Re: Conquest: another complex mud with crafting

2020-09-26 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Conquest: another complex mud with crafting You can have a portal spawn monsters in rooms close to it without hiring more mobs, but if you don't want a portal, you have to hire more than a goblin. Without a portal you can't use the same mob. URL: https://forum.audiogames.net/post

Re: Conquest: another complex mud with crafting

2020-09-25 Thread AudioGames . net Forum — New releases room : togira ikonoka via Audiogames-reflector
Re: Conquest: another complex mud with crafting @52 you can use the same goblin URL: https://forum.audiogames.net/post/574282/#p574282 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Conquest: another complex mud with crafting

2020-09-25 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector
Re: Conquest: another complex mud with crafting no, my question was, say for example I wanted to release 2 goblins in my lair but did not want them to be portal mobs and I wanted specificly two that did not spawn from a portal. Would I have to go hire two goblins or could I use the same

Re: Conquest: another complex mud with crafting

2020-09-25 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Conquest: another complex mud with crafting @milos where do you want to go? There's not much out in the wilderness you need directions to. As a blind player, everything is coordinates. Just use those.@bookrage you only need to hire a mob once, then you just type: "lair assign mo

Re: Conquest: another complex mud with crafting

2020-09-25 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector
Re: Conquest: another complex mud with crafting I'm still building my character. on the plus side, I have access to all of the basic magics (not including nether magic) but I've got fire, water, nature, and air." I'm eager to go out there and start hiring goons to use in my dungeon.

Re: Conquest: another complex mud with crafting

2020-09-25 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Conquest: another complex mud with crafting Hello all!I'm back here to post the changelog if anyone is interested to know what was added.Alister, the admin is open to suggestions and easy to talk to, so don't be afraid to give the game a try.September 24  * New command, locate, can

Re: Conquest: another complex mud with crafting

2020-09-19 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Conquest: another complex mud with crafting @47.Lmao, I definitely know who you are.I don't think you can unbind stones but i'll just send you some unbound stones because i have more jewels than i could possibly need.@46, just reach out to kaede, my character and I will try to help you

Re: Conquest: another complex mud with crafting

2020-09-18 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting @45:And a portable one too, thank me for that asking Rayne in game for one since I was having nothing but issues with making the pack work with MUSH. You should know all about that. Oh shit, you'r Kaede...welp, you should work out who I am

Re: Conquest: another complex mud with crafting

2020-09-18 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector
Re: Conquest: another complex mud with crafting Hi all, i start to play but i'm confused. How to navigate through the wilderness. Does mud have options such as achaea or imperian where you can type walk to and  your character automaticaly come to this location? URL: https

Re: Conquest: another complex mud with crafting

2020-09-18 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Conquest: another complex mud with crafting ATTENTION ALL PLAYERS!Now conquest has sounds.Basically,THERE IS A LINK TO A PLAYER MADE SOUNDPACK!Got your attention? good.One of my friends made a soundpack, and the newest version can be found at:https://www.dropbox.com/s/5uf500r990h02

Re: Conquest: another complex mud with crafting

2020-09-18 Thread AudioGames . net Forum — New releases room : togira ikonoka via Audiogames-reflector
Re: Conquest: another complex mud with crafting Hello. This mud is fantastic indeed. I feel like a pockemon player here, gonna catch em all for my lair, lol. I am enjoying myself being a swordsmen to fight, though getting very frustated by the gargoyle. Going to try the arcane magic

Re: Conquest: another complex mud with crafting

2020-09-02 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting @41:Dodge. Dodge like crazy. If you go magic, shield and take healing stuff. Or parry.@42:I don't recall creating an account but I went line by line and filled in what it asked for and got to playing URL: https://forum.audiogames.net/post

Re: Conquest: another complex mud with crafting

2020-09-02 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Conquest: another complex mud with crafting I'm trying to get into this MUD but I'm having trouble selecting options. how do you create an acount? URL: https://forum.audiogames.net/post/566564/#p566564 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Conquest: another complex mud with crafting

2020-09-02 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector
Re: Conquest: another complex mud with crafting I was thinking of giving this one a try. I know there are some magical options for abilities and I was wondering what there was fo explore right now in that area for skills.I think I'll have trouble getting the equipment I need

Re: Conquest: another complex mud with crafting

2020-09-01 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting Hang on. What new hand to hand moves?Do I need to make an arcanist that punches things now? I meanopen palm is good but...Also yeah we make a good team, and I'm amazingly useful in boss fights it turns out. Water magic is amazingly good

Re: Conquest: another complex mud with crafting

2020-09-01 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting Hang on. What new hand to hand moves?Do I need to make an arcanist that punches things now? I meanopen palm is good but...Also yeah we make a good team, and I'm amazingly useful in boss fights it turns out. Water magic is amazingly good

Re: Conquest: another complex mud with crafting

2020-08-31 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Conquest: another complex mud with crafting If you send me an email, I can give you the triggers for what I have, but the code is not super pretty, it's only for VIP Mud, and I took most of the sounds from:https://www.materiamagica.com/support/downloads.html Go to the heading that says

Re: Conquest: another complex mud with crafting

2020-08-29 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting Thought I replied to it earlier, butit seems better today. It was insanely fun doing the arcane tower quest and even though we failed...was still amazing fun. URL: https://forum.audiogames.net/post/565458/#p565458 -- Audiogames

Re: Conquest: another complex mud with crafting

2020-08-28 Thread AudioGames . net Forum — New releases room : hollis via Audiogames-reflector
Re: Conquest: another complex mud with crafting @JaceK:You might want to look at config combattext if you're getting too much spam in group battles. URL: https://forum.audiogames.net/post/565321/#p565321 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Conquest: another complex mud with crafting

2020-08-28 Thread AudioGames . net Forum — New releases room : Boo15mario via Audiogames-reflector
Re: Conquest: another complex mud with crafting yep I was able to complete the quest and i am liking what i see so far URL: https://forum.audiogames.net/post/565274/#p565274 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Conquest: another complex mud with crafting

2020-08-28 Thread AudioGames . net Forum — New releases room : Garr via Audiogames-reflector
Re: Conquest: another complex mud with crafting Something started is easier to adjust and expand.I'm not really sure how one pack will work for all though. URL: https://forum.audiogames.net/post/565236/#p565236 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Conquest: another complex mud with crafting

2020-08-28 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting @Hollis:I asked Frastlin on the game and I'm not sure if you're on about the same one, but the response I got back was it's only for one build.Also already sent this in via the idea command, but I ran into this while beating up on dire wolves

Re: Conquest: another complex mud with crafting

2020-08-28 Thread AudioGames . net Forum — New releases room : Deathstar via Audiogames-reflector
Re: Conquest: another complex mud with crafting Wow, that would be awesome! URL: https://forum.audiogames.net/post/565213/#p565213 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Conquest: another complex mud with crafting

2020-08-28 Thread AudioGames . net Forum — New releases room : hollis via Audiogames-reflector
Re: Conquest: another complex mud with crafting One of the players told me they had a soundpack that was almost usable and ready for distribution. I'm just waiting for them to get back to me. I had planned on making one myself, but if there's something already available that would

Re: Conquest: another complex mud with crafting

2020-08-28 Thread AudioGames . net Forum — New releases room : Boo15mario via Audiogames-reflector
Re: Conquest: another complex mud with crafting I started playing this last night and i am now kind of stuck with this one quest with the house on the south east on the town. URL: https://forum.audiogames.net/post/565199/#p565199 -- Audiogames-reflector mailing list Audiogames

Re: Conquest: another complex mud with crafting

2020-08-27 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting Any luck with the soundpack for this one?Also I'm now torn over what I want for my build. I like the idea of slicing as fast as is possible to stack up effects and activating them...but URL: https://forum.audiogames.net/post/564936

Re: Conquest: another complex mud with crafting

2020-08-25 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting I'm not that bad of a team mate it turns out. Retooled my build into set fire to /everything/ and it works okay. Until I run into bears, that is. Or things that do physical damage, then thud URL: https://forum.audiogames.net/post/564492

Re: Conquest: another complex mud with crafting

2020-08-25 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting I'm up to 30 achievement points..now need to work on 30 prestige now...need ways to get prestige quickly. Yes, killing things... URL: https://forum.audiogames.net/post/564461/#p564461 -- Audiogames-reflector mailing list Audiogames

Re: Conquest: another complex mud with crafting

2020-08-25 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Conquest: another complex mud with crafting JaceK, North of recall, The boy should give you an hint. Have you done his quest? URL: https://forum.audiogames.net/post/564331/#p564331 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Conquest: another complex mud with crafting

2020-08-24 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting Soyep something I'm wondering since I decided fire magic's where it's atI'm now getting my butt kicked every duel. Did I seriously mess up by going str 4 agi 4 and rest of my points into magic skills and ditching the swords entirely

Re: Conquest: another complex mud with crafting

2020-08-24 Thread AudioGames . net Forum — New releases room : hollis via Audiogames-reflector
Re: Conquest: another complex mud with crafting Hi JaceK,Ranged weapons are something I have thought of in the past, and have some design notes on them. Possibly, now that summoned minions and group-based combat is playing more of a role than it did 5 years ago, there might be a place

Re: Conquest: another complex mud with crafting

2020-08-24 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting @Hollis: Any plans for things like bows?I mentiond this on the game but I can't get throwing axes to work, I'm going agility to something insane to start with, then going to figure out what I want. I love the combat system, I used to play

Re: Conquest: another complex mud with crafting

2020-08-24 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Conquest: another complex mud with crafting I tried it earlier, I like the systems but was kind of surprised it's melee only. Or did I not get to things like bows and throwing stuff yet? Either way it's one I want to come back to, but I too struggled with the combat timing, but I adore

Re: Conquest: another complex mud with crafting

2020-08-24 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector
Re: Conquest: another complex mud with crafting This is a super fantastic mud. I just hate earning the 30 advancement points stuff. It has a lot of great systems though. URL: https://forum.audiogames.net/post/564105/#p564105 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Conquest: another complex mud with crafting

2020-08-24 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Conquest: another complex mud with crafting Exactly, I'm not sure my code is the best for everyone. URL: https://forum.audiogames.net/post/564047/#p564047 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Conquest: another complex mud with crafting

2020-08-23 Thread AudioGames . net Forum — New releases room : Vazbol via Audiogames-reflector
Re: Conquest: another complex mud with crafting Eesh,t he settings required for some other builds for this game. Someone using maces might like sounds for enemy energy below 40 and ticking over 40. And the same for measuring balance quickly with sounds for long swords. URL: https

Re: Conquest: another complex mud with crafting

2020-08-23 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Conquest: another complex mud with crafting I actually have a sound pack that's probably not very much use to anyone but those who have VIP Mud. I use the default VIP mud sounds combined with the materia magica sounds. They are sounds I use when I get hit, dodge, parry, cast a spell

Re: Conquest: another complex mud with crafting

2020-08-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Conquest: another complex mud with crafting @hollis, thanks for  the config energy command, that's just what I was looking for and from what I've seen will hopefully solve the problem nicely. URL: https://forum.audiogames.net/post/563804/#p563804 -- Audiogames-reflector mailing

Re: Conquest: another complex mud with crafting

2020-08-22 Thread AudioGames . net Forum — New releases room : hollis via Audiogames-reflector
Re: Conquest: another complex mud with crafting Frastlin, would you be willing to release the soundpack? No need to do work on it if you don't intend on playing; I could make sure it is usable for other players.Lairs have gone through some substantial changes since you last played, I

Re: Conquest: another complex mud with crafting

2020-08-22 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Conquest: another complex mud with crafting I used to play this all day long before it went down. It was my favorite mud hands-down. I made my own sound-pack for it, and I could hear when I needed to dodge or parry. I also did the number row for my attacks.It's really a player's skill

Re: Conquest: another complex mud with crafting

2020-08-22 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Conquest: another complex mud with crafting Dark, You may want to log on and check the updates, he added an energy_updateat config.note the _ between energy and update. URL: https://forum.audiogames.net/post/563561/#p563561 -- Audiogames-reflector mailing list Audiogames

Re: Conquest: another complex mud with crafting

2020-08-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Conquest: another complex mud with crafting @hollis, Fair enough on windup messages prior to attacks. As I said in post 11, the problem with having your opponents' energy displayed in the prompt, is this means you constantly have the amount of energy spoken after each and every action

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : hollis via Audiogames-reflector
Re: Conquest: another complex mud with crafting Dark, I like the idea of having a config option that will give you notifications as your opponent's energy fills (e.g., 20% 50%, 80%). I don't know that it would be easy to broadcast when an enemy is about to attack, due to how the scripting

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Conquest: another complex mud with crafting I usually just end up spamming the 123 if i can't figure out their actions."looking at you, air drakes." lol.Overall the game is fun and maybe a soundpack will make it better.though for the ones who don't like a soundpack, Da

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Conquest: another complex mud with crafting My issue with combat isn't that I want automation, actually the manual combat is really cool, it's that a lot of tactics come from watching your opponents' energy, since they will attack when it is full. So the choice seems to be either

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Conquest: another complex mud with crafting Mirage yes, combat is pretty ok.Could be worse!Garr...Maybe ask in game? or send an idea with the Idea command. URL: https://forum.audiogames.net/post/563402/#p563402 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : Garr via Audiogames-reflector
Re: Conquest: another complex mud with crafting I found something that's bugging me, why am I hearing all the compass dirrections every time I move on the world map? Even though it says I can move in all eight directions I really can't and if we could, I don't think it's necessary to have

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : Garr via Audiogames-reflector
Re: Conquest: another complex mud with crafting I found something that's bugging me, why am I hearing all the compass dirrections every time I move on the world map? Even though it says I can move in all eight directions I really can't and if we could, I don't think it's necessary to have

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Conquest: another complex mud with crafting I thought combat would be difficult with this one, but I have found that it isn't hard at all.It's a matter of using your skills quickly. You'll find that if one skill is on a cool down, it's likely your opponent is on a cool down too. URL

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : Garr via Audiogames-reflector
Re: Conquest: another complex mud with crafting I don't think you can really prepare for an incoming attack. Fighting is just a little harder cause there are no auto melee attacks. Just set up your char with the skills you want and try. After all, there is no penalty for losing. URL

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : hollis via Audiogames-reflector
Re: Conquest: another complex mud with crafting Hey Folks,I am the developer, Alister. I just wanted to let you know that if you have ideas to improve the game's accessibility, I am always open ears. Please feel free to post ideas here, or message me in game.Combat won't be changing in any

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Conquest: another complex mud with crafting @Dark,At first I was wary exactly because of the combat but honestly? It's not that hard.I made myself a golem and When I die, I die because I pick mobs that hit harder than me, not because of accessibility issues.About knowing when to hit,I

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Conquest: another complex mud with crafting How's the combat accessibility going? As I said in the other thread,   it would be really great if there was a way to know just before your opponent launched an attack to give you time to react without having to constantly have the prompt

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Conquest: another complex mud with crafting @2, I think I saw you there. If you need help, Feel free to reach out to Kaede.All characters are new, It was a new start to the mud so everyone had to create a new character. URL: https://forum.audiogames.net/post/563244/#p563244

Re: Conquest: another complex mud with crafting

2020-08-20 Thread AudioGames . net Forum — New releases room : liseo via Audiogames-reflector
Re: Conquest: another complex mud with crafting I am a huge fan of  this mud! i think they killed my char  so i re created lol i advise everyone to play URL: https://forum.audiogames.net/post/563168/#p563168 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Conquest: another complex mud with crafting

2020-08-20 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Conquest: another complex mud with crafting Hello all again.I didn't see this mud announced in the new releases... So I decided to write this up.In all fairness It's a returning one too, but it deserves a mention because it's well, crafting and exploring.So what is conquest?Description