Re: [newbie] How to install Xaw3d?

2005-03-12 Thread [EMAIL PROTECTED]
Rodolfo Medina wrote:

 From:
 ftp://ftp.x.org/contrib/widgets/Xaw3d/R6.3/
 I downloaded the package Xaw3d-1.5.tar.gz
 but have problems with its installation
 (I have Mandrake 10.1 Community).
 Can anyone provide help?

 In the README.XAW3D file contained in the distribution
 the following steps are prescribed:

 $ gunzip -c Xaw3d-1.5.tar.gz | tar xpf -
 $ cd xc/lib/Xaw3d
 $ ../../config/imake/imake -I../../config/cf -DTOPDIR=../.. 
 -DCURRENTDIR=lib/Xaw3d
 $ make includes
 $ make depend
 $ make
 # make install

 . But when I do
 $ ../../config/imake/imake -I../../config/cf -DTOPDIR=../.. 
 -DCURRENTDIR=lib/Xaw3d
 I get the error message:

 bash: ../../config/imake/imake: No such file or directory

 . Any suggestion?


Mikkel L. Ellertson wrote:

 I would run urpmi libXaw3d7 and use the pre-build Mandrake package.
 But if you realy want to compile it yourself, start by installing the
 libxorg-x11-devel package. It contains imake, along with other things
 you will need. Then you will need to see what other development packages
 you need to build the Xaw3d libraries...


Rodolfo:

 Mandrake answers me: `Everything already installed' in both cases, i.e.
 when I say `# urpmi libXaw3d7' and also whan I say `# urpmilibxorg-x11-devel'.
 But the trouble is, that when I build Emacs CVS it doesn't detect the presence
of Xaw3d
 in my system (that's why I tried to install it manually): in fact, when I run
`$ ./configure'
 from Emacs CVS source dir, the following output appears:

   Does Emacs use -lXaw3d? no
   Does Emacs use -lXpm?   yes
   Does Emacs use -ljpeg?  yes
   Does Emacs use -ltiff?  yes
   Does Emacs use -lungif? yes
   Does Emacs use -lpng?   yes
   Does Emacs use X toolkit scroll bars?   no

 . I had to install manually also jpeg, tiff, gif and png in order to get those
'yes'.
 Any other suggestion?



Mikkel:

 Run urpmi libXaw3d7-devel, urpmi libtiff3-devel, and so forth for
 all the packages you need. The libraries are probably already installed,
 but you need the development packages that go with them if you want to
 compile your own programs that use them.


Unfortunately:

[EMAIL PROTECTED] rodolfo]# urpmi libXaw3d7-devel
no package named libXaw3d7-devel


Mikkel:

 If you realy want to compile it yourself, you can probable run

 imake -I../../config/cf -DTOPDIR=../.. -DCURRENTDIR=lib/Xaw3d

 instead of

 ../../config/imake/imake -I../../config/cf -DTOPDIR=../..
 -DCURRENTDIR=lib/Xaw3d

Unfortunately:

[EMAIL PROTECTED] Xaw3d]$ imake -I../../config/cf -DTOPDIR=../..
-DCURRENTDIR=lib/Xaw3d
Imakefile.c:35: Imake.tmpl: No such file or directory
imake: Exit code 1.
  Stop.

. In the README.XAW3D file contained in the Xaw3d-1.5.tar.gz package,
it is written:

Notes on Building Xaw3d Outside an X Source Tree:

The source is intended to be built inside an R6.[134] source tree.
You can use an X Consortium source tree (R6.1, R6.3), an X Project
Team source tree (R6.4), or any XFree86 source tree that corresponds
to one of the X Consortium or X Project Team source trees.

You might be able to build it outside the source tree, but if you
try, (pay attention here) YOU'RE ON YOUR OWN. Don't send me email
about it. Don't send me email telling me you ...know you're on
your own, but... It's hard enough to find time to put out these
releases, I don't have time for handholding if you choose to
disregard this advice.

If you don't have a source tree, for whatever reason, plan on using
binaries built by someone else. I'm sorry, that's just the way it has
to be.

Some people have written to me and told me that if you add the
following line to the Imakefile:

  EXTRA_INCLUDES=-I.

then you can build it anywhere you want, i.e. outside the R6 source
tree. If this works for you, great. If not, see above. To simplify
things a bit I've already added this line to the Imakefile. Just
uncomment it (by deleting the '#' at the beginning of the line.

[...]

Building:

Untar the distribution from the base of your X Consortium or XFree86
source tree with the command:

  `gunzip -c Xaw3d-1.5.tar.gz | tar xpf -`

or (if your system's tar supports the 'z' option)

  `tar xzpf Xaw3d-1.5.tar.gz`


(PAY ATTENTION HERE: If you don't know where the base of your
source tree is, don't send me email asking -- I don't know where
you put it. If you don't know, my guess is that you don't have one.)

This will create the directory .../xc/lib/Xaw3d.  'cd' there and
enter the following commands:

  `../../config/imake/imake -I../../config/cf -DTOPDIR=../..
-DCURRENTDIR=lib/Xaw3d`
  `make includes; make depend; make; make install`

   
. I'm no linux expert and don't know what the author Kaleb S. KEITHLEY means
with 

Re: [newbie] How to install Xaw3d?

2005-03-12 Thread Mikkel L. Ellertson
[EMAIL PROTECTED] wrote:
Rodolfo Medina wrote:

From:
ftp://ftp.x.org/contrib/widgets/Xaw3d/R6.3/
I downloaded the package Xaw3d-1.5.tar.gz
but have problems with its installation
(I have Mandrake 10.1 Community).
Can anyone provide help?
In the README.XAW3D file contained in the distribution
the following steps are prescribed:
$ gunzip -c Xaw3d-1.5.tar.gz | tar xpf -
$ cd xc/lib/Xaw3d
$ ../../config/imake/imake -I../../config/cf -DTOPDIR=../.. 
-DCURRENTDIR=lib/Xaw3d
$ make includes
$ make depend
$ make
# make install
. But when I do
$ ../../config/imake/imake -I../../config/cf -DTOPDIR=../.. 
-DCURRENTDIR=lib/Xaw3d
I get the error message:
bash: ../../config/imake/imake: No such file or directory
. Any suggestion?

Mikkel L. Ellertson wrote:

I would run urpmi libXaw3d7 and use the pre-build Mandrake package.
But if you realy want to compile it yourself, start by installing the
libxorg-x11-devel package. It contains imake, along with other things
you will need. Then you will need to see what other development packages
you need to build the Xaw3d libraries...

Rodolfo:

Mandrake answers me: `Everything already installed' in both cases, i.e.
when I say `# urpmi libXaw3d7' and also whan I say `# urpmilibxorg-x11-devel'.
But the trouble is, that when I build Emacs CVS it doesn't detect the presence
of Xaw3d
in my system (that's why I tried to install it manually): in fact, when I run
`$ ./configure'
from Emacs CVS source dir, the following output appears:
 Does Emacs use -lXaw3d? no
 Does Emacs use -lXpm?   yes
 Does Emacs use -ljpeg?  yes
 Does Emacs use -ltiff?  yes
 Does Emacs use -lungif? yes
 Does Emacs use -lpng?   yes
 Does Emacs use X toolkit scroll bars?   no
. I had to install manually also jpeg, tiff, gif and png in order to get those
'yes'.
Any other suggestion?


Mikkel:

Run urpmi libXaw3d7-devel, urpmi libtiff3-devel, and so forth for
all the packages you need. The libraries are probably already installed,
but you need the development packages that go with them if you want to
compile your own programs that use them.

Unfortunately:
[EMAIL PROTECTED] rodolfo]# urpmi libXaw3d7-devel
no package named libXaw3d7-devel
This is strange. Are you running 10.1? If I do a search for Xaw3d 
packages, I get libXaw3d7-devel-1.5-13mdk. I already have the 
libXaw3d7-1.5-13mdk package installed.
Mikkel:

If you realy want to compile it yourself, you can probable run
imake -I../../config/cf -DTOPDIR=../.. -DCURRENTDIR=lib/Xaw3d
instead of
../../config/imake/imake -I../../config/cf -DTOPDIR=../..
-DCURRENTDIR=lib/Xaw3d

Unfortunately:
[EMAIL PROTECTED] Xaw3d]$ imake -I../../config/cf -DTOPDIR=../..
-DCURRENTDIR=lib/Xaw3d
Imakefile.c:35: Imake.tmpl: No such file or directory
imake: Exit code 1.
  Stop.
[ SNIP ]---
   
. I'm no linux expert and don't know what the author Kaleb S. KEITHLEY means
with the R6.[134] source tree
and the importance to build the package from the base of my source tree...
I tried to write to him, but the address: [EMAIL PROTECTED] seems to be wrong.
(Maybe it's better: I suppose he'd've gone very angry if he'd read may mail!)
Any other hint?

Thanks,
Rodolfo
Rodolfo,
 You should realy find the development package for the Xaw3d library. 
To compile the package yourself, you will need to install a LOT more 
source. Basicly, you need the X source. You also need more help then I 
can give you to do it that way. While it would be a good learning 
experence, it probably isn't one you are ready for yet. (I am not sure I 
am ready for it, and I have a fair amount of experence building from 
source.)

If your urpmi sources don't list it, and you are running 10.1, you can 
get it from here:

http://rpmfind.net//linux/RPM/mandrake/10.1/i586/media/main/libXaw3d7-devel-1.5-13mdk.i586.html
Mikkel
--
  Do not meddle in the affairs of dragons,
for you are crunchy and taste good with Ketchup!

Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com
Join the Club : http://www.mandrakeclub.com



Re: [newbie] How to install Xaw3d?

2005-03-12 Thread [EMAIL PROTECTED]
Rodolfo Medina wrote:

 From:
 ftp://ftp.x.org/contrib/widgets/Xaw3d/R6.3/
 I downloaded the package Xaw3d-1.5.tar.gz
 but have problems with its installation
 (I have Mandrake 10.1 Community).
 Can anyone provide help?
 when I build Emacs CVS it doesn't detect the presence of Xaw3d
 in my system: in fact, when I run `$ ./configure'
 from Emacs CVS source dir, the following output appears:

   Does Emacs use -lXaw3d? no
   Does Emacs use -lXpm?   yes
   Does Emacs use -ljpeg?  yes
   Does Emacs use -ltiff?  yes
   Does Emacs use -lungif? yes
   Does Emacs use -lpng?   yes
   Does Emacs use X toolkit scroll bars?   no


Mikkel L. Ellertson wrote:

 Rodolfo,
   You should realy find the development package for the Xaw3d library.
 To compile the package yourself, you will need to install a LOT more
 source. Basicly, you need the X source. You also need more help then I
 can give you to do it that way. While it would be a good learning
 experence, it probably isn't one you are ready for yet. (I am not sure I
 am ready for it, and I have a fair amount of experence building from
 source.)


O.k., Mikkel, you convinced me (however I don't dislike learning to compile
packages from source, in fact in future I'm thinking of getting into
Linux From Scratch).
From
http://rpmfind.net/linux/RPM/mandrake/10.1/i586/media/main/libXaw3d7-devel-1.5-13mdk.i586.html
I downloaded libXaw3d7-devel-1.5-13mdk.i586.rpm,
copied into ~/tmp and there did:
# rpm -i libXaw3d7-devel-1.5-13mdk.i586.rpm
. Now, when I run `$ ./configure'
from Emacs CVS source dir, there are all `yes':

  Does Emacs use -lXaw3d? yes
  Does Emacs use -lXpm?   yes
  Does Emacs use -ljpeg?  yes
  Does Emacs use -ltiff?  yes
  Does Emacs use -lungif? yes
  Does Emacs use -lpng?   yes
  Does Emacs use X toolkit scroll bars?   yes

. Your help was important as usual. Thanks.
Rodolfo

P.S.: What do you think about Linux from Scratch?





Navighi a 2 MEGA e i primi 3 mesi sono GRATIS. 
Scegli Libero Adsl Flat senza limiti su http://www.libero.it




Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com
Join the Club : http://www.mandrakeclub.com



Re: [newbie] How to install Xaw3d?

2005-03-12 Thread Aron Smith
On Saturday 12 March 2005 03:26 pm, [EMAIL PROTECTED] wrote:
 O.k., Mikkel, you convinced me (however I don't dislike learning to compile
 packages from source, in fact in future I'm thinking of getting into
 Linux From Scratch)
Will be intrested in how you come out on this 


Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com
Join the Club : http://www.mandrakeclub.com



Re: [newbie] How to install Xaw3d?

2005-03-12 Thread SnapafunFrank
Aron Smith wrote:
On Saturday 12 March 2005 03:26 pm, [EMAIL PROTECTED] wrote:
 

O.k., Mikkel, you convinced me (however I don't dislike learning to compile
packages from source, in fact in future I'm thinking of getting into
Linux From Scratch)
   

Will be intrested in how you come out on this 

 

Linux from Scratch [ www.linuxfromscratch.org ] is something I myself 
would recommend for those new to Linux so do not take the following as 
anything other than a possible alternative.

In your case I suspect you are capable of digging a little into the 
Linux system so would suggest that a copy of LPIC would be more helpful. 
It is a great reference book in simple to understand language and though 
points towards certification, I am actually learning heaps using it.

So if you are leaning this way take a look here : 
http://www.examcram2.com/title/0789731274

Hoping this doesn't confuse.
--
Newbie Seeking USER_FUNCTIONALITY always!
Regards
SnapafunFrank
Big or small, a challenge requires the same commitment to resolve.
Registered Linux User # 324213 



Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com
Join the Club : http://www.mandrakeclub.com



Re: [newbie] How to install Xaw3d?

2005-03-12 Thread Mikkel L. Ellertson
[EMAIL PROTECTED] wrote:
Mikkel L. Ellertson wrote:

Rodolfo,
 You should realy find the development package for the Xaw3d library.
To compile the package yourself, you will need to install a LOT more
source. Basicly, you need the X source. You also need more help then I
can give you to do it that way. While it would be a good learning
experence, it probably isn't one you are ready for yet. (I am not sure I
am ready for it, and I have a fair amount of experence building from
source.)

O.k., Mikkel, you convinced me (however I don't dislike learning to compile
packages from source, in fact in future I'm thinking of getting into
Linux From Scratch).
From
http://rpmfind.net/linux/RPM/mandrake/10.1/i586/media/main/libXaw3d7-devel-1.5-13mdk.i586.html
I downloaded libXaw3d7-devel-1.5-13mdk.i586.rpm,
copied into ~/tmp and there did:
# rpm -i libXaw3d7-devel-1.5-13mdk.i586.rpm
. Now, when I run `$ ./configure'
from Emacs CVS source dir, there are all `yes':
  Does Emacs use -lXaw3d? yes
  Does Emacs use -lXpm?   yes
  Does Emacs use -ljpeg?  yes
  Does Emacs use -ltiff?  yes
  Does Emacs use -lungif? yes
  Does Emacs use -lpng?   yes
  Does Emacs use X toolkit scroll bars?   yes
. Your help was important as usual. Thanks.
Rodolfo
P.S.: What do you think about Linux from Scratch?
I am glad I could help. It is how I give something back...
While I think it is a good thing to learn to compile packages yourself, 
and build your own RPMs, I also think it is a good idea to start with 
smaller packages, and work your way up. Trying to learn too many 
different things at once can be a real headache.

When installing RPMs, it does not matter where the file is when you run 
install. The directories rpm uses for temp files, and such are 
determined by the system configuration of rpm. (The exception to this is 
source RPMs installed by the user - the user's configuration file 
overrides the system settings.) So you could have installed from the 
download directory.

Linux from Scratch looks like fun. I wish I had the time to play with 
it. But right now, most of my spare time is devoted to learning the ins 
and outs of Mandrake. I have a lot of things to learn yet, especially 
with the changes in 10.1 and mastering udev. But I think my next project 
will be trying to solve how I locked up the USB subsystem on this box. 
If I run lsusb, it just locks up right now... :-(

Mikkel
--
  Do not meddle in the affairs of dragons,
for you are crunchy and taste good with Ketchup!

Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com
Join the Club : http://www.mandrakeclub.com



Re: [newbie] How to install Xaw3d?

2005-03-12 Thread SnapafunFrank
Mikkel L. Ellertson wrote:
[EMAIL PROTECTED] wrote:
Mikkel L. Ellertson wrote:

Rodolfo,
 You should realy find the development package for the Xaw3d library.
To compile the package yourself, you will need to install a LOT more
source. Basicly, you need the X source. You also need more help then I
can give you to do it that way. While it would be a good learning
experence, it probably isn't one you are ready for yet. (I am not 
sure I
am ready for it, and I have a fair amount of experence building from
source.)


O.k., Mikkel, you convinced me (however I don't dislike learning to 
compile
packages from source, in fact in future I'm thinking of getting into
Linux From Scratch).
From
http://rpmfind.net/linux/RPM/mandrake/10.1/i586/media/main/libXaw3d7-devel-1.5-13mdk.i586.html 

I downloaded libXaw3d7-devel-1.5-13mdk.i586.rpm,
copied into ~/tmp and there did:
# rpm -i libXaw3d7-devel-1.5-13mdk.i586.rpm
. Now, when I run `$ ./configure'
from Emacs CVS source dir, there are all `yes':
  Does Emacs use -lXaw3d? yes
  Does Emacs use -lXpm?   yes
  Does Emacs use -ljpeg?  yes
  Does Emacs use -ltiff?  yes
  Does Emacs use -lungif? yes
  Does Emacs use -lpng?   yes
  Does Emacs use X toolkit scroll bars?   yes
. Your help was important as usual. Thanks.
Rodolfo
P.S.: What do you think about Linux from Scratch?
I am glad I could help. It is how I give something back...
While I think it is a good thing to learn to compile packages 
yourself, and build your own RPMs, I also think it is a good idea to 
start with smaller packages, and work your way up. Trying to learn too 
many different things at once can be a real headache.

When installing RPMs, it does not matter where the file is when you 
run install. The directories rpm uses for temp files, and such are 
determined by the system configuration of rpm. (The exception to this 
is source RPMs installed by the user - the user's configuration file 
overrides the system settings.) So you could have installed from the 
download directory.

Linux from Scratch looks like fun. I wish I had the time to play with 
it. But right now, most of my spare time is devoted to learning the 
ins and outs of Mandrake. I have a lot of things to learn yet, 
especially with the changes in 10.1 and mastering udev. But I think my 
next project will be trying to solve how I locked up the USB subsystem 
on this box. If I run lsusb, it just locks up right now... :-(

Mikkel
I'm struggling with udev also in that I have got it working at times but 
something is making it unreliable. I suspect that devfs is still in 
there somewhere and I have learnt elsewhere that udev and devfs do not 
work side by side. Let us know how you succeed as I'm sure you will.

--
Newbie Seeking USER_FUNCTIONALITY always!
Regards
SnapafunFrank
Big or small, a challenge requires the same commitment to resolve.
Registered Linux User # 324213 



Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com
Join the Club : http://www.mandrakeclub.com



Re: [newbie] How to install Xaw3d?

2005-03-11 Thread Mikkel L. Ellertson
[EMAIL PROTECTED] wrote:
Hi, all the listers.
From:
ftp://ftp.x.org/contrib/widgets/Xaw3d/R6.3/
I downloaded the package Xaw3d-1.5.tar.gz
but have problems with its installation
(I have Mandrake 10.1 Community).
Can anyone provide help?
In the README.XAW3D file contained in the distribution
the following steps are prescribed:
$ gunzip -c Xaw3d-1.5.tar.gz | tar xpf -
$ cd xc/lib/Xaw3d
$ ../../config/imake/imake -I../../config/cf -DTOPDIR=../.. 
-DCURRENTDIR=lib/Xaw3d
$ make includes
$ make depend
$ make
$ make install
. But when I do
$ ../../config/imake/imake -I../../config/cf -DTOPDIR=../.. 
-DCURRENTDIR=lib/Xaw3d
I get the error message:
bash: ../../config/imake/imake: No such file or directory
. Any suggestion?
Thanks,
Rodolfo
I would run urpmi libXaw3d7 and use the pre-build Mandrake package. 
But if you realy want to compile it yourself, start by installing the 
libxorg-x11-devel package. It contains imake, along with other things 
you will need. Then you will need to see what other development packages 
you need to build the Xaw3d libraries...

Mikkel
--
  Do not meddle in the affairs of dragons,
for you are crunchy and taste good with Ketchup!

Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com
Join the Club : http://www.mandrakeclub.com



Re: [newbie] How to install Xaw3d?

2005-03-11 Thread [EMAIL PROTECTED]
Rodolfo Medina wrote:

 From:
 ftp://ftp.x.org/contrib/widgets/Xaw3d/R6.3/
 I downloaded the package Xaw3d-1.5.tar.gz
 but have problems with its installation
 (I have Mandrake 10.1 Community).
 Can anyone provide help?

 In the README.XAW3D file contained in the distribution
 the following steps are prescribed:

 $ gunzip -c Xaw3d-1.5.tar.gz | tar xpf -
 $ cd xc/lib/Xaw3d
 $ ../../config/imake/imake -I../../config/cf -DTOPDIR=../.. 
 -DCURRENTDIR=lib/Xaw3d
 $ make includes
 $ make depend
 $ make
 $ make install

 . But when I do
 $ ../../config/imake/imake -I../../config/cf -DTOPDIR=../.. 
 -DCURRENTDIR=lib/Xaw3d
 I get the error message:

 bash: ../../config/imake/imake: No such file or directory

 . Any suggestion?


Mikkel L. Ellertson wrote:

 I would run urpmi libXaw3d7 and use the pre-build Mandrake package.
 But if you realy want to compile it yourself, start by installing the
 libxorg-x11-devel package. It contains imake, along with other things
 you will need. Then you will need to see what other development packages
 you need to build the Xaw3d libraries...


Thanks.
Mandrake answers me: `Everything already installed' in both cases, i.e.
when I say `# urpmi libXaw3d7' and also whan I say `# urpmilibxorg-x11-devel'.
But the trouble is, that when I build Emacs CVS it doesn't detect
the presence of Xaw3d
in my system (that's why I tried to install it manually): in fact, when
I run `$ ./configure'
from Emacs CVS source dir, the following output appears:

  Does Emacs use -lXaw3d? no
  Does Emacs use -lXpm?   yes
  Does Emacs use -ljpeg?  yes
  Does Emacs use -ltiff?  yes
  Does Emacs use -lungif? yes
  Does Emacs use -lpng?   yes
  Does Emacs use X toolkit scroll bars?   no

. I had to install manually also jpeg, tiff, gif and png in order to get those
'yes'.
Any other suggestion?

Rodolfo





6X velocizzare la tua navigazione a 56k? 6X Web Accelerator di Libero!
Scaricalo su INTERNET GRATIS 6X http://www.libero.it




Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com
Join the Club : http://www.mandrakeclub.com



Re: [newbie] How to install Xaw3d?

2005-03-11 Thread Mikkel L. Ellertson
[EMAIL PROTECTED] wrote:
Mikkel L. Ellertson wrote:

I would run urpmi libXaw3d7 and use the pre-build Mandrake package.
But if you realy want to compile it yourself, start by installing the
libxorg-x11-devel package. It contains imake, along with other things
you will need. Then you will need to see what other development packages
you need to build the Xaw3d libraries...

Thanks.
Mandrake answers me: `Everything already installed' in both cases, i.e.
when I say `# urpmi libXaw3d7' and also whan I say `# urpmilibxorg-x11-devel'.
But the trouble is, that when I build Emacs CVS it doesn't detect
the presence of Xaw3d
in my system (that's why I tried to install it manually): in fact, when
I run `$ ./configure'
from Emacs CVS source dir, the following output appears:
  Does Emacs use -lXaw3d? no
  Does Emacs use -lXpm?   yes
  Does Emacs use -ljpeg?  yes
  Does Emacs use -ltiff?  yes
  Does Emacs use -lungif? yes
  Does Emacs use -lpng?   yes
  Does Emacs use X toolkit scroll bars?   no
. I had to install manually also jpeg, tiff, gif and png in order to get those
'yes'.
Any other suggestion?
Rodolfo
Run urpmi libXaw3d7-devel, urpmi libtiff3-devel, and so forth for 
all the packages you need. The libraries are probably already installed, 
but you need the development packages that go with them if you want to 
compile your own programs that use them.

If you realy want to compile it yourself, you can probable run
imake -I../../config/cf -DTOPDIR=../.. -DCURRENTDIR=lib/Xaw3d
instead of
../../config/imake/imake -I../../config/cf -DTOPDIR=../.. 
-DCURRENTDIR=lib/Xaw3d

but I think you would be better off installing the development packages 
instead of compiling the libraries yourself. Unless you are carefull 
about how you do it, you stand a good chance of breaking things, 
especialy if there is a security update for one of the packages. Having 
a library installed as an rpm, and then compiling and installing the 
same library is not realy a good idea.

Mikkel
--
  Do not meddle in the affairs of dragons,
for you are crunchy and taste good with Ketchup!

Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com
Join the Club : http://www.mandrakeclub.com