Hi,
I have searched this group but couldn't find the answer:
What's the largest screen resolution android support right now?
We are going to port android on rather large size of scree and the
resolution is about 1024X800. Can Android supports this? If not, is
there any setup or configuration file
Greeting,
Now 16 BPP is used at FB driver and surface flinger, but blue color
has more weight on the display, I don't know why?
The 16 BPP format is: RGGB (RGB565) in the fb driver, is
the surface flinger different data format with driver?Thanks!
Mark
On Dec 4, 12:47 pm, Mathias Agopi
yuv422 to rgb565 doesn't work well
uint32_t mCoefTbl32[516];
uint8_t *mCoefTbl = NULL;
static void init_coff()
{
uint8_t *clip;
int i;
mCoefTbl = (uint8_t *)mCoefTbl32;
*((uint32_t*)mCoefTbl) = (int)(65536*0.4681); //0.714);
*((uint32_t*)(mCoefTbl+4)) = (int)(65536*1.5748);//
I have facing some problem to launch the emulator after integartion.
When i am trying the following command:
~/bin# out/host/linux-x86/bin/emulator
Cannot locate system directory, which contains 'system.img' and other
system files. Please specify one by using '-system ' or by
defining the environ
Hi,
Mouse is identified as a trackball. It doesn't show pointer but you
can navigate using it.
Regards,
--
Rupesh Gujare
http://embinux.com
Maxime Petazzoni wrote:
>
> On Dec 3, 9:50 am, "Dianne Hackborn" <[EMAIL PROTECTED]> wrote:
>
>> On Wed, Dec 3, 2008 at 9:20 AM, Maxime Petazzoni
Hi,
I want to use the YUV format and its a different format. In that case
do I need to only change the Surface Flinger to use the Open GL
extension for YUV format. Is there some other module which needs to
change?
Does currently Android 1.0 Release has Open GL extensions for the YUV
format?
Than
Hi Sean,
On Tue, Nov 25, 2008 at 10:01 PM, Sean McNeil <[EMAIL PROTECTED]> wrote:
> Third, work that I have done needs cleanup to get past Googles
> high-grade review process. I have other things to do, so I honestly have
> no idea when I'll get around to that.
I was one of the earlier guys to h
The open-source release is much closer to RC30 than RC19 if I remember
correctly. I don't believe that there should be any significant
system-wide performance difference between the three.
The current roadmap http://source.android.com/roadmap puts the next
open-source step before the end of this
There used to be a point where there was a 1MB limit on the
framebuffer (which would be about [EMAIL PROTECTED]).
I believe that the emulator might let you easily specify the screen
size to use, but I might be wrong. If it does, you should be able to
try in the emulator.
JBQ
On Thu, Dec 4, 2008
I am porting Android on S3c6410 and it contains wolfson wm8580 sound
chip and the ALSA driver for this is already written inside kernel, Do
i need to make any modification in the user space of android to
support sound or android will automatically detect the sound? I read
somewhere that Porting An
hi all
I fixed it with renaming swap to swapab. But now I have another
question needed your help. I can't let the following command get to be
run.
dx --dex --output=foo.jar Foo.class
What is the dx command and where is it? Would you like to help me
out? Thank you very much.
On Dec 3, 10
Hi,
Its some-one else's code & its huge, anyways,
the functionality doesn't seem to break if I use SIGEV_NONE.
Should I expect it to break ? Since the code doesn't really depend on
SIGEV_THREAD specifically [I may be wrong..]
Anyway, I'll get back as to why the SIGEV_SIGNAL isn't working, all I k
Hello!
I am porting the android to the ARM platform,my hardware doesn't have
the GPS, bluetooth and GSM , so my goal is to see whether i can run
the android Interface(desktop) on my hardware.
So far i managed to load main services and run the java virtual
machine.
When the system starts, I can s
Dear droidans,
I have a ads7846 chip and the tslib working fine on a
2.6.27 kernel ported to my 2430 based board, with Xorg and tslib have
got it to give fine calibration and behaviour. On using android i am
getting inverted touch with reference being the X axis. Any tips on ho
On 12/3/08, Peter McDermott <[EMAIL PROTECTED]> wrote:
>
> Mohan,
> Did you reformat your mmc as ext3?
>
Yes.
The text files contain some instructions about how to do this as well as
> some notes about what we had to change in the user space. I was able to
> download them at
> http://sourcefor
Look at the omap-zoom project. They are using ALSA. They are making calls to
ALSA from the userspace HAL driver - modified version of the driver included
in Android source.
Based on my quick parsing,
mohan
On 12/4/08, Pivotian <[EMAIL PROTECTED]> wrote:
>
>
> I am porting Android on S3c6410 and
Obviously, there's a process challenge, between the obvious need to
get things to work at all and the desire to submit patches back to the
main Android tree and have them accepted. This is a situation where
"build one to throw away" might have some merit.
This is a team effort. It'd be sad to end
Hi,
You need to invert the READ_X and READ_Y calls in drivers/input/
touchscreen/ads7846.c for the ts->read_x and ts->read_y values. This
is a well known OmapZoom issue with Android.
- Maxime
On Dec 4, 8:42 am, Manav Gautama <[EMAIL PROTECTED]> wrote:
> Dear droidans,
> I hav
I'd suggest digging into the code and seeing why this is happening:
E/AndroidRuntime( 98): Caused by: java.lang.NullPointerException
E/AndroidRuntime( 98):at android.media.AudioManager.setMode
(AudioManager.java:673)
E/AndroidRuntime( 98):at
com.android.phone.PhoneUtils.setAu
Thank you for a hint,
I will definitely look at this.
On Dec 4, 10:05 pm, "Dianne Hackborn" <[EMAIL PROTECTED]> wrote:
> I'd suggest digging into the code and seeing why this is happening:
>
> E/AndroidRuntime( 98): Caused by: java.lang.NullPointerException
> E/AndroidRuntime( 98): at
the functionality might not break if the callback is used to handled
exceptional signals, i.e. that doesn't necessarily mean that using a
SIGEV_NONE won't introduce a hideous bug.
Do you know exactly what the signal callback function does ?
can you provide a small code extract that shows how you s
the emulator allows you to specify a larger size with a "magic" option
(e.g. -skin 800x600), but it seems that the 1MB is either
in the kernel or the system code, so large sizes won't work even here :-(
On Thu, Dec 4, 2008 at 6:25 AM, Jean-Baptiste Queru <[EMAIL PROTECTED]> wrote:
>
> There used
Mathias Agopian wrote:
[...]
> The notion of "high" byte and "low" byte in a 24-bits frame buffer is
> a little odd. Since these are not 32 bits or 16 bits numbers, I'm not
> sure what you mean.
People typically use the same order that the equivalent 32-bit format
would be. So the first byte, red,
Yogi wrote:
> I have facing some problem to launch the emulator after integartion.
> When i am trying the following command:
> ~/bin# out/host/linux-x86/bin/emulator
> Cannot locate system directory, which contains 'system.img' and other
> system files. Please specify one by using '-system ' or by
On Thu, Dec 4, 2008 at 3:55 PM, David Given <[EMAIL PROTECTED]> wrote:
> Mathias Agopian wrote:
> [...]
>> The notion of "high" byte and "low" byte in a 24-bits frame buffer is
>> a little odd. Since these are not 32 bits or 16 bits numbers, I'm not
>> sure what you mean.
>
> People typically use
Mathias Agopian wrote:
[...]
> I don't understand what "looking at a GL_RGB pixel in a word" means. A
> word has 32 bits, GL_RGB has 24.
Well, I thought it was pretty obvious --- you load your 24 bits, in
natural order, into the bottom end of a quad, exactly the same way that
you'd load a 32 bit v
Thanks for the replies.
But I wonder where android sets this limit so I can modify this to
support 1024X600 or 1024X800 resolution?
David Turner wrote:
> the emulator allows you to specify a larger size with a "magic" option
> (e.g. -skin 800x600), but it seems that the 1MB is either
> in the
The AudioHardwareInterface abstraction layer allows for user space
drivers. You need an implementation that matches your driver. Some
want ALSA, some want OSS, still others want some proprietary interface
with user space code that isn't required to be open sourced under GPL.
By abstracting the aud
The reference software implementation of SurfaceFlinger doesn't
support YUV color conversion. It uses the Y plane for monochrome so
that something is displayed.
On Dec 4, 3:22 am, Shirish <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I want to use the YUV format and its a different format. In that case
>
Thanks David.
On Dec 5, 5:01 am, David Given <[EMAIL PROTECTED]> wrote:
> Yogi wrote:
> > I have facing some problem to launch the emulator after integartion.
> > When i am trying the following command:
> > ~/bin# out/host/linux-x86/bin/emulator
> > Cannot locate system directory, which contains
Hi all,
I got android souce using repo sync, and run choosecombo using the
default value. After making, I find external/wpa_supplicant was not
compiled.
I can't find place to add wpa_supplicant for compile.
I also tried the wpa_supplicant from G1 phone, but it doesn't support
wireless extension
Thanks Sean,
I wonder whether android will support newer version gcc so that we can get
support for new features in armv7 architecture, like thumb2 and neon/vfp3.
Sean McNeil 写道:
> Don't use 4.3.x. Use gcc 4.2.4 or older.
>
> Damwid wrote:
>> Hi all,
>>
>> I'm trying to use gcc-4.3.2 from codesou
As far as I can tell, it is external/elfcopy that is the only issue
preventing newer versions of gcc from working. I'm sure this will
eventually be updated to work with them.
Yang Xiaopeng wrote:
> Thanks Sean,
>
> I wonder whether android will support newer version gcc so that we can get
> suppo
I just now saw that the latest Android contains "ALSA userspace
library" , what is this for ? does this means that we need not
requires inheriting from and modifying AudioHardwareInterface to
support the driver-specific implementation.
--~--~-~--~~~---~--~~
unsubscr
can OpenGL convert YUV422P to RGB565,thanks
On 12月5日, 下午12时42分, Dave Sparks <[EMAIL PROTECTED]> wrote:
> The reference software implementation of SurfaceFlinger doesn't
> support YUV color conversion. It uses the Y plane for monochrome so
> that something is displayed.
>
> On Dec 4, 3:22 am, Shir
> does this means that we need not
> requires inheriting from and modifying AudioHardwareInterface to
> support the driver-specific implementation.
No, ALSA userspace library contains the functions that you may need to
create your own AudioHardwareInterface implementation.
But if your driver is
I've sorted the problem.
If you go to line 2962 of alsa-lib/src/conf.c, I've changed it to the
following:
{
if (!configs) {
configs = ALSA_CONFIG_PATH_DEFAULT;
if (!configs)
configs = getenv(ALSA_CONFIG_PATH_VAR);
}
}
What ha
Hi,
We are planning to port our own layout engine, written in C++, to
Android. It will play the role similar to Webkit layout engine. We
would like to know:
1. Are there any documents or guidelines to us since the applications
will be written in Java? Is android.webkit.WebView class a good
e
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