of a 360 panorama, the basic idea
  is the float around inside that sphere and then project on to either
  a plane or a cylinder. Conventional perspective comes from
  projecting from the centre of the sphere, and stereographic from the
  back, onto a plane. This projection allows projection from anywhere
  in the sphere in any (meaningful) direction.

  First tries at using this at 

  http://www.flickr.com/photos/gawthrop/sets/72157614419442162/

  At the moment, it's a mathmap implementation. But I would like to
  think about putting it in hugin and/or panini. Note that, unlike the
  Panini projection, the aim is to distort - albeit in a meaningful way.

  Commentssuggestions appreciated.

  Peter

Peter Gawthrop
pe...@gawthrop.net
http://www.lightspacewater.net

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[hugin-ptx] Re: Panini 0.62 released

2009-02-25 Thread RizThon
 That is, if you decide to use something like Drupal or Wordpress, you
 might want original design. When you have this design as PNG or XCF
 file, somebody has to create code in PHP so that your Drupal or
 Wordpress setup could use it for all pages.

 Alexandre


Hi Tom, I guess Alexandre is answering the a web designer to make a nice
project web page part, Drupal and Wordpress being some Content Management
System, ie basically a program (in PHP for example) that lets you easily
create and update a website. Alexandre can help you customizing those CMS to
have a nice looking interface.

Cheers,
  RizThon

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[hugin-ptx] Re: Panini 0.62 released

2009-02-25 Thread Markku Kolkka

Tom Sharpless kirjoitti viestissään (lähetysaika tiistai, 24. 
helmikuuta 2009):
 Fedora Linux RPMs of Panini 0.62, thanks to Frantizek Hanzlik,
 are available at
 ftp://tksharpless.net/tksftp/Panini/FedoraLinux/.

The site asks for username and password, it doesn't allow 
anonymous FTP. I'd be interested in trying the software on my 
Fedora system if I only could get it.

-- 
 Markku Kolkka
 markku.kol...@iki.fi

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[hugin-ptx] Re: Simple lens calibration

2009-02-25 Thread Oskar Sander

sorry for waking up an old thread.

I'd like to use this method to calibrate a UW camera set-up.  That is,
a camera in a housing with a wide angle lens attached on the housing.
Obviously this set-up is very much different from the camera on land
so I need to do it in the pool, so I need to plan the exercise in
beforehand.


The pool have a lot of natural lines to use in the tiles of the pool,
the question is if these would be good enough, or if I must make my
own lines using a little buoy with a weight and orange string to get
enough accuracy?


the purpose with the calibration foul be to be able to correct
individual images using Fulla (and maybe directly in Lightroom
eventually) but also to have a starting value when stitching linear
panoramas of wreck sites.


Cheers
Oskar


2008/7/15 Tom Sharpless tksharpl...@gmail.com:

 Right on, Rik

 Rotating the camera to take multiple images of one straight line
 target, then optimizing only the lens parameters, is a very clever
 idea.  You can cover the whole field of a fisheye lens without having
 to build a circular target or worry about calibrated rotations.

 And it is perfectly OK if all the calibration lines are parallel,
 because what actually determines the calibration parameters is just
 the radial distances of the control points from the projection center
 = image center + (d,e).  So the important thing is to cover the range
 of possible radii as fully as possible. For the same reason, the lines
 need not extend all the way across the image; a little past center on
 one side and all the way out on the other is fine.

 Cheers, Tom

 On Jul 14, 12:05 am, Rik Littlefield rj.littlefi...@computer.org
 wrote:
 Erik Krause wrote:
  The idea of using string lines is clever, but one must keep in mind
  that a string line is never exactly straight. It's own weight always
  bends it down more or less. The string tension must be very high in
  order to be almost straight...

 Try using a plumb line, hanging vertical so the line will be perfectly
 straight even if it is not very tight.

 Take several pictures, rotating the camera so that the line appears in a
 numerous places within the frames, different distances from the center.
 It is not necessary to rotate around the NPP.

 Then optimize a single set of lens parameters across all frames to make
 all the lines straight, leaving pitch/roll/yaw locked at zero for all
 frames.

 This method tested OK for me a couple of years ago, but I have not used
 it a lot so I don't know what all can go wrong with it.

 --Rik
 




-- 
/O

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[hugin-ptx] Re: Simple lens calibration

2009-02-25 Thread michael crane

2009/2/25 Oskar Sander oskar.san...@gmail.com:

 the purpose with the calibration foul be to be able to correct
 individual images using Fulla (and maybe directly in Lightroom
 eventually) but also to have a starting value when stitching linear
 panoramas of wreck sites.

Why does it need to be underwater to calibrate ?

regards

mick

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[hugin-ptx] Re: Simple lens calibration

2009-02-25 Thread Carl von Einem

Put an empty drinking glass on your kitchen table.

Fix a laser pointer so it aims from a higher point on one side of the
glass to the table surface on the other side of the glass. Eventually
mark the spot where the laser pointer hits the table.

Fill your glass with tap water and watch the beam being refracted (I
hope that's the right term) in a different angle when travelling from
glass through water instead glass/air.

The same water resistant lens has different values when used in standard
or underwater conditions.

Carl

michael crane wrote:
 2009/2/25 Oskar Sander oskar.san...@gmail.com:
 
 the purpose with the calibration foul be to be able to correct
 individual images using Fulla (and maybe directly in Lightroom
 eventually) but also to have a starting value when stitching linear
 panoramas of wreck sites.
 
 Why does it need to be underwater to calibrate ?
 
 regards
 
 mick
 


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[hugin-ptx] Re: Simple lens calibration

2009-02-25 Thread Carl von Einem

Yes, but a different medium (water instead of air) is used at one
surface of the glass. That's where the angle of the light ray changes.

Carl

Mick Crane wrote:
 I assumed refraction was the issue but wondered why the calibration  
 would be different underwater. It is light falling on the lens in both  
 cases.
 Regards
 
 Mick
 
 
 On 25 Feb 2009, at 16:39, Carl von Einem ei...@gmx.de wrote:
 
 Put an empty drinking glass on your kitchen table.

 Fix a laser pointer so it aims from a higher point on one side of the
 glass to the table surface on the other side of the glass. Eventually
 mark the spot where the laser pointer hits the table.

 Fill your glass with tap water and watch the beam being refracted (I
 hope that's the right term) in a different angle when travelling from
 glass through water instead glass/air.

 The same water resistant lens has different values when used in  
 standard
 or underwater conditions.

 Carl

 michael crane wrote:
 2009/2/25 Oskar Sander oskar.san...@gmail.com:

 the purpose with the calibration foul be to be able to correct
 individual images using Fulla (and maybe directly in Lightroom
 eventually) but also to have a starting value when stitching linear
 panoramas of wreck sites.
 Why does it need to be underwater to calibrate ?

 regards

 mick


 
  
 

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[hugin-ptx] Re: Panini 0.62 released

2009-02-25 Thread Bruno Postle

On Wed 25-Feb-2009 at 17:00 +0200, Markku Kolkka wrote:

The site asks for username and password, it doesn't allow 
anonymous FTP. I'd be interested in trying the software on my 
Fedora system if I only could get it.

Franta Hanzlik put fedora RPMS here, I think they are the same: 
http://hanzlici.cz/packages/fedora/panini/

I haven't tested them, but the SPEC file looks fine.

-- 
Bruno

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[hugin-ptx] Re: New windows installer: 3652

2009-02-25 Thread Bruno Postle

On Wed 25-Feb-2009 at 10:17 +0100, luca vascon wrote:

2. I could never ever stitch a circular fisheye image with it. So far
command line original Dersch software was more intuitive to me.

I think this is because you are expecting it to work like ptgui, the 
hugin system is actually much easier to use and more versatile:  

'circular fisheye' allows you to add a circular mask to the photo, 
the mask just controls the area you want to include in the stitch.  
This circle is simply a mask and doesn't effect the field of view or 
lens correction parameters - i.e. you can readjust the mask at any 
time without having to reoptimise the project.

I can't find my originals any more. Other time will be dedicated in
rebuilding an SVG version (thanx inkscape!!!)

There is a small simplified SVG version here:

http://hugin.svn.sourceforge.net/viewvc/hugin/hugin/trunk/src/hugin1/hugin/xrc/data/info.svg?revision=3628

Download page in hugin website for snapshots need UPDATING,
explanations and things...
I'm always lost.

Yes, the website needs fixing, it should just point to Yuval's blog 
for info about binary snapshots.

-- 
Bruno

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[hugin-ptx] Moving between fields with the Tab key

2009-02-25 Thread Andrew H

Hello

Is there an anomaly in the GUI when tabbing between fields in Hugin on
Mac OSX, please? When I am editing values in, say, the Stitcher tab
and moving between fields using Tab or Shift-Tab the focus moves to
the new field but inserts a cursor, rather than highlighting the
previous value. This means I have to either double click in the field
or delete the previous entry before I can enter the new value. This is
not a huge problem, but contrary to the way most programs handle
tabbing between fields. Do other users experience this, or have I set
something incorrectly, please?

I have only recently tried Hugin (release 0.7.0) and I have to say it
is absolutely superb! The auto estimate and auto fine tune functions
make entering control points so much easier than with the other
programs I have tried.

Kind regards

Andrew

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[hugin-ptx] Re: Problem compiling SVN 3665 on AMD 64b, Ubuntu 8.10

2009-02-25 Thread Gerald

It seem to me that it's the same error ?

On Feb 25, 2:43 am, Lukáš Jirkovský l.jirkov...@gmail.com wrote:
 Can you please post the enblend output? It may be different error.
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[hugin-ptx] Re: Panini 0.62 released

2009-02-25 Thread Tom Sharpless

Hi Othman

There is no point in loading huge imagees into Panini 0.62, as it will
reduce them to around 8 Mpixels anyhow before display.  So in this
case, yes, make a very reduced image.

-- Tom

On Feb 3, 8:38 am, Ir. Hj. Othman bin Hj. Ahmad othm...@lycos.com
wrote:
 Successfully installed on my system:
 Amd Athlon 64 X2 running on Vista Ultimate 64-bit
 RAM 4G

 When I tried to open the tiff file, 16712  x 8356 dimension,  333Mbyte
 size, output by Smartblend, it gave error messages:

 QImage Out of memory, returning null image.

 I used defaults for all settings.

 My instinctive reaction is to create a lower resolution file but I
 prefer to work at the highest resolution before scaling them down for
 web publication.
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[hugin-ptx] Re: Panini 0.62 released

2009-02-25 Thread Tom Sharpless

Sorry, the password is TKSpwd1.  I keep forgetting that.

On Feb 25, 10:00 am, Markku Kolkka markku.kol...@iki.fi wrote:
 Tom Sharpless kirjoitti viestissään (lähetysaika tiistai, 24.
 helmikuuta 2009):

  Fedora Linux RPMs of Panini 0.62, thanks to Frantizek Hanzlik,
  are available at
 ftp://tksharpless.net/tksftp/Panini/FedoraLinux/.

 The site asks for username and password, it doesn't allow
 anonymous FTP. I'd be interested in trying the software on my
 Fedora system if I only could get it.

 --
  Markku Kolkka
  markku.kol...@iki.fi
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[hugin-ptx] Problem compiling on Windows -- wxWidgets not found

2009-02-25 Thread Tom Sharpless

With Guido's new SDK and the current Hugin svn, I get a basic
cmakesetup configuration error: wxWidgets not found; plus a lot of
consequential ones if I try to fix by hand -- and if I do that until
cmakesetup says OK, the wxWidgets include directory is still not in
the MSVC projects, so hugin1 etct won't build.

I always use a separate build tree, so as to keep the source tree
clean.  Both are rooted in the same directory that contains the SDK.

Does anybody know what is wrong?

Thanks, -- Tom
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[hugin-ptx] Re: Problem compiling on Windows -- wxWidgets not found

2009-02-25 Thread Guido Kohlmeyer

Dear Tom,

please use CMake 2.6.3 which has an updated script to find wxWidgets.
The script in CMake 2.6.2 searched for only some of the libraries, but in
the SDK the Unicode libs are only available. In the new CMake version the
script will find all varaints of libs. Additionally the old script has
problems to find the libs, if they are generated using the Visual Studio
GUI, becuase some files are not created, which are build if you use the
command line approach.
Nevertheless, currently I prepare a detailed description to build the
Hugin SDK with Visual C++ 2008. I hope that this information will be
available on panotools wiki until this weekend.

Guido


 With Guido's new SDK and the current Hugin svn, I get a basic
 cmakesetup configuration error: wxWidgets not found; plus a lot of
 consequential ones if I try to fix by hand -- and if I do that until
 cmakesetup says OK, the wxWidgets include directory is still not in
 the MSVC projects, so hugin1 etct won't build.

 I always use a separate build tree, so as to keep the source tree
 clean.  Both are rooted in the same directory that contains the SDK.

 Does anybody know what is wrong?

 Thanks, -- Tom
 




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[hugin-ptx] Re: Problem compiling on Windows -- wxWidgets not found

2009-02-25 Thread Guido Kohlmeyer
Dear Tom,

I should be sufficient to copy the attached file to directory
CMakeInstallDir\share\cmake-2.6\Modules and to rename it to
FindwxWidgets.cmake

Guido


 With Guido's new SDK and the current Hugin svn, I get a basic
 cmakesetup configuration error: wxWidgets not found; plus a lot of
 consequential ones if I try to fix by hand -- and if I do that until
 cmakesetup says OK, the wxWidgets include directory is still not in
 the MSVC projects, so hugin1 etct won't build.

 I always use a separate build tree, so as to keep the source tree
 clean.  Both are rooted in the same directory that contains the SDK.

 Does anybody know what is wrong?

 Thanks, -- Tom
 


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# - Find a wxWidgets (a.k.a., wxWindows) installation.
# This module finds if wxWidgets is installed and selects a default
# configuration to use. wxWidgets is a modular library. To specify the
# modules that you will use, you need to name them as components to
# the package:
# 
# FIND_PACKAGE(wxWidgets COMPONENTS base core ...)
# 
# There are two search branches: a windows style and a unix style. For
# windows, the following variables are searched for and set to
# defaults in case of multiple choices. Change them if the defaults
# are not desired (i.e., these are the only variables you should
# change to select a configuration):
#
#  wxWidgets_ROOT_DIR  - Base wxWidgets directory
#(e.g., C:/wxWidgets-2.6.3).
#  wxWidgets_LIB_DIR   - Path to wxWidgets libraries
#(e.g., C:/wxWidgets-2.6.3/lib/vc_lib).
#  wxWidgets_CONFIGURATION - Configuration to use
#(e.g., msw, mswd, mswu, mswunivud, etc.)
# 
# For unix style it uses the wx-config utility. You can select between
# debug/release, unicode/ansi, universal/non-universal, and
# static/shared in the QtDialog or ccmake interfaces by turning ON/OFF
# the following variables:
#
#  wxWidgets_USE_DEBUG
#  wxWidgets_USE_UNICODE
#  wxWidgets_USE_UNIVERSAL
#  wxWidgets_USE_STATIC
#  
# The following are set after the configuration is done for both
# windows and unix style:
#
#  wxWidgets_FOUND- Set to TRUE if wxWidgets was found.
#  wxWidgets_INCLUDE_DIRS - Include directories for WIN32
#   i.e., where to find wx/wx.h and
#   wx/setup.h; possibly empty for unices.
#  wxWidgets_LIBRARIES- Path to the wxWidgets libraries.
#  wxWidgets_LIBRARY_DIRS - compile time link dirs, useful for
#   rpath on UNIX. Typically an empty string
#   in WIN32 environment.
#  wxWidgets_DEFINITIONS  - Contains defines required to compile/link
#   against WX, e.g. -DWXUSINGDLL
#  wxWidgets_CXX_FLAGS- Include dirs and ompiler flags for
#   unices, empty on WIN32. Esentially
#   `wx-config --cxxflags`.
#  wxWidgets_USE_FILE - Convenience include file.
#
# Sample usage:
#   FIND_PACKAGE(wxWidgets COMPONENTS base core gl net)
#   IF(wxWidgets_FOUND)
# INCLUDE(${wxWidgets_USE_FILE})
# # and for each of your dependant executable/library targets:
# TARGET_LINK_LIBRARIES(YourTarget ${wxWidgets_LIBRARIES})
#   ENDIF(wxWidgets_FOUND)
#
# If wxWidgets is required (i.e., not an optional part):
#   FIND_PACKAGE(wxWidgets REQUIRED base core gl net)
#   INCLUDE(${wxWidgets_USE_FILE})
#   # and for each of your dependant executable/library targets:
#   TARGET_LINK_LIBRARIES(YourTarget ${wxWidgets_LIBRARIES})

#
# FIXME: check this and provide a correct sample usage...
#Remember to connect back to the upper text.
# Sample usage with monolithic wx build:
#
#   FIND_PACKAGE(wxWidgets COMPONENTS mono)
#   ...


# NOTES
#
# This module has been tested on the WIN32 platform with wxWidgets
# 2.6.2, 2.6.3, and 2.5.3. However, it has been designed to
# easily extend support to all possible builds, e.g., static/shared,
# debug/release, unicode, universal, multilib/monolithic, etc..
#
# If you want to use the module and your build type is not supported
# out-of-the-box, please contact me to exchange information on how
# your system is setup and I'll try to add support for it.
#
# AUTHOR
#
# Miguel A. Figueroa-Villanueva (miguelf at ieee dot org).
# Jan Woetzel (jw at mip.informatik.uni-kiel.de).
#
# Based on previous works of:
# Jan Woetzel (FindwxWindows.cmake),
#