New York jobs

2001-08-06 Thread Nancy Taylor

To the list:

Does anyone on the list know about any entry level Lingo programming jobs in 
the New York area?

Nancy Taylor
http://j.parsons.edu/~ntaylor/


_
Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp


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Re: reading binary registry keys

2001-08-06 Thread Mark A. Boyd

At 18:18 06/08/2001, Morgan Bonar wrote:
>Does anybody know how to read/write binary registry keys, other than
>MasterApp?? Buddy API doesn't seem to support binary...

I'm not certain exactly what you're referring to as binary, but is this 
what your're looking for?

baReadRegNumber()
baWriteRegNumber()

Reads/writes numbers in the registry.


--
Mark A. Boyd
Keep-On-Learnin' :)


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reading binary registry keys

2001-08-06 Thread Morgan Bonar

Does anybody know how to read/write binary registry keys, other than
MasterApp?? Buddy API doesn't seem to support binary...

Morgan-


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RE: CD Works in 98 but not in 2000/NT?!

2001-08-06 Thread Al Hospers

> This is the strangest problem I've ever had.  I have a stub
projector
> loading a 'main' shockwave file in a /shock/ directory off the main.
> Locally, the cd plays fine on NT4/2000/98 etc.  When I burn
> to a disc, the
> NT & 2000 machines will not run the program (it looks like
> the stub loads,
> but never gets to the main.dcr, just "hangs" with a background.) I
can
> escape out.  This project works perfectly on "subst" drives
> locally, it's
> only when I burn to disc.  I've tried burning on 98 & 2000--
> on Easy CD 3
> and Easy CD 4-- all with the same result-- has anyone ever
> run into this
> before?!

really sounds like you have a path problem going to the secondary
movie. maybe it's hard coded, maybe you have spaces in the file &
folder names, dunno. is the folder you have the secondary movie in
directly under the stub & is the path to it being properly called. put
an alert in the calling statement, burn another CD & see what's up.

Al Hospers
CamberSoft, Inc.
alcambersoftcom
http://www.cambersoft.com

A famous linguist once said:
"There is no language wherein a double
positive can form a negative."

YEAH, RIGHT



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Re: imaging Lingo challenge: resizable speech bubble

2001-08-06 Thread John Dowdell

At 12:02 PM 8/4/1, Slava Paperno wrote:
> Is imaging Lingo the way to go? Are there other ways?

It's certainly possible to generate bits on the fly, but a more common
approach is to make a half-dozen background captions of different sizes,
and choose among them by the number of characters in the field. (Such art
will compress well.)

One core concept here is to minimize runtime calculations, whether
generating bitmaps procedurally, or rendering vectors at runtime. It's
certainly not impossible to take those paths, but it's generally considered
easier to just swap among a number of pre-rendered balloons of various
sizes.

jd




John Dowdell, Macromedia Tech Support, San Francisco CA US
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3-D bit depth issue.

2001-08-06 Thread the nightboy

Problem:

I have a background sprite set at 32 bit depth. I have a shockwave 3-D
member in the sprite above it. I am finding that the bit depth on the
sprite in channel 1 shifts down to 16 bit.

Is there a way around this?


 Brian Douglas  (:ub)


Programming such sites as:

http://www.imaginarystudio.com
http://www.redflowerworld.com









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Update-- Still need help.

2001-08-06 Thread Cory Caplan

It's fileIO.  I have 2 framescripts that open and parse comma separated
values into lists at the beginning of the program... It has no problem
reading them off the cd in 98 and it has no problem reading them off the
hard drive in NT or 2000-- but the CD in NT or 2000 just hangs... anybody
experienced problems like this before?

I'm opening them with the "0" parameter-- read only.

Any ideas?

Cory


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CD Works in 98 but not in 2000/NT?!

2001-08-06 Thread Cory Caplan

This is the strangest problem I've ever had.  I have a stub projector
loading a 'main' shockwave file in a /shock/ directory off the main.
Locally, the cd plays fine on NT4/2000/98 etc.  When I burn to a disc, the
NT & 2000 machines will not run the program (it looks like the stub loads,
but never gets to the main.dcr, just "hangs" with a background.) I can
escape out.  This project works perfectly on "subst" drives locally, it's
only when I burn to disc.  I've tried burning on 98 & 2000-- on Easy CD 3
and Easy CD 4-- all with the same result-- has anyone ever run into this
before?!

Cory


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Re: Acrobat Reader v5 does not play off CD-ROM

2001-08-06 Thread Chris Aernoudt

Hey Warren --- how's the large PDF thing coming on?
- Original Message - 
From: "Warren Stolow" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, August 03, 2001 8:55 PM
Subject: RE:  Acrobat Reader v5 does not play off CD-ROM


> Hello Nik and MR Grimmwerks,
> 
> Now, our developers are still testing to confirm this, but
> I can tell you that if you return to using the version 4
> of the Reader-off-a-CD-Rom, then you will experience no
> complications :) Because if no version of Acrobat
> or Reader is found on the target workstation, then the
> Reader-off-a-CD-Rom will launch, but if a version 4 or 5
> of either is on the target machine then they will correctly
> launch too. 
> 
> The problem appears to be with the version 5 of the
> Reader-off-a-CD-Rom app - but I say "appears" as tests 
> are still being undertaken. Our main developer DID get
> Reader-off-a-CD-Rom version 5 to work!!
> 
> Feel free to contact me with any additional questions or
> comments you might have
> 
> Enjoy your weekend Lingoists :)
> -Warren.
> 
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
> Sent: August 3, 2001 10:27 AM
> To: [EMAIL PROTECTED]
> Subject: Re:  Acrobat Reader v5 does not play off CD-ROM
> 
> 
> 
> I'm doing something similar right now, and from what I understand version
> 5 will NOT play off of a cdrom. Instead, switch it wiht a reader 4
> directory adn you should be fine.
> 
> 
> [To remove yourself from this list, or to change to digest mode, go to
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> 
> 


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Re: Imaging Lingo 2 response1

2001-08-06 Thread Chris Aernoudt

Sorry for my slow response, but I'm on holiday and I try to keep away from
my laptop ;)

Allow me to mangle in again,

You assign the image of your cast members to a var - this does NOT create a
reference to the member - so this does NOT manipulate the member in question
in any way.

All you have to do is reassign the data to the image of the member you want
to change when you have completed your manipulation.

You could also directly manipulate the image without intermediate variable -
but it is best to do the former if you do a lot of stuff because vars are
faster.
This way you can also control when the image is updated.

So - after your changes - simply do this:
member(mnum1).image = mnum1

One last remark; try to use more descriptive names for your vars - and use
seperate vars for like for instance your membernums and your images.
That way you can use them later on.

HTH,

Chris (lots of sunshine to you).

- Original Message -
From: "Locke Morgan" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, August 05, 2001 6:51 AM
Subject:  Imaging Lingo 2 response1


> Yes, the destination member did return an error in the paint editor, but
> when I allowed it to continue (making it editable in the paint window),
there
> results were still the same.  I did the same thing with the source image,
> with no results.
>
> >Date: Fri, 3 Aug 2001 21:34:35 -0400
> >From: Colin Holgate <[EMAIL PROTECTED]>
> >Subject: Re:  Imaging Lingo 2
> >
> >There are some things about your code that make it seem odd. For
> >example, using the same variable to represent the member one moment,
> >and then the member's image another makes it harder to follow. For
> >now I'm assuming that it ought to work, so something that could upset
> >our plans is that the JPEG destination member may not be available
> >for changing. Open that member in the paint window and try to erase
> >part of it. Do you get an error message?
>
> ~~~
> Property psourceImage, pdestImage, psourceChannel
>
> on getPropertyDescriptionList
> description =[:]
> < snip >
> addprop description, #psourceImage,[#comment"Source Image",#format#bitmap,
> #default#VOID]
> addprop description, #psourceChannel,[#comment"Source Channel"
> ,#format#integer, #default0]
> addprop description, #pdestImage,[#comment"Destination Image"
> ,#format#bitmap, #default#VOID]
> return description
> end
>
> on exitFrame me
> < snip>
> set mnum1 = (member(pdestImage).membernum)
> set mnum2 = (member(psourceImage).membernum)
> set mnum1 = member(mnum1).image
> set mnum2 = member(mnum2).image
> r1 = sprite(psourceChannel).rect
> r2 = sprite(the currentSpriteNum).rect
> mnum1.copyPixels(mnum2,r2, r1)
> end
> 
>
> W. Locke Morgan
> New Orleans, LA - USA
>
>
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>
>


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RE: scrollbar problem

2001-08-06 Thread Pekka Buttler

My Experience with that is that it does not work. The ScrollDragger of that
behavior reorients itself only at Beginsprite and in case someone uses the
arrows or the dragger. Therefore you either have to manually break up the
sprite where you intend to swap the contents of that member OR (untested!)
Send all the sprites which comprise the ScrollBar (maybe the draggersprite
will do?) the beginsprite event!

hth
Pekka


> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
> Behalf Of Al Hospers
> Sent: 6. elokuuta 2001 17:53
> To: [EMAIL PROTECTED]
> Subject: RE:  scrollbar problem
>
>
> > the problem is that the
> > dragger won't go back to the top of the scrollbar when i jump
> > to another
> > article.  and sometimes the dragger is stuck at the top but
> > it's not the top of the article
>
> try setting the scrollTop of the field/text member to zero.
>
> Al Hospers
> CamberSoft, Inc.
> alcambersoftcom
> http://www.cambersoft.com
>
> A famous linguist once said:
> "There is no language wherein a double
> positive can form a negative."
>
> YEAH, RIGHT
>
>
>
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>


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RE: scrollbar problem

2001-08-06 Thread Al Hospers

> the problem is that the
> dragger won't go back to the top of the scrollbar when i jump
> to another
> article.  and sometimes the dragger is stuck at the top but
> it's not the top of the article

try setting the scrollTop of the field/text member to zero.

Al Hospers
CamberSoft, Inc.
alcambersoftcom
http://www.cambersoft.com

A famous linguist once said:
"There is no language wherein a double
positive can form a negative."

YEAH, RIGHT



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mpeg on a dell laptop x-post

2001-08-06 Thread Eva Crawford

Okay list this will probably be difficult to diagnose as I do not have all
of the specs on the clients machine.  but this is the basic problem.  We
have compressed a 9 minute movie into a 320x240 mpeg-1.  I am using the
Direct-Media Xtra from Tabuliero on the pc side.  All the video has to do is
autoplay from his dell laptop's cd-rom drive so he can show it in his PR
meetings ( no buttons, interactivity, flash, animation, 3-d or anything else
of the sort).  Just the video on black.   According to him what is happening
is that a black Bar flashes and jumps around in the bottom half of the video
playback area, this happens through at least 2.5 minutes of the
presentation.  He also notes that it is most severe in portions of the video
with a light background.  I searched through Direct-L and Lingo-l's archives
and did not come across this specific problem.  What I did find was that
some dell's apparently have difficulty with DirectShow if the
"graphics/hardware/acceleration" is enabled.  Could this be the source of
the problem?  I know that the video plays without incident on several of the
desktops here not to mention our Compaq Presario laptop with 32 mb of ram.
Any help or thoughts greatly appreciated.

Sincerely;
Eva C. Crawford
(Head of Interactive Development)
Opfer Communications Inc.


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scrollbar problem

2001-08-06 Thread Dominic Villiard

i use the custom scrollbar from the director library.  i have a bunch of
articles showing up one after the other one.  the problem is that the
dragger won't go back to the top of the scrollbar when i jump to another
article.  and sometimes the dragger is stuck at the top but it's not the top
of the article

anyone has a clue?
thanks




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Re: digi vid problem

2001-08-06 Thread Robert Wingate

grimmwerks said:

> Tried to get the WMP to work, but no go.

and

> Besides, in the system, Windows Media Player IS associated with mpg.
> It's Director that's seeing it as quicktime. As I said, strange.

This may be too little too late, but it doesn't seem like you should
have to worry about associations. How are you trying to play the file
with WMP? You shouldn't have to import any video files; just drop the
ActiveX control into a sprite and use

wmp = sprite(yourActiveXSprite)
wmp.filename = yourVideoPath

That'll start playing the file. However, if you use something like

wmp = member("MyWMPActiveXControl") -- <-- don't use this
wmp.filename = yourVideoPath

That would replace the ActiveX castmember with a QuickTime castmember,
if the file located at  is an MPG that you play on Mac.

Could this have been what was happening?

HTH
Rob

/*
* Rob Wingate, Software Human*
* http://www.vingage.com *
* mailto:[EMAIL PROTECTED] *
*/

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Re: Acrobat Reader v5 does not play off CD-ROM

2001-08-06 Thread nik crosina

Hi there,

I am just writing to see whether you still have problems ith getting Acrobat Reader to 
play off the CD-ROM. Because I am still working on what seems to be a hick-up in the 
actual Xtra (now on version 2.1): I can't get it to see the Acrbat Reader version 
4.0.0.0 I got in the CD folder on my CD-R.

I have deinstalled all acrobat versions from my dev. PC the only one left is the one 
on the CD in the CD folder (and in a 'CD' folder on the local hard drive). The PDF 
Xtra finds the Reader and Version in authoring mode (put pdf_acrobatInfo()) but fails 
to find it as a projector.

What is your current state of affairs here.

Would greatly appreciate your opinion / input

Thanks,

Nik Crosina
London

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RE: AW: Lingo-L Digest V1 #2098 resizable speech bubble

2001-08-06 Thread Al Hospers

> hi slava, here's a little hardcoded xmpl to al's vector solution

Stefan,

mine & others actually tho. I gotta love it when someone does the work
of actually putting code to my miscellaneous rantings. 

Al Hospers
CamberSoft, Inc.
alcambersoftcom
http://www.cambersoft.com

A famous linguist once said:
"There is no language wherein a double
positive can form a negative."

YEAH, RIGHT



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RE: Putting text into sprite not member

2001-08-06 Thread Al Hospers

> Is it possible to update a specific text or field sprite with
> changing the text of its member? [ sprite(spriteNum).member.text]
>
> I have multiple text fields that are created by the user, and
> rather than go the sloppy route of creating loads of separate
> empty text or field cast members, I'd like to keep it clean
> with just one member, where different instances have different text.

sorry but it doesn't work like that. sprites relate to members, there
really aren't different "instances" of members. however, you can
create new text or field members on the fly tho. look up the "new"
command. then have a dummy text member attached to your sprites on the
stage & swap them with the new ones as needed.

hth

Al Hospers
CamberSoft, Inc.
alcambersoftcom
http://www.cambersoft.com

A famous linguist once said:
"There is no language wherein a double
positive can form a negative."

YEAH, RIGHT



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RE: fields and downloading

2001-08-06 Thread Al Hospers

> how can i download something from the internet, put the
> address of the file
> in a field. also how can i highlight a line from that field if i
have
> multiple items.

Juan

clumped a couple o questions in here together didn' 'cha? hmmm...

1) > how can i download something from the internet?

 use getNetText or downloadNetThing, they work pretty well.

2) > put the address of the file in a field

 member("yourFieldName").text = yourFileAddress

3) > how can i highlight a line from that field if i have multiple
items.

 I assume that by multiple items you mean on separate lines?

 I would probably set the forecolor of the line of that item myself

hth

Al Hospers
CamberSoft, Inc.
alcambersoftcom
http://www.cambersoft.com

A famous linguist once said:
"There is no language wherein a double
positive can form a negative."

YEAH, RIGHT



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AW: Lingo-L Digest V1 #2098 resizable speech bubble

2001-08-06 Thread Stefan Keller

hi slava, here's a little hardcoded xmpl to al's vector solution

---

property spriteNum

on mouseUp me
  me.bubble()
end

on bubble me
  
  memrect = sprite(spriteNum).member.rect
  
  pNewMem = new(#vectorshape)
  pNewmem.vertexList = [[#vertex: point(0., 0.)], [#vertex:
point(memrect[3], 0.)], [#vertex: point(memrect[3], memrect[4])],
[#vertex: point(0., memrect[4])]]
  pNewMem.closed = 1
  pNewMem.regPoint = point(0,0)
  -distance of vectorHandles for rounded corners
  radH = memrect[3]/10
  radV = memrect[4]/10
  
  pNewMem.vertex[1].handle2 = point(-radH,radV)
  pNewMem.vertex[1].handle1 = point(radH,-radV)
  
  
  pNewMem.vertex[2].handle2 = point(-radH,-radV)
  pNewMem.vertex[2].handle1 = point(radH,radV)
  
  
  pNewMem.vertex[3].handle2 = point(radH,-radV)
  pNewMem.vertex[3].handle1 = point(-radH,radV)
  
  
  pNewMem.vertex[4].handle2 = point(radH,radV)
  pNewMem.vertex[4].handle1 = point(-radH,-radV)
  
  -inserting the "mouth-arrow" in the middle of the bottom
  bubblebottom = memrect[4] + radV
  bubblemiddle = memrect[3]/2
  
  pNewMem.addvertex(4,point(bubblemiddle - 5, bubblebottom))
  pNewMem.addvertex(4,point(bubblemiddle - radH, bubblebottom +30))
  pNewMem.addvertex(4,point(bubblemiddle + 5, bubblebottom))

  sprite(spriteNum-1).type = 16
  sprite(spriteNum-1).member = pNewMem
  sprite(spriteNum-1).loc =  sprite(spriteNum).loc 
end
--
cheers stefan

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RE: External casts?????

2001-08-06 Thread Steven Sacks

> Just click "OK for all movies" and this will have the same effect as
> clicking "Adjust" for all movies.

Not exactly true.  I found in D6.5 that that doesn't work, and sometimes
makes things worse.

One of the biggest problems you will have with this is if any of your
cast members use a palette in the shared cast, whether those members
are in the shared cast, an internal cast, or any other cast.  Once you
change the order of graphics, those members will be palette swapped
during runtime (even in 16/24/32 bit monitor mod) A horrible bug.

The workaround I came up with to fix this nastiness is to group
your graphics together in their casts by palette, and on startMovie
(yes, each an every movie on startMovie) call this script:

-- This is D6.5 code - convert at will

on fixPalette x,y,z
  set myPalette = member "palette" of castLib "foo"
  repeat with mem = x to y
if the type of member mem of castLib z = #bitmap then
  set the palette of member mem of castLib z to myPalette
end if
  end repeat
end

You can make this more dynamic if you have a bunch of different
palettes, but if you didn't use Debabelizer to make super palettes,
and all your 8 bit graphics have their own unique palettes, well,
you're fooked and I recommend Debabelizing over trying to fix all
of the graphics with code.

This is how you would call the script to reset the palette of
members 12 through 24 of a castlib called "shared".

fixPalette, 12, 24, "shared"

Note that this only seems to effect palettes in shared casts that
have ever needed to be "Adjust"ed (even once!).

Cheers,
Steven Sacks



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Putting text into sprite not member

2001-08-06 Thread Etaoin Shrdlu

Is it possible to update a specific text or field sprite with changing the text of its 
member? [ sprite(spriteNum).member.text]

I have multiple text fields that are created by the user, and rather than go the 
sloppy route of creating loads of separate empty text or field cast members, I'd like 
to keep it clean with just one member, where different instances have different text.

But I've no clue how to do this. Any ideas?

Thanks,

e.s.

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takes commitment, and a willingness to pay for your screw ups." -Paul Mobbs

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Live Video footage in Director

2001-08-06 Thread Panos Bartziokas

Hi everyone,
VERY VERY challenging: I am trying to record live
video footage (web camera) from inside director. I've
used the videosprite xtra, but it does not offer the
possibility to record. I also tried the Vcap xtra,
which allows you to record, but the AVI file I create
does not open. I get this error message: "There is an
error in the source file" ... or something. In order
to record I attach the following script:
on mouseup me
VCapInit()
  put vcaperror()
  vcapSetCaptureFileName("C:\MYVIDEO.AVI")
  put vcaperror()
  vcapAllocFile(5000)
  put vcaperror()
  vcapSetCapLimitByTime(TRUE) 
  put vcaperror()
  vcapSetCapMustPressOK(False)
  put vcaperror()
  vcapSetCapTimeLimit(2 * 60)
  put vcaperror()
  vcapCaptureVideo()
  put vcaperror()
end

Any suggestions more than welcome. I appreciate your
help in advance,
Panos Bartziokas




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