I'm trying to fix a bug in a video player.
Selecting a new video to play from a playlist, plays correctly but the
first clip's audio doesn't die.
I'm using NetStream.close(), it doesn't appear to work. It works if I
wait for the first clip to download fully, just not if I select a new
clip when t
Hi,
> is there a way of counting back from the end of the number and
> inserting the comma (even without a regular expression)? if i
> use the
> g modifier in the regexp (so var pattern:RegExp = /000/g;), it will
> only pick up the first 000 (and every multiple thereafter)
> instead of
>
Yes it does both platforms.
John
on 7/3/08 3:02 PM, quinrou . at [EMAIL PROTECTED] wrote:
> cool thanks for that. do you you know if you do mac's screensaver with it or
> do you know any other ap that can?
>
> thanks
===
John R. Sweeney Jr.
Yes, Screentime is cross-platform, and is my preferred tool for the job.
On 7/3/08 4:02 PM, "quinrou ." <[EMAIL PROTECTED]> wrote:
> cool thanks for that. do you you know if you do mac's screensaver with it or
> do you know any other ap that can?
Rich
http://www.LearningActionScript3.com
cool thanks for that. do you you know if you do mac's screensaver with it or
do you know any other ap that can?
thanks
On Thu, Jul 3, 2008 at 8:44 PM, John R. Sweeney Jr <[EMAIL PROTECTED]>
wrote:
> AS2 or AS3 doesn't make a difference, since you are creating the .exe or
> .app. ScreenTime Mdedi
AS2 or AS3 doesn't make a difference, since you are creating the .exe or
.app. ScreenTime Mdedia just talks to the registry, puts the .scr file that
will call your executable or if you choose to use the .swf, the user has to
have the player on their computer.
John
on 7/3/08 11:19 AM, quinrou . a
I just completed a project involving RTL Hebrew - using Flash 8.
RTL is not supported in Flash static text fields, but if you are loading
data from external text/xml files which are encoded using UTF-8, the RTL
carries through. The only thing you have to do is set the alignment of the
text field t
Peter,
> when
> you build the swf, the one on the left has a big block of the masked
> object
> showing for no reason.
The glitch in the mask corresponds to certain stroke elements. In the case
of your example: the strokes that form a 'Y' (to put it delicately) and that
do not conform to t
On Thu, Jul 3, 2008 at 12:07 PM, Allandt Bik-Elliott (Receptacle) <
[EMAIL PROTECTED]> wrote:
> are the masks rendered as bitmaps?
>
Yay, thank you!
I'm not sure why I didn't try this before, but you're right -- if I set
cacheAsBitmap to true on the mask and the masked clip, the issue disappears
was the original quicktime h.264? this format used to trip up squeeze and
may have the same effect with the flash encoder. I would first try to export
the file as uncompressed and reencode it to see if you are having the same
issues
On Thu, Jul 3, 2008 at 10:36 AM, Andrew Murphy <[EMAIL PROTECTED]
For patterns on Shapes, look no further that the beginBitmapFill
function. It takes a bitmap and repeats it on a Shape. You call it
from the Shape's graphics functions; as follows:
var bd:BitmapData = Your bitmapData of your repeatable pattern goes here;
var sh:Shape = new Shape();
sh.graphics.beg
Hi all,
I was wondering if anyone made any screensavers lately? And what piece of
software you have used to bring their swf to a screensaver format.
I remember using screentime about 2/3 years ago. I went back to the site but
I can't find any information about whether the application take swf done
are the masks rendered as bitmaps?
On 3 Jul 2008, at 16:40, peter ginsberg wrote:
Hoping to get some help with a bizarre bug that has been haunting
development of the current game we're working on.
The situation is this:
We have character animations where we swap in dynamic clothing. We
devel
I thought about it, but someone told me that the length of the variables we
can pass through ExternalInterface is limited.
have no idea about that...
--
From: "Piers Cowburn" <[EMAIL PROTECTED]>
Sent: Thursday, July 03, 2008 11:09 AM
To: "Flash Cod
Hoping to get some help with a bizarre bug that has been haunting
development of the current game we're working on.
The situation is this:
We have character animations where we swap in dynamic clothing. We
developed a system where we add patterns dynamically to the clothing by
doing the following
That seems very promising. I really hope that the saffron will be
released, becuase it looked promising when I saw a presentation about it
at FITC.
Ali Drongo wrote:
I believe there's an open source collaboration that has been started to
create something like Saffron. There's different rumour
Hi all,
I have an AS2 SWF (let's call it child.swf) I need to use in a project for
which I don't have source code and neither can I get it. This child.swf
provides an API to customise the display of its content. I have a wrapper
AS2 SWF (let's call it wrapper.swf) that loads child.swf and utilises
You can probably create your own class that will automatically add every
event and route them accordingly, but it might end up being more work than
it's worth, or less efficient than you'd like.
There's no all-event approach to stopping propagation because only a single
event is stopped. That is,
I've had this problem before - the HTML from javascript rich text
editors doesn't seem to reliably display in the same way in Flash.
The way I got around it was to make a rich text editor in Flash (very
simple, just bold, italic and link options) and pass the text to be
edited into it via F
As suggested Matrix will get you there. Here is some sample code:
var box1 = new Sprite();
box1.graphics.beginFill(0xff);
box1.graphics.drawRect(-10,-10,10,10);
box1.graphics.endFill();
box1.graphics.beginFill(0x00ff00);
box1.graphics.drawRect(0,0,20,20);
box1.graphics.endFill();
addChild(box
Hi everyone,
I've got a text editor in html/javascript and would like to have a nice way
to get it formatted for flash.
Actually the code produced by the text editor is not good for flash. tryed
to parsed it in flash but it's way to difficult.
I was thinking of a very simple editor in HTML very
I can't see all of the details of how the video is encoded (FLV MetaData
Viewer has a bug that keeps it from displaying some .flv file's data) but
this is what I can see in FLV Player:
Dimensions: 694 x 440
Framerate: 25fps
Audio codec ID: 2 (which means it's an MP3)
Audio datarate: 96 kbits/
What is the source frame rate? I have seen Flash encounter some
stuttering on drop frame rates. For that size video, you are probably
best to drop the frame rate down to about 15fps. It will probably still
look good for the net and will most likely play a lot better.
jord
*Jordan L. Chilcott,
It's not that bad. I think the fact that there are a lot of hard edes and
contiuous movement that any faults are more obvious.
The stuttering was occuring as the video was playing and the file had not
yet fully loaded (though was not halted to fill the buffer).
The strange lines you mention a
I agree with most of what you've said. I just wanted to point out that using
hyphens is not sub-standard. Avoiding them is a good decision if that's up
to you and you happen to use a language like AS (which lets you reference
previously undefined identifiers and would cause the "-" to clash with th
I used 400kbit on a 694x440 movie, with 96kbps audio in stereo, on2vp6.
frame rate same as source, and automatic keyframes.
How does it stutter, as it is buffering and than resumes - or does the video
has strange "lines" appearing like it
the video doesnt perform well.
I think it is very strange,
I've found you have to set up the bitmapdata to have 4 channels
instead of 3 to get transparency.
So for a transparent image...
new BitmapData(width, height, true, 0x);
That should make it truly transparent.
And for the first part, I haven't tried it, but have you looked into
using a Mat
What settings did you give the encoder - maybe your bitrate is too high. It
certainly stutters on my machine. Maybe you have too many keyframes.
Paul
- Original Message -
From: "Martin Klasson" <[EMAIL PROTECTED]>
To: "Flash Coders List"
Sent: Thursday, July 03, 2008 1:03 PM
Subject:
I got a quicktime which I have encoded to on2vp6-file with Flash Video
Encoder,
but the flv that is being played is having some flimmering results, as can
be seen here:
http://www.bjorkelangenpark.no/innredning.html
The quicktime is not having this issue, I dont know how to solve this. Do
you?
T
Hi, gang,
I have a long list of MovieClips. For each one, I want to create a bitmap
icon that shows the first frame.
The problems I'm having:
1. The MovieClips often have content above and before (-y and -x) the
registration point, and simply performing BitmapData.draw() I don't seem to
get the "
Greetings everyone,
When adding CuePoints through ActionScript to a Video, do you have to use
FLVPlayback component, or can CuePoints be added to a Video Symbol that you
added to a stage?
Thanks,
Doug Coning
___
Flashcoders mailing list
Flashcoders@c
If I understood well your need, you might want to have a look to
model-view-controller framework, to Cairngorm or pureMVC.
It will centralize your events and actions (commands) through only one
interface, making things easier to debug and develop.
Hope it helps.
Romu
www.soundstep.com
-Or
Hi guys,
First, thanks for your help. The problem is now fixed, without having
to change the XML.
Whenever the term "best practices" comes up in a debate, it usually
becomes a big long complicated discussion. I try to avoid the term, as
it implies one way of doing something is inherently better t
Unfortunately, telling other people to change their entire XML
structure and config doesn't usually win you a lot of friends...
especially on a tight deadline.
Thanks,
Alias
2008/7/2 Steven Sacks <[EMAIL PROTECTED]>:
> You might want to try following XML standards and best practices by not
> usin
I've used Drupal with the AMFPHP module very successfully.
S
-Original Message-
From: Paul Andrews [mailto:[EMAIL PROTECTED]
Sent: 02 July 2008 11:05
To: Flash Coders List
Subject: Re: [Flashcoders] Flash & CMS
Interesting - thank you.
- Original Message -
From: "SJM" <[EMAIL P
>From what I can gather, if you have bitmapData, there's 2 ways to
display it. By embedding it in a Bitmap; or by using beingBitmapFill
on a Shape (or anything that supports it).
Now I presume using a Bitmap is the recommended way, but is there
anything wrong or resource intensive with the other wa
I see a link into the place where they got the physics right in the
project description:
http://www.ffiles.com/flash/physics_and_motion/drag_and_rotation_with_easing_1649.html
Have you tried registering and downloading - maybe it contains source?
--jonathan
On Thu, Jul 3, 2008 at 6:32 AM, Leand
Considering that all events commence with the capture phase (stage to
target), is there anyway to have just one stage listener for all events (of
any type) that kills off event propagation, then routes said event to
perhaps an event manager or function that determines the event type and what
operat
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