Re: [IxDA Discuss] Iron Man

2008-10-02 Thread Brett Lutchman
For sure! I've been referencing from it for a new design I'm working on right now. This has inspired me as well as Tom Cruise's Minority Report Interface. (Yes I like Tom Cruise...ahh the Top Gun glory Days) On Thu, Oct 2, 2008 at 10:12 AM, Kim Bieler <[EMAIL PROTECTED]>wrote: > I assume this thr

Re: [IxDA Discuss] Iron Man

2008-10-02 Thread Kim Bieler
I assume this thread is coming back to life thanks to the DVD release this week? If you check out the DVD main menu, it's obvious the movie's UI design made a big impact all over. -- Kim Welcome to the Interaction Design Asso

Re: [IxDA Discuss] Iron Man

2008-10-01 Thread Shaun Bergmann
4 months later. I was surprised to find out that Mark Coleran wasn't responsible for this. Kent Seki of the Pixel Liberation Front, in Collaboration with The Orphanage... There's a great article / interview here *http://tinyurl.com/kentseki *regarding the movie. Shaun On Tue, May 13, 2008

Re: [IxDA Discuss] Iron Man

2008-05-13 Thread Grady Kelly
And you really need to look at Marks Flickr Sets with PicLens! http://www.flickr.com/photos/mcoleran/sets/ Grady On Tue, May 13, 2008 at 4:21 PM, Josh Santangelo <[EMAIL PROTECTED]> wrote: > I started a discussion about this on a popular motion graphics forum. > This is where some of the links

Re: [IxDA Discuss] Iron Man

2008-05-13 Thread Josh Santangelo
I started a discussion about this on a popular motion graphics forum. This is where some of the links I posted earlier came from. A little bit ago, Mark Coleran chimed in with more links: http://mograph.net/board/index.php?s=&showtopic=15907&view=findpost&p=138106 His Flickr account has lots of st

Re: [IxDA Discuss] Iron Man

2008-05-13 Thread Dan Saffer
On May 12, 2008, at 4:08 PM, Geoff Alday wrote: Great discussion. I've contacted Mark Coleran, the movie UI designer who is referenced above, about this topic and he's graciously agreed to answer a few questions about the process involved in creating these. Should be interesting to hear his p

Re: [IxDA Discuss] Iron Man

2008-05-13 Thread Will Evans
That would be brilliant! On Mon, May 12, 2008 at 7:08 PM, Geoff Alday <[EMAIL PROTECTED]> wrote: > Great discussion. I've contacted Mark Coleran, the movie UI designer > who is referenced above, about this topic and he's graciously agreed > to answer a few questions about the process involved in

Re: [IxDA Discuss] Iron Man

2008-05-13 Thread Geoff Alday
Great discussion. I've contacted Mark Coleran, the movie UI designer who is referenced above, about this topic and he's graciously agreed to answer a few questions about the process involved in creating these. Should be interesting to hear his perspective. Hope to have something soon. -geoff

Re: [IxDA Discuss] Iron Man

2008-05-12 Thread jonathan d p ferguson
hi. Cool discussion! Following the comments of Bruce Bethke's "The Secret Symbiosis: the HGG and its impact on real computer science," ideas in science fiction often motivate real scientists and vice-versa. Maybe Hollywood Movie UI's are a very expensive way of wire-framing. ;) I offer a

Re: [IxDA Discuss] Iron Man

2008-05-12 Thread Christine Neidley
To respond further to this: >Of course, standing all day can be exhausting, but it's something to >think about...I guess an user interface that allows a stand-up >position, and that allows us to make wide movements would be better. I just saw Iron Man, again, and noticed that he's actually using a

Re: [IxDA Discuss] Iron Man

2008-05-12 Thread Troy Gardner
http://www.oblong.net is the former MIT kids who worked on the Minority report and also science advised the Iron Man movie. http://elianealhadeff.blogspot.com/2008/04/gesturetek-and-oblong-serious-gaming.html On Sun, May 11, 2008 at 6:28 AM, Dan Saffer <[EMAIL PROTECTED]> wrote: > I hate to mak

Re: [IxDA Discuss] Iron Man

2008-05-12 Thread Alexander Baxevanis
Hi Josh, welcome to the list & many thanks for putting together this collection of links - I was always wondering who does all the screen graphics for movies! Cheers, Alex On Mon, May 12, 2008 at 3:51 AM, Josh Santangelo <[EMAIL PROTECTED]> wrote: > Hi -- new guy here. I was referred to this th

Re: [IxDA Discuss] Iron Man

2008-05-12 Thread Josh Santangelo
Hi -- new guy here. I was referred to this thread as someone who also was interested in the topic of software in films, Iron Man specifically. I did look into who worked on Iron Man a bit, but this is as far as I got: http://www.thefront.com/film.php?view=75 As part of researching that, I collecte

Re: [IxDA Discuss] Iron Man

2008-05-12 Thread Joel
Speaking of interactive peripherals, is there anybody who knows how to stitch multiple Ubiq windows on one system? is it possible? Kinda new here and glad to be in the loop! thanks!, Joel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://ww

Re: [IxDA Discuss] Iron Man

2008-05-11 Thread Dan Saffer
I hate to make predictions, but Iron Man's 3D hologram modeling isn't very far off. Check out Sketch Furniture for instance: They are literally sketching in air. A hologram would just allow them to actually see what they were sketching. Dan __

Re: [IxDA Discuss] Iron Man

2008-05-09 Thread Jeffrey D. Gimzek
On May 9, 2008, at 6:14 AM, Christine Neidley wrote: Of course, standing all day can be exhausting, but it's something to think about...I guess an user interface that allows a stand-up position, and that allows us to make wide movements would be better. This reminds me of some discussions I h

Re: [IxDA Discuss] Iron Man

2008-05-09 Thread Christine Neidley
>Of course, standing all day can be exhausting, but it's something to >think about...I guess an user interface that allows a stand-up >position, and that allows us to make wide movements would be better. This reminds me of some discussions I have had about the Nintendo Wii controllers. If I could

Re: [IxDA Discuss] Iron Man

2008-05-09 Thread Kim Bieler
I second this idea. Lots of people spend their working day doing intensely physical activity like picking fruit or hanging drywall. There's no reason that we sedentary computer jockeys couldn't get used to a standing/waving work environment instead. I actually like the idea since I hate bei

Re: [IxDA Discuss] Iron Man

2008-05-09 Thread Will Evans
Well, Just saw the movie last night - well worth it - well worth seeing it in DLP if you can. One this I noticed was that unlike Minority Report - not one particular human-machine interface paradigm was favored - you has traditional input devices (the keyboard with strange symbols - definitely not

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Angel Marquez
i like this thread On 5/8/08, Jorge Furuya Mariche <[EMAIL PROTECTED]> wrote: > I just found the link of the designer that worked with the end titles > animation (awesome motion graphics work!) > > http://www.dannyyount.com/ > > http://www.dannyyount.com/movies/qt_iron_man.html > > > Enjoy ! >

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Jorge Furuya Mariche
I just found the link of the designer that worked with the end titles animation (awesome motion graphics work!) http://www.dannyyount.com/ http://www.dannyyount.com/movies/qt_iron_man.html Enjoy ! Jorge Furuya IDEO Welcome to

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Troy Gardner
> WHO is the movie Interface and Interaction designer that comes up with this > stuff ? I know that for Minority Report it wasn't one, part was Dale Herigstad at www.Schematic.com, and a company based out of MIT grads that actually has working glove/gestural tech...primarily for military because i

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread mauro pinheiro
On Thu, May 8, 2008 at 2:44 PM, Jeffrey D. Gimzek <[EMAIL PROTECTED]> wrote: > > one of the things that was brought up - maybe on this list, i can't recall - > with the Minority Report 3D gestural interface was that it would > ridiculously exhausting to stand around all day with waving your hands i

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Jay Rogers
again. I can't figure out who did the stuff for Iron Man, haven't seen it yet, so I'll stay for the credits. jay - Original Message From: Jeffrey D. Gimzek <[EMAIL PROTECTED]> To: IXDA list <[EMAIL PROTECTED]> Sent: Thursday, May 8, 2008 11:20:09 PM Subject: Re: [Ix

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Jeffrey D. Gimzek
Ok, so here is the missing piece to this discussion: WHO is the movie Interface and Interaction designer that comes up with this stuff ? I mean, effects guys are good ( i know many) but creating the effect and coming up with the IDEA or totally different things. Any ideas on how to trac

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Ajaei Prasad
Using the wand to transfer the design to the 3D display was so cool! Did you guys also notice the keyboard that he uses? He makes a gesture using his hands over the keyboard, and it lights up.. I'm not sure what the gesture was for! But it looked cool. On Thu, May 8, 2008 at 11:15 AM, Bruce Cannon

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Troy Gardner
Indeed the home fab, was fab. The judicious use of knob to turn on otherwise soft and gestural interfaces...everywhere. The home automation having a sense of humor. The use of robotics helping us out, semi-automously like pets even when we don't explicitly tell them what to do (e.g. giving the

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Bruce Cannon
We'd all be a lot healthier though! MU study, similar point to marked benefits from not sitting. Maybe my arms would look more like TC's too. Bruce > one of the things that was brought up - maybe on this list, i > can't recall - with the Minority Report 3D gestural interface > was that it

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Carol Smith
On Thu, May 8, 2008 at 1:23 PM, Kim Bieler <[EMAIL PROTECTED]> wrote: >I beg to differ. The most unrealistic moment was when the heroine, wearing five-inch heels, ran (!) >away from the giant robot across a gridded floor without getting stuck. Hah! I think creating that incredible machine in a we

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Jeffrey D. Gimzek
AIL PROTECTED] [mailto:discuss- [EMAIL PROTECTED] On Behalf Of Michael Micheletti Sent: Thursday, May 08, 2008 9:31 AM To: Kim Bieler Cc: [EMAIL PROTECTED] list Subject: Re: [IxDA Discuss] Iron Man Warning, potential spoilers... The assembled teens at our house took us along and we all had a good

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Kim Bieler
I beg to differ. The most unrealistic moment was when the heroine, wearing five-inch heels, ran (!) away from the giant robot across a gridded floor without getting stuck. Back to UI: The holograph thing was really cool, especially since he used a wand to point the file off his desktop disp

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Jeff Axup
nal Message- > > From: [EMAIL PROTECTED] [mailto:discuss- > > [EMAIL PROTECTED] On Behalf Of Michael > Micheletti > > Sent: Thursday, May 08, 2008 9:31 AM > > To: Kim Bieler > > Cc: [EMAIL PROTECTED] list > > Subject: Re: [IxDA Discuss] Iron Man > > >

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Evan K. Stone
; -Original Message- > From: [EMAIL PROTECTED] [mailto:discuss- > [EMAIL PROTECTED] On Behalf Of Michael Micheletti > Sent: Thursday, May 08, 2008 9:31 AM > To: Kim Bieler > Cc: [EMAIL PROTECTED] list > Subject: Re: [IxDA Discuss] Iron Man > > Warning, potential spoilers..

Re: [IxDA Discuss] Iron Man

2008-05-08 Thread Michael Micheletti
Warning, potential spoilers... The assembled teens at our house took us along and we all had a good time. There were two thought-provoking things for me: 1. Most unrealistic moment in the film: when Jeff Bridges plugs the stolen power supply into the Evil Robot and it works first off, without nee

[IxDA Discuss] Iron Man

2008-05-08 Thread Kim Bieler
As if dishy eye candy Robert Downey Jr. and Gwyneth Paltrow weren't enough, the new Iron Man movie is chock-a-block with cool user interface design. Surely interactive holographic CAD drawings are just around the corner, right? And a heads-up display in every window of my house? Still, th