Re: Mecha Ace: Duel giant mechs with plasma sabers to save us all

2014-06-14 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: Mecha Ace: Duel giant mechs with plasma sabers to save us all hithis game for windows?thanksURL: http://forum.audiogames.net/viewtopic.php?pid=176943#p176943 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) The problem with harm levels is that they will affect your units as well. Buildings are probably the best solution. Once the spook lights are immobilised, maybe they should be summonnable on adjacent squares, since the aim is not to make them underpower

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) The problem with harm levels is that they will affect your units as well. Buildings are probably the best solution. Once the spook lights are immobilised, maybe they should be summonnable on adjacent squares, since the aim is not to make them underpower

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) The problem with harm levels is that they will affect your units as well. Buildings are probably the best solution. Once the spook lights are immobilised, maybe they should be summonnable on adjacent squares, since the aim is not to make them underpower

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) You could make spook lights buildings as well, because its silly to be able to create spook lights on the current square, then have a druid teleport the spook lights to the enemy squares. I'm not sure if buildings can have decay though.URL: http://forum

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) Well. First of all, we have to report this bugs to Gean to he'll try repair them.I try to help gean with this bugs, but... I need time, and of course study the model of class of the game to find the correct sector when is necessary make the changes.Curr

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) The serenity tree and medicine plant are already classed as effects, so that means that effects on a tile can be teleported along with regular units. My suggestion is to change them into buildings instead, because those won't get teleported.Also, can en

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) The serenity tree and medicine plant are already classed as effects, so that means that effects on a tile can be teleported along with regular units. My suggestion is to change them into buildings instead, because those won't get teleported.URL: http://

Re: Mecha Ace: Duel giant mechs with plasma sabers to save us all

2014-06-14 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector
Re: Mecha Ace: Duel giant mechs with plasma sabers to save us all Hi,I have been looking forward to mecha aice's release since I heard it was in development,and I bought it even before it was announced. I have played through it halfway so far, and will just say this.If you were to play only one

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) Changing spook lights, serenity trees and medicine plants to be classed as effects would cause some plants to be not teleportable, but that's probably the best solution. Also, remember that if they become effects, you can't kill them anymore. If the ser

Re: Podcast on Smugglers 5

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Podcast on Smugglers 5 Hmmm, I actually have a pro plus account, I'll have to look at those options sinse I thought they were paid only. As regards the spyware, well to be honest that accellerator thing only comes upp occasionally and it does ask you to use. Either way this isn't really the

Re: shades of doom update

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: shades of doom update It seems to me that there are two extremes at play here. Those people who think gameplay is more important than audio, and those who think audio is the be all and end all of games as well as production in general. Personally, I like a good balance between both. shades o

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) not ebing able to tleport your serenity trees isn't much of a setback for the elf race because the druid can just create brand new serenity trees after porting. After all, it only takes 1 druid to port. So if you have 4, that still levves 3 druids able

Re: shades of doom update

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : audioracer via Audiogames-reflector
Re: shades of doom update I know I'm going off topic because I to like Shades of Doom and Tank Commander. But I look forward to an update to Lonewolf. Right now, It doesn't seem to work too good with NVDA. But one think I want to see if more customization of missions including: custom sounds for

Re: Podcast on Smugglers 5

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : fastfinge via Audiogames-reflector
Re: Podcast on Smugglers 5 @dark: No, it's free for me to make those links, because I have a ProPlus account. It's just the Pro account that has to pay extra. And the point is that if people don't have AdBlock installed, send space attempts to install several bits of spyware onto there computers

Re: Alter Aeon Walkthrough

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Alter Aeon Walkthrough Is that recording for the newbie or something else?URL: http://forum.audiogames.net/viewtopic.php?pid=176931#p176931 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucu

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-14 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Sorry for the double post, but can someone please post the latest RTR game release?URL: http://forum.audiogames.net/viewtopic.php?pid=176930#p176930 ___ Audiogames-reflector mailing list Aud

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : Pragma via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) Hi.Thank you sanslash332 and your group for this better translation. It will be included in the version 8.2 of course.About the spook lights, there is a bigger problem in fact. The plants and the trees are affected also. Because we don't want the plants

NVDA Developement Voice Ailiouses

2014-06-14 Thread AudioGames . net Forum — Off-topic room : audioracer via Audiogames-reflector
NVDA Developement Voice Ailiouses Hello everyone.So I want to try to write an NVDA Add-on for voice changing. Basically, I want to have the user specifiy what voices they want to use for Headings, links, and list items. At least I can use that for a start. I was reading the NVDA development guid

Re: a code behind the bible

2014-06-14 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a code behind the bible The only thing I can really comment on right now due to time is the biblical contradictions... I wasn't raised as a Christian, and there was a point where I didn't think all that much of christianity. I've only been a Christian for three years so I don't know the Bibl

Moving icons on my Iphone is bloody annoying!

2014-06-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Moving icons on my Iphone is bloody annoying! I just bought mecha ace from choiceofgames and want to put it in my choiceofgames folder. can i get it there? can I hell! much less can I get it there without going onto the wrong page! This is the one thing about Ios I hate, it's folder creation and

Alter Aeon Walkthrough

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : dbzfan94 via Audiogames-reflector
Alter Aeon Walkthrough Hi guys, This is my first recording.  Just wanted to let you know that I am giving you guys a link to an awesome recording that I did.  Well here it is. https://www.sendspace.com/file/bsh1u6  Enjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=176925#p176925

Re: touch screen on laptop acting up?

2014-06-14 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: touch screen on laptop acting up? I'll look around for the drivers and see what I can find. I don't know the exact model but I'll dig it up soon.URL: http://forum.audiogames.net/viewtopic.php?pid=176924#p176924 ___ Audiogames-reflector mailing lis

Re: low budget android phones?

2014-06-14 Thread AudioGames . net Forum — Off-topic room : ALittleGamer via Audiogames-reflector
Re: low budget android phones? I suggest you buying Gigabyte GSmart Alto A2. It's accessibility is not bad, but installing other keyboard from google play is strongly recommended.URL: http://forum.audiogames.net/viewtopic.php?pid=176923#p176923 ___ Au

Re: Need Help Transferring a Book to a Thumb Drive

2014-06-14 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Need Help Transferring a Book to a Thumb Drive Hi.Create a folder for the book and then locate the book on your mac and press command c to copy the folder.Then, go to the new folder you made and either press command v to paste it or command option v to move it to the folder.Then, back out to

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) @VictoriousThanks for the answer of the elementals.Respecting of the maps, yep. The official maps of the mod (PRA and CAN (specially PRA)) all of them have a good starting structure. Some resources in the starting point, and good expansion squares. But,

Re: Swamp, zombie fps by Aprone

2014-06-14 Thread AudioGames . net Forum — New releases room : User100 via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Hi all.How can i add Raiders to my SCS script? The codes "add random raider=20", "add spot ??,??,??,?? raider=30" and some others don't give any results!URL: http://forum.audiogames.net/viewtopic.php?pid=176920#p176920

Re: touch screen on laptop acting up?

2014-06-14 Thread AudioGames . net Forum — Off-topic room : Omar Alvarado via Audiogames-reflector
Re: touch screen on laptop acting up? I had a look at the vaio series and it looks like they all run windows 8 or newer.To be honest looking at stuff your best bet is to do a system restore to a day before it started acting wonky.Can you tell me your exact vaio laptop model?URL: http://forum.aud

Re: bokurano daiboukenn 3

2014-06-14 Thread AudioGames . net Forum — New releases room : shang tsung via Audiogames-reflector
Re: bokurano daiboukenn 3 Hello dear forum members! I was totally game. please tell me where I can read: unlock the secret weapon. open additional levels.URL: http://forum.audiogames.net/viewtopic.php?pid=176918#p176918 ___ Audiogames-reflector mailin

Re: Bludy war, a new browser rpg

2014-06-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Bludy war, a new browser rpg I tried something else based on the dragon knight engine but it was utterly unplayable, though I don't know how much of that was the crazy modifications people made to the game.Edit: okay this is weerd. I went on earlier today to chek the documentation and look a

Re: Bludy war, a new browser rpg

2014-06-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Bludy war, a new browser rpg I tried something else based on the dragon knight engine but it was utterly unplayable, though I don't know how much of that was the crazy modifications people made to the game.URL: http://forum.audiogames.net/viewtopic.php?pid=176917#p176917 ___

Re: Stereo Microphones..

2014-06-14 Thread AudioGames . net Forum — Off-topic room : Jesper via Audiogames-reflector
Re: Stereo Microphones.. Sorry for leaving things unansert. I was kind of in a hurry when i wrote this. I neet a directional microphone. And i neet one for PC.URL: http://forum.audiogames.net/viewtopic.php?pid=176916#p176916 ___ Audiogames-reflector m

Re: Accessible NAS?

2014-06-14 Thread AudioGames . net Forum — Off-topic room : Dranelement via Audiogames-reflector
Re: Accessible NAS? Hi.If you're looking for something that's just a nas, western digital's my cloud might be the thing. I've got one, and it's pretty accessible if you use the web interface and not the software they give you. It's basically just a harddrive with an Ethernet port, and I think th

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) Its ok for units that can attack adjacently to not have sight range as well. You will just have to e.g build buildings, or have units there to provide the sight.URL: http://forum.audiogames.net/viewtopic.php?pid=176914#p176914 _

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) just an update, I'm pretty sure this has been mentioned before but I think the units that can attack adjacent squares need to also have the site property, otherwise they're useless and never attack anythingURL: http://forum.audiogames.net/viewtopic.php?

Re: SoundRTS and the CrazyMod (update 8.1)

2014-06-14 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.1) just an update, I'm pretty sure this has been mentioned before but the units that can attack adjacent squares need to also have the site property, otherwise they're useless and never attack anythingURL: http://forum.audiogames.net/viewtopic.php?pid=1769

Re: Best python development environment

2014-06-14 Thread AudioGames . net Forum — Off-topic room : themadviolinist via Audiogames-reflector
Re: Best python development environment I'm familiar with Ed Sharp as it was what I used to do my BGT programming on the last computer.  What I was looking for was a way to do the interactive programming that idle allows in a way that's usable without a lot of backwards somersaults, sacrificing

Re: touch screen on laptop acting up?

2014-06-14 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: touch screen on laptop acting up? Well, the driver isn't the problem. It's a matter of locating it once I uninstall it. lol Whether it's somewhere on my computer or whether I have to download it again from somewhere.URL: http://forum.audiogames.net/viewtopic.php?pid=176911#p176911 _

Re: Games sentrel a new bt sync folder!

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : kool_turk via Audiogames-reflector
Re: Games sentrel a new bt sync folder! BTSync does allow for many types of secrets, so all you would have to do is post the read only secret and only give out the full access secret to those you trust.No need to make things more complicated than they have to be by having two folders.URL: http:/

Re: Bludy war, a new browser rpg

2014-06-14 Thread AudioGames . net Forum — New releases room : bladestorm360 via Audiogames-reflector
Re: Bludy war, a new browser rpg The link just takes me to an FTP directory that shows all the games files, but not the game itself.URL: http://forum.audiogames.net/viewtopic.php?pid=176909#p176909 ___ Audiogames-reflector mailing list Audiogames-refl

Re: New MOO Between Danny, Kyle and I

2014-06-14 Thread AudioGames . net Forum — New releases room : audiogames . net fan via Audiogames-reflector
Re: New MOO Between Danny, Kyle and I Hi, just to let everyone know that I am now a builder on the game, so if you need help, you can ask me. My username is Alex.URL: http://forum.audiogames.net/viewtopic.php?pid=176908#p176908 ___ Audiogames-reflecto

Re: Games sentrel a new bt sync folder!

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : the_ruler_of_dark_forces via Audiogames-reflector
Re: Games sentrel a new bt sync folder! Another solution is to create 2 folders with different secrets.One is read only, and another so called temp folder is where the users can submit different content. The second one is often checked by the admin and when something is submitted, he or she can

Re: Stereo Microphones..

2014-06-14 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: Stereo Microphones.. When you say stereo microphones, you are leaving a lot of questions unanswered.For which platform do you need a stereo microphone? Knowing this will better identify the type of microphone you need. Also, are you referring to microphones that are omnidirectional or cardio

Re: Stereo Microphones..

2014-06-14 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: Stereo Microphones.. When you say stereo microphones, you are leaving a lot of questions unanswered.For which platform do you need a stereo microphone? Knowing this will better identify the type of microphone you need. Also, are you referring to microphones that are omnidirectional or cardio

Re: Stereo Microphones..

2014-06-14 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: Stereo Microphones.. When you say stereo microphones, you are leaving a lot of questions unanswered.For which platform do you need a stereo microphone? Knowing this will better identify the type of microphone you need. Also, are you referring to microphones that are omnidirectional or cardio

Re: Stereo Microphones..

2014-06-14 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: Stereo Microphones.. When you say stereo microphones, you are leaving a lot of questions unanswered.For which platform do you need a stereo microphone? Knowing this will better identify the type of microphone you need. Also, are you referring to microphones that are omnidirectional or cardio

Stereo Microphones..

2014-06-14 Thread AudioGames . net Forum — Off-topic room : Jesper via Audiogames-reflector
Stereo Microphones.. Hi all. duz annyboddy know where i can find good stereo-microphones? Thanx alot.URL: http://forum.audiogames.net/viewtopic.php?pid=176905#p176905 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Stereo Microphones..

2014-06-14 Thread AudioGames . net Forum — Off-topic room : Jesper via Audiogames-reflector
Stereo Microphones.. Hi all. duz annyboddy know where i can find good sterio-microphonesHi all. duz annyboddy know where i can find good stereo-microphones? Thanx alot.URL: http://forum.audiogames.net/viewtopic.php?pid=176905#p176905 ___ Audiogames-re

Re: Games sentrel a new bt sync folder!

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : Jesper via Audiogames-reflector
Re: Games sentrel a new bt sync folder! I have an idea.. If you put the seecred key in the dropbox folder, only people who've just joined before will read them. And if new people want to join, they can cent there e-mail in a Games Centril topic around here Or in klango or whereever... You can ju

Re: Games sentrel a new bt sync folder!

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : Jesper via Audiogames-reflector
Re: Games sentrel a new bt sync folder! I have an idea.. If you put the seecred key in the dropbox folder, only people who've just joined before will read them. And if new people want to join, they can cent there e-mail in a Games Centril topic around here or so.URL: http://forum.audiogames.net/

Re: new stage for Adventure at C; remnant chapter 2, is live!

2014-06-14 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: new stage for Adventure at C; remnant chapter 2, is live! hi how can I kill the pockemon which are infected with missingno? till now,I haven't found a way to kill some of them accept for using the cyberstar. the problem is, there is one pockemon which seems to be emmortal, I lose 5 lives in

Re: Searching for a portable binaural recording system

2014-06-14 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Re: Searching for a portable binaural recording system If I get it right, the mic has to be positioned near your ears and sould act like ears. If you have a mixer with a few mic channels and two mics minimum, you can have a mic to the left of yours, aligned to the left, and a second mic to the r

Re: Searching for a portable binaural recording system

2014-06-14 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Re: Searching for a portable binaural recording system If I get it right, the mic has to be positioned near your ears and sould act like ears. If you have a mixer with a few mic channels and two mics minimum, you can have a mic to the left of yours, aligned to the left, and a second mic to the r

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 any accessible platformer game? I tried mark of the ninja but it's really hard.URL: http://forum.audiogames.net/viewtopic.php?pid=176901#p176901 ___ Audiogames-reflector mailing l

Re: How to play Super Mario Bros: audio edition?

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector
Re: How to play Super Mario Bros: audio edition? Hello K_Jones,I tried to hold the up arrow but i don't know whether i reached the peak or not. Also, those enemies keep getting me... So i really don't know how to play. If possible, do explain more because i really wanted to play this game but i

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 As far as I know, there's no lucha fury for PC>URL: http://forum.audiogames.net/viewtopic.php?pid=176900#p176900 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: Browser game Mech crusaders

2014-06-14 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Browser game Mech crusaders Oh Dark, thanks for the game.URL: http://forum.audiogames.net/viewtopic.php?pid=176899#p176899 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Bludy war, a new browser rpg

2014-06-14 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Bludy war, a new browser rpg Oh thanks for the game, I may check it when I get the time.URL: http://forum.audiogames.net/viewtopic.php?pid=176898#p176898 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://s

Re: Adventure At C:

2014-06-14 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: OK thanks for giving me the change log. Not so good changes, but anyway. I'll be downloading 2.6 sometime.URL: http://forum.audiogames.net/viewtopic.php?pid=176897#p176897 ___ Audiogames-reflector mailing list Audiogames-reflector@