On Thu, 2005-10-27 at 14:00 +0200, Mattias Nissler wrote:
> Any ideas what could be causing those problems? Is quake3 rendering
> correctly on x86 at the moment? I am willing to look into the source
> if someone could give me a few hints what to look for. I can also do
> some further testing
On 10/27/05, Aapo Tahkola <[EMAIL PROTECTED]> wrote:
> On Thu, 27 Oct 2005 15:03:26 +0200
> Jerome Glisse <[EMAIL PROTECTED]> wrote:
>
> > On 10/27/05, Aapo Tahkola <[EMAIL PROTECTED]> wrote:
> > > On Thu, 27 Oct 2005 14:00:18 +0200
> > > Mattias Nissler <[EMAIL PROTECTED]> wrote:
> > >
> > > > 3.
On Thu, 27 Oct 2005 15:03:26 +0200
Jerome Glisse <[EMAIL PROTECTED]> wrote:
> On 10/27/05, Aapo Tahkola <[EMAIL PROTECTED]> wrote:
> > On Thu, 27 Oct 2005 14:00:18 +0200
> > Mattias Nissler <[EMAIL PROTECTED]> wrote:
> >
> > > 3. quake3: I did some heavy struggling with the quake3 source tree,
> >
On 10/27/05, Aapo Tahkola <[EMAIL PROTECTED]> wrote:
> On Thu, 27 Oct 2005 14:00:18 +0200
> Mattias Nissler <[EMAIL PROTECTED]> wrote:
>
> > 3. quake3: I did some heavy struggling with the quake3 source tree,
> > but now I could get it running. It renders correctly when I use the
> > Mesa software
Mattias Nissler wrote:
Any ideas what could be causing those problems? Is quake3 rendering
correctly on x86 at the moment?
Yes, I just played it for a while on Sunday, with the latest and
greatest in CVS at the time.
Adam
---
This
On Thu, 27 Oct 2005 14:00:18 +0200
Mattias Nissler <[EMAIL PROTECTED]> wrote:
> 3. quake3: I did some heavy struggling with the quake3 source tree,
> but now I could get it running. It renders correctly when I use the
> Mesa software renderer (but unplayable then, of course). With r300 I
> m
Hi guys,
my congratulations for the r300 driver work. I tested a recent CVS
version here on my G4 Powerbook and it really rocks. Finally I got 3D
support, thank you. Here is my experience with some apps:
1. ppracer: Works quite well. I only found one level with rendering
bugs, but after t