Re: [Flightgear-devel] commit checker

2005-08-02 Thread Melchior FRANZ
On Tue, Aug 02, 2005 at 03:32:11AM +0200, Ivo wrote: On Friday 01 July 2005 14:05, Melchior FRANZ wrote: http://members.aon.at/mfranz/citest [1.2kb] I'm working on a similar tool (meaning: checking sanity of files) for another project and this part does not work correctly with all

Re: [Flightgear-devel] Airport LFPO Paris Orly Update

2005-08-02 Thread Martin Spott
David Luff wrote: [...] I'll send it again and remind him about the runways! Hopefully I'll get rid of the rest of the data onto him by the time he updates again. Thanks for your effort ! Robin is using TaxiDraw himself now, as are a number of the regular X-Plane contributors, so there

RE: [Flightgear-devel] JSBSim: Failed to tie propertypropulsion/c-thrust[0] to a pointer

2005-08-02 Thread Gerard Robin
Le mardi 02 août 2005 à 00:42 -0500, Jon Berndt a écrit : When the JSB a/c model has several engine+propeller we get that JSB message error: Failed to tie property propulsion/c-thrust[0] to a pointer What must be defined in Aircraft.xml to solve it. -- Gerard Which version of

Re: [Flightgear-devel] config.sub ?

2005-08-02 Thread Erik Hofman
Jon Berndt wrote: I've tried these both. This seems to be fatal no matter what I do: [EMAIL PROTECTED]:~/JSBSim$ ./configure configure: error: cannot run /bin/sh ./config.sub There are two things: Is is a symbolic link (and does the target exist) and is it marked executable? Erik

RE: [Flightgear-devel] config.sub ?

2005-08-02 Thread Jon Berndt
Jon Berndt wrote: I've tried these both. This seems to be fatal no matter what I do: [EMAIL PROTECTED]:~/JSBSim$ ./configure configure: error: cannot run /bin/sh ./config.sub There are two things: Is is a symbolic link (and does the target exist) and is it marked executable? Erik I

[Flightgear-devel] Wolfram's hangar for FlightGear Flight Simulator

2005-08-02 Thread Corrubia, Stacie K
Hi -- I used to be able to get to Wolfram's hangar for FlightGear Flight Simulator models through the link but now all I get is a T-mobile web page. Is his site still out there in the ether somewhere? It was a really great site! Thanks, Stacie ___

Re: [Flightgear-devel] Wolfram's hangar for FlightGear Flight Simulator

2005-08-02 Thread AJ MacLeod
On Tuesday 02 August 2005 16:03, Corrubia, Stacie K wrote: I used to be able to get to Wolfram's hangar for FlightGear Flight Simulator models through the link but now all I get is a T-mobile web page. Is his site still out there in the ether somewhere? I don't know of a current host, but you

[Flightgear-devel] OT: Mojave, CA

2005-08-02 Thread Curtis L. Olson
In case anyone is interested in looking at airplane pictures, I just returned from a trip to Mojave, CA (KMHV) where I got to see a bunch of neat aviation stuff. I took some pictures and posted them here: http://www.flightgear.org/~curt/Photos/KMHV/ Mojave is home to a lot of wind mills on

Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.

2005-08-02 Thread Andy Ross
Gerard Robin wrote: Being Nvidia and X installed , i continu to search a good answer : After many experimentations, I did not notice any change between 24bpp and 32 bpp. There is no difference between 24 and 32 bpp on NVidia hardware. Both of them give you a 32 bit 8:8:8:8 RGBA front and

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-08-02 Thread AJ MacLeod
On Sunday 31 July 2005 11:12, Paul Surgeon wrote: SimGear WILL NOT compile with nVidia 6629 headers (like it used to). I updated to 7667 OpenGL headers and it compiles now. I should perhaps mention here for those not keen on updating to the newer nvidia drivers yet that SimGear CVS (on 1st

Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.

2005-08-02 Thread Harald JOHNSEN
Andy Ross wrote: Gerard Robin wrote: Being Nvidia and X installed , i continu to search a good answer : After many experimentations, I did not notice any change between 24bpp and 32 bpp. There is no difference between 24 and 32 bpp on NVidia hardware. Both of them give you a 32 bit

Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.

2005-08-02 Thread Gerard Robin
Le mardi 02 août 2005 à 09:53 -0700, Andy Ross a écrit : Gerard Robin wrote: Being Nvidia and X installed , i continu to search a good answer : After many experimentations, I did not notice any change between 24bpp and 32 bpp. There is no difference between 24 and 32 bpp on NVidia

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-08-02 Thread Andy Ross
A J MacLeod wrote: I should perhaps mention here for those not keen on updating to the newer nvidia drivers yet that SimGear CVS (on 1st August 2005) _does_ compile here on nVidia 6629 and runs fine, so it's worth trying... You might not have the NVIDIA headers installed. Check

Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.

2005-08-02 Thread Gerard Robin
Le mardi 02 août 2005 à 19:17 +0200, Harald JOHNSEN a écrit : Andy Ross wrote: FlightGear asks for a default color depth of 16bpp, but it also asks for stencil; this is essentially a bug. These are not compatible requests on any modern GPUs, which only support 8 bit stencil in true

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-08-02 Thread AJ MacLeod
On Tuesday 02 August 2005 18:30, Andy Ross wrote: You might not have the NVIDIA headers installed. Check /usr/include/GL/gl.h to see if it has an NVIDIA copyright at the top or an x.org one. I think some of the non-NVIDIA binary distributions of the driver include only the libraries and X

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-08-02 Thread Paul Surgeon
On Tuesday, 2 August 2005 21:25, AJ MacLeod wrote: I'm using nvidia's headers all right... From /usr/include/GL/gl.h A while back I found that when the nVidia installer did its nut I had two versions of GL files. One set in /usr/include/GL and one in /usr/X11R6/include. One was nVidia and

Re: [Flightgear-devel] Preferences.xml question

2005-08-02 Thread Andy Ross
Gerard Robin wrote: startup splash-textureAircraft/harrier/harrier-splash.rgb/splash-texture /startup You have a splash screen image for an aircraft with no 3D model? :) Andy ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.

2005-08-02 Thread Matthias Boerner
Oops, you are quite right. I should have thought about it before I had sent this mail. Matthias On Monday 01 August 2005 23:21, Gerard Robin wrote: Le lundi 01 août 2005 à 23:08 +0200, Matthias Boerner a écrit : Hi, also NVIDIA is not working with 32bpp: You will get following error

Re: [Flightgear-devel] Preferences.xml question

2005-08-02 Thread Gerard Robin
Le mardi 02 août 2005 à 13:28 -0700, Andy Ross a écrit : Gerard Robin wrote: startup splash-textureAircraft/harrier/harrier-splash.rgb/splash-texture /startup You have a splash screen image for an aircraft with no 3D model? :) Andy I have 3D models, sorry, i have a lot of aircrafts

[Flightgear-devel] Craig Martin / email oddities

2005-08-02 Thread Andy Ross
Craig, two quick issues with your mail: First, I notice that you are habitually starting new threads by replying to existing, unrelated messages. Don't. This causes problems for those of us who are using threaded mail client (I use Mozilla Thunderbird, for example). It's confusing to be

[Flightgear-devel] OT: decryption

2005-08-02 Thread Josh Babcock
OK, so I ordered some flight manuals on CD from eflightmanuals.com, but what they didn't tell me is that they send them in a proprietary encryption scheme for PDF files that requires Windows ME of later which I don't have. According to the encryption software manufacturers it is AES 256 bit

[Flightgear-devel] lighting idea

2005-08-02 Thread Josh Babcock
I was just thinking, if you could determine the amount of cloud cover between the sun and the viewpoint, you could adjust the light levels for some neat effects. It would seem wrong when looking into the distance, but I don't think it would be too noticeable. Perhaps there is a way to only affect

Re: [Flightgear-devel] OT: decryption

2005-08-02 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Josh Babcock schrieb: OK, so I ordered some flight manuals on CD from eflightmanuals.com, but what they didn't tell me is that they send them in a proprietary encryption scheme for PDF files that requires Windows ME of later which I don't have.

Re: [Flightgear-devel] OT: decryption

2005-08-02 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Andy Ross schrieb: * Which, at least for the US airplanes, are government documents and therefore uncopyrightable. The only legal restriction on their distribution would be their security classification, AFAIK. IANAL, blah blah blah.

Re: [Flightgear-devel] OT: decryption

2005-08-02 Thread Andy Ross
Christian Mayer wrote: Shouldn't you then be able to get these documents easily by the freedom of information act? I dunno, I've never made a FOIA request. But from what I've been led to believe it's a very slow, bureaucratic process. And in this case it will be complicated because of the

Re: [Flightgear-devel] OT: decryption

2005-08-02 Thread Josh Babcock
Christian Mayer wrote: Josh Babcock schrieb: OK, so I ordered some flight manuals on CD from eflightmanuals.com, but what they didn't tell me is that they send them in a proprietary encryption scheme for PDF files that requires Windows ME of later which I don't have. According to the encryption

Re: [Flightgear-devel] OT: decryption

2005-08-02 Thread Josh Babcock
Andy Ross wrote: Christian Mayer wrote: Shouldn't you then be able to get these documents easily by the freedom of information act? I dunno, I've never made a FOIA request. But from what I've been led to believe it's a very slow, bureaucratic process. And in this case it will be

Re: [Flightgear-devel] OT: decryption

2005-08-02 Thread Andy Ross
Josh Babcock wrote: These require a proprietary reader from Locklizard which does not have printing enabled. Hrm... then apparently he has changed mechanisms. The F-51D handbook I ordered a year or so ago is a plain encrypted PDF (with an extra step to get it off the CD that involves an

Re: [Flightgear-devel] Craig Martin / email oddities

2005-08-02 Thread Craig Martin
OK, I will attend to this. Thanks for the info.Andy Ross [EMAIL PROTECTED] wrote: Craig, two quick issues with your mail:First, I notice that you are habitually starting new threads byreplying to existing, unrelated messages. Don't. This causesproblems for those of us who are using threaded mail

Re: [Flightgear-devel] OT: decryption

2005-08-02 Thread Craig Martin
Josh, I have bought 4-5 manuals from them, and I have seen 2 types of copy protection, both a pain in the rear. I have also found them to be a little slow in the response category, so I agree on that point also. On the return front, no returns for media is up to the seller, especially in the

Re: [Flightgear-devel] OT: decryption

2005-08-02 Thread Craig Martin
Wow, have you guys seen the price on the locklizard stuff? Eflightmanuals must be making some money.of course, this has now become a huge challenge;)Andy Ross [EMAIL PROTECTED] wrote: Josh Babcock wrote: These require a proprietary reader from Locklizard which does not have printing

Re: [Flightgear-devel] OT: decryption

2005-08-02 Thread Josh Babcock
Craig Martin wrote: Josh, I have bought 4-5 manuals from them, and I have seen 2 types of copy protection, both a pain in the rear. I have also found them to be a little slow in the response category, so I agree on that point also. On the return front, no returns for media is up to the