On Fri, 27 Jan 2012 16:53:28 -0800 (PST)
"Peter C. Wallace" wrote:
> On Fri, 27 Jan 2012, andy pugh wrote:
>
> > Date: Fri, 27 Jan 2012 21:23:25 +
> > From: andy pugh
> > Reply-To: EMC developers
> > To: EMC developers
> > Subject: Re: [Emc-developers] [Emc-users] question on gcode parsin
Kent A. Reed wrote:
> I was just hopeful because of your last line "No RTAI so far, but that
> might come soon."
>
Well, Torsten Koschorrek tells me he is STILL working on the port. Must
have been WAY
harder than he originally thought. I would have expected that the
BeagleBoard has such
wid
On sab, 2012-01-28 at 02:02 +0100, Spiderdab wrote:
> On sab, 2012-01-28 at 00:38 +, andy pugh wrote:
> > On 28 January 2012 00:28, Spiderdab <77...@tiscali.it> wrote:
> > > Hi, for sure this is a rare case, but i need to loadrt two logic
> > > components.
> >
> > loadrt logic count=2 personal
On sab, 2012-01-28 at 00:38 +, andy pugh wrote:
> On 28 January 2012 00:28, Spiderdab <77...@tiscali.it> wrote:
> > Hi, for sure this is a rare case, but i need to loadrt two logic
> > components.
>
> loadrt logic count=2 personality=2,7 (or whatever you need to make the
> right ones)
>
Perfe
On Fri, 27 Jan 2012, andy pugh wrote:
> Date: Fri, 27 Jan 2012 21:23:25 +
> From: andy pugh
> Reply-To: EMC developers
> To: EMC developers
> Subject: Re: [Emc-developers] [Emc-users] question on gcode parsing
>
> On 27 January 2012 21:14, Kent A. Reed wrote:
>> (the next-generation next-
On 28 January 2012 00:28, Spiderdab <77...@tiscali.it> wrote:
> Hi, for sure this is a rare case, but i need to loadrt two logic
> components.
loadrt logic count=2 personality=2,7 (or whatever you need to make the
right ones)
--
atp
The idea that there is no such thing as objective truth is, qui
Hi, for sure this is a rare case, but i need to loadrt two logic
components.
the problem is that one should be an or4 and the other an and3.
so i think i cannot do:
loadrt logic count=2, because they have different 'personality'.
other than set up the and3 using 2*and2, do i have the possibility t
From: "Kenneth Lerman"
>I'd state it as a requirement. The
> inter-module interfaces shall be documented and "as simple as possible,
> but no simpler."
> I think it's worth commenting that in at least one area, the original
> EMC did a great job. The one I'm thinking of is the abstraction of the
On 27 January 2012 21:45, Kenneth Lerman wrote:
> That's an implementation detail. I'd state it as a requirement. The
> inter-module interfaces shall be documented and "as simple as possible,
> but no simpler."
I can't claim to understand the technicalities, but I think that
mhaberler is thinkin
On 1/27/2012 4:23 PM, andy pugh wrote:
> On 27 January 2012 21:14, Kent A. Reed wrote:
>> (the next-generation next-generation controller?).
> The wish-list for that, for me, would include a reversible,
> jerk-limited, pause-and-resumable motion system.
You've stated the above as requirements.
> I
Hi Kent,
Thanks for setting me straight on that.
On the question you raise further down, I think that this would
represent a new branch. It would require significant changes to: motion
control, interpreter, GUIs.
Ken
On 1/27/2012 4:14 PM, Kent A. Reed wrote:
> On 1/27/2012 8:52 AM, Kenneth Le
On 27 January 2012 21:14, Kent A. Reed wrote:
> (the next-generation next-generation controller?).
The wish-list for that, for me, would include a reversible,
jerk-limited, pause-and-resumable motion system.
I think I would keep most of the rest of it, but the inter-module
communications seems ba
On 1/27/2012 8:52 AM, Kenneth Lerman wrote:
> <...>
>
> All of this stuff needs to be designed in; it can't be patched into the
> existing system.
>
> It's important to remember that the architecture and design of EMC is
> ancient in computer years. My guess is that it dates back to the early
> da
On 1/27/2012 1:23 PM, andy pugh wrote:
> On 27 January 2012 18:17, Spiderdab<77...@tiscali.it> wrote:
>
>> Well if it's so difficult to retro calculate the possible
>> volume-position from the kin module (and it seems like that..), we could
>> add a lot-simplified limits-volume. Let's say i want m
On Fri, 27 Jan 2012 19:17:18 +0100, Spiderdab wrote:
> On ven, 2012-01-27 at 17:27 +, andy pugh wrote:
>> On 27 January 2012 17:18, Spiderdab <77...@tiscali.it> wrote:
>>
>> > I personally think this kind of bug are of a main importance, and
>> that
>> > also should be simple to solve
>>
>> I
On 27 January 2012 18:17, Spiderdab <77...@tiscali.it> wrote:
> Well if it's so difficult to retro calculate the possible
> volume-position from the kin module (and it seems like that..), we could
> add a lot-simplified limits-volume. Let's say i want my machine to warn
> when x,y,z position excee
On ven, 2012-01-27 at 17:27 +, andy pugh wrote:
> On 27 January 2012 17:18, Spiderdab <77...@tiscali.it> wrote:
>
> > I personally think this kind of bug are of a main importance, and that
> > also should be simple to solve
>
> I am not sure it is, in the general case..
>
> Working out the b
java app to visualize 3d workspace
http://omega.uta.edu/~mvn6491/Robokine.html
tom3p
--
Try before you buy = See our experts in action!
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is just $99.
of course pretty heavy math
the keyword isrobot workspace
http://www.intechopen.com/source/pdfs/24606/InTech-Accurate_numerical_methods_for_computing_2d_and_3d_robot_workspace.pdf
http://husky.if.uidaho.edu/pubs/2011/HSI11_StanManSzepBal_PerfAnalDeltaRbt.pdf
-
6dof robot sales brochures often have egg shaped 3d envelopes shown
the egg is supposedly the space the end effector can achive
ive never seen holes inside the eggs but suspect they exist )
anyway, i betcha there algs for this shape
regards
tomp
--
On 27 January 2012 17:18, Spiderdab <77...@tiscali.it> wrote:
> I personally think this kind of bug are of a main importance, and that
> also should be simple to solve
I am not sure it is, in the general case..
Working out the boundary of the space that a non-trivial mechanism can
reach while st
Hi gentle people,
I've realized that there are some issues on soft limits, when using
not-trivial kinematics.
I'm using now the JA3 branch, but i remember i had the same results with
2.4.x ...if somebody wants to confirm is welcome.
i.e. into axis, those limits, which are drawn like red dotted l
On 1/26/2012 5:36 PM, Michael Haberler wrote:
. Lots of good stuff snipped.
> re jog forwards/backwards:
> I'd be interested to hear your ideas in more detail. It comes up regularly in
> different shapes or forms, and it occurs to me that would need motion
> support. How can the
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