RE: SI selections driving me nuts...
You can use the right mouse button to deselect with the paint tool. It's a holdover from the old SI3D selection paradigm. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Yara Sent: Thursday, October 31, 2013 1:57 AM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... Yeah but the good thing with a lasso is that I only use 1 key when selecting and moving points and edges : lasso, move, select, move. And if the point is not easily selectable, back again to lasso, select and move. That's why I don't use paint select for these tasks, I need to press too many keys. Martin On Thu, Oct 31, 2013 at 2:46 PM, Edy Susanto Lim edysusant...@gmail.commailto:edysusant...@gmail.com wrote: You can still use Ctrl + Shift + A to deselect all in paint select and right click paint to deselect a few. On Thu, Oct 31, 2013 at 12:48 PM, Martin Yara furik...@gmail.commailto:furik...@gmail.com wrote: About Paint Selection, is there any way to know that Paint Selection is activated so I can write a toggle button? I like paint selection for some things like symmetry selection, or slowly making a big selection. When I'm modeling I need to select and deselect very quickly all the time, and paint selection doesn't deselect without having to change your selection tool. Because of that and not working well with edges selection, for quick raycast selections (points and edges) haven't find a better tool than lasso. Martin On Thu, Oct 31, 2013 at 12:41 PM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: Maya keymap is set up for a right handed user as all the navigation keys are on the left side of the keyboard. If you're a left-handed user, Maya is not so friendly. Matt From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Wednesday, October 30, 2013 8:40 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... Since SI doesn't have the spacebar menu Maya has, the Maya keymap isn't very functional but I don't think you need to change to SI keymap. Using Maya as a base and customizing it as you get used to SI and learn new commands shouldn't give you any problems or disadvantages against a natural SI user. I have to use Maya a lot and my brain can't switch fast enough between using ALT and S +mouse clicks differences for navigation, so to avoid that delay and inevitable mistakes, I use a customized Maya based keymap mixed with my favorite SI keys, I did the same with Maya and also use Max with Maya navigation. Martin On Thu, Oct 31, 2013 at 11:49 AM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: If you're left-handed, you'll find the XSI keymap much more friendly than the Maya layout. Matt From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of CatalinM Nistor Sent: Wednesday, October 30, 2013 7:25 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I personally stick with XSI's interaction/hotkeys when animating also. I just switched the functions of K with D (and their combos, shift+K, alt+K) since duplicate tool (D) I rarely if ever use it. -- Edy Susanto Lim TD http://sawamura.neorack.com attachment: winmail.dat
Re: SI selections driving me nuts...
You can still use Ctrl + Shift + A to deselect all in paint select and right click paint to deselect a few. The hotkeys Deselect All, Ctrl+Shift+A, or Deselect All Using Filter, Ctrl+Shift+F have always made me laugh. It's a super uncomfortable hotkey that takes about two seconds to correctly position your hand for, voiding the entire benefit of it being a hotkey, and potentially leading to user injury. At around XSI 1.5, the guys at ILM had began to nickname the product Softimage RSI (Repetitive strain injury) in part due to the heavy use of keyboard for selection and manipulation and then menus all the way to the left and right of the screen. There is not much wisdom in the softimage keymap. It's pretty much old SI3D legacy, plus keys based on the first English letter of the name of the function, plus results of misguided consistency debates (G is used for grid in the DS Fcurve editor, we should reserve G everywhere else for the grid!) plus stuff assigned to whatever key was left after that. There was an obsession early on XSI to map every single key and modifier on the keyboard, quickly leaving no room for new commands or user customization. So you have default hotkey for the render region (Quick render), Grid and camera Reset simply because these commands were programmed early on, and that was the first English letter of the name of that command. And polygon raycast is mapped to U because it was mapped to G in SI3D but the PM didn't want to let go of his G for grid so gave modelers another key that would be near the original SI3D G. Softimage|3D had a two-key hotkey system that was kind of brilliant that could have helped things. For all selection commands, it was spacebar+other key. For example, clear selection was spacebar+c. Queries were on Q so querying the scene information was Q+S. Another solution, probably better and more conform to modern ways, would have been to have hotkeys per modeling/animation/etc. At the very least I would have liked them to leave 3 to 5 hotkeys free on the keyboard that can be remapped instantly from a menu without creating a whole new keymaps, so that anyone could have mapped their most frequent commands, the one that's appropriate to them at that moment instead, without fear of hiding a built-in function.
Re: SI selections driving me nuts...
I think it's best to define one's own keyboard mapping layout. I started this long ago in 3ds max, and transferred it as far as possible to SI. It's an ongoing process. Without it, I fall back to beginner speed... The standard layout in SI is a joke - legacy nonsense from the nineties. (also in max, and most other 3D applications, for that matter) T for 'tag' = selecting points... c'mon! Regarding selections: I find it quite ok in Softimage. Very precise and snappy, compared to the competition. I like the raycast stuff. One thing it's missing in my book is surround select for objects. It just works on polys and edges for now (using a little script on a hotkey for toggling). The winner here is 3ds max - it has a generalized 'window/crossing' toggle, for anything you can select. The best thing: this can be invoked by the direction you draw your selection border. Right-left: crossing, left-right: window (=surround in SI). I requested this a few times, but there wasn't much interest. Too bad, because it really is a low hanging fruit, and super handy. Am 31.10.2013 15:55, schrieb Luc-Eric Rousseau: You can still use Ctrl + Shift + A to deselect all in paint select and right click paint to deselect a few. The hotkeys Deselect All, Ctrl+Shift+A, or Deselect All Using Filter, Ctrl+Shift+F have always made me laugh. It's a super uncomfortable hotkey that takes about two seconds to correctly position your hand for, voiding the entire benefit of it being a hotkey, and potentially leading to user injury. At around XSI 1.5, the guys at ILM had began to nickname the product Softimage RSI (Repetitive strain injury) in part due to the heavy use of keyboard for selection and manipulation and then menus all the way to the left and right of the screen. There is not much wisdom in the softimage keymap. It's pretty much old SI3D legacy, plus keys based on the first English letter of the name of the function, plus results of misguided consistency debates (G is used for grid in the DS Fcurve editor, we should reserve G everywhere else for the grid!) plus stuff assigned to whatever key was left after that. There was an obsession early on XSI to map every single key and modifier on the keyboard, quickly leaving no room for new commands or user customization. So you have default hotkey for the render region (Quick render), Grid and camera Reset simply because these commands were programmed early on, and that was the first English letter of the name of that command. And polygon raycast is mapped to U because it was mapped to G in SI3D but the PM didn't want to let go of his G for grid so gave modelers another key that would be near the original SI3D G. Softimage|3D had a two-key hotkey system that was kind of brilliant that could have helped things. For all selection commands, it was spacebar+other key. For example, clear selection was spacebar+c. Queries were on Q so querying the scene information was Q+S. Another solution, probably better and more conform to modern ways, would have been to have hotkeys per modeling/animation/etc. At the very least I would have liked them to leave 3 to 5 hotkeys free on the keyboard that can be remapped instantly from a menu without creating a whole new keymaps, so that anyone could have mapped their most frequent commands, the one that's appropriate to them at that moment instead, without fear of hiding a built-in function. --- Diese E-Mail ist frei von Viren und Malware, denn der avast! Antivirus Schutz ist aktiv. http://www.avast.com
Re: SI selections driving me nuts...
Are you sure you're not changing to Raycast Polygon mode? I can't repro that. If you use the options inside the Select Menu / Modes it will change the selection mode and selection tool to whatever you are selecting. So if you are using this option and select Raycast Polygon your tool will be a raycast no matter what you were using before. If you use the buttons under the Select Menu it will only change the selection mode (filter). Raycast Point isn't very useful. I would recommend you these two options: 1. Use lasso to select points in front, and rectangle to select all points. or 2. Change your preferences to select Raycast in Shaded Mode with the Rectangle tool. This way you can switch between wireframe (or xray) and shaded to select backfaces. Martin On Wed, Oct 30, 2013 at 2:41 AM, Sergio Mucino sergio.muc...@modusfx.comwrote: I've noticed it goes back to Raycast in step 5, when I go back to Polygon selection mode. I'll see if I can find a preference for the selection method for said mode. On 29/10/2013 1:13 PM, Sergio Mucino wrote: I use the pop-over menu inside the Select button, at the top right of the UI. Raycast is pretty useless for me too in Point mode, but it just keeps coming back... Thanks for the hotkey tip! I do use a Maya-based keyboard layout, but I'll find it. Cheers! On 29/10/2013 12:42 PM, Grahame Fuller wrote: Using the buttons at the top right changes only the filter not the tool, and it seems like activating point selection using Select Adjacent also changed the tool from Raycast to Rectangle. (Raycast selection being not that handy for points.) I'd suggest using keys: Y is Polygon Rectangle in SI mode -- I'm not sure whether there is an equivalent in Maya mode by default but you can always make one. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Tuesday, October 29, 2013 12:18 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I use my own selection toggle tools, but I've never had a problem like that and I can't reproduce your problem even if I try it only using my mouse. SI remembers the last tool I used when changing between selection modes. How are you changing your selection modes? On Wed, Oct 30, 2013 at 1:10 AM, Sergio Mucino sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com sergio.muc...@modusfx.com wrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- [cid:image001.gif@01CED4A3.D66FEC20] image/gifSergio Mucino_Signature_email.gif
Re: SI selections driving me nuts...
I'm really really not doing this manually. It happens when I hit F11 to go into Polygon selection mode (Maya keyboard layout). I wish I could do a screen capture for you guys. On 30/10/2013 6:49 AM, Martin wrote: Are you sure you're not changing to Raycast Polygon mode? I can't repro that. If you use the options inside the Select Menu / Modes it will change the selection mode and selection tool to whatever you are selecting. So if you are using this option and select "Raycast Polygon" your tool will be a raycast no matter what you were using before. If you use the buttons under the Select Menu it will only change the selection mode (filter). Raycast Point isn't very useful. I would recommend you these two options: 1. Use lasso to select points in front, and rectangle to select all points. or 2. Change your preferences to select Raycast in Shaded Mode with the Rectangle tool. This way you can switch between wireframe (or xray) and shaded to select backfaces. Martin On Wed, Oct 30, 2013 at 2:41 AM, Sergio Mucino sergio.muc...@modusfx.com wrote: I've noticed it goes back to Raycast in step 5, when I go back to Polygon selection mode. I'll see if I can find a preference for the selection method for said mode. On 29/10/2013 1:13 PM, Sergio Mucino wrote: I use the pop-over menu inside the "Select" button, at the top right of the UI. Raycast is pretty useless for me too in Point mode, but it just keeps coming back... Thanks for the hotkey tip! I do use a Maya-based keyboard layout, but I'll find it. Cheers! On 29/10/2013 12:42 PM, Grahame Fuller wrote: Using the buttons at the top right changes only the filter not the tool, and it seems like activating point selection using Select Adjacent also changed the tool from Raycast to Rectangle. (Raycast selection being not that handy for points.) I'd suggest using keys: Y is Polygon Rectangle in SI mode -- I'm not sure whether there is an equivalent in Maya mode by default but you can always make one. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Tuesday, October 29, 2013 12:18 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I use my own selection toggle tools, but I've never had a problem like that and I can't reproduce your problem even if I try it only using my mouse. SI remembers the last tool I used when changing between selection modes. How are you changing your selection modes? On Wed, Oct 30, 2013 at 1:10 AM, Sergio Mucino sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com wrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- [cid:image001.gif@01CED4A3.D66FEC20]
Re: SI selections driving me nuts...
No need for a screen capture, I believe you. F11 calls the SetPolygonSelectionFilter command. SetPolygonSelectionFilter changes the selection mode to raycast. On Wed, Oct 30, 2013 at 9:53 AM, Sergio Mucino sergio.muc...@modusfx.comwrote: I'm really really not doing this manually. It happens when I hit F11 to go into Polygon selection mode (Maya keyboard layout). I wish I could do a screen capture for you guys. On 30/10/2013 6:49 AM, Martin wrote: Are you sure you're not changing to Raycast Polygon mode? I can't repro that. If you use the options inside the Select Menu / Modes it will change the selection mode and selection tool to whatever you are selecting. So if you are using this option and select Raycast Polygon your tool will be a raycast no matter what you were using before. If you use the buttons under the Select Menu it will only change the selection mode (filter). Raycast Point isn't very useful. I would recommend you these two options: 1. Use lasso to select points in front, and rectangle to select all points. or 2. Change your preferences to select Raycast in Shaded Mode with the Rectangle tool. This way you can switch between wireframe (or xray) and shaded to select backfaces. Martin On Wed, Oct 30, 2013 at 2:41 AM, Sergio Mucino sergio.muc...@modusfx.comwrote: I've noticed it goes back to Raycast in step 5, when I go back to Polygon selection mode. I'll see if I can find a preference for the selection method for said mode. On 29/10/2013 1:13 PM, Sergio Mucino wrote: I use the pop-over menu inside the Select button, at the top right of the UI. Raycast is pretty useless for me too in Point mode, but it just keeps coming back... Thanks for the hotkey tip! I do use a Maya-based keyboard layout, but I'll find it. Cheers! On 29/10/2013 12:42 PM, Grahame Fuller wrote: Using the buttons at the top right changes only the filter not the tool, and it seems like activating point selection using Select Adjacent also changed the tool from Raycast to Rectangle. (Raycast selection being not that handy for points.) I'd suggest using keys: Y is Polygon Rectangle in SI mode -- I'm not sure whether there is an equivalent in Maya mode by default but you can always make one. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Tuesday, October 29, 2013 12:18 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I use my own selection toggle tools, but I've never had a problem like that and I can't reproduce your problem even if I try it only using my mouse. SI remembers the last tool I used when changing between selection modes. How are you changing your selection modes? On Wed, Oct 30, 2013 at 1:10 AM, Sergio Mucino sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com sergio.muc...@modusfx.com wrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- [cid:image001.gif@01CED4A3.D66FEC20] Sergio Mucino_Signature_email.gifimage/gifimage/gif
Re: SI selections driving me nuts...
I see. A colleague just showed me that there are other commands related to selecting polygons (Polygon Select Tool and Polygon Select Tool (Extended)) that I may use instead. I wonder why the default behavior would be something that changes how the user is working... Usability, Autodesk! Usability! Thanks. Now, back to work. :-) On 30/10/2013 11:06 AM, Stephen Blair wrote: No need for a screen capture, I believe you. F11 calls the SetPolygonSelectionFilter command. SetPolygonSelectionFilter changes the selection mode to raycast. On Wed, Oct 30, 2013 at 9:53 AM, Sergio Mucino sergio.muc...@modusfx.com wrote: I'm really really not doing this manually. It happens when I hit F11 to go into Polygon selection mode (Maya keyboard layout). I wish I could do a screen capture for you guys. On 30/10/2013 6:49 AM, Martin wrote: Are you sure you're not changing to Raycast Polygon mode? I can't repro that. If you use the options inside the Select Menu / Modes it will change the selection mode and selection tool to whatever you are selecting. So if you are using this option and select "Raycast Polygon" your tool will be a raycast no matter what you were using before. If you use the buttons under the Select Menu it will only change the selection mode (filter). Raycast Point isn't very useful. I would recommend you these two options: 1. Use lasso to select points in front, and rectangle to select all points. or 2. Change your preferences to select Raycast in Shaded Mode with the Rectangle tool. This way you can switch between wireframe (or xray) and shaded to select backfaces. Martin On Wed, Oct 30, 2013 at 2:41 AM, Sergio Mucino sergio.muc...@modusfx.com wrote: I've noticed it goes back to Raycast in step 5, when I go back to Polygon selection mode. I'll see if I can find a preference for the selection method for said mode. On 29/10/2013 1:13 PM, Sergio Mucino wrote: I use the pop-over menu inside the "Select" button, at the top right of the UI. Raycast is pretty useless for me too in Point mode, but it just keeps coming back... Thanks for the hotkey tip! I do use a Maya-based keyboard layout, but I'll find it. Cheers! On 29/10/2013 12:42 PM, Grahame Fuller wrote: Using the buttons at the top right changes only the filter not the tool, and it seems like activating point selection using Select Adjacent also changed the tool from Raycast to Rectangle. (Raycast selection being not that handy for points.) I'd suggest using keys: Y is Polygon Rectangle in SI mode -- I'm not sure whether there is an equivalent in Maya mode by default but you can always make one. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Tuesday, October 29, 2013 12:18 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I use my own selection toggle tools, but I've never had a problem like that and I can't reproduce your problem even if I try it only using my mouse. SI remembers the last tool I used when changing between selection modes. How are you changing your selection modes? On Wed, Oct 30, 2013 at 1:10 AM, Serg
Re: SI selections driving me nuts...
That explain it ! For some reason Maya keyboard layout F11 doesn't use the same command as the filters buttons under the select menu. If you ever want to customize your toggle selection tools, this may give you a hint: https://www.4shared.com/download/9znQ84u6/mToggleSelectionTool.js It's a plugin that adds 3 commands that toggles between raycast and rectangle. And for points and edges also lasso. Martin On Thu, Oct 31, 2013 at 12:06 AM, Stephen Blair stephenrbl...@gmail.comwrote: No need for a screen capture, I believe you. F11 calls the SetPolygonSelectionFilter command. SetPolygonSelectionFilter changes the selection mode to raycast. On Wed, Oct 30, 2013 at 9:53 AM, Sergio Mucino sergio.muc...@modusfx.comwrote: I'm really really not doing this manually. It happens when I hit F11 to go into Polygon selection mode (Maya keyboard layout). I wish I could do a screen capture for you guys. On 30/10/2013 6:49 AM, Martin wrote: Are you sure you're not changing to Raycast Polygon mode? I can't repro that. If you use the options inside the Select Menu / Modes it will change the selection mode and selection tool to whatever you are selecting. So if you are using this option and select Raycast Polygon your tool will be a raycast no matter what you were using before. If you use the buttons under the Select Menu it will only change the selection mode (filter). Raycast Point isn't very useful. I would recommend you these two options: 1. Use lasso to select points in front, and rectangle to select all points. or 2. Change your preferences to select Raycast in Shaded Mode with the Rectangle tool. This way you can switch between wireframe (or xray) and shaded to select backfaces. Martin On Wed, Oct 30, 2013 at 2:41 AM, Sergio Mucino sergio.muc...@modusfx.com wrote: I've noticed it goes back to Raycast in step 5, when I go back to Polygon selection mode. I'll see if I can find a preference for the selection method for said mode. On 29/10/2013 1:13 PM, Sergio Mucino wrote: I use the pop-over menu inside the Select button, at the top right of the UI. Raycast is pretty useless for me too in Point mode, but it just keeps coming back... Thanks for the hotkey tip! I do use a Maya-based keyboard layout, but I'll find it. Cheers! On 29/10/2013 12:42 PM, Grahame Fuller wrote: Using the buttons at the top right changes only the filter not the tool, and it seems like activating point selection using Select Adjacent also changed the tool from Raycast to Rectangle. (Raycast selection being not that handy for points.) I'd suggest using keys: Y is Polygon Rectangle in SI mode -- I'm not sure whether there is an equivalent in Maya mode by default but you can always make one. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Tuesday, October 29, 2013 12:18 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I use my own selection toggle tools, but I've never had a problem like that and I can't reproduce your problem even if I try it only using my mouse. SI remembers the last tool I used when changing between selection modes. How are you changing your selection modes? On Wed, Oct 30, 2013 at 1:10 AM, Sergio Mucino sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com sergio.muc...@modusfx.com wrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- [cid:image001.gif@01CED4A3.D66FEC20] image/gifimage/gifSergio Mucino_Signature_email.gif
Re: SI selections driving me nuts...
Might be punishement for choosing to use Maya's layout Gustavo E Boehs Dpto. de Expressão Gráfica Universidade Federal de Santa Catarina http://www.gustavoeb.com.br/ http://www.gustavoeb.com.br/blog 2013/10/30 Martin furik...@gmail.com That explain it ! For some reason Maya keyboard layout F11 doesn't use the same command as the filters buttons under the select menu. If you ever want to customize your toggle selection tools, this may give you a hint: https://www.4shared.com/download/9znQ84u6/mToggleSelectionTool.js It's a plugin that adds 3 commands that toggles between raycast and rectangle. And for points and edges also lasso. Martin On Thu, Oct 31, 2013 at 12:06 AM, Stephen Blair stephenrbl...@gmail.comwrote: No need for a screen capture, I believe you. F11 calls the SetPolygonSelectionFilter command. SetPolygonSelectionFilter changes the selection mode to raycast. On Wed, Oct 30, 2013 at 9:53 AM, Sergio Mucino sergio.muc...@modusfx.com wrote: I'm really really not doing this manually. It happens when I hit F11 to go into Polygon selection mode (Maya keyboard layout). I wish I could do a screen capture for you guys. On 30/10/2013 6:49 AM, Martin wrote: Are you sure you're not changing to Raycast Polygon mode? I can't repro that. If you use the options inside the Select Menu / Modes it will change the selection mode and selection tool to whatever you are selecting. So if you are using this option and select Raycast Polygon your tool will be a raycast no matter what you were using before. If you use the buttons under the Select Menu it will only change the selection mode (filter). Raycast Point isn't very useful. I would recommend you these two options: 1. Use lasso to select points in front, and rectangle to select all points. or 2. Change your preferences to select Raycast in Shaded Mode with the Rectangle tool. This way you can switch between wireframe (or xray) and shaded to select backfaces. Martin On Wed, Oct 30, 2013 at 2:41 AM, Sergio Mucino sergio.muc...@modusfx.com wrote: I've noticed it goes back to Raycast in step 5, when I go back to Polygon selection mode. I'll see if I can find a preference for the selection method for said mode. On 29/10/2013 1:13 PM, Sergio Mucino wrote: I use the pop-over menu inside the Select button, at the top right of the UI. Raycast is pretty useless for me too in Point mode, but it just keeps coming back... Thanks for the hotkey tip! I do use a Maya-based keyboard layout, but I'll find it. Cheers! On 29/10/2013 12:42 PM, Grahame Fuller wrote: Using the buttons at the top right changes only the filter not the tool, and it seems like activating point selection using Select Adjacent also changed the tool from Raycast to Rectangle. (Raycast selection being not that handy for points.) I'd suggest using keys: Y is Polygon Rectangle in SI mode -- I'm not sure whether there is an equivalent in Maya mode by default but you can always make one. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Tuesday, October 29, 2013 12:18 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I use my own selection toggle tools, but I've never had a problem like that and I can't reproduce your problem even if I try it only using my mouse. SI remembers the last tool I used when changing between selection modes. How are you changing your selection modes? On Wed, Oct 30, 2013 at 1:10 AM, Sergio Mucino sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com sergio.muc...@modusfx.com wrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- [cid:image001.gif@01CED4A3.D66FEC20] image/gifSergio Mucino_Signature_email.gifimage/gif
Re: SI selections driving me nuts...
Mode with the Rectangle tool. This way you can switch between wireframe (or xray) and shaded to select backfaces. Martin On Wed, Oct 30, 2013 at 2:41 AM, Sergio Mucino sergio.muc...@modusfx.com wrote: I've noticed it goes back to Raycast in step 5, when I go back to Polygon selection mode. I'll see if I can find a preference for the selection method for said mode. On 29/10/2013 1:13 PM, Sergio Mucino wrote: I use the pop-over menu inside the "Select" button, at the top right of the UI. Raycast is pretty useless for me too in Point mode, but it just keeps coming back... Thanks for the hotkey tip! I do use a Maya-based keyboard layout, but I'll find it. Cheers! On 29/10/2013 12:42 PM, Grahame Fuller wrote: Using the buttons at the top right changes only the filter not the tool, and it seems like activating point selection using Select Adjacent also changed the tool from Raycast to Rectangle. (Raycast selection being not that handy for points.) I'd suggest using keys: Y is Polygon Rectangle in SI mode -- I'm not sure whether there is an equivalent in Maya mode by default but you can always make one. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Tuesday, October 29, 2013 12:18 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I use my own selection toggle tools, but I've never had a problem like that and I can't reproduce your problem even if I try it only using my mouse. SI remembers the last tool I used when changing between selection modes. How are you changing your selection modes? On Wed, Oct 30, 2013 at 1:10 AM, Sergio Mucino sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com wrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- [cid:image001.gif@01CED4A3.D66FEC20]
Re: SI selections driving me nuts...
I don't know what the shortcuts are for the Maya layout, but I would assume that there are two different shortcuts for the polygon selection tools. By SI defaults, Y is polygon rectangle, U is polygon raycast, E is edge rectangle, I is edge raycast, T is point rectangle, and I have never in my life used point raycast so I don't know the shortcut :-) On Tue, Oct 29, 2013 at 5:10 PM, Sergio Mucino sergio.muc...@modusfx.comwrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- Sergio Mucino_Signature_email.gif
RE: SI selections driving me nuts...
There is no a shortcut for point raycast. You'd need to set the raycast tool and the point filter separately, or create a command that does both. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Christian Gotzinger Sent: Wednesday, October 30, 2013 5:08 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I don't know what the shortcuts are for the Maya layout, but I would assume that there are two different shortcuts for the polygon selection tools. By SI defaults, Y is polygon rectangle, U is polygon raycast, E is edge rectangle, I is edge raycast, T is point rectangle, and I have never in my life used point raycast so I don't know the shortcut :-) On Tue, Oct 29, 2013 at 5:10 PM, Sergio Mucino sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com wrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- [cid:image001.gif@01CED594.9B583B50] attachment: winmail.dat
Re: SI selections driving me nuts...
Paint selection is probably the best point raycast mode. On Wed, Oct 30, 2013 at 5:22 PM, Grahame Fuller grahame.ful...@autodesk.com wrote: There is no a shortcut for point raycast. You'd need to set the raycast tool and the point filter separately, or create a command that does both.
Re: SI selections driving me nuts...
Agreed, I would probably give up the deformation side of rigging if I didn't have it. On Thu, Oct 31, 2013 at 10:34 AM, Luc-Eric Rousseau luceri...@gmail.comwrote: Paint selection is probably the best point raycast mode. On Wed, Oct 30, 2013 at 5:22 PM, Grahame Fuller grahame.ful...@autodesk.com wrote: There is no a shortcut for point raycast. You'd need to set the raycast tool and the point filter separately, or create a command that does both. -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: SI selections driving me nuts...
Oh, and bonus points because it works with a symmetry map, including custom baked ones for non topologically symmetrical meshes. On Thu, Oct 31, 2013 at 12:57 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Agreed, I would probably give up the deformation side of rigging if I didn't have it. On Thu, Oct 31, 2013 at 10:34 AM, Luc-Eric Rousseau luceri...@gmail.comwrote: Paint selection is probably the best point raycast mode. On Wed, Oct 30, 2013 at 5:22 PM, Grahame Fuller grahame.ful...@autodesk.com wrote: There is no a shortcut for point raycast. You'd need to set the raycast tool and the point filter separately, or create a command that does both. -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: SI selections driving me nuts...
Chances are you've been told this before, but on the off chance you haven't - learning to work in the Softimage's interaction/hotkeys way will pay off in a very near future. There are many reasons people prefer Softimage over other software and this is one of them. Using shortcuts for different sub-objects modes is extremely useful: - T for point - Y (rectangle) and U (raycast) for poly - E (rectangle) and 'i' (raycast) for edge - when in rectangle mode (regardless of sub-object) pressing shift+F10 will activate a rectangle-raycast hybrid mode. Just try it if you don't know what I'm talking about
Re: SI selections driving me nuts...
Oh, you have to be in the default (XSI) mode in order for these hotkeys to work. You can also find them under the (upper-right) menu 'Select' On Thu, Oct 31, 2013 at 4:09 AM, CatalinM Nistor creator3dstu...@gmail.comwrote: Chances are you've been told this before, but on the off chance you haven't - learning to work in the Softimage's interaction/hotkeys way will pay off in a very near future. There are many reasons people prefer Softimage over other software and this is one of them. Using shortcuts for different sub-objects modes is extremely useful: - T for point - Y (rectangle) and U (raycast) for poly - E (rectangle) and 'i' (raycast) for edge - when in rectangle mode (regardless of sub-object) pressing shift+F10 will activate a rectangle-raycast hybrid mode. Just try it if you don't know what I'm talking about
Re: SI selections driving me nuts...
The only reason that anyone should use the Maya layout is for animation in my opinion. Keying tools are at your finger tips then. For normal day to day stuff, the Softimage default layout (with some minor customization) is the way to go. Eric Thivierge http://www.ethivierge.com On Wed, Oct 30, 2013 at 10:09 PM, CatalinM Nistor creator3dstu...@gmail.com wrote: Chances are you've been told this before, but on the off chance you haven't - learning to work in the Softimage's interaction/hotkeys way will pay off in a very near future. There are many reasons people prefer Softimage over other software and this is one of them. Using shortcuts for different sub-objects modes is extremely useful: - T for point - Y (rectangle) and U (raycast) for poly - E (rectangle) and 'i' (raycast) for edge - when in rectangle mode (regardless of sub-object) pressing shift+F10 will activate a rectangle-raycast hybrid mode. Just try it if you don't know what I'm talking about
Re: SI selections driving me nuts...
I personally stick with XSI's interaction/hotkeys when animating also. I just switched the functions of K with D (and their combos, shift+K, alt+K) since duplicate tool (D) I rarely if ever use it.
RE: SI selections driving me nuts...
If you're left-handed, you'll find the XSI keymap much more friendly than the Maya layout. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of CatalinM Nistor Sent: Wednesday, October 30, 2013 7:25 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I personally stick with XSI's interaction/hotkeys when animating also. I just switched the functions of K with D (and their combos, shift+K, alt+K) since duplicate tool (D) I rarely if ever use it.
Re: SI selections driving me nuts...
Since SI doesn't have the spacebar menu Maya has, the Maya keymap isn't very functional but I don't think you need to change to SI keymap. Using Maya as a base and customizing it as you get used to SI and learn new commands shouldn't give you any problems or disadvantages against a natural SI user. I have to use Maya a lot and my brain can't switch fast enough between using ALT and S +mouse clicks differences for navigation, so to avoid that delay and inevitable mistakes, I use a customized Maya based keymap mixed with my favorite SI keys, I did the same with Maya and also use Max with Maya navigation. Martin On Thu, Oct 31, 2013 at 11:49 AM, Matt Lind ml...@carbinestudios.comwrote: If you’re left-handed, you’ll find the XSI keymap much more friendly than the Maya layout. ** ** ** ** Matt ** ** ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *CatalinM Nistor *Sent:* Wednesday, October 30, 2013 7:25 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: SI selections driving me nuts... ** ** I personally stick with XSI's interaction/hotkeys when animating also. I just switched the functions of K with D (and their combos, shift+K, alt+K) since duplicate tool (D) I rarely if ever use it.
RE: SI selections driving me nuts...
Maya keymap is set up for a right handed user as all the navigation keys are on the left side of the keyboard. If you're a left-handed user, Maya is not so friendly. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Wednesday, October 30, 2013 8:40 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... Since SI doesn't have the spacebar menu Maya has, the Maya keymap isn't very functional but I don't think you need to change to SI keymap. Using Maya as a base and customizing it as you get used to SI and learn new commands shouldn't give you any problems or disadvantages against a natural SI user. I have to use Maya a lot and my brain can't switch fast enough between using ALT and S +mouse clicks differences for navigation, so to avoid that delay and inevitable mistakes, I use a customized Maya based keymap mixed with my favorite SI keys, I did the same with Maya and also use Max with Maya navigation. Martin On Thu, Oct 31, 2013 at 11:49 AM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: If you're left-handed, you'll find the XSI keymap much more friendly than the Maya layout. Matt From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of CatalinM Nistor Sent: Wednesday, October 30, 2013 7:25 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I personally stick with XSI's interaction/hotkeys when animating also. I just switched the functions of K with D (and their combos, shift+K, alt+K) since duplicate tool (D) I rarely if ever use it.
Re: SI selections driving me nuts...
About Paint Selection, is there any way to know that Paint Selection is activated so I can write a toggle button? I like paint selection for some things like symmetry selection, or slowly making a big selection. When I'm modeling I need to select and deselect very quickly all the time, and paint selection doesn't deselect without having to change your selection tool. Because of that and not working well with edges selection, for quick raycast selections (points and edges) haven't find a better tool than lasso. Martin On Thu, Oct 31, 2013 at 12:41 PM, Matt Lind ml...@carbinestudios.comwrote: Maya keymap is set up for a right handed user as all the navigation keys are on the left side of the keyboard. If you’re a left-handed user, Maya is not so friendly. ** ** ** ** Matt ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Martin *Sent:* Wednesday, October 30, 2013 8:40 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: SI selections driving me nuts... ** ** Since SI doesn't have the spacebar menu Maya has, the Maya keymap isn't very functional but I don't think you need to change to SI keymap. Using Maya as a base and customizing it as you get used to SI and learn new commands shouldn't give you any problems or disadvantages against a natural SI user. ** ** I have to use Maya a lot and my brain can't switch fast enough between using ALT and S +mouse clicks differences for navigation, so to avoid that delay and inevitable mistakes, I use a customized Maya based keymap mixed with my favorite SI keys, I did the same with Maya and also use Max with Maya navigation. ** ** Martin ** ** On Thu, Oct 31, 2013 at 11:49 AM, Matt Lind ml...@carbinestudios.com wrote: If you’re left-handed, you’ll find the XSI keymap much more friendly than the Maya layout. Matt *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *CatalinM Nistor *Sent:* Wednesday, October 30, 2013 7:25 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: SI selections driving me nuts... I personally stick with XSI's interaction/hotkeys when animating also. I just switched the functions of K with D (and their combos, shift+K, alt+K) since duplicate tool (D) I rarely if ever use it. ** **
Re: SI selections driving me nuts...
Yeah but the good thing with a lasso is that I only use 1 key when selecting and moving points and edges : lasso, move, select, move. And if the point is not easily selectable, back again to lasso, select and move. That's why I don't use paint select for these tasks, I need to press too many keys. Martin On Thu, Oct 31, 2013 at 2:46 PM, Edy Susanto Lim edysusant...@gmail.comwrote: You can still use Ctrl + Shift + A to deselect all in paint select and right click paint to deselect a few. On Thu, Oct 31, 2013 at 12:48 PM, Martin Yara furik...@gmail.com wrote: About Paint Selection, is there any way to know that Paint Selection is activated so I can write a toggle button? I like paint selection for some things like symmetry selection, or slowly making a big selection. When I'm modeling I need to select and deselect very quickly all the time, and paint selection doesn't deselect without having to change your selection tool. Because of that and not working well with edges selection, for quick raycast selections (points and edges) haven't find a better tool than lasso. Martin On Thu, Oct 31, 2013 at 12:41 PM, Matt Lind ml...@carbinestudios.comwrote: Maya keymap is set up for a right handed user as all the navigation keys are on the left side of the keyboard. If you’re a left-handed user, Maya is not so friendly. ** ** ** ** Matt ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Martin *Sent:* Wednesday, October 30, 2013 8:40 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: SI selections driving me nuts... ** ** Since SI doesn't have the spacebar menu Maya has, the Maya keymap isn't very functional but I don't think you need to change to SI keymap. Using Maya as a base and customizing it as you get used to SI and learn new commands shouldn't give you any problems or disadvantages against a natural SI user. ** ** I have to use Maya a lot and my brain can't switch fast enough between using ALT and S +mouse clicks differences for navigation, so to avoid that delay and inevitable mistakes, I use a customized Maya based keymap mixed with my favorite SI keys, I did the same with Maya and also use Max with Maya navigation. ** ** Martin ** ** On Thu, Oct 31, 2013 at 11:49 AM, Matt Lind ml...@carbinestudios.com wrote: If you’re left-handed, you’ll find the XSI keymap much more friendly than the Maya layout. Matt *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *CatalinM Nistor *Sent:* Wednesday, October 30, 2013 7:25 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: SI selections driving me nuts... I personally stick with XSI's interaction/hotkeys when animating also.** ** I just switched the functions of K with D (and their combos, shift+K, alt+K) since duplicate tool (D) I rarely if ever use it. ** ** -- Edy Susanto Lim TD http://sawamura.neorack.com
Re: SI selections driving me nuts...
I use my own selection toggle tools, but I've never had a problem like that and I can't reproduce your problem even if I try it only using my mouse. SI remembers the last tool I used when changing between selection modes. How are you changing your selection modes? On Wed, Oct 30, 2013 at 1:10 AM, Sergio Mucino sergio.muc...@modusfx.comwrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- Sergio Mucino_Signature_email.gif
RE: SI selections driving me nuts...
Using the buttons at the top right changes only the filter not the tool, and it seems like activating point selection using Select Adjacent also changed the tool from Raycast to Rectangle. (Raycast selection being not that handy for points.) I'd suggest using keys: Y is Polygon Rectangle in SI mode -- I'm not sure whether there is an equivalent in Maya mode by default but you can always make one. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Tuesday, October 29, 2013 12:18 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I use my own selection toggle tools, but I've never had a problem like that and I can't reproduce your problem even if I try it only using my mouse. SI remembers the last tool I used when changing between selection modes. How are you changing your selection modes? On Wed, Oct 30, 2013 at 1:10 AM, Sergio Mucino sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com wrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- [cid:image001.gif@01CED4A3.D66FEC20] attachment: winmail.dat
Re: SI selections driving me nuts...
I use the pop-over menu inside the "Select" button, at the top right of the UI. Raycast is pretty useless for me too in Point mode, but it just keeps coming back... Thanks for the hotkey tip! I do use a Maya-based keyboard layout, but I'll find it. Cheers! On 29/10/2013 12:42 PM, Grahame Fuller wrote: Using the buttons at the top right changes only the filter not the tool, and it seems like activating point selection using Select Adjacent also changed the tool from Raycast to Rectangle. (Raycast selection being not that handy for points.) I'd suggest using keys: Y is Polygon Rectangle in SI mode -- I'm not sure whether there is an equivalent in Maya mode by default but you can always make one. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Tuesday, October 29, 2013 12:18 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I use my own selection toggle tools, but I've never had a problem like that and I can't reproduce your problem even if I try it only using my mouse. SI remembers the last tool I used when changing between selection modes. How are you changing your selection modes? On Wed, Oct 30, 2013 at 1:10 AM, Sergio Mucino sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com wrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- [cid:image001.gif@01CED4A3.D66FEC20]
Re: SI selections driving me nuts...
I've noticed it goes back to Raycast in step 5, when I go back to Polygon selection mode. I'll see if I can find a preference for the selection method for said mode. On 29/10/2013 1:13 PM, Sergio Mucino wrote: I use the pop-over menu inside the "Select" button, at the top right of the UI. Raycast is pretty useless for me too in Point mode, but it just keeps coming back... Thanks for the hotkey tip! I do use a Maya-based keyboard layout, but I'll find it. Cheers! On 29/10/2013 12:42 PM, Grahame Fuller wrote: Using the buttons at the top right changes only the filter not the tool, and it seems like activating point selection using Select Adjacent also changed the tool from Raycast to Rectangle. (Raycast selection being not that handy for points.) I'd suggest using keys: Y is Polygon Rectangle in SI mode -- I'm not sure whether there is an equivalent in Maya mode by default but you can always make one. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Sent: Tuesday, October 29, 2013 12:18 PM To: softimage@listproc.autodesk.com Subject: Re: SI selections driving me nuts... I use my own selection toggle tools, but I've never had a problem like that and I can't reproduce your problem even if I try it only using my mouse. SI remembers the last tool I used when changing between selection modes. How are you changing your selection modes? On Wed, Oct 30, 2013 at 1:10 AM, Sergio Mucino sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com wrote: Okay. I'm not sure if there's a preference for this, but I REALLY want to turn it off. This is what I'm doing... 1. Go into Polygon selection mode. For some reason, the selection tool is set to Raycast, so I'll switch it back to Rectangle. 2. Select some polygons. 3. Select Adjacent - Points 4. Smooth Envelope Weights on the selected points. 5. Go back to Polygon selection mode. The select tool is set back to Raycast!! I have to change it with EVERY CHANGE I do! And I have to repeat this operation several dozens of times. SI is driving me crazy with this. Is there a preference somewhere to NEVER change the selection tool unless I explicitly do it? Thanks for any help! -- [cid:image001.gif@01CED4A3.D66FEC20]