Re: [Snowdrift-design] Interaction design mockups

2016-06-27 Thread Aaron Wolf
On 06/27/2016 04:14 AM, mray wrote: > > The way I understand the proposal of notification would be: "Hey! $10 a > month seems to be ok with you, and you're currently only using $5 a > month, but as we want to ensure that projects get funded in the > future when even more people join maybe

Re: [Snowdrift-design] Interaction design mockups

2016-06-27 Thread mray
On 27.06.2016 03:55, Aaron Wolf wrote: > I think the *vast* majority of pledges will set their limit for none of > those reasons. They will set their limit to be conservative and know > that they system will ask them for permission to go any further. > > If people are really broke, we want them

Re: [Snowdrift-design] Interaction design mockups

2016-06-27 Thread Bryan Richter
On Mon, Jun 27, 2016 at 01:48:30AM +0200, Robert Martinez (mray) wrote: > These emails get very long, I wonder if discourse would handle that > better... On that note, I would like to point out that if you two don't summarize these conversations, or designate someone else who should, I don't think

Re: [Snowdrift-design] Interaction design mockups

2016-06-26 Thread Aaron Wolf
On 06/26/2016 05:20 PM, mray wrote: > > hope to reply separately to some of the other points in previous email > On 24.06.2016 11:22, Aaron Wolf wrote: >> >> ... >> >> FWIW, I agree with everything Michael wrote in his reply here. I also >> find that even right here in this discussion the term

Re: [Snowdrift-design] Interaction design mockups

2016-06-26 Thread mray
On 24.06.2016 11:22, Aaron Wolf wrote: > > ... > > FWIW, I agree with everything Michael wrote in his reply here. I also > find that even right here in this discussion the term "crowdmatching" > seems very effective at capturing the nuance. Michael was able to > express it as "this is the activi

Re: [Snowdrift-design] Interaction design mockups

2016-06-26 Thread mray
These emails get very long, I wonder if discourse would handle that better... On 24.06.2016 05:38, Michael Siepmann wrote: > This message pulls in mray's comments from several emails into one to > respond to, and snips out most of the what led up to the comment, which > is available if needed in

Re: [Snowdrift-design] Interaction design mockups

2016-06-24 Thread Aaron Wolf
On 06/23/2016 08:38 PM, Michael Siepmann wrote: > This message pulls in mray's comments from several emails into one to > respond to, and snips out most of the what led up to the comment, which > is available if needed in mray's 6/20/2016 emails. > > On 06/20/2016 04:20 PM, mray wrote: >> On 06.06

Re: [Snowdrift-design] Interaction design mockups

2016-06-23 Thread Michael Siepmann
This message pulls in mray's comments from several emails into one to respond to, and snips out most of the what led up to the comment, which is available if needed in mray's 6/20/2016 emails. On 06/20/2016 04:20 PM, mray wrote: > On 06.06.2016 20:33, Michael Siepmann wrote: >> >> The good feeling

Re: [Snowdrift-design] Interaction design mockups

2016-06-22 Thread Michael Siepmann
On 06/20/2016 05:46 PM, mray wrote: > > On 09.06.2016 22:21, Michael Siepmann wrote: >> I've put some revised mockups at >> http://techdesignpsych.com/Temporary/snowdrift/ based on recent thoughts >> and conversations. Two new things they include are (a) a >> red/yellow/green max status indicator

Re: [Snowdrift-design] Interaction design mockups

2016-06-20 Thread mray
On 09.06.2016 22:21, Michael Siepmann wrote: > I've put some revised mockups at > http://techdesignpsych.com/Temporary/snowdrift/ based on recent thoughts > and conversations. Two new things they include are (a) a > red/yellow/green max status indicator on every page, and (b) the project > pages

Re: [Snowdrift-design] Interaction design mockups

2016-06-20 Thread mray
On 15.06.2016 04:00, Michael Siepmann wrote: > > > > > > On 06/13/2016 09:32 PM, Aaron Wolf wrote: >> On 06/13/2016 07:37 PM, Michael Siepmann wrote: >>> On 06/10/2016 09:19 PM, Aaron Wolf wrote: >

Re: [Snowdrift-design] Interaction design mockups

2016-06-20 Thread mray
On 11.06.2016 01:39, Michael Siepmann wrote: > On 06/09/2016 06:36 PM, Aaron Wolf wrote: >> On 06/09/2016 01:21 PM, Michael Siepmann wrote: >>> I've put some revised mockups at >>> http://techdesignpsych.com/Temporary/snowdrift/ based on recent thoughts >>> and conversations. Two new things they

Re: [Snowdrift-design] Interaction design mockups

2016-06-20 Thread mray
On 11.06.2016 01:39, Michael Siepmann wrote: > On 06/09/2016 06:36 PM, Aaron Wolf wrote: >> On 06/09/2016 01:21 PM, Michael Siepmann wrote: >>> I've put some revised mockups at >>> http://techdesignpsych.com/Temporary/snowdrift/ based on recent thoughts >>> and conversations. Two new things they

Re: [Snowdrift-design] Interaction design mockups

2016-06-20 Thread mray
On 06.06.2016 20:33, Michael Siepmann wrote: > On 06/04/2016 03:18 AM, mray wrote: >> On 04.06.2016 01:02, Michael Siepmann wrote: >>> >>> >>> Keeping project pages focused on project-specific info makes sense to >>> me. However, I think it would be good to have a green-yellow-red >>> "account

Re: [Snowdrift-design] Interaction design mockups

2016-06-14 Thread Michael Siepmann
On 06/13/2016 09:32 PM, Aaron Wolf wrote: > On 06/13/2016 07:37 PM, Michael Siepmann wrote: >> On 06/10/2016 09:19 PM, Aaron Wolf wrote: >>> On 06/10/2016 04:39 PM, Michael Siepmann wrote: On 06

Re: [Snowdrift-design] Interaction design mockups

2016-06-13 Thread Aaron Wolf
On 06/13/2016 07:37 PM, Michael Siepmann wrote: > On 06/10/2016 09:19 PM, Aaron Wolf wrote: >> On 06/10/2016 04:39 PM, Michael Siepmann wrote: >>> On 06/09/2016 06:36 PM, Aaron Wolf wrote: On 06/09/2016 01:21 PM, Michael Siepmann wrote: > I've put some revised mockups at > http://techd

Re: [Snowdrift-design] Interaction design mockups

2016-06-13 Thread Michael Siepmann
On 06/10/2016 09:19 PM, Aaron Wolf wrote: > On 06/10/2016 04:39 PM, Michael Siepmann wrote: >> On 06/09/2016 06:36 PM, Aaron Wolf wrote: >>> On 06/09/2016 01:21 PM, Michael Siepmann wrote: I've put some revised mockups at http://techdesignpsych.com/Temporary/snowdrift/ based on recent tho

Re: [Snowdrift-design] Interaction design mockups

2016-06-10 Thread Aaron Wolf
On 06/10/2016 04:39 PM, Michael Siepmann wrote: > On 06/09/2016 06:36 PM, Aaron Wolf wrote: >> On 06/09/2016 01:21 PM, Michael Siepmann wrote: >>> I've put some revised mockups at >>> http://techdesignpsych.com/Temporary/snowdrift/ based on recent thoughts >>> and conversations. Two new things the

Re: [Snowdrift-design] Interaction design mockups

2016-06-10 Thread Michael Siepmann
On 06/09/2016 06:36 PM, Aaron Wolf wrote: > On 06/09/2016 01:21 PM, Michael Siepmann wrote: >> I've put some revised mockups at >> http://techdesignpsych.com/Temporary/snowdrift/ based on recent thoughts >> and conversations. Two new things they include are (a) a >> red/yellow/green max status ind

Re: [Snowdrift-design] Interaction design mockups

2016-06-09 Thread Aaron Wolf
On 06/09/2016 01:21 PM, Michael Siepmann wrote: > I've put some revised mockups at > http://techdesignpsych.com/Temporary/snowdrift/ based on recent thoughts > and conversations. Two new things they include are (a) a > red/yellow/green max status indicator on every page, and (b) the project > page

Re: [Snowdrift-design] Interaction design mockups

2016-06-09 Thread Michael Siepmann
I've put some revised mockups at http://techdesignpsych.com/Temporary/snowdrift/ based on recent thoughts and conversations. Two new things they include are (a) a red/yellow/green max status indicator on every page, and (b) the project pages list three ways it makes a difference to the project whe

Re: [Snowdrift-design] Interaction design mockups

2016-06-06 Thread Michael Siepmann
On 06/04/2016 03:18 AM, mray wrote: > On 04.06.2016 01:02, Michael Siepmann wrote: >> >> >> Keeping project pages focused on project-specific info makes sense to >> me. However, I think it would be good to have a green-yellow-red >> "account health" type of indicator that's on all pages when you'

Re: [Snowdrift-design] Interaction design mockups

2016-06-04 Thread mray
On 04.06.2016 01:02, Michael Siepmann wrote: > On 06/02/2016 10:28 AM, Stephen Michel wrote: >> On Thu, Jun 2, 2016 at 5:25 AM, mray wrote: >>> On 24.05.2016 19:42, Michael Siepmann wrote: I've put slightly revised versions of the interaction design mockups some of us looked at via J

Re: [Snowdrift-design] Interaction design mockups

2016-06-03 Thread Michael Siepmann
On 06/02/2016 10:28 AM, Stephen Michel wrote: > On Thu, Jun 2, 2016 at 5:25 AM, mray wrote: >> On 24.05.2016 19:42, Michael Siepmann wrote: >>> I've put slightly revised versions of the interaction design mockups >>> some of us looked at via Jitsi Meet yesterday in both the design >>> Seafile >>

Re: [Snowdrift-design] Interaction design mockups

2016-06-02 Thread Stephen Michel
On Thu, Jun 2, 2016 at 5:25 AM, mray wrote: On 24.05.2016 19:42, Michael Siepmann wrote: I've put slightly revised versions of the interaction design mockups some of us looked at via Jitsi Meet yesterday in both the design Seafile server (snowdrift.sylphs.net) and in browsable form at: h

Re: [Snowdrift-design] Interaction design mockups

2016-06-02 Thread mray
Hi there, The approach of covering sufficient and insufficient funding right from the start is aweseome. My thoughts on the mockups: Project page: * A changing pledge level ($0,001) isn't MVP so we can ignore it for now * "All your pledges" comes with a lot of data that isn't really tied to the

Re: [Snowdrift-design] Interaction design mockups

2016-05-26 Thread Stephen Michel
I made some additions to Michael's mockups, specifically for choosing a payment source. You can see them here: http://stephenmichel.me/mockups-dashboard/ You can see my full thoughts in the Taiga user story here: https://tree.taiga.io/project/snowdrift/us/384

Re: [Snowdrift-design] Interaction design mockups

2016-05-25 Thread Bryan Richter
On Tue, May 24, 2016 at 04:24:23PM -0600, Michael Siepmann wrote: > On 05/24/2016 04:13 PM, Aaron Wolf wrote: > > On 05/24/2016 02:47 PM, Michael Siepmann wrote: > > > > > >> I like "Please consider increasing your maximum". On reflection, and > >> after experimenting, I'm thinking perhaps that's

Re: [Snowdrift-design] Interaction design mockups

2016-05-25 Thread William Hale
On Tue, 24 May 2016 16:24:23 -0600 Michael Siepmann wrote: > On 05/24/2016 04:13 PM, Aaron Wolf wrote: > > Yes, that all matches what I had in mind anyway. I think and hope it > will be obvious enough. Of course if we find it's not obvious enough, > we can address that in various ways, but I t

Re: [Snowdrift-design] Interaction design mockups

2016-05-24 Thread Michael Siepmann
On 05/24/2016 04:13 PM, Aaron Wolf wrote: > On 05/24/2016 02:47 PM, Michael Siepmann wrote: > > >> I like "Please consider increasing your maximum". On reflection, and >> after experimenting, I'm thinking perhaps that's all we need. I've >> updated both versions of that dashboard with just that

Re: [Snowdrift-design] Interaction design mockups

2016-05-24 Thread Aaron Wolf
On 05/24/2016 02:47 PM, Michael Siepmann wrote: > I like "Please consider increasing your maximum". On reflection, and > after experimenting, I'm thinking perhaps that's all we need. I've > updated both versions of that dashboard with just that for now. > I realize now that we need to clarify

Re: [Snowdrift-design] Interaction design mockups

2016-05-24 Thread Michael Siepmann
On 05/24/2016 01:43 PM, Aaron Wolf wrote: > On 05/24/2016 12:32 PM, Michael Siepmann wrote: >> I've added a pair of dashboards along those lines: >> >> http://techdesignpsych.com/Temporary/snowdrift/ >> > Looks good, looking forward to feedback from others or more nice design > variations from the

Re: [Snowdrift-design] Interaction design mockups

2016-05-24 Thread Aaron Wolf
On 05/24/2016 12:32 PM, Michael Siepmann wrote: > I've added a pair of dashboards along those lines: > > http://techdesignpsych.com/Temporary/snowdrift/ > Looks good, looking forward to feedback from others or more nice design variations from the visual design folks. One thought: "reflect your

Re: [Snowdrift-design] Interaction design mockups

2016-05-24 Thread Michael Siepmann
I've added a pair of dashboards along those lines: http://techdesignpsych.com/Temporary/snowdrift/ On 05/24/2016 12:27 PM, Aaron Wolf wrote: > I like this overall, as I said yesterday. > > I'd like to see the system-wide approach. The "$0.001 per patron, > monthly" should be *above* the table s

Re: [Snowdrift-design] Interaction design mockups

2016-05-24 Thread Aaron Wolf
I like this overall, as I said yesterday. I'd like to see the system-wide approach. The "$0.001 per patron, monthly" should be *above* the table shown as a "your pledge level" (probably with the option to change it). Then, the "your pledge" column from the table can be removed. Maybe change "Don

[Snowdrift-design] Interaction design mockups

2016-05-24 Thread Michael Siepmann
I've put slightly revised versions of the interaction design mockups some of us looked at via Jitsi Meet yesterday in both the design Seafile server (snowdrift.sylphs.net) and in browsable form at: http://techdesignpsych.com/Temporary/snowdrift/ There may be a better way to share them in future,