[Mesa3d-dev] [Bug 24969] New: google earth install error under ubuntu linux

2009-11-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24969

   Summary: google earth install error under ubuntu linux
   Product: Mesa
   Version: 7.0
  Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
  Severity: normal
  Priority: medium
 Component: Other
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: bill.mitch...@pobox.com


Installing Google earth for GNU/linux 5.1.3509.4636
Installation reported the following:
Mesa 7.0.3-rc2 implementation error: i915_program_error: Can't (yet) swizzle
TEX arguments
Please report at bugzilla.freedesktop.org


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24969] google earth install error under ubuntu linux

2009-11-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24969


Eric Anholt e...@anholt.net changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||FIXED




--- Comment #1 from Eric Anholt e...@anholt.net  2009-11-07 10:27:07 PST ---
commit 3369cd9a6f943365242d7832e69788d4aede9a8f
Author: Xiang, Haihao haihao.xi...@intel.com
Date:   Mon Jan 7 14:08:36 2008 +0800

i915: Keith Whitwell's swizzling TEX patch. fix #8283


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-04 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650





--- Comment #11 from José Fonseca jfons...@vmware.com  2009-11-04 02:32:57 
PST ---
(In reply to comment #10)
 
 scons - I think that there's another window driver over in the gallium area
 and they build it with scons.  We're just doing the visual studio files
 because some people like them and simply aren't using scons or similar
 systems.

SCons can also generates visual studio project files. I never tried that myself
as I use Linux and eclipse myself, but I'll gladly help if anybody's interested
in giving a try.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.
--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650





--- Comment #10 from Karl Schultz karl.w.schu...@gmail.com  2009-11-03 
15:07:05 PST ---
Hi Tom,

Sorry about the duplicate posts.  Thanks for the info.

I played with this for awhile and didn't get any result I am happy with.
When the optimizer is on, the compiler seems to compile a handful of files
at once and generates code for all of them at the same time.  This makes it
hard to figure out which files are slowing things down.  Adding the pragma
didn't seem to help for the files I tried.  And no, the global optimization
options are not turned on.  The build also seemed slow for files in addition
to image.c.  Part of the problem may be caused by the thing chewing on so
many files at once, and I could not find a way to stop that other than
disabling optimizations completely.

Since this problem is for an old compiler (2005), 2008 (express) is free,
available and does not have this problem, and 2010 is in beta, I'm inclined
to punt and just say that if you want an optimized build, it may take
awhile.  Ideally, most people are only going to compile it that way once.
There may be a SP for 2005; I don't think I have it - I really do not use
Windows much for this sort of thing.

scons - I think that there's another window driver over in the gallium area
and they build it with scons.  We're just doing the visual studio files
because some people like them and simply aren't using scons or similar
systems.

in-source annotations vs build system changes- I see your point, but one can
argue it either way.

Karl


On Tue, Nov 3, 2009 at 1:48 PM, bugzilla-dae...@freedesktop.org wrote:

 http://bugs.freedesktop.org/show_bug.cgi?id=24650





 --- Comment #9 from Tom Fogal tfo...@alumni.unh.edu  2009-11-03 12:48:22
 PST ---
 bugzilla-dae...@freedesktop.org writes:
  --- Comment #8 from Karl Schultz karl.w.schu...@gmail.com  2009-11-03
 12:20
  :32 PST ---
  I think I can put this at the top of the file:
 
  #if _MSC_VER == 1400
  #pragma optimize(, off)
  #endif
 [snip -- or variation]
  and that should not be too horrible.  But I do hate putting MSFT
  hacks like this in the source.

 FWIW, I like the in-the-source annotations better than build system
 changes, because build systems (particularly VS) are decoupled from
 source code.  It makes lifting subsets of a tree difficult.

  We ship VC8 (the 2005 compiler) project files.  People with VC9 (the
  2008 compiler) convert the VC8 files to VC9 when they load them. [.
  . .] If we moved to shipping separate VC8 and VC9 project files, we
  could [make this work, but] I'm not sure that is worth doing because
  it is hard enough keeping one set of project files up to date.

 What about a makefile generator?  There's some (out of date?) scons
 files in the tree, IIRC.  Not that I care for scons in particular,
 but some type of abstracted representation of the build seems to
 workaround this issue, and presumably allows one to script builds, even
 on windows.

 OT, but btw, the default assignee is the mesa dev list; no need to CC
 the list on replies unless that's been changed for the bug (your reply
 came through twice).


 --
 Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
 --- You are receiving this mail because: ---
 You are the assignee for the bug.


 --
 Come build with us! The BlackBerry(R) Developer Conference in SF, CA
 is the only developer event you need to attend this year. Jumpstart your
 developing skills, take BlackBerry mobile applications to market and stay
 ahead of the curve. Join us from November 9 - 12, 2009. Register now!
 http://p.sf.net/sfu/devconference
 ___
 Mesa3d-dev mailing list
 Mesa3d-dev@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/mesa3d-dev



-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650





--- Comment #8 from Karl Schultz karl.w.schu...@gmail.com  2009-11-03 
12:20:32 PST ---
Yeah, I'm preparing a set of changes to allow Mesa 7.6 to build on Visual
Studio.  Right now, the 7.6 tarballs do not build.

And I'm sitting here watching the image code compile for a LONG time.

I think I can put this at the top of the file:

#if _MSC_VER == 1400
#pragma optimize(, off)
#endif

This may also work and only turns off global optimizations, which I am
guessing is the issue here.  I'll have to experiment.

#if _MSC_VER == 1400
#pragma optimize(g, off)
#endif

and that should not be too horrible.  But I do hate putting MSFT hacks like
this in the source.

I don't see a good way to turn off the optimization for this file by using
only the build files (Visual Studio project files).  We ship VC8 (the 2005
compiler) project files.  People with VC9 (the 2008 compiler) convert the
VC8 files to VC9 when they load them.  This lets us maintain only one
version to support 2005 and 2008.  If we moved to shipping separate VC8 and
VC9 project files, we could turn off the optimizer in the mesa Project file
for the file(s) in question, but that would be the only difference between
the two versions.  I'm not sure that is worth doing because it is hard
enough keeping one set of project files up to date.

I'll work on it a bit more and submit the appropriate patches.

Karl


On Mon, Nov 2, 2009 at 11:06 AM, bugzilla-dae...@freedesktop.org wrote:

 http://bugs.freedesktop.org/show_bug.cgi?id=24650





 --- Comment #7 from Ian Romanick i...@freedesktop.org  2009-11-02
 10:06:31 PST ---
 (In reply to comment #6)
  I've seen the older (2005) compilers take a long time to compile one the
  files, image.c I think, in 32-bit Release mode.  I think that this source
  code file used a lot of macros that expanded out to a lot of code.  And
 this
  code's size or structure caused the optimizer to take a long time to
 build
  it.
 
  I worked around it in the 2005 studio by turning off optimization just
 for
  that one file.  I have not noticed the problem with the 2008 tools.

 Perhaps we could use some #ifdef to detect Visual Studio 2005 and disable
 optimization via a #pragma?


 --
 Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
 --- You are receiving this mail because: ---
 You are the assignee for the bug.


 --
 Come build with us! The BlackBerry(R) Developer Conference in SF, CA
 is the only developer event you need to attend this year. Jumpstart your
 developing skills, take BlackBerry mobile applications to market and stay
 ahead of the curve. Join us from November 9 - 12, 2009. Register now!
 http://p.sf.net/sfu/devconference
 ___
 Mesa3d-dev mailing list
 Mesa3d-dev@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/mesa3d-dev



-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650


DigitalGibs s...@inlandstudios.com changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||FIXED




-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650





--- Comment #9 from Tom Fogal tfo...@alumni.unh.edu  2009-11-03 12:48:22 PST 
---
bugzilla-dae...@freedesktop.org writes:
 --- Comment #8 from Karl Schultz karl.w.schu...@gmail.com  2009-11-03 12:20
 :32 PST ---
 I think I can put this at the top of the file:
 
 #if _MSC_VER == 1400
 #pragma optimize(, off)
 #endif
[snip -- or variation]
 and that should not be too horrible.  But I do hate putting MSFT
 hacks like this in the source.

FWIW, I like the in-the-source annotations better than build system
changes, because build systems (particularly VS) are decoupled from
source code.  It makes lifting subsets of a tree difficult.

 We ship VC8 (the 2005 compiler) project files.  People with VC9 (the
 2008 compiler) convert the VC8 files to VC9 when they load them. [.
 . .] If we moved to shipping separate VC8 and VC9 project files, we
 could [make this work, but] I'm not sure that is worth doing because
 it is hard enough keeping one set of project files up to date.

What about a makefile generator?  There's some (out of date?) scons
files in the tree, IIRC.  Not that I care for scons in particular,
but some type of abstracted representation of the build seems to
workaround this issue, and presumably allows one to script builds, even
on windows.

OT, but btw, the default assignee is the mesa dev list; no need to CC
the list on replies unless that's been changed for the bug (your reply
came through twice).


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650





--- Comment #6 from Karl Schultz karl.w.schu...@gmail.com  2009-11-02 
06:30:43 PST ---
I've seen the older (2005) compilers take a long time to compile one the
files, image.c I think, in 32-bit Release mode.  I think that this source
code file used a lot of macros that expanded out to a lot of code.  And this
code's size or structure caused the optimizer to take a long time to build
it.

I worked around it in the 2005 studio by turning off optimization just for
that one file.  I have not noticed the problem with the 2008 tools.

On Wed, Oct 21, 2009 at 1:45 AM, bugzilla-dae...@freedesktop.org wrote:

 http://bugs.freedesktop.org/show_bug.cgi?id=24650





 --- Comment #5 from José Fonseca jfons...@vmware.com  2009-10-21
 01:45:33 PST ---
 We're using the WinSDK compilers and we're seeing the slow compilation
 times
 here too. I've never seen the corrput .obj files, though -- it might a bug
 be
 specific to 2005.

 MSVC x64 compiler optimization algorithms appear to be inefficient. Certain
 source files plus any optimization option causes it to take ages --
 probably
 trying to evaluate a combinatorial explosion of alternatives.

 I couldn't detect anything wrong or fancy with the source files in
 question. It
 is not even clear why some files are slower and other not. gcc compiles the
 same code, both in x86 or x64, without any sweat.

 I haven't tried VS 2008 yet.


 --
 Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
 --- You are receiving this mail because: ---
 You are the assignee for the bug.

 --
 Come build with us! The BlackBerry(R) Developer Conference in SF, CA
 is the only developer event you need to attend this year. Jumpstart your
 developing skills, take BlackBerry mobile applications to market and stay
 ahead of the curve. Join us from November 9 - 12, 2009. Register now!
 http://p.sf.net/sfu/devconference
 ___
 Mesa3d-dev mailing list
 Mesa3d-dev@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/mesa3d-dev



-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-30 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766


Dan Nicholson dbn.li...@gmail.com changed:

   What|Removed |Added

 Status|ASSIGNED|RESOLVED
 Resolution||FIXED




--- Comment #15 from Dan Nicholson dbn.li...@gmail.com  2009-10-30 06:03:21 
PST ---
Pushed as 35506dec6734a1ae777dc16981cb19e514f41897 with an additional change so
the dri pkgconfig file doesn't break.

Thanks. Now you just have to get the Ubuntu people to rebuild in the right way.
:)


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24817] New: shadowtex asserts in indirect mode

2009-10-30 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24817

   Summary: shadowtex asserts in indirect mode
   Product: Mesa
   Version: git
  Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
  Severity: normal
  Priority: medium
 Component: Other
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: rand...@mail.ru


I have mesa up to 5f7d5d3ea3932ef6028b21bb22d8d28dbdd9fa9f (r600: use
AUTO_INDEX for draw - saves cmd buffer space )

When I run shadowtex demo with LIBGL_ALWAYS_INDIRECT=1, it asserts:

gu...@slax:~$ /mnt/sda5/src/mesa/progs/demos/shadowtex  
Using GL_ARB_depth_texture  
and GL_ARB_shadow   
and GL_ARB_fragment_program 
and GL_ARB_shadow_ambient   
Using GL_EXT_framebuffer_object 
Keys:   
  a = toggle animation  
  i = show depth texture image  
  m = show depth texture mapping
  d = show fragment distance from light source  
  n = show normal, shadowed image   
  f = toggle nearest/bilinear texture filtering 
  b/B = decrease/increase shadow map Z bias 
  p = toggle use of packed depth/stencil
  M = cycle through fragment program modes  
  v = toggle vertex program modes   
  cursor keys = rotate scene
  shift + cursor keys = rotate light source   
  o = cycle through comparison modes
Rendering 256 x 256 depth texture   
FBO not complete!  status = 0x  
shadowtex: shadowtex.c:459: RenderShadowMap: Assertion `fbo_status == 0x8CD5'
failed.



glxinfo lists r600 DRI as renderer, I can re-test with pure software, if
shadowtex really should work in indirect mode.

gu...@slax:~$ glxinfo   
name of display: :0.0   
display: :0  screen: 0  
direct rendering: No
server glx vendor string: SGI   
server glx version string: 1.4  
server glx extensions:  
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,   
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,   
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,   
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,  
GLX_SGIX_visual_select_group
client glx vendor string: SGI   
client glx version string: 1.4  
client glx extensions:  
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,  
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,   
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,   
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,  
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap   
GLX version: 1.4
GLX extensions: 
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,  
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,   
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,   
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,  
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap   
OpenGL vendor string: Advanced Micro Devices, Inc.  
OpenGL renderer string: Mesa DRI R600 (RS780 9611) 20090101

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-29 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766


Chow Loong Jin hyper...@gmail.com changed:

   What|Removed |Added

  Attachment #30761|0   |1
is obsolete||




--- Comment #14 from Chow Loong Jin hyper...@gmail.com  2009-10-29 00:12:50 
PST ---
Created an attachment (id=30786)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30786)
Add --with-dri-searchpath configure flag

As requested, it is --with-dri-searchpath now.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766





--- Comment #9 from Dan Nicholson dbn.li...@gmail.com  2009-10-27 23:00:35 
PST ---
(In reply to comment #7)
 @Dan Nicholson: Sticking 64-bit libraries into /usr/lib64 instead of /usr/lib
 would require changing Debian's packaging policy as well as every derivative 
 of
 Debian's policy to accomodate one library that won't work otherwise.

So debian's policy is that 32 bit libraries go in /usr/lib32 on x86_64 but
their 32 bit libraries aren't actually installed there? So, is this is
multiarch or not? It sounds like it's not intended to be multiarch.

I would agree with Corbin that this is NOTABUG since this case is pretty
convoluted and no one has ever needed it before. However, if you write a patch
that sets the search path from configure and leaves the current default (not
extending it with a path that hasn't been needed), then I'll commit it for you.

You may want to open a bug in ubuntu to see what the developers say. If this is
a debian/ubuntu policy, then I don't know why it hasn't come up before.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766





--- Comment #10 from Chow Loong Jin hyper...@gmail.com  2009-10-27 23:24:14 
PST ---
(In reply to comment #9)
 (In reply to comment #7)
  @Dan Nicholson: Sticking 64-bit libraries into /usr/lib64 instead of 
  /usr/lib
  would require changing Debian's packaging policy as well as every 
  derivative of
  Debian's policy to accomodate one library that won't work otherwise.
 
 So debian's policy is that 32 bit libraries go in /usr/lib32 on x86_64 but
 their 32 bit libraries aren't actually installed there? So, is this is
 multiarch or not? It sounds like it's not intended to be multiarch.
It's not trivial to change the userland, and the package manager does not
natively support multiarch. ia32-libs exists because of the need for 32-bit
libraries in 64-bit.

 I would agree with Corbin that this is NOTABUG since this case is pretty
 convoluted and no one has ever needed it before. However, if you write a patch
 that sets the search path from configure and leaves the current default (not
 extending it with a path that hasn't been needed), then I'll commit it for 
 you.
Will do.

 You may want to open a bug in ubuntu to see what the developers say. If this 
 is
 a debian/ubuntu policy, then I don't know why it hasn't come up before.
I'm not sure about ia32-libs' history as I've only switched to 64-bit Ubuntu
relatively recently (after Ubuntu 9.04's release), but I've talked to other
developers and am personally an Ubuntu Contributing Developer myself. The bug
in Ubuntu which I linked in comment #8 was filed on 2008-07-14, but never
really got much attention, probably because not many actually played 32-bit GPU
intensive games on 64-bit Ubuntu with Intel graphics.

I myself did not notice that Wine was not getting direct rendering until the
whole issue with Wine segfaulting as a result of a bad FBO returned by mesa
under indirect rendering took place.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766


Chow Loong Jin hyper...@gmail.com changed:

   What|Removed |Added

  Attachment #30758|0   |1
is obsolete||




--- Comment #11 from Chow Loong Jin hyper...@gmail.com  2009-10-28 00:25:15 
PST ---
Created an attachment (id=30761)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30761)
Add --with-dri-driver-searchdirs configure flag

This patch adds the --with-dri-driver-searchdirs configure flag which will
append the provided path to ${DRI_DRIVER_SEARCH_DIR} if present.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766





--- Comment #12 from Henri Verbeet hverb...@gmail.com  2009-10-28 03:36:33 
PST ---
(In reply to comment #9)
 You may want to open a bug in ubuntu to see what the developers say. If this 
 is
 a debian/ubuntu policy, then I don't know why it hasn't come up before.
 
For what it's worth, we do get a number of bug reports from people with broken
32 bit OpenGL setups both for Wine and CrossOver, so the issue certainly isn't
new. Wine using FBOs by default in combination with bug 23335 just made it a
lot more noticeable for most people. Ultimately it's the responsibility of the
distribution to not screw this up, but if Mesa can do anything to make that
easier that's appreciated of course.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766


Dan Nicholson dbn.li...@gmail.com changed:

   What|Removed |Added

 Status|NEW |ASSIGNED




--- Comment #13 from Dan Nicholson dbn.li...@gmail.com  2009-10-28 20:46:24 
PST ---
(In reply to comment #11)
 Created an attachment (id=30761)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30761) [details]
 Add --with-dri-driver-searchdirs configure flag
 
 This patch adds the --with-dri-driver-searchdirs configure flag which will
 append the provided path to ${DRI_DRIVER_SEARCH_DIR} if present.

That looks good, but I don't think $DRI_DRIVER_INSTALL_DIR should be forced in
ahead of the user value. If they decide to override the default, they should be
in full control of the path. Also, do you mind chaning the option to
--with-dri-searchpath to keep it a little more concise?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] New: 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766

   Summary: 32-bit libGL.so searches for DRI modules in /usr/lib/dri
instead of /usr/lib32/dri
   Product: Mesa
   Version: git
  Platform: Other
OS/Version: All
Status: NEW
  Severity: major
  Priority: medium
 Component: GLX
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: hyper...@gmail.com


Created an attachment (id=30758)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30758)
Additionally search in /usr/lib/dri/host, e..g. i486-pc-linux.gnu/ for DRI
modules

On Ubuntu Karmic x86_64, all 32-bit applications which use DRI fail to have
Direct Rendering due to libGL.so searching in /usr/lib/dri, which contains
64-bit DRI modules instead of /usr/lib32/dri.

One of the bugs that this has caused is
http://bugs.winehq.org/show_bug.cgi?id=20448, which occurs in combination with
http://bugs.freedesktop.org/show_bug.cgi?id=23335.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766





--- Comment #1 from Julien Cristau jcris...@debian.org  2009-10-27 12:44:10 
PST ---
On Tue, Oct 27, 2009 at 11:40:05 -0700, bugzilla-dae...@freedesktop.org wrote:

 On Ubuntu Karmic x86_64, all 32-bit applications which use DRI fail to have
 Direct Rendering due to libGL.so searching in /usr/lib/dri, which contains
 64-bit DRI modules instead of /usr/lib32/dri.
 
 One of the bugs that this has caused is
 http://bugs.winehq.org/show_bug.cgi?id=20448, which occurs in combination with
 http://bugs.freedesktop.org/show_bug.cgi?id=23335.

sounds like a packaging issue rather than a mesa bug?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766





--- Comment #2 from Chow Loong Jin hyper...@gmail.com  2009-10-27 13:31:25 
PST ---
Well, the other way would be to recompile every 32-bit library within ia32-libs
with --libdir=/usr/lib32, which doesn't seem like a particularly good idea to
me either.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766





--- Comment #3 from Dan Nicholson dbn.li...@gmail.com  2009-10-27 14:09:35 
PST ---
Why not just build mesa so that the paths are correct? There's even a switch,
--with-dri-driverdir, that sets this correctly. I don't think things will work
correctly if they get moved around after the installation. If Ubuntu multiarch
uses /usr/lib32 for 32 bit libraries, why not just build with
--libdir=/usr/lib32?

If we really want to extend the search path, I'd rather keep the current
default and allow overriding with --with-dri-searchpath or something.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766





--- Comment #4 from Chow Loong Jin hyper...@gmail.com  2009-10-27 16:50:16 
PST ---
Building with --libdir=/usr/lib32 won't work, since 32-bit machines do use
/usr/lib after all. The whole point of this was to avoid the requirement of
rebuilding with different configure arguments, so that all the 32-bit libraries
can be treated the same way (just repacking) for the multiarch ia32-libs
package.

As for --with-dri-searchpath, I think that can be handled without too many
changes to the build system. If you're sure you'd like it that way, I can come
up with a patch to make it that way. I just don't have a lot of time to spare a
the moment and don't want to come up with numerous patches that get rejected
one by one.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766





--- Comment #5 from Dan Nicholson dbn.li...@gmail.com  2009-10-27 17:26:47 
PST ---
I don't think you can have it both ways. If your system's ABI is 32 bit in
/usr/lib32 and 64 bit in /usr/lib, then you should probably build the binaries
that way. If you want your system's ABI to be compatible with a 32 bit only
system, then put the 64 bit libraries in /usr/lib64 like everybody else.

Mesa libGL is certainly not the only library that dlopen's modules from private
directories. What would you do about, say, gstreamer?

I would commit a patch that changes the search path via a configure argument as
long as it doesn't change the default.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766





--- Comment #6 from Corbin Simpson mostawesomed...@gmail.com  2009-10-27 
18:01:15 PST ---
Multilib distributions always have extra baggage on their shoulders, and this
is just one more bit of it. I'm really struggling to see how this is our
problem when we've got not just a compile-time flag (--with-dri-driverdir) but
also a run-time environment variable (LIBGL_DRIVERS_PATH) to configure this.

I'd like to close as NOTOURBUG, but I'd like to make sure that nobody else
wants to follow up on this. I also heavily encourage the original reporter to
follow up with Ubuntu directly.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766





--- Comment #7 from Chow Loong Jin hyper...@gmail.com  2009-10-27 19:07:18 
PST ---
@Dan Nicholson: Sticking 64-bit libraries into /usr/lib64 instead of /usr/lib
would require changing Debian's packaging policy as well as every derivative of
Debian's policy to accomodate one library that won't work otherwise.

I'm not actually sure about what the case is like for GStreamer. However, the
approach I am proposing is actually used within Gtk for loading modules which
are usually found in /usr/lib/gtk-2.0 (i.e. it also searches within
/usr/lib/gtk-2.0/GTK_HOST where GTK_HOST is defined to the $host found from
configure. In fact,
https://bugs.launchpad.net/ubuntu/+source/ia32-libs/+bug/369498 is what I was
referring to when I came up with the patch.

@Corbin Simpson: The compile time flag --with-dri-driverdir would fail if I set
more than one path there, e.g. /usr/lib/dri:/usr/lib/dri/i486-pc-linux-gnu, and
the LIBGL_DRIVERS_PATH environment variable would require that every 64-bit
user running 32-bit OpenGL applications set the environment variable, which is
hardly what I would consider appropriate.


Also, you both were mentioning changing the defaults. The patch I propose
does not change the defaults, it just adds an extra search path. The original
search path is preserved.

Either way, if you wouldn't mind committing a patch that changes the path via a
configure argument, then I'll just write up a patch that does that instead.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766





--- Comment #8 from Chow Loong Jin hyper...@gmail.com  2009-10-27 19:08:26 
PST ---
For reference, https://bugs.launchpad.net/ubuntu/+source/ia32-libs/+bug/248392
is the original bug downstream.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24093] can't render stuff using webgl on intel

2009-10-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24093





--- Comment #7 from martin mn...@minimum.se  2009-10-25 08:52:16 PST ---
Created an attachment (id=30671)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30671)
glxinfo.txt

I tried it again now with version 7.6.0-1ubuntu4 of mesa and libosmesa. I
also tried grabbing a fresh mozilla trunk build (25th oct) but I still could
not get it to work on this intel G45 machine.

FWIW, GLX_SGIX_pbuffer is listed in glxinfo under client extensions but not
under server extensions. I've attached my glxinfo output for reference.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24318] Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318


Jon TURNEY jon.tur...@dronecode.org.uk changed:

   What|Removed |Added

  Attachment #30074|0   |1
is obsolete||




--- Comment #10 from Jon TURNEY jon.tur...@dronecode.org.uk  2009-10-24 
10:18:46 PST ---
Created an attachment (id=30660)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30660)
Add an autoconf check that math.h defines M_PI


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24318] Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318





--- Comment #9 from Jon TURNEY jon.tur...@dronecode.org.uk  2009-10-24 
10:17:59 PST ---
Created an attachment (id=30659)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30659)
Remove the various definitions of M_PI, except in compiler.h


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24318] Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318





--- Comment #11 from Jon TURNEY jon.tur...@dronecode.org.uk  2009-10-24 
10:24:29 PST ---
Attached a couple of patches with an effort to do this better.

As written, this falls back to explicitly defining M_PI using -D o the compiler
command line if it can't make math.h define it.  This probably isn't a good
idea.  Probably it should do nothing, but this probably breaks stuff on some
targets which should include compiler.h but doesn't? 

Visual C projects will need updating to use _USE_MATH_DEFINES.

I have assumed that the precision of the value of M_PI is not significant, as
it varies from place to place, which should be the case anyhow, as these values
are only a fall-back

(In reply to comment #8)
 IIRC when compiling with gcc -ansi, M_PI isn't defined.
 
 In my math.h, its definition is wrapped in '#if defined __USE_BSD || defined
 __USE_XOPEN'

I have the same.  I believe that -U__STRICT_ANSI__ is the way to access these
definitions if you want to use -ansi, but this may be incorrect.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-10-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650





--- Comment #4 from DigitalGibs s...@inlandstudios.com  2009-10-20 23:33:48 
PST ---
(In reply to comment #3)
 bugzilla-dae...@freedesktop.org writes:
  --- Comment #2 from DigitalGibs s...@inlandstudios.com  2009-10-20 
  21:55:06
  (In reply to comment #1)
   This is pretty vague.
   
   Do you have a test case?
  
  It's like it's getting lost in pre-processor hell or something
  because it just sits and grinds on a file forever.  I am using 2005
  professional edition so I'm not sure if it's just a compiler issue
  or if x64 Windows is doing something evil.
 
 First, try compiling in debug mode.  Some of VC's optimizations take
 an eternity, and they should be disabled in debug mode.  That would at
 least help you narrow down where the issue lies.
 
 Secondly, can you try vs2008?  It's a free download these days.
 Supposedly there are differences between the free version and the
 professional, but AFAICT it's not anything substansive.
 

2008 Express seems to fly through them at a more respectable compile time;
Release and Debug.

Weird.. thanks.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-10-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650





--- Comment #5 from José Fonseca jfons...@vmware.com  2009-10-21 01:45:33 PST 
---
We're using the WinSDK compilers and we're seeing the slow compilation times
here too. I've never seen the corrput .obj files, though -- it might a bug be
specific to 2005.

MSVC x64 compiler optimization algorithms appear to be inefficient. Certain
source files plus any optimization option causes it to take ages -- probably
trying to evaluate a combinatorial explosion of alternatives. 

I couldn't detect anything wrong or fancy with the source files in question. It
is not even clear why some files are slower and other not. gcc compiles the
same code, both in x86 or x64, without any sweat.

I haven't tried VS 2008 yet.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 16984] Create and Call and Create and Execute display lists cause crash.

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16984


Ian Romanick i...@freedesktop.org changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||WORKSFORME




--- Comment #11 from Ian Romanick i...@freedesktop.org  2009-10-19 23:42:59 
PST ---
A month with no reply.  Closing.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24232] Error occurs during install of Google Earth

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24232


Ian Romanick i...@freedesktop.org changed:

   What|Removed |Added

 CC||i...@freedesktop.org
   Keywords||NEEDINFO




--- Comment #1 from Ian Romanick i...@freedesktop.org  2009-10-19 23:59:02 
PST ---
Can you try this with a more recent version of Mesa?  The 7.4 release line has
been retired, and there have been a lot of changes since then.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24093] can't render stuff using webgl on intel

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24093


Thomas Jones thomas.jo...@utoronto.ca changed:

   What|Removed |Added

 CC||thomas.jo...@utoronto.ca




--- Comment #6 from Thomas Jones thomas.jo...@utoronto.ca  2009-10-20 
15:56:39 PST ---
This is not a problem with were osmesa is pointing, I can confirm that for some
reason on mesa 7.6 the GLX_SGIX_pbuffer extention is missing (and IIRC WAS
present on mesa 7.5), in fact glxinfo shows NO GLX extensions...

possibly it would be a good idea to change the description of the bug to
reflect the fact that it is releated to pbuffers being missing.

my glxinfo output:

name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, 
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, 
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, 
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_SGI_make_current_read, 
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
GLX_EXT_texture_from_pixmap
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile Intel�� GM45 Express Chipset GEM
20090712 2009Q2 RC3 
OpenGL version string: 2.1 Mesa 7.6
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_ARB_copy_buffer, GL_ARB_depth_texture, GL_ARB_draw_buffers, 
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
GL_ARB_half_float_pixel, GL_ARB_map_buffer_range, GL_ARB_multisample, 
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, 
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_seamless_cube_map, 
GL_ARB_shader_objects, GL_ARB_shading_language_100, 
GL_ARB_shading_language_120, GL_ARB_shadow, GL_ARB_sync, 
GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, 
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, 
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, 
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, 
GL_EXT_draw_range_elements, GL_EXT_framebuffer_object, 
GL_EXT_framebuffer_blit, GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, 
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, 
GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, 
GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, 
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
GL_EXT_texture_swizzle, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
GL_3DFX_texture_compression_FXT1, GL_APPLE_client_storage, 
GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, 
GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap, 
GL_ATI_texture_env_combine3, GL_ATI_separate_stencil, 
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
GL_IBM_texture_mirrored_repeat, 

[Mesa3d-dev] [Bug 24650] New: Visual Studio takes over 30 minutes to compile Mesa core

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650

   Summary: Visual Studio takes over 30 minutes to compile Mesa core
   Product: Mesa
   Version: 7.5
  Platform: x86 (IA32)
OS/Version: Windows (All)
Status: NEW
  Severity: normal
  Priority: medium
 Component: Mesa core
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: s...@inlandstudios.com


The compiler appears to lock up on various files for unreasonably long times;
like 20+ minutes for a 500 line source file.

I'm using:
* Windows Vista x64
* 4 GB RAM
* 4-core intel mobile CPU
* Visual Studio 2005 (w/ service packs)

It also often results in failure to link with GDI driver because those files
will create invalid object files that are corrupt.

/// example
1.\Release\s_texcombine.obj : fatal error LNK1136: invalid or corrupt file


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650





--- Comment #1 from Matt Turner matts...@gmail.com  2009-10-20 20:44:02 PST 
---
This is pretty vague.

Do you have a test case?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650





--- Comment #2 from DigitalGibs s...@inlandstudios.com  2009-10-20 21:55:06 
PST ---
(In reply to comment #1)
 This is pretty vague.
 
 Do you have a test case?
 

Well, I just opened windows\VC8\mesa\mesa.sln and hit build.  I know, it's
the strangest thing.  I haven't been able to reproduce this with any other
projects; only Mesa 3D.  It's like it's getting lost in pre-processor hell or
something because it just sits and grinds on a file forever.  I am using 2005
professional edition so I'm not sure if it's just a compiler issue or if x64
Windows is doing something evil.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650





--- Comment #3 from Tom Fogal tfo...@alumni.unh.edu  2009-10-20 22:12:06 PST 
---
bugzilla-dae...@freedesktop.org writes:
 --- Comment #2 from DigitalGibs s...@inlandstudios.com  2009-10-20 21:55:06
 (In reply to comment #1)
  This is pretty vague.
  
  Do you have a test case?
 
 It's like it's getting lost in pre-processor hell or something
 because it just sits and grinds on a file forever.  I am using 2005
 professional edition so I'm not sure if it's just a compiler issue
 or if x64 Windows is doing something evil.

First, try compiling in debug mode.  Some of VC's optimizations take
an eternity, and they should be disabled in debug mode.  That would at
least help you narrow down where the issue lies.

Secondly, can you try vs2008?  It's a free download these days.
Supposedly there are differences between the free version and the
professional, but AFAICT it's not anything substansive.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 2209] t_vtx_x86.c cleanup

2009-10-19 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=2209


Ian Romanick i...@freedesktop.org changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||INVALID




--- Comment #4 from Ian Romanick i...@freedesktop.org  2009-10-19 19:21:26 
PST ---
This file hasn't existed for years.  Closing.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 3064] Mesa implementation error: Error in execute_list: opcode=136423416

2009-10-19 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=3064


Ian Romanick i...@freedesktop.org changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||WORKSFORME




--- Comment #2 from Ian Romanick i...@freedesktop.org  2009-10-19 19:23:32 
PST ---
No response in 4 years.  Closing.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24531] ARB FP shaders appear to have locale-dependant syntax

2009-10-16 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24531


Brian Paul brian.e.p...@gmail.com changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||FIXED




--- Comment #5 from Brian Paul brian.e.p...@gmail.com  2009-10-16 06:37:52 
PST ---
OK, committed to 7.6 branch 89b31c9619449d5c9b8ebe4e245c2a926e3583e6


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24572] New: Can't compile git drm/linux-core/drm_memory.c

2009-10-16 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24572

   Summary: Can't compile git drm/linux-core/drm_memory.c
   Product: Mesa
   Version: git
  Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
  Severity: blocker
  Priority: high
 Component: Other
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: wallac...@gmail.com


Hi all, i must compile from git to get the mach64 drm module, but compiling in
kernel 2.6.31 i got the error:
  CC [M]  /usr/src/drm/drm/linux-core/drm_memory.o  
/usr/src/drm/drm/linux-core/drm_memory.c: In function 'agp_remap':  
/usr/src/drm/drm/linux-core/drm_memory.c:286: error: 'struct agp_memory' has no
member named 'memory'  
make[2]: *** [/usr/src/drm/drm/linux-core/drm_memory.o] Error 1
make[1]: *** [_module_/usr/src/drm/drm/linux-core] Error 2
make[1]: Leaving directory `/usr/src/linux-2.6.31'
make: *** [modules] Error 2

How to fix this?
10x


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24531] ARB FP shaders appear to have locale-dependant syntax

2009-10-15 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24531





--- Comment #3 from Brian Paul brian.e.p...@gmail.com  2009-10-15 08:02:24 
PST ---
I've committed the strtod() - _mesa_strtod() change to the 7.6 branch.

I guess I'd still like to get another opinion on my first patch which uses
strtod_l().  Does anyone have any issues with it?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24553] New: shader compilation times explode when using more () pairs

2009-10-15 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24553

   Summary: shader compilation times explode when using more ()
pairs
   Product: Mesa
   Version: unspecified
  Platform: Other
OS/Version: All
Status: NEW
  Severity: normal
  Priority: medium
 Component: Mesa core
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: penma.b...@penma.de


Created an attachment (id=30451)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30451)
perl script that compiles some shaders and measures compilation time

When a shader program contains many (()) pairs, compiling (not running) the
shader becomes incredibly slow on MESA, for no apparent reason. The behaviour
can
be observed on at least MESA 7.4 and 7.6 (Debian packages).

Attached is an example program that measures the time different shaders take to
compile. X and Y stand for gl_TexCoord[0].x/y ... Output on my machine:

   X+Y   0.0861s
   (X)+(Y)   0.0981s
   ((X)+Y)   0.1578s
   ((X+((Y   0.5819s
 (((X)+((Y   0.9528s

I ran this in software rendering mode (tested with LIBGL_ALWAYS_SOFTWARE=1 and
with libgl1-mesa-swx11). I don't know about DRI modules because I have no
machine
available that have MESA drivers supporting shaders (just machines using free
radeon drivers, which don't support shaders).

I am however able to say what happens on a Vista machine. The same program
produces compile times around 0.0004s there, for all textures. I also
successfully tested ((sin((X))*((cos(((Y)/((0.5)+0.2))/2.) there, which
does
not seem to terminate in finite time with MESA.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24553] shader compilation times explode when using more () pairs

2009-10-15 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24553





--- Comment #1 from Brian Paul brian.e.p...@gmail.com  2009-10-15 08:25:58 
PST ---
Unfortunately, our home-grown GLSL parser is pretty slow.  Longer term, we hope
to rewrite the GLSL compiler to address this and many other issues.  Ian
Romanick has started a new compiler which uses lex/yacc for parsing and doesn't
have this issue.  We'll likely use that for the new compiler.  This is a
long-term project however, and it won't get fixed in the short-term.  Sorry.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24531] ARB FP shaders appear to have locale-dependant syntax

2009-10-15 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24531





--- Comment #4 from Ian Romanick i...@freedesktop.org  2009-10-15 17:21:05 
PST ---
(In reply to comment #3)
 I've committed the strtod() - _mesa_strtod() change to the 7.6 branch.
 
 I guess I'd still like to get another opinion on my first patch which uses
 strtod_l().  Does anyone have any issues with it?

It looks exactly like that patch that I was intending to write.  It looks good
to me.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24531] New: ARB FP shaders appear to have locale-dependant syntax

2009-10-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24531

   Summary: ARB FP shaders appear to have locale-dependant syntax
   Product: Mesa
   Version: unspecified
  Platform: Other
OS/Version: All
Status: NEW
  Severity: normal
  Priority: medium
 Component: Mesa core
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: n...@linux.intel.com


Created an attachment (id=30410)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30410)
Test program

The parser for ARB FB shaders uses different values for number constants
depending on the locale. It may be using strtod somewhere for parsing numbers
which is locale dependent.

Please see the attached program which renders a rectangle using a shader with
the constant color 0.5, 0.5, 0.5. Under the C locale this appears as a grey
rectangle but under a French locale (which uses ',' as the decimal separator)
it appears as a black rectangle.

This is likely the root cause of this bug in Moblin which is using Mesa 7.6:
http://bugzilla.moblin.org/show_bug.cgi?id=6803

Robert Bragg has tested with Mesa git drivers from Oct 12th and they also
display the bug.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425


Asbjørn Sannes a...@sannes.org changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||NOTOURBUG




--- Comment #7 from Asbjørn Sannes a...@sannes.org  2009-10-14 12:04:08 PST 
---
Upgraded my BIOS now, and after that I had no crashes since ..

My mb is a gigabyte ma790fxt-ud5p, the bios version was f3(k or m) and upgraded
it to f7, for some reason this helped.. can't say for sure though...

Closing this as NOTOURBUG as it is obviously not a fd.o BUG..


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24531] ARB FP shaders appear to have locale-dependant syntax

2009-10-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24531





--- Comment #1 from Brian Paul brian.e.p...@gmail.com  2009-10-14 13:22:57 
PST ---
Created an attachment (id=30414)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30414)
patch based on Kristian's strtod_l() suggestion

Can you test this patch?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425





--- Comment #5 from Asbjørn Sannes a...@sannes.org  2009-10-13 01:21:58 PST 
---
Hm, well nexuiz definitly makes it hang within 20 minutes, but it seems it is
not connected to that commit at all now, atleast when it hangs I do not get any
off the output I put in there.. only thing is that it seems to happen more
often with that commit, but that could be a coincident ..


drmRadeonCmdBuffer: -16. Kernel failed to parse or rejected command stream.
See dmesg for more info.

And in dmesg:
[  330.458381] [drm:radeon_ib_get] *ERROR* radeon:
IB(2:0x10121000:15872)
[  330.458384] [drm:radeon_ib_get] *ERROR* radeon: GPU lockup detected, fail to
get a IB
[  330.458386] [drm:radeon_cs_ioctl] *ERROR* Failed to get ib !


So since it hangs, sometimes quicker than other times, and the correlation does
not seem strong enough, maybe this bug should just be closed?

I actually spent a lot of time to make sure that it was that commit that caused
the difference before reporting a bug, and now I can't reproduce it. Sorry to
waste your time like this.. 


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425





--- Comment #6 from Marcin Baczyński marb...@gmail.com  2009-10-13 01:37:43 
PST ---
I get the same dmesg messages on my mobility 2400 (m72/rv610). See bug #24218


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24207] Extension for S3TC decompression only

2009-10-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24207





--- Comment #8 from JasonErickson viperja...@gmail.com  2009-10-13 14:31:27 
PST ---
That solution might work for linux usersbut anyone have a solution
for windows users?
Believe it or not, but I'm using this project for windows in a VM
environment for some autoplay testing.  S3TC would be very valuable
for that effort.  I just need a DLL and a patch for mesa to use the
dll correctly.

On Fri, Oct 2, 2009 at 11:15 PM,  bugzilla-dae...@freedesktop.org wrote:
 http://bugs.freedesktop.org/show_bug.cgi?id=24207





 --- Comment #6 from Ian Romanick i...@freedesktop.org  2009-10-02 23:15:12 
 PST ---
 (In reply to comment #5)

 Anyway, we're wasting time while the solution is pretty simple: we should 
 just
 ignore patents (in particular, they don't apply in my country, so I can't 
 feel
 sad).

 You and me both.

 If the powers that be don't want it in mesa git, maybe someone should
 just fork mesa, add the patended bits and let distros pick their choice.

 While we're trying to actually fix this issue with the help of OIN, the plan
 that came out of XDC is to take the freetype approach: have configure-time
 options to enable certain bits of code.  These options would be, by default,
 disabled.  I believe S3TC should stay in an external library.  It works that
 way, and is easier for users: just drop the library into your system and be
 happy.


 --
 Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
 --- You are receiving this mail because: ---
 You are the assignee for the bug.

 --
 Come build with us! The BlackBerryreg; Developer Conference in SF, CA
 is the only developer event you need to attend this year. Jumpstart your
 developing skills, take BlackBerry mobile applications to market and stay
 ahead of the curve. Join us from November 9#45;12, 2009. Register now#33;
 http://p.sf.net/sfu/devconf
 ___
 Mesa3d-dev mailing list
 Mesa3d-dev@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/mesa3d-dev



-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-12 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425





--- Comment #2 from Alex Deucher ag...@yahoo.com  2009-10-12 09:00:19 PST ---
What versions of nexuiz?  Maybe some of the code has changed.  Also, maybe try
and 'make clean' in your mesa tree and re-install.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-12 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425





--- Comment #3 from Asbjørn Sannes a...@sannes.org  2009-10-12 12:47:42 PST 
---
nexuiz 2.5.2

sometimes it even locks up in the menus ..

I use an ebuild which downloads from git, and after it has made a working copy
of the repository I revert the mentioned commit..

I will now put in an assert myself there to see if it triggers instead of
reverting the patch and verify that it actually impacts it directly ..

Going to put it into the top of assemble_KIL() right? :)


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 11174] Regression (missing / black vertices) between 6.4.2 and 6.5.1 (with trackballs)

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11174





--- Comment #14 from Maciej Cencora m.cenc...@gmail.com  2009-10-10 02:51:00 
PST ---
Can you reproduce this bug on mesa 7.6?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 21239] progs/tests/afsmultiarb : incorrect rendering

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=21239





--- Comment #5 from Maciej Cencora m.cenc...@gmail.com  2009-10-10 03:21:48 
PST ---
I believe this bug should be reassigned to Drivers/DRI/r200 or Mesa core
component since the r300 driver doesn't support GL_ATI_fragment_shader
extension.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24445] New: 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445

   Summary: 'make distclean' and 'make realclean' fault the install
   Product: Mesa
   Version: git
  Platform: All
OS/Version: All
Status: NEW
  Severity: normal
  Priority: medium
 Component: Mesa core
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: neotheu...@ymail.com


Created an attachment (id=30255)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30255)
Last few compiling output lines, full install log, and message for make
uninstall

If you run 'make distclean' and 'make realclean' after building mesa, it does
not install. Thank you for your time for reviewing this bug.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445





--- Comment #1 from Dan Nicholson dbn.li...@gmail.com  2009-10-10 10:11:33 
PST ---
Your log shows that you are trying to run make uninstall, which mesa
unfortunately doesn't implement. Maybe someday.

As far as running make install after make realclean or make distclean, I
don't see how that could work. Running either of the heavy clean targets means
you remove the setup files (for configure at least). It might work for the
static configs. Even for fully autotooled packages, running distclean you
remove the Makefiles. So, you can't run _any_ make targets anymore.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445





--- Comment #2 from Thomas Anderson neotheu...@ymail.com  2009-10-10 10:18:56 
PST ---
I think you do not understand. If you run make distclean and THEN make
realclean, and then you run the ./autogen.sh command, then you run make, then
you run sudo make install, it doesn't install. That's the bug.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445





--- Comment #3 from Thomas Anderson neotheu...@ymail.com  2009-10-10 10:27:28 
PST ---
(In reply to comment #0)
 Created an attachment (id=30255)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30255) [details]
 Last few compiling output lines, full install log, and message for make
 uninstall
 
 If you run 'make distclean' and 'make realclean' after building mesa, it does
 not install. Thank you for your time for reviewing this bug.
 

Sorry my english is terrible. I have a speech disorder. I say things backwards.
I apologize. My reply to Dan's message clears it up. Sorry!!


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445





--- Comment #4 from Dan Nicholson dbn.li...@gmail.com  2009-10-10 10:28:27 
PST ---
Then can you post a log that shows that? The log you posted doesn't show any
failures in install. It shows that uninstall doesn't exist.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445





--- Comment #5 from Thomas Anderson neotheu...@ymail.com  2009-10-10 11:32:27 
PST ---
(In reply to comment #4)
 Then can you post a log that shows that? The log you posted doesn't show any
 failures in install. It shows that uninstall doesn't exist.
 

its not that its failing persay. its just not installing it. in /usr/lib it
shows i last modifyed libgl 2 days ago but i typed in 'sudo make install'
roughly an hour ago. and no change in mesa at al. you sure that install log
says its doing its job?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445





--- Comment #7 from Tom Fogal tfo...@alumni.unh.edu  2009-10-10 12:12:30 PST 
---
  Then can you post a log that shows that? The log you posted doesn't show any
  failures in install. It shows that uninstall doesn't exist. 

 its not that its failing persay. its just not installing it. in /usr/lib it
 shows i last modifyed libgl 2 days ago but i typed in 'sudo make install'
 roughly an hour ago. and no change in mesa at al. you sure that install log
 says its doing its job?

The install log looks fine to me / there's nothing out of place.

The script I just attached seems to mostly replicate the behavior you describe,
yet does not exhibit the bug you mention.  Can you please pare it down 
figure out what differs in your environment vs. that script?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445





--- Comment #8 from Dan Nicholson dbn.li...@gmail.com  2009-10-10 12:36:37 
PST ---
Now I see what you mean. The script that actually does the library install
checks to see if there's any difference with the existing file and skips if
they're the same. See commit d2f4c2b6327832ce59dde5d7741a656b5ff5c46d.

Maybe the file hasn't actually changed. Does cmp lib/libGL.so
/usr/lib/libGL.so print anything? If not, there's nothing to actually
overwrite.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24425] New: rv770 hangs when trying to play mesa (bisected)

2009-10-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425

   Summary: rv770 hangs when trying to play mesa (bisected)
   Product: Mesa
   Version: git
  Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
  Severity: normal
  Priority: medium
 Component: Other
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: a...@sannes.org


I am using DRI2/KMS with the latest drm-next from airlied .. 
and mesa from git aswell..

ATI Technologies Inc RV770 [Radeon HD 4870]

To reproduce: When loading a level in nexuiz it hangs completely while X is
using 100% cpu.. I can kill X, but it will not be able to start again I think,
or rather it just shows garbage after this.


From bisecting I found that:

commit 44c6c20b69839ea130a255496f5f692186b68793
Author: Andre Maasikas amaasi...@gmail.com
Date:   Fri Oct 9 10:46:12 2009 +0300

r600: fixup KIL instruction a bit

- KILLGT takes 2 arguments
- arb KIL has no dst register
- add TODO about clause ending but currently piglit fp-kil passes and
  does not hang the card

was the culprit.. reverting it makes it work for me..

Any more information needed?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425


Asbjørn Sannes a...@sannes.org changed:

   What|Removed |Added

Summary|rv770 hangs when trying to  |rv770 hangs when trying to
   |play mesa (bisected)|play nexuiz (mesa bisected)




-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226





--- Comment #10 from Chia-I Wu olva...@gmail.com  2009-10-08 03:10:44 PST ---
Any comment on the patch?  IMO, the issue is a general one that can be seen on
XQuartz and other non-DRI based X servers.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226


Jon TURNEY jon.tur...@dronecode.org.uk changed:

   What|Removed |Added

 CC||jon.tur...@dronecode.org.uk




--- Comment #11 from Jon TURNEY jon.tur...@dronecode.org.uk  2009-10-08 
04:03:16 PST ---
(In reply to comment #10)
 Any comment on the patch?  IMO, the issue is a general one that can be seen on
 XQuartz and other non-DRI based X servers.

From my experience working on a similar problem with the Cygwin/X DDX, I think
the real problem is that the config matching code expects to exactly match
bindToTexture and maxPbuffer with a value of -1 (don't care), hence if these
are actually set to report our capabilities, no configs remain after the
attempt find the common configs.

Your patch to fall back to indirect if we can't find any common configs makes
sense, but I don't actually think that should be happening.

(In reply to the bug title)

It's currently a policy in libGL to use swrast in preference to indirect,
unless forced, and swrast is direct (Comment #3)

It would be nice if for Xservers which can only do indirect acceleration, there
was a way to cause local clients to automatically use the indirect path, but
I'm not sure how that could be done cleanly.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365





--- Comment #5 from Brian Paul brian.e.p...@gmail.com  2009-10-08 07:37:18 
PST ---
Can you build Mesa 7.6 in debug mode and re-run?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24334] mesa git fails to build with xf86vidmodeproto 2.3

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24334


Konstantin ernestoguev...@gmx.net changed:

   What|Removed |Added

 CC||ernestoguev...@gmx.net




-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365





--- Comment #6 from Nicolai Hähnle nhaeh...@gmail.com  2009-10-08 10:15:27 
PST ---
Actually, r300_context.c does the following:

ctx-Const.MaxTextureImageUnits =
driQueryOptioni(r300-radeon.optionCache, texture_image_units);
ctx-Const.MaxTextureCoordUnits =
driQueryOptioni(r300-radeon.optionCache, texture_coord_units);
ctx-Const.MaxTextureUnits = MIN2(ctx-Const.MaxTextureImageUnits,
 ctx-Const.MaxTextureCoordUnits);

... so I can see how the assertion could fail depending on the driconf
settings. However, both options are set to default to 8 in radeon_screen.c, so
this is still very odd.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24334] mesa git fails to build with xf86vidmodeproto 2.3

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24334


Dan Nicholson dbn.li...@gmail.com changed:

   What|Removed |Added

 Status|NEW |ASSIGNED




--- Comment #1 from Dan Nicholson dbn.li...@gmail.com  2009-10-08 12:17:28 
PST ---
I guess there needs to be some magic to either use xf86vidmodeproto  2.2.99.1
or libXxf86vm = 1.0.99.1. That should work since the symbols needed are all in
xf86vmode.h. Or we could just demand a newer libXxf86vm.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226





--- Comment #13 from Chia-I Wu olva...@gmail.com  2009-10-08 20:49:45 PST ---
(In reply to comment #11)
 From my experience working on a similar problem with the Cygwin/X DDX, I think
 the real problem is that the config matching code expects to exactly match
 bindToTexture and maxPbuffer with a value of -1 (don't care), hence if these
 are actually set to report our capabilities, no configs remain after the
 attempt find the common configs.
 Your patch to fall back to indirect if we can't find any common configs makes
 sense, but I don't actually think that should be happening.
IMO, driConfigEqual is doing great.  It should look for exact match.  I think
GLX_DONT_CARE is only assigned to those attributes that are not common to
visual and fbconfig.  It is so that driConfigEqual can work without caring a
__GLcontextModes is from a visual or a fbconfig.

In the patch, driConvertConfigs fails only when _none_ of the configs reported
by the server has a matching dri config.  It should be quite safe.  But I am
also starting thinking that it should fail if _any_ of the configs reported by
the server has no matching dri config...

 (In reply to the bug title)
 It's currently a policy in libGL to use swrast in preference to indirect,
 unless forced, and swrast is direct (Comment #3)
But only in some sense.  It is hard to say which interpretation is desirable.

 It would be nice if for Xservers which can only do indirect acceleration, 
 there
 was a way to cause local clients to automatically use the indirect path, but
 I'm not sure how that could be done cleanly.
A config runs with reduced performance when GLX_CONFIG_CAVEAT reports
GLX_SLOW_CONFIG.  It is not about direct or indirect though.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226





--- Comment #14 from Chia-I Wu olva...@gmail.com  2009-10-08 21:00:10 PST ---
(In reply to comment #12)
 I might not be understanding the issue correctly, but you can build GLX to 
 only
 support indirect rendering. Basically, the code needs to build without
 -DGLX_DIRECT_RENDERING. With configure, this is --disable-driglx-direct.
The question is, when libGL.so is compiled with direct rendering support, how
to decide if direct rendering is viable at runtime?  The connection to xserver
may be remote or local.  The configs from xserver and dri driver may or may not
match.  How do they affect the decision?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24320] glXQueryDrawable returns 0 for all attributes except GLX_FBCONFIG_ID

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24320





--- Comment #2 from Andrey Tsyvarev tsyva...@ispras.ru  2009-10-07 02:48:00 
PST ---
GLX version, shown by glxinfo, is 1.4.

X server is Xvfb, native for Ubuntu 8.10. Normally, it corresponds with Mesa
6.2(GLX version 1.2), but when runnning with LD_LIBRARY_PATH pointed to Mesa
7.5, GLX version for server becomes 1.4. May be, the problem in that?

But the most of others GLX 1.3 functions works well, including functions which
works with GLXFBConfig.
Even this function, glXQueryDrawable, works correctly for GLX_FBCONFIG_ID
attribute.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24318] Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318


Jon TURNEY jon.tur...@dronecode.org.uk changed:

   What|Removed |Added

 Status|RESOLVED|REOPENED
 Resolution|FIXED   |




--- Comment #7 from Jon TURNEY jon.tur...@dronecode.org.uk  2009-10-07 
04:31:13 PST ---
Reopening so I don't forget about this


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24320] glXQueryDrawable returns 0 for all attributes except GLX_FBCONFIG_ID

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24320





--- Comment #3 from Corbin Simpson mostawesomed...@gmail.com  2009-10-07 
05:41:01 PST ---
Ian and I discussed this last week. We were not reporting GLX 1.4 until very
recently (the patch just came in a few days ago) so I'm a bit skeptical that
you're actually getting GLX 1.4 on the server and not just the client, unless
you're using binary drivers.

Yes, some of the functions work correctly, including EXT_texture_from_pixmap
functions, but I'm told that that is a feature of our glXGetProcAddress,
which always returns a somewhat valid pointer, even for functions that probably
shouldn't be there.

Could you attach your glxinfo?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24318] Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318





--- Comment #8 from Matt Turner matts...@gmail.com  2009-10-07 06:37:45 PST 
---
IIRC when compiling with gcc -ansi, M_PI isn't defined.

In my math.h, its definition is wrapped in '#if defined __USE_BSD || defined
__USE_XOPEN'


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365





--- Comment #1 from Brian Paul brian.e.p...@gmail.com  2009-10-07 07:24:21 
PST ---
Hopefully one of the Radeon developers can reproduce this.
If the user could use gdb to get the values for ctx-Const.MaxTextureCoordUnits
and ctx-Const.MaxTextureImageUnits that might be helpful.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 21334] I would like a new account to publish a new gprof project

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=21334





--- Comment #3 from Brian Paul brian.e.p...@gmail.com  2009-10-07 07:29:01 
PST ---
Can we give Robert a FD.O account so he can set up his own git repo first, then
someday give him access to the Mesa repo?

We don't give access to the git repo until someone has submitted some patches,
etc.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24320] glXQueryDrawable returns 0 for all attributes except GLX_FBCONFIG_ID

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24320





--- Comment #4 from Andrey Tsyvarev tsyva...@ispras.ru  2009-10-07 07:46:47 
PST ---
Created an attachment (id=30141)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30141)
glxinfo output

GLX 1.4 on the server is only when LD_LIBRARY_PATH pointed to Mesa 7.5 library,
compiled with --with-driver=xlib(only software implementation). As I
understand, this variant of GLX library is actually fully implemented on the
client side, so it doesn't depend on X server at all, and may returns any
server side parameters.

Really, GLX version of server is 1.2(as I noted in the previouse post).

I understand, that for GLX 1.2 using of GLX 1.3 commands leads, strictly
speaking, to an unspecified behaviour. But:

-if this variant of GLX implementation is really fully client side, why does it
depend on server's GLX version?
-if it depends on server's GLX, why it returns wrong GLX version for the
server? Moreover, how can library user test, whether he is allowed to use GLX
1.3 commands?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24320] glXQueryDrawable returns 0 for all attributes except GLX_FBCONFIG_ID

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24320





--- Comment #5 from Andrey Tsyvarev tsyva...@ispras.ru  2009-10-07 07:49:47 
PST ---
Created an attachment (id=30142)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30142)
glxinfo output without additional environment variables

Real version of the GLX on the server.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24321] glXQueryExtension doesn't set eventBase and errorBase

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24321





--- Comment #3 from Andrey Tsyvarev tsyva...@ispras.ru  2009-10-07 08:00:41 
PST ---
Yes, I use Mesa, configured with --with-driver=xlib.

 errorbase and eventbase values are meaningless

Is this mean, that GLX errors and events have never arised in this case of GLX?

And what about XQueryExtension() for GLX_EXTENSION_NAME?
As I undestand, it should return same errorBase and eventBase, as
glXQueryExtension. But even in this fake GLX case, it returns concrete
values(155 for first_error, and 93 for first_event on my system).


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24320] glXQueryDrawable returns 0 for all attributes except GLX_FBCONFIG_ID

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24320





--- Comment #6 from Brian Paul brian.e.p...@gmail.com  2009-10-07 08:44:55 
PST ---
OK, there's a few bugs in the fake GLX code here.  I've committed fixes to the
Mesa 7.6 branch.

For the real GLX case (the second glxinfo) you've only got GLX 1.2 (the lesser
of the client and server versions) to glXQueryDrawable() isn't available.

Can you test Mesa 7.6 from git?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 21334] I would like a new account to publish a new gprof project

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=21334





--- Comment #4 from b...@o-hand.com  2009-10-07 09:55:04 PST ---
(In reply to comment #3)
 Can we give Robert a FD.O account so he can set up his own git repo first, 
 then
 someday give him access to the Mesa repo?
 
 We don't give access to the git repo until someone has submitted some patches,
 etc.
 

right, the mesa changes I have are only experimental a.t.m so just setting up a
user repository sounds best to me to start with.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365





--- Comment #2 from Nicolai Hähnle nhaeh...@gmail.com  2009-10-07 12:33:07 
PST ---
Brian, I cannot reproduce this here (and I really doubt it can happen unless
you mess with your driconf settings - maybe the original reporter should check
those), but is this assertion even correct?

I agree with the assertions that
  MaxTextureUnits = MaxTextureImageUnits
  MaxTextureUnits = MaxTextureCoordUnits
because a fixed function texture unit requires both the set of coordinates and
the image.

But I was under the impression that the whole point of the new
MaxTextureImageUnits and MaxTextureCoordUnits was to decouple the two concepts
which are no longer necessarily related in a programmable setting.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365





--- Comment #3 from Brian Paul brian.e.p...@gmail.com  2009-10-07 13:23:38 
PST ---
In the fixed-function paths we use ctx-Const.MaxTextureCoordUnits all over the
place.  For fixed-function we have to have a texture image unit for each coord
unit.

I guess we could replace most occurances of ctx-Const.MaxTextureCoordUnits
with ctx-Const.MaxTextureUnits (and remove the assertion) but that'd be a bit
of work.

Looking at the radeon code which sets these limits:

   ctx-Const.MaxTextureUnits = driQueryOptioni (rmesa-radeon.optionCache,
 texture_units);
   ctx-Const.MaxTextureImageUnits = ctx-Const.MaxTextureUnits;
   ctx-Const.MaxTextureCoordUnits = ctx-Const.MaxTextureUnits;

I don't see how the assertion would be failing.

Can you try setting texture_units in your driconf and see what happens?

BTW, shouldn't the driconf value be clamped to some limit?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24321] glXQueryExtension doesn't set eventBase and errorBase

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24321





--- Comment #4 from Brian Paul brian.e.p...@gmail.com  2009-10-07 13:42:30 
PST ---
You're right, we can always call XQueryExtension().
We'll always return True from glXQueryExtension() since we're trying to fake
GLX.  But when there really is GLX we can return real errorBase and eventBase
values.  I don't know who would depend on this but we can do it.
I'll attach another patch.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24321] glXQueryExtension doesn't set eventBase and errorBase

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24321





--- Comment #5 from Brian Paul brian.e.p...@gmail.com  2009-10-07 13:47:32 
PST ---
Created an attachment (id=30145)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30145)
another patch for glXQueryContext()


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 21334] I would like a new account to publish a new gprof project

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=21334


Daniel Stone dan...@fooishbar.org changed:

   What|Removed |Added

 AssignedTo|mesa3d- |sitewrangl...@lists.freedesk
   |d...@lists.sourceforge.net   |top.org
  Component|Other   |New Accounts
Product|Mesa|freedesktop.org




--- Comment #5 from Daniel Stone dan...@fooishbar.org  2009-10-07 16:52:36 
PST ---
yep, fine by me.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365


Samium Gromoff _deepf...@feelingofgreen.ru changed:

   What|Removed |Added

 CC||_deepf...@feelingofgreen.ru
   Platform|Other   |All




--- Comment #4 from Samium Gromoff _deepf...@feelingofgreen.ru  2009-10-07 
17:37:09 PST ---
Good day, I'm the original reporter.

I don't have ~/.drirc, nor /etc/drirc. I didn't install driconf before I saw
it mentioned here.

An additional detail lost in fight: setting LIBGL_ALWAYS_INDIRECT to 1
makes things work. Not sure it it's relevant, though.

Here goes, anyway (in short: no useful data, perhaps):

deepf...@betelheise:~$ LD_LIBRARY_PATH=/usr/lib/debug/usr/lib/ gdb glxinfo
GNU gdb (GDB) 6.8.50.20090628-cvs-debian
Copyright (C) 2009 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later http://gnu.org/licenses/gpl.html
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.  Type show copying
and show warranty for details.
This GDB was configured as x86_64-linux-gnu.
For bug reporting instructions, please see:
http://www.gnu.org/software/gdb/bugs/...
(no debugging symbols found)
(gdb) run
Starting program: /usr/bin/glxinfo 
(no debugging symbols found)
(no debugging symbols found)
[Thread debugging using libthread_db enabled]
name of display: :0.0
glxinfo: main/context.c:640: check_context_limits: Assertion
`ctx-Const.MaxTextureCoordUnits = ctx-Const.MaxTextureImageUnits' failed.

Program received signal SIGABRT, Aborted.
0x775bed25 in raise () from /lib/libc.so.6
(gdb) bt
#0  0x775bed25 in raise () from /lib/libc.so.6
#1  0x775c1de1 in abort () from /lib/libc.so.6
#2  0x775b7f99 in __assert_fail () from /lib/libc.so.6
#3  0x76b3c11b in check_context_limits (newCtx=0x61e350,
drawBuffer=0x97b2d0, 
readBuffer=0x97b2d0) at main/context.c:640
#4  _mesa_make_current (newCtx=0x61e350, drawBuffer=0x97b2d0,
readBuffer=0x97b2d0)
at main/context.c:1419
#5  0x76b1a79a in radeonMakeCurrent (driContextPriv=value optimized
out, 
driDrawPriv=0x97b230, driReadPriv=0x97b230) at radeon_common_context.c:769
#6  0x76af77ca in driBindContext (pcp=0x613c70, pdp=0x97b230,
prp=0x97b230)
at ../common/dri_util.c:206
#7  0x77b87deb in MakeContextCurrent (dpy=0x606010, draw=23068676,
read=23068676, 
gc=0x611590) at glxcurrent.c:378
#8  0x0040256f in ?? ()
#9  0x00402d8e in ?? ()
#10 0x775ab5c6 in __libc_start_main () from /lib/libc.so.6
#11 0x00401369 in ?? ()
#12 0x7fffe158 in ?? ()
#13 0x001c in ?? ()
#14 0x0001 in ?? ()
#15 0x7fffe4b0 in ?? ()
#16 0x in ?? ()
(gdb) f 3
#3  0x76b3c11b in check_context_limits (newCtx=0x61e350,
drawBuffer=0x97b2d0, 
readBuffer=0x97b2d0) at main/context.c:640
640 main/context.c: No such file or directory.
in main/context.c
(gdb) print ctx-Const.MaxTextureCoordUnits
Cannot access memory at address 0x74c
(gdb) print ctx-Const.MaxTextureImageUnits
Cannot access memory at address 0x750


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24321] glXQueryExtension doesn't set eventBase and errorBase

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24321





--- Comment #2 from Brian Paul brian.e.p...@gmail.com  2009-10-06 08:29:10 
PST ---
Created an attachment (id=30111)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30111)
return 0 for errorBase and eventBase

Does this patch help you?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerryreg; Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9#45;12, 2009. Register now#33;
http://p.sf.net/sfu/devconf
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 18613] new account on fd.o

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=18613


Daniel Stone dan...@fooishbar.org changed:

   What|Removed |Added

 AssignedTo|sitewrangl...@lists.freedesk|mesa3d-
   |top.org |d...@lists.sourceforge.net
  Component|New Accounts|Other
Product|freedesktop.org |Mesa




--- Comment #6 from Daniel Stone dan...@fooishbar.org  2009-10-06 19:55:34 
PST ---
brian or anyone else -- ping?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 20498] I'd like to have git commit access to freedesktop.org

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=20498


Daniel Stone dan...@fooishbar.org changed:

   What|Removed |Added

 AssignedTo|sitewrangl...@lists.freedesk|mesa3d-
   |top.org |d...@lists.sourceforge.net
  Component|CVS |Other
Product|freedesktop.org |Mesa




--- Comment #4 from Daniel Stone dan...@fooishbar.org  2009-10-06 20:03:33 
PST ---
can anyone from mesa approve this application or otherwise?


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 21334] I would like a new account to publish a new gprof project

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=21334


Daniel Stone dan...@fooishbar.org changed:

   What|Removed |Added

 AssignedTo|sitewrangl...@lists.freedesk|mesa3d-
   |top.org |d...@lists.sourceforge.net
  Component|New Accounts|Other
Product|freedesktop.org |Mesa




--- Comment #2 from Daniel Stone dan...@fooishbar.org  2009-10-06 20:11:10 
PST ---
brian, is this ok? the uprof part looks fine by me, but you'll want to approve
the mesa part.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 20498] I'd like to have git commit access to freedesktop.org

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=20498


Eric Anholt e...@anholt.net changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||INVALID




--- Comment #5 from Eric Anholt e...@anholt.net  2009-10-06 20:18:44 PST ---
Required information never supplied.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 18613] new account on fd.o

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=18613


Eric Anholt e...@anholt.net changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||INVALID




--- Comment #7 from Eric Anholt e...@anholt.net  2009-10-06 20:19:36 PST ---
Closing due to required information not being supplied.  Please re-open if
you're still interested in getting an account and provide the AccountRequests
information.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24365] New: [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365

   Summary: [7.6] glxinfo: main/context.c:640: check_context_limits:
Assertion failed
   Product: Mesa
   Version: unspecified
  Platform: Other
   URL: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=550011
OS/Version: All
Status: NEW
  Severity: normal
  Priority: medium
 Component: Mesa core
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: brice.gog...@ens-lyon.org


A user with a R423 and mesa 7.6 reports:

Simply running glxinfo produces following:

deepf...@betelheise:~$ glxinfo
name of display: :0.0
glxinfo: main/context.c:640: check_context_limits: Assertion
`ctx-Const.MaxTextureCoordUnits = ctx-Const.MaxTextureImageUnits' failed.
Aborted


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24318] New: Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-05 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318

   Summary: Fix building of GLSL demos which use M_PI when M_PI is
not defined by math.h
   Product: Mesa
   Version: git
  Platform: x86 (IA32)
OS/Version: Cygwin
Status: NEW
  Severity: minor
  Priority: medium
 Component: Demos
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: jon.tur...@dronecode.org.uk


Created an attachment (id=30074)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=30074)
Patch to fix building of GLSL demos which use M_PI when M_PI is not defined by
math.h

Some math.h files do not define M_PI, in which case, we must provide our own
definition.  This is done for most demos, but not for the GLSL demos.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerryreg; Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9#45;12, 2009. Register now#33;
http://p.sf.net/sfu/devconf
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


[Mesa3d-dev] [Bug 24217] Mesa implemetation error with glXCopyContext

2009-10-05 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24217





--- Comment #2 from Andrey Tsyvarev tsyva...@ispras.ru  2009-10-05 06:18:44 
PST ---
In the situations that I have checked, the problem with copying the texture did
not appear anymore. Thanks for a quick response!

The problem was revealed by the tests for conformance with OpenGL spec that we
develop within LSB Infrastruture project in collaboration with the Linux
Foundation. 

If some other test we are going to develop for this suite will show that the
problems related to copying textures still persist, we will let you know.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail because: ---
You are the assignee for the bug.

--
Come build with us! The BlackBerryreg; Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9#45;12, 2009. Register now#33;
http://p.sf.net/sfu/devconf
___
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev


<    1   2   3   4   5   6   7   8   9   10   >