On Sat, 2003-07-26 at 00:27, Felix Kühling wrote:
> On 26 Jul 2003 00:12:05 +0200
> Michel Dänzer <[EMAIL PROTECTED]> wrote:
>
> > On a related note, I think use_irqs shouldn't have an impact on the
> > vblank code, it's about the software interrupts emitted by the driver
> > itself.
>
> If you'r
On 26 Jul 2003 00:12:05 +0200
Michel Dänzer <[EMAIL PROTECTED]> wrote:
> On Fri, 2003-07-25 at 22:40, Felix Kühling wrote:
> > On 25 Jul 2003 22:31:24 +0200
> > Michel Dänzer <[EMAIL PROTECTED]> wrote:
> >
> > > On Fri, 2003-07-25 at 22:22, Felix Kühling wrote:
> > > > On 25 Jul 2003 16:24:36 +02
On Fri, 2003-07-25 at 22:40, Felix Kühling wrote:
> On 25 Jul 2003 22:31:24 +0200
> Michel Dänzer <[EMAIL PROTECTED]> wrote:
>
> > On Fri, 2003-07-25 at 22:22, Felix Kühling wrote:
> > > On 25 Jul 2003 16:24:36 +0200
> > > Michel Dänzer <[EMAIL PROTECTED]> wrote:
> > >
> > > > libGL error:
> > >
On 25 Jul 2003 22:31:24 +0200
Michel Dänzer <[EMAIL PROTECTED]> wrote:
> On Fri, 2003-07-25 at 22:22, Felix Kühling wrote:
> > On 25 Jul 2003 16:24:36 +0200
> > Michel Dänzer <[EMAIL PROTECTED]> wrote:
> >
> > > libGL error:
> > > Warning in /home/michdaen/.drirc line 1, column 0: unknown element
On Fri, 2003-07-25 at 22:22, Felix Kühling wrote:
> On 25 Jul 2003 16:24:36 +0200
> Michel Dänzer <[EMAIL PROTECTED]> wrote:
>
> > libGL error:
> > Warning in /home/michdaen/.drirc line 1, column 0: unknown element: dri.
> > libGL error:
> > Warning in /home/michdaen/.drirc line 2, column 4: shou
On 25 Jul 2003 16:24:36 +0200
Michel Dänzer <[EMAIL PROTECTED]> wrote:
> On Sun, 2003-07-13 at 17:13, Felix Kühling wrote:
> >
> > I just uploaded a first version of a graphical configuration tool to my
> > home page.
> >
> >http://fxk.de.vu/projects_cur_en.html
>
> I've finally come around
On Gwe, 2003-07-25 at 13:54, Alan Cox wrote:
> > I suppose you also had to port the 3D driver from Mesa 3.4.x to Mesa
> > 3.4.x. As an indicative figure for those interested in doing the same
> > for the S3 driver, could you roughly tell how much time did that took
> > you?
>
> Not sure - I did li
Guido Landra wrote:
Hi,
I am using radeon driver standard pipeline, having:
_radeon_tcl_stage, _tnl_vertex_transform_stage,
_tnl_normal_transform_stage,
_tnl_lighting_stage,
_tnl_fog_coordinate_stage,
_tnl_texgen_stage,
_tnl_texture_transform_stage,
_radeon_render_stage,
_tnl_r
Guido Landra wrote:
Is this enough to have lighted vertices color calculated?
Others will answer this better, but you need transformed vertices et al
to calculate lighting don't you?
--
Michael.
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Oh, I meant to say also that if anyone is interested in tracking down
and fixing the r200 rendering problems, I can supply full buildable
source code to the low-level OpenGL parts of the engine.
On Fri, 2003-07-25 at 14:14, Doug Rabson wrote:
> For anyone who might be interested, this is the free
On Sun, 2003-07-13 at 17:13, Felix Kühling wrote:
>
> I just uploaded a first version of a graphical configuration tool to my
> home page.
>
>http://fxk.de.vu/projects_cur_en.html
I've finally come around to trying config-0-0-1-branch and driconf, and
I must say I'm impressed. Here's some fe
For anyone who might be interested, this is the free 3D games engine I
mentioned in passing the other week. It hasn't been tested much with DRI
drivers on Linux since I mostly use nVidia cards at work. I know that it
has rendering problems similar to Neverwinter Nights on the r200.
It was built fo
> I suppose you also had to port the 3D driver from Mesa 3.4.x to Mesa
> 3.4.x. As an indicative figure for those interested in doing the same
> for the S3 driver, could you roughly tell how much time did that took
> you?
Not sure - I did little bits at a time, plus since it doesnt work yet
there
On Gwe, 2003-07-25 at 06:21, Martin Zimmermann wrote:
> Hi Alan,
>
> Anything to do ... Testing ... bug reports?
Not yet.
> I see your name sometimes in dri-devel-list ... is the new source only
> on dri tree? When will it be integrated in XFree developer tree
> 4.3.99-?? (there's a via driver V
http://bugs.xfree86.org/show_bug.cgi?id=314
--- Additional Comments From [EMAIL PROTECTED] 2003-25-07 08:42 ---
Oh I missed the part where i had to build the driver in the xfree source. It
worked fine. The kernel patch did not work directly, since the ac tree as
support for nforce c
Hi,
I am using radeon driver standard pipeline, having:
_radeon_tcl_stage,
_tnl_vertex_transform_stage,
_tnl_normal_transform_stage,
_tnl_lighting_stage,
_tnl_fog_coordinate_stage,
_tnl_texgen_stage,
_tnl_texture_transform_stage,
_radeon_render_stage,
_tnl_render_stage
My nee
Alan,
On Thu, Jul 24, 2003 at 10:29:21PM +0100, Alan Cox wrote:
> I have the VIA 3D building in XFree 4.3 now. Some of the changes I'm
> fairly confident about others like the clipping stuff I've armwaved
> and we'll see what happens.
That's good news.
I suppose you also had to port the 3D driv
On Fri, 2003-07-25 at 05:53, Leigh Dyer wrote:
> On Fri, 2003-07-25 at 02:25, Michel Dänzer wrote:
> > On Thu, 2003-07-24 at 04:50, Leigh Dyer wrote:
> > >
> > > The radeon-accel-init.diff patch seemed to work okay at first - the X
> > > server started normally, but with DRI disabled, as expected
[This e-mail has been automatically generated.]
You have one or more bugs assigned to you in the Bugzilla
bugsystem (http://bugs.xfree86.org/) that require
attention.
All of these bugs are in the NEW state, and have not been touched
in 7 days or more. You need to take a look at them, and
decid
http://bugs.xfree86.org/show_bug.cgi?id=314
--- Additional Comments From [EMAIL PROTECTED] 2003-25-07 05:28 ---
Did the patch to the kernel applied cleanly? It was against 2.4.18.
As for your question, swap the radeon.o module of the kernel with radeon.o
from dri.
This should do th
Keith Whitwell wrote:
Where can I download Think Tanks?
http://www.garagegames.com/pg/demo.php?id=12
--
Michael.
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http://bugs.xfree86.org/show_bug.cgi?id=314
--- Additional Comments From [EMAIL PROTECTED] 2003-25-07 05:04 ---
I have problems getting the patched drivers to work. I recompiled the kernel (2.
4.21-ac4) with the patche applied. The AGPGART modules loads without problems.
Then i compi
On Fri, Jul 25, 2003 at 02:29:10AM +0100, Dave Airlie wrote:
> http://www.skynet.ie/~airlied/dri/screen/
> in a minute or two, one from my Nvidia and one from my i810, if someone
> could give texenv a go on something else, and tell me what it looks like
> ..
Looks identical to your i810 shot on G4
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