On Mon, 2020-04-27 at 12:12 +, Antonio Corbi via Digitalmars-d-learn
wrote:
> On Monday, 27 April 2020 at 11:27:57 UTC, Paulo Pinto wrote:
> > On Sunday, 26 April 2020 at 09:09:04 UTC, Antonio Corbi wrote:
[…]
> > > I don't know if you are referring to the `clone!` macro
> > > described
On Monday, 27 April 2020 at 11:27:57 UTC, Paulo Pinto wrote:
On Sunday, 26 April 2020 at 09:09:04 UTC, Antonio Corbi wrote:
On Saturday, 25 April 2020 at 09:30:44 UTC, Paulo Pinto wrote:
On Friday, 24 April 2020 at 18:52:55 UTC, Russel Winder wrote:
[...]
Just curious, how do you handle the
On Sunday, 26 April 2020 at 09:09:04 UTC, Antonio Corbi wrote:
On Saturday, 25 April 2020 at 09:30:44 UTC, Paulo Pinto wrote:
On Friday, 24 April 2020 at 18:52:55 UTC, Russel Winder wrote:
[...]
Just curious, how do you handle the whole RC> story
in Gtk-rs?
For me it made the point that
On Saturday, 25 April 2020 at 09:30:44 UTC, Paulo Pinto wrote:
On Friday, 24 April 2020 at 18:52:55 UTC, Russel Winder wrote:
[...]
Just curious, how do you handle the whole RC> story
in Gtk-rs?
For me it made the point that languages with tracing GC or
implicit reference counting are
On Friday, 24 April 2020 at 13:45:22 UTC, Phrozen wrote:
I'm too new to DLang and I have a lot to learn. Probably that's
why I have a lot of difficulties. Has anyone tried using a GUI
library to the latest DMD 2.090 or DMD 2.091? I plan to use
this language for a specific Thermal calculator
On Friday, 24 April 2020 at 13:45:22 UTC, Phrozen wrote:
I'm too new to DLang and I have a lot to learn. Probably that's
why I have a lot of difficulties. Has anyone tried using a GUI
library to the latest DMD 2.090 or DMD 2.091? I plan to use
this language for a specific Thermal calculator
On Friday, 24 April 2020 at 13:45:22 UTC, Phrozen wrote:
I'm too new to DLang and I have a lot to learn. Probably that's
why I have a lot of difficulties. Has anyone tried using a GUI
library to the latest DMD 2.090 or DMD 2.091? I plan to use
this language for a specific Thermal calculator
On Sat, 2020-04-25 at 09:30 +, Paulo Pinto via Digitalmars-d-learn
wrote:
[…]
>
> Just curious, how do you handle the whole RC> story in
> Gtk-rs?
>
> For me it made the point that languages with tracing GC or
> implicit reference counting are much better solution for doing
> GUI
On Friday, 24 April 2020 at 18:52:55 UTC, Russel Winder wrote:
On Fri, 2020-04-24 at 15:50 +, Phrozen via
Digitalmars-d-learn wrote:
[…]
@Basile B., thanks for the suggestion. I'll try this library
too.
Just a bit of confirmation: I am a fan of D and GtkD for
desktop UI work.
GTK+
On Fri, 2020-04-24 at 15:50 +, Phrozen via Digitalmars-d-learn
wrote:
>
[…]
> @Basile B., thanks for the suggestion. I'll try this library too.
>
Just a bit of confirmation: I am a fan of D and GtkD for desktop UI
work.
GTK+ is just a UI framework unlike Qt (which is UI and networking,
On Friday, 24 April 2020 at 15:50:15 UTC, Phrozen wrote:
@Adam D. Ruppe, your idea is great, especially for small and
unpretentious applications! Very good work, man!
if you do decide to use my thingy let me know how it goes for you.
I often don't recommend it in threads cuz it kinda sucks,
On Friday, 24 April 2020 at 14:13:25 UTC, Adam D. Ruppe wrote:
On Friday, 24 April 2020 at 13:45:22 UTC, Phrozen wrote:
[...]
This sounds easy with my minigui.d. My library doesn't have a
lot of features, no fancy graphics, and layout can be a bit
clunky... but check out this code:
[...]
On Friday, 24 April 2020 at 13:45:22 UTC, Phrozen wrote:
I'm too new to DLang and I have a lot to learn. Probably that's
why I have a lot of difficulties. Has anyone tried using a GUI
library to the latest DMD 2.090 or DMD 2.091? I plan to use
this language for a specific Thermal calculator
On Friday, 24 April 2020 at 13:45:22 UTC, Phrozen wrote:
I need something simple - a modal window with 3 buttons and a
two text boxes
This sounds easy with my minigui.d. My library doesn't have a lot
of features, no fancy graphics, and layout can be a bit clunky...
but check out this code:
I'm too new to DLang and I have a lot to learn. Probably that's
why I have a lot of difficulties. Has anyone tried using a GUI
library to the latest DMD 2.090 or DMD 2.091? I plan to use this
language for a specific Thermal calculator application for
Windows, but for two days I've been
On Saturday, 2 November 2019 at 20:01:27 UTC, Vinod K Chandran
wrote:
Hi all,
I just found that DFL gui library very interesting. But after
some searching, i can see that DFL is inactive and there is few
other forks for it. So this is my question - Which fork is good
for a gui development
On Sunday, 3 November 2019 at 23:25:40 UTC, Jesse Phillips wrote:
On Sunday, 3 November 2019 at 16:48:52 UTC, Vinod K Chandran
wrote:
On Sunday, 3 November 2019 at 14:01:03 UTC, Jesse Phillips
https://github.com/Rayerd/dfl
@Jesse Phillips,
Thank you for the reply. Does DWT is built upon
On Monday, 4 November 2019 at 19:29:22 UTC, Jacob Carlborg wrote:
On 2019-11-03 17:48, Vinod K Chandran wrote:
[...]
Yes. It's a full translation of the Java code to D. No JNI, JVM
or Java or remains.
[...]
I don't know if that's the case. Also I don't know if that's
related to
On 2019-11-03 17:48, Vinod K Chandran wrote:
@Jesse Phillips,
Thank you for the reply. Does DWT is built upon Java's SWT ?
Yes. It's a full translation of the Java code to D. No JNI, JVM or Java
or remains.
I heard that SWT is somewhat slower in windows.
I don't know if that's the
On Sunday, 3 November 2019 at 16:48:52 UTC, Vinod K Chandran
wrote:
On Sunday, 3 November 2019 at 14:01:03 UTC, Jesse Phillips
https://github.com/Rayerd/dfl
@Jesse Phillips,
Thank you for the reply. Does DWT is built upon Java's SWT ? I
heard that SWT is somewhat slower in windows.
On Sunday, 3 November 2019 at 07:07:42 UTC, Mike Parker wrote:
On Sunday, 3 November 2019 at 07:06:12 UTC, Mike Parker wrote:
Here's an example, winhello.d, that should work with all of
the following command lines:
Sorry, here's the example:
== winhello.d
/+ dub.sdl:
name "entry"
On Sunday, 3 November 2019 at 14:01:03 UTC, Jesse Phillips wrote:
On Saturday, 2 November 2019 at 20:01:27 UTC, Vinod K Chandran
wrote:
Hi all,
I just found that DFL gui library very interesting. But after
some searching, i can see that DFL is inactive and there is
few other forks for it. So
On Saturday, 2 November 2019 at 20:01:27 UTC, Vinod K Chandran
wrote:
Hi all,
I just found that DFL gui library very interesting. But after
some searching, i can see that DFL is inactive and there is few
other forks for it. So this is my question - Which fork is good
for a gui development
On Saturday, 2 November 2019 at 20:01:27 UTC, Vinod K Chandran
wrote:
Hi all,
I just found that DFL gui library very interesting. But after
some searching, i can see that DFL is inactive and there is few
other forks for it. So this is my question - Which fork is good
for a gui development
On Sunday, 3 November 2019 at 07:06:12 UTC, Mike Parker wrote:
Here's an example, winhello.d, that should work with all of the
following command lines:
Sorry, here's the example:
== winhello.d
/+ dub.sdl:
name "entry"
dflags "-L/SUBSYSTEM:WINDOWS" "-L/ENTRY:mainCRTStartup"
Hi all,
I just found that DFL gui library very interesting. But after
some searching, i can see that DFL is inactive and there is few
other forks for it. So this is my question - Which fork is good
for a gui development in windows platform.
BTW, i just tested the gtkD and successfully compiled
On Wednesday, 1 March 2017 at 20:23:57 UTC, aberba wrote:
On Friday, 24 February 2017 at 22:44:55 UTC, XavierAP wrote:
[...]
Gtkd is obviously defacto for Linux ONLY, dlangui for cross
platform app without native feel. But if you want something
easy and flexible with native look and feel on
On Wednesday, 1 March 2017 at 23:44:47 UTC, XavierAP wrote:
Still I want to be able to be able to work and debug from
Visual Studio.
The way I did on Windows:
1) get dlangui via dub
2) go to its folder in AppData\roaming\dub\packages and edit
dub.json:
* find "minimal" configuration
* add
On Wednesday, 1 March 2017 at 23:44:47 UTC, XavierAP wrote:
On Wednesday, 1 March 2017 at 20:00:32 UTC, thedeemon wrote:
For this I found out how to clone the dependencies, sorry about
that... (Only from the command line... Anyone recommends better
free Windows Git gui clients than GitHub
On Wednesday, 1 March 2017 at 23:44:47 UTC, XavierAP wrote:
For this I found out how to clone the dependencies, sorry about
that... (Only from the command line... Anyone recommends better
free Windows Git gui clients than GitHub Desktop?)
TortoiseGIT maybe?
On Wednesday, 1 March 2017 at 20:00:32 UTC, thedeemon wrote:
If you're building your app with VisualD (as opposed to
invoking dub externally), make sure you've set up import paths
in project settings properly.
Thanks. With dub everything works straight forward. I just call
it blindly since
On Friday, 24 February 2017 at 22:44:55 UTC, XavierAP wrote:
Hi I've looked at wiki.dlang.org/IDEs, and I see that Visual D
is linked from dlang.org/download.html. Still I was looking for
personal opinions and experiences beyond hard specs, I wonder
if one of the IDEs is already dominant at
On Wednesday, 1 March 2017 at 17:37:02 UTC, XavierAP wrote:
I'm trying now DlangUI on Visual D. I'm getting different
errors from missing Derelict library dependencies...
If you're building your app with VisualD (as opposed to invoking
dub externally), make sure you've set up import paths in
On Tuesday, 28 February 2017 at 06:16:08 UTC, thedeemon wrote:
For me Visual-D served well for years, and for GUI on Windows
I've used DFL successfully (quite nice lib, very WinForms-like,
with a visual editor) and now mostly use DLangUI (on both
Windows and Linux).
I'm trying now DlangUI on
On Friday, 24 February 2017 at 22:44:55 UTC, XavierAP wrote:
Hi I've looked at wiki.dlang.org/IDEs, and I see that Visual D
is linked from dlang.org/download.html. Still I was looking for
personal opinions and experiences beyond hard specs, I wonder
if one of the IDEs is already dominant at
On Saturday, 25 February 2017 at 21:26:32 UTC, XavierAP wrote:
It's not GUI projects that I would plan to work on, just
something easy with basic functionality that I can use for my
own utilities or test clients for libraries. And if there's
anything with any kind of designer support (in which
On Saturday, 25 February 2017 at 20:03:17 UTC, Jacob Carlborg
wrote:
There's no de factor library for creating GUIs in D. If you
want a native look and feel, DWT is a good option. If you want
the application to look the same on all platforms, there might
be other better suited alternatives.
On 2017-02-24 23:44, XavierAP wrote:
And second question, is DWT the de facto standard for creating GUIs? Or
are there good competitors.
There's no de factor library for creating GUIs in D. If you want a
native look and feel, DWT is a good option. If you want the application
to look the
On Saturday, 25 February 2017 at 00:45:24 UTC, Moritz Maxeiner
wrote:
I use Visual Studio Code on Linux and macOS, not sure how the
experience on Windows is, but I'd expect it to be the same.
Windows is fine, can also debug mscoff x86 or x64 projects with
MS 'cpptools' plugin that has
On Friday, 24 February 2017 at 22:44:55 UTC, XavierAP wrote:
Hi I've looked at wiki.dlang.org/IDEs, and I see that Visual D
is linked from dlang.org/download.html. Still I was looking for
personal opinions and experiences beyond hard specs, I wonder
if one of the IDEs is already dominant at
Hi I've looked at wiki.dlang.org/IDEs, and I see that Visual D is
linked from dlang.org/download.html. Still I was looking for
personal opinions and experiences beyond hard specs, I wonder if
one of the IDEs is already dominant at least for each OS for any
good reason.
My requirements are
On Friday, 6 November 2015 at 15:52:10 UTC, johann wrote:
hi,
i like to use a window gui library and i think i found a
working one.
https://github.com/FrankLIKE/dfl2 - works with x64
the problem is, that with DMD 2.069.0, VS2015 and visualD the
trick of using "-L/SUBSYSTEM:windows,6.0
hi,
i like to use a window gui library and i think i found a working
one.
https://github.com/FrankLIKE/dfl2 - works with x64
the problem is, that with DMD 2.069.0, VS2015 and visualD the
trick of using "-L/SUBSYSTEM:windows,6.00
-L/ENTRY:mainCRTStartup" does not suppress the cons
On Friday, 6 November 2015 at 15:52:10 UTC, johann wrote:
hi,
i like to use a window gui library and i think i found a
working one.
https://github.com/FrankLIKE/dfl2 - works with x64
the problem is, that with DMD 2.069.0, VS2015 and visualD the
trick of using "-L/SUBSYSTEM:windows,6.0
On Friday, 6 November 2015 at 21:02:59 UTC, John Chapman wrote:
On Friday, 6 November 2015 at 15:52:10 UTC, johann wrote:
hi,
i like to use a window gui library and i think i found a
working one.
https://github.com/FrankLIKE/dfl2 - works with x64
the problem is, that with DMD 2.069.0
re.org/
Original message
From: thedeemon via Digitalmars-d-learn <digitalmars-d-learn@puremagic.com>
To: digitalmars-d-learn@puremagic.com
Date created: , 9:30:34 AM
Subject: Working Windows GUI library?
On Thursday, 3 September 2015 at 15:46:28 UTC, Andre Polykanine
wro
On Friday, 4 September 2015 at 13:54:25 UTC, Andre Polykanine
wrote:
Hello thedeemon,
tvDdl> Yes, DFL!
tvDdl> https://github.com/Rayerd/dfl
Sounds good. but still... I can't find any examples or
documentation :(
Here's some original docs and examples:
On 2015-09-03 17:46, Andre Polykanine via Digitalmars-d-learn wrote:
Hi everyone,
Does anyone of you work with a Windows GUI library with native
controls in order to write desktop apps in D?
Here is why I'm asking: actually, there are quite a number of GUI
libraries listed
On Thursday, 3 September 2015 at 15:46:28 UTC, Andre Polykanine
wrote:
So my question is: is there any reliable GUI library
implementing native Windows controls?
Yes, DFL!
https://github.com/Rayerd/dfl
It's a thin wrapper over WinAPI so all controls are native. I've
built several apps
Hi everyone,
Does anyone of you work with a Windows GUI library with native
controls in order to write desktop apps in D?
Here is why I'm asking: actually, there are quite a number of GUI
libraries listed at wiki.dlang.org.
However, I have one specific requirement: the resulting apps
ect: Working Windows GUI library?
On Thursday, 3 September 2015 at 16:49:51 UTC, BBasile wrote:
> I don't know what you meant by 'accessible'
Easily usable by the blind or people with motor difficulties and
other similar challenges.
On Thursday, 3 September 2015 at 16:49:51 UTC, BBasile wrote:
I don't know what you meant by 'accessible'
Easily usable by the blind or people with motor difficulties and
other similar challenges.
On Thursday, 3 September 2015 at 15:46:28 UTC, Andre Polykanine
wrote:
[...]
Hello, there this one: https://github.com/nomad-software/tkd
[...]
I don't know what you meant by 'accessible' but the two
respective runtimes exist for windows.
On Thursday, 3 September 2015 at 16:49:51 UTC, BBasile wrote:
[...]
I don't know what you meant by 'accessible' [...]
https://en.wikipedia.org/wiki/Computer_accessibility
Accessibility is even more important than native language support.
On 2014-10-17 18:34, K.K. wrote:
I'm looking for suggestions for a GUI library, to create a
somewhat light GUI that can also be created without too much
fuss, and support for Windows Linux.
Have a look at DWT [1]. It's basically the only D GUI framework that
doesn't have any dependencies
Thanks for the extra suggestions! I'll check them out.
I'm looking for suggestions for a GUI library, to create a
somewhat light GUI that can also be created without too much
fuss, and support for Windows Linux.
The GUI I'm looking to make would be one that is just one window,
with support for tabs (just like the ones in the properties page
I highly recommend gtkD.
It works on Windows, OSX, and Linux and provides a very nice OO
interface to Gtk+.
http://gtkd.org/
On Friday, 17 October 2014 at 16:41:21 UTC, Jeremy DeHaan wrote:
I highly recommend gtkD.
It works on Windows, OSX, and Linux and provides a very nice OO
interface to Gtk+.
http://gtkd.org/
ooo looks pretty good. I'll go try it out;
Thanks, Jeremy!
On Friday, 17 October 2014 at 16:34:04 UTC, K.K. wrote:
I'm looking for suggestions for a GUI library, to create a
somewhat light GUI that can also be created without too much
fuss, and support for Windows Linux.
The GUI I'm looking to make would be one that is just one
window,
with support
On Sunday, 25 March 2012 at 15:59:21 UTC, Jacob Carlborg wrote:
On 2012-03-25 17:22, Kevin Cox wrote:
I would reccomend Qt as well. You will get native
cross-platform
widgets with great performance. I am not sure how far QtD is
but I know
it once had a lot of development on it.
I don't
On Sunday, 25 March 2012 at 15:14:04 UTC, Jacob Carlborg wrote:
It would also be possible to use Cocoa, as you do with
Objective-C, but that wouldn't be very practically. There's
also a DMD fork that directly supports interfacing with
Objective-C:
http://michelf.com/projects/d-objc/
Why do
Kevin Cox wrote:
I would reccomend Qt as well. You will get native cross-platform
widgets with great performance. I am not sure how far QtD is but I know
it once had a lot of development on it.
AFAIR, QtD is at the alpha stage. It's based on QtJambi, but there is
another SMOKE generator,
On 2012-04-13 14:47, Rizo Isrof wrote:
On Sunday, 25 March 2012 at 15:59:21 UTC, Jacob Carlborg wrote:
On 2012-03-25 17:22, Kevin Cox wrote:
I would reccomend Qt as well. You will get native cross-platform
widgets with great performance. I am not sure how far QtD is but I know
it once had a
On 2012-04-13 14:51, Rizo Isrof wrote:
On Sunday, 25 March 2012 at 15:14:04 UTC, Jacob Carlborg wrote:
It would also be possible to use Cocoa, as you do with Objective-C,
but that wouldn't be very practically. There's also a DMD fork that
directly supports interfacing with Objective-C:
On Sunday, 25 March 2012 at 15:59:21 UTC, Jacob Carlborg wrote:
On 2012-03-25 17:22, Kevin Cox wrote:
I would reccomend Qt as well. You will get native
cross-platform
widgets with great performance. I am not sure how far QtD is
but I know
it once had a lot of development on it.
I don't
On 2012-03-25 15:04, Tyro[17] wrote:
Is there one available for use with D2 on MAC OS X?
Thanks,
Andrew
I think these are the choices on Mac OS X:
* gtkD - Bindings to GTK. Does not use the native drawing operations of
the operating system. Available on all platforms.
On Sun, Mar 25, 2012 at 11:13 AM, Jacob Carlborg d...@me.com wrote:
On 2012-03-25 15:04, Tyro[17] wrote:
Is there one available for use with D2 on MAC OS X?
Thanks,
Andrew
* QtD - Bindings to Qt. Use the native drawing operations of the operating
system (I think). Available on all
On 2012-03-25 17:22, Kevin Cox wrote:
I would reccomend Qt as well. You will get native cross-platform
widgets with great performance. I am not sure how far QtD is but I know
it once had a lot of development on it.
I don't think Qt is uses the native drawing operations on Mac OS X.
--
On Wednesday, 8 February 2012 at 22:21:35 UTC, AaronP wrote:
On 02/08/2012 09:24 AM, Jesse Phillips wrote:
I think GtkD is stated to suck because it isn't native to
Windows or
Mac, both in look and availability.
Hmm, perhaps. Incidentally, it looks great on Linux! :P
GTK+ was created for
08.02.2012 7:55, Mr. Anonymous пишет:
Why does GTK suck (I read that a couple of times).
GtkD (+OpenGL) worked stable in my rather big D1+Tango project 2 years
ago (and do it now). Looks like it has lots of memory leaks (in almost
every function call) but it didn't lead to crash after few
On Wednesday, 8 February 2012 at 03:55:41 UTC, Mr. Anonymous
wrote:
Hello,
I want to start playing with D, and I'm looking at a GUI
library to begin with.
From what I see here:
http://www.prowiki.org/wiki4d/wiki.cgi?GuiLibraries
I have four choices:
GtkD, DWT, DFL, DGui.
Has anyone tried
Ach, and there is plugin for Windows Gtk+ runtime called WIMP
which emulates Windows Native look, so situation with GtkD isn't
so bad on Linux/FreeBSD and Windows.
I guess the biggest problem is da Mac OSX platform.
Monodevelop looks so f**cking ugly on Mac :D
Al 09/02/12 21:25, En/na Damian Ziemba ha escrit:
GtkD seems to be the most mature and production ready for D.
Although indeed, Gtk+ (and then GtkD) suffers from its lack of Native
controls.
The best solution would be QtD, but it looks like its abandoned. QtJambi
isn't officially
I used gtkd, it worked perfectly. only downside is it isn't native on
windows.
On 2012-02-09 21:25, Damian Ziemba wrote:
On Wednesday, 8 February 2012 at 03:55:41 UTC, Mr. Anonymous wrote:
Hello,
I want to start playing with D, and I'm looking at a GUI library to
begin with.
From what I see here:
http://www.prowiki.org/wiki4d/wiki.cgi?GuiLibraries
I have four choices
On 02/07/2012 09:55 PM, Mr. Anonymous wrote:
Hello,
I want to start playing with D, and I'm looking at a GUI library to
begin with.
From what I see here:
http://www.prowiki.org/wiki4d/wiki.cgi?GuiLibraries
I have four choices:
GtkD, DWT, DFL, DGui.
Has anyone tried these? Any suggestions
On Wednesday, 8 February 2012 at 03:55:41 UTC, Mr. Anonymous
wrote:
Hello,
I want to start playing with D, and I'm looking at a GUI
library to begin with.
From what I see here:
http://www.prowiki.org/wiki4d/wiki.cgi?GuiLibraries
I have four choices:
GtkD, DWT, DFL, DGui.
Has anyone tried
On 02/08/2012 09:24 AM, Jesse Phillips wrote:
I think GtkD is stated to suck because it isn't native to Windows or
Mac, both in look and availability.
Hmm, perhaps. Incidentally, it looks great on Linux! :P
On Wed, 08 Feb 2012 05:55:37 +0200
Mr. Anonymous mailnew4s...@gmail.com wrote:
Has anyone tried these? Any suggestions?
wxD (http://wxd.sourceforge.net/)
Sincerely,
Gour
--
Those persons who execute their duties according to My injunctions
and who follow this teaching faithfully, without
On 08.02.2012 7:04, Gour wrote:
On Wed, 08 Feb 2012 05:55:37 +0200
Mr. Anonymousmailnew4s...@gmail.com wrote:
Has anyone tried these? Any suggestions?
wxD (http://wxd.sourceforge.net/)
Sincerely,
Gour
The website says:
wxD is intended for D language version 1.0, and doesn't work as good
On 2012-02-08 04:55, Mr. Anonymous wrote:
Hello,
I want to start playing with D, and I'm looking at a GUI library to
begin with.
From what I see here:
http://www.prowiki.org/wiki4d/wiki.cgi?GuiLibraries
I have four choices:
GtkD, DWT, DFL, DGui.
Has anyone tried these? Any suggestions?
What
On Wednesday, 8 February 2012 at 03:55:41 UTC, Mr. Anonymous
wrote:
Has anyone tried these? Any suggestions?
What is the status of DWT? What's the difference between DFL
and DGui?
I've only tried DFL and DGui, since I kinda didn't like the
others, and of those two, DFL is the better choice,
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