Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone KeyIsFull, youll feel silly when you finally figure fire out. I had Hatred test the puzzle out before I posted it, and he was stuck trying to get fire. When he finally figured it out it was funny, because he literally said Duh out

Re: [Audiogames-reflector] Death Match

2013-09-29 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match OK, first I apolygize for the lack of an update. However to make up the progress that I have lost with dm 1 2d and no dout the disappointment that people must feel, I have been working hard to bring multiplayer co op support to the game and Im happy to announce that after

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Revelation - Exploration and discovery puzzle, by Aprone hey, anyone found a use for the niter bed? I have not.URL: http://forum.audiogames.net/viewtopic.php?pid=14#p14 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] From Library Of Congress: Advisory: Possible Federal Shutdown

2013-09-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: From Library Of Congress: Advisory: Possible Federal Shutdown Well Cae, as at least partly a filthy comy, or at least someone who believes in restricting the power of individual corporations and having a check on things like wage limits or competition, I confess I do find some of the

Re: [Audiogames-reflector] fallthru

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: gamefero
Re: fallthru For those that loved this game, I have again started to get back into it and am looking to see if I can create a document or two to help with progressions.For those looking for more content from Paul H Deal, he has released Fallthru: The Mentat Warrior. Digital (Kindle) 4.50,

Re: [Audiogames-reflector] fallthru

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: fallthru Well I confess ive not picked up fallthru since this topic originally finished, I never found that wherering or rubies actually. Its interesting that the author wrote a book about the world, and it sounds like a fascinating read, however I would miss the game and the chance to

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: jaybird
Re: Revelation - Exploration and discovery puzzle, by Aprone Just a few questions about how big this monster is. Because I think thats what youve created! Lol! BTW, what programming language is it in?1. Is it possible to get locked out of any particular item by using it unwisely, such that you

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: stefan_ilioaica
Re: Revelation - Exploration and discovery puzzle, by Aprone Hi!The game is very nice.It is possible to add more sounds for the items which you create?I mean, when you create an item, a sound to be heard.URL: http://forum.audiogames.net/viewtopic.php?pid=150004#p150004

Re: [Audiogames-reflector] Games that I think are hard

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Games that I think are hard Aac I didnt actually find hard so much as painful! having to hit the ctrl key so fast just got wearing on me, indeed that to be honest is why I havent spent more time with the game, while the rpg features, levels and bos structure were interesting the actual

Re: [Audiogames-reflector] Games that I think are hard

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Games that I think are hard Aac I didnt actually find hard so much as painful! having to hit the ctrl key so fast just got wearing on me, indeed that to be honest is why I havent spent more time with the game, while the rpg features, levels and bos structure were interesting the actual

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Revelation - Exploration and discovery puzzle, by Aprone [[wow]], interesting idea for a game. well Ive discovered fire, bacon and manure, which makes me a primmative, or at least a camper having a bbq . Itd be nice to see some humans in the game as items, both because then you could

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Revelation - Exploration and discovery puzzle, by Aprone [[wow]], interesting idea for a game. well Ive discovered fire, bacon and manure, which makes me a primmative, or at least a camper having a bbq . Itd be nice to see some humans in the game as items, both because then you could

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Revelation - Exploration and discovery puzzle, by Aprone [[wow]], interesting idea for a game. well Ive discovered fire, bacon and manure, which makes me a primmative, or at least a camper having a bbq . Itd be nice to see some humans in the game as items, both because then you could

Re: [Audiogames-reflector] Scrolling Battles

2013-09-29 Thread AudioGames.net Forum — New releases room: kristijan
Re: Scrolling Battles Hello. I have an error when i start the game. Here it is. Call stack size: 4Function: double dynamic_menu::run_extended(string, bool, double, bool)Function: double dynamic_menu::run(string, bool)Function: void mainmenu()Function: void main()URL:

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Revelation - Exploration and discovery puzzle, by Aprone [[wow]], interesting idea for a game. well Ive discovered fire, bacon and manure, which makes me a primmative, or at least a camper having a bbq . Itd be nice to see some humans in the game as items, both because then you could

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Revelation - Exploration and discovery puzzle, by Aprone [[wow]], interesting idea for a game. well Ive discovered fire, bacon and manure, which makes me a primmative, or at least a camper having a bbq . Itd be nice to see some humans in the game as items, both because then you could

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Revelation - Exploration and discovery puzzle, by Aprone [[wow]], interesting idea for a game. well Ive discovered fire, bacon and manure, which makes me a primmative, or at least a camper having a bbq . Itd be nice to see some humans in the game as items, both because then you could

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Revelation - Exploration and discovery puzzle, by Aprone [[wow]], interesting idea for a game. well Ive discovered fire, bacon and manure, which makes me a primmative, or at least a camper having a bbq . Itd be nice to see some humans in the game as items, both because then you could

Re: [Audiogames-reflector] number of blind people who have adopted Android and/or own an Android

2013-09-29 Thread AudioGames.net Forum — Off-topic room: Exodus
Re: number of blind people who have adopted Android and/or own an Android my problem with android was that when gestures got implemented they were needlesly complicated. I mean look at the three finger flicking stuff. Really? three fingers? to move through different web items? Its bad enough

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-09-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Teaser trailer for Papa Sangre II released I agree with brad, Ill likely buy it even though Ive not managed to completely finish the first game as yet. The only thing is, if theyve got boromir aka Richard sharpe aka Lord Edard Stark for voicing the game, Id have liked to hear more of him,

Re: [Audiogames-reflector] My mod to Pontes kick up

2013-09-29 Thread AudioGames.net Forum — New releases room: Manu
Re: My mod to Pontes kick up If you had written in another cathegory of the forum, I would have posted in the main topic of the game which is here in New releases room..I think it would be too anoying two topics about Pontes Kick-ups...I will write in that topic for the next release, when new

Re: [Audiogames-reflector] My mod to Pontes kick up

2013-09-29 Thread AudioGames.net Forum — New releases room: Manu
Re: My mod to Pontes kick up If you had written in another cathegory of the forum, I would have posted in the main topic of the game which is here in New Releases Room..I think it would be too anoying two topics about Pontes Kick-ups here in New Releases Room on the first page...I will write in

Re: [Audiogames-reflector] An issue forwarding ports on my router

2013-09-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: An issue forwarding ports on my router You need to check a few things.1. Windows Firewall, or an equivalent firewall, does not block the port. (Pro tip: when youre behind a NAT firewall box, you simply dont need a firewall, and anyway your software should be patched. Turn the firewall

Re: [Audiogames-reflector] An issue forwarding ports on my router

2013-09-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: An issue forwarding ports on my router You need to check a few things.1. Windows Firewall, or an equivalent firewall, does not block the port. (Pro tip: when youre behind a NAT firewall box, you simply dont need a firewall, and anyway your software should be patched. Turn the firewall

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-09-29 Thread AudioGames.net Forum — New releases room: paddy
Re: Teaser trailer for Papa Sangre II released Would be great if someone of somethinelse would sign up to this forum.I finished Papa Sangre about a year ago, but had to start all over again cuz of the update.Let them eat chicken lickeln, not you! URL:

Re: [Audiogames-reflector] VIPGamesZone: Now with games for Android!

2013-09-29 Thread AudioGames.net Forum — New releases room: paddy
Re: VIPGamesZone: Now with games for Android! I never realized VIPGameszone produces games for Droid.Anyway, I dont have a Droid and wont get myself one right now, its still way to experimental for me. I stick with my IPhone 4s, perhaps theyre gonna release something for IOS sometime.But after

Re: [Audiogames-reflector] New software utility package coming soon, GLApps

2013-09-29 Thread AudioGames.net Forum — New releases room: Sebby
Re: New software utility package coming soon, GLApps So whats this, a KeySoft clone? How about a word processor, web browser, email client ... ? URL: http://forum.audiogames.net/viewtopic.php?pid=150015#p150015 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] number of blind people who have adopted Android and/or own an Android

2013-09-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: number of blind people who have adopted Android and/or own an Android Its not a question of how easy installing apps is (I actually have to disagree that its completely painless, because the Play Store isnt painless) but peoples reasonable expectations that what they buy works right out of

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: brad
Re: braillemone a pokemon port for visually impaired players Hi Deng.Im not seeing this bug.So what do you do to make it happen?Catch a Pokemon, put it into the computer, then go and catch another one, and when you put it in the names come out as zeros is that right?because I tried that and the

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: staindaddict
Re: Revelation - Exploration and discovery puzzle, by Aprone This sounds awesome as always Aprone, giving it a try now.URL: http://forum.audiogames.net/viewtopic.php?pid=150018#p150018 ___ Audiogames-reflector mailing list

[Audiogames-reflector] learning japanese

2013-09-29 Thread AudioGames.net Forum — Off-topic room: nin
learning japanese hi. I will study Japanese at my college next year and I was wondering how the blind people are able to write? are there any usefull sinthesizers that I can use with jaws? how can I learn the different characters?any help would be appreciated.URL:

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Revelation - Exploration and discovery puzzle, by Aprone Well I now seem definitely to have hit a wall where basic resources are concerned. Actually its a little annoying, since I have mountain but no rocks and ocean but no water which seems a little silly.URL:

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Revelation - Exploration and discovery puzzle, by Aprone Well I now seem definitely to have hit a wall where basic resources are concerned. Actually its a little annoying, since I have mountain but no rocks and ocean but no water which seems a little strange. I wouldnt mind if I could start

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone Grryfindore, Thats a great idea!KeyIsFull, have you tried a google search yet? Hehe Jaybird, I wrote it in Visual basic 6. It is entirely possible to get locked out of an item based on previous choices. Ill mention this again when I

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone Grryfindore, Thats a great idea!KeyIsFull, have you tried a google search yet? Hehe Jaybird, I wrote it in Visual basic 6. It is entirely possible to get locked out of an item based on previous choices. Ill mention this again when I

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone Ive uploaded a version that creates a log.txt file as you play. It isnt an important update, but if you feel that youd like a log to review, the update is posted.URL: http://forum.audiogames.net/viewtopic.php?pid=150022#p150022

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: nina0116
Re: braillemone a pokemon port for visually impaired players no. Ive had this problem to. If you have full team of six pokemon, andthen catch a new pokemon, it will be transferred to the pc, but the pokemon will have a name of 0.URL: http://forum.audiogames.net/viewtopic.php?pid=150023#p150023

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: nina0116
Re: braillemone a pokemon port for visually impaired players no. Ive had this problem to. If you have a full team of six pokemon, and then catch a new pokemon, it will be transferred to the pc, but the pokemon will have a name of 0.URL:

Re: [Audiogames-reflector] An issue forwarding ports on my router

2013-09-29 Thread AudioGames.net Forum — Off-topic room: severestormsteve1
Re: An issue forwarding ports on my router I would recommend Homachi; its pretty much the same thingURL: http://forum.audiogames.net/viewtopic.php?pid=150024#p150024 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: dd
Re: braillemone a pokemon port for visually impaired players just wondering, are any other areas other than the one you start in built in yet? or noalso trying to find myself a pikachu or a growlithe, are those in the game?URL: http://forum.audiogames.net/viewtopic.php?pid=150025#p150025

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Revelation - Exploration and discovery puzzle, by Aprone Ah, fair enough on the unwinnable bit if achievements and recipes arent lost, since at the moment Im just trying out different combinations of items and seeing what sort of stuff I can make.In terms of people, I didnt actually think

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: aaron
Re: Revelation - Exploration and discovery puzzle, by Aprone Aprone,This reminds me of visual game little alchemy, so thank you. Heres a review of that one:http://www.edwinarceo.com/app-review-little-alchemy/URL: http://forum.audiogames.net/viewtopic.php?pid=150027#p150027

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2013-09-29 Thread AudioGames.net Forum — New releases room: Diego
Re: The Road To Rage I: Fires Of War -- First Person Shooter hello friends!Ghorthalon, you will make a campaign mode for trtr?URL: http://forum.audiogames.net/viewtopic.php?pid=150028#p150028 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] new project: Longfics: daily novel length fanfic recommendations

2013-09-29 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: new project: Longfics: daily novel length fanfic recommendations So, todays update on longfics expands us out of the realms of written fiction, and into comics. Should I post more fanfic that isnt novel/text based? How should I judge the length? If Im going to post non-textual stuff

Re: [Audiogames-reflector] Games that I think are hard

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Games that I think are hard That issue with finding enemies in a top-down is one of the trickier things in Sengoku Jidai and the JFIMA. I think its handled better in SJ (sorta; I dont like having to use extra features like the view list and the targeting beacon, but it works better than the

Re: [Audiogames-reflector] new project: Longfics: daily novel length fanfic recommendations

2013-09-29 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: new project: Longfics: daily novel length fanfic recommendations So, todays update on longfics expands us out of the realms of written fiction, and into comics. Should I post more fanfic that isnt novel/text based? How should I judge the length? If Im going to post non-textual stuff

Re: [Audiogames-reflector] learning japanese

2013-09-29 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: learning japanese Im not sure about Jaws, but NVDA has a Japanese add on.URL: http://forum.audiogames.net/viewtopic.php?pid=150031#p150031 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Revelation - Exploration and discovery puzzle, by Aprone hmm aprone, is there any way to create new water? Also is there any use for the bear? Ive tried to give it honey among other things without result.URL: http://forum.audiogames.net/viewtopic.php?pid=150033#p150033

Re: [Audiogames-reflector] new project: Longfics: daily novel length fanfic recommendations

2013-09-29 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: new project: Longfics: daily novel length fanfic recommendations More than 100 strips qualifies. Darths and Droids thankfully is one of the few comics that gives transcripts for the visually impaired in mind.Id say Red vs Blue qualifies under those standards. Being a Halo machinima a film

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone Dark, I suppose that would have made it easier in real-life situations where a single item can be transformed into something else without the need for extra ingredients. Aaron, [[wow]] yeah this seems to be basically the same game! If

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone Dark, I suppose that would have made it easier in real-life situations where a single item can be transformed into something else without the need for extra ingredients. Aaron, [[wow]] yeah this seems to be basically the same game! If

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-09-29 Thread AudioGames.net Forum — New releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Ill say the trailer is too short to say anything yet. But Im looking forward to it.URL: http://forum.audiogames.net/viewtopic.php?pid=150037#p150037 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Death Match

2013-09-29 Thread AudioGames.net Forum — New releases room: SLJ
Re: Death Match [[wow]], really, [[wow]] dude. Multiplayer sounds so awesome man.URL: http://forum.audiogames.net/viewtopic.php?pid=150038#p150038 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] number of blind people who have adopted Android and/or own an Android

2013-09-29 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: number of blind people who have adopted Android and/or own an Android I may, at some point in the future, revisit IOS development. I spent two months on it with no luck at all, mostly because the devtools are inaccessible. While Android might not be the best platform from a useability

Re: [Audiogames-reflector] My mod to Pontes kick up

2013-09-29 Thread AudioGames.net Forum — New releases room: Giovani
Re: My mod to Pontes kick up Yes, shure, I agree with You to post It to this main topic and this topic can be removed.URL: http://forum.audiogames.net/viewtopic.php?pid=150040#p150040 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Spellling mistakes.

2013-09-29 Thread AudioGames.net Forum — Site and forum feedback: jjgeek
Re: Spellling mistakes. Interesting discussion. I could write for hours about the many idiosyncrasies Ive heard with various TTS engines over the years. Or should that be idiosinkrasies? DECtalk says those 2 slightly different. But suffice it to say I have found all these pronunciation things

Re: [Audiogames-reflector] Games that I think are hard

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Games that I think are hard Well a large part of the targit lock on in third person mainstream games is usually due to camera angles and the fact that layouts are so ridiculously complex, this was one of the main issues had with mega man x 7, the 3d mega man title since in previous games to

Re: [Audiogames-reflector] Spellling mistakes.

2013-09-29 Thread AudioGames.net Forum — Site and forum feedback: jjgeek
Re: Spellling mistakes. Interesting discussion. I could write for hours about the many idiosyncrasies Ive heard with various TTS engines over the years. Or should that be idiosinkrasies? DECtalk says those 2 slightly different. But suffice it to say I have found all these pronunciation things

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Giovani
Re: Revelation - Exploration and discovery puzzle, by Aprone I created a hammer, cave, darkness, rain, bee, ocean, fire, smoke, stick and thats everything. Some two pairs of items are not used and some not to exploration or discovere.But, this game is very nice.URL:

Re: [Audiogames-reflector] Games that I think are hard

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Games that I think are hard Yeah, randomness seems to make up for way too much of the games I actually get releasable, . Melee combat in SJ is mostly timing-based; it works a lot like the sword game, except there are three parts to each attack (preparing (while youre holding space), the

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Revelation - Exploration and discovery puzzle, by Aprone Ive gone from running out of wind to running out of rocks. Though its still hard to keep wind up (the simplest path to wind isnt one you need to take more than once; another one actually appears to cost 4 wind to reach, so its mostly

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Revelation - Exploration and discovery puzzle, by Aprone Ah, this progress file appears to be damaged.https://dl.dropboxusercontent.com/u/165 … ogress.iniI dont think I have the latest version of the game. I also copied my progress.ini file as a backup the last time I started new.URL:

Re: [Audiogames-reflector] new project: Longfics: daily novel length fanfic recommendations

2013-09-29 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: new project: Longfics: daily novel length fanfic recommendations @darkabomination: Never heard of Red Vs Blue, actually. Will take a look shortly. Though that raises an interesting question. Is using sounds and graphics from a game enough to make it fanfic? For example, The History Channel

Re: [Audiogames-reflector] Games that I think are hard

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: Games that I think are hard Asault freak, isnt it into the dark ambition, great adventure of us? Perhaps, I should ask Yukio?URL: http://forum.audiogames.net/viewtopic.php?pid=150048#p150048 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] new project: Longfics: daily novel length fanfic recommendations

2013-09-29 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: new project: Longfics: daily novel length fanfic recommendations @darkabomination: Never heard of Red Vs Blue, actually. Will take a look shortly. Though that raises an interesting question. Is using sounds and graphics from a game enough to make it fanfic? For example, The History Channel

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone CAE, here is your repaired progress file. www.kaldobsky.com/audiogames/cae/progress.iniURL: http://forum.audiogames.net/viewtopic.php?pid=150049#p150049 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Games that I think are hard

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Games that I think are hard Thats the translation, yeah. It can be written different ways if youre using kana, though, which appears to be why theres some confusion. URL: http://forum.audiogames.net/viewtopic.php?pid=150050#p150050 ___

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Revelation - Exploration and discovery puzzle, by Aprone Thanks Aprone!... Are there ways to replenish ones supply of rocks? That seems to be where Im running up on limits, now that Ive found more stuff that uses rocks.URL: http://forum.audiogames.net/viewtopic.php?pid=150051#p150051

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone CAE, are you asking for a recipe or just wanting to know if ways exist? There, if Im remembering correctly, 15 recipes that produce rocks. Of course some of those use rocks as an ingredient which means they just maintain your amount.

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: connor142
Re: Revelation - Exploration and discovery puzzle, by Aprone yeah Im downnloading this right now I guess it will be fun to do something like this.URL: http://forum.audiogames.net/viewtopic.php?pid=150053#p150053 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Aminiel
Re: Revelation - Exploration and discovery puzzle, by Aprone Hello,Nice game !I noticed a bug though: the things you have selected or created arent always correctly said. For example, I actually combine magic and rock, but it may say that Im making a cow out of a cow and magic. Or if I select

Re: [Audiogames-reflector] virus alert: a funny video

2013-09-29 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: virus alert: a funny video yeah, wierd als videos are usually really funny. you should check out the rest of his videosURL: http://forum.audiogames.net/viewtopic.php?pid=150056#p150056 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: fatih
Re: Revelation - Exploration and discovery puzzle, by Aprone hi,[[wow]]! This sounds awesome! Im going to try it. Thanks very much aprone!URL: http://forum.audiogames.net/viewtopic.php?pid=150057#p150057 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] number of blind people who have adopted Android and/or own an Android

2013-09-29 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: number of blind people who have adopted Android and/or own an Android yeah, thats what everyone is saying. Even so, given the accessibility API, theres nothing that stops Google books from working fine save that they...dont,. Im on eyes-free about that one, because itd take someone a week

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: Deng
Re: braillemone a pokemon port for visually impaired players @Brad: nina0116 got it correct. After having 6 Pokemon on your team, and catching the 7th one, it will be transferred to the computer. When you go and deposit one of your Pokemon from your team in to the computer, it will have its

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone Aminiel, I havent experienced the bug where it says the wrong items. If I can get it to happen to me, Ill be able to work on fixing it.Im not sure which recipe youre referring to, but the fire making method does work in real life.Its

Re: [Audiogames-reflector] Death Match

2013-09-29 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Death Match I cant weight for the game to come out.URL: http://forum.audiogames.net/viewtopic.php?pid=150061#p150061 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] number of blind people who have adopted Android and/or own an Android

2013-09-29 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: number of blind people who have adopted Android and/or own an Android Im not sure if this counts, but I own an APH Braille Plus 18. I just got it on Monday of last week. It runs on Android, as some of you already know.URL: http://forum.audiogames.net/viewtopic.php?pid=150062#p150062

Re: [Audiogames-reflector] new project: Longfics: daily novel length fanfic recommendations

2013-09-29 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: new project: Longfics: daily novel length fanfic recommendations More like the Guild parodies and uses what looks like Warcraft imagery to invoke fantasy tropes.But yes, Red vs Blue is a fanfic in that its a loose prequel to the creation of the Spartans. Fair warning the mike quality is

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: leibylucwgamer
Re: if your an audiogames fan, read this Hi folks:I unfortunately will not be involved with this project for awhile. After reevaluating the situation, I conclusively decided that there is no work for me presently; therefore, I cannot do anything with sound or engineering. Furthermore, I havent

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: Dranelement
Re: braillemone a pokemon port for visually impaired players Hi, I just came across this topic earlier today and downloaded the latest version, and so far, this seems amazing. Ive been hoping for something like this for a while, and its finally here. Ive noticed a couple of bugs, which arent

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: jaybird
Re: Revelation - Exploration and discovery puzzle, by Aprone One idea for undo. Allow undo if, and only if, the recipe youre undoing is one you already knew. In other words, by following that recipe, you have discovered nothing new, and unlocked no new achievements.URL:

Re: [Audiogames-reflector] Espeak, japanese voice please

2013-09-29 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: Espeak, japanese voice please Garrett and I tried to create a separate voice from scratch. I examined the code for each language in the eSpeak directory in my portable NVDA copy, and tried downloading a voice from a site, I cant really remember the URL for it. It was in a ZIP archive. I

Re: [Audiogames-reflector] Death Match

2013-09-29 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match The multiplayer when I was coding in the first mission, but its ok now, I have a backup and restoring from that. Restoring multiplayer wont be a problem.URL: http://forum.audiogames.net/viewtopic.php?pid=150072#p150072 ___

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone Good idea Jaybird. That will work nicely.URL: http://forum.audiogames.net/viewtopic.php?pid=150073#p150073 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] emmulators

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Re: emmulators I also have VisualBoyAdvance on my PC, and it runs fine. I also have a few other emulators like:BGB: Game Boy, and Game Boy Color emulator. The best one for those two systems.FCEUX: Nintendo Entertainment System, Famicom, and Famicom Disk System emulatorMultiple Arcade Machine

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Revelation - Exploration and discovery puzzle, by Aprone Ive had that bug happen too. It only seems to happen after successfully combining two items, and then not always. It feels like theres a pattern to it, but Im not actually sure what that would be. I think just pressing shift enter

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Revelation - Exploration and discovery puzzle, by Aprone Ive had that bug happen too. It only seems to happen after successfully combining two items, and then not always. It feels like theres a pattern to it, but Im not actually sure what that would be. I think just pressing shift enter

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-29 Thread AudioGames.net Forum — New releases room: Haramir
Re: Revelation - Exploration and discovery puzzle, by Aprone Hello all! Aprone, Im really glad youre back! Heading to this new game to see what happens!Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=150076#p150076 ___

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: Deng
Re: braillemone a pokemon port for visually impaired players Another major bug. And it has happened to me twice now.I will start from the beginning. I have 6 Pokemon. I caught a level 5 Charmander, it got transferred to the PC. I withdrew it, and its name is now 0. So, i was training 0 to

Re: [Audiogames-reflector] mugen recording, as someone requested

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Re: mugen recording, as someone requested Ive used MUGEN myself, and am very good at it. I made a few full games, mostly ports of arcade games like Street Fighter 2 and my favorite, Super Street Fighter 2 Turbo and Street Fighter III: 3rd Strike. I also made an original game called World

[Audiogames-reflector] Super Street Fighter 2 Turbo MUGEN Edition WIP Thread

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Super Street Fighter 2 Turbo MUGEN Edition WIP Thread Hello Guys, I am currently working on Super Street Fighter 2 Turbo via MUGEN. I currently am planning stages and ripping sounds. Do you have any suggestions or requests that youd like to see in the game, let me know!URL:

Re: [Audiogames-reflector] Super Street Fighter 2 Turbo MUGEN Edition WIP Thread

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Super Street Fighter 2 Turbo MUGEN Edition WIP Thread Well, define Super Street Fighter 2 turbo... are you just redoing the game? If so, then just rip the sounds and the character data... and youre rolling. Im not quite sure what youre asking.URL:

Re: [Audiogames-reflector] new project: Longfics: daily novel length fanfic recommendations

2013-09-29 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: new project: Longfics: daily novel length fanfic recommendations Dont see why not.Despite season 1 being a bit rough in character personality and mike quality, it gets quite good in season 2 and eventually becomes a compelling drama with comedic moments. As an example, try the out of mind

Re: [Audiogames-reflector] learning japanese

2013-09-29 Thread AudioGames.net Forum — Off-topic room: assault_freak
Re: learning japanese Unfortunately, in terms of writing, its difficult unless you know what its supposed to look like. Kanji are essentially chinese characters, which have meaning on their own rather than just forming different sounds like hiragana and katakana which are the other two writing

Re: [Audiogames-reflector] Super Street Fighter 2 Turbo MUGEN Edition WIP Thread

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Re: Super Street Fighter 2 Turbo MUGEN Edition WIP Thread Yes, I am redoing the game. I already have friends working on chars and already have stages planned. Some characters have a few sounds and voice clips ripped from Capcom Vs. SNK 2, Marvel Vs. Capcom 1, and others. Like I said, I already

Re: [Audiogames-reflector] new project: Longfics: daily novel length fanfic recommendations

2013-09-29 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: new project: Longfics: daily novel length fanfic recommendations Dont see why not.Despite season 1 being a bit rough in character personality and mike quality, it gets quite good in season 2 and eventually becomes a compelling drama with comedic moments. As an example, try this short

Re: [Audiogames-reflector] Super street fighter 4 arcade edition for pc

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Re: Super street fighter 4 arcade edition for pc Ive played the game as Dan and tested him out with my XBox controller. I then tested it out by playing the game as Zangief and used my PS3 controller. His special moves, his ultras, which require a full circle motion or two, are much easier, but

Re: [Audiogames-reflector] Super Street Fighter 2 Turbo MUGEN Edition WIP Thread

2013-09-29 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Super Street Fighter 2 Turbo MUGEN Edition WIP Thread If youre just making a remake of SSF 2 T then just remake it. lol I would love to see a mugen complilation with some other characters though... namely some Sengoku Basara, and any other games which have characters that would work well in

[Audiogames-reflector] converting tabs-sheet music into ABC notation

2013-09-29 Thread AudioGames.net Forum — Off-topic room: Mord-Sith
converting tabs-sheet music into ABC notation Hello, all,At the moment, Im a bit frustrated. Im trying to broaden up my music skills by playing some more things I enjoy and a friend has showed me (a few MLP songs and stuff) and some other metal and rock songs, but, is there a way to translate

  1   2   >