Re: shades of doom update

2014-06-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: shades of doom update Audioracer: Lone wolf does actually have surround sound. URL: http://forum.audiogames.net/viewtopic.php?pid=177043#p177043 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: shades of doom update

2014-06-15 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: shades of doom update Shades actually remains one of my favorite audio games. This August will be exactly ten years that Ive been a player of the full version. Ill agree the audio isnt mind blowing but it has its charm. I also might have liked to have seen more plot development.URL: http

Re: shades of doom update

2014-06-15 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: shades of doom update I agree with Brian. I feel that the bass story was good... but there wasnt much expansion after that long and developed introduction, which was a really good one. No information about what happened, or what the virus was about. The story couldve definitely used

Re: shades of doom update

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : audioracer via Audiogames-reflector
Re: shades of doom update I know Im going off topic because I to like Shades of Doom and Tank Commander. But I look forward to an update to Lonewolf. Right now, It doesnt seem to work too good with NVDA. But one think I want to see if more customization of missions including: custom sounds

Re: shades of doom update

2014-06-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: shades of doom update It seems to me that there are two extremes at play here. Those people who think gameplay is more important than audio, and those who think audio is the be all and end all of games as well as production in general. Personally, I like a good balance between both. shades

Re: shades of doom update

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: shades of doom update Good points. The first audio game I played was Shades of doom. Sod is a good game for what it is. That storry in SOD has two endings. They are either you survive and make it out, or you died and dont. LOL. Papa sancra is close to SOD when it comes to playing threw

Re: shades of doom update

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: shades of doom update hi.i like the final level of the game where you have to wait to the shuttle.i like the ending scene.in one russian mod they changed compleatly the sounds and also the ending, insted of a shuttle there is an helicopter and insted of: come to me! help me! and all

Re: shades of doom update

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : welshweyr via Audiogames-reflector
Re: shades of doom update An update to SOD? Freaking awesome! Until Swamp came along, I sincerely believe that Davids games were some of the best out there. I agree that Technoshock had many more exciting interactive features (like the pits and fireballs and such) but Shades of Doom had

Re: shades of doom update

2014-06-09 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: shades of doom update As for swamp, shift plus v is my friend. Of cource, the beacons help too. As for shades of doom, it is and was good for what it is. There is more sounds in SOD to keep you mostly from getting loss, but there is mostly one type of surfice That surfice appears

Re: shades of doom update

2014-06-09 Thread AudioGames . net Forum — General Game Discussion : lukas via Audiogames-reflector
Re: shades of doom update I dont know what you guys have against Davids games. To me personally, although I have never purchased it (or used a pirated copy, as a matter of fact, Ive always played it just when I was visiting a friend), Shades of Doom as well as GMA Tank Commander are one

Re: shades of doom update

2014-06-08 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: shades of doom update Hi Folks,David wrote to his email group in June of 2013:My goal is to update all games as soon as possible, even if it is just to get them up to date with screen readers, mouse control, and new versions of Windows.In February 2014 he wrote:The schedule is that Time

Re: shades of doom update

2014-06-08 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: shades of doom update Hi.Back in 2005, I wrote a mail to David with a lot of suggestions for future updates to Shades of Doom. I suggested new levels, more monsters, scary cutseens like in Doom 3 and many other features to simulate the damn scary Doom 3 game. I got a reply back where he

Re: shades of doom update

2014-06-08 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector
Re: shades of doom update Well, it will be probably updated game to work on new system with small fixes etc. I want to see a great audio project with full scale gameplay. Reverbs, effects based on the rooms / locations in audio, realistic sounds of weapons and movement. Right now its sounds

Re: shades of doom update

2014-06-08 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: shades of doom update Seal,You are correct that the sounds in Shades of Doom are not up to todays standards.It was created in 1999, fifteen years ago and the latest 1.2 update did not add too many new sounds.In the current Shades of Doom, everything is on an x y grid, so you just have

Re: shades of doom update

2014-06-08 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: shades of doom update Seal,You are correct that the sounds in Shades of Doom are not up to todays standards.It was originally created in 1999, fifteen years ago and the latest 1.2 update in 2005 did not add too many new sounds.In the current Shades of Doom, everything is on an x y grid, so

Re: shades of doom update

2014-06-08 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector
Re: shades of doom update Seal, I guess Im not understanding what you mean by coordinate based games. Could you give an example of a FPS that does not use a coordinate system? From my understanding, they all do (even all of the mainstream ones).URL: http://forum.audiogames.net/viewtopic.php?pid

Re: shades of doom update

2014-06-08 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector
Re: shades of doom update Hi.I aree with seal.I know i which is the problem.Aprone, in swamp alot of people are lost in the games enviromment.It happens, because we have no sounds, which can tell us where we are.Some people can have a problem with remembering where is any important room

Re: shades of doom update

2014-06-08 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector
Re: shades of doom update Hi.I agree with seal.I know i which is the problem.Aprone, in swamp alot of people are lost in the games enviromment.It happens, because we have no sounds, which can tell us where we are.Some people can have a problem with remembering where is any important room

Re: shades of doom update

2014-06-08 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: shades of doom update Hi Everyone.Well everybodys different but back in the 2000s I beat shades of doom many times without any problems. If anybody needs help with sod I would be happy to answer questions though compared to something like technoshock the game is pretty strait forward.Its

Re: shades of doom update

2014-06-08 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: shades of doom update guitarman its not like he was working on shades of doom exclusively for 15 years. Mojcier, your complaint is an interesting one, and its actually sorta valid. Still shades of doom does generally have ambient room sounds such as radios, or equipment, or something. I do

shades of doom update

2014-06-07 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
shades of doom update hi.i have a news which ive get from phil: i dont know if you know, but david greenward making a new gma game engine.with this engine, david will release an update to shades of doom.i know nothing about that, but know that will be an update for it.kamochek.URL: http

Re: shades of doom update

2014-06-07 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector
Re: shades of doom update I hope so. But where did you read it?URL: http://forum.audiogames.net/viewtopic.php?pid=176245#p176245 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: shades of doom update

2014-06-07 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: shades of doom update where did you get this?URL: http://forum.audiogames.net/viewtopic.php?pid=176246#p176246 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: shades of doom update

2014-06-07 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: shades of doom update phil sent me an e-mail where he told this.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176253#p176253 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: shades of doom update

2014-06-07 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: shades of doom update Phils got a lot of stuff in the pipe line, so... I wouldnt be surprised if this was indeed fact.URL: http://forum.audiogames.net/viewtopic.php?pid=176272#p176272 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: shades of doom update

2014-06-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: shades of doom update Phil actually also told people on the audeasy list that shades version 2.0 is coming. Phil is usually very reliable on these things, and I believe hes one of DAvids beta testers so the news is likely very true just as it was for time of conflict 2.0. though as David