Re: [Audiogames-reflector] king of dragon pass help

2014-04-06 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: king of dragon pass help what, can you Play storm tribe multiple times? because when I just started a new game because I didnt do any hero quests in 10 tribal years, and I did it once and for some reason, my Reputation just went up 10% and not up to 90 like it usually does when completing

Re: [Audiogames-reflector] lets talk about...

2014-04-06 Thread AudioGames.net Forum — Off-topic room: tward
Re: lets talk about... SLJ, glad I was not the only one who thought the topic was going to be about sex. That ellipsis really left me wondering what Kamochek thought was so bad he could not come out and say it up front. Turned out to be yet another religious discussion.URL:

Re: [Audiogames-reflector] king of dragon pass help

2014-04-06 Thread AudioGames.net Forum — General Game Discussion: zkline
Re: king of dragon pass help Yes, you can. You can run quests as many times as you like, though its smart to wait a while between attempts, as your ring will tell you. Theres no real point to multiple benefits for each one if you cant run through them more than once.A final note: did you

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-06 Thread AudioGames.net Forum — New releases room: wlomas
Re: Grail to the Thief: An Interactive Audio Adventure so from what i gather, the game is a choose your own adventure style and will not require user to interact with object, use them examine them, combine them etc on their own as in say, time adventures an older game that people are referring

Re: [Audiogames-reflector] DeathMatch 2: The revenge public beta 1 is here!

2014-04-06 Thread AudioGames.net Forum — New releases room: connor142
Re: DeathMatch 2: The revenge public beta 1 is here! hi kile, you should Change the keystroke in the second Mission to repair the failing door because when you press shift c it activates aiming mode and tells you your coordinates, but doesnt repair the door.URL:

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-06 Thread AudioGames.net Forum — New releases room: foralltoplay
Re: Grail to the Thief: An Interactive Audio Adventure Haramir wrote:It sounds interesting. I tryed both using google chrome and mozila and none of them worked. Any tips?Best regards, Haramir.How long did you wait at the loading screen when using Google Chrome? On a fast Internet connection,

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-06 Thread AudioGames.net Forum — New releases room: foralltoplay
Re: Grail to the Thief: An Interactive Audio Adventure Haramir wrote:It sounds interesting. I tryed both using google chrome and mozila and none of them worked. Any tips?Best regards, Haramir.The prototype currently requires Chrome or Opera. How long did you wait at the loading screen when

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-06 Thread AudioGames.net Forum — New releases room: foralltoplay
Re: Grail to the Thief: An Interactive Audio Adventure Haramir wrote:It sounds interesting. I tryed both using google chrome and mozila and none of them worked. Any tips?Best regards, Haramir.The prototype currently requires Chrome or Opera. How long did you wait at the loading screen when

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-06 Thread AudioGames.net Forum — New releases room: hanif
Re: Grail to the Thief: An Interactive Audio Adventure hi, this game is so cool, and Ive completed the prototype.I wish that I can donate to.and I hope your project will reach the funding goal.URL: http://forum.audiogames.net/viewtopic.php?pid=171354#p171354

Re: [Audiogames-reflector] DeathMatch 2: The revenge public beta 1 is here!

2014-04-06 Thread AudioGames.net Forum — New releases room: hanif
Re: DeathMatch 2: The revenge public beta 1 is here! repairing the failing door is at the 3rd mission, after openning the colony.URL: http://forum.audiogames.net/viewtopic.php?pid=171355#p171355 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: Swamp, zombie fps by Aprone could some one make a recording of Defender missions?URL: http://forum.audiogames.net/viewtopic.php?pid=171356#p171356 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] Where I can download Deathmath

2014-04-06 Thread AudioGames.net Forum — General Game Discussion: vsmiro
Where I can download Deathmath Hello. I have got Deathmatch 2, but I dont have Deathmatch. Please, can you send e this game? Thanks, Vojta.URL: http://forum.audiogames.net/viewtopic.php?pid=171357#p171357 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] DeathMatch 2: The revenge public beta 1 is here!

2014-04-06 Thread AudioGames.net Forum — New releases room: kyle12
Re: DeathMatch 2: The revenge public beta 1 is here! Hi,Thats been fixed in the next beta. Thanks for the feedback!URL: http://forum.audiogames.net/viewtopic.php?pid=171358#p171358 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-06 Thread AudioGames.net Forum — New releases room: kyle12
Re: Grail to the Thief: An Interactive Audio Adventure Hi,I wasnt refering to time adventure, the game by codefactory, but games in the style of time travel and such like. I still play a lot of mainstream game whether through emulators or physicle console.I just wanted to clear that up.P.S. I

Re: [Audiogames-reflector] Braille + mobile manager + victor reader vibe

2014-04-06 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: Braille + mobile manager + victor reader vibe Hi,No offense or anything, but this isnt really a forum in the sense that you just post about selling things. Quite frankly, it can get a little annoying. I clicked on this topic thinking we were going to talk about these devices... Aparrently

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-06 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: shadow rine full voice version released Are there many endings in the game?URL: http://forum.audiogames.net/viewtopic.php?pid=171361#p171361 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-06 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril! Hi,Whoa, i didnt notice that. Ill throw it in in the next release, turns out I didnt put it in the correct folder. Ive been stuck at home for the last 5 days because of a cold, but once I catch up with school, Im going to start

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Rory, grab the 3.2b update and it solves that bug with the name.URL: http://forum.audiogames.net/viewtopic.php?pid=171363#p171363 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Rory, grab the 3.2b update and it solves that bug with the name. If your sounds are not all working, try turning on or off sound boost. Depending on the computer it will help some people to have it enabled, but for others it will cause sounds not to play.URL:

Re: [Audiogames-reflector] DeathMatch 2: The revenge public beta 1 is here!

2014-04-06 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: DeathMatch 2: The revenge public beta 1 is here! where can i find the game from?URL: http://forum.audiogames.net/viewtopic.php?pid=171364#p171364 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Adventure At C:

2014-04-06 Thread AudioGames.net Forum — New releases room: threeblacknoises
Re: Adventure At C: I have no idea how high your diff mod can go. Im at 128 at this time.I think their will be at least one more update most likely sometime in august.URL: http://forum.audiogames.net/viewtopic.php?pid=171365#p171365 ___

Re: [Audiogames-reflector] 40 minute mode for nvda!

2014-04-06 Thread AudioGames.net Forum — Off-topic room: tward
Re: 40 minute mode for nvda! Trenton, Lol. I missed this on the first as I was incomucato that day, but am getting a kick out of it now. Thanks for posting this April Fools Day joke.URL: http://forum.audiogames.net/viewtopic.php?pid=171366#p171366

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: Rory
Re: Swamp, zombie fps by Aprone Sup aprone, i did that, not the downlode, but the sound boost. It didnt help, but i didnt restart anything, at least i dont remember doing that, do you have to restart the game for those changes to work? Also i didnt have a kaldobsky gamer account, can you make

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-04-06 Thread AudioGames.net Forum — New releases room: Rory
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hi. I tried this, and there is no voice to tell what menu you are in, someone on alter aeon told me that you press 2, then 9, then 1, but that didnt work. Is there a way to fix this? Also on alter aeon my name is darren for those of

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Rory, if you are using version 3.2 then there is a bug that makes you set your name first. If you are using the updated 3.2b version then it fixes that name bug.Sound boost does not require the game to restart, but it can take about 30 seconds for the changes to

Re: [Audiogames-reflector] Hack Run for Windows released

2014-04-06 Thread AudioGames.net Forum — New releases room: Rory
Re: Hack Run for Windows released Hi, you forgot mac. The game is out for mac computers and is on applevis under the mac app directary. Go grab it for you mac users, its accessible!URL: http://forum.audiogames.net/viewtopic.php?pid=171370#p171370 ___

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: Adel
Re: Swamp, zombie fps by Aprone hello everyOne.since the swamp campaigns topic is barried in previous pages, iI preffer to ask here.is there a link for downloading collection of swamp campaigns?or, could anyone please give me some link for downloading some of the best swamp campaign?till now, i

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: Adel
Re: Swamp, zombie fps by Aprone hello everyOne.since the swamp campaigns topic is barried in previous pages, i prefer to ask here.is there a link for downloading collection of swamp campaigns?or, could anyone please give me some links for downloading some of the best campaigns that have been

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-06 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released There are four endings in the game. One for each character and a true ending. URL: http://forum.audiogames.net/viewtopic.php?pid=171372#p171372 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone Hi Aprone. the character of the messy code cannot connect to the server so cant write a report for you. could you find it by the Kaldobsky account?URL: http://forum.audiogames.net/viewtopic.php?pid=171373#p171373 ___

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: john
Re: Swamp, zombie fps by Aprone As far as major campaigns go, the only ones Im aware of are fiquest, the couple by sneak, and tyrant survival. I think that a simulation of multiplayer *may* be in the works, but Im not sure.There was a dropbox folder with campaigns a while ago, though Im not

Re: [Audiogames-reflector] elemental combat and demonic invasion: Victorious's demon wars cycle

2014-04-06 Thread AudioGames.net Forum — New releases room: vsmiro
Re: elemental combat and demonic invasion: Victorious's demon wars cycle Hello. I have got this problem. Its very bad. I have got the newest scripts and game and vcredist x86, but I forgot tell you something. I have Windows 7 Home Premium 64 bit. Please, help me. I would like to play this

Re: [Audiogames-reflector] I have no passion in life

2014-04-06 Thread AudioGames.net Forum — Off-topic room: tward
Re: I have no passion in life Wanderer, as you can tell by the number of people who have responded to your comments what you are going through is quite common among the blind population. Even I can admit to having been through what you are experiencing a few times in my life as well. However, I

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-06 Thread AudioGames.net Forum — New releases room: dd
Re: shadow rine full voice version released theres also a good ending and normal end, Im assuming there may be a bad ending tooURL: http://forum.audiogames.net/viewtopic.php?pid=171377#p171377 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-06 Thread AudioGames.net Forum — New releases room: foralltoplay
Re: Grail to the Thief: An Interactive Audio Adventure Thats for the feedback everyone! Please share the link to the Kickstarter campaign and encourage your friends and family to donate if youd like to see us continue development on Grail to the Thief.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Swamp, zombie fps by Aprone Thoughts on trading: I think maybe 80 is too high a level. I dont know what the distribution of characters vs. levels is, but we do want to promote more low level characters rather than a clump of higher level ones. Maybe drop the minimum level to 40, which is,

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: mattymc2
Re: Swamp, zombie fps by Aprone yeah i kinda think level 40 might be a bit closer to middle ground on this one. I dont get tonnes of time to play and it takes quite a while to level up. i dont know if ill ever make it to level 80 hahaURL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone I think the level should be lowered, perhaps 65. I disagree with limiting trades, as that really takes away the point. Plus, when you give a weapon and some ammo, thats two things already, so then if the person who got those two things gets a weapon later, thats

Re: [Audiogames-reflector] video games for PC, accessible for the blinds

2014-04-06 Thread AudioGames.net Forum — General Game Discussion: Deng
Re: video games for PC, accessible for the blinds @hadi.gsf: When the game says for you to charge, it means for you to hold a directional button for about 2 seconds, before releacing it forwards.Like, with the character Guile, charge back for 2 seconds, then go straight forwards, and then Low

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-06 Thread AudioGames.net Forum — New releases room: aaron
Re: GLTech Studio's first release is finally here! Town of Peril! Hi,What sorts of stories do oyu want? Do you want a big story, or are these missions going to be more like tv shows that have seperate tories each week?#URL: http://forum.audiogames.net/viewtopic.php?pid=171383#p171383

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: Quasar
Re: Swamp, zombie fps by Aprone Heres another possibility:You can give at any level.At level 20, you can receive items lootable or buyable on map 1, map 2, and sup1.At level 25, you can receive lootable items from sub2.The trend would continue in this way with you being able to receive items

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone I like it, but Id have a minimum of level 15. That way, you cant just tag along on missions and get to level 10 or 12, and try to get people to hand you everything. So, by level 15 you can receive map1, map2, and sub1 items, and then it goes on from there as you

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone i also agree that trade should not be limmited in any fassion. the way the current system works is ausem as it, this creates a ausem teem expiriance and closeness and feeling of buddy ship. and i also agree that level 50 or 65 sounds good. any ware between those

Re: [Audiogames-reflector] help finding people to discuss something with

2014-04-06 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: help finding people to discuss something with Heya. Ive got a good forum group Im personally freinds with. So I can help you out. but itd be much easier if I had a contact like email or skype to discuss it with.URL: http://forum.audiogames.net/viewtopic.php?pid=171387#p171387

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone I agree that trading seems to add a new dimension of community. I had some extra gear, so I offered it up. Some I gave away, some I used to get things I was missing. In either case, it was a great way to help other people out and to use stuff that would otherwise

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-06 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: shadow rine full voice version released how do i get my xbox360 control to work with the game? or is it just the play station one that works with it?URL: http://forum.audiogames.net/viewtopic.php?pid=171389#p171389 ___ Audiogames-reflector

Re: [Audiogames-reflector] help finding people to discuss something with

2014-04-06 Thread AudioGames.net Forum — Off-topic room: aaron
Re: help finding people to discuss something with Hi,If you click the email link near my name, youll be able to send me a forum email which wll go to my email address.However, if youd like the actual address anyway, it is:jukesy1...@gmail.comURL:

[Audiogames-reflector] tips for using tween properly?

2014-04-06 Thread AudioGames.net Forum — Off-topic room: Omar Alvarado
tips for using tween properly? Howdy.So the qube has decided, as of today to stop working properly.As a last resort Ive installed tween.Any of you kind folk willing to lend a hand and help me get used to tween?Main thing I need to know is navigating around the interface, and can I view things

Re: [Audiogames-reflector] A dropbox folder for gameplay recordings

2014-04-06 Thread AudioGames.net Forum — General Game Discussion: willbilec
Re: A dropbox folder for gameplay recordings Can i joyn? my email is. willbi...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=171392#p171392 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone So, how do people deal with the shootout zones on m5? I have mostly high armor, but I still take up to 50% damage with one hit. Does equipping the shield help? Are there any other tricks I can try?Also, if anyone has any ideas on why my VM internet connection is

Re: [Audiogames-reflector] I have no passion in life

2014-04-06 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: I have no passion in life A change in location, for at least a month or so, might help; it mightnt necessarily improve the situation directly, but you might learn some things, notice changes, get a better idea of what helps and what doesnt (or at least what to experiment with), etc. College

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-06 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released You litterally just have to get your computer to recognize the controller.URL: http://forum.audiogames.net/viewtopic.php?pid=171395#p171395 ___ Audiogames-reflector mailing list

[Audiogames-reflector] overkill mod and latest jediquake mod please?

2014-04-06 Thread AudioGames.net Forum — General Game Discussion: speeder
overkill mod and latest jediquake mod please? hi, I ave been looking for these two mods for a long time. if anyone has these, would you please upload them?thank you, the speeder and escaped convict. URL: http://forum.audiogames.net/viewtopic.php?pid=171396#p171396

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-06 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: shadow rine full voice version released how do i do that? my computer doesnt like it when i plug it in. it said device not recognized and how do i get around the room with the telliporters?URL: http://forum.audiogames.net/viewtopic.php?pid=171397#p171397

Re: [Audiogames-reflector] DeathMatch 2: The revenge public beta 1 is here!

2014-04-06 Thread AudioGames.net Forum — New releases room: hanif
Re: DeathMatch 2: The revenge public beta 1 is here! will you add more levels?URL: http://forum.audiogames.net/viewtopic.php?pid=171399#p171399 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Sorry if this has been posted, but theres an odd bug with Defender missions. When you di, as you always will, you are kicked off the game. In LMS or Sniper missions, you are simply returned to the Safe Zone from where you started, and Defenders should do this,

Re: [Audiogames-reflector] The Official Gameplay/Commentary/Let'sPlay Thread!

2014-04-06 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: The Official Gameplay/Commentary/Let'sPlay Thread! Question about OBS: whats the ram usage like? Im considering trying to record attempts at playing games on emulators with the vOICe, and Im not sure if that combination of programs running at the same time will make my computer burst into

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: Jeffb
Re: Swamp, zombie fps by Aprone Well the best way to make sure someone isnt handed everything is to nothand someone everything they need. Its as simple as that. If someone keeps going I need this I need that dont give it to them, but if someone is like hang on lost my weapon and switches to an

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone I wish. What if they space it out, and lie about it, making it sound like they lost this or that? Over a few days, they could easily get *everything*...URL: http://forum.audiogames.net/viewtopic.php?pid=171403#p171403

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: Jeffb
Re: Swamp, zombie fps by Aprone But then they would be begging for items which is diferent.URL: http://forum.audiogames.net/viewtopic.php?pid=171404#p171404 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] I have no passion in life

2014-04-06 Thread AudioGames.net Forum — Off-topic room: frastlin
Re: I have no passion in life Hello,I have the opposite problem. I become motivated to do everything and end up doing things really intensely for a short time, then switching focus to another thing, go to another thing, go back to the first thing, and it then takes everything a long time to get

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-06 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril! Good point. I am afraid of sending practically a movie when what we need could be actually enough for a serie episody.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=171406#p171406

Re: [Audiogames-reflector] overkill mod and latest jediquake mod please?

2014-04-06 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: overkill mod and latest jediquake mod please? AudioQuake is being renovated at the moment. We are working on getting it working, and then we expect the mods to follow. Please check this thread and join our Google Group, where the others are. If you still want to play with older builds on

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2014-04-06 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Goodbye Windows XP, i still get nistalgic over you. Well, here we are. Its April 7. Tomorrow, XP reaches end of life, and unspoken evil will sweep across the land.Are you ready for this? Have you prepared for the long descent into insanity?URL:

Re: [Audiogames-reflector] tips for using tween properly?

2014-04-06 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: tips for using tween properly? Why did The Qube stop working? Is this an API change, or did it just stop working on your system?URL: http://forum.audiogames.net/viewtopic.php?pid=171409#p171409 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-06 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: shadow rine full voice version released where do i find the dore of rock on the thurd flor?URL: http://forum.audiogames.net/viewtopic.php?pid=171410#p171410 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] I want to stream on twitch, need your advice and feedback :/

2014-04-06 Thread AudioGames.net Forum — General Game Discussion: stirlock
Re: I want to stream on twitch, need your advice and feedback :/ Yeah, twitch is pretty much unusable currently on pc if youre blind it seems. The solution right now is to use the ios app if you can, which is completely accessible.URL:

[Audiogames-reflector] Problem with What'sapp and Skype

2014-04-06 Thread AudioGames.net Forum — Off-topic room: brad
Problem with What'sapp and Skype Hi.When my friend calls me on Skype for IPhone she is unable to hear WhatsApp voice messages.Well she can hear them but the volume is so low she is unable to hear what the person is saying.Can anything be done about this?Thanks for your helpURL:

Re: [Audiogames-reflector] DeathMatch 2: The revenge public beta 1 is here!

2014-04-06 Thread AudioGames.net Forum — New releases room: Omar Alvarado
Re: DeathMatch 2: The revenge public beta 1 is here! Wait. Where am I?What is this thing in front of me Im pressing buttons on to type this?OH ok wait, k, at home, using keyboard. Ok now I know where I am.Lol anyways. Just wanted to say I love the game! The effects are unlike anything anyone

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2014-04-06 Thread AudioGames.net Forum — Off-topic room: Omar Alvarado
Re: Goodbye Windows XP, i still get nistalgic over you. 6 saved windows updates archived.5 systems applied with updates.4 backup disks.3 Different copies on different hard drives.2 In use at the moment.1 Waiting to be updated.That good enough?URL:

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2014-04-06 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Goodbye Windows XP, i still get nistalgic over you. Any system changes for deep-freezing, or is this virtual?URL: http://forum.audiogames.net/viewtopic.php?pid=171415#p171415 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2014-04-06 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Goodbye Windows XP, i still get nistalgic over you. Any system changes for deep-freezing, or is this virtual?And according to Which Windows operating system am I running?, the site Microshaft offers to its terrified customers, this iMac with OS X 10.8.5 is running Windows 8.1. Well, I guess

Re: [Audiogames-reflector] TRIM In Windows XP

2014-04-06 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: TRIM In Windows XP Further discussion about TRIM in VMs.It seems the takeaway is this: dont worry, be happy. Because SSDs are instant, there is no harm in using regular shrinks, and letting the host handle TRIM on actual free blocks. Defragmentation isnt something you need to worry about

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-06 Thread AudioGames.net Forum — New releases room: Mousey
Re: Swamp, zombie fps by Aprone Lol, Jeffb! Dont we all wish the world was as nice as youre saying it should be! Unfortunately, though, people will not abide by those rules, no matter if they have common sense or not. This is why Aprone has to make the rules the way he does. Hes seen plenty of

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-06 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released Asking one more time just for clarification. Anyone have any tips for the split fencer in the other quest?URL: http://forum.audiogames.net/viewtopic.php?pid=171418#p171418 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] elemental combat and demonic invasion: Victorious's demon wars cycle

2014-04-06 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: elemental combat and demonic invasion: Victorious's demon wars cycle Hi Vsmiro, perhaps if you set the language of your windows to English, and copy the error message to us, we can help you better. To switch your language to english, go to start/control panel/regional and language options