On Wednesday, 24 July 2024 at 15:02:04 UTC, Matheus wrote:
I work at home, but once I was at the office and I saw someone
literally copying a SO answer direct to the project, and many
times I saw code there were literally copied as is, I could
tell because the way it was written, language etc.
I work at home, but once I was at the office and I saw someone
literally copying a SO answer direct to the project, and many
times I saw code there were literally copied as is, I could tell
because the way it was written, language etc. One of the cases
was a LIB in Oracle to read JSON, it came
On Monday, 4 March 2024 at 13:37:53 UTC, Fidele wrote:
Is D programming friendly for beginners?
Only if you use `@safe` on your `main` function and essentially
everywhere except templates (those infer `@safe` and you should
let them do that). `@system` is an expert tool, unfortunately,
it’s
https://github.com/crazymonkyyy/monkyyy-code-golf-course-
### monkyyys code golf course(ALPHA)
~~18~~ 9 exciting programing challenges
1. clone this repo
2. edit files in `you`, you are highly encouraged to add code to
mylib.d
3. run `./scorefile.d` and/or `./scorescourse` for score
4.
On Friday, 12 July 2024 at 19:13:26 UTC, Witold Baryluk wrote:
I will take a look more into py2many.
I also do hope you complete it, and merge upstream.
FYI, now merged into the main branch:
https://github.com/py2many/py2many/tree/main/pyd
On Tuesday, 9 July 2024 at 21:39:20 UTC, Hipreme wrote:
Hello guys, in the last time, I told that I would not support
vibe-d. This was purely on how many features I would need to
implement to support it. But after a second thought, I saw that
it would be a great opportunity to make it way more
On Friday, 12 July 2024 at 18:13:10 UTC, mw wrote:
Hi,
I have made basic py2many.pyd work at language/syntax level in
my dlang fork:
https://github.com/mw66/py2many/tree/dlang
The following examples works now:
https://github.com/mw66/py2many/tree/dlang/tests/expected
py2many/ 13:56:23$ ls
Hi,
I have made basic py2many.pyd work at language/syntax level in my
dlang fork:
https://github.com/mw66/py2many/tree/dlang
The following examples works now:
https://github.com/mw66/py2many/tree/dlang/tests/expected
py2many/ 13:56:23$ ls ./tests/expected/*.d
./tests/expected/bubble_sort.d
On Friday, 12 July 2024 at 08:43:50 UTC, Mike Parker wrote:
* Dennis Korpel (DLF/SARC)
Congrats to Dennis :)
The D Language Foundation's quarterly meeting for April 2024 took
place on Friday the 5th at 15:00 UTC. It lasted for about 50
minutes.
Our quarterly meetings are where representatives from businesses
big and small can bring us their most pressing D issues, status
reports on their use of D,
On Monday, 27 May 2024 at 20:31:27 UTC, Steven Schveighoffer
wrote:
FYI, I recorded this, but there was some audio issues with the
recording. I think it's salvageable, but I will post it when
it's ready.
OK, finally went through the recording and removed all the pops.
Pro tip - don't
Hello guys, in the last time, I told that I would not support
vibe-d. This was purely on how many features I would need to
implement to support it. But after a second thought, I saw that
it would be a great opportunity to make it way more consistent.
With that, I announce
# [Redub
On Thu, Jul 04, 2024 at 11:28:56AM +, kinke via Digitalmars-d-announce
wrote:
> Glad to announce LDC 1.39.0. Major changes:
>
> * Based on D 2.109.1.
> * LLVM for prebuilt packages bumped to v18.1.6.
> * musl libc: Misc. bug fixes and removal of libunwind dependency.
> * S
On Friday, 5 July 2024 at 00:27:21 UTC, Steven Schveighoffer
wrote:
On Thursday, 4 July 2024 at 11:28:56 UTC, kinke wrote:
Glad to announce LDC 1.39.0. Major changes:
* Based on D 2.109.1.
* LLVM for prebuilt packages bumped to v18.1.6.
* musl libc: Misc. bug fixes and removal of libunwind
Lesen Sie hier Bücher online https://xn--el-bcher-95a.com/
On Thursday, 4 July 2024 at 11:28:56 UTC, kinke wrote:
Glad to announce LDC 1.39.0. Major changes:
* Based on D 2.109.1.
* LLVM for prebuilt packages bumped to v18.1.6.
* musl libc: Misc. bug fixes and removal of libunwind
dependency.
* Support for LLVM 11-14 was dropped. The CLI options
Glad to announce LDC 1.39.0. Major changes:
* Based on D 2.109.1.
* LLVM for prebuilt packages bumped to v18.1.6.
* musl libc: Misc. bug fixes and removal of libunwind dependency.
* Support for LLVM 11-14 was dropped. The CLI options
`-passmanager` and `-opaque-pointers` were removed.
Full
https://github.com/ZILtoid1991/wasmtime-d
See `test_binding/app.d` for some examples!
Still under development, but some testcases involving WASM code
now works.
And yes, I will use some D language code to do some testing.
The D Language Foundation's monthly meeting for March 2024 was
held on Friday the 8th. It lasted about 90 minutes.
## The Attendees
The following people attended:
* Paul Backus
* Walter Bright
* Iain Buclaw
* Jonathan M. Davis
* Timon Gehr
* Martin Kinkelin
* Dennis Korpel
* Mathais Lang
*
On Tuesday, 2 July 2024 at 19:18:38 UTC, Bradley Chatha wrote:
### Next Steps
I'd like to get some feedback on the general idea of this tool;
whether it's useful at all, etc.
It would be great to support the ability to show differences
between implementations for a different versions(..)
On Wednesday, 3 July 2024 at 03:19:12 UTC, Steven Schveighoffer
wrote:
Do I understand that this is something that generates a JSON
file for consumption by other doc generators?
Yeah basically, the process is basically (in the case of the
reference docfx stuff):
```
mod/one.d -> marmos ->
On Tuesday, 2 July 2024 at 19:18:38 UTC, Bradley Chatha wrote:
# Overview
marmos (MARs + deiMOS... I'm not creative) is a tool for
generating a "generic documentation model" from D code that can
then be consumed and converted into other formats for external
documentation generators.
Do I
I also realise I completely forgot to even link to the repo...
here it is: https://github.com/Juptune/marmos
Also here's a gist of the generated TypeScript stuff, since as
it's a generated file it's not in the git repo anywhere:
https://gist.github.com/BradleyChatha/46cef68f5081077bf76dea6e8817916f
# Overview
marmos (MARs + deiMOS... I'm not creative) is a tool for
generating a "generic documentation model" from D code that can
then be consumed and converted into other formats for external
documentation generators.
It's in an alpha state right now since it's in a half-rushed
state
Thanks to Symmetry Investments, SAOC 2024 is kicking off on
September 15th. We are now accepting applications. All of the
information on how to apply, deadlines, and more, can be found at:
https://saoc.io.
Some good work has gotten done in the past few years thanks to
SAOC. We're looking
It's that time of year once again, Matariki!
So you know what that means, it is time to grab ya Kumara and put down a
Hāngī for a feast.
Oh and there is this other event going on this weekend called BeerConf,
so just in case anyone is interested in that here is the link.
On Sunday, 16 June 2024 at 16:11:41 UTC, Steven Schveighoffer
wrote:
# BEERCONF!
Beerconf for June is approaching, it will be here in 2 weeks on
June 29-30. Hope to see you all then!
A friendly reminder, this is happening in 2 days. See you then!
-Steve
On Monday, 24 June 2024 at 11:08:32 UTC, Nick Treleaven wrote:
On Sunday, 23 June 2024 at 21:50:37 UTC, Vladimir Marchevsky
wrote:
On Sunday, 23 June 2024 at 13:29:21 UTC, Mike Parker wrote:
[...]
[...]
Does ref add anything compared to using an alias?..
`ref` will bind to lvalue
On Sunday, 23 June 2024 at 21:50:37 UTC, Vladimir Marchevsky
wrote:
On Sunday, 23 June 2024 at 13:29:21 UTC, Mike Parker wrote:
DIP1046, "ref For Variable Declarations", has been accepted:
https://github.com/dlang/DIPs/blob/master/DIPs/accepted/DIP1046.md
which reduces the complexity of the
On Sunday, June 23, 2024 3:50:37 PM MDT Vladimir Marchevsky via Digitalmars-d-
announce wrote:
> On Sunday, 23 June 2024 at 13:29:21 UTC, Mike Parker wrote:
> > DIP1046, "ref For Variable Declarations", has been accepted:
> >
> > https://github.com/dlang/DIPs/blob/
On Sunday, 23 June 2024 at 13:29:21 UTC, Mike Parker wrote:
DIP1046, "ref For Variable Declarations", has been accepted:
https://github.com/dlang/DIPs/blob/master/DIPs/accepted/DIP1046.md
which reduces the complexity of the code, as long-winded global
names get a shorthand
Does ref add
DIP1046, "ref For Variable Declarations", has been accepted:
https://github.com/dlang/DIPs/blob/master/DIPs/accepted/DIP1046.md
Under the new DIP process, any DIP written by one of the language
maintainers has an extra step to go through once it's ready to
leave the DIP Development forum and
On Wednesday, 28 February 2024 at 10:51:52 UTC, Adam Wilson wrote:
The first PR for Phobos 3 has been merged into the Phobos repo!
Oh, I remembered one wish:
Please, make Phobos modules disableable! Something like:
[...]
enum isFileIOisAvailable = __traits(compiles, /* some druntime
On Tuesday, 18 June 2024 at 08:49:57 UTC, cookiewitch wrote:
On Friday, 24 May 2024 at 17:45:31 UTC, Lewis wrote:
Hello! Not sure if it's of interest, but I've been developing
a 3D game and engine in D for a few years, and finally have a
demo up on Steam for anyone interested in poking around
On Friday, 24 May 2024 at 17:45:31 UTC, Lewis wrote:
Hello! Not sure if it's of interest, but I've been developing a
3D game and engine in D for a few years, and finally have a
demo up on Steam for anyone interested in poking around
(Windows only unfortunately).
[...]
On Tuesday, 18 June 2024 at 03:21:25 UTC, Forest wrote:
On Monday, 17 June 2024 at 19:44:15 UTC, angel wrote:
"Slang" is actually a great name for a programming language.
Someone else thought so, too:
https://www.jedsoft.org/slang/doc/html/slang.html
Weird..
Because S language is pretty
On Monday, 17 June 2024 at 19:44:15 UTC, angel wrote:
"Slang" is actually a great name for a programming language.
In german we can have a D-alekt of D :-)
On Monday, 17 June 2024 at 17:33:06 UTC, M. M. wrote:
https://www.sovereigntechfund.de/news/new-proposals-criteria-process-timeline
Nice catch!
Funkwerk could definitely apply.
Their system is valuable for society.
On Monday, 17 June 2024 at 19:44:15 UTC, angel wrote:
"Slang" is actually a great name for a programming language.
Someone else thought so, too:
https://www.jedsoft.org/slang/doc/html/slang.html
"Slang" is actually a great name for a programming language.
On Monday, 17 June 2024 at 17:46:30 UTC, M. M. wrote:
On Monday, 17 June 2024 at 17:33:06 UTC, M. M. wrote:
https://www.sovereigntechfund.de/news/new-proposals-criteria-process-timeline
Chance for slang to apply?
Slang --> Dlang
On Monday, 17 June 2024 at 17:33:06 UTC, M. M. wrote:
https://www.sovereigntechfund.de/news/new-proposals-criteria-process-timeline
Chance for slang to apply?
Slang --> Dlang
On Friday, 24 May 2024 at 17:45:31 UTC, Lewis wrote:
Hello! Not sure if it's of interest, but I've been developing a
3D game and engine in D for a few years, and finally have a
demo up on Steam for anyone interested in poking around
(Windows only unfortunately).
- All code (engine and game)
# BEERCONF!
Beerconf for June is approaching, it will be here in 2 weeks on
June 29-30. Hope to see you all then!
Obligatory link to beerconf T's:
https://www.zazzle.com/store/dlang_swag/products?cg=196874696466206954
## What is Beerconf?
Check out the [wiki
On Thursday, 13 June 2024 at 10:20:03 UTC, Mike Parker wrote:
[...]
Thanks!
The D Language Foundation's monthly meeting for February 2024
took place on Friday the 9th. It lasted around an hour.
Razvan was the only member who sent in any agenda items before
the meeting.
## The Attendees
The following people attended:
* Paul Backus
* Walter Bright
* Iain Buclaw
*
On Wednesday, 12 June 2024 at 10:57:46 UTC, Mike Parker wrote:
I'd like to give a big shoutout to WEKA.
Thanks to their support for DConf '24, we're able to lock in
the Early-Bird registration rate. For the remainder of the
registration period, the General registration rate will remain
at
I'd like to give a big shoutout to WEKA.
Thanks to their support for DConf '24, we're able to lock in the
Early-Bird registration rate. For the remainder of the
registration period, the General registration rate will remain at
$382.50. We won't be bumping it up to $450.
If you haven't
On Monday, 10 June 2024 at 14:59:53 UTC, Denis Feklushkin wrote:
Official esp32 software environment (ESP IDF) internally uses
FreeRTOS. Thus, if you write hello_world_LED_blink snippet and
compile it by ESP IDF your binary will contain FreeRTOS
Exactly! However, NuttX can replace ESP-IDF
On Sunday, 9 June 2024 at 23:19:44 UTC, Matheus Catarino wrote:
So, I take the opportunity to carry out some tests with the
architectures available through NuttX (stm32/esp32/riscv/arm,
etc...)
Official esp32 software environment (ESP IDF) internally uses
FreeRTOS. Thus, if you write
On Friday, 7 June 2024 at 12:23:54 UTC, Matheus Catarino wrote:
ref.: https://x.com/MisterTechBlog/status/1798918878350950840
**Note:** Currently, ldc2 compiler only for
riscv/arm/sim[ulator]. gdc and dmd need PR!
For those who far away from embedding maybe you can add a couple
of words
My own D native multimedia layer (similar to SDL, but even more
minimalistic, especially as of now) is now capable of displaying
OpenGL context and is capable of detecting inputs on both Windows
and Linux. Has some bugs and things aren't 100% finalized, hence
the beta version.
ref.: https://x.com/MisterTechBlog/status/1798918878350950840
**Note:** Currently, ldc2 compiler only for
riscv/arm/sim[ulator]. gdc and dmd need PR!
**Preview - qemu-armv7a:nsh**
```bash
$ qemu-system-arm -cpu cortex-a7 -nographic -M
virt,virtualization=off,gic-version=2 -net none -chardev
On Monday, 3 June 2024 at 19:42:42 UTC, kinke wrote:
Glad to announce the first beta for LDC 1.39. Major changes:
* Based on D 2.109.0.
* LLVM for prebuilt packages bumped to v18.1.6.
* Support for LLVM 11-14 was dropped. The CLI options
`-passmanager` and `-opaque-pointers` were removed.
On Sunday, 2 June 2024 at 15:51:04 UTC, Iain Buclaw wrote:
Glad to announce D 2.109.0, ♥ to the 44 contributors.
This release comes with 15 major changes and 26 fixed Bugzilla
issues, including:
Thanks!
I've written a changelog entry about reinterpreting a byte as
bool being unsafe:
Glad to announce the first beta for LDC 1.39. Major changes:
* Based on D 2.109.0.
* LLVM for prebuilt packages bumped to v18.1.6.
* Support for LLVM 11-14 was dropped. The CLI options
`-passmanager` and `-opaque-pointers` were removed.
Full release log and downloads:
Very awesome lineup this year!
On Monday, 3 June 2024 at 13:26:54 UTC, Mike Parker wrote:
## The DConf '24 Schedule
The DConf '24 schedule is now live:
https://dconf.org/2024/index.html#schedule
You'll notice that we've departed from the norm in a few
places. That's because of the number of submissions we
received.
## The DConf '24 Schedule
The DConf '24 schedule is now live:
https://dconf.org/2024/index.html#schedule
You'll notice that we've departed from the norm in a few places.
That's because of the number of submissions we received.
Typically, we receive either just enough or many more than we
Glad to announce D 2.109.0, ♥ to the 44 contributors.
This release comes with 15 major changes and 26 fixed Bugzilla
issues, including:
- In the language, a new function `__ctfeWrite` has been added to
allow writing messages from CTFE to console.
- `__traits(isBitfeld)`, and the properties
On Monday, 27 May 2024 at 17:08:55 UTC, Ferhat Kurtulmuş wrote:
I asked chatgpt if it wrote this paragraph, and it said yes.
So?.. If you believe what ChatGPT "says" then generated article
is perfectly fine.
I have just finished emailing all DConf submitters news on the
status of their submissions. If you do not see my email, please
check your spam folder. If you still can't find one, please email
me.
On Tuesday, 28 May 2024 at 11:14:07 UTC, aberba wrote:
On Monday, 27 May 2024 at 23:00:58 UTC, ryuukk_ wrote:
On Monday, 27 May 2024 at 16:17:07 UTC, aberba wrote:
By Ionut Arghire:
The North Korea-linked hacking group Lazarus has been
observed deploying Dlang malware in attacks against
On Monday, 27 May 2024 at 23:00:58 UTC, ryuukk_ wrote:
On Monday, 27 May 2024 at 16:17:07 UTC, aberba wrote:
By Ionut Arghire:
The North Korea-linked hacking group Lazarus has been
observed deploying Dlang malware in attacks against
organizations in the manufacturing, agriculture, and
On Monday, 27 May 2024 at 16:17:07 UTC, aberba wrote:
By Ionut Arghire:
The North Korea-linked hacking group Lazarus has been observed
deploying Dlang malware in attacks against organizations in
the manufacturing, agriculture, and physical security sectors,
Cisco’s Talos security researchers
On Monday, 27 May 2024 at 20:31:27 UTC, Steven Schveighoffer
wrote:
FYI, I recorded this, but there was some audio issues with the
recording. I think it's salvageable, but I will post it when
it's ready.
-Steve
Thanks for the talk - it was really nice demo.
I am encourage you to do it more
On Saturday, 25 May 2024 at 17:57:50 UTC, Steven Schveighoffer
wrote:
On Thursday, 23 May 2024 at 17:42:38 UTC, Steven Schveighoffer
wrote:
I will do a very informal presentation (no slides, just
talking and coding) at about 18:00 UTC on Saturday. We will
send out an announcement when it's
On Monday, 27 May 2024 at 16:17:07 UTC, aberba wrote:
By Ionut Arghire:
the guy writes 3 articles a day, assuming a 8 hour work week he
must have spent less then 3 hours with the topic
Please dont reshare slop just because it mentions d
On Monday, 27 May 2024 at 17:08:55 UTC, Ferhat Kurtulmuş wrote:
I asked chatgpt if it wrote this paragraph, and it said yes.
Yeah, AI generated stuff is a new nightmare :( for all of us
On Monday, 27 May 2024 at 16:17:07 UTC, aberba wrote:
By Ionut Arghire:
The North Korea-linked hacking group Lazarus has been observed
deploying Dlang malware in attacks against organizations in
the manufacturing, agriculture, and physical security sectors,
Cisco’s Talos security researchers
Dukc kirjoitti 26.5.2024 klo 21.39:
I hope he/she hasn't earned
his/her position with opinion pieces like this.
Stupid me, his name is on your post. So "he" and "his" obviously.
aberba kirjoitti 25.5.2024 klo 10.58:
On Friday, 24 May 2024 at 19:54:16 UTC, Steven Schveighoffer wrote:
On Monday, 20 May 2024 at 21:21:24 UTC, aberba wrote:
Found this article by Raymond Andrè Hagen:
Lewis kirjoitti 24.5.2024 klo 20.45:
Hello! Not sure if it's of interest, but I've been developing a 3D game
and engine in D for a few years, and finally have a demo up on Steam for
anyone interested in poking around (Windows only unfortunately).
- All code (engine and game) written in D.
On Friday, 24 May 2024 at 17:45:31 UTC, Lewis wrote:
Hello! Not sure if it's of interest, but I've been developing a
3D game and engine in D for a few years, and finally have a
demo up on Steam for anyone interested in poking around
(Windows only unfortunately).
Seems worthy of a DConf
On Thursday, 23 May 2024 at 17:42:38 UTC, Steven Schveighoffer
wrote:
I will do a very informal presentation (no slides, just talking
and coding) at about 18:00 UTC on Saturday. We will send out an
announcement when it's about to start as well.
Happening in a few minutes!
The URL is
Its time for another link!
https://meet.jit.si/Dlang2024MayBeerConf
Oh and don't forget to update your Intellij D plugin, and have your
Intellij instance at 2024.1.2 there some nice improvements and bug fixes
in both!
On Saturday, 25 May 2024 at 07:58:35 UTC, aberba wrote:
On Friday, 24 May 2024 at 19:54:16 UTC, Steven Schveighoffer
wrote:
On Monday, 20 May 2024 at 21:21:24 UTC, aberba wrote:
Found this article by Raymond Andrè Hagen:
On Friday, 24 May 2024 at 19:54:16 UTC, Steven Schveighoffer
wrote:
On Monday, 20 May 2024 at 21:21:24 UTC, aberba wrote:
Found this article by Raymond Andrè Hagen:
https://www.linkedin.com/pulse/d-programming-language-its-role-cybersecurity-raymond-andr%C3%A8-hagen-nfvgf/
My goodness this
On Friday, 24 May 2024 at 19:22:32 UTC, Jonathan Gerlach wrote:
I'm impressed. Are you using DirectX "11 on 12" or standard
DirectX11? Did you need to avoid the GC at all? I imagine the
GC could ruin your framerate if you're not careful. Thanks for
sharing and congrats on finishing (close
On Monday, 20 May 2024 at 21:21:24 UTC, aberba wrote:
Found this article by Raymond Andrè Hagen:
https://www.linkedin.com/pulse/d-programming-language-its-role-cybersecurity-raymond-andr%C3%A8-hagen-nfvgf/
My goodness this is a terrible article. Almost no substance. Is
this AI generated?
On Friday, 24 May 2024 at 17:45:31 UTC, Lewis wrote:
Hello! Not sure if it's of interest, but I've been developing a
3D game and engine in D for a few years, and finally have a
demo up on Steam for anyone interested in poking around
(Windows only unfortunately).
- All code (engine and game)
Hello! Not sure if it's of interest, but I've been developing a
3D game and engine in D for a few years, and finally have a demo
up on Steam for anyone interested in poking around (Windows only
unfortunately).
- All code (engine and game) written in D. Shaders in HLSL.
External libraries
On Thursday, 23 May 2024 at 17:42:38 UTC, Steven Schveighoffer
wrote:
On Saturday, 11 May 2024 at 20:35:17 UTC, Steven Schveighoffer
wrote:
[...]
Hi All, just a friendly reminder this is happening in 2 days!
[...]
Nobody has asked to show anything, so I thought I might do a
quick dive
On Saturday, 11 May 2024 at 20:35:17 UTC, Steven Schveighoffer
wrote:
# BEERCONF!
This month, we are having our favorite online gathering on the
25-26 of May. We will announce the stream the day of the 25th.
Hi All, just a friendly reminder this is happening in 2 days!
## Presentations?
On Monday, 20 May 2024 at 22:36:30 UTC, Walter Bright wrote:
Given last month's successful conversion of a sand pile to an
atomic pile, this #dlang meeting will be about resurrecting the
lost technology of the Atomic Earth Blaster.
Thu May 30 7pm at the Red Robin
2390 148th Ave NE, Redmond,
On Monday, 20 May 2024 at 22:36:30 UTC, Walter Bright wrote:
Given last month's successful conversion of a sand pile to an
atomic pile, this #dlang meeting will be about resurrecting the
lost technology of the Atomic Earth Blaster.
Thu May 30 7pm at the Red Robin
2390 148th Ave NE, Redmond,
Given last month's successful conversion of a sand pile to an atomic pile, this
#dlang meeting will be about resurrecting the lost technology of the Atomic
Earth Blaster.
Thu May 30 7pm at the Red Robin
2390 148th Ave NE, Redmond, WA 98052
Found this article by Raymond Andrè Hagen:
https://www.linkedin.com/pulse/d-programming-language-its-role-cybersecurity-raymond-andr%C3%A8-hagen-nfvgf/
On Monday, 20 May 2024 at 11:47:25 UTC, Ferhat Kurtulmuş wrote:
I've been working on DCV for some years. Recently, DCV has
started to be used by some projects, such as etichetta[1]. Even
though it's still far from perfect, I think DCV deserves a new
version. Existing unit tests pass. New ones
On Monday, 20 May 2024 at 11:47:25 UTC, Ferhat Kurtulmuş wrote:
I've been working on DCV for some years. Recently, DCV has
started to be used by some projects, such as etichetta[1]. Even
though it's still far from perfect, I think DCV deserves a new
version. Existing unit tests pass. New ones
I've been working on DCV for some years. Recently, DCV has
started to be used by some projects, such as etichetta[1]. Even
though it's still far from perfect, I think DCV deserves a new
version. Existing unit tests pass. New ones are also necessary.
Docs are produced for most functions.
Here
Mike Parker kirjoitti 14.5.2024 klo 16.23:
The D Language Foundation's monthly meeting for January 2024 was held on
Friday the 12th. There were two things of particular note about this
meeting.
Thanks for the write-up once again! Always nice to know what is cooking,
even when the news come
Rikki's DIP, "Symbol Representation", which deals primarily with
improving how we work with DLLs on Windows, was the first DIP to
enter Formal Assessment under the new process.
Ideally, we'd like decisions on DIPs to be reached within a
couple of weeks, but upon reviewing the final edit of
Thanks to everyone who submitted a talk for DConf '24. We're
looking at another set of quality talks this year.
Look for the schedule next weekend.
On 5/10/2024 6:22 PM, kinke wrote:
Glad to announce LDC 1.38.0. Major changes:
- Based on D 2.108.1.
- Support for LLVM 18; the prebuilt packages use v18.1.5.
- Android: Switch to native ELF TLS, supported since API level 29 (Android v10),
dropping our former custom TLS emulation (requiring a
On 16/05/2024 11:43 PM, Dennis wrote:
just in case I've worked on an issue, how do I communicate with the
community/mentors about it? Is there a discord/slack community I can join?
On the main website under Community there is an invite link to the
community Discord.
Many people are there
On Wednesday, 15 May 2024 at 14:23:32 UTC, RazvanN wrote:
On Tuesday, 14 May 2024 at 18:42:56 UTC, Dennis wrote:
Hello everyone, My name is Dennis and I’m from Nigeria and I
want to contribute to the D language, perhaps engage in the
upcoming Symmetry Autumn of code, and contribute immensely
On Wednesday, 15 May 2024 at 14:23:32 UTC, RazvanN wrote:
On Tuesday, 14 May 2024 at 18:42:56 UTC, Dennis wrote:
Hello everyone, My name is Dennis and I’m from Nigeria and I
want to contribute to the D language, perhaps engage in the
upcoming Symmetry Autumn of code, and contribute immensely
On Sat, May 11, 2024 at 01:22:58AM +, kinke via Digitalmars-d-announce
wrote:
> Glad to announce LDC 1.38.0. Major changes:
>
> - Based on D 2.108.1.
> - Support for LLVM 18; the prebuilt packages use v18.1.5.
> - Android: Switch to native ELF TLS, supported since API level 29
On Tuesday, 14 May 2024 at 18:42:56 UTC, Dennis wrote:
Hello everyone, My name is Dennis and I’m from Nigeria and I
want to contribute to the D language, perhaps engage in the
upcoming Symmetry Autumn of code, and contribute immensely to
the D language and beyond.
I’m open to anyone directing
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