Re: 2.060 on reddit

2012-08-04 Thread Paulo Pinto
Am 04.08.2012 04:42, schrieb Jonathan M Davis: On Saturday, August 04, 2012 02:37:07 Stefan Scholl wrote: bearophilebearophileh...@lycos.com wrote: Caligo: When are allocators going to be ready? Direct experience shows me that once things are in Phobos, it's not easy to fix their

Re: 2.060 on reddit

2012-08-04 Thread Jonathan M Davis
On Saturday, August 04, 2012 11:25:35 Paulo Pinto wrote: Where should it be hosted, github? Probably. That's where we're putting everything else. - Jonathan M Davis

Re: 2.060 on reddit

2012-08-04 Thread Alex Rønne Petersen
On 04-08-2012 04:57, Jonathan M Davis wrote: On Saturday, August 04, 2012 04:44:12 Alex Rønne Petersen wrote: It's been discussed a time or two that we should have an incubator project for Phobos where potential Phobos modules go to be used and ironed out before actually being reviewed for

Re: dmd 1.075 and 2.060 release

2012-08-04 Thread Jacob Carlborg
On 2012-08-02 21:18, Walter Bright wrote: Another big pile of bug fixes. More contributors than ever! http://www.digitalmars.com/d/1.0/changelog.html http://ftp.digitalmars.com/dmd.1.075.zip http://www.digitalmars.com/d/2.0/changelog.html

Re: 2.060 on reddit

2012-08-04 Thread Jonathan M Davis
On Saturday, August 04, 2012 15:09:50 Alex Rønne Petersen wrote: On 04-08-2012 04:57, Jonathan M Davis wrote: On Saturday, August 04, 2012 04:44:12 Alex Rønne Petersen wrote: It's been discussed a time or two that we should have an incubator project for Phobos where potential Phobos

Re: Templates and stringof...

2012-08-04 Thread Era Scarecrow
On Saturday, 4 August 2012 at 03:07:21 UTC, Era Scarecrow wrote: Then doesn't it seem like we're missing a potentially important piece of the puzzle for mixins and templates? very likely my modified template will include you including the same variable twice, but if someone gets lazy then it

Re: Is D Language mature for MMORPG Client ?

2012-08-04 Thread Paulo Pinto
On Saturday, 4 August 2012 at 03:12:01 UTC, Kapps wrote: On Saturday, 4 August 2012 at 02:20:45 UTC, Stefan Scholl wrote: [...] C# is a terrible language to make a game in. [...] -Does not compile to native code, so your game will have performance issues. Just use ngen when installing the

Re: Let's not make invariants const

2012-08-04 Thread Mehrdad
It's worth pointing out the obvious, i.e. that as long as 'const' is physical const instead of logical const (which is always), invariants and contracts can't be const, because that would restrict them from calling methods that are logically but not physically const. So I think they probably

Re: Let's not make invariants const

2012-08-04 Thread Era Scarecrow
On Saturday, 4 August 2012 at 06:53:16 UTC, Mehrdad wrote: It's worth pointing out the obvious, I.e. that as long as 'const' is physical const instead of logical const (which is always), invariants and contracts can't be const, because that would restrict them from calling methods that are

Re: Is D Language mature for MMORPG Client ?

2012-08-04 Thread SomeDude
On Friday, 3 August 2012 at 02:16:22 UTC, bearophile wrote: Robert: im a c++/c# developper and i really want to try D. I am currently developing a MMORPG, client part is in c++ and server in c#, i want to know if D language is ok for the client side ? Its a simple 2d isometric game using

Re: Let's not make invariants const

2012-08-04 Thread Jonathan M Davis
On Saturday, August 04, 2012 09:06:19 Era Scarecrow wrote: As mentioned before, doesn't 'const' _only_ apply to the current (this) object and not anything else? Besides the contracts can't have lasting side effects that would change logical execution. How would changing the current object in

Re: Is D Language mature for MMORPG Client ?

2012-08-04 Thread Jonathan M Davis
On Saturday, August 04, 2012 09:13:48 SomeDude wrote: Well, normally, with the new STABLE branch, this is going to be a thing of the past LOL. No offense, but it's really not going to fix the problem. It'll mitigate it somewhat, but it won't fix it. Bug fixes break code all the time

Re: Let's not make invariants const

2012-08-04 Thread Era Scarecrow
On Saturday, 4 August 2012 at 07:15:50 UTC, Jonathan M Davis wrote: The problem is that if the this pointer/reference is const, then you can't call any member functions which aren't const, and you can't call any non-const functions on any member variables, because _they're_ const, because the

Re: Release items

2012-08-04 Thread Russel Winder
On Fri, 2012-08-03 at 18:56 +0200, Alex Rønne Petersen wrote: On 03-08-2012 18:48, Russel Winder wrote: […] There is no Debian or Mint deb, is this just lack of resources or decision not to support anything other than Ubuntu? The .deb will work on Debian, Ubuntu, and Linux Mint. I can

Re: Let's not make invariants const

2012-08-04 Thread deadalnix
Le 03/08/2012 21:19, Alex Rønne Petersen a écrit : Hi, This: $ cat test.d class A { int i; invariant() { i = 42; } } Currently doesn't compile: $ dmd test.d test.d(7): Error: can only initialize const member i inside constructor (Obviously this example is silly, but it's just meant to

Re: Let's not make invariants const

2012-08-04 Thread deadalnix
Le 03/08/2012 22:41, Alex Rønne Petersen a écrit : Further, I had to insert casts that cast away constness in some cases because the standard library just isn't const-friendly enough. We need to get our priorities straight. Why don't you think this is actually the issue ? (I do). BTW, const

Re: Let's not make invariants const

2012-08-04 Thread Jonathan M Davis
On Saturday, August 04, 2012 10:37:55 deadalnix wrote: I don't. Actually, it save from many mistakes. You are always free to cast away const. This is unsafe, but you are in an invariant and aren't supposed to do non const operation. At the end, this is fair. All that would be required to

Re: Templates and stringof...

2012-08-04 Thread David Nadlinger
On Saturday, 4 August 2012 at 03:07:21 UTC, Era Scarecrow wrote: This can't work in general. What should such a function return? The fully qualified name, I.e. including packages and modules? What is if the referred to entity is a nested function/local variable? What is if it is defined in a

Re: std.d.lexer requirements

2012-08-04 Thread deadalnix
Le 03/08/2012 21:59, Walter Bright a écrit : On 8/3/2012 6:18 AM, deadalnix wrote: lexer can have a parameter that tell if it should build a table of token or slice the input. The second is important, for instance for an IDE : lexing will occur often, and you prefer slicing here because you

Re: std.d.lexer requirements

2012-08-04 Thread Christophe Travert
Jonathan M Davis , dans le message (digitalmars.D:174191), a écrit : On Thursday, August 02, 2012 11:08:23 Walter Bright wrote: The tokens are not kept, correct. But the identifier strings, and the string literals, are kept, and if they are slices into the input buffer, then everything I said

Re: std.d.lexer requirements

2012-08-04 Thread Dmitry Olshansky
On 04-Aug-12 14:02, Christophe Travert wrote: Jonathan M Davis , dans le message (digitalmars.D:174191), a écrit : On Thursday, August 02, 2012 11:08:23 Walter Bright wrote: The tokens are not kept, correct. But the identifier strings, and the string literals, are kept, and if they are slices

Re: Templates and stringof...

2012-08-04 Thread Era Scarecrow
On Saturday, 4 August 2012 at 08:53:20 UTC, David Nadlinger wrote: How do you determine what the »local level« is? A string mixin isn't something you can »call«, just a compile-time constant string, which can be »evaluated« in a completely different place than it can be constructed. Maybe some

Re: Let's not make invariants const

2012-08-04 Thread Christophe Travert
Era Scarecrow , dans le message (digitalmars.D:174206), a écrit : I would think it does however during verbose output specifying if an invariant or contract is changing data and that may alter behavior. Signatures in some place should be by default const, pure, nothrow. This is the case

Re: std.d.lexer requirements

2012-08-04 Thread Christophe Travert
Dmitry Olshansky , dans le message (digitalmars.D:174214), a écrit : Most likely - since you re-read the same memory twice to do it. You're probably right, but if you do this right after the token is generated, the memory should still be near the processor. And the operation on the first read

Re: Templates and stringof...

2012-08-04 Thread David Nadlinger
On Saturday, 4 August 2012 at 10:08:34 UTC, Era Scarecrow wrote: --- mixin template BitfieldsOn(alias target, …) if (isIntegral!(typeof(target))) { mixin({ string code; // Generate code using target as identifier. return code; }()); } mixin BitfieldsOn!(foo, …);

DMD 2.060 problems

2012-08-04 Thread Russel Winder
I am getting indications that there are a number of very severe thread-related breakages in 2.060 at least on Debian Unstable using the debs. Some of my codes that use threads explicitly work fin with 2.059 but are showing a variety of errors with 2.060. I will put a few bug reports in and then

Re: std.d.lexer requirements

2012-08-04 Thread Dmitry Olshansky
On 04-Aug-12 14:55, Christophe Travert wrote: Dmitry Olshansky , dans le message (digitalmars.D:174214), a écrit : Most likely - since you re-read the same memory twice to do it. You're probably right, but if you do this right after the token is generated, the memory should still be near the

Re: Templates and stringof...

2012-08-04 Thread Philippe Sigaud
On Sat, Aug 4, 2012 at 10:53 AM, David Nadlinger s...@klickverbot.at wrote: example: --- mixin template BitfieldsOn(alias target, …) if (isIntegral!(typeof(target))) { mixin({ string code; // Generate code using target as identifier. return code; }()); }

Re: Templates and stringof...

2012-08-04 Thread Philippe Sigaud
On Sat, Aug 4, 2012 at 1:23 PM, David Nadlinger s...@klickverbot.at wrote: On Saturday, 4 August 2012 at 10:08:34 UTC, Era Scarecrow wrote: --- mixin template BitfieldsOn(alias target, …) if (isIntegral!(typeof(target))) { mixin({ string code; // Generate code using target

Re: std.d.lexer requirements

2012-08-04 Thread Jonathan M Davis
On Saturday, August 04, 2012 15:32:22 Dmitry Olshansky wrote: I see it as a compile-time policy, that will fit nicely and solve both issues. Just provide a templates with a few hooks, and add a Noop policy that does nothing. It's starting to look like figuring out what should and shouldn't be

Re: Is D Language mature for MMORPG Client ?

2012-08-04 Thread bearophile
Andrei Alexandrescu: (*) Ada has many features missing in D that make its programs significantly safer than D programs, like: - built-in ranged integers; - user-defined array indexes; - clean syntax to stack-allocate matrices of runtime-defined sizes; - pointer kinds with different

Re: Templates and stringof...

2012-08-04 Thread Timon Gehr
On 08/04/2012 01:35 PM, Philippe Sigaud wrote: On Sat, Aug 4, 2012 at 10:53 AM, David Nadlingers...@klickverbot.at wrote: example: --- mixin template BitfieldsOn(alias target,…) if (isIntegral!(typeof(target))) { mixin({ string code; // Generate code using target as

Re: Release items

2012-08-04 Thread Alex Rønne Petersen
On 04-08-2012 10:35, Russel Winder wrote: On Fri, 2012-08-03 at 18:56 +0200, Alex Rønne Petersen wrote: On 03-08-2012 18:48, Russel Winder wrote: […] There is no Debian or Mint deb, is this just lack of resources or decision not to support anything other than Ubuntu? The .deb will work on

Re: std.d.lexer requirements

2012-08-04 Thread Tobias Pankrath
On Saturday, 4 August 2012 at 11:58:09 UTC, Jonathan M Davis wrote: On Saturday, August 04, 2012 15:32:22 Dmitry Olshansky wrote: I see it as a compile-time policy, that will fit nicely and solve both issues. Just provide a templates with a few hooks, and add a Noop policy that does nothing.

Re: DMD 2.060 problems

2012-08-04 Thread Alex Rønne Petersen
On 04-08-2012 13:32, Russel Winder wrote: I am getting indications that there are a number of very severe thread-related breakages in 2.060 at least on Debian Unstable using the debs. Some of my codes that use threads explicitly work fin with 2.059 but are showing a variety of errors with

Re: std.d.lexer requirements

2012-08-04 Thread Dmitry Olshansky
On 04-Aug-12 15:48, Jonathan M Davis wrote: On Saturday, August 04, 2012 15:32:22 Dmitry Olshansky wrote: I see it as a compile-time policy, that will fit nicely and solve both issues. Just provide a templates with a few hooks, and add a Noop policy that does nothing. It's starting to look

Re: DMD 2.060 problems

2012-08-04 Thread Russel Winder
On Sat, 2012-08-04 at 15:24 +0200, Alex Rønne Petersen wrote: […] Can you give some more details of how things are breaking? A *lot* of threading and GC related patches were applied in 2.060, and it's certainly not impossible that some of them have broken something, but I need more details

Re: Release items

2012-08-04 Thread Russel Winder
On Sat, 2012-08-04 at 15:11 +0200, Alex Rønne Petersen wrote: […] Yeah, that's because DMD has -m32 to cross-compile for 32-bit. It's a bit silly that it's not optional. Not a big deal though, just a bit of a surprise. Kudos to Jordi Sayol the Ubuntu deb works fine on Debian Unstable. Mayhap

Re: Let's not make invariants const

2012-08-04 Thread Andrei Alexandrescu
On 8/4/12 4:45 AM, Jonathan M Davis wrote: D needs to work well with const, but one of the goals is also to make it so that it's not required if you don't want to or can't use it. Forcing invariants to be const goes against this. But that decision was probably made before the recent decisions on

Re: Release items

2012-08-04 Thread Alex Rønne Petersen
On 04-08-2012 15:52, Russel Winder wrote: On Sat, 2012-08-04 at 15:11 +0200, Alex Rønne Petersen wrote: […] Yeah, that's because DMD has -m32 to cross-compile for 32-bit. It's a bit silly that it's not optional. Not a big deal though, just a bit of a surprise. Kudos to Jordi Sayol the Ubuntu

Re: Is D Language mature for MMORPG Client ?

2012-08-04 Thread Andrei Alexandrescu
On 8/4/12 8:25 AM, bearophile wrote: Andrei Alexandrescu: (*) Ada has many features missing in D that make its programs significantly safer than D programs, like: - built-in ranged integers; - user-defined array indexes; - clean syntax to stack-allocate matrices of runtime-defined sizes; -

Re: Is D Language mature for MMORPG Client ?

2012-08-04 Thread bearophile
Andrei Alexandrescu: I wasn't referring the clarity of explanation, just that I think this sort of righteous pontification - cheap to produce, yet implying vast insight - doesn't add any value to the exchange. I agree that my answers were a little OT to the main discussion of this thread.

Re: build Ldc2 for win xp 32 bit Error

2012-08-04 Thread Kagamin
Dwarf2 exceptions work in clang+gcc on win32. It would be SOME exception handling (and quite interesting, I'd say).

Re: build Ldc2 for win xp 32 bit Error

2012-08-04 Thread Jacob Carlborg
On 2012-08-04 17:20, Kagamin wrote: Dwarf2 exceptions work in clang+gcc on win32. It would be SOME exception handling (and quite interesting, I'd say). This post recently appeared on the Clang mailing list: Hi, I have just been made aware that GCC 4.7.2 and later will use SEH by default on

Re: Templates and stringof...

2012-08-04 Thread Philippe Sigaud
On Sat, Aug 4, 2012 at 3:04 PM, Timon Gehr timon.g...@gmx.ch wrote: This should be explained somewhere, as it's a tool anyone using templates to do metaprogramming should be aware of. http://d.puremagic.com/issues/show_bug.cgi?id=7653 Yes. There is a workaround, but we lose the elegance of

@property

2012-08-04 Thread Adam D. Ruppe
So the existing -property in the compiler as absolutely worthless. It is semantically wrong. @property void function() func() { return { assert(0, success); }; } void main() { func(); // should assert 0 success, doesn't auto dele = func; dele(); // should assert

Re: @property

2012-08-04 Thread Adam D. Ruppe
I should add: if a function is not marked @property, it should not change at all: it should be callable with and without parens, including sometimes referring to the wrong thing, exactly like it is now. I come to fix code, not to break it. Rewriting references to @property function names

Re: @property

2012-08-04 Thread deadalnix
Le 04/08/2012 19:13, Adam D. Ruppe a écrit : So the existing -property in the compiler as absolutely worthless. It is semantically wrong. @property void function() func() { return { assert(0, success); }; } void main() { func(); // should assert 0 success, doesn't auto dele = func; dele(); //

Re: @property

2012-08-04 Thread Adam D. Ruppe
On Saturday, 4 August 2012 at 17:35:03 UTC, deadalnix wrote: Except for that thing, 100% agreed. I think you're right about that too...

Re: DMD 2.060 problems

2012-08-04 Thread Walter Bright
On 8/4/2012 6:50 AM, Russel Winder wrote: I put up issue 8505 as an easy one, well easy to report anyway. I marked it blocking but it is also a regression. I am not sure how to treat regression in terms of a total ordering with blocking and critical. Hopefully the fix is easy and 2.061 can come

Re: @property

2012-08-04 Thread Adam D. Ruppe
I think I've cracked the getters... I opened expression.c in DMD and surfed to line 2940 or so. Looks like this: { error(forward reference to %s, toChars()); return new ErrorExp(); } return new VarExp(loc, f, hasOverloads); The function is

Re: @property

2012-08-04 Thread Jacob Carlborg
On 2012-08-04 19:13, Adam D. Ruppe wrote: This would also fix things like func += 10; if func returned a ref int. === @property ref int func() { static int a; return a; } void main() { // all of these should work; func should look just like an int to the outside

Re: @property

2012-08-04 Thread Jacob Carlborg
On 2012-08-04 21:08, Jacob Carlborg wrote: I think that you should always be able to replace a variable with a property. The other way around I'm not so sure. The problem is with methods in classes. Since a method will be virtual by default you can't just replace a property with a variable.

Re: @property

2012-08-04 Thread Jonathan M Davis
On Saturday, August 04, 2012 21:11:47 Jacob Carlborg wrote: On 2012-08-04 21:08, Jacob Carlborg wrote: I think that you should always be able to replace a variable with a property. The other way around I'm not so sure. The problem is with methods in classes. Since a method will be virtual

Re: @property

2012-08-04 Thread Adam D. Ruppe
On Saturday, 4 August 2012 at 19:08:58 UTC, Jacob Carlborg wrote: I don't think that's correct behavior. I think the correct behavior would be to have a property rewrite, something like this: Yes, I agree in general, but if a getter returns a ref, you should be able to write to it... I think

Unable to compile on Windows 7 64bit

2012-08-04 Thread Hans Uhlig
I just downloaded a copy of D-IDE and it downloaded a fresh copy of 2.060 and I tried to compile a brand new hello world. Anyone explain what I might have incorrectly setup? main.d: import std.stdio, std.cstream; void main(string[] args){ writeln(Hello World!); din.getc(); }

Re: Unable to compile on Windows 7 64bit

2012-08-04 Thread David Nadlinger
On Saturday, 4 August 2012 at 19:35:35 UTC, Hans Uhlig wrote: I just downloaded a copy of D-IDE and it downloaded a fresh copy of 2.060 and I tried to compile a brand new hello world. Anyone explain what I might have incorrectly setup? You probably still have stale .di files from your last

Re: Templates and stringof...

2012-08-04 Thread Era Scarecrow
On Saturday, 4 August 2012 at 11:23:07 UTC, David Nadlinger wrote: I'm not sure what you mean with »[…] the only acceptable input is a string; Since strings won't hold the type information...« – the input to BitfieldsOn is _not_ a string, it is an alias. The trick is that you can refer to it

Re: std.d.lexer requirements

2012-08-04 Thread Christophe Travert
Jonathan M Davis , dans le message (digitalmars.D:174223), a écrit : On Saturday, August 04, 2012 15:32:22 Dmitry Olshansky wrote: I see it as a compile-time policy, that will fit nicely and solve both issues. Just provide a templates with a few hooks, and add a Noop policy that does nothing.

Re: @property

2012-08-04 Thread Adam D. Ruppe
On Saturday, 4 August 2012 at 19:08:58 UTC, Jacob Carlborg wrote: foo += 10; Is rewritten as: auto __tmp = foo; foo = __tmp + 10; I did this and now I think this thing is almost done === int a; @property int funcprop() { writeln(calling the getter and getting , a); return

enums and std.traits

2012-08-04 Thread Jonathan M Davis
At present (though it didn't used to work this way until about 4 months ago - the change is in 2.060), a number of std.traits templates - including isSomeString - evaluate to false for enums. So, enum E : string { a = hello } static assert(isSomeString!(E.a)); will fail. This is in spite of

Re: enums and std.traits

2012-08-04 Thread Jonathan M Davis
On Saturday, August 04, 2012 14:09:29 Jonathan M Davis wrote: I think that the change to std.traits was a big mistake and will probably file it as a regression, but I thought that I should get other people's thoughts on this. http://d.puremagic.com/issues/show_bug.cgi?id=8508 - Jonathan m

Re: @property

2012-08-04 Thread Adam D. Ruppe
OK, I just compiled one of my work apps with the hacked up dmd. It caught me using properties as functions in a few places, which I had to fix by removing the parenthesis from some places, and the @property from a few other places (the functions weren't really properties, I just marked them

Re: @property

2012-08-04 Thread Jonathan M Davis
On Saturday, August 04, 2012 23:35:47 Adam D. Ruppe wrote: OK, I just compiled one of my work apps with the hacked up dmd. It caught me using properties as functions in a few places, which I had to fix by removing the parenthesis from some places, and the @property from a few other places

Re: enums and std.traits

2012-08-04 Thread Andrej Mitrovic
On 8/4/12, Jonathan M Davis jmdavisp...@gmx.com wrote: snip I agree with you. isSomeString!T predicate failing maybe isn't as serious as !isSomeString!T passing and ending up with wrong results. At the very least this should have been discussed about before the change. And why should a template

Re: @property

2012-08-04 Thread Adam D. Ruppe
On Saturday, 4 August 2012 at 21:47:44 UTC, Jonathan M Davis wrote: If you can get properties working properly that quickly, that's fantastic. I did just realize I missed something but I'm convinced the problem before is we were going at it at the wrong time, doing the property rewrites

Re: wc example

2012-08-04 Thread Bernard Helyer
Go for it, man.

Re: enums and std.traits

2012-08-04 Thread Timon Gehr
On 08/04/2012 11:09 PM, Jonathan M Davis wrote: I agree that an enum's base type should not implicitly convert to the enum type, since that would mean that you could have an invalid enum value, but I see no problem with enums implicitly converted to their base type. Well, there is a problem:

Re: @property

2012-08-04 Thread Chad J
There was a very long discussion on this before that lead me to write this: http://www.prowiki.org/wiki4d/wiki.cgi?DocComments/Property I should draw attention to the tables near the bottom. It is really too bad that variables in D allow the taking of addresses by default. If things were

Re: Is D Language mature for MMORPG Client ?

2012-08-04 Thread Paulo Pinto
On Saturday, 4 August 2012 at 15:12:54 UTC, bearophile wrote: Andrei Alexandrescu: I wasn't referring the clarity of explanation, just that I think this sort of righteous pontification - cheap to produce, yet implying vast insight - doesn't add any value to the exchange. I agree that my

Re: enums and std.traits

2012-08-04 Thread Jonathan M Davis
On Sunday, August 05, 2012 00:15:02 Timon Gehr wrote: On 08/04/2012 11:09 PM, Jonathan M Davis wrote: I agree that an enum's base type should not implicitly convert to the enum type, since that would mean that you could have an invalid enum value, but I see no problem with enums implicitly

Re: @property

2012-08-04 Thread Adam D. Ruppe
On Saturday, 4 August 2012 at 22:19:17 UTC, Chad J wrote: There was a very long discussion on this before that lead me to write this: I'll have to read it... my thing right now works, as far as I can tell, perfectly on free function properties. But member properties are different and I

Re: enums and std.traits

2012-08-04 Thread Jonathan M Davis
On Saturday, August 04, 2012 15:22:34 Jonathan M Davis wrote: On Sunday, August 05, 2012 00:15:02 Timon Gehr wrote: T fun(T)(T arg) if(isSomeString!arg){ return arg~arg[0]; } Though honestly, I'd argue that the compiler should treat arg ~ arg[0] as being string rather than the

Re: @property

2012-08-04 Thread Chad J
On 08/04/2012 06:50 PM, Adam D. Ruppe wrote: On Saturday, 4 August 2012 at 22:19:17 UTC, Chad J wrote: There was a very long discussion on this before that lead me to write this: I'll have to read it... my thing right now works, as far as I can tell, perfectly on free function properties.

Re: build Ldc2 for win xp 32 bit Error

2012-08-04 Thread Hans W. Uhlig
On Saturday, 4 August 2012 at 16:11:45 UTC, Jacob Carlborg wrote: On 2012-08-04 17:20, Kagamin wrote: Dwarf2 exceptions work in clang+gcc on win32. It would be SOME exception handling (and quite interesting, I'd say). This post recently appeared on the Clang mailing list: Hi, I have just

Re: build Ldc2 for win xp 32 bit Error

2012-08-04 Thread Hans W. Uhlig
On Saturday, 4 August 2012 at 23:35:30 UTC, Hans W. Uhlig wrote: On Saturday, 4 August 2012 at 16:11:45 UTC, Jacob Carlborg wrote: On 2012-08-04 17:20, Kagamin wrote: Dwarf2 exceptions work in clang+gcc on win32. It would be SOME exception handling (and quite interesting, I'd say). This

Fast Hashing

2012-08-04 Thread Hans W. Uhlig
Does the standard library have any good non cryptographic hashing functions? I am looking for something such as murmur3 or equivalent?

Re: Incomprehensible compiler errors

2012-08-04 Thread 1100110
On Tue, 31 Jul 2012 15:31:45 -0500, Jacob Carlborg d...@me.com wrote: On 2012-07-31 19:30, Stuart wrote: Of course it's *my* opinion. Whose else opinion would it be? And that's just the point. I'm *not* using D. I *want* to be using D, and I've been *trying* to use D, but I keep hitting

Re: @property

2012-08-04 Thread bearophile
Adam D. Ruppe: I should add: if a function is not marked @property, it should not change at all: it should be callable with and without parens, I think I'd like functions not marked with @property to require the (). Bye, bearophile

Re: @property

2012-08-04 Thread Jonathan M Davis
On Sunday, August 05, 2012 04:17:13 bearophile wrote: Adam D. Ruppe: I should add: if a function is not marked @property, it should not change at all: it should be callable with and without parens, I think I'd like functions not marked with @property to require the (). I wholeheartedly

Re: @property

2012-08-04 Thread Adam D. Ruppe
On Sunday, 5 August 2012 at 02:17:18 UTC, bearophile wrote: I think I'd like functions not marked with @property to require the (). You have the -property switch for breaking piles of perfectly good code while enabling no new functionality. What I'm doing is completely independent of

Re: @property

2012-08-04 Thread Jonathan M Davis
On Sunday, August 05, 2012 04:25:26 Adam D. Ruppe wrote: On Sunday, 5 August 2012 at 02:17:18 UTC, bearophile wrote: I think I'd like functions not marked with @property to require the (). You have the -property switch for breaking piles of perfectly good code while enabling no new

core.simd woes

2012-08-04 Thread F i L
core.simd vectors are limited in a couple of annoying ways. First, if I define: @property pure nothrow { auto x(float4 v) { return v.ptr[0]; } auto y(float4 v) { return v.ptr[1]; } auto z(float4 v) { return v.ptr[2]; } auto w(float4 v) { return v.ptr[3];

Re: enums and std.traits

2012-08-04 Thread Adam D. Ruppe
On Saturday, 4 August 2012 at 21:09:40 UTC, Jonathan M Davis wrote: I think that the change to std.traits was a big mistake and will probably file it as a regression I don't know what the right answer here is, but if you do end up reverting those changes, be sure to change std.conv.to too so

Re: @property

2012-08-04 Thread bearophile
Adam D. Ruppe: You have the -property switch for breaking piles of perfectly good code while enabling no new functionality. The -property switch is present since lot of time, and I think most people that write D2 code compile their libraries with -property. So I don't think it breaks lot of

Re: @property

2012-08-04 Thread Jonathan M Davis
On Sunday, August 05, 2012 05:59:34 bearophile wrote: Adam D. Ruppe: You have the -property switch for breaking piles of perfectly good code while enabling no new functionality. The -property switch is present since lot of time, and I think most people that write D2 code compile their

Re: enums and std.traits

2012-08-04 Thread Jonathan M Davis
On Sunday, August 05, 2012 05:40:40 Adam D. Ruppe wrote: On Saturday, 4 August 2012 at 21:09:40 UTC, Jonathan M Davis wrote: I think that the change to std.traits was a big mistake and will probably file it as a regression I don't know what the right answer here is, but if you do end up

Re: Templates and stringof...

2012-08-04 Thread Philippe Sigaud
Le 4 août 2012 00:50, David Nadlinger s...@klickverbot.at a écrit : On Friday, 3 August 2012 at 22:23:23 UTC, Era Scarecrow wrote: Seems like an ugly hack though (to get this done). Why not have another method of fullpathStringof or something similar? Then again if this is one of the few

Re: Templates and stringof...

2012-08-04 Thread Jonathan M Davis
On Saturday, August 04, 2012 09:57:36 Philippe Sigaud wrote: For std.reflection that Andrei proposed 2 weeks ago, I feel the internal code will contain many __traits() calls. Nothing to be done about it. __traits is *the* way compile-time introspection is done in D. That and std.traits.

Re: Templates and stringof...

2012-08-04 Thread Philippe Sigaud
Era Scarecrow rtcv...@yahoo.com Then doesn't it seem like we're missing a potentially important piece of the puzzle for mixins and templates? very likely my modified template will include you including the same variable twice, but if someone gets lazy then it may not work.

Re: Templates and stringof...

2012-08-04 Thread Era Scarecrow
On Saturday, 4 August 2012 at 07:57:46 UTC, Philippe Sigaud wrote: FWIW, I agree with David that using .stringof is a last resort and can lead to nasty bugs. .stringof has a sometime incoherent behavior (I remember it showing the entire code inside a delegate literal) But then, the code

Re: Templates and stringof...

2012-08-04 Thread David Nadlinger
On Saturday, 4 August 2012 at 08:06:31 UTC, Jonathan M Davis wrote: On Saturday, August 04, 2012 09:57:36 Philippe Sigaud wrote: For std.reflection that Andrei proposed 2 weeks ago, I feel the internal code will contain many __traits() calls. Nothing to be done about it. __traits is *the* way

Re: Templates and stringof...

2012-08-04 Thread David Nadlinger
On Saturday, 4 August 2012 at 07:57:46 UTC, Philippe Sigaud wrote: It uses __traits(parent, ) and __traits(qualifier, ), which are much more 'modern' and well-behaved. An example of what I mean: Try this with your CurryTemplate from dranges: --- import dranges.templates; template Foo(A,

Re: How to use read_bool?

2012-08-04 Thread simendsjo
On Sat, 04 Aug 2012 03:01:31 +0200, Zeh zec...@yahoo.com.br wrote: Thanks for the help, but i tryed both solutions posted and still not working. :/ I get erros to compile the code posted by simendsjo. I try modify at my own, but without success. The code suggest by Timon Gehr compiles, but

Re: Templates and stringof...

2012-08-04 Thread Philippe Sigaud
On Sat, Aug 4, 2012 at 10:25 AM, David Nadlinger s...@klickverbot.at wrote: An example of what I mean: Try this with your CurryTemplate from dranges: --- import dranges.templates; template Foo(A, B) { pragma(msg, A.stringof, , B.stringof); } alias CurryTemplate!Foo FooCurried;

Re: Templates and stringof...

2012-08-04 Thread David Nadlinger
On Saturday, 4 August 2012 at 11:29:36 UTC, Philippe Sigaud wrote: Oh, I completely forgot this. Nice code, if I may say so myself :) Huh? It's broken, precisely because of the use of __traits(identifier, …) in combination with string mixins. The example doesn't compile. David

Re: Templates and stringof...

2012-08-04 Thread Philippe Sigaud
On Sat, Aug 4, 2012 at 1:35 PM, David Nadlinger s...@klickverbot.at wrote: On Saturday, 4 August 2012 at 11:29:36 UTC, Philippe Sigaud wrote: Oh, I completely forgot this. Nice code, if I may say so myself :) Huh? It's broken, precisely because of the use of __traits(identifier, …) in

Why does foreach with __traits ignore ForeachTypeList's type ?

2012-08-04 Thread Eyyub
Hi, As I said on #d, foreach with __traits seems to ignore ForeachTypeList's type. Look at this ! :p http://dpaste.dzfl.pl/0885e1de Wtf ? Thanks

Re: Variadic Template: cast problem

2012-08-04 Thread Dmitry Olshansky
On 04-Aug-12 17:57, Namespace wrote: This code http://dpaste.dzfl.pl/6caed813 does only compile if i comment out the Clone method. Why? o.O Because it calls constructor and fails? I've done substitution for you: this(const vec!(float,2) values) { foreach (index, val; values) {

Re: Why does foreach with __traits ignore ForeachTypeList's type ?

2012-08-04 Thread Eyyub
It looks like the problem is TypeTuple : http://dpaste.dzfl.pl/de2264dd

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