[Flightgear-devel] Compiling from source

2005-10-06 Thread Vance Souders
I'm trying to compile FG from the latest CVS and I'm getting two unresolved externals: error LNK2019: unresolved external symbol __imp__alutUnloadWAV referenced in function public: __thiscall SGSoundSample::SGSoundSample(char const *,char const *,bool) (??0SGSoundSample@@[EMAIL PROTECTED]@Z)

[Flightgear-devel] Simgear

2005-08-23 Thread Vance Souders
Has anyone tried compiling the latest simgear CVS code? The visual studio solution is looking for a bunch of source files in \scene\sky\clouds3d that seem to be missing. Is this just a case where the Visual Studio solution file is out of sync? -Vance

[Flightgear-devel] Autopilot

2005-05-27 Thread Vance Souders
I want to implement an acrobatic AI autopilot and was debating a few different ways of tackling the problem. I was thinking of either creating a spline based system or tuning the current autopilot to fit my needs. In a spline based system, the user can sit in the cockpit as the plane flies

[Flightgear-devel] Autopilot oscillation

2005-04-12 Thread Vance Souders
Ive written a small class to load waypoints into the autopilot from an XML file. Its working but the aircraft will severely oscillate on occasion. Any ideas where I should start to minimize the oscillations? Thanks, Vance ___

[Flightgear-devel] Autopilot waypoints

2005-04-11 Thread Vance Souders
Is there a way to specify autopilot waypoints via an XML configuration file? Thanks, Vance ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Building js_demo

2005-02-24 Thread Vance Souders
I'm trying to build the 0.9.8 js_demo utility under Windows using nmake and I keep getting: fatal error u1035: syntax error : expected ':' or '=' seperator Stop. I'm running nmake from the man directory using [nmake Makefile.in install]. Any ideas? Thanks, Vance

[Flightgear-devel] Moving to 0.9.8 kills model rotations

2005-02-02 Thread Vance Souders
Ive been working on an aircraft model under 0.9.5 and after moving it over to 0.9.8 the models rotating parts fail to move. This includes all of the gauges, although the parts of gauges animated with textranslate still function properly. Im building Flightgear against plib 1.8.4 and the

RE: [Flightgear-devel] ver. 0.9.8 run-time error using VisualC++

2005-02-02 Thread Vance Souders
I had the same problem; isspace was interpreting the copyright symbol as a negative number, raising the assert. I changed the calls to isspace(...) in strutils.cxx to ... std::isspace((unsigned char)str[i], std::locale()) ... You'll also need to include locale. -Vance -Original

RE: [Flightgear-devel] Moving to 0.9.8 kills model rotations

2005-02-02 Thread Vance Souders
rotations Vance Souders wrote: I've been working on an aircraft model under 0.9.5 and after moving it over to 0.9.8 the model's rotating parts fail to move. This includes all of the gauges, although the parts of gauges animated with textranslate still function properly. I'm building

[Flightgear-devel] Rendering AI Waypoints

2005-01-13 Thread Vance Souders
Im looking into rendering the flight plan waypoints and Im having some trouble getting the geometry to display in Flightgear. Just to test things out Im catching the waypoints as theyre loaded in by FGAIFlightPlan, creating geometry and positioning it using the waypoints lat/lon/altitude

[Flightgear-devel] AI Chase View

2005-01-07 Thread Vance Souders
Im trying to create a view to chase an AI aircraft. Im not sure how to specify the model index of the AI craft for the lookat code. If I specify index 0, the camera moves with the AI craft but is always facing the users plane. Heres a snippit: typelookat/type config from-model

RE: [Flightgear-devel] Nasal

2004-11-19 Thread Vance Souders
-devel] Nasal Roy Vegard Ovesen wrote: On Thursday 18 November 2004 16:53, Vance Souders wrote: Here's a snippet of code to convert the inhg property value to mbar and then use this to rotate the left-most digit on the mbar display. The code doesn't seem to work; Is this the correct usage

RE: [Flightgear-devel] Re: Nasal

2004-11-19 Thread Vance Souders
Melchior, That was exactly what I needed Thanks, Vance -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Melchior FRANZ Sent: Friday, November 19, 2004 12:05 PM To: [EMAIL PROTECTED] Subject: [Flightgear-devel] Re: Nasal * Vance Souders -- Friday 19

RE: [Flightgear-devel] Nasal

2004-11-18 Thread Vance Souders
Roy, I didn't think of using the scale tag; I'll take that route for the mBar conversion. Thanks, Vance -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Roy Vegard Ovesen Sent: Thursday, November 18, 2004 5:31 AM To: [EMAIL PROTECTED] Subject: Re:

RE: [Flightgear-devel] Nasal

2004-11-18 Thread Vance Souders
Here's a snippet of code to convert the inhg property value to mbar and then use this to rotate the left-most digit on the mbar display. The code doesn't seem to work; Is this the correct usage of the scale tag? I can't find an example of its use for a 3D cockpit. animation

RE: [Flightgear-devel] Nasal

2004-11-18 Thread Vance Souders
16:53, Vance Souders wrote: I wish I had a clue about how to add text chunks to the 3d animation code :-| What exactly do you want to do ? Do you want to animate text ? If you only want to add text layers, then there are numerous examples in the instrument files - e.g. the ADF panel is a good

[Flightgear-devel] Nasal

2004-11-17 Thread Vance Souders
I'm working on a new cockpit for the T6; the T6's altimeter displays barometric pressure in both inches HG and MB. I want to add a small amount of script that converts from the HG reading in the property tree to MB for the gauge (I need this for the texture translation). After looking at

RE: [Flightgear-devel] Model animations

2004-11-09 Thread Vance Souders
Vance Souders writes Erik, The prop is multiple triangles. I've even tried spinning other parts of the craft but have had no luck. In fact, none of the animation commands seem to be doing much of anything to the craft, which is what led me to believe that there was something wrong with my

[Flightgear-devel] 3D cockpit authoring

2004-11-09 Thread Vance Souders
Is there an aircraft currently in flightgear that is a good example of proper 3D cockpit construction? I looked over the p51's files and it seemed fairly straightforward so following the p51's example I added these lines to my cong file. With this simple config, the compass only shows up

RE: [Flightgear-devel] Model animations

2004-11-08 Thread Vance Souders
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Erik Hofman Sent: Monday, November 08, 2004 3:27 PM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Model animations Vance Souders wrote: I've been trying unsuccessfully to spin the prop

[Flightgear-devel] T6 Texan II

2004-08-31 Thread Vance Souders
Any idea why the t6 aircraft was pulled from the latest release? -Vance ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

RE: [Flightgear-devel] FDM from file broken?

2004-08-20 Thread Vance Souders
? Replay functionality is very important to me, so if it's broken I'll take the time to fix it; I just want to make sure it's not something I've set up incorrectly. Also, I'm running FlightGear on Windows XP. Thanks, Vance -Original Message- From: Vance Souders Sent: Thursday, August 19

RE: [Flightgear-devel] FDM from file broken?

2004-08-20 Thread Vance Souders
12:20 PM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] FDM from file broken? Vance Souders wrote: I've looked into this further and it seems that FGNative::process() fails when reading in FDM data from the file. Process() calls io-read(...) asking for a 1704 byte

RE: [Flightgear-devel] FDM from file broken?

2004-08-20 Thread Vance Souders
Well, it still doesn't work. I tried exporting and importing a flight using -native... with the released windows binary and it exhibits the same behavior as the source release. -Vance -Original Message- From: Vance Souders Sent: Friday, August 20, 2004 12:30 PM To: 'FlightGear

[Flightgear-devel] FDM from file broken?

2004-08-19 Thread Vance Souders
I saved out FDM information using -native=file,out,120,flight1.fgfs. When I try and read it back in using -native=file,in,120,flight1.fgfs --fdm=external, the aircraft just sits there. It looks like FGNative::process() is pulling data out of the file. Any ideas on what might be causing