I am looking for use cases of singly|doubly linked lists, I (nearly) never need
them in my code. Few questions:
1) What's a typical (or average) length of your list?
Thanks for your interest bearophile.
I haven't used linked list much more than just trying them out. And my
game
Joel Christensen:
> Not very much, 2 players, mines ad lazer bolts are added and removed
> when used. I guess around 10.
I see, then use a dynamic array, plus append, and few functions like remove.
It's faster and simpler. In most situations today (in a language that allows
mutability) linked
I normally use D's built in dynamic arrays. but it doesn't work with
adding and removing with the foreach loop (like removing an object from
the list while still going through the list).
pending to, prepending to, or inserting into, you use a
linked list. std.container currently has SList, which is a singly-linked list
but no doubly-linked list. However, they don't have random access and they take
up more memory than an array or an Array (thanks to all of those prev and ne
Jonathan M Davis:
> I can only assume that it's one of his pet peeves (we all have them -
This is a long story, and I don't have time now, I am sorry. Something related:
http://tinyurl.com/3yrawox
Bye,
bearophile
Thanks for the long winded reply Jonathan.
I don't know how to avoid using my own linked list, I have next/prev in
each class (Ball, Lazer and Mine ) in the list.
Thanks bearophile, I had a bit of a look at that site.
My game is simple so just maybe the easiest way is the way to go, t
On Mon, 27 Sep 2010 10:27:36 +0400, Joel Christensen
wrote:
Thanks for the long winded reply Jonathan.
I don't know how to avoid using my own linked list, I have next/prev in
each class (Ball, Lazer and Mine ) in the list.
That's called intrusive linked list, and I find usin
Thanks again for the reply Jonathan. I'm using doublely linked list I
made for a game where ships and there lazer bolts are in the same list.
Without linked list I couldn't do things like create a lazer bolt or
remove one while trans-versing the linked list. I had to use my own
l
Joel Christensen:
> Thanks again for the reply Jonathan. I'm using doublely linked list I
> made for a game where ships and there lazer bolts are in the same list.
> Without linked list I couldn't do things like create a lazer bolt or
> remove one while trans-versing the
On Sun, 26 Sep 2010 04:38:36 -0400, Joel Christensen
wrote:
Thanks again for the reply Jonathan. I'm using doublely linked list I
made for a game where ships and there lazer bolts are in the same list.
Without linked list I couldn't do things like create a lazer bolt or
remove
That's called intrusive linked list, and I find using it quite viable:
zero-allocation O(1) add/removal is a very strong characteristics.
They are very useful especially for lock-free algorithms.
That's for the info Denis. I got the idea from a friend who is
interested in how to make games.
I'm working on a project that requires multi-threading and I am trying to grasp
the best way to work with setting up a linked-list where multiple threads might
try to be setting the next element in the list at the same time.
What I really need to know is if this will work:
Node!(T)
Following program is a single linked list.
We expect as output 1 2 3 1 2 3
But the output is only 1 2 3
I think this has something to do with popFront
How to fix it using "class List" ?
```
import std.stdio: write,writeln;
import std.range: empty,popFront,front;
struct Node {
On Wed, 20 Jan 2010 19:25:27 -0500, Jonathan Crapuchettes
wrote:
I'm working on a project that requires multi-threading and I am trying
to grasp the best way to work with setting up a linked-list where
multiple threads might try to be setting the next element in the list at
the
On Thu, 21 Jan 2010 08:35:50 -0500, Steven Schveighoffer
wrote:
To do this, you need a manual mutex, look in tango.core.sync.Mutex I
think.
or core.sync.mutex for D2...
-Steve
Thank you for the help. Since I am using D1, I think I will use the pthread
mutexes through the C API.
Steven Schveighoffer wrote:
On Thu, 21 Jan 2010 08:35:50 -0500, Steven Schveighoffer
wrote:
To do this, you need a manual mutex, look in tango.core.sync.Mutex I
think.
or core.sync.mutex
On Thu, 21 Jan 2010 13:29:37 -0500, Jonathan Crapuchettes
wrote:
Thank you for the help. Since I am using D1, I think I will use the
pthread mutexes through the C API.
Tango provides mutex objects for D1.
-Steve
Yeah, but I have a lot of code in this project that uses phobos and it would be
a major pain (not to mention the time) to switch over.
Thank you for the thought,
Jonathan
Steven Schveighoffer wrote:
On Thu, 21 Jan 2010 13:29:37 -0500, Jonathan Crapuchettes
wrote:
Thank you for the help. Sin
On Thu, 21 Jan 2010 13:44:53 -0500, Jonathan Crapuchettes
wrote:
Yeah, but I have a lot of code in this project that uses phobos and it
would be a major pain (not to mention the time) to switch over.
Thank you for the thought,
Jonathan
No problem. You also might consider tangobos, but I
I try to create manually and explicit an interetable single
linked list of floats. Probably one of the most basic
datastructures.
import std.stdio;
void main(){
struct List {
struct Node {
float f;
Node *next
On 4/24/22 18:40, Alain De Vod wrote:
> I think this has something to do with popFront
This type violates a fundamental rule: Containers and ranges are
separate concepts. Your List is a container, not a range. I changed your
code by moving the range functions to a Range struct that is created
On Monday, 25 April 2022 at 02:19:46 UTC, Ali Çehreli wrote:
This type violates a fundamental rule: Containers and ranges
are separate concepts. Your List is a container, not a range. I
changed your code by moving the range functions to a Range [...]
Dear Ali,
I implemented a linkedlist ove
On Monday, 25 April 2022 at 05:17:28 UTC, Salih Dincer wrote:
On Monday, 25 April 2022 at 02:19:46 UTC, Ali Çehreli wrote:
This type violates a fundamental rule: Containers and ranges
are separate concepts. Your List is a container, not a range.
I changed your code by moving the range functio
This program works ok, (but List is no Range)
```
class Node {
int data;
Node next;
}
class List {
Node node=null;
this(int[] AR){foreach(i ; AR)pushfront(i);}
bool empty() const {return !node;}
void popFront() {node=node.next;}
float front
On Monday, 25 April 2022 at 09:38:05 UTC, Alain De Vos wrote:
This program works ok, (but List is no Range)
It is also possible with the copy constructor of a struct. I
don't know how to do with class...
```d
struct Node {
int element;
Node * next;
}
stru
On 4/25/22 03:48, Salih Dincer wrote:
> It is also possible with the copy constructor of a struct. I don't know
> how to do with class...
Classes don't have language provided construction because nobody needs
it and in fact they have to protect themselves when a language provides
it. (See, e.g
On Monday, 25 April 2022 at 01:40:01 UTC, Alain De Vod wrote:
Following program is a single linked list.
We expect as output 1 2 3 1 2 3
But the output is only 1 2 3
```
If you don't need List to be treated as a true range, but just
want to iterate, a simple way to do this is with op
Indeed code below works,
```
import std.stdio: write,writeln;
class Node {
int data;
Node next;
}
class List {
Node node=null;
this(int[] AR){foreach(i ; AR)pushfront(i);}
void pushfront(int data) {
Node newnode=new Node();
Formatted ,
```
import std.stdio;
void main(){
struct List {
struct Node {
float f;
Node *next;
}
Node * root=null;
bool empty() const {return !root;}
voi
21.04.2021 16:19, Alain De Vos пишет:
import std.stdio;
void main(){
struct List {
struct Node {
float f;
Node *next;
}
Node * root=null;
bool empty() const {return !root;}
void popFront() {root=root.next;}
f
Here a working code,
```
import std.stdio;
void main(){
struct List {
struct Node {
float f;
Node *next=null;
}
Node * root=null;
bool empty() const {return !root;}
void popFront() {root=root.next;}
float front() const
Hello. I’m trying to write my own version of a list that doesn’t
rely on the garbage collector. I’m working on a very bare bones
implementation using malloc and free, but I’m running into an
exception when I attempt to call free. Here is a very minimal
code sample to illustrate the issue:
//
I just started working on a project in which it would be
convenient to hold a reference to a specific entry in a DList.
The interface doesn't seem to provide a way to get a pointer to a
raw node struct, so about the best solution I can find is to get
a range out of the list, pop elements until
Hi guys,
I've been banging my head on the screen with this one for the
last week or so. For whatever reason, I'm having major problems
understanding how to implement a doubly-linked list in D. I don't
know if it's because I'm losing my ability to sort these thi
https://forum.dlang.org/post/bpixuevxzzltiybdr...@forum.dlang.org
It contains the data and a pointer to the next and previous
linked list node. This is given as follows. struct Node { int
data; struct Node *prev; struct Node *next; }; The function
insert() inserts the data into the beginning
On Friday, 3 April 2015 at 22:02:13 UTC, Kitt wrote:
Hello. I’m trying to write my own version of a list that
doesn’t rely on the garbage collector. I’m working on a very
bare bones implementation using malloc and free, but I’m
running into an exception when I attempt to call free. Here is
a v
On Friday, 3 April 2015 at 22:06:06 UTC, Namespace wrote:
On Friday, 3 April 2015 at 22:02:13 UTC, Kitt wrote:
Hello. I’m trying to write my own version of a list that
doesn’t rely on the garbage collector. I’m working on a very
bare bones implementation using malloc and free, but I’m
running
Wow, I can't even begin to explain how red my cheeks are right
now. You're completely right; I have no idea what my head was
thinking. Sure enough, call malloc with the correct type, and
the error goes away =P
Thanks for the help =) I guess I've been in C# land at work for
way too long now, m
On Friday, 3 April 2015 at 22:08:52 UTC, Kitt wrote:
Thanks for the help =) I guess I've been in C# land at work for
way too long now, my low level C skills are evaporating!
I've written a straight forward linked list implementation here:
https://github.com/nomad-software/etcetera/b
On Friday, 3 April 2015 at 22:38:00 UTC, Gary Willoughby wrote:
On Friday, 3 April 2015 at 22:08:52 UTC, Kitt wrote:
Thanks for the help =) I guess I've been in C# land at work
for way too long now, my low level C skills are evaporating!
I've written a straight forward l
Namespace:
I've written a straight forward linked list implementation
here:
https://github.com/nomad-software/etcetera/blob/master/source/etcetera/collection/linkedlist.d
Even though I'm using the GC to manage memory, maybe it will
help you.
Good idea to link to some existing
On Saturday, 4 April 2015 at 09:05:03 UTC, bearophile wrote:
Namespace:
I've written a straight forward linked list implementation
here:
https://github.com/nomad-software/etcetera/blob/master/source/etcetera/collection/linkedlist.d
Even though I'm using the GC to manage memory
On 4/3/15 6:08 PM, Kitt wrote:
On Friday, 3 April 2015 at 22:06:06 UTC, Namespace wrote:
On Friday, 3 April 2015 at 22:02:13 UTC, Kitt wrote:
Hello. I’m trying to write my own version of a list that doesn’t rely
on the garbage collector. I’m working on a very bare bones
implementation using mal
2. When you malloc, you use 'two.sizeof' and 'ten.sizeof'.
Integers are 4 bytes, so you were allocating 4 bytes for each
of these (not 2 or 10 bytes as is alluded to above).
Yeah, my mistake. I saw the mistake but could not describe it
correctly. :)
On Fri, Sep 20, 2019 at 08:26:03PM +, Ron Tarrant via Digitalmars-d-learn
wrote:
> Hi guys,
>
> I've been banging my head on the screen with this one for the last
> week or so. For whatever reason, I'm having major problems
> understanding how to implement a doubly-
On Friday, 20 September 2019 at 20:26:03 UTC, Ron Tarrant wrote:
If someone could please post a minimal example (if there's
extra stuff in there, I'll get confused; I'm getting that old,
dammit) I'd be ever so grateful.
Below is a simple doubly linked list with Garbage Col
On Friday, 20 September 2019 at 20:35:41 UTC, H. S. Teoh wrote:
Not a minimal example by any means, but Phobos *does* come with
a doubly-linked list implementation: std.container.dlist.
Thanks, H.S. I did come across that in my search. Trouble is,
with all the extra stuff in there, I
On 21.09.19 10:34, Ron Tarrant wrote:
Here's a question for the room:
Does a doubly-linked list always have to be done with structs? Can it be
classes instead? (Maybe that's why I can't get it to work, because I've
been trying to make an OOP version?)
It can be done w
On Saturday, 21 September 2019 at 08:49:48 UTC, ag0aep6g wrote:
On 21.09.19 10:34, Ron Tarrant wrote:
Here's a question for the room:
Does a doubly-linked list always have to be done with structs?
Can it be classes instead? (Maybe that's why I can't get it to
work, because I
On Saturday, 21 September 2019 at 09:03:13 UTC, Ron Tarrant wrote:
Ah! Thanks, ag0aep6g. I was wondering about that when I was
writing the code. (If I already knew this, I'd forgotten.) I
did as you suggested, took out all '*' and '&' and it works
perfectly.
Is this what you want?
---
current
On Friday, 20 September 2019 at 20:26:03 UTC, Ron Tarrant wrote:
Hi guys,
I've been banging my head on the screen with this one for the
last week or so. For whatever reason, I'm having major problems
understanding how to implement a doubly-linked list in D. I
don't know if i
Thanks for all the responses, y'all.
I got it figured out thanks to ag0aep6g pointing out something I
forgot about the nature of class objects in D (Damn my failing
memory). The results will show up on the gtkDcoding blog sometime
in (I'm guessing) November as part of the the Notebook discussi
, I meant it was a simple implementation not
optimized for speed / memory efficiency.
Making it 'complete' is a bit hard since I can think of tens of
methods and operator overloads you could use, but if I include
them all it's no longer minimal and it just becomes
std.container.d
it's no longer minimal and it just becomes
std.container.dlist.
Does a doubly-linked list always have to be done with structs?
Can it be classes instead?
My example originally included classes actually. It was mostly
the same, except that Node!T* was just Node!T. The only problem
was
Sorry. I posted the wrong file. This is the one that works:
```
import std.stdio;
import std.conv;
class TabList
{
private:
Tab _head;
int _lastUniqueID = 0;
string labelText;
this()
{
append();
}
t's publicly available for others to muck with, whereas nodes
in a linked list are normally private to the list, so it's easy to ensure
that they're only ever on the heap even if they're structs).
- Jonathan M Davis
Well, it turns out, I didn't need a linked list, doubly or
otherwise. That's what happens when a person quits coffee for a
week: complete brain chaos.
For a full week, I banged on this, trying to work out a scheme
whereby I could track GTK Notebook tabs with a doubly-linked
list
On 09/23/2019 01:45 PM, Ron Tarrant wrote:
> Well, it turns out, I didn't need a linked list, doubly or otherwise.
So, what was it then? Append to an array, sort it, and be happy? :)
Ali
On Monday, 23 September 2019 at 22:40:41 UTC, Ali Çehreli wrote:
So, what was it then? Append to an array, sort it, and be
happy? :)
Ali
Hi, Ali,
It turns out that the GTK Notebook has its own built-in mechanism
for tracking tabs. Two things got me going down the wrong road on
this:
1)
it's no longer minimal and it just becomes
std.container.dlist.
Does a doubly-linked list always have to be done with structs?
Can it be classes instead?
My example originally included classes actually. It was mostly
the same, except that Node!T* was just Node!T. The only problem
was
On Saturday, 28 September 2019 at 16:21:10 UTC, snow jhon wrote:
On Saturday, 21 September 2019 at 18:52:23 UTC, Dennis wrote:
[...]
Below is a simple doubly linked list with Garbage Collected
memory.
It's not performant or complete by any means, just a minimal
example in D like you w
your linked list seems very complex
On Tuesday, 28 January 2020 at 20:20:25 UTC, Barry allen wrote:
your linked list seems very complex https://get-shareit.com
https://get-vidmateapk.com
/* Node of a doubly linked list */
struct Node {
int data;
struct Node* next; // Pointer to next node in DLL
struct Node
On Thursday, 29 October 2020 at 18:06:55 UTC, xpaceeight wrote:
https://forum.dlang.org/post/bpixuevxzzltiybdr...@forum.dlang.org
It contains the data and a pointer to the next and previous
linked list node. This is given as follows. struct Node { int
data; struct Node *prev; struct Node
On Thursday, 29 October 2020 at 18:10:28 UTC, IGotD- wrote:
Is this what you are looking for?
https://dlang.org/phobos/std_container_dlist.html
I'm pretty sure the post you replied to is spam.
On Thursday, 29 October 2020 at 22:02:52 UTC, Paul Backus wrote:
I'm pretty sure the post you replied to is spam.
Yes, when I read the post again it is kind of hollow.
or dynamic array with this methods
On Friday, October 12, 2012 14:59:56 denizzzka wrote:
> Hi!
>
> Specifically, pushBack(x) and moveFront() operations should be a
> thread safe.
Not in Phobos. No containers in Phobos contain any kind of synchronization.
The same goes for the built-in array types. If any of them are shared, you'l
Thanks for answer!
After investigation came to the conclusion that here is needed
not synchronized-based solution. I am need compare-and-swap
single linked list because it will be used in callback proc from
C, and it cannot be throwable, but synchronized contains
throwable _d_monitorenter
I would be grateful if someone share singly linked list based
on cas()
Ok, this is a good opportunity to learn how to write such by
oneself :-)
On Oct 12, 2012, at 10:18 AM, denizzzka <4deni...@gmail.com> wrote:
> Thanks for answer!
>
> After investigation came to the conclusion that here is needed not
> synchronized-based solution. I am need compare-and-swap single linked list
> because it will be used in callbac
On Friday, 12 October 2012 at 23:30:39 UTC, Sean Kelly wrote:
I would be grateful if someone share singly linked list based
on cas()
There's a sample Stack and SList implementation in the
concurrency chapter:
http://www.informit.com/articles/printerfriendly.aspx?p=1609144
Of cour
Not that the "titanic" but the authors, probably, have used Java
and another type of cas result returns.
How do you correctly implement a bidirectional range on a linked
list?
I have a linked list implementation and I've added a range
interface to it but after a while I've realized it not quite
right. The problem is when I call the save method of the forward
range interface I don'
Just for a bit a fun i've implemented a simple doubly linked list
and trying out some range based stuff. Whilst doing so i have
some questions which you guys might be able to answer.
1. In your opinion when accessing the elements of a linked list
should they yield the data stored withi
On Monday, 6 July 2015 at 20:50:19 UTC, Gary Willoughby wrote:
The problem is when I call the save method of the forward range
interface I don't get a copy I only get another view to the
same state. So when i remove nodes from the original list the
range becomes invalid.
This is why modifyi
On Monday, 6 July 2015 at 20:50:19 UTC, Gary Willoughby wrote:
How do you correctly implement a bidirectional range on a
linked list?
I have a linked list implementation and I've added a range
interface to it but after a while I've realized it not quite
right. The problem is when
On Monday, 6 July 2015 at 21:58:31 UTC, anonymous wrote:
To make your removal methods stable, it may be enough to not
free the removed node. That is, don't do this:
https://github.com/nomad-software/etcetera/blob/master/source/etcetera/collection
Looks like I messed up the URL. Here's the righ
On Monday, July 06, 2015 21:58:30 anonymous via Digitalmars-d-learn wrote:
> Off topic: I think `@trusted:` is horrible. It's easy to forget
> that you're in a @trusted environment when editing things later.
> And even worse, you're trusting everything that's passed through
> template parameters.
On Tuesday, 7 July 2015 at 09:35:12 UTC, Jonathan M Davis wrote:
This is why you almost never use @trusted on templated
functions. You should
_never_ mark anything with @trusted unless you can guarantee
that it's
actually @safe. @safe is inferred for templated functions, so
unless you're
doing
Hello there,
If I had a DLL, how would I sort it judging by the node contents,
the D way?
In C if I were to sort a piece of malloc'd memory pointing to
node pointers, I would write my compare function and let qsort
sort it out. In D, I tried to use std.algorithm's sort
functionality to no av
On Mon, Aug 11, 2014 at 05:51:11PM +, Gary Willoughby via
Digitalmars-d-learn wrote:
> Just for a bit a fun i've implemented a simple doubly linked list and
> trying out some range based stuff. Whilst doing so i have some
> questions which you guys might be able to answer.
&
On Monday, 11 August 2014 at 18:20:51 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
If you make your linked list container the same thing as a
range over it, then iterating over the range will empty the
container as
well, which generally isn't what you want.
Yes but only if it
On Mon, Aug 11, 2014 at 07:35:04PM +, Gary Willoughby via
Digitalmars-d-learn wrote:
> On Monday, 11 August 2014 at 18:20:51 UTC, H. S. Teoh via
> Digitalmars-d-learn wrote:
> >If you make your linked list container the same thing as a range over
> >it, then iterating o
On Monday, 11 August 2014 at 20:02:38 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
On Mon, Aug 11, 2014 at 07:35:04PM +, Gary Willoughby via
Digitalmars-d-learn wrote:
On Monday, 11 August 2014 at 18:20:51 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
>If you make your linked l
On Mon, Aug 11, 2014 at 08:22:11PM +, Gary Willoughby via
Digitalmars-d-learn wrote:
[...]
> That..is..awesome! and much more simpler than i thought. I get it now,
> thanks. Is this pattern repeated in phobos?
This is essentially what byKey and byValue of the built-in associative
arrays do. :
On Monday, 11 August 2014 at 20:02:38 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
opApplyReverse.
Was that a joke or does opApplyReverse exist?
On Tue, 12 Aug 2014 16:50:33 +
Gary Willoughby via Digitalmars-d-learn
wrote:
> Was that a joke or does opApplyReverse exist?
it's not a joke.
http://dlang.org/statement.html
ctrl+f, opApplyReverse
signature.asc
Description: PGP signature
On Tuesday, 12 August 2014 at 17:00:26 UTC, ketmar via
Digitalmars-d-learn wrote:
On Tue, 12 Aug 2014 16:50:33 +
Gary Willoughby via Digitalmars-d-learn
wrote:
Was that a joke or does opApplyReverse exist?
it's not a joke.
http://dlang.org/statement.html
ctrl+f, opApplyReverse
Ha, awes
On Monday, 11 August 2014 at 20:02:38 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
Anyway, clearly we're not understanding each other, so let me
present
some concrete code so that we aren't just talking past each
other:
I've used your advice and implemented a range over the list as
suggeste
On Wed, Aug 13, 2014 at 06:31:32PM +, Gary Willoughby via
Digitalmars-d-learn wrote:
> On Monday, 11 August 2014 at 20:02:38 UTC, H. S. Teoh via
> Digitalmars-d-learn wrote:
> >Anyway, clearly we're not understanding each other, so let me present
> >some concrete code so that we aren't just ta
On Wednesday, 13 August 2014 at 18:58:59 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
On Wed, Aug 13, 2014 at 06:31:32PM +, Gary Willoughby via
Digitalmars-d-learn wrote:
On Monday, 11 August 2014 at 20:02:38 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
>Anyway, clearly we're not underst
On Wed, Aug 13, 2014 at 07:23:30PM +, via Digitalmars-d-learn wrote:
> On Wednesday, 13 August 2014 at 18:58:59 UTC, H. S. Teoh via
> Digitalmars-d-learn wrote:
> >On Wed, Aug 13, 2014 at 06:31:32PM +, Gary Willoughby via
> >Digitalmars-d-learn wrote:
[...]
> >>I've used your advice and imp
On Wednesday, 13 August 2014 at 18:58:59 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
On Wed, Aug 13, 2014 at 06:31:32PM +, Gary Willoughby via
Digitalmars-d-learn wrote:
On Monday, 11 August 2014 at 20:02:38 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
>Anyway, clearly we're not underst
On Wed, Aug 13, 2014 at 07:37:09PM +, Gary Willoughby via
Digitalmars-d-learn wrote:
> On Wednesday, 13 August 2014 at 18:58:59 UTC, H. S. Teoh via
> Digitalmars-d-learn wrote:
> >On Wed, Aug 13, 2014 at 06:31:32PM +, Gary Willoughby via
> >Digitalmars-d-learn wrote:
[...]
> >>I've used yo
On Wednesday, 13 August 2014 at 19:43:20 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
On Wed, Aug 13, 2014 at 07:37:09PM +, Gary Willoughby via
Digitalmars-d-learn wrote:
On Wednesday, 13 August 2014 at 18:58:59 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
>On Wed, Aug 13, 2014 at 06:31:
On Wed, Aug 13, 2014 at 07:58:49PM +, Gary Willoughby via
Digitalmars-d-learn wrote:
> On Wednesday, 13 August 2014 at 19:43:20 UTC, H. S. Teoh via
> Digitalmars-d-learn wrote:
> >On Wed, Aug 13, 2014 at 07:37:09PM +, Gary Willoughby via
> >Digitalmars-d-learn wrote:
> >>On Wednesday, 13 A
On Wednesday, 13 August 2014 at 20:27:29 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
On Wed, Aug 13, 2014 at 07:58:49PM +, Gary Willoughby via
Digitalmars-d-learn wrote:
On Wednesday, 13 August 2014 at 19:43:20 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
>On Wed, Aug 13, 2014 at 07:37:
On Wed, Aug 13, 2014 at 08:52:32PM +, via Digitalmars-d-learn wrote:
> On Wednesday, 13 August 2014 at 20:27:29 UTC, H. S. Teoh via
> Digitalmars-d-learn wrote:
> >On Wed, Aug 13, 2014 at 07:58:49PM +, Gary Willoughby via
> >Digitalmars-d-learn wrote:
> >>On Wednesday, 13 August 2014 at 19:
On Wednesday, 13 August 2014 at 19:30:53 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
On Wed, Aug 13, 2014 at 07:23:30PM +, via
Digitalmars-d-learn wrote:
On Wednesday, 13 August 2014 at 18:58:59 UTC, H. S. Teoh via
Digitalmars-d-learn wrote:
>On Wed, Aug 13, 2014 at 06:31:32PM +, Gary
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