Thanks Keith. That worked.
On Jun 20, 2007, at 9:29 PM, keith wrote:
Maybe this will help the coerce:
for (var i:int=0;iif(parent.getChildAt(i) is LiquidObject){ trace(LiquidObject
(parent.getChildAt(i)).selected);
}
}
-- Keith H --
Paul Chang wrote:
Hello,
I've created a custom clas
Maybe this will help the coerce:
for (var i:int=0;iif(parent.getChildAt(i) is LiquidObject){
trace(LiquidObject(parent.getChildAt(i)).selected);
}
}
-- Keith H --
Paul Chang wrote:
Hello,
I've created a custom class:
LiquidObject extends Sprite
I then create several instances of LiquidO
Seth Green gmail.com> writes:
>
> It turns out that the "asynchronous" web service call actually takes
> some extra time (like 100ms) the FIRST time you use that web service
> method.
Not to confuse the matters worse but I wonder if that has something to do with
it looking for the a crossdom
Hello,
I've created a custom class:
LiquidObject extends Sprite
I then create several instances of LiquidObject and add them as
children to a parent Sprite.
If I cycle through and trace the children as such:
for (var i:int=0;iWhen I tried to access a property specific to LiquidObject
(Li
Yes, but I would favor VMWare over Parallels, though. The bad support
and hackish approach to Bootcamp partition is horrifying.
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CS3 really changed everything, IMO. Flash was decent on the Mac
version Flash 8 and earlier, but for whatever reason it still a bit
less polished than on Windows. CS3, on an Intel Mac, is spectacular.
With that, it makes more sense to me to get a Mac because of Boot Camp
and Parallels where you c
http://www.adobe.com/products/eula/
http://www.adobe.com/products/eula/tools/
(k)You may receive the Software in more than one platform but you shall
only install or use one platform.
- Original Message -
From: "Rob Davis :: Solaris Media" <[EMAIL PROTECTED]>
To:
Sent: Wednesday
My site below, which I am afraid is in Japanese, includes a class that
implements onReleaseOutside event handler method as well as onPress and
onRelease methods.
http://www.fumiononaka.com/TechNotes/Flash/FN0608004.html
Translation by babelfish:
http://babelfish.altavista.com/babelfish/urltrurl
Installing Master Edition is going to be fun then...
Anyway I suppose you ain't using Vista either? I also comes a lot of
crap I don't need and you can't option out that either.
Same thing for OSX
Yours,
Weyert
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Flashcoders@chattyfig.figleaf.com
> Would you need two licenses of Flash - one for each OS?
My guess is "yes". I had this question with Director MX 04 and the word
straight for Macromedia (at the time) was that the license is
platform-specific. So, although I could load a copy on my primary
workstation and one on my laptop, they
Various versions... not sure which does the trick.
ThickBox
http://jquery.com/demo/thickbox/
LightWindow
http://stickmanlabs.com/lightwindow/
SWFBox
http://blog.codefidelity.com/?p=10
SlimBox
http://www.digitalia.be/software/slimbox/
GreyBox
http://orangoo.com/labs/GreyBox/
LightBox
Hi,
Switch the load jpg/swf sections of the code for mov/ codebase /etc
It's just a javascript popup.
Cheers Ian'
On 21/06/2007, at 7:52 AM, Carl Welch wrote:
I have a client who wants to play quictime .mov (does not want .flv)
files in a lightbox.js type thing called from Flash. I found
Flash
I have a client who wants to play quictime .mov (does not want .flv)
files in a lightbox.js type thing called from Flash. I found
FlashLightBox but it won't pay quicktime files. Does anyone know or
has seen anything like this out there in the world?
--
Carl Welch
http://www.carlwelch.com
[EMAIL P
Would you need two licenses of Flash - one for each OS?
Rob
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Marc Hoffman
> Sent: 20 June 2007 12:50
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] Flash Development on PC
Hi
just getting around (finally) to developing converting old projects in AS3.
Is there a definitive tutorial on using the latest (beta) of Flashdevelop for
AS3 development?
I'm aware of Keith Peters older tutorial, but I figure that some of it would
not apply to the latest version of FD.
http:
It's indeed a setInterval problem, as the interval and
mouse movement won't necessarily match up.
onMouseMove can also be a problem, as you'll wind up
with a lot of readings going straight
up/down/right/left, rather than in the direction
you're moving.
What I've done for this problem is to averag
var mouse_obj = {
nx:null, ny:null, ox:null, oy:null,
velx:0, vely:0, mov:0, target:_root,
init: function( $target )
{
with ( this )
{
target = $target;
nx = ox = target._xmouse;
>>Is it possible for multiple buttons to be tied to one
>>Listener Object then within the function of this listener
>>object be table to know which button the user has clicked.If
>>this is possible, does anyone have code samples that I can
>>take a look at.
There are many ways to do that I bel
Try using onMouseMove/onEnterFrame to collect the mouse position. You are
sure to get changes per frame with either approach, but onMouseMove is
probably better in terms of performance.
Still use setInterval to get the data collected last from onMouseMove and
average the data to get a measurement
Thank you very much. Yes this is the reason.
2007/6/20, elibol <[EMAIL PROTECTED]>:
I believe it's a timing issue. It may take an extra frame to actually
initialize... Try running an onEnterFrame from onLoadInit to check the
size
continually until it's greater than 0.
function onLoadInit(_mc:M
awesome! Thanks for the link!
B.
On 6/20/07, Jim Robson <[EMAIL PROTECTED]> wrote:
Derrick Grigg has a good post on this (the responses are worth reading as
well)
http://www.dgrigg.com/post.cfm/11/08/2006/Flex-2-AS-3-onReleaseOutside
-Original Message-
From: [EMAIL PROTECTED]
[mai
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Is it possible for multiple buttons to be tied to one Listener Object
then within the function of this listener object be table to know
which button the user has clicked.If this is possible, does anyone
have code samples that I can take a look at.
---
I work on both. I'm more comfortable on a Windows PC than a Mac, but that is
simply due to what I'm used to. (I started on Mac's in the mid 80's, then
switched up to Windows PC's in 95 when MS launched Windows 95.)
In all honesty, if I was to have to pick right now, I'd give a long hard
look at a
Sooner or later many of us have to be brutally honest and reveal things
about ourselves and our lives that we would rather keep secret.
-Original Message-
From: AliasT [mailto:[EMAIL PROTECTED]
Sent: Wednesday, June 20, 2007 11:28 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Fl
Derrick Grigg has a good post on this (the responses are worth reading as
well)
http://www.dgrigg.com/post.cfm/11/08/2006/Flex-2-AS-3-onReleaseOutside
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Bob Wohl
Sent: Wednesday, June 20, 2007 12:42 PM
To:
I am calculating mouse velocity, but every now and then you get a 0 for
velocity eventhough its not 0 (setInterval prob I suspect). Any better
approach?
var MouseX;
var MouseY;
function determineVelocity():Void
{
MouseX = _root._xmouse
MouseY = _root._ymouse
setTimeout( calc, 9 );
};
Another question is what environment are your apps served from. For
instance, all of our servers are some flavor of unix, running apache,
etc. etc.
Because of this, using a Mac has helped in that I can exactly replicate
the server environment on my machine. Anything that is installed on the
s
On 6/20/07, Jim Robson <[EMAIL PROTECTED]> wrote:
Seth -
Thanks for the advice (to me) and the caution (to the entire community). I
am researching much more than just the Flash question, but since I am
primarily a Flash / Flex developer, it seemed appropriate to put the
question to my peers and
Jim,
I agree with Seth that the Mac-versus-PC decision should probably be
made mostly by considerations other than Flash development.
If you are using the laptop primarily in a work environment, one
major consideration should be what your collaborators are using. For
example, in a mixed plat
Tough question to provide a suggestion for.
I think it really comes down to what environment you're comfortable developing
in. What environment you like managing projects, project files, and project
deployment in. Case in point, if you're moving around lots of .AS files in your
flash project a
A "Bad thing" is having to allot 1200 MB for things you don't need.
(Flash 8 requires just 190 MB.)
I know why the file is 400MB! I know there are millions of files in it.
I know that's why it takes so long to install.
The point is: should it be done that way? should there be so many files
in
I think Seth has a great point since most Mac users use Parallels to
compliment their development cycle. So, it's obvious that the Mac's appeal
goes beyond Flash/Flex developement since they can have the best of both
worlds.
If I had the $$, I'd probably buy a new mac since its the best bang for
Just Curious, why the heck is there no onReleaseOutside Events in AS3? I was
building a custom scrubber the other day and couldn't fine any events for
this. Flex has one, why not AS3?
B.
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To change your subscription
With CS3 id say there are no big differences via IDE anymore.
FlashDevelop is PC only though & I use that a lot. In Parallels. So to be
honest, there really isn't much difference anymore.
- eric
On 6/20/07, Seth Green <[EMAIL PROTECTED]> wrote:
I'd say your choice of Mac vs. PC should go well
I'm currently developing on both.
My only immediate thought is that there are (currently) a few more
tools available on Windows. Notably FlashDevelop, which is an
excellent IDE that I use every day. And TortoiseSVN (there are Mac
equivalents, but they're not quite as slick).
However, if you get
I believe it's a timing issue. It may take an extra frame to actually
initialize... Try running an onEnterFrame from onLoadInit to check the size
continually until it's greater than 0.
function onLoadInit(_mc:MovieClip) {
_mc.onEnterFrame = function(){
trace(this._width);
trace(this._height); //
I'm a Flash developer (obviously) and I recently 'converted' to a Mac. Not
because it's cool or stylish (though obviously that's a bonus), but
because the technology was so much better, integrated and flexible. Having
Parallels on it means I can run Windows XP inside of OSX and they both get
issued
Why not get a MacBook Pro and partition the hard drive in half and
install Windows on one half, Mac on the other, and get the best of
both worlds? I've had a MacBook Pro now since, I think, December or so
of last year, and you'd have to pry it from my cold, dead fingers. I
develop on both sides an
Seth -
Thanks for the advice (to me) and the caution (to the entire community). I
am researching much more than just the Flash question, but since I am
primarily a Flash / Flex developer, it seemed appropriate to put the
question to my peers and learn from their experiences.
-Jim
-Original M
I'd say your choice of Mac vs. PC should go well beyond which is better
for flash development considering there are major differences between
the two.
I'd like to challenge the rest of the people on the list not to get into
a PC vs Mac fanboy debate and keep this particular discussion to flash
Questions for those of you who have done Flash development on both
platforms:
What are the pros and cons of Flash development on Mac vs PC? Which
platform would you recommend?
My laptop is in need of replacement, and my employer generally gives
us a choice of IBM (lenovo) or Mac.
_
I am looking for some math that allows for an object to snap (but not cement
itself) to another object in a group of objects.
I have a routine that maps mouse coordinates in one area of the stage,
moving a cursor clip in another. Split the screen in 1/2, and the real mouse
on the right moves a re
> Still, it is pretty slow. Maybe Adobe could find a way to put
> all those tiny files into some kind of larger single file package.
Then, it would run slower. I'd rather have a lengthy install than a slower
product.
Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
Fig Leaf Software p
Can I just mention that I was totally disgusted that the installer now
refuses to install on my secondary laptop, due to it being below the
minimum spec.
I actually switched to using Corel Draw on that machine.
I never thought I'd ever admit to that in a public forum.
Alias
On 19/06/07, Muzak
It turns out that the "asynchronous" web service call actually takes
some extra time (like 100ms) the FIRST time you use that web service
method. Subsequent calls to that method only take 1ms.
So, this first time you call this function from JS, JS is blocked for
about 100ms
//flash
ExternalI
I think it's interesting to note that additional Adobe CS 3 software,
will not take as long to install, since there are many common files
shared between all the CS 3 stuff.
Still, it is pretty slow. Maybe Adobe could find a way to put all those
tiny files into some kind of larger single file p
I think it's interesting to note that additional Adobe CS 3 software,
will not take as long to install, since there are many common files
shared between all the CS 3 stuff.
Still, it is pretty slow. Maybe Adobe could find a way to put all those
tiny files into some kind of larger single file p
Aren't web service calls asynchronous, or am I missing something? I mean,
you typically have to set up a result function to handle the web service
response. Calling the service should not hold the function.
In any case, I'd expect you'd have to handle this like follows:
//javascript
function cal
Hi,
im not certain what you need, but you can look at:
Xray
FlashDevelop (lets you browse swf files for classes)
decompilers
a reflection package
If you look here:
http://www.objectpainters.com/xflas2/
You see a class finder and functionfinder class.
If you call ClassFinder.registerAll(); you wi
Hi
Is it possible to know dimensions of loading swf file? How I can get width
and height?
Thank you for help.
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On Jun 19, 2007, at 4:31 PM, JulianG wrote:
I saw this coming... Once Adobe take over Macromedia, things would
start to happen.
Bad things, I mean.
Still searching to see what can be defined as "bad" in this thread.
How come Flash CS3 Installer is over 400 MB, when Flash 8 was only
110 M
i'm having a difficult time getting it to download fullydownload stops
halfway through...anybody else have this problem???
p
On 6/20/07, Jon Bradley <[EMAIL PROTECTED]> wrote:
On Jun 19, 2007, at 4:31 PM, JulianG wrote:
> I saw this coming... Once Adobe take over Macromedia, things would
Perhaps it is just me but your solution and does not get all the grid
locations. All this does is get the grid locations in a direct horizontal,
vertical and 45 degree angle from the starter grid. Go out 2 or 3 levels and
you quickly find that there are grid spots missing.
Charles P.
On 6/17/07
Hi People,
I have been googling, but I cant find what I am looking for.
Am looking for an application which reads out which classes
that has been exported in the swf, as in this for example:
main.swf
-myClassA
-myClassB
child.swf
-mySiblingA
I am almost certain I have seen it before!
-and I
Hi,
does n1 know why eval("_global") returns an object in the flash IDE, but
undefined in MTASC?
regards,
JC
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Hi Coders,
I got a big issue in which causes headache,
I am using Shared Libraries, but there seems to be issues when using
BASE-url in Firefox,
it works very well in Explorer.
The problem is that in Firefox the flash is sending requests every time
a textfield is to be rendered.
So does an
Hi,
You are correct.
I think the question was asked differently.
He means to say how much memory the compiler takes to create a
movieclip.
Thanks
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cedric
Muller
Sent: Wednesday, June 20, 2007 6:06 PM
To: fla
setInterval is a handy way to break scope.
Have the AS method called by JS set an interval for let's say 10ms, and
then have the method assigned to the interval take care of business.
Javascript will be free and Flash will keep on going.
-Steven
Seth Green wrote:
I'm not calling a JS functi
empty SWF file: 34 bytes
empty movieClip (SWF): (57 bytes - 34) 23 bytes
empty movieClip with 'id = 2;' put in its timeline code: 75 bytes
so, that *would* mean:
the base SWF file takes 34 bytes
an empty MovieClip costs: (57 - 34) 23 bytes
assigning 'id = 2'; to an empty MovieClip's timeline add
Does Google include a search engine?
http://www.google.com/search?q=Flex+SOAP
Cheers,
Steven
Pete Miller wrote:
Does FLEX include a SOAP-based web services component? Does it work
better than the buggy MX component (i.e. huge memory leak)?
We have shied away from Flash Remoting for the time
I can try that, but since flash isn't multithreaded, I'm not sure that
would work. You mean if I had in AS
function calledFromJS():Void {
doSomething();
return;
}
right? I believe the call to that function would still take as long as
doSomething() takes. Unless I misunderstood...
jason van
I'm not calling a JS function from flash until the end of this process.
It is the beginning of this process that I want to be made asynchronous.
In the beginning I am calling a flash function from JS. That is the
piece I am trying to get to be asynchronous.
jtgxbass wrote:
You could make use
4kB as i know.
Sumeet Kumar schrieb:
Hi to all the Flashcoders,
I have a question.
How much memory does a movieclip takes at run time?
For example
If I m creating a movieclip with createEmptyMovieClip, How much
memory it will take?
And one more thing related to this
If I m assig
Thanks for that David! Yep, that works a treat. You do get a back-to-
Finder flash, but it works.
Cheers!
Tony Pollard
On 17 Jun 2007, at 8:56 pm, david hodgetts wrote:
Hello Tony,
yep, I think I saw this happen to me. It's a bit of pain because it
only occurs on a subset of macs which c
Hi to all the Flashcoders,
I have a question.
How much memory does a movieclip takes at run time?
For example
If I m creating a movieclip with createEmptyMovieClip, How much
memory it will take?
And one more thing related to this
If I m assigning one property to the movieclip
like
My
Hi!
According to what I've just saw. It works just as it must to work.
Basically you need two things to manage time code:
1. total video size
you need to create method on SS (FMS app) and call Stream.length(name).
2. and current playhead position
wich is ns.time
Than use setInterval to update t
I have I big problem with playing a audio file in IE. It freezes during 20
seconds!!!.
I start playing the audio (the audio starts), and then, the browser
doesn't response in 20 seconds ( with 80-90% of cpu usage) and the sound
continue playing. After this 20 or 30 seconds, it's goes well.
Is
Here is my stab at it...
function getGridRing( $r:Number, $c:Number, dist:Number, minRow:Number,
minCol:Number, maxRow:Number, maxCol:Number ):Array
{
// @ $r = start row
// @ $c = start column
// @ dist = destination ring
trace(
Hi to all
I should load swfs with different sizes in host mc ( I have empty mc on the
stage with this name) . A window for showing them has smaller size. So I
should scale these swfs.
I thought that I can catch size of loading swf in onLoad Init function and
than scale host mc.
function on
Many thanks for that.
On 6/19/07, Carl Welch <[EMAIL PROTECTED]> wrote:
We had the same problem. We were banging our heads against the wall
trying to figure out why it wasn't working in IE over a https
connection until we found this:
//header("Expires: Mon, 25 Jan 1970 05:00:00 GMT");
Maybe I am misunderstanding something bu I would think you could set up a
methodology where JS makes a call to Flash, Flash returns something immediately
to JS, then does its stuff with the web service and calls back to JS again when
its done.
Another option is instead of using ExternalInterface
Hi Coders,
I got a big issue in which causes headache,
I am using Shared Libraries, but there seems to be issues when using
BASE-url in Firefox,
it works very well in Explorer.
The problem is that in Firefox the flash is sending requests every time
a textfield is to be rendered.
So does anyone
I have I big problem with playing a audio file in IE. It freezes during 20
seconds!!!.
I start playing the audio (the audio starts), and then, the browser doesn't
response in 20 seconds ( with 80-90% of cpu usage) and the sound continue
playing. After this 20 or 30 seconds, it's goes well.
Is on
Hi Coders,
I got a big issue in which causes headache,
I am using Shared Libraries, but there seems to be issues when using
BASE-url in Firefox,
it works very well in Explorer.
The problem is that in Firefox the flash is sending requests every time
a textfield is to be rendered.
So does anyone
Hi,
Is it possible to 'spring' a video player?
I am thinking of an interface with nine TV screens, ready to play back
a clip. When the user is clicking on one, the others shrink with a
'springing' movement, the clicked on one enlarges, again, with a
'springing' motion.
Has any of you done someth
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