So, this is a full bt with debug enabled for expedite, the crash is on app
startup
#0 0x4009ed7d in ?? ()
No symbol table info available.
#1 0x7fffedff6b90 in ?? () from
/usr/lib/x86_64-linux-gnu/libnvidia-glcore.so.319.72
No symbol table info available.
#2 0x7fffedcdfee7 in ??
On Thu, Apr 9, 2015 at 3:50 PM, Tom Hacohen wrote:
> On 08/04/15 07:37, Jean-Philippe André wrote:
>> @Eo guys,
[snip]
>> Evas_Image for evas_object_image functions,
>> Evas_Object for generic evas_object functions,
>> And Eo only as a last resort?
>>
>> I spotted those in the ABI report.
>
> Th
On 08/04/15 07:37, Jean-Philippe André wrote:
> @Eo guys,
>
> On Wed, Apr 8, 2015 at 3:25 PM, Conrad Meyer wrote:
>
>> jpeg pushed a commit to branch master.
>>
>>
>> http://git.enlightenment.org/core/efl.git/commit/?id=0c21b91f0fe5dd61080aaba7902907837d842c26
>>
>> commit 0c21b91f0fe5dd61080aaba7
On Wed, Apr 8, 2015 at 3:37 AM, Jean-Philippe André wrote:
> @Eo guys,
>
> On Wed, Apr 8, 2015 at 3:25 PM, Conrad Meyer wrote:
>
>> jpeg pushed a commit to branch master.
>>
>>
>> http://git.enlightenment.org/core/efl.git/commit/?id=0c21b91f0fe5dd61080aaba7902907837d842c26
>>
>> commit 0c21b91f0f
On 09/04/15 17:11, Stefan Schmidt wrote:
> Hello.
>
> Yesterday I got informed there there are some patches that should still
> go into 1.14 because the enhance ecore-drm and will be needed for e20
> wayland side.
>
> It turned out to be more than I hoped for so I bring it up here. I
> merged some
Hello.
Yesterday I got informed there there are some patches that should still
go into 1.14 because the enhance ecore-drm and will be needed for e20
wayland side.
It turned out to be more than I hoped for so I bring it up here. I
merged some of the fixes already and rebased the rest on master and
On Thu, Apr 9, 2015 at 3:02 PM, ChunEon Park wrote:
> The reason using the matrix is efficient in computing multiple factors -
> position, rotation, scale ..- at one time.
>
> eina matrix shouldn't be designed for only svg but for more common cases.
> evas 3d will also need the eina matrix and a
The reason using the matrix is efficient in computing multiple factors -
position, rotation, scale ..- at one time.
eina matrix shouldn't be designed for only svg but for more common cases.
evas 3d will also need the eina matrix and app may uses them for their matrix
also.
we should design it
Hello.
On 01/04/15 14:30, Stefan Schmidt wrote:
> Hello.
>
> I brought this up during the recent EFL Dev Day and we discussed it a bit.
>
> Now I want to bring it here for wider discussion and give everybody a
> chance to have its say.
>
> Background is that we struggle to have a good testing cove
Hello.
On 08/04/15 11:20, Stefan Schmidt wrote:
> Hello.
>
> At the EFL Dev Day US during the talk from Lars he brought up the point
> that EFL is heavily outdated in many distros and platforms. While I
> instantly agree to this I wondered how bad it really is.
>
> I think as a developer as well a
Hello.
On 09/04/15 12:29, Leif Middelschulte wrote:
>> Am 09.04.2015 um 11:22 schrieb Stefan Schmidt :
>>
>> Hello.
>>
>> On 09/04/15 10:47, Tom Hacohen wrote:
>>> On 09/04/15 01:14, Carsten Haitzler (The Rasterman) wrote:
On Wed, 08 Apr 2015 12:31:13 +0100 Tom Hacohen
said:
>
> Am 09.04.2015 um 11:22 schrieb Stefan Schmidt :
>
> Hello.
>
> On 09/04/15 10:47, Tom Hacohen wrote:
>> On 09/04/15 01:14, Carsten Haitzler (The Rasterman) wrote:
>>> On Wed, 08 Apr 2015 12:31:13 +0100 Tom Hacohen
>>> said:
>>>
On 08/04/15 11:26, thomasg wrote:
> On Wed, Apr 8, 201
On 09/04/15 10:22, Stefan Schmidt wrote:
> Hello.
>
> On 09/04/15 10:47, Tom Hacohen wrote:
>> On 09/04/15 01:14, Carsten Haitzler (The Rasterman) wrote:
>>> On Wed, 08 Apr 2015 12:31:13 +0100 Tom Hacohen
>>> said:
>>>
On 08/04/15 11:26, thomasg wrote:
> On Wed, Apr 8, 2015 at 11:27 AM,
Hello.
On 09/04/15 10:47, Tom Hacohen wrote:
> On 09/04/15 01:14, Carsten Haitzler (The Rasterman) wrote:
>> On Wed, 08 Apr 2015 12:31:13 +0100 Tom Hacohen
>> said:
>>
>>> On 08/04/15 11:26, thomasg wrote:
On Wed, Apr 8, 2015 at 11:27 AM, Tom Hacohen
wrote:
> On 08/04/15 10:20, St
On 09/04/15 01:14, Carsten Haitzler (The Rasterman) wrote:
> On Wed, 08 Apr 2015 12:31:13 +0100 Tom Hacohen said:
>
>> On 08/04/15 11:26, thomasg wrote:
>>> On Wed, Apr 8, 2015 at 11:27 AM, Tom Hacohen
>>> wrote:
On 08/04/15 10:20, Stefan Schmidt wrote:
> Hello.
>
> At the EFL De
2015-04-09 3:23 GMT+02:00 Jean-Philippe André :
> Hi Davide,
>
> Since this is most likely my fault (as I introduced lots of changes in the
> GL/X11 engine), would you mind sharing more details about your
> architecture?
>
Sure, I'm on linux mint debian edition, that is quite a debian testing
>
>
Hello,
On Thu, Apr 9, 2015 at 7:44 AM, ChunEon Park wrote:
> Current matrix usage seems going wrong.
> I found the current matrix usage is this.
>
> matrix m;
> matrix_translate(m, ...);
>
> matrix m2;
> matrix_rotation(m, ...);
>
> matrix m3;
> matrix_scale(m, ...);
>
> matrix m4;
> matrix_compo
Hello~ This is Jaehyun Cho.
In efl/src/lib/evas/canvas/evas_object_box.c, evas_object_box_smart_set()
always returns nothing and evas_object_box_smart_class_get() always returns
NULL.
So are those APIs actually not used by application developers? like deprecated
APIs?
Thanks,
Jaehyun Cho.
-
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