Re: [Audiogames-reflector] DECtalk for NVDA without GWDEC32.exe is here!

2014-01-04 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: DECtalk for NVDA without GWDEC32.exe is here! Yeah, sometimes, it is got stuck...URL: http://forum.audiogames.net/viewtopic.php?pid=160561#p160561 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahatti

Re: [Audiogames-reflector] Community feud, by Aprone

2014-01-04 Thread AudioGames.net Forum — New releases room: pitermach
Re: Community feud, by Aprone Now that someone sort of revived this thread...Aprone, are you ever going to update this game? I'm really enjoying it and I was looking forward to those  planned updates.URL: http://forum.audiogames.net/viewtopic.php?pid=160562#p160562 _

Re: [Audiogames-reflector] problems with successfully running private detective school

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: problems with successfully running private detective school Hi.This is where all others are stuck. People haven't found any solution which works on every computer yet.URL: http://forum.audiogames.net/viewtopic.php?pid=160563#p160563 ___ Audiogames

Re: [Audiogames-reflector] injustice ultimate edition questions

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: injustice ultimate edition questions Hi.Oh, I thought that was a moves list only. Lol. Damn, this guide is awesome, really, awesome! This guy is gennerelly really great at writing guides. I have read many of his walkthroughs, and really enjoied it.So, I thought my ps3 was downloading a new f

Re: [Audiogames-reflector] where is that fucking windows 8.1 update?

2014-01-04 Thread AudioGames.net Forum — Off-topic room: ryok
Re: where is that fucking windows 8.1 update? just a peace of advice, No need to curse when asking a question.also, their is a chance of 99.9% of people would see your question and dont answer it because of that title of yours.anyways, yes. go to the store and you can update from there...ryok.UR

Re: [Audiogames-reflector] SpeakX for Growl is here

2014-01-04 Thread AudioGames.net Forum — Off-topic room: ryok
Re: SpeakX for Growl is here thats sad that its only works on lynix and mac. i've heard about this 1 year ago or so, and i''ve stumbbeld apawn a article talking about it.pritty neet stuff.anyways, great job.keep the great work up, ryok.URL: http://forum.audiogames.net/viewtopic.php?pid=160566#p1

Re: [Audiogames-reflector] Jeqo Prime (V0.1B), and other Jeqocon Console updaes

2014-01-04 Thread AudioGames.net Forum — New releases room: SLJ
Re: Jeqo Prime (V0.1B), and other Jeqocon Console updaes Guys: Read post one more carefully regarding the story mode. [[wow]], this update sounds more cool than I ever expected! I have other plans currently, but this update sounds so cool so I'll quit the plan for now and check it out. That rem

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-04 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Mario: Swamp is only made for Windows, so you have to install it into Windows either in Fusion or in Bootcamp.URL: http://forum.audiogames.net/viewtopic.php?pid=160568#p160568 ___ Audiogames-reflector mailing list Audio

Re: [Audiogames-reflector] NS studios library

2014-01-04 Thread AudioGames.net Forum — Off-topic room: frastlin
Re: NS studios library Hello,I would really love to see more sword and armor sounds. As someone looking for sounds, I'm wanting background environment and small sounds for actions. not so much music...URL: http://forum.audiogames.net/viewtopic.php?pid=160569#p160569

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-04 Thread AudioGames.net Forum — New releases room: SLJ
Re: DARK studios scenes, first pack of installed minimovies No feedback at all? Dude, the only thing I gave you was feedback. The positive feedback was great sound editing.URL: http://forum.audiogames.net/viewtopic.php?pid=160570#p160570 ___ Audiogam

Re: [Audiogames-reflector] NS studios library

2014-01-04 Thread AudioGames.net Forum — Off-topic room: ns-studios
Re: NS studios library I'm already in process of making another sound library which will be released probably this year at some point.This one is gonna be loads more professional and is gonna have loads more stuff.URL: http://forum.audiogames.net/viewtopic.php?pid=160571#p160571 ___

Re: [Audiogames-reflector] German siri voices for nvda

2014-01-04 Thread AudioGames.net Forum — Off-topic room: simba
Re: German siri voices for nvda Hi, no, the siri voices are not available for NVDA. Just the HQ voice from VO.URL: http://forum.audiogames.net/viewtopic.php?pid=160572#p160572 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-04 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 for anyone who doesn't know, there's been a huge update just now that adds a bunch of new weapons to craft and find, and fixes a lot of bugsURL: http://forum.audiogames.net/viewtopic.php?pid=160573#p160573 ___ Audiogames-refl

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-04 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 how can i kill the magic ball?URL: http://forum.audiogames.net/viewtopic.php?pid=160574#p160574 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailm

Re: [Audiogames-reflector] SpeakX for Growl is here

2014-01-04 Thread AudioGames.net Forum — Off-topic room: robjoy
Re: SpeakX for Growl is here Hi,ammericandad2005 wrote:your sig didn't appear as it should.Odd, it appears fine on my end. I can click it, and it opens my site just fine.ammericandad2005 wrote:and what plugin should I install to get ios notifications onto my pc. I tried to find it but I found a

Re: [Audiogames-reflector] Jeqo Prime (V0.1B), and other Jeqocon Console updaes

2014-01-04 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Jeqo Prime (V0.1B), and other Jeqocon Console updaes The story mode and unavailable characters both await more voices. I could conceivably get one storyline in with the voices I have (or two if the second is treated kinda weakly), but that would go much better if I had the missing voices.Jus

Re: [Audiogames-reflector] A new campaign for those that play Swamp!

2014-01-04 Thread AudioGames.net Forum — New releases room: audiogames.net fan
Re: A new campaign for those that play Swamp! Hi,That's the link to the dropbox home site. When your file is sollected go into your aplications menu and choose share link and paste the link on your clipboard.URL: http://forum.audiogames.net/viewtopic.php?pid=160577#p160577 _

[Audiogames-reflector] turning off the sleep mode in jaws

2014-01-04 Thread AudioGames.net Forum — Off-topic room: Thunderfist799
turning off the sleep mode in jaws Hi,My username is Thunderfist799. I joined the forum yesterday.The reason why I'm posting this message is because I'm having a problem with my jaws. I run jaws version 11.0 and turned off the sleep mode in jaws when I was playing battlexone. Unfortunately, I no

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-04 Thread AudioGames.net Forum — New releases room: nuno69
Re: bokurano daiboukenn 3 How to beat 6.2?URL: http://forum.audiogames.net/viewtopic.php?pid=160579#p160579 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/au

[Audiogames-reflector] running swamp on windows8?

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: daniel
running swamp on windows8? Hi,I've recently upgraded to windows8, and thaught \i'de give swamp a go...The issue is that when I try to run it I get a runtime error 52: bad filename or number.I've downloaded the game twice but still no luck...I'm using an x64 version of windows8..Any suggestions o

Re: [Audiogames-reflector] where is that fucking windows 8.1 update?

2014-01-04 Thread AudioGames.net Forum — Off-topic room: Thunderfist799
Re: where is that fucking windows 8.1 update? Hi,I'm not going to get involved in this topic, but I'd advise you to be careful of your language. Just because the update hasn't come out doesn't mean you should write that as your subject heading.Instead, you could have written, "where is that wind

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-04 Thread AudioGames.net Forum — New releases room: Quasar
Re: iOS text game, A Dark Room, update released I've been playing the game for a while since yesterday and have unlocked so much. The game starts out rather simplisticly, but rapidly advances into exploration, fighting and even mining. I've just recently gotten to the point where I've discovered

[Audiogames-reflector] Working on a guide for Injustice, if people are interested

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: SLJ
Working on a guide for Injustice, if people are interested Hi all.If enough people are interested, I'll work on a guide for Injustice, the very accessible 2D fighting game for ps3, ps4, XBox, Psp vita, Nintendo and pc.I have already got most of the menus, all important menus. I hope I can get so

Re: [Audiogames-reflector] DC Comics, lets discuss

2014-01-04 Thread AudioGames.net Forum — Off-topic room: Dark
Re: DC Comics, lets discuss If  they are readable pdfs, it shouldn't be a problem provided you use the write version of Adoby. To be honest I confess  most superheroes just haven't really interested me,  especially the sort of  Marval and dc sort in the very vanilla films we have  now. They alwa

Re: [Audiogames-reflector] DC Comics, lets discuss

2014-01-04 Thread AudioGames.net Forum — Off-topic room: Dark
Re: DC Comics, lets discuss If  they are readable pdfs, it shouldn't be a problem provided you use the write version of Adoby. To be honest I confess  most superheroes just haven't really interested me,  especially the sort of  Marval and dc sort in the very vanilla films we have  now. They alwa

Re: [Audiogames-reflector] problems with successfully running private detective school

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: gaita 2040 ever asturian
Re: problems with successfully running private detective school queque queque la la la la sorry for say this but can i get thit gajeURL: http://forum.audiogames.net/viewtopic.php?pid=160585#p160585 ___ Audiogames-reflector mailing list Audiogames-refl

Re: [Audiogames-reflector] I've got a Christmas present for you, it's mod time!

2014-01-04 Thread AudioGames.net Forum — New releases room: mike-tan
Re: I've got a Christmas present for you, it's mod time! hay! does mush-z support this big file?URL: http://forum.audiogames.net/viewtopic.php?pid=160586#p160586 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http:

Re: [Audiogames-reflector] 2d platformer

2014-01-04 Thread AudioGames.net Forum — New releases room: gaita 2040 ever asturian
Re: 2d platformer Awesome game! can you ad enemys on this game? it's to make the game in action.URL: http://forum.audiogames.net/viewtopic.php?pid=160587#p160587 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-04 Thread AudioGames.net Forum — New releases room: cary5871
Re: bokurano daiboukenn 3 the newest update broke something with the weapons you craft from the minishooters. that would be things like the omega shooter. I still have the omega shooter in my inventory, but using it does 0 damage to everything. can anyone who has this weapon confirm that with th

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-04 Thread AudioGames.net Forum — New releases room: angarag
Re: Swamp, zombie fps by Aprone Hello all.@wp95, i can teach you how to register swamp easily. You just need to copy these files to C:\windows\system folder, ::DX7bn.dll,  MSINET.OCX,  MSWINSCK.OCX: then just try to register just same as windows7 like   priviews virsions. sorry for my English!U

Re: [Audiogames-reflector] question about experience in torn

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: question about experience in torn hi [[wow]], i haven't looked to this topic for a few days ...i am indeed doing crimes and training in the gym. both will earn experience. but i'll await other answers and see where others come up with.thanks thoughh.greetz mikeURL: http://forum.audiogames.ne

Re: [Audiogames-reflector] German siri voices for nvda

2014-01-04 Thread AudioGames.net Forum — Off-topic room: aaron77
Re: German siri voices for nvda I tried installing the english siri voice to nvda, but I don't see it anywhere, not even in the vocalizer voices.URL: http://forum.audiogames.net/viewtopic.php?pid=160591#p160591 ___ Audiogames-reflector mailing list Au

Re: [Audiogames-reflector] I've got a Christmas present for you, it's mod time!

2014-01-04 Thread AudioGames.net Forum — New releases room: aaron
Re: I've got a Christmas present for you, it's mod time! Hi,This is not a mud, it's a mod. A sound mod. Modding the original game sounds to make a diferent project, as apposed to a mud, which is a multiuser dungeon.URL: http://forum.audiogames.net/viewtopic.php?pid=160592#p160592 __

Re: [Audiogames-reflector] Working on a guide for Injustice, if people are interested

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Working on a guide for Injustice, if people are interested Hi,This would be awesome.URL: http://forum.audiogames.net/viewtopic.php?pid=160593#p160593 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabaha

[Audiogames-reflector] audyssey website?

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: aaron
audyssey website? Hi,Will the audyssey website homepage ever be back up? It said it should have been back by november 28. Iused it to check the list archives before.URL: http://forum.audiogames.net/viewtopic.php?pid=160594#p160594 ___ Audiogames-refle

Re: [Audiogames-reflector] Working on a guide for Injustice, if people are interested

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Working on a guide for Injustice, if people are interested it would. by the way, a good combo that does a fare bit of damage for most chars is back and heavy attack, then when they rebound off something, do it again, idk what the timing is, but my cousin uses it all the time for stage transi

[Audiogames-reflector] Describing pictures for blind people

2014-01-04 Thread AudioGames.net Forum — Off-topic room: BlackBird
Describing pictures for blind people Hello there. I'm working on a project where I need to describe different pictures for blind or vision impaired people. Some pictures show landscapes other show buildings or objects like statues. My problem is that I am a very visual kind of guy. I'm not visua

Re: [Audiogames-reflector] turning off the sleep mode in jaws

2014-01-04 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: turning off the sleep mode in jaws Why can't you log into the Configuration Manager?  Insert+F2 should bring up the "Run JAWS Manager" dialog; and from there you should be able to run the manager.URL: http://forum.audiogames.net/viewtopic.php?pid=160597#p160597 _

Re: [Audiogames-reflector] How to make game recordings

2014-01-04 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: How to make game recordings I haven't done this myself, but you need a video capture card.  Here's a guide that should help.URL: http://forum.audiogames.net/viewtopic.php?pid=160598#p160598 ___ Audiogames-reflector mailing list Audiogames-reflecto

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-04 Thread AudioGames.net Forum — New releases room: burak
Re: DARK studios scenes, first pack of installed minimovies at terminator:Man, if you want to express your opinion about his feedback, do it in a kind manner, or noone might listen to you. That's the only advice I can offer.URL: http://forum.audiogames.net/viewtopic.php?pid=160599#p160599 _

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-04 Thread AudioGames.net Forum — New releases room: nin
Re: DARK studios scenes, first pack of installed minimovies lol.. sounds more gay.. lolURL: http://forum.audiogames.net/viewtopic.php?pid=160600#p160600 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahat

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-04 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 the omega shooter gives 6000 damage.Where can i find Five pieces of magic edge to the miracle edge weapon? and what weapon should i use on the stones? how can i kill the magic ball?URL: http://forum.audiogames.net/viewtopic.php?pid=160601#p160601 __

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-04 Thread AudioGames.net Forum — New releases room: grryfindore
Re: iOS text game, A Dark Room, update released Hi,I bought this game  when I first heard about it on applevis,although it wasn't as accessible as it is now,but the concept is awesome,and that's what I like the most. Happy to see this one made accessible. will update it after I am done writeing

Re: [Audiogames-reflector] A new campaign for those that play Swamp!

2014-01-04 Thread AudioGames.net Forum — New releases room: dbzfan94
Re: A new campaign for those that play Swamp! Thanks, I did not know how to do that. So click the share button? Thanks, I will get to it as soon as I can! dbzfan94!URL: http://forum.audiogames.net/viewtopic.php?pid=160603#p160603 ___ Audiogames-reflec

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-04 Thread AudioGames.net Forum — New releases room: cary5871
Re: bokurano daiboukenn 3 Discussing this with a friend of mine, it appears that it only works now after you've beaten the game. have you beat the game? if so, that's why it's presumably working for you. Ah well. I'll just downgrade to the old version and beat the game that way, then update. *sh

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-04 Thread AudioGames.net Forum — New releases room: Phil
Re: iOS text game, A Dark Room, update released A Dark RoomBy Amirali RajanDescription An unforgettable journey that starts small and slowly becomes much, much, more.A minimalist text adventure by Michael Townsend.Developed at doublespeak games and inspired by Candy Box.There are several locatio

[Audiogames-reflector] Tips for gaming on a Mac in VM Ware Fusion

2014-01-04 Thread AudioGames.net Forum — Articles Room: SLJ
Tips for gaming on a Mac in VM Ware Fusion Introduction:This article is written to give some tips on how to make gaming on a virtual Windows pc the best experience ever. Some people say you can't play Windows games effectively on a virtual machine on a Mac, but I tell you this is not true. There

[Audiogames-reflector] New article in the articles room: tips on how to play games on a Mac

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: SLJ
New article in the articles room: tips on how to play games on a Mac Hi all.After a lot of requests from verious places, I de sited to write an article which contains tips when playing games on a virtual machine on a Mac computer. You can use this topic to give any feedback or tips. Here is the

[Audiogames-reflector] New article in the articles room: tips on how to play games on a Mac

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: SLJ
New article in the articles room: tips on how to play games on a Mac Hi all.After a lot of requests from verious places, I de sited to write an article which contains tips when playing games on a virtual machine on a Mac computer. You can use this topic to give any feedback or tips. Here is the

Re: [Audiogames-reflector] turning off the sleep mode in jaws

2014-01-04 Thread AudioGames.net Forum — Off-topic room: Thunderfist799
Re: turning off the sleep mode in jaws Hi,It's not that I can't log in to the configuration manager;  the problem is when I try to open BGT, I can't open the configuration manager.  I've tried what you said but it still doesn't work.URL: http://forum.audiogames.net/viewtopic.php?pid=160608#p1606

Re: [Audiogames-reflector] turning off the sleep mode in jaws

2014-01-04 Thread AudioGames.net Forum — Off-topic room: chaman
Re: turning off the sleep mode in jaws Hello,To turn off the sleep mode for any application, do the following.Firstly, i don't remember if jaws 11.0 uses the settings centre or it was still using the configuration manager.Press insert with number 6 on the number row to open the settings centre o

Re: [Audiogames-reflector] turning off the sleep mode in jaws

2014-01-04 Thread AudioGames.net Forum — Off-topic room: chaman
Re: turning off the sleep mode in jaws Hello,To turn off the sleep mode for any application, do the following.Firstly, i don't remember if jaws 11.0 uses the settings centre or it was still using the configuration manager.Press insert with number 6 on the number row to open the settings centre o

Re: [Audiogames-reflector] Working on a guide for Injustice, if people are interested

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Working on a guide for Injustice, if people are interested Hi.Thank you for your positive comments. I might get some time to get started on this tomorrow. right now, I need a brake after having written an other pretty long article in the articles room. Thanks for the first tip. URL: http://f

Re: [Audiogames-reflector] problems with successfully running private detective school

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: problems with successfully running private detective school Hi.You might find a link if you search in the forum. It has been posted a lot of times before. I only have the original cd.URL: http://forum.audiogames.net/viewtopic.php?pid=160611#p160611 __

Re: [Audiogames-reflector] running swamp on windows8?

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: running swamp on windows8? Hi.Just register the file as described in the readme!URL: http://forum.audiogames.net/viewtopic.php?pid=160612#p160612 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin

Re: [Audiogames-reflector] turning off the sleep mode in jaws

2014-01-04 Thread AudioGames.net Forum — Off-topic room: Thunderfist799
Re: turning off the sleep mode in jaws Thanks: that really helpedURL: http://forum.audiogames.net/viewtopic.php?pid=160613#p160613 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-

Re: [Audiogames-reflector] Top Speed 3 source released

2014-01-04 Thread AudioGames.net Forum — New releases room: jworld
Re: Top Speed 3 source released I thing, it will be better to completely rewritte the source code to BGT language, but it is a lot of hard work.URL: http://forum.audiogames.net/viewtopic.php?pid=160614#p160614 ___ Audiogames-reflector mailing list Aud

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-04 Thread AudioGames.net Forum — New releases room: Stan
Re: Swamp, zombie fps by Aprone Hi,started playing swamp today after a long time again.Here some smaller and bigger bugs I noticed:When I found an M60 I couldn't unload the ammo. I just heared the drawing sound of the M60. Hoever, when I looged back in later, all my 7.62 ammo was gone.When I tri

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-04 Thread AudioGames.net Forum — New releases room: trolokXgames
Re: Swamp, zombie fps by Aprone hi all. i have last version of that game and windows 7. i make that talk in readme, but swomp give me eror 52. what i can make?URL: http://forum.audiogames.net/viewtopic.php?pid=160616#p160616 ___ Audiogames-reflector m

[Audiogames-reflector] Help with Playing Japanese games.

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: dbzfan94
Help with Playing Japanese games. Hi, I am having trouble with playing Japanese  games.  I am using the INstant translate add-on for NVDA but when I press control shift y, it says: There is  no text on the clipboard. What should I do to get it to work? Thanks in advance. DBZfan94!URL: http://for

Re: [Audiogames-reflector] Working on a guide for Injustice, if people are interested

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: simba
Re: Working on a guide for Injustice, if people are interested Hi, i wuld be interested in the guide.URL: http://forum.audiogames.net/viewtopic.php?pid=160618#p160618 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Trying to learn BGT again

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: dbzfan94
Re: Trying to learn BGT again Hi, I am trying to access the BGT manual with the latest version of bgt but when I try to read it, it is a ttreeview and when I press enter on a topic, It doesn't read. Can someone help? thanks in advance! DBZfan94!URL: http://forum.audiogames.net/viewtopic.php?pid=

Re: [Audiogames-reflector] Describing pictures for blind people

2014-01-04 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Describing pictures for blind people I don't think you need to remove references to colors.Many blind people have had or still have some vision and a concept of color.Though colors might not be useful for those who have never seen them it seems like a waste to exclude the large number of bli

Re: [Audiogames-reflector] new project: Longfics: daily novel length fanfic recommendations

2014-01-04 Thread AudioGames.net Forum — Off-topic room: burak
Re: new project: Longfics: daily novel length fanfic recommendations Hi,  it tells me the site is not available. ı liked this Project, but I don't understand why it's gone.URL: http://forum.audiogames.net/viewtopic.php?pid=160621#p160621 ___ Audiogames

Re: [Audiogames-reflector] Trying to learn BGT again

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: Guitarman
Re: Trying to learn BGT again Hi Dbzfan.Yes it is a treeview now all you have to do is press enter on the topic you want to read and then press f6 to access the information then when you are done reading the topic press f6 again to go back to the treeview. It's strange your screen reader didn't

Re: [Audiogames-reflector] Describing pictures for blind people

2014-01-04 Thread AudioGames.net Forum — Off-topic room: Guitarman
Re: Describing pictures for blind people Hi BlackBird. Well I have been blind since birth and that description of a picture was excellent. It helped me picture the scene you were describing very well. Are you working on some kind of picture describing software? Because I think that would be an e

Re: [Audiogames-reflector] 2d platformer

2014-01-04 Thread AudioGames.net Forum — New releases room: ghost rider
Re: 2d platformer gator, Mason said this was just gonna be a game where you do platforming, no enemies.URL: http://forum.audiogames.net/viewtopic.php?pid=160624#p160624 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-04 Thread AudioGames.net Forum — New releases room: brad
Re: DARK studios scenes, first pack of installed minimovies Hi.People need to calm down.First off.@the terminator why don't you explain to us why you think this is revolutionary?And swairing and saying things about SLJ wich aren't nice when all he gave you, was feadback wich by the way i agree o

Re: [Audiogames-reflector] Jeqo Prime (V0.1B), and other Jeqocon Console updaes

2014-01-04 Thread AudioGames.net Forum — New releases room: brad
Re: Jeqo Prime (V0.1B), and other Jeqocon Console updaes hi.Ahh didn't read that well lol.Thanks for this awesome update.URL: http://forum.audiogames.net/viewtopic.php?pid=160626#p160626 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: [Audiogames-reflector] DC Comics, lets discuss

2014-01-04 Thread AudioGames.net Forum — Off-topic room: brad
Re: DC Comics, lets discuss Hi dark.So with adobie I can batch PDF's?URL: http://forum.audiogames.net/viewtopic.php?pid=160627#p160627 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-01-04 Thread AudioGames.net Forum — New releases room: Dark
Re: iOS text game, A Dark Room, update released Well I saw Phil's announcement and since I wanted to start trying  some newly released games after christmas I had to give this one a go. Yes, it meets the db guidleines but nore than that it's awsome! it's  as if someone took my  castaways and fal

Re: [Audiogames-reflector] Describing pictures for blind people

2014-01-04 Thread AudioGames.net Forum — Off-topic room: BlackBird
Re: Describing pictures for blind people Hello Guitarman. I was hoping to get feedback from someone who is blind since birth because for me this is the hardest to relate to. I did some research online and read a couple of articles of people who never had any vision and all of them seemed quite b

Re: [Audiogames-reflector] Describing pictures for blind people

2014-01-04 Thread AudioGames.net Forum — Off-topic room: BlackBird
Re: Describing pictures for blind people Hello Guitarman. I was hoping to get feedback from someone who is blind since birth because for me this is the hardest to relate to. I did some research online and read a couple of articles of people who never had any vision and all of them seemed quite b

Re: [Audiogames-reflector] Describing pictures for blind people

2014-01-04 Thread AudioGames.net Forum — Off-topic room: BlackBird
Re: Describing pictures for blind people Hello Guitarman. I was hoping to get feedback from someone who is blind since birth because for me this is the hardest to relate to. I did some research online and read a couple of articles of people who never had any vision and all of them seemed quite b

Re: [Audiogames-reflector] Describing pictures for blind people

2014-01-04 Thread AudioGames.net Forum — Off-topic room: BlackBird
Re: Describing pictures for blind people Hello Guitarman. I was hoping to get feedback from someone who is blind since birth because for me this is the hardest to relate to. I did some research online and read a couple of articles of people who never had any vision and all of them seemed quite b

Re: [Audiogames-reflector] Describing pictures for blind people

2014-01-04 Thread AudioGames.net Forum — Off-topic room: BlackBird
Re: Describing pictures for blind people Hello Guitarman. I was hoping to get feedback from someone who is blind since birth because for me this is the hardest to relate to. I did some research online and read a couple of articles of people who never had any vision and all of them seemed quite b

Re: [Audiogames-reflector] DC Comics, lets discuss

2014-01-04 Thread AudioGames.net Forum — Off-topic room: ghost rider
Re: DC Comics, lets discuss dark, kickass was a very messed up movie. Like, a combination saw and super hero movie.URL: http://forum.audiogames.net/viewtopic.php?pid=160630#p160630 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-04 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 is their a way for me to get my gun back for the plane? I used up all my bullets, or do I have to start the game over?URL: http://forum.audiogames.net/viewtopic.php?pid=160631#p160631 ___ Audiogames-reflector mailing list Aud

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-04 Thread AudioGames.net Forum — New releases room: cary5871
Re: bokurano daiboukenn 3 What level are you on? there's a shop in stage 13 that has stuff for your plane, including more bullets. but if you're only still on 13, you'll just have to start the game over to get more, I think.URL: http://forum.audiogames.net/viewtopic.php?pid=160632#p160632 _

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-04 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 i'm on 14-3 its foe the gun that you start out with.URL: http://forum.audiogames.net/viewtopic.php?pid=160633#p160633 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucuk

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-04 Thread AudioGames.net Forum — New releases room: kyle12
Re: DARK studios scenes, first pack of installed minimovies Hi,Guys. I have something to say to most of you.First off, your being really quite rude. I remember what it was like being a new dev. Granted, this is not an application, however that is no need to be rude. Has it also occured to you th

Re: [Audiogames-reflector] teaching myself piano?

2014-01-04 Thread AudioGames.net Forum — Off-topic room: wanderer
Re: teaching myself piano? Ok sorry for bringing back an old topic, but I finally have a keyboard (the yamaha ypt-220, if it matters) which only has 61 keys, I've learned a few chords and notes and am trying to get used to the proper way of fingering. One problem I am having is when trying to qu

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-04 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 Check thees recordings:http://www.nyanchangames.com/softs/nn3_recording1.mp3http://www.nyanchangames.com/softs/nn3_recording2.mp3http://www.nyanchangames.com/softs/nn3_recording3.mp3http://www.nyanchangames.com/softs/nn3_recording4.mp3URL: http://forum.audiogames.net/vi

Re: [Audiogames-reflector] running swamp on windows8?

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: daniel
Re: running swamp on windows8? Hi,I've tried that...I get a dll server eror...Any suggestions on how to get this to work?Thanks,DanielURL: http://forum.audiogames.net/viewtopic.php?pid=160637#p160637 ___ Audiogames-reflector mailing list Audiogames-re

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-04 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 what are the rekordings about?URL: http://forum.audiogames.net/viewtopic.php?pid=160638#p160638 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailm

[Audiogames-reflector] My thank you to crappy music

2014-01-04 Thread AudioGames.net Forum — Off-topic room: ghost rider
My thank you to crappy music dear Crappy Music,I can do two things with you. Criticize you, or thank you. but, I am chosing to thank you. You gave rise to great music by the greatest man alive, Rucka Rucka Ali. You also gave raise to such songs as I'm A Korean, We're All Asian, and Coincedental

Re: [Audiogames-reflector] running swamp on windows8?

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: Aprone
Re: running swamp on windows8? If you are still getting errors, then you did not register the files correctly.  Most people skip the "run as administrator setting" step.  That is an important step, and it does not mean the same thing as just being on an administrator account.  The readme.txt fil

Re: [Audiogames-reflector] super liam 2 being developed!

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: Midi Sequencer
Re: super liam 2 being developed! Hello manes, returning here.Sorry for my long absence, but I tell them that I have a new super computer so I can be back to audiogamer should be!Good. I heard something about the development of sl2.Now I also once released, wonder if Liam wants to make a demo co

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-04 Thread AudioGames.net Forum — New releases room: danny
Re: DARK studios scenes, first pack of installed minimovies Hi, I do see that post did come off as harsh, and I wasn't meaning for it to be so harsh. Guys, lets stop the flaiming here. He did do a good job on the editing.URL: http://forum.audiogames.net/viewtopic.php?pid=160642#p160642

Re: [Audiogames-reflector] Dragonflame 0.3a is out!

2014-01-04 Thread AudioGames.net Forum — New releases room: robjoy
Re: Dragonflame 0.3a is out! Hi Ethin,See my answers below.Ethin wrote:You must know assembly language. For instance, you must know what a very simple program is in assembly language.Incorrect. Assembly knowledge is not necessary, not for all compilation types. For bytecode compilers it is certa

Re: [Audiogames-reflector] Describing pictures for blind people

2014-01-04 Thread AudioGames.net Forum — Off-topic room: Guitarman
Re: Describing pictures for blind people Hi BlackBird.Interesting, weren't you the one talking about making an audio game engine a while back? Well if you can make a graphical game that is also accessible to the blind in a new way I would love to play it. Well I will try to explain how I picture

Re: [Audiogames-reflector] running swamp on windows8?

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: Midi Sequencer
Re: running swamp on windows8? Aprone and manes, nor can I play.I think there are very big trouble. You see, my computer will win is August 64 bits. First I proceeded to register the components from the 64bits.bat, running as administrator. When run, before I could read anything, the file is clo

Re: [Audiogames-reflector] running swamp on windows8?

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: Midi Sequencer
Re: running swamp on windows8? Now, I think it is clear that the esto es Windows 8, but 64-bit sim.URL: http://forum.audiogames.net/viewtopic.php?pid=160646#p160646 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: [Audiogames-reflector] 2d platformer

2014-01-04 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: 2d platformer Hi all,Just quickly released a new update to 2dp 1.2. Enjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=160647#p160647 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucuk

Re: [Audiogames-reflector] Accessible mixing software

2014-01-04 Thread AudioGames.net Forum — Off-topic room: ondrosik
Re: Accessible mixing software hi. I can recommend you mixxx, see mixxx.org. You will need accessible QT library, which you can find in tapinradio. If you don't use TR, let me know and I will upload it for you.URL: http://forum.audiogames.net/viewtopic.php?pid=160648#p160648 ___

Re: [Audiogames-reflector] Making an Espeak Voice

2014-01-04 Thread AudioGames.net Forum — Off-topic room: ondrosik
Re: Making an Espeak Voice this is a copy of tweaky voice from NVDA folder which can help you start from scratch.            ##Pleas note the 2 number signs, or pound signs in this file are for comments to help you to understand what the settings are and how to set them.  ## Language sets th

Re: [Audiogames-reflector] running swamp on windows8?

2014-01-04 Thread AudioGames.net Forum — General Game Discussion: Aprone
Re: running swamp on windows8? Midi I don't understand what you are trying to say.URL: http://forum.audiogames.net/viewtopic.php?pid=160650#p160650 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-g

Re: [Audiogames-reflector] Making an Espeak Voice

2014-01-04 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Making an Espeak Voice These are variants, and this may be enough for you if all you care about is overall voice changes.  To add new languages, or modify existing ones to sound better, you need to look at espeakedit, which is..well..maybe marginally accessible.  It's in a few parts: the var

Re: [Audiogames-reflector] teaching myself piano?

2014-01-04 Thread AudioGames.net Forum — Off-topic room: Mord-Sith
Re: teaching myself piano? Well, my first advice would probably be to take things very slow at first when you are learning, speed will come with practice. Second: You've run into the problem all blind people face: sheet music. You can either learn braille, learn things by ear, use ABC notation,

Re: [Audiogames-reflector] My thank you to crappy music

2014-01-04 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: My thank you to crappy music It's worth noting that really the music has absolutely nothing to do with his content, since if you're creative enough, you can turn nearly any song into a parody.URL: http://forum.audiogames.net/viewtopic.php?pid=160653#p160653 _

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