On Mon, Sep 23, 2013 at 08:51:13PM -0400, Adam D. Ruppe wrote:
BTW my terminal emulator is moving along pretty well...
I'm posting this message from it now. On Windows! (It is talking to my
linux box over an ssh connection. It pipes to/from plink.exe to get
its data.)
Still a few bugs. In
On Friday, 27 September 2013 at 17:41:46 UTC, H. S. Teoh wrote:
This is really late, but I meant to ask, is your code up in
github? I'd like to play around with it a bit.
Not yet, I'm actually working on it right now though, trying to
get X copy/paste working. What an obscure process with
BTW does the email address in your from header work? I just sent
you a message.
On Sat, Sep 28, 2013 at 01:03:39AM +0200, Adam D. Ruppe wrote:
BTW does the email address in your from header work? I just sent you
a message.
Yes I got it.
Just haven't been able to do anything about it yet -- the ship's on fire
again, proverbially speaking, at work. (No surprise, it's a
On Monday, 23 September 2013 at 23:42:39 UTC, Timon Gehr wrote:
I have never figured out how to even get it into that state,
but it might have been lack of motivation. I had to work under
Windows a while last year.
Yeah, one week I simply went into stubborn I want to make it
work rampage and
On 21/09/2013 16:07, Manu wrote:
I'm also not 'average-joe-numskull', at least I don't like to think I
am, but that doesn't mean I want to know how a car is built, and then in
turn how each individual part was built, and how to fix it, before I can
have confidence it will get me to Sydney in one
On Monday, 23 September 2013 at 11:52:28 UTC, Bruno Medeiros
wrote:
On 21/09/2013 16:07, Manu wrote:
...
My feelings exactly. I learned about Linux and studied it when
I was in high-school (Windows 98/Me era), and I was quite
excited about it. Windows was more shite those days, and I knew
On Mon, Sep 23, 2013 at 02:01:02PM +0200, Dicebot wrote:
On Monday, 23 September 2013 at 11:52:28 UTC, Bruno Medeiros wrote:
On 21/09/2013 16:07, Manu wrote:
...
My feelings exactly. I learned about Linux and studied it when I
was in high-school (Windows 98/Me era), and I was quite excited
On 23/09/2013 15:50, H. S. Teoh wrote:
I'm surprised at people talking about the amount of time spent
configuring stuff on Linux, etc., because it's never happened to me! I
mean, OK, in the early days you had to manually configure X11 and deal
with all of the obscure problems, but that's no
On Mon, 23 Sep 2013 07:50:43 -0700
H. S. Teoh hst...@quickfur.ath.cx wrote:
On Mon, Sep 23, 2013 at 02:01:02PM +0200, Dicebot wrote:
Ironically, this is exactly the reason I have never succeeded in
using the Windows for daily work. Amount of manual configuration and
subverting the
On 09/23/2013 02:01 PM, Dicebot wrote:
...
Ironically, this is exactly the reason I have never succeeded in using
the Windows for daily work. Amount of manual configuration and
subverting the defaults needed to make it actually usable for my
programming flow is outstanding. ...
I have never
On 9/23/13 5:30 PM, Craig Dillabaugh wrote:
On Monday, 23 September 2013 at 21:21:23 UTC, Nick Sabalausky
wrote:
clip
Yea, I find installing software is often (not always, but often)
*easier* on Linux these days, thanks to apt and such. It used to be a
nightmare of dependency issues in the
On Monday, 23 September 2013 at 21:21:23 UTC, Nick Sabalausky
wrote:
clip
Yea, I find installing software is often (not always, but often)
*easier* on Linux these days, thanks to apt and such. It used
to be a
nightmare of dependency issues in the days of dpkg/rpm[1]. But
now,
most of the
BTW my terminal emulator is moving along pretty well...
I'm posting this message from it now. On Windows! (It is talking to
my linux box over an ssh connection. It pipes to/from plink.exe to get
its data.)
Still a few bugs. In mutt, there's some lines too tall. I think the cursor
isn't erasing
On Sat, 21 Sep 2013 03:29:59 +0200
Adam D. Ruppe destructiona...@gmail.com wrote:
On Friday, 20 September 2013 at 19:17:45 UTC, H. S. Teoh wrote:
I dunno, I find that my good memories of those old games are
quite tainted by nostalgia.
True in some cases, but in others I find myself able
On Sat, 21 Sep 2013 00:41:39 +0200
Brian Schott briancsch...@gmail.com wrote:
I hope you've heard of OCRemix.org. Tons of remixes of classic
video game music.
Yes. There's a lot of junk (lots and lots of amateur techno remixes),
but some real gems, too.
DJ Pretzel is fantastic.
On Sat, 21 Sep 2013 11:04:10 +1000
Manu turkey...@gmail.com wrote:
On 20 September 2013 22:15, H. S. Teoh hst...@quickfur.ath.cx wrote:
There is no argument here, actually. The problem is really
historical -- names like 'du' or 'grep' or 'awk' meant something
back in who knows when, but
On Sat, 21 Sep 2013 04:21:24 -0400
Nick Sabalausky seewebsitetocontac...@semitwist.com wrote:
On Sat, 21 Sep 2013 00:41:39 +0200
Brian Schott briancsch...@gmail.com wrote:
I hope you've heard of OCRemix.org. Tons of remixes of classic
video game music.
Yes. There's a lot of junk
On Sat, 21 Sep 2013 05:05:41 -0400
Nick Sabalausky seewebsitetocontac...@semitwist.com wrote:
You do realize that in the time you've spent taking a friendly OS
discussion and single-handedly trying[1] to turn it into yet another
ill-informed OS flamewar (congratulations, btw) you could have
Am 21.09.2013 12:12, schrieb Nick Sabalausky:
On Sat, 21 Sep 2013 05:05:41 -0400
Nick Sabalausky seewebsitetocontac...@semitwist.com wrote:
You do realize that in the time you've spent taking a friendly OS
discussion and single-handedly trying[1] to turn it into yet another
ill-informed OS
On 21/09/13 11:05, Nick Sabalausky wrote:
So? Does everything have to be targeted at new/casual users? Can't
experienced users have stuff that's made for them? Who ever said
command lines are still intended for everybody? Keep in mind, a
programmer is NOT a casual or new user. But in any case,
On 21/09/13 12:12, Nick Sabalausky wrote:
That came out overly-harsh and not how I intended. (Yea, no shit,
Nick) Uhh, yea...
Hah, and I just managed to write a huge long Profundus Maximus post in
response to try and negotiate the peace ... :-P
On 21/09/13 12:44, Paulo Pinto wrote:
Basically, one of his messages is that nothing comes for free and learning
requires effort.
He makes the remark that only in the software industry people seem to have the
learn in xxx days mentality and suff for dummies.
One reason I like D is because it
On 21 September 2013 19:05, Nick Sabalausky
seewebsitetocontac...@semitwist.com wrote:
On Sat, 21 Sep 2013 11:04:10 +1000
Manu turkey...@gmail.com wrote:
On 20 September 2013 22:15, H. S. Teoh hst...@quickfur.ath.cx wrote:
There is no argument here, actually. The problem is really
On 21 September 2013 21:27, Joseph Rushton Wakeling
joseph.wakel...@webdrake.net wrote:
Specifically in this case: the user-friendliness of GNU/Linux distros has
come a _huge_ way in the last 10 years, but there's no reason why they
shouldn't be every bit as surface-friendly (maybe even more
On Saturday, 21 September 2013 at 15:07:17 UTC, Manu wrote:
I have fuck-all tools available, it's near impossible to debug.
Something
that I know would take me 5 minutes in windows with that
toolset has taken
me a whole day so far...
I honestly don't understand how linux users think it's okay.
On 22 September 2013 01:38, Peter Alexander peter.alexander...@gmail.comwrote:
On Saturday, 21 September 2013 at 15:07:17 UTC, Manu wrote:
I have fuck-all tools available, it's near impossible to debug. Something
that I know would take me 5 minutes in windows with that toolset has taken
me a
On Fri, Sep 20, 2013 at 12:11 PM, Manu turkey...@gmail.com wrote:
On 20 September 2013 00:25, H. S. Teoh hst...@quickfur.ath.cx wrote:
On Thu, Sep 19, 2013 at 03:04:44PM +0200, Wyatt wrote:
[...]
Dolphin is pretty nice, though there are cases where Konqueror still
runs circles around it.
I use mono develop (on ubuntu).
On Sun, 22 Sep 2013 01:07:08 +1000
Manu turkey...@gmail.com wrote:
[...lots of stuff snipped...]
Believe it or not, my opinions on Linux, Windows and everyday usability
are actually very, very similar to yours (including the vague
impression that Linux GUIs are just facades - which they actually
On 20 September 2013 14:10, Nick Sabalausky
seewebsitetocontac...@semitwist.com wrote:
On Fri, 20 Sep 2013 12:32:09 +1000
Manu turkey...@gmail.com wrote:
Aye to that; I had a lot of problems with the gnd circuit on vintage
hardware. They were very poorly isolated, and the gnd circuit
On 20 September 2013 14:23, Nick Sabalausky
seewebsitetocontac...@semitwist.com wrote:
On Fri, 20 Sep 2013 12:11:51 +1000
Manu turkey...@gmail.com wrote:
On 20 September 2013 00:25, H. S. Teoh hst...@quickfur.ath.cx wrote:
On Thu, Sep 19, 2013 at 03:04:44PM +0200, Wyatt wrote:
[...]
On Thu, 2013-09-19 at 21:43 -0400, Nick Sabalausky wrote:
[…]
I've always felt text rendering engines should be able to automatically
fallback to another font for any characters that aren't in the selected
font. (Ideally with a user-configurable chain of fallbacks, similar to
CSS, but selected
On Fri, 2013-09-20 at 12:11 +1000, Manu wrote:
On 20 September 2013 00:25, H. S. Teoh hst...@quickfur.ath.cx wrote:
On Thu, Sep 19, 2013 at 03:04:44PM +0200, Wyatt wrote:
[...]
Dolphin is pretty nice, though there are cases where Konqueror still
runs circles around it. For example, if
On 20 September 2013 20:52, Russel Winder rus...@winder.org.uk wrote:
On Fri, 2013-09-20 at 12:11 +1000, Manu wrote:
On 20 September 2013 00:25, H. S. Teoh hst...@quickfur.ath.cx wrote:
On Thu, Sep 19, 2013 at 03:04:44PM +0200, Wyatt wrote:
[...]
Dolphin is pretty nice, though
On Fri, Sep 20, 2013 at 04:56:29PM +1000, Manu wrote:
On 20 September 2013 14:23, Nick Sabalausky
seewebsitetocontac...@semitwist.com wrote:
On Fri, 20 Sep 2013 12:11:51 +1000
Manu turkey...@gmail.com wrote:
On 20 September 2013 00:25, H. S. Teoh hst...@quickfur.ath.cx wrote:
On Friday, 20 September 2013 at 11:35:54 UTC, Manu wrote:
On 20 September 2013 20:52, Russel Winder
rus...@winder.org.uk wrote:
On Fri, 2013-09-20 at 12:11 +1000, Manu wrote:
On 20 September 2013 00:25, H. S. Teoh
hst...@quickfur.ath.cx wrote:
On Thu, Sep 19, 2013 at 03:04:44PM +0200,
On Friday, 20 September 2013 at 12:16:39 UTC, H. S. Teoh wrote:
There is no argument here, actually. The problem is really
historical -- names like 'du' or 'grep' or 'awk' meant
something back in who knows when, but they no longer mean
anything to us today (well, those of us not old enough
On Friday, 20 September 2013 at 12:16:39 UTC, H. S. Teoh wrote:
Uh... you do realize that this is because Linux actually *lets*
you fix
things? If something like this happened on Windows, the only
real
solution is to nuke the system from orbit and start from ground
zero
again (i.e. reinstall).
On Friday, 20 September 2013 at 03:47:57 UTC, Nick Sabalausky
wrote:
I got a good way into the first (before I got distracted and
stopped),
and I find it very impressive considering it's on a system that
competed
with the NES.
That's some classic 6502 vs. Z80 right there. Master System
On Friday, 20 September 2013 at 14:05:20 UTC, JN wrote:
On Linux? hah, bad driver will lock you out of the system,
installations regularly break. Closing the system? Oh let me
just flash random gibberish that looks like memory corruption,
then some log messages where it's FATAL ERROR every
On Friday, 20 September 2013 at 14:07:36 UTC, Wyatt wrote:
Final Fantasy
oh god, great game. I *still* play FF1 on the NES somewhat
regularly - the classes and flexibility in the order that you do
the fiends gives it a surprising amount of replay value. (well I
was playing Phantasy Star IV
On Fri, Sep 20, 2013 at 04:05:19PM +0200, JN wrote:
On Friday, 20 September 2013 at 12:16:39 UTC, H. S. Teoh wrote:
Uh... you do realize that this is because Linux actually *lets* you
fix things? If something like this happened on Windows, the only real
solution is to nuke the system from
On Friday, 20 September 2013 at 14:34:26 UTC, H. S. Teoh wrote:
Stop right there. When the graphics driver crashes, no window
can be displayed...
It restarts the driver or loads a simple, generic driver to work
temporarily if that's impossible.
Windows is also unusable without a graphics
On Fri, Sep 20, 2013 at 04:42:11PM +0200, Adam D. Ruppe wrote:
On Friday, 20 September 2013 at 14:34:26 UTC, H. S. Teoh wrote:
Stop right there. When the graphics driver crashes, no window can
be displayed...
It restarts the driver or loads a simple, generic driver to work
temporarily if
Am 20.09.2013 16:05, schrieb JN:
On Friday, 20 September 2013 at 12:16:39 UTC, H. S. Teoh wrote:
Uh... you do realize that this is because Linux actually *lets* you fix
things? If something like this happened on Windows, the only real
solution is to nuke the system from orbit and start from
On Fri, Sep 20, 2013 at 04:24:21PM +0200, Adam D. Ruppe wrote:
[...]
one of the reasons I haven't played many new games this century is
that they had already achieved gaming perfection in the 90's and I'd
just prefer to replay them!)
I dunno, I find that my good memories of those old games are
On Thu, Sep 19, 2013 at 09:43:33PM -0400, Nick Sabalausky wrote:
On Thu, 19 Sep 2013 16:49:34 +0200
Adam D. Ruppe destructiona...@gmail.com wrote:
On Wednesday, 18 September 2013 at 20:33:10 UTC, H. S. Teoh wrote:
Plus, they don't include quite enough Unicode glyphs for my
needs
On Fri, 20 Sep 2013 16:07:35 +0200
Wyatt wyatt@gmail.com wrote:
On Friday, 20 September 2013 at 03:47:57 UTC, Nick Sabalausky
wrote:
I got a good way into the first (before I got distracted and
stopped),
and I find it very impressive considering it's on a system that
competed
On Fri, 20 Sep 2013 12:24:16 -0700
H. S. Teoh hst...@quickfur.ath.cx wrote:
But then again, Opera didn't exactly provide a way to specify the
order of font resolution either, so that didn't help. I agree that
*sane* fallback fonts (with configurable fallback order!) would be
much better than
On Fri, 20 Sep 2013 16:24:21 +0200
Adam D. Ruppe destructiona...@gmail.com wrote:
one of the
reasons I haven't played many new games this century is that they
had already achieved gaming perfection in the 90's and I'd just
prefer to replay them!)
Two words:
Rayman Legends
On Friday, 20 September 2013 at 14:24:22 UTC, Adam D. Ruppe wrote:
Anywho, FF1, the graphics are beautiful and the music, needless
to say, legendary. It really amazes me how much magic they did
with a random noise channel and three beeps.
I hope you've heard of OCRemix.org. Tons of remixes of
On 20 September 2013 22:15, H. S. Teoh hst...@quickfur.ath.cx wrote:
On Fri, Sep 20, 2013 at 04:56:29PM +1000, Manu wrote:
On 20 September 2013 14:23, Nick Sabalausky
seewebsitetocontac...@semitwist.com wrote:
On Fri, 20 Sep 2013 12:11:51 +1000
Manu turkey...@gmail.com wrote:
On 20 September 2013 23:47, PauloPinto pj...@progtools.org wrote:
On Friday, 20 September 2013 at 11:35:54 UTC, Manu wrote:
On 20 September 2013 20:52, Russel Winder rus...@winder.org.uk wrote:
On Fri, 2013-09-20 at 12:11 +1000, Manu wrote:
On 20 September 2013 00:25, H. S. Teoh
On Saturday, 21 September 2013 at 01:04:19 UTC, Manu wrote:
I guess the 'inherent' weakness is the natural tendency
to abbreviate everything because too much
typing on the command line is not considered feasible.
eh that's what autocomplete is for.
But unix has a lot of silly abbreviations.
On Friday, 20 September 2013 at 19:17:45 UTC, H. S. Teoh wrote:
I dunno, I find that my good memories of those old games are
quite tainted by nostalgia.
True in some cases, but in others I find myself able to
appreciate them even more now. But I avoid the taint by playing
them again every
On Friday, 20 September 2013 at 22:41:41 UTC, Brian Schott wrote:
I hope you've heard of OCRemix.org. Tons of remixes of classic
video game music.
Aye. I also have all kinds of .nsf, etc., and mp3s of many game
songs. And back in the day, vgmusic.com was the best site ever:
midis galore!
On Saturday, 21 September 2013 at 01:05:02 UTC, Manu wrote:
I wish the rest of us could say the same.
We're a pathetic patsy nation that just does whatever the yanks
tell us to.
But we're suckers for Aussie and English accents. We'll be so
distracted by how you sound that we won't pay
On Wed, 18 Sep 2013 13:31:48 -0700
H. S. Teoh hst...@quickfur.ath.cx wrote:
I remember in the old DOS days, some games would load up custom
graphics into the video card's text font buffer, so that they can
draw sprites just by writing the corresponding characters into the
video card's text
On Thu, 19 Sep 2013 07:17:51 +0200
deadalnix deadal...@gmail.com wrote:
On Wednesday, 18 September 2013 at 18:29:25 UTC, Nick Sabalausky
wrote:
On Wed, 18 Sep 2013 11:15:35 +0200
PauloPinto pj...@progtools.org wrote:
On Wednesday, 18 September 2013 at 08:42:16 UTC, Chris wrote:
On Thursday, 19 September 2013 at 07:24:19 UTC, Nick Sabalausky
wrote:
On Wed, 18 Sep 2013 13:31:48 -0700
H. S. Teoh hst...@quickfur.ath.cx wrote:
I remember in the old DOS days, some games would load up custom
graphics into the video card's text font buffer, so that they
can
draw sprites
On Thu, 19 Sep 2013 09:54:35 +0200
PauloPinto pj...@progtools.org wrote:
On Thursday, 19 September 2013 at 07:24:19 UTC, Nick Sabalausky
wrote:
That's essentially the same strategy behind the graphics
hardware in
most 8/16-bit consoles. Basically the ones from around SMS/NES
and
On Wednesday, 18 September 2013 at 18:20:42 UTC, Nick Sabalausky
wrote:
Dolphin seems to have fixed it's Vista-like goofiness with the
folder view's horizontal scrolling, and it really is pretty
good for the most part.
Dolphin is pretty nice, though there are cases where Konqueror
still
On 19 September 2013 17:24, Nick Sabalausky
seewebsitetocontac...@semitwist.com wrote:
On Wed, 18 Sep 2013 13:31:48 -0700
H. S. Teoh hst...@quickfur.ath.cx wrote:
I remember in the old DOS days, some games would load up custom
graphics into the video card's text font buffer, so that they
On Thu, Sep 19, 2013 at 03:04:44PM +0200, Wyatt wrote:
[...]
Dolphin is pretty nice, though there are cases where Konqueror still
runs circles around it. For example, if you want a horizontal split
or more than one split. Also, I don't think Dolphin has the file
size view plugin, which is
On Wednesday, 18 September 2013 at 20:33:10 UTC, H. S. Teoh wrote:
And even though we aren't on 300 baud serial lines, sometimes I
*do* wanna transfer large amounts of text into a terminal as
fast as I can, for example:
actually, I do want some way to transfer files easily. Using scp
and so
On Thursday, 19 September 2013 at 14:27:14 UTC, H. S. Teoh wrote:
On Thu, Sep 19, 2013 at 03:04:44PM +0200, Wyatt wrote:
[...]
Dolphin is pretty nice, though there are cases where Konqueror
still
runs circles around it. For example, if you want a horizontal
split
or more than one split. Also,
On Thursday, 19 September 2013 at 07:24:19 UTC, Nick Sabalausky
wrote:
That's essentially the same strategy behind the graphics
hardware in most 8/16-bit consoles.
Something else I love from the good old days: palette swaps.
(This is why color.d, previous image.d, has a separate class for
On Thursday, 19 September 2013 at 14:49:35 UTC, Adam D. Ruppe
wrote:
actually, I do want some way to transfer files easily. Using
scp and so on is kinda a pain, I would like to just
cat file REMOTE_COMPUTER
and be done with it. scp is ok if you have keys set up on both
sides and they are
On Thursday, 19 September 2013 at 11:53:50 UTC, Nick Sabalausky
wrote:
Unfortunately I don't have much (any) time for hardware
tinkering these days :(
yeah... I never did real hardware - too rich for my blood - but
I've written emulators, compilers, and assemblers for hardware
I defined
On Thu, Sep 19, 2013 at 05:01:18PM +0200, Wyatt wrote:
On Thursday, 19 September 2013 at 14:27:14 UTC, H. S. Teoh wrote:
On Thu, Sep 19, 2013 at 03:04:44PM +0200, Wyatt wrote:
[...]
Dolphin is pretty nice, though there are cases where Konqueror still
runs circles around it. For example, if
On Thu, Sep 19, 2013 at 04:55:06PM +0200, Adam D. Ruppe wrote:
[...]
Something else I love from the good old days: palette swaps.
Yeah! Those were cool! You could use exactly the same sprites, but
change the palette, to produce what looks like different sprites. :)
[...]
When your life ran
On Thu, Sep 19, 2013 at 04:49:34PM +0200, Adam D. Ruppe wrote:
On Wednesday, 18 September 2013 at 20:33:10 UTC, H. S. Teoh wrote:
And even though we aren't on 300 baud serial lines, sometimes I
*do* wanna transfer large amounts of text into a terminal as fast
as I can, for example:
On Sat, Sep 14, 2013 at 06:32:07AM -0400, Nick Sabalausky wrote:
On Sat, 14 Sep 2013 00:34:07 -0700
H. S. Teoh hst...@quickfur.ath.cx wrote:
[...]
If I have to install libraries not in the apt repository (or
multiple conflicting versions of the same library), I tend to put it
either under
On Thu, 19 Sep 2013 15:04:44 +0200
Wyatt wyatt@gmail.com wrote:
On Wednesday, 18 September 2013 at 18:20:42 UTC, Nick Sabalausky
wrote:
Dolphin seems to have fixed it's Vista-like goofiness with the
folder view's horizontal scrolling, and it really is pretty
good for the most
On Thu, 19 Sep 2013 16:58:44 +0200
Adam D. Ruppe destructiona...@gmail.com wrote:
On Thursday, 19 September 2013 at 11:53:50 UTC, Nick Sabalausky
wrote:
Unfortunately I don't have much (any) time for hardware
tinkering these days :(
yeah... I never did real hardware - too rich for my
On Thu, 19 Sep 2013 17:01:18 +0200
Wyatt wyatt@gmail.com wrote:
...is a bit closer, but there's a lot of room for improvement.
Even the KDE part isn't really optimal (for example, I think
reducing the recursion one level would be a better default), but
it plays to the strengths of
On 09/19/2013 05:52 PM, H. S. Teoh wrote:
On Sat, Sep 14, 2013 at 06:32:07AM -0400, Nick Sabalausky wrote:
On Sat, 14 Sep 2013 00:34:07 -0700
H. S. Teoh hst...@quickfur.ath.cx wrote:
[...]
If I have to install libraries not in the apt repository (or
multiple conflicting versions of the same
On Thu, 19 Sep 2013 23:07:42 +1000
Manu turkey...@gmail.com wrote:
On 19 September 2013 17:24, Nick Sabalausky
seewebsitetocontac...@semitwist.com wrote:
On Wed, 18 Sep 2013 13:31:48 -0700
H. S. Teoh hst...@quickfur.ath.cx wrote:
I remember in the old DOS days, some games would
On Thu, 19 Sep 2013 16:55:06 +0200
Adam D. Ruppe destructiona...@gmail.com wrote:
On Thursday, 19 September 2013 at 07:24:19 UTC, Nick Sabalausky
wrote:
That's essentially the same strategy behind the graphics
hardware in most 8/16-bit consoles.
Something else I love from the good old
even more off topic lol
On Friday, 20 September 2013 at 01:02:59 UTC, Nick Sabalausky
wrote:
Phantasy Star
man, great series there. 1,2, and 3 were kinda slow moving I
think I had to grind over to like level 8 before I dared venture
more than ten steps away from the town in
On Thu, 19 Sep 2013 16:49:34 +0200
Adam D. Ruppe destructiona...@gmail.com wrote:
On Wednesday, 18 September 2013 at 20:33:10 UTC, H. S. Teoh wrote:
Plus, they don't include quite enough Unicode glyphs for my
needs (actually, do they even support unicode at all?!).
not really, I don't
On 20 September 2013 00:25, H. S. Teoh hst...@quickfur.ath.cx wrote:
On Thu, Sep 19, 2013 at 03:04:44PM +0200, Wyatt wrote:
[...]
Dolphin is pretty nice, though there are cases where Konqueror still
runs circles around it. For example, if you want a horizontal split
or more than one
On Thu, 19 Sep 2013 17:17:24 +0200
Wyatt wyatt@gmail.com wrote:
On Thursday, 19 September 2013 at 14:49:35 UTC, Adam D. Ruppe
wrote:
actually, I do want some way to transfer files easily. Using
scp and so on is kinda a pain, I would like to just
cat file REMOTE_COMPUTER
and
On 20 September 2013 11:02, Nick Sabalausky
seewebsitetocontac...@semitwist.com wrote:
On Thu, 19 Sep 2013 23:07:42 +1000
Manu turkey...@gmail.com wrote:
On 19 September 2013 17:24, Nick Sabalausky
seewebsitetocontac...@semitwist.com wrote:
On Wed, 18 Sep 2013 13:31:48 -0700
H.
On 20 September 2013 11:40, Adam D. Ruppe destructiona...@gmail.com wrote:
even more off topic lol
On Friday, 20 September 2013 at 01:02:59 UTC, Nick Sabalausky wrote:
Phantasy Star
man, great series there. 1,2, and 3 were kinda slow moving I think I
had to grind over to like
On Thu, 19 Sep 2013 18:16:41 -0400
Nick Sabalausky seewebsitetocontac...@semitwist.com wrote:
On Thu, 19 Sep 2013 16:58:44 +0200
Adam D. Ruppe destructiona...@gmail.com wrote:
On Thursday, 19 September 2013 at 11:53:50 UTC, Nick Sabalausky
wrote:
Unfortunately I don't have much (any)
On Fri, 20 Sep 2013 03:40:09 +0200
Adam D. Ruppe destructiona...@gmail.com wrote:
even more off topic lol
I love offtopic. they're always the most interesting! (Maybe I'm just
burning out on code... :/ )
On Friday, 20 September 2013 at 01:02:59 UTC, Nick Sabalausky
wrote:
Phantasy
On Fri, 20 Sep 2013 12:32:09 +1000
Manu turkey...@gmail.com wrote:
On 20 September 2013 11:02, Nick Sabalausky
seewebsitetocontac...@semitwist.com wrote:
On Thu, 19 Sep 2013 23:07:42 +1000
Manu turkey...@gmail.com wrote:
Atari 2600 was the only scanline renderer I know of from that
On Fri, 20 Sep 2013 12:11:51 +1000
Manu turkey...@gmail.com wrote:
On 20 September 2013 00:25, H. S. Teoh hst...@quickfur.ath.cx wrote:
On Thu, Sep 19, 2013 at 03:04:44PM +0200, Wyatt wrote:
[...]
Dolphin is pretty nice, though there are cases where Konqueror
still runs circles
On Thu, 19 Sep 2013 18:08:49 -0400
Nick Sabalausky seewebsitetocontac...@semitwist.com wrote:
On Thu, 19 Sep 2013 15:04:44 +0200
Wyatt wyatt@gmail.com wrote:
Also, I don't think
Dolphin has the file size view plugin, which is nice for finding
hidden monsters in your ~.
Ouch, I
On Friday, 13 September 2013 at 19:48:18 UTC, Namespace wrote:
Just out of interest.
I use Sublime 2, Notepad++ and as IDE currently Mono-D. But I
will try this evening VisualD.
I have been using jEdit quite a lot, in fact I've done most of my
D programming in jEdit. jEdit may be the odd on
On Wednesday, 18 September 2013 at 08:42:16 UTC, Chris wrote:
On Friday, 13 September 2013 at 19:48:18 UTC, Namespace wrote:
Just out of interest.
I use Sublime 2, Notepad++ and as IDE currently Mono-D. But I
will try this evening VisualD.
I have been using jEdit quite a lot, in fact I've
On Wednesday, 18 September 2013 at 09:15:36 UTC, PauloPinto wrote:
On Wednesday, 18 September 2013 at 08:42:16 UTC, Chris wrote:
On Friday, 13 September 2013 at 19:48:18 UTC, Namespace wrote:
Just out of interest.
I use Sublime 2, Notepad++ and as IDE currently Mono-D. But I
will try this
On 18 September 2013 10:38, Chris wend...@tcd.ie wrote:
On Wednesday, 18 September 2013 at 09:15:36 UTC, PauloPinto wrote:
On Wednesday, 18 September 2013 at 08:42:16 UTC, Chris wrote:
On Friday, 13 September 2013 at 19:48:18 UTC, Namespace wrote:
Just out of interest.
I use Sublime 2,
On Wed, 2013-09-18 at 11:38 +0200, Chris wrote:
[…]
We are all just prisoners here, of our own device - Hotel
California
but note:
You can check out any time you like, but you can never leave ibid.
--
Russel.
=
Dr
On Wed, Sep 18, 2013 at 07:29:24AM +0200, Michael wrote:
Besides, we aren't on 300 baud serial lines!
As backup line I have 56k dial-up modem ;)
We still trolling each other about IDE ?) Or Win 8.1 UI is the best
UI?
Linux is my IDE. ;-)
T
--
VI = Visual Irritation
On Wed, 18 Sep 2013 06:15:00 -0700
H. S. Teoh hst...@quickfur.ath.cx wrote:
On Wed, Sep 18, 2013 at 07:29:24AM +0200, Michael wrote:
Besides, we aren't on 300 baud serial lines!
As backup line I have 56k dial-up modem ;)
We still trolling each other about IDE ?) Or Win 8.1 UI is
On Wed, 18 Sep 2013 11:15:35 +0200
PauloPinto pj...@progtools.org wrote:
On Wednesday, 18 September 2013 at 08:42:16 UTC, Chris wrote:
Although nice to have, D doesn't really need an IDE. IDEs can
easily degenerate into luxurious prisons.
Enjoying gold cage prisons since 1991. :)
But
On Wed, Sep 18, 2013 at 03:01:26AM +0200, Adam D. Ruppe wrote:
On Tuesday, 17 September 2013 at 17:01:55 UTC, H. S. Teoh wrote:
Actually, that gives me an idea. What if, instead of defaulting to
character data, the terminal input stream defaults to control
structures?
hehe those who don't
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