Last week we upstreamed Milk-V Duo S SBC to NuttX Mainline. (Based on
Sophgo SG2000 RISC-V SoC) But NuttX Mainline changes every day. Will Milk-V
Duo S suffer “Software Bit Rot”? And fail to boot NuttX someday?
Let’s do Daily Automated Testing for NuttX on a Milk-V Duo S. Yep on the
Actual
Hi Mark: Thanks for watching my presentation! To show the Heap Logs, I
enabled "Build Setup > Debug Options > Enable Debug Features > Memory
Manager Debug Features". Here's the complete definition (I hope it's
applicable to your platform)...
<<
Symbol: DEBUG_MM_INFO
Type : boolean
Prompt:
Thanks YF! That's a very cool concept for RISC-V code: 64-bit architecture
with 32-bit pointers. In case we need to use RV64ILP32 for NuttX, do you
happen to have the patched source code to support RV64ILP32?
Your recent PRs are very interesting, perhaps other folks here might like
to comment:
Lup!
>
> Fantastic work! And nice board to run NuttX
>
> On Sat, May 18, 2024 at 7:50 PM Lee, Lup Yuen wrote:
>
> > Soon we’ll see many new 64-bit RISC-V SBCs based on the Sophgo SG2000
> > RISC-V SoC. Will they boot NuttX? Let’s find out…
> >
> > (1)
Soon we’ll see many new 64-bit RISC-V SBCs based on the Sophgo SG2000
RISC-V SoC. Will they boot NuttX? Let’s find out…
(1) We boot Linux on Milk-V Duo S (with SG2000)
(2) Peek inside SG2000 Linux and observe how it boots
(3) Then we take NuttX for RISC-V (Ox64 BL808)
(4) Tweak NuttX Kernel to
Will Rust Apps run on a 64-bit RISC-V SBC? Like Ox64 BL808 SBC? Let’s find
out!
(1) We take a Barebones Rust App (“Hello World!”)
(2) Compile it for QEMU RISC-V Emulator (64-bit)
(3) Run it on QEMU Emulator with NuttX
(4) Do the same on Ox64 BL808 SBC (via MicroSD)
(5) We’ll discuss the
Thank you so much Greg! I'll copy and paste the relevant sections into the
NuttX Docs.
Lup
On Fri, May 3, 2024 at 10:04 PM Gregory Nutt wrote:
> On 5/3/2024 2:12 AM, Lee, Lup Yuen wrote:
> > https://lupyuen.github.io/articles/pr#check-coding-style
> Nice article. This would be
Hi Janardhan: I have an article that explains the "nxstyle" tool, maybe
this will help?
https://lupyuen.github.io/articles/pr#check-coding-style
I'm not aware of a script that does auto-formatting for NuttX Code. I do it
manually in VSCode :-)
Lup
On Fri, May 3, 2024 at 3:24 PM Janardhan
Please welcome Mr Rushabh Gala to the NuttX Community!
He's a Third-Year Student at Mumbai University (Computer Science and
Engineering). For Google Summer of Code, I'll work with him on Rust Apps
for NuttX.
(Which includes the Rust Wrapper for the POSIX Functions in NuttX)
He's new to NuttX,
een phosphor effect, how did you do it?
>
> Best Regards,
>
> Alan
>
> On Sat, Apr 20, 2024 at 7:41 PM Lee, Lup Yuen wrote:
>
> > Last article we were compiling Rust Apps for NuttX QEMU (RISC-V 32-bit).
> > And we hit a baffling error…
> >
> > "C
Last article we were compiling Rust Apps for NuttX QEMU (RISC-V 32-bit).
And we hit a baffling error…
"Can't link Soft-Float modules with Double-Float modules"
Let’s solve the problem! In this article we dive inside the internals of
C-to-Rust Interop…
(1) Rust compiles for Soft-Float, NuttX
Hi Pavel: I'm sorry the GSoC Proposal Submission has closed last week.
Though Shijo is still keen to do NanoX on NuttX in his spare time.
I asked Shijo to bounce some ideas with you. If you could help him, that
would be great. Thanks :-)
Lup
On Tue, Apr 9, 2024 at 1:48 PM Pavel Pisa wrote:
>
+1 for Ox64, Star64 and PinePhone
= Ox64 Compiler
+ riscv64-unknown-elf-gcc -v
Using built-in specs.
COLLECT_GCC=riscv64-unknown-elf-gcc
gives a kind of rosetta stone to interop basic rust with
> C and the usual toolchains, which I did not see anywhere else (I did not
> search for long).
>
> I'll keep it as a reference doc.
>
> Thanks,
>
> Sebastien
>
> Le 07/04/2024 à 00:56, Lee, Lup Yuen a écrit :
&
C. Assis wrote:
> Very nice article!
>
> I think it should be nice to take a look at the Rustix project again, it
> will avoid these 'extern "C" ' for each function on NuttX.
>
> BR,
>
> Alan
>
> On Sat, Apr 6, 2024 at 7:57 PM Lee, Lup Yuen wrote:
>
This article explains the current steps for running barebones Rust Apps on
NuttX and the challenges we faced:
(1) How we compile Rust Apps for NuttX
(2) Running NuttX and Rust Apps on QEMU RISC-V Emulator
(3) Console Input and Output for Rust on NuttX
(4) Software vs Hardware Floating-Point and
+1 for Ox64, Star64 and PinePhone
= Ox64 Compiler
+ riscv64-unknown-elf-gcc -v
Using built-in specs.
COLLECT_GCC=riscv64-unknown-elf-gcc
Pine64's new PineVox Smart Speaker looks interesting, it runs on Bouffalo
Lab's BL606P 64-bit RISC-V SoC. Which is very similar to Ox64 BL808, so it
might boot NuttX!
While porting QuickJS to Ox64 BL808 SBC, we hit a Baffling Crash Dump on
NuttX. Which made us ponder...
Is there a better way to analyse a NuttX Crash Dump? Without scrolling
pages and pages of logs?
In this article, we create a real-time NuttX Log Parser that will:
(1) Extract the RISC-V
to create NuttX
> applications!
>
> Best Regards,
>
> Alan
>
> On Sat, Feb 24, 2024 at 7:03 PM Lee, Lup Yuen wrote:
>
> > Remember MakeCode? BBC micro:bit and its Drag-n-Drop App Builder?
> MakeCode
> > for BBC micro:bit is an awesome creation that’s way ahead
Remember MakeCode? BBC micro:bit and its Drag-n-Drop App Builder? MakeCode
for BBC micro:bit is an awesome creation that’s way ahead of its time (7
years ago!)
- TypeScript Compiler and Arm Assembler in the Web Browser (in JavaScript!)
- Custom Embedded OS (CODAL + Mbed OS)
- micro:bit Simulator
QuickJS is a small JavaScript Engine that supports POSIX Functions. Can we
run QuickJS on NuttX? And Blink the LED in 4 lines of JavaScript?
const ULEDIOC_SETALL = 0x1d03;
const fd = os.open("/dev/userleds", os.O_WRONLY);
os.ioctl(fd, ULEDIOC_SETALL, 1);
os.ioctl(fd, ULEDIOC_SETALL, 0);
NuttX has an awesome driver for ROM FS Filesystem. What if we could
transplant the NuttX Driver and run it in a Web Browser, embedded in any
WebAssembly App?
Today we solve a hefty headache in our port of TCC Compiler to WebAssembly:
Missing C Header Files...
(1) We host the C Header Files in a
integrated on apps/ to run inside MCUs
> with much memory (like STM32 with external SDRAM), ESP32, BL808, etc.
>
> Best Regards,
>
> Alan
>
> On Sat, Feb 3, 2024 at 8:08 PM Lee, Lup Yuen wrote:
>
> > Today we're running NuttX Emulator inside a Web Browser. What if
Today we're running NuttX Emulator inside a Web Browser. What if we could
build and test NuttX Apps in the Web Browser? Learning NuttX becomes so
cool!
Let's explore with TCC (Tiny C Compiler) for 64-bit RISC-V, compiled to
WebAssembly with Zig Compiler...
(1) Zig Compiler compiles TCC Compiler
ations, I think it could be very useful if integrated with CI.
>
> We could find many issues that aren't detected currently.
>
> Best Regards,
>
> Alan
>
> On Sat, Jan 27, 2024 at 8:05 PM Lee, Lup Yuen wrote:
>
> > Every day we’re auto-building NuttX for Ox64 BL80
Every day we’re auto-building NuttX for Ox64 BL808 RISC-V SBC... Can we
test NuttX on Ox64 automatically after building?
Yes we can! With a little help from the Ox64 BL808 Emulator that we created
last week. In this article, we fill in the missing pieces of our Ox64
Emulator and run it for
In olden times we had Computer Games (plus Operating Systems) on 5.25-inch
Floppy Disks. And we’d boot the Floppy Disks (clackety-clack) on Apple II
Computers with 64 KB RAM.
Today (40 years later) we boot microSD Cards (clickety-click) on Ox64 BL808
RISC-V Single-Board Computers with 64 MB RAM.
ting it further!
> >
> > BR,
> > Alan
> >
> > On Mon, Jan 15, 2024 at 2:34 AM Lee, Lup Yuen wrote:
> >
> > > << Do you think it is possible to find an alternative to use the users'
> > > browser connection to communicate to the Internet? This way it
Do you think it is possible to find an alternative to use the users'
> browser connection to communicate to the Internet?
> This way it avoids users' consumption of all internet limits on the server
> side.
>
> BR,
>
> Alan
>
> On Sun, Jan 14, 2024 at 4:17 AM Lee, Lup
gt;
> [
> https://opengraph.githubassets.com/4259c40e0ffc51679b0d2f48e65e04e9821afb513a3d978f91a3fb2ceb8bb188/lupyuen/nuttx-ox64/releases/tag/nuttx-ox64-2024-01-11
> ]<https://github.com/lupyuen/nuttx-ox64/releases/tag/nuttx-ox64-2024-01-11
> >
> Release nuttx-ox64-2024-01-11
/login/
>
> Is it possible to get network enabled and use it to communicate? It could
> open new possibilities!
>
> BR,
>
> Alan
>
>
> On Sat, Jan 13, 2024 at 8:30 PM Lee, Lup Yuen wrote:
>
> > NuttX now boots and runs inside a Web Browser! (With
NuttX now boots and runs inside a Web Browser! (With WebAssembly)
Try "ostest" here: https://lupyuen.github.io/nuttx-tinyemu
This article explains how we…
(1) Boot NuttX in the Web Browser with TinyEMU RISC-V Emulator
(2) Modify NuttX for HTIF Console (Berkeley Host-Target Interface)
(3) Explore
+1 for Ox64, Star64 and PinePhone
= Ox64 Compiler
+ riscv64-unknown-elf-gcc -v
Using built-in specs.
COLLECT_GCC=riscv64-unknown-elf-gcc
Happy New Year! 2024 is here and we’re running NuttX on Single-Board
Computers with plenty of RAM. Like Pine64 Ox64 BL808 SBC with 64 MB RAM!
In this article, we create a Blinky LED app with a Python-like,
Garbage-Collected Language that compiles to C: Nim Programming Language.
Garbage-Collected
gt;
> I had intended to support 6LoWPAN with Bluetooth radios too, but never
> got around to it.
>
> On 12/16/2023 5:03 PM, Lee, Lup Yuen wrote:
> > Pine64 Ox64 BL808 (64-bit RISC-V SBC) is now supported in NuttX Mainline!
> > (Many thanks to my reviewers)
> >
> > Ox64 BL8
Pine64 Ox64 BL808 (64-bit RISC-V SBC) is now supported in NuttX Mainline!
(Many thanks to my reviewers)
Ox64 BL808 is an affordable $8 SBC with:
- 3 x RISC-V Cores (T-Head 64-bit / 32-bit)
- Networking: Ethernet, WiFi, Bluetooth LE, Zigbee
- Peripheral Interfaces: UART (Serial), I2C, SPI, USB,
Hi yf: Kendryte K230 sounds really cool! (Dual-core T-Head C908 64-bit
RISC-V with NPU)
I'm now upstreaming to NuttX Mainline a similar board (Pine64 Ox64 SBC with
Bouffalo Lab BL808 SoC and T-Head C906). These links might be helpful:
PR for BL808 SoC: https://github.com/apache/nuttx/pull/11371
> yf
>
>
>
>
> Original
>
>
>
> From:"Lee, Lup Yuen"< lu...@appkaki.com ;
>
> Date:2023/12/10 7:11
>
> To:"dev"< dev@nuttx.apache.org ;
>
> Subject:[Article] NuttX on Ox64 BL808 RISC-V SBC: Fixed the UART
> Interruptand Platform-
nfortunately Pine 0x64 doesn't ship to Brazil (probably many buyers let
> the boards return after getting notified of higher taxes from Brazilian
> Customs).
>
> Best Regards,
>
> Alan
>
> On Sat, Dec 9, 2023 at 8:11 PM Lee, Lup Yuen wrote:
>
> > Last week we w
Last week we walked through the Serial Console for Pine64 Ox64 BL808 64-bit
RISC-V Single-Board Computer. And we hit some illogical impossible problems
on NuttX for Ox64:
(1) Console Input is always empty. (Can’t enter any Console Commands)
(2) Interrupt Claim is forever 0. (Ox64 won’t tell us
Our article today is all about RISC-V Interrupts on the tiny adorable
Pine64 Ox64 BL808 64-bit Single-Board Computer (based on Bouffalo Lab BL808
SoC)…
(1) What’s inside the Platform-Level Interrupt Controller (PLIC)
(2) Setting up the PLIC at startup
(3) Enabling the PLIC Interrupt for Serial
In Asia the wise folks say: “One can hide on a certain day but cannot hide
for a long time / 躲过初一,躲不过十五”
In other words: “Transformers? More than meets the eye!”
In this article, we go behind the shadow puppetry (wayang kulit) and
deceptive simplicity of NuttX Applications inside Apache NuttX
Thanks Ken! Yep you read my mind, I'll write about NuttX Apps in the next
article:
(1) What's inside the simplest "Hello World" app
(2) How NuttX Apps call NuttX Kernel with "ecall"
(3) Bundling the NuttX Apps into the Initial RAM Disk (initrd) for Ox64
BL808 SBC. (We'll append the initrd to the
Memory Management Unit (MMU) is the hardware inside our Single-Board
Computer (SBC) that implements Memory Protection and Virtual Memory.
Sv39 is the RISC-V MMU inside the Pine64 Ox64 SBC, based on Bouffalo Lab
BL808 SoC.
In this article, we boot NuttX on Ox64 SBC to find out how Sv39 MMU works
On Sun, Nov 12, 2023 at 7:37 AM Tomek CEDRO wrote:
> On Sun, Nov 12, 2023 at 12:18 AM Lee, Lup Yuen wrote:
> > Last week we booted Linux on the Pine64 Ox64 64-bit RISC-V SBC, powered
> by
> > Bouffalo Lab BL808 SoC. And we wondered if a tiny 64-bit RTOS like NuttX
> > might run
Last week we booted Linux on the Pine64 Ox64 64-bit RISC-V SBC, powered by
Bouffalo Lab BL808 SoC. And we wondered if a tiny 64-bit RTOS like NuttX
might run more efficiently on Ox64. (With only 64 MB of RAM)
Let’s make it happen! In this article we...
(1) Begin with NuttX for Star64 JH7110
Pine64 Ox64 is an affordable RISC-V SBC ($8) based on Bouffalo Lab BL808
SoC with 3 (Asymmetric) RISC-V Cores:
(1) D0 Multimedia Core: 64-bit T-Head C906 with MIPI CSI, Neural Processing
Unit
(2) M0 Wireless Core: 32-bit T-Head E907 with WiFi, Bluetooth LE, Zigbee,
Audio, USB, Ethernet
(3) Low
Bare Metal Programming on a RISC-V SBC (Single-Board Computer) sounds
difficult. Thankfully we can get help from the OpenSBI Supervisor Binary
Interface! (A little like BIOS, but for RISC-V)
In this article, we boot NuttX on Star64 JH7110 RISC-V SBC (and
VisionFive2) to experiment with OpenSBI:
+1 for PinePhone and Star64
Minor Issue: Building PinePhone on macOS shows the message "sed: illegal
option -- r" and still builds OK. The patch has been merged, we can add
this to the next release: https://github.com/apache/nuttx/pull/10881
= PinePhone Compiler
+ aarch64-none-elf-gcc -v
+1 for PinePhone and Star64
Minor Issue: Building on macOS shows "sed: illegal option -- r", probably
because macOS sed works differently from Linux. I'll track down the PR that
caused this.
Here are the sed messages:
Here's what Ken and I have tried for the riscv64 libm linking problem:
(1) The recommended toolchain for NuttX on riscv64 is SiFive Freedom Tools.
But it doesn't support Raspberry Pi OS (64-bit Debian).
(2) So we used Debian gcc-riscv64-unknown-elf instead. Which shows the
missing libm error
In olden days we’d "peek" and "poke" the Display Controller, to see weird
and wonderful displays. Today (46 years later), we poke around the Display
Controller of Star64 JH7110 RISC-V SBC with a modern tool (not BASIC):
U-Boot Bootloader!
In this article we discover…
(1) U-Boot Commands "md" and
We’re building a HDMI Display Driver for NuttX on Star64 SBC, but the
JH7110 Display Controller isn't documented!
In this article, we decipher the Official Driver for JH7110 Display
Controller and figure out how it works...
(1) What’s inside the Direct Rendering Manager (DRM) Driver for JH7110
Good News! NuttX now officially supports the Pine64 Star64 64-bit RISC-V
SBC, based on the StarFive JH7110 SoC.
(StarFive VisionFive 2 SBC will probably work too, anyone would like to
test?)
In this article we explain how we created the First Release of NuttX for
Star64 JH7110…
(1) Building
-f208234edbfb636de240a0fef1c85f9cecb37876d5bc91ffb759f70a1e96b1d1
We're all ready to merge NuttX for JH7110! :-)
Lup
On Wed, Aug 2, 2023 at 7:19 AM Tomek CEDRO wrote:
> On Wed, Aug 2, 2023 at 1:14 AM Lee, Lup Yuen wrote:
> > NuttX on Star64 JH7110 RISC-V SBC is almost ready! But we're stuck with
>
NuttX on Star64 JH7110 RISC-V SBC is almost ready! But we're stuck with
16550 UART Controller firing too many Spurious Interrupts.
In this article, we explain…
(1) Why there’s No Console Output from NuttX Apps
(2) How Serial I/O works in NuttX QEMU
(3) How UART I/O differs for Star64 vs QEMU
(4)
NuttX crashes on Star64 JH7110 RISC-V SBC because there's no Semihosting.
But no worries! We modified NuttX to boot with an Initial RAM Disk instead
(initrd).
In this article, we find out…
(1) What’s RISC-V Semihosting
(2) Why it crashes NuttX on Star64
(3) How it affects the Apps Filesystem in
Hi Joseph: I think we could follow the same porting steps as I did for
PinePhone? (Allwinner A64 / Cortex-A53)
We started by booting NuttX with the U-Boot Bootloader:
https://lupyuen.github.io/articles/uboot
Then we built up the NuttX Drivers. Check out the articles here:
Mode :-)
Lup
On Wed, Jul 19, 2023 at 10:25 AM Nathan Hartman
wrote:
> On Tue, Jul 18, 2023 at 7:33 PM Lee, Lup Yuen wrote:
>
> > We’re in the super-early stage of porting NuttX to the Pine64 Star64
> 64-bit
> > RISC-V SBC. (Based on StarFive JH7110 SoC)
> >
> >
We’re in the super-early stage of porting NuttX to the Pine64 Star64 64-bit
RISC-V SBC. (Based on StarFive JH7110 SoC)
In this article we’ll talk about the interesting things that we learnt
about RISC-V and Star64 JH7110…
(1) What are RISC-V Privilege Levels
(And why they make NuttX a
Hi Krasimir: I wrote an article about submitting a NuttX Pull Request on
GitHub, I hope this helps :-)
https://lupyuen.codeberg.page/articles/pr.html
Lup
On Tue, Jul 18, 2023 at 6:44 PM Krasimir Cheshmedzhiev <
cheshmedzh...@gmail.com> wrote:
> Hi all,
>
> I added the support of
Testing NuttX can get painfully tedious on a Single-Board Computer...
Swapping, reflashing and rebooting a MicroSD Card, again and again and
again! (Like how we tested NuttX on PinePhone)
Thankfully there’s a better way: Booting NuttX over the Local Network, with
U-Boot Bootloader and TFTP! In
+1 for PinePhone
= Compiler
+ aarch64-none-elf-gcc -v
Using built-in specs.
COLLECT_GCC=aarch64-none-elf-gcc
COLLECT_LTO_WRAPPER=/Applications/ArmGNUToolchain/11.3.rel1/aarch64-none-elf/bin/../libexec/gcc/aarch64-none-elf/11.3.1/lto-wrapper
Target: aarch64-none-elf
Configured with:
In this article we’ll boot a tiny bit of NuttX on the Pine64 Star64 64-bit
RISC-V Single-Board Computer. (Based on StarFive JH7110 SoC)
(1) Migrate NuttX from QEMU Emulator to Star64
(2) Print to the Serial Console in RISC-V Assembly
(3) Trick U-Boot Bootloader into thinking we’re Linux
(4)
We managed to boot a tiny bit of NuttX on the RISC-V Star64 JH7110 SBC!
(Before crashing with a Privileged Instruction Exception)
This article explains how we patched a Linux Image to boot NuttX on Star64:
https://lupyuen.codeberg.page/articles/linux.html
Lup
+1 for PinePhone
= Compiler
+ aarch64-none-elf-gcc -v
Using built-in specs.
COLLECT_GCC=aarch64-none-elf-gcc
COLLECT_LTO_WRAPPER=/Applications/ArmGNUToolchain/11.3.rel1/aarch64-none-elf/bin/../libexec/gcc/aarch64-none-elf/11.3.1/lto-wrapper
Target: aarch64-none-elf
Configured with:
Pine64 Star64 is a new 64-bit RISC-V Single-Board Computer, based on the
StarFive JH7110 SoC.
In this article we’ll…
(1) Look inside the brand new Linux Images for Star64
(2) Decompile (with Ghidra) the RISC-V Linux Kernel
(3) Figure out how NuttX might run on Star64
Check out the article here:
Thanks Tomek! Yep I'm starting to port NuttX to the StarFive JH7110 SoC
(64-bit RISC-V) and Pine64 Star64 SBC. Should be really interesting :-)
https://doc-en.rvspace.org/Doc_Center/jh7110.html
https://wiki.pine64.org/wiki/STAR64
Lup
On Sat, Jun 24, 2023 at 8:05 AM Tomek CEDRO wrote:
> VERY
In this article we explore NuttX on 64-bit RISC-V...
(1) Boot NuttX on the QEMU Emulator for 64-bit RISC-V
(2) Study the Boot Code that starts NuttX on RISC-V
(3) And learn a little RISC-V Assembly!
Check out the article here:
https://lupyuen.codeberg.page/articles/riscv.html
Lup
evolution of what people did with
> OsmocomBB and Fernvale many year ago:
>
> https://osmocom.org/projects/baseband/wiki/Fernvale
>
> I think this time we are near to get a usable feature phone running NuttX.
>
> BR,
>
> Alan
>
> On 6/19/23, Lee, Lup Yuen wrote:
One year ago we started porting NuttX to PinePhone. Let’s look back and
talk about…
1. The Features that we’ve implemented
2. Our Plans for the future
3. Why we might move to a RISC-V Tablet!
Check out the article here...
https://lupyuen.codeberg.page/articles/pinephone2.html
Lup
We have created an LVGL App that runs in a Web Browser and on NuttX for
PinePhone…
- We compiled LVGL Library from C to WebAssembly with Zig Compiler
- We wrote our LVGL App in the Zig Programming Language (instead of C)
- Exact same code runs in a Web Browser and on NuttX for PinePhone
Which
Right now we’re creating a Feature Phone UI (in LVGL and Zig) for PinePhone
on NuttX. Would be awesome if we could prototype the Feature Phone UI in
our Web Browser… To make the UI Coding a little easier!
In this article we’ll talk about porting LVGL from PinePhone to WebAssembly…
(1) Run a Zig
Maybe we can run the CI Tests once a day, so it's easier to backtrack? FYI
I've run Automated Tests on BL602 NuttX over the past 365 days (except for
the brief Makefile outage last week):
https://github.com/lupyuen/nuttx/tags
Here's how it works:
https://lupyuen.github.io/articles/auto
Lup
On
When we tilt our Smartphone from Portrait to Landscape... How does it know
that we're tilting our phone? Watch what happens when we snoop the
Accelerometer Data from PinePhone's MPU-6050 Accelerometer...
Alan C. Assis wrote:
> Hi Lup,
>
> Very nice!
>
> Are you planing to create FeaturePhone interface for PinePhone?
>
> BR,
>
> Alan
>
> On 5/3/23, Lee, Lup Yuen wrote:
> > What makes PinePhone a phone? Because it will make Phone Calls and send
> > Te
What makes PinePhone a phone? Because it will make Phone Calls and send
Text Messages! Today we turn NuttX on PinePhone into a Feature Phone…
1. Outgoing and Incoming Phone Calls over 4G
2. Send and receive SMS Text Messages
3. Why we prefer Encoded PDU Messages for SMS
4. Programming the 4G
Hi Zou: Usually I rebase my branch with the Master Branch to re-trigger the
CI Workflow...
https://lupyuen.github.io/articles/pr#submit-the-pull-request
Hope this helps :-)
Lup
On Sat, Apr 22, 2023 at 4:25 PM fft wrote:
> Hello,
>
>
> Two weeks ago, i created a PR #8999 to fix an issue of
That's correct, NuttX on PinePhone doesn't support WiFi and BT yet.
We're still working on USB Host for PinePhone:
https://lupyuen.github.io/articles/usb3
Lup
On Thu, Apr 20, 2023 at 11:07 PM Alan C. Assis wrote:
> Hi Mr. Zou,
>
> PinePhone is a nice idea, but I'm afraid that WiFi is not
+1 for PinePhone
= Compiler
+ aarch64-none-elf-gcc -v
Using built-in specs.
COLLECT_GCC=aarch64-none-elf-gcc
COLLECT_LTO_WRAPPER=/Applications/ArmGNUToolchain/11.3.rel1/aarch64-none-elf/bin/../libexec/gcc/aarch64-none-elf/11.3.1/lto-wrapper
Target: aarch64-none-elf
Configured with:
Right now we’re building a Feature Phone with NuttX on PinePhone. To make
things simpler, we’re writing down everything we know about the 4G LTE
Modem, and how it works inside PinePhone…
1. What’s the Quectel EG25-G LTE Modem
2. How it’s connected inside PinePhone
3. How we make Phone Calls and
Weeks ago we talked about porting NuttX to PinePhone, and how we might turn
it into a Feature Phone.
But to make phone calls and send text messages, we need to control the LTE
Modem over USB. Thus today we’ll build a USB Driver for NuttX on PinePhone…
1. What’s USB Enhanced Host Controller
Last week we ran NuttX on Unicorn Emulator and we hit a baffling Arm64
Exception. In this article we’ll create some tools to troubleshoot the
exception…
1. Render the Dynamic Call Graph for NuttX, to understand how it boots
2. Make it Clickable, so we can browse the NuttX Source Code as we
Unicorn is a lightweight CPU Emulator Framework based on QEMU.
To make PinePhone testing easier, can we emulate NuttX on PinePhone with
Unicorn Emulator? In this article we’ll call Unicorn Emulator to…
1. Emulate Arm64 Machine Code
2. Attach Hooks to intercept Memory Access and Code Execution
We're about to turn PinePhone on NuttX into a Feature Phone... But to talk
to PinePhone's LTE Modem, we need a NuttX Driver for Allwinner A64 USB
Controller.
In this article we’ll dive into PinePhone’s USB Controller…
1. Why PinePhone needs USB for Voice Calls and SMS
2. What’s inside
n Wed, Feb 8, 2023 at 8:26 AM Tomek CEDRO wrote:
> On Wed, Feb 8, 2023 at 1:10 AM Lee, Lup Yuen wrote:
> > If we're curious how we download and boot NuttX on PinePhone, this video
> > explains the steps...
> >
> > Watch on YouTube: https://youtu.be/kGI_0yK1vws
>
If we're curious how we download and boot NuttX on PinePhone, this video
explains the steps...
Watch on YouTube: https://youtu.be/kGI_0yK1vws
Download the video (1.4 GB):
https://github.com/lupyuen2/wip-pinephone-nuttx/releases/tag/nuttx-12.0.3
(Sorry some bits look murky, this is my first time
On Thu, Feb 2, 2023 at 8:28 PM Alan C. Assis wrote:
> Hi Lup,
>
> Very nice article! Kudos!!!
>
> Is it possible to modify the demo to type direclty inside the "LVGL
> terminal" screen?
>
> Did you test PinePhone nxterm too?
>
> BR,
>
> Alan
>
>
Now we can run NuttX Console Apps on PinePhone, without a Serial Cable!
This article explains how we call the LVGL GUI Library to create a
Touchscreen Terminal App that runs NSH Commands...
https://lupyuen.github.io/articles/terminal
Lup
ChatGPT (the AI chatbot) will gladly answer questions about NuttX! But the
answers aren't always correct.
Let's turn this into a learning opportunity, and understand why ChatGPT's
answers are incorrect...
https://lupyuen.github.io/articles/chatgpt
Lup
NuttX now boots with an LVGL Touchscreen App on PinePhone! (Without a
Serial Cable)
This article explains how we configured NuttX to boot LVGL, and how we
tweaked LVGL to be more Touch-Friendly on PinePhone...
https://lupyuen.github.io/articles/lvgl2
Lup
023 at 07:12:37AM +0800, Lee, Lup Yuen wrote:
> > PinePhone on NuttX will soon support LVGL Touchscreen Apps! This article
> > explains how we created the NuttX Driver for PinePhone's I2C Touch
> Panel...
> >
> > https://lupyuen.github.io/articles/touch2
>
PinePhone on NuttX will soon support LVGL Touchscreen Apps! This article
explains how we created the NuttX Driver for PinePhone's I2C Touch Panel...
https://lupyuen.github.io/articles/touch2
Lup
People often ask why we're porting NuttX to Pine64 PinePhone (Arm64 /
Allwinner A64 SoC). So I wrote an FAQ about NuttX for PinePhone. Have an
Awesome 2023 everyone! :-)
https://lupyuen.github.io/articles/what
Lup
LVGL now renders OK on Pine64 PinePhone with NuttX Mainline! (No Touch
Input yet though)
This article explains what's inside our new Framebuffer Driver for
PinePhone, plus a mysterious problem of missing pixels...
https://lupyuen.github.io/articles/fb
The article was "leaked" earlier to Hacker
Yep we should show our own logo! Anyone got an SVG file? I'll turn it into
the Startup Image for PinePhone :-)
Lup
On Wed, Dec 28, 2022 at 9:21 AM Nathan Hartman
wrote:
> On Tue, Dec 27, 2022 at 8:06 PM Alan C. Assis wrote:
>
> > Very nice Lup! Kudos!!!
> >
> > I think we need a
NuttX Mainline now boots with a Test Pattern on Pine64 PinePhone! (Arm64 /
Allwinner A64 SoC)
This article explains what's inside our new NuttX Driver for PinePhone's
LCD Panel...
https://lupyuen.github.io/articles/lcd
Lup
mazing documentation!
>
> Thank you Lup!
>
> On 12/22/22, Lee, Lup Yuen wrote:
> > NuttX Mainline now supports the Display Engine for Allwinner A64 SoC
> > (Arm64). Many thanks to my patient reviewers for wading through a
> thousand
> > lines of code :-)
> >
NuttX Mainline now supports the Display Engine for Allwinner A64 SoC
(Arm64). Many thanks to my patient reviewers for wading through a thousand
lines of code :-)
This article explains how the A64 Display Engine will be called by the
upcoming LCD Driver for Pine64 PinePhone...
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